mpbot.dll
vUnknown
32-bit
Unknown OS
Analyzed
Exported functions 368
GiveFnptrsToDll
#1 · 0x6e3d0
g_flTimeLimit
#2 · 0x119828
??_C@_03IEOM@9mm?$AA@
#3 · 0xcfee8
??_C@_04LHFH@57mm?$AA@
#4 · 0xd0158
??_C@_05EGCC@45acp?$AA@
#5 · 0xd0bdc
??_C@_07KKGM@762Nato?$AA@
#6 · 0xcf8e4
??_C@_07MJDC@556Nato?$AA@
#7 · 0xcf9d8
??_C@_08NGBJ@buckshot?$AA@
#8 · 0xd09e0
??_C@_09CDOD@Flashbang?$AA@
#9 · 0xd023c
??_C@_09EDJO@HEGrenade?$AA@
#10 · 0xd0658
??_C@_09NFGO@338Magnum?$AA@
#11 · 0xcfb00
??_C@_0L@HLMO@556NatoBox?$AA@
#12 · 0xd090c
??_C@_0N@GEOF@SmokeGrenade?$AA@
#13 · 0xd115c
?AngularMoveDone@CBaseToggle@@QAEXXZ
#14 · 0x9d900
?AnimateThink@CSprite@@QAEXXZ
#15 · 0x62a70
?AnimateUntilDead@CSprite@@QAEXXZ
#16 · 0x62b30
?ArmouryTouch@CArmoury@@QAEXPAVCBaseEntity@@@Z
#17 · 0xad7f0
?AttemptToMaterialize@CBasePlayerItem@@QAEXXZ
#18 · 0xaaf60
?BombTargetTouch@CBombTarget@@QAEXPAVCBaseEntity@@@Z
#19 · 0xa21d0
?BombTargetUse@CBombTarget@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#20 · 0xa2220
?BotTouch@CCSBot@@AAEXPAVCBaseEntity@@@Z
#21 · 0x14650
?BounceGibTouch@CGib@@QAEXPAVCBaseEntity@@@Z
#22 · 0x5a5c0
?BounceTouch@CGrenade@@QAEXPAVCBaseEntity@@@Z
#23 · 0x6b840
?BreakTouch@CBreakable@@QAEXPAVCBaseEntity@@@Z
#24 · 0x65cb0
?ButtonBackHome@CBaseButton@@QAEXXZ
#25 · 0x4ca80
?ButtonReturn@CBaseButton@@QAEXXZ
#26 · 0x4c9f0
?ButtonSpark@CBaseButton@@QAEXXZ
#27 · 0x4c550
?ButtonTouch@CBaseButton@@QAEXPAVCBaseEntity@@@Z
#28 · 0x4c6b0
?ButtonUse@CBaseButton@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#29 · 0x4c5a0
?BuyTouch@CBuyZone@@QAEXPAVCBaseEntity@@@Z
#30 · 0xa2080
?C4Think@CGrenade@@QAEXXZ
#31 · 0x6c960
?C4Touch@CGrenade@@QAEXPAVCBaseEntity@@@Z
#32 · 0x6d090
?CallGoDown@CFuncPlat@@QAEXXZ
#33 · 0x7ee90
?CallHitBottom@CFuncPlat@@QAEXXZ
#34 · 0x7eeb0
?CallHitTop@CFuncPlat@@QAEXXZ
#35 · 0x7eea0
?CanThink@CItemSoda@@QAEXXZ
#36 · 0x64970
?CanTouch@CItemSoda@@QAEXPAVCBaseEntity@@@Z
#37 · 0x64a00
?ChangeFriction@CFrictionModifier@@QAEXPAVCBaseEntity@@@Z
#38 · 0x9ed60
?CorpseFallThink@CBaseMonster@@QAEXXZ
#39 · 0x75f00
?CounterUse@CBaseTrigger@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#40 · 0xa0a90
?DamageThink@CLightning@@QAEXXZ
#41 · 0x60b20
?DangerSoundThink@CGrenade@@QAEXXZ
#42 · 0x6b730
?DeadEnd@CFuncTrackTrain@@QAEXXZ
#43 · 0x81670
?DeadEnd@CFuncVehicle@@QAEXXZ
#44 · 0xa9180
?DefaultTouch@CBasePlayerAmmo@@QAEXPAVCBaseEntity@@@Z
#45 · 0xac8c0
?DefaultTouch@CBasePlayerItem@@QAEXPAVCBaseEntity@@@Z
#46 · 0xab090
?DelayThink@CBaseDelay@@QAEXXZ
