Qt5Quick3DRuntimeRender.dll

Description: C++ Application Development Framework

Authors: Copyright (C) 2020 The Qt Company Ltd.

Version: 5.15.2.0

Architecture: 64-bit

Operating System: Windows

SHA256: 09a3e2a6a138d9cc0e7b18e26480e1eb

File Size: 1.2 MB

Uploaded At: Dec. 4, 2025, 6:06 a.m.

Views: 6

Exported Functions

  • ??0QSSGAbstractThreadPool@@QEAA@AEBV0@@Z (Ordinal: 1, Address: 0x8660)
  • ??0QSSGAbstractThreadPool@@QEAA@XZ (Ordinal: 2, Address: 0x8680)
  • ??0QSSGBufferManager@@QEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@AEBV?$QSSGRef@VQSSGInputStreamFactory@@@@PEAVQSSGPerfTimer@@@Z (Ordinal: 3, Address: 0x416d0)
  • ??0QSSGCustomMaterialVertexPipeline@@QEAA@$$QEAU0@@Z (Ordinal: 4, Address: 0x8740)
  • ??0QSSGCustomMaterialVertexPipeline@@QEAA@AEBU0@@Z (Ordinal: 5, Address: 0x87f0)
  • ??0QSSGCustomMaterialVertexPipeline@@QEAA@PEAVQSSGRenderContextInterface@@W4TessellationModeValues@@@Z (Ordinal: 6, Address: 0x56870)
  • ??0QSSGDefaultMaterialShaderGeneratorInterface@@QEAA@PEAVQSSGRenderContextInterface@@@Z (Ordinal: 7, Address: 0x88c0)
  • ??0QSSGDefaultMaterialVertexPipelineInterface@@QEAA@AEBV0@@Z (Ordinal: 8, Address: 0x88f0)
  • ??0QSSGDefaultMaterialVertexPipelineInterface@@QEAA@XZ (Ordinal: 9, Address: 0x88f0)
  • ??0QSSGEffectSystem@@QEAA@PEAVQSSGRenderContextInterface@@@Z (Ordinal: 10, Address: 0x6e590)
  • ??0QSSGInputStreamFactory@@QEAA@XZ (Ordinal: 11, Address: 0x77c90)
  • ??0QSSGMaterialSystem@@QEAA@PEAVQSSGRenderContextInterface@@@Z (Ordinal: 12, Address: 0x56970)
  • ??0QSSGRenderCamera@@QEAA@$$QEAU0@@Z (Ordinal: 13, Address: 0x1060)
  • ??0QSSGRenderCamera@@QEAA@AEBU0@@Z (Ordinal: 14, Address: 0x1060)
  • ??0QSSGRenderCamera@@QEAA@XZ (Ordinal: 15, Address: 0x1170)
  • ??0QSSGRenderContextInterface@@AEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@AEBVQString@@@Z (Ordinal: 16, Address: 0x4fa80)
  • ??0QSSGRenderCustomMaterial@@QEAA@$$QEAU0@@Z (Ordinal: 17, Address: 0x8900)
  • ??0QSSGRenderCustomMaterial@@QEAA@AEBU0@@Z (Ordinal: 18, Address: 0x8ac0)
  • ??0QSSGRenderCustomMaterial@@QEAA@XZ (Ordinal: 19, Address: 0x8c60)
  • ??0QSSGRenderDefaultMaterial@@QEAA@$$QEAU0@@Z (Ordinal: 20, Address: 0x2910)
  • ??0QSSGRenderDefaultMaterial@@QEAA@AEBU0@@Z (Ordinal: 21, Address: 0x2910)
  • ??0QSSGRenderDefaultMaterial@@QEAA@W4Type@QSSGRenderGraphObject@@@Z (Ordinal: 22, Address: 0x2b90)
  • ??0QSSGRenderEffect@@QEAA@AEBU0@@Z (Ordinal: 23, Address: 0x3830)
  • ??0QSSGRenderEffect@@QEAA@XZ (Ordinal: 24, Address: 0x38e0)
  • ??0QSSGRenderGeometry@@QEAA@XZ (Ordinal: 25, Address: 0x46f0)
  • ??0QSSGRenderGraphObject@@QEAA@AEBU0@@Z (Ordinal: 26, Address: 0x12a0)
  • ??0QSSGRenderGraphObject@@QEAA@W4Type@0@@Z (Ordinal: 27, Address: 0x12c0)