#47 · 0x9d430
?DestroyItem@CBasePlayerItem@@QAEXXZ
#48 · 0xabee0
?Detonate2@CGrenade@@QAEXXZ
#49 · 0x6b430
?Detonate3@CGrenade@@QAEXXZ
#50 · 0x6b4c0
?Detonate@CGrenade@@QAEXXZ
#51 · 0x6b0d0
?DetonateUse@CGrenade@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#52 · 0x6b070
?Die@CBreakable@@QAEXXZ
#53 · 0x66210
?DoorGoDown@CBaseDoor@@QAEXXZ
#54 · 0x5e620
?DoorGoUp@CBaseDoor@@QAEXXZ
#55 · 0x5e1b0
?DoorHitBottom@CBaseDoor@@QAEXXZ
#56 · 0x5e710
?DoorHitTop@CBaseDoor@@QAEXXZ
#57 · 0x5e4f0
?DoorTouch@CBaseDoor@@QAEXPAVCBaseEntity@@@Z
#58 · 0x5e020
?EndSectionTouch@CTriggerEndSection@@QAEXPAVCBaseEntity@@@Z
#59 · 0xa2a80
?EndSectionUse@CTriggerEndSection@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#60 · 0xa2940
?EscapeTouch@CEscapeZone@@QAEXPAVCBaseEntity@@@Z
#61 · 0xa24b0
?ExecuteChangeLevel@CChangeLevel@@QAEXXZ
#62 · 0xa1100
?ExpandThink@CSprite@@QAEXXZ
#63 · 0x62c10
?ExplodeTouch@CGrenade@@QAEXPAVCBaseEntity@@@Z
#64 · 0x6b550
?FallThink@CBasePlayerItem@@QAEXXZ
#65 · 0xaae10
?FieldUse@CFuncMortarField@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#66 · 0x75a20
?Find@CFuncTrackChange@@QAEXXZ
#67 · 0x827f0
?Find@CFuncTrackTrain@@QAEXXZ
#68 · 0x818d0
?Find@CFuncTrainControls@@QAEXXZ
#69 · 0x82120
?Find@CFuncVehicle@@QAEXXZ
#70 · 0xa93e0
?Find@CFuncVehicleControls@@QAEXXZ
#71 · 0xa9c90
?FizzThink@CBubbling@@QAEXXZ
#72 · 0x5f7c0
?FollowTarget@CTriggerCamera@@QAEXXZ
#73 · 0xa3310
?GoDown@CFuncTrackChange@@UAEXXZ
#74 · 0x82d70
?GoUp@CFuncTrackChange@@UAEXXZ
#75 · 0x82f20
?GravityTouch@CTriggerGravity@@QAEXPAVCBaseEntity@@@Z
#76 · 0xa2c30
?HostageRescueTouch@CHostageRescue@@QAEXPAVCBaseEntity@@@Z
#77 · 0xa2340
?HurtTouch@CBaseTrigger@@QAEXPAVCBaseEntity@@@Z
#78 · 0xa0430
?HurtTouch@CFuncRotating@@QAEXPAVCBaseEntity@@@Z
#79 · 0x4a2d0
?IdleThink@CHostage@@QAEXXZ
#80 · 0x6f0f0
?ItemTouch@CItem@@QAEXPAVCBaseEntity@@@Z
#81 · 0x72dd0
?Kill@CWeaponBox@@QAEXXZ
#82 · 0xacd70
?LinearMoveDone@CBaseToggle@@QAEXXZ
#83 · 0x9d760
?LoadThink@CRevertSaved@@QAEXXZ
#84 · 0x92370
?ManagerThink@CMultiManager@@QAEXXZ
#85 · 0x9f460
?ManagerUse@CMultiManager@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#86 · 0x9f540
?Materialize@CBasePlayerAmmo@@QAEXXZ
#87 · 0xac850
?Materialize@CBasePlayerItem@@QAEXXZ
#88 · 0xaaea0
?Materialize@CItem@@QAEXXZ
#89 · 0x72ef0
?MessageThink@CRevertSaved@@QAEXXZ
#90 · 0x922f0
?MortarExplode@CMortar@@QAEXXZ
#91 · 0x75d60
?MultiTouch@CBaseTrigger@@QAEXPAVCBaseEntity@@@Z
#92 · 0xa0860
?MultiWaitOver@CBaseTrigger@@QAEXXZ
#93 · 0xa0a80
?NearestPath@CFuncTrackTrain@@QAEXXZ
#94 · 0x81a80
?NearestPath@CFuncVehicle@@QAEXXZ
#95 · 0xa9590
?Next@CFuncTrackTrain@@QAEXXZ
#96 · 0x80e00
?Next@CFuncTrain@@QAEXXZ
#97 · 0x80080
?Next@CFuncVehicle@@QAEXXZ
#98 · 0xa8650
?Next@CGunTarget@@QAEXXZ
#99 · 0x83870
?Off@CMomentaryRotButton@@QAEXXZ
#100 · 0x4d420
?Off@CRecharge@@QAEXXZ
#101 · 0x6d5b0
?Off@CWallHealth@@QAEXXZ
#102 · 0x6ea20
?PendulumUse@CPendulum@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#103 · 0x4adc0
?PlatUse@CFuncPlat@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#104 · 0x7f370
?PlayerDeathThink@CBasePlayer@@QAEXXZ
#105 · 0x89f80
?PreDetonate@CGrenade@@QAEXXZ
#106 · 0x6b090
?RadiationThink@CTriggerHurt@@QAEXXZ
#107 · 0xa0130
?RampThink@CAmbientGeneric@@QAEXXZ
#108 · 0x998c0
?Recharge@CRecharge@@QAEXXZ
#109 · 0x6d580
?Recharge@CWallHealth@@QAEXXZ
#110 · 0x6e9c0
?Register@CMultiSource@@QAEXXZ
#111 · 0x4b890
?Remove@CHostage@@QAEXXZ
#112 · 0x6f770
?Return@CMomentaryRotButton@@QAEXXZ
#113 · 0x4d4a0
?RopeTouch@CPendulum@@QAEXPAVCBaseEntity@@@Z
#114 · 0x4b2b0
?Rotate@CFuncRotating@@QAEXXZ
#115 · 0x4a910
?RotatingUse@CFuncRotating@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#116 · 0x4a930
?SG_Detonate@CGrenade@@QAEXXZ
#117 · 0x6b160
?SG_Smoke@CGrenade@@QAEXXZ
#118 · 0x6ae10
?SG_TumbleThink@CGrenade@@QAEXXZ
#119 · 0x6bd00
?SUB_CallUseToggle@CBaseEntity@@QAEXXZ
#120 · 0x19f0
?SUB_DoNothing@CBaseEntity@@QAEXXZ
#121 · 0x1360
?SUB_FadeOut@CBaseEntity@@QAEXXZ
#122 · 0x5a4a0
?SUB_Remove@CBaseEntity@@QAEXXZ
#123 · 0x9cd30
?SUB_StartFadeOut@CBaseEntity@@QAEXXZ
#124 · 0x5a430
?SaveTouch@CTriggerSave@@QAEXPAVCBaseEntity@@@Z
#125 · 0xa28a0
?ShootThink@CGibShooter@@QAEXXZ
#126 · 0x63130
?SlideTouch@CGrenade@@QAEXPAVCBaseEntity@@@Z
#127 · 0x6ba50
?Smack@CKnife@@QAEXXZ
#128 · 0x80a0
?Smoke2@CGrenade@@QAEXXZ
#129 · 0x6ac10
?Smoke3_A@CGrenade@@QAEXXZ
#130 · 0x6aab0
?Smoke3_B@CGrenade@@QAEXXZ
#131 · 0x6a950
?Smoke3_C@CGrenade@@QAEXXZ
#132 · 0x6a830
?Smoke@CEnvExplosion@@QAEXXZ
#133 · 0x65210
?Smoke@CGrenade@@QAEXXZ
#134 · 0x6ad10
?SparkStart@CEnvSpark@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#135 · 0x4d900
?SparkStop@CEnvSpark@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#136 · 0x4d940
?SparkThink@CEnvSpark@@QAEXXZ
#137 · 0x4d8c0
?SpeakerThink@CSpeaker@@QAEXXZ
#138 · 0x9c160
?SpinDown@CFuncRotating@@QAEXXZ
#139 · 0x4a730
?SpinUp@CFuncRotating@@QAEXXZ
#140 · 0x4a570
?Start@CGunTarget@@QAEXXZ
#141 · 0x83860