  • ??0QSSGRenderImage@@QEAA@XZ (Ordinal: 28, Address: 0x4d90)
  • ??0QSSGRenderItem2D@@QEAA@XZ (Ordinal: 29, Address: 0x82d0)
  • ??0QSSGRenderLayer@@QEAA@$$QEAU0@@Z (Ordinal: 30, Address: 0x5510)
  • ??0QSSGRenderLayer@@QEAA@AEBU0@@Z (Ordinal: 31, Address: 0x5790)
  • ??0QSSGRenderLayer@@QEAA@XZ (Ordinal: 32, Address: 0x5a10)
  • ??0QSSGRenderLight@@QEAA@$$QEAU0@@Z (Ordinal: 33, Address: 0x6200)
  • ??0QSSGRenderLight@@QEAA@AEBU0@@Z (Ordinal: 34, Address: 0x6200)
  • ??0QSSGRenderLight@@QEAA@XZ (Ordinal: 35, Address: 0x6350)
  • ??0QSSGRenderLightmaps@@QEAA@$$QEAU0@@Z (Ordinal: 36, Address: 0x2d00)
  • ??0QSSGRenderLightmaps@@QEAA@AEBU0@@Z (Ordinal: 37, Address: 0x2d00)
  • ??0QSSGRenderLightmaps@@QEAA@XZ (Ordinal: 38, Address: 0x6650)
  • ??0QSSGRenderModel@@QEAA@$$QEAU0@@Z (Ordinal: 39, Address: 0x6680)
  • ??0QSSGRenderModel@@QEAA@AEBU0@@Z (Ordinal: 40, Address: 0x6760)
  • ??0QSSGRenderModel@@QEAA@XZ (Ordinal: 41, Address: 0x6840)
  • ??0QSSGRenderNode@@QEAA@AEBU0@@Z (Ordinal: 42, Address: 0x6da0)
  • ??0QSSGRenderNode@@QEAA@W4Type@QSSGRenderGraphObject@@@Z (Ordinal: 43, Address: 0x6f30)
  • ??0QSSGRenderNode@@QEAA@XZ (Ordinal: 44, Address: 0x7030)
  • ??0QSSGRendererImpl@@QEAA@AEBV0@@Z (Ordinal: 45, Address: 0x8d30)
  • ??0QSSGRendererImpl@@QEAA@PEAVQSSGRenderContextInterface@@@Z (Ordinal: 46, Address: 0xfad0)
  • ??0QSSGRendererInterface@@QEAA@AEBV0@@Z (Ordinal: 47, Address: 0x2d50)
  • ??0QSSGRendererInterface@@QEAA@XZ (Ordinal: 48, Address: 0x2d70)
  • ??0QSSGResourceManager@@QEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@@Z (Ordinal: 49, Address: 0x4d380)
  • ??0QSSGShaderCache@@QEAA@AEBV0@@Z (Ordinal: 50, Address: 0x3950)
  • ??0QSSGShaderCache@@QEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@AEBV?$QSSGRef@VQSSGInputStreamFactory@@@@PEAVQSSGPerfTimer@@@Z (Ordinal: 51, Address: 0x7a4d0)
  • ??0QSSGShaderProgramGeneratorInterface@@QEAA@AEBV0@@Z (Ordinal: 52, Address: 0x9960)
  • ??0QSSGShaderProgramGeneratorInterface@@QEAA@XZ (Ordinal: 53, Address: 0x9980)
  • ??0QSSGShaderStageGeneratorInterface@@QEAA@AEBV0@@Z (Ordinal: 54, Address: 0x99a0)
  • ??0QSSGShaderStageGeneratorInterface@@QEAA@XZ (Ordinal: 55, Address: 0x99a0)
  • ??1QSSGAbstractThreadPool@@UEAA@XZ (Ordinal: 56, Address: 0x825f0)
  • ??1QSSGBufferManager@@QEAA@XZ (Ordinal: 57, Address: 0x41880)
  • ??1QSSGCustomMaterialVertexPipeline@@UEAA@XZ (Ordinal: 58, Address: 0x9e90)
  • ??1QSSGDefaultMaterialShaderGeneratorInterface@@UEAA@XZ (Ordinal: 59, Address: 0x9ea0)
  • ??1QSSGDefaultMaterialVertexPipelineInterface@@MEAA@XZ (Ordinal: 60, Address: 0x60800)
  • ??1QSSGEffectSystem@@QEAA@XZ (Ordinal: 61, Address: 0x6f280)
  • ??1QSSGInputStreamFactory@@QEAA@XZ (Ordinal: 62, Address: 0x77dc0)
  • ??1QSSGMaterialSystem@@QEAA@XZ (Ordinal: 63, Address: 0x571a0)
  • ??1QSSGRenderCamera@@UEAA@XZ (Ordinal: 64, Address: 0x12e0)
  • ??1QSSGRenderContextInterface@@QEAA@XZ (Ordinal: 65, Address: 0x4fec0)
  • ??1QSSGRenderCustomMaterial@@UEAA@XZ (Ordinal: 66, Address: 0x9eb0)
  • ??1QSSGRenderDefaultMaterial@@UEAA@XZ (Ordinal: 67, Address: 0x2d90)
  • ??1QSSGRenderEffect@@UEAA@XZ (Ordinal: 68, Address: 0x6f370)
  • ??1QSSGRenderGeometry@@UEAA@XZ (Ordinal: 69, Address: 0x47a0)
  • ??1QSSGRenderGraphObject@@UEAA@XZ (Ordinal: 70, Address: 0x82c0)
  • ??1QSSGRenderImage@@UEAA@XZ (Ordinal: 71, Address: 0x4e30)
  • ??1QSSGRenderItem2D@@UEAA@XZ (Ordinal: 72, Address: 0x12e0)
  • ??1QSSGRenderLayer@@UEAA@XZ (Ordinal: 73, Address: 0x5ba0)
  • ??1QSSGRenderLight@@UEAA@XZ (Ordinal: 74, Address: 0x12e0)
  • ??1QSSGRenderLightmaps@@UEAA@XZ (Ordinal: 75, Address: 0x2dc0)
  • ??1QSSGRenderModel@@UEAA@XZ (Ordinal: 76, Address: 0x68c0)
  • ??1QSSGRenderNode@@UEAA@XZ (Ordinal: 77, Address: 0x12e0)
  • ??1QSSGRendererImpl@@UEAA@XZ (Ordinal: 78, Address: 0x10830)
  • ??1QSSGRendererInterface@@UEAA@XZ (Ordinal: 79, Address: 0x2dd0)
  • ??1QSSGResourceManager@@QEAA@XZ (Ordinal: 80, Address: 0x4d530)
  • ??1QSSGShaderCache@@QEAA@XZ (Ordinal: 81, Address: 0x7a760)
  • ??1QSSGShaderProgramGeneratorInterface@@UEAA@XZ (Ordinal: 82, Address: 0x9f40)
  • ??1QSSGShaderStageGeneratorInterface@@MEAA@XZ (Ordinal: 83, Address: 0x7ead0)
  • ??4QSSGAbstractThreadPool@@QEAAAEAV0@AEBV0@@Z (Ordinal: 84, Address: 0x3060)
  • ??4QSSGCustomMaterialVertexPipeline@@QEAAAEAU0@$$QEAU0@@Z (Ordinal: 85, Address: 0xa000)
  • ??4QSSGCustomMaterialVertexPipeline@@QEAAAEAU0@AEBU0@@Z (Ordinal: 86, Address: 0xa150)
  • ??4QSSGDefaultMaterialVertexPipelineInterface@@QEAAAEAV0@AEBV0@@Z (Ordinal: 87, Address: 0xa190)
  • ??4QSSGRenderCamera@@QEAAAEAU0@$$QEAU0@@Z (Ordinal: 88, Address: 0x12f0)
  • ??4QSSGRenderCamera@@QEAAAEAU0@AEBU0@@Z (Ordinal: 89, Address: 0x12f0)
  • ??4QSSGRenderCustomMaterial@@QEAAAEAU0@$$QEAU0@@Z (Ordinal: 90, Address: 0xa1a0)
  • ??4QSSGRenderCustomMaterial@@QEAAAEAU0@AEBU0@@Z (Ordinal: 91, Address: 0xa420)
  • ??4QSSGRenderDefaultMaterial@@QEAAAEAU0@$$QEAU0@@Z (Ordinal: 92, Address: 0x2de0)
  • ??4QSSGRenderDefaultMaterial@@QEAAAEAU0@AEBU0@@Z (Ordinal: 93, Address: 0x2de0)
  • ??4QSSGRenderEffect@@QEAAAEAU0@AEBU0@@Z (Ordinal: 94, Address: 0x3cc0)
  • ??4QSSGRenderGraphObject@@QEAAAEAU0@AEBU0@@Z (Ordinal: 95, Address: 0x1400)
  • ??4QSSGRenderLayer@@QEAAAEAU0@$$QEAU0@@Z (Ordinal: 96, Address: 0x5bd0)
  • ??4QSSGRenderLayer@@QEAAAEAU0@AEBU0@@Z (Ordinal: 97, Address: 0x5e40)
  • ??4QSSGRenderLight@@QEAAAEAU0@$$QEAU0@@Z (Ordinal: 98, Address: 0x6450)