?StaticDecal@CDecal@@QAEXXZ
#142 · 0xae3a0
?StickyGibTouch@CGib@@QAEXPAVCBaseEntity@@@Z
#143 · 0x5a760
?Stop@CPendulum@@QAEXXZ
#144 · 0x4aed0
?StrikeThink@CLaser@@QAEXXZ
#145 · 0x62050
?StrikeThink@CLightning@@QAEXXZ
#146 · 0x60360
?StrikeUse@CLightning@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#147 · 0x602f0
?Swing@CPendulum@@QAEXXZ
#148 · 0x4af30
?SwingAgain@CKnife@@QAEXXZ
#149 · 0x80c0
?TankThink@CAirtank@@AAEXXZ
#150 · 0x46510
?TankTouch@CAirtank@@AAEXPAVCBaseEntity@@@Z
#151 · 0x46530
?TeleportTouch@CBaseTrigger@@QAEXPAVCBaseEntity@@@Z
#152 · 0xa1ca0
?TestThink@CTestEffect@@QAEXXZ
#153 · 0x63780
?ToggleUse@CAmbientGeneric@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#154 · 0x99f00
?ToggleUse@CBaseTrigger@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#155 · 0xa03d0
?ToggleUse@CLightning@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#156 · 0x601a0
?ToggleUse@CSpeaker@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#157 · 0x9c480
?Touch@CWShield@@EAEXPAVCBaseEntity@@@Z
#158 · 0x88f20
?TouchChangeLevel@CChangeLevel@@QAEXPAVCBaseEntity@@@Z
#159 · 0xa1390
?TriggerAndWait@CBaseButton@@QAEXXZ
#160 · 0x4c950
?TriggerDecal@CDecal@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#161 · 0xae270
?TriggerTouch@CBeam@@QAEXPAVCBaseEntity@@@Z
#162 · 0x5fc30
?TumbleThink@CGrenade@@QAEXXZ
#163 · 0x6bbb0
?UseChangeLevel@CChangeLevel@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#164 · 0xa1140
?VIP_SafetyTouch@CVIP_SafetyZone@@QAEXPAVCBaseEntity@@@Z
#165 · 0xa26e0
?Wait@CFuncTrain@@QAEXXZ
#166 · 0x7fec0
?Wait@CGunTarget@@QAEXXZ
#167 · 0x83940
?WaitTillLand@CGib@@QAEXXZ
#168 · 0x5a510
CountTeamPlayers
#169 · 0x4f570
CountTeams
#170 · 0x4f270
DelayedUse
#171 · 0x9d040
GetEntityAPI
#172 · 0x4db00
GetNewDLLFunctions
#173 · 0x4db30
Server_GetBlendingInterface
#174 · 0x47800
ambient_generic
#175 · 0x994a0
ammo_338magnum
#176 · 0x46b30
ammo_357sig
#177 · 0x46c70
ammo_45acp
#178 · 0x469d0
ammo_50ae
#179 · 0x46a70
ammo_556nato
#180 · 0x467e0
ammo_556natobox
#181 · 0x46880
ammo_57mm
#182 · 0x46bd0
ammo_762nato
#183 · 0x46930
ammo_9mm
#184 · 0x46620
ammo_buckshot
#185 · 0x466f0
armoury_entity
#186 · 0xadbe0
beam
#187 · 0x5f880
bodyque
#188 · 0xae4e0
button_target
#189 · 0x4d960
cycler
#190 · 0x6d6a0
cycler_prdroid
#191 · 0x6d760
cycler_sprite
#192 · 0x6db60
cycler_weapon
#193 · 0x6de50
cycler_wreckage
#194 · 0x6e120
env_beam
#195 · 0x5fc80
env_beverage
#196 · 0x64720
env_blood
#197 · 0x63b20
env_bombglow
#198 · 0x623f0