  • ??4QSSGRenderLight@@QEAAAEAU0@AEBU0@@Z (Ordinal: 99, Address: 0x6450)
  • ??4QSSGRenderLightmaps@@QEAAAEAU0@$$QEAU0@@Z (Ordinal: 100, Address: 0x3030)
  • ??4QSSGRenderLightmaps@@QEAAAEAU0@AEBU0@@Z (Ordinal: 101, Address: 0x3030)
  • ??4QSSGRenderModel@@QEAAAEAU0@$$QEAU0@@Z (Ordinal: 102, Address: 0x6930)
  • ??4QSSGRenderModel@@QEAAAEAU0@AEBU0@@Z (Ordinal: 103, Address: 0x6a30)
  • ??4QSSGRenderNode@@QEAAAEAU0@AEBU0@@Z (Ordinal: 104, Address: 0x1420)
  • ??4QSSGRendererInterface@@QEAAAEAV0@AEBV0@@Z (Ordinal: 105, Address: 0x3060)
  • ??4QSSGShaderCache@@QEAAAEAV0@AEBV0@@Z (Ordinal: 106, Address: 0x3e70)
  • ??4QSSGShaderProgramGeneratorInterface@@QEAAAEAV0@AEBV0@@Z (Ordinal: 107, Address: 0x3060)
  • ??4QSSGShaderStageGeneratorInterface@@QEAAAEAV0@AEBV0@@Z (Ordinal: 108, Address: 0xa190)
  • ??_7QSSGAbstractThreadPool@@6B@ (Ordinal: 109, Address: 0x864f8)
  • ??_7QSSGCustomMaterialVertexPipeline@@6B@ (Ordinal: 110, Address: 0x86ce8)
  • ??_7QSSGDefaultMaterialShaderGeneratorInterface@@6B@ (Ordinal: 111, Address: 0x86680)
  • ??_7QSSGDefaultMaterialVertexPipelineInterface@@6B@ (Ordinal: 112, Address: 0x865b0)
  • ??_7QSSGRenderCamera@@6B@ (Ordinal: 113, Address: 0x862f8)
  • ??_7QSSGRenderCustomMaterial@@6B@ (Ordinal: 114, Address: 0x864d8)
  • ??_7QSSGRenderDefaultMaterial@@6B@ (Ordinal: 115, Address: 0x86448)
  • ??_7QSSGRenderEffect@@6B@ (Ordinal: 116, Address: 0x86460)
  • ??_7QSSGRenderGeometry@@6B@ (Ordinal: 117, Address: 0x86470)
  • ??_7QSSGRenderGraphObject@@6B@ (Ordinal: 118, Address: 0x862d8)
  • ??_7QSSGRenderImage@@6B@ (Ordinal: 119, Address: 0x86488)
  • ??_7QSSGRenderItem2D@@6B@ (Ordinal: 120, Address: 0x864c8)
  • ??_7QSSGRenderLayer@@6B@ (Ordinal: 121, Address: 0x86498)
  • ??_7QSSGRenderLight@@6B@ (Ordinal: 122, Address: 0x864a8)
  • ??_7QSSGRenderLightmaps@@6B@ (Ordinal: 123, Address: 0x86438)
  • ??_7QSSGRenderModel@@6B@ (Ordinal: 124, Address: 0x864b8)
  • ??_7QSSGRenderNode@@6B@ (Ordinal: 125, Address: 0x862e8)
  • ??_7QSSGRendererImpl@@6B@ (Ordinal: 126, Address: 0x86e10)
  • ??_7QSSGRendererInterface@@6B@ (Ordinal: 127, Address: 0x86358)
  • ??_7QSSGShaderProgramGeneratorInterface@@6B@ (Ordinal: 128, Address: 0x86580)
  • ??_7QSSGShaderStageGeneratorInterface@@6B@ (Ordinal: 129, Address: 0x86520)
  • ??_FQSSGRenderDefaultMaterial@@QEAAXXZ (Ordinal: 130, Address: 0x3280)
  • ?activeStage@QSSGCustomMaterialVertexPipeline@@UEAAAEAVQSSGShaderStageGeneratorInterface@@XZ (Ordinal: 131, Address: 0x2a7b0)
  • ?addAttribute@QSSGRenderGeometry@@QEAAXAEBUAttribute@1@@Z (Ordinal: 132, Address: 0x4940)
  • ?addAttribute@QSSGRenderGeometry@@QEAAXW4Semantic@Attribute@1@HW4ComponentType@31@@Z (Ordinal: 133, Address: 0x4980)
  • ?addBackwardCompatibilityDefines@QSSGShaderCache@@AEAAXW4ShaderType@1@@Z (Ordinal: 134, Address: 0x7aa90)
  • ?addChild@QSSGRenderNode@@QEAAXAEAU1@@Z (Ordinal: 135, Address: 0x7060)
  • ?addChildrenToLayer@QSSGRenderNode@@QEAAXAEAU1@@Z (Ordinal: 136, Address: 0x7100)
  • ?addEffect@QSSGRenderLayer@@QEAAXAEAUQSSGRenderEffect@@@Z (Ordinal: 137, Address: 0x6190)
  • ?addInterpolationParameter@QSSGCustomMaterialVertexPipeline@@UEAAXAEBVQByteArray@@0@Z (Ordinal: 138, Address: 0x2a7c0)
  • ?addMaterialDirtyClear@QSSGRendererImpl@@QEAAXPEAUQSSGRenderGraphObject@@@Z (Ordinal: 139, Address: 0x10f70)
  • ?addSearchDirectory@QSSGInputStreamFactory@@QEAAXAEBVQString@@@Z (Ordinal: 140, Address: 0x77e20)
  • ?addShaderExtensionStrings@QSSGShaderCache@@AEAAXW4ShaderType@1@_N@Z (Ordinal: 141, Address: 0x7ab70)
  • ?addShaderPreprocessor@QSSGShaderCache@@AEAAXAEAVQByteArray@@AEBV2@W4ShaderType@1@AEBV?$QVarLengthArray@UQSSGShaderPreprocessorFeature@@$06@@@Z (Ordinal: 142, Address: 0x7acf0)
  • ?aliasImagePath@QSSGBufferManager@@QEAA_NAEBVQString@@0_N@Z (Ordinal: 143, Address: 0x41bf0)
  • ?allocateBuffer@QSSGEffectSystem@@QEAAXAEAUQSSGRenderEffect@@AEBUQSSGAllocateBuffer@dynamic@@HHUQSSGRenderTextureFormat@@@Z (Ordinal: 144, Address: 0x6f700)
  • ?allocateBuffer@QSSGMaterialSystem@@AEAAXAEBUQSSGAllocateBuffer@dynamic@@AEBV?$QSSGRef@VQSSGRenderFrameBuffer@@@@@Z (Ordinal: 145, Address: 0x57a80)
  • ?allocateDataBuffer@QSSGEffectSystem@@QEAAXAEAUQSSGRenderEffect@@AEBUQSSGAllocateDataBuffer@dynamic@@@Z (Ordinal: 146, Address: 0x6fa90)
  • ?allocateFrameBuffer@QSSGResourceManager@@QEAA?AV?$QSSGRef@VQSSGRenderFrameBuffer@@@@XZ (Ordinal: 147, Address: 0x4d6a0)
  • ?allocateImage2D@QSSGResourceManager@@QEAA?AV?$QSSGRef@VQSSGRenderImage2D@@@@AEBV?$QSSGRef@VQSSGRenderTexture2D@@@@W4QSSGRenderImageAccessType@@@Z (Ordinal: 148, Address: 0x4d850)
  • ?allocateImage@QSSGEffectSystem@@QEAAXAEAUQSSGRenderEffect@@AEBUQSSGAllocateImage@dynamic@@HH@Z (Ordinal: 149, Address: 0x6fe30)
  • ?allocateRenderBuffer@QSSGResourceManager@@QEAA?AV?$QSSGRef@VQSSGRenderRenderBuffer@@@@HHW4QSSGRenderRenderBufferFormat@@@Z (Ordinal: 150, Address: 0x4da20)
  • ?allocateTexture2D@QSSGResourceManager@@QEAA?AV?$QSSGRef@VQSSGRenderTexture2D@@@@HHUQSSGRenderTextureFormat@@H_N@Z (Ordinal: 151, Address: 0x4dc30)
  • ?allocateTextureCube@QSSGResourceManager@@QEAA?AV?$QSSGRef@VQSSGRenderTextureCube@@@@HHUQSSGRenderTextureFormat@@H@Z (Ordinal: 152, Address: 0x4ded0)
  • ?applyBlending@QSSGEffectSystem@@QEAA_NAEBUQSSGApplyBlending@dynamic@@@Z (Ordinal: 153, Address: 0x70160)
  • ?applyBlending@QSSGMaterialSystem@@AEAAXAEBUQSSGApplyBlending@dynamic@@@Z (Ordinal: 154, Address: 0x580e0)