env_bubbles
#199 · 0x5f4b0
env_debris
#200 · 0x4d6e0
env_explosion
#201 · 0x64e40
env_fade
#202 · 0x64110
env_funnel
#203 · 0x645f0
env_global
#204 · 0x4b390
env_glow
#205 · 0x621c0
env_laser
#206 · 0x61670
env_lightning
#207 · 0x5fc80
env_message
#208 · 0x642f0
env_rain
#209 · 0xa38a0
env_render
#210 · 0x9f660
env_shake
#211 · 0x63f50
env_shooter
#212 · 0x63460
env_snow
#213 · 0xa38a0
env_sound
#214 · 0x9a670
env_spark
#215 · 0x4d6e0
env_sprite
#216 · 0x625e0
fireanddie
#217 · 0xa0ce0
func_bomb_target
#218 · 0xa20c0
func_breakable
#219 · 0x65530
func_button
#220 · 0x4c000
func_buyzone
#221 · 0xa1f40
func_conveyor
#222 · 0x498a0
func_door
#223 · 0x5d880
func_door_rotating
#224 · 0x5eaf0
func_escapezone
#225 · 0xa23a0
func_friction
#226 · 0x9ec60
func_grencatch
#227 · 0x9e3e0
func_guntarget
#228 · 0x83610
func_healthcharger
#229 · 0x6e5c0
func_hostage_rescue
#230 · 0xa2230
func_illusionary
#231 · 0x49ad0
func_ladder
#232 · 0xa1880
func_monsterclip
#233 · 0x49be0
func_mortar_field
#234 · 0x757c0
func_pendulum
#235 · 0x4aad0
func_plat
#236 · 0x7eec0
func_platrot
#237 · 0x7f6d0
func_pushable
#238 · 0x668c0
func_rain
#239 · 0xa38a0
func_recharge
#240 · 0x6d190
func_rot_button
#241 · 0x4cba0
func_rotating
#242 · 0x49d40
func_snow
#243 · 0xa38a0
func_tank
#244 · 0x68930
func_tankcontrols
#245 · 0x69290
func_tanklaser
#246 · 0x68ad0
func_tankmortar
#247 · 0x69120
func_tankrocket
#248 · 0x68fc0
func_trackautochange
#249 · 0x833e0
func_trackchange
#250 · 0x82320
func_tracktrain
#251 · 0x80760
func_train
#252 · 0x7fc90
func_traincontrols
#253 · 0x820d0
func_vehicle
#254 · 0xa6d80
func_vehiclecontrols
#255 · 0xa9c40
func_vip_safetyzone
#256 · 0xa25d0
func_wall
#257 · 0x495e0
func_wall_toggle
#258 · 0x496f0
func_water
#259 · 0x5d880
func_weaponcheck
#260 · 0x9e930
game_counter
#261 · 0x75230
game_counter_set
#262 · 0x753d0
game_end
#263 · 0x745a0
game_player_equip
#264 · 0x75470
game_player_hurt
#265 · 0x75140
game_player_team
#266 · 0x75680
game_score
#267 · 0x74450
game_team_master
#268 · 0x74a60
game_team_set
#269 · 0x74d00
game_text
#270 · 0x74620
game_zone_player
#271 · 0x74db0
gibshooter
#272 · 0x62e40
grenade
#273 · 0x69b80
hostage_entity
#274 · 0x6ec10
info_bomb_target
#275 · 0x9cc10
info_hostage_rescue
#276 · 0x9cc10
info_intermission
#277 · 0x92520
info_landmark
#278 · 0x9cc10
info_map_parameters
#279 · 0x76530
info_null
#280 · 0x9cb70
info_player_deathmatch
#281 · 0x9cbc0
info_player_start
#282 · 0x9cc10
info_target
#283 · 0x9cc10