  • ?applyBufferValue@QSSGEffectSystem@@QEAA?AUQSSGEffectTextureData@@PEAUQSSGRenderEffect@@AEBV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEBUQSSGApplyBufferValue@dynamic@@AEBV?$QSSGRef@VQSSGRenderTexture2D@@@@AEBU2@@Z (Ordinal: 155, Address: 0x701d0)
  • ?applyBufferValue@QSSGMaterialSystem@@AEAA?AV?$QSSGRef@VQSSGRenderTexture2D@@@@AEBUQSSGRenderCustomMaterial@@AEBV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEBUQSSGApplyBufferValue@dynamic@@AEBV2@@Z (Ordinal: 156, Address: 0x58150)
  • ?applyCullMode@QSSGMaterialSystem@@AEAAXAEBUQSSGApplyCullMode@dynamic@@@Z (Ordinal: 157, Address: 0x58380)
  • ?applyDataBufferValue@QSSGEffectSystem@@QEAAXPEAUQSSGRenderEffect@@AEBV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEBUQSSGApplyDataBufferValue@dynamic@@@Z (Ordinal: 158, Address: 0x70580)
  • ?applyDepthValue@QSSGEffectSystem@@QEAAXPEAUQSSGRenderEffect@@AEBV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEBUQSSGApplyDepthValue@dynamic@@AEBV?$QSSGRef@VQSSGRenderTexture2D@@@@@Z (Ordinal: 159, Address: 0x70800)
  • ?applyImageValue@QSSGEffectSystem@@QEAAXPEAUQSSGRenderEffect@@AEBV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEBUQSSGApplyImageValue@dynamic@@@Z (Ordinal: 160, Address: 0x70930)
  • ?applyInstanceValue@QSSGEffectSystem@@QEAAXAEAUQSSGRenderEffect@@AEBV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEBUQSSGApplyInstanceValue@dynamic@@@Z (Ordinal: 161, Address: 0x70cd0)
  • ?applyInstanceValue@QSSGMaterialSystem@@AEAAXAEAUQSSGRenderCustomMaterial@@AEBV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEBUQSSGApplyInstanceValue@dynamic@@@Z (Ordinal: 162, Address: 0x583b0)
  • ?applyRenderStateValue@QSSGEffectSystem@@QEAAXAEBV?$QSSGRef@VQSSGRenderFrameBuffer@@@@AEBV?$QSSGRef@VQSSGRenderTexture2D@@@@AEBUQSSGApplyRenderState@dynamic@@@Z (Ordinal: 163, Address: 0x70f20)
  • ?applyRenderStateValue@QSSGMaterialSystem@@AEAAXAEBUQSSGApplyRenderState@dynamic@@@Z (Ordinal: 164, Address: 0x58600)
  • ?applyShaderPropertyValues@QSSGMaterialSystem@@QEAAXAEBUQSSGRenderCustomMaterial@@AEBV?$QSSGRef@VQSSGRenderShaderProgram@@@@@Z (Ordinal: 165, Address: 0x58700)
  • ?applyValue@QSSGEffectSystem@@QEAAXAEAUQSSGRenderEffect@@AEBV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEBUQSSGApplyValue@dynamic@@@Z (Ordinal: 166, Address: 0x70fe0)
  • ?assignOutput@QSSGCustomMaterialVertexPipeline@@UEAAXAEBVQByteArray@@0@Z (Ordinal: 167, Address: 0x58760)
  • ?attribute@QSSGRenderGeometry@@QEBA?AUAttribute@1@H@Z (Ordinal: 168, Address: 0x49b0)
  • ?attributeCount@QSSGRenderGeometry@@QEBAHXZ (Ordinal: 169, Address: 0x49e0)
  • ?beginFragmentGeneration@QSSGCustomMaterialVertexPipeline@@UEAAXXZ (Ordinal: 170, Address: 0x58860)
  • ?beginFrame@QSSGRenderContextInterface@@QEAAXXZ (Ordinal: 171, Address: 0x50400)
  • ?beginFrame@QSSGRendererImpl@@UEAAXXZ (Ordinal: 172, Address: 0x11150)
  • ?beginLayerDepthPassRender@QSSGRendererImpl@@QEAAXAEAUQSSGLayerRenderData@@@Z (Ordinal: 173, Address: 0x11320)
  • ?beginLayerRender@QSSGRendererImpl@@QEAAXAEAUQSSGLayerRenderData@@@Z (Ordinal: 174, Address: 0x11320)
  • ?beginVertexGeneration@QSSGCustomMaterialVertexPipeline@@UEAAXAEBUQSSGShaderDefaultMaterialKey@@IPEAUQSSGRenderableImage@@@Z (Ordinal: 175, Address: 0x589c0)
  • ?bindBuffer@QSSGEffectSystem@@QEAA?AV?$QSSGRef@VQSSGRenderFrameBuffer@@@@AEAUQSSGRenderEffect@@AEBUQSSGBindBuffer@dynamic@@AEAVQMatrix4x4@@AEAVQVector2D@@@Z (Ordinal: 176, Address: 0x710e0)
  • ?bindBuffer@QSSGMaterialSystem@@AEAA?AV?$QSSGRef@VQSSGRenderFrameBuffer@@@@AEBUQSSGRenderCustomMaterial@@AEBUQSSGBindBuffer@dynamic@@AEA_NAEAVQVector2D@@@Z (Ordinal: 177, Address: 0x591e0)
  • ?bindShader@QSSGEffectSystem@@QEAA?AV?$QSSGRef@UQSSGEffectShader@@@@AEBUQSSGRenderEffect@@AEBUQSSGBindShader@dynamic@@@Z (Ordinal: 178, Address: 0x713b0)
  • ?bindShader@QSSGMaterialSystem@@AEAA?AUQSSGMaterialOrComputeShader@@AEAUQSSGCustomMaterialRenderContext@@AEBUQSSGRenderCustomMaterial@@AEBUQSSGBindShader@dynamic@@AEBV?$QVarLengthArray@UQSSGShaderPreprocessorFeature@@$06@@@Z (Ordinal: 179, Address: 0x593c0)
  • ?blitFramebuffer@QSSGMaterialSystem@@AEAAXAEAUQSSGCustomMaterialRenderContext@@AEBUQSSGApplyBlitFramebuffer@dynamic@@AEBV?$QSSGRef@VQSSGRenderFrameBuffer@@@@@Z (Ordinal: 180, Address: 0x59da0)
  • ?boundsMax@QSSGRenderGeometry@@QEBA?AVQVector3D@@XZ (Ordinal: 181, Address: 0x49f0)
  • ?boundsMin@QSSGRenderGeometry@@QEBA?AVQVector3D@@XZ (Ordinal: 182, Address: 0x4a10)
  • ?bufferManager@QSSGRenderContextInterface@@QEBAAEBV?$QSSGRef@VQSSGBufferManager@@@@XZ (Ordinal: 183, Address: 0x4bf0)
  • ?calculateGlobalVariables@QSSGRenderCamera@@QEAA?AUQSSGCameraGlobalCalculationResult@@AEBVQRectF@@@Z (Ordinal: 184, Address: 0x1dc0)
  • ?calculateGlobalVariables@QSSGRenderNode@@QEAA_NXZ (Ordinal: 185, Address: 0x7140)
  • ?calculateLocalTransform@QSSGRenderNode@@QEAAXXZ (Ordinal: 186, Address: 0x7380)
  • ?calculateMVPAndNormalMatrix@QSSGRenderNode@@QEBAXAEBVQMatrix4x4@@AEAV2@AEAV?$QGenericMatrix@$02$02M@@@Z (Ordinal: 187, Address: 0x7590)
  • ?calculateNormalMatrix@QSSGRenderNode@@QEBA?AV?$QGenericMatrix@$02$02M@@XZ (Ordinal: 188, Address: 0x7680)
  • ?calculateProjection@QSSGRenderCamera@@QEAA_NAEBVQRectF@@@Z (Ordinal: 189, Address: 0x1e00)
  • ?calculateRotationMatrix@QSSGRenderNode@@QEBAXAEAVQMatrix4x4@@@Z (Ordinal: 190, Address: 0x7710)
  • ?calculateTextureTransform@QSSGRenderImage@@QEAAXXZ (Ordinal: 191, Address: 0x5040)