info_teleport_destination
#284 · 0x9cc10
info_vip_start
#285 · 0x9cbc0
infodecal
#286 · 0xae1b0
item_airtank
#287 · 0x46300
item_antidote
#288 · 0x73380
item_assaultsuit
#289 · 0x73920
item_battery
#290 · 0x73100
item_healthkit
#291 · 0x6e3f0
item_kevlar
#292 · 0x737e0
item_longjump
#293 · 0x73610
item_security
#294 · 0x734d0
item_sodacan
#295 · 0x64870
item_suit
#296 · 0x72f60
item_thighpack
#297 · 0x73b10
light
#298 · 0x73d20
light_environment
#299 · 0x74080
light_spot
#300 · 0x73d20
momentary_door
#301 · 0x5ef30
momentary_rot_button
#302 · 0x4ce60
monster_hevsuit_dead
#303 · 0x91f10
monster_mortar
#304 · 0x75cb0
monster_scientist
#305 · 0x6ec10
multi_manager
#306 · 0x9f140
multisource
#307 · 0x4b5f0
path_corner
#308 · 0x7dd50
path_track
#309 · 0x7dec0
player
#310 · 0x84350
player_loadsaved
#311 · 0x920f0
player_weaponstrip
#312 · 0x92040
soundent
#313 · 0x9c560
spark_shower
#314 · 0x64ae0
speaker
#315 · 0x9bfb0
target_cdaudio
#316 · 0x9fd60
test_effect
#317 · 0x63720
trigger
#318 · 0x9f7a0
trigger_auto
#319 · 0x9edf0
trigger_autosave
#320 · 0xa2770
trigger_camera
#321 · 0xa2dc0
trigger_cdaudio
#322 · 0x9fb20
trigger_changelevel
#323 · 0xa0da0
trigger_changetarget
#324 · 0xa2c60
trigger_counter
#325 · 0xa0bb0
trigger_endsection
#326 · 0xa28f0
trigger_gravity
#327 · 0xa2b20
trigger_hurt
#328 · 0x9f8b0
trigger_monsterjump
#329 · 0x9f900
trigger_multiple
#330 · 0xa0630
trigger_once
#331 · 0xa0750
trigger_push
#332 · 0xa1990
trigger_relay
#333 · 0x9efe0
trigger_teleport
#334 · 0xa1e30
trigger_transition
#335 · 0xa0c30
weapon_ak47
#336 · 0x1160
weapon_aug
#337 · 0x1b20
weapon_awp
#338 · 0x21e0
weapon_c4
#339 · 0x2890
weapon_deagle
#340 · 0x3640
weapon_elite
#341 · 0x3d20
weapon_famas
#342 · 0x4540
weapon_fiveseven
#343 · 0x4cf0
weapon_flashbang
#344 · 0x5340
weapon_g3sg1
#345 · 0x5aa0
weapon_galil
#346 · 0x6210
weapon_glock18
#347 · 0x68a0
weapon_hegrenade
#348 · 0x7220
weapon_knife
#349 · 0x7ac0
weapon_m249
#350 · 0x8e70
weapon_m3
#351 · 0x9500
weapon_m4a1
#352 · 0x9c80
weapon_mac10
#353 · 0xa5c0
weapon_mp5navy
#354 · 0xabc0
weapon_p228
#355 · 0xb230
weapon_p90
#356 · 0xb950
weapon_scout
#357 · 0xbfc0
weapon_sg550
#358 · 0xc530
weapon_sg552
#359 · 0xcb70
weapon_shield
#360 · 0x88e80
weapon_smokegrenade
#361 · 0xd2e0
weapon_tmp
#362 · 0xdaa0
weapon_ump45
#363 · 0xe070
weapon_usp
#364 · 0xe660
weapon_xm1014
#365 · 0xefb0
weaponbox
#366 · 0xacac0
world_items
#367 · 0x72bb0
worldspawn
#368 · 0xaeb60
No function matches your filter.
Imported DLLs & functions 65
KERNEL32.dll
65
CloseHandle
0x100bd014
CreateFileA
0x100bd01c
DeleteCriticalSection
0x100bd064
EnterCriticalSection
0x100bd068
ExitProcess
0x100bd098
FlushFileBuffers
0x100bd0dc
FreeEnvironmentStringsA
0x100bd0cc
FreeEnvironmentStringsW
0x100bd0d0
GetACP
0x100bd0f0
GetCommandLineA
0x100bd038
GetCPInfo
0x100bd0ec
GetCurrentProcess
0x100bd008
GetCurrentThreadId
0x100bd048
GetEnvironmentStrings
0x100bd0d4
GetEnvironmentStringsW
0x100bd0d8
GetEnvironmentVariableA
0x100bd0b0
GetFileType
0x100bd018
GetLastError
0x100bd00c
GetModuleFileNameA
0x100bd0ac
GetModuleHandleA
0x100bd044
GetOEMCP
0x100bd0f4
GetProcAddress
0x100bd040
GetStartupInfoA
0x100bd084
GetStdHandle
0x100bd080
GetStringTypeA
0x100bd0a4
GetStringTypeW
0x100bd0a8
GetVersion
0x100bd03c
GetVersionExA
0x100bd0b4
HeapAlloc
0x100bd030
HeapCreate
0x100bd0bc
HeapDestroy
0x100bd0b8
HeapFree
0x100bd034
HeapReAlloc
0x100bd070
HeapSize
0x100bd074
InitializeCriticalSection
0x100bd060
InterlockedDecrement
0x100bd028
InterlockedExchange
0x100bd100
InterlockedIncrement
0x100bd02c
IsBadCodePtr
0x100bd0e8
IsBadReadPtr
0x100bd0e4
IsBadWritePtr
0x100bd0c8
LCMapStringA
0x100bd09c
LCMapStringW
0x100bd0a0
LeaveCriticalSection
0x100bd06c
LoadLibraryA
0x100bd0f8
MultiByteToWideChar
0x100bd020
RaiseException
0x100bd0fc
ReadFile
0x100bd090
RtlUnwind
0x100bd024
SetEndOfFile
0x100bd08c
SetFilePointer
0x100bd088
SetHandleCount
0x100bd07c
SetLastError
0x100bd058
SetStdHandle
0x100bd078
SetUnhandledExceptionFilter
0x100bd0e0
Sleep
0x100bd094
TerminateProcess
0x100bd004
TlsAlloc
0x100bd050
TlsFree
0x100bd054
TlsGetValue
0x100bd05c
TlsSetValue
0x100bd04c
VirtualAlloc
0x100bd0c4
VirtualFree
0x100bd0c0
WideCharToMultiByte
0x100bd000
WriteFile
0x100bd010
No function matches your filter.