  • ?calculateViewProjectionMatrix@QSSGRenderCamera@@QEBAXAEAVQMatrix4x4@@@Z (Ordinal: 192, Address: 0x1ed0)
  • ?cameraBounds@QSSGRendererImpl@@UEAA?AV?$QSSGOption@UQSSGCuboidRect@@@@AEBUQSSGRenderGraphObject@@@Z (Ordinal: 193, Address: 0x11330)
  • ?cameraForNode@QSSGRendererImpl@@UEBAPEAUQSSGRenderCamera@@AEBUQSSGRenderNode@@@Z (Ordinal: 194, Address: 0x11400)
  • ?childrenUpdated@QSSGRendererImpl@@UEAAXAEAUQSSGRenderNode@@@Z (Ordinal: 195, Address: 0x11460)
  • ?clear@QSSGBufferManager@@AEAAXXZ (Ordinal: 196, Address: 0x42120)
  • ?clear@QSSGRenderGeometry@@QEAAXXZ (Ordinal: 197, Address: 0x4a30)
  • ?clearAttributes@QSSGRenderGeometry@@QEAAXXZ (Ordinal: 198, Address: 0x4af0)
  • ?clearDirty@QSSGRenderImage@@QEAA_NAEBV?$QSSGRef@VQSSGBufferManager@@@@_N@Z (Ordinal: 199, Address: 0x5270)
  • ?compareDepthStencilState@QSSGEffectSystem@@SA_NAEAVQSSGRenderDepthStencilState@@AEAUQSSGDepthStencil@dynamic@@@Z (Ordinal: 200, Address: 0x716f0)
  • ?compileGeneratedShader@QSSGShaderProgramGeneratorInterface@@QEAA?AV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEBVQByteArray@@_N@Z (Ordinal: 201, Address: 0x80090)
  • ?compileProgram@QSSGShaderCache@@QEAA?AV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEBVQByteArray@@00000AEBV?$QFlags@W4ShaderCacheProgramFlagValues@@@@AEBV?$QVarLengthArray@UQSSGShaderPreprocessorFeature@@$06@@_N@Z (Ordinal: 202, Address: 0x7b670)
  • ?compileShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEBVQByteArray@@PEBD1@Z (Ordinal: 203, Address: 0x115a0)
  • ?computeCustomFrustum@QSSGRenderCamera@@QEAA_NAEBVQRectF@@@Z (Ordinal: 204, Address: 0x1f70)
  • ?computeFrustumOrtho@QSSGRenderCamera@@QEAA_NAEBVQRectF@@@Z (Ordinal: 205, Address: 0x1ff0)
  • ?computeFrustumPerspective@QSSGRenderCamera@@QEAA_NAEBVQRectF@@@Z (Ordinal: 206, Address: 0x20d0)
  • ?computeScreenCoverage@QSSGMaterialSystem@@AEAAXAEAUQSSGCustomMaterialRenderContext@@PEAH111@Z (Ordinal: 207, Address: 0x5a0a0)
  • ?context@QSSGRendererImpl@@QEAAAEBV?$QSSGRef@VQSSGRenderContext@@@@XZ (Ordinal: 208, Address: 0xb460)
  • ?contextInterface@QSSGRendererImpl@@QEAAPEAVQSSGRenderContextInterface@@XZ (Ordinal: 209, Address: 0xb470)
  • ?contextViewport@QSSGRenderContextInterface@@QEBA?AVQRect@@XZ (Ordinal: 210, Address: 0x50490)
  • ?createDefaultMaterialShaderGenerator@QSSGDefaultMaterialShaderGeneratorInterface@@SA?AV?$QSSGRef@VQSSGDefaultMaterialShaderGeneratorInterface@@@@PEAVQSSGRenderContextInterface@@@Z (Ordinal: 211, Address: 0x61810)
  • ?createMesh@QSSGBufferManager@@QEAAPEAUQSSGRenderMesh@@AEBVQString@@PEAEIIPEAIIVQSSGBounds3@@@Z (Ordinal: 212, Address: 0x423b0)
  • ?createOrUpdate@QSSGRenderGeometry@@QEAAPEAUQSSGRenderMesh@@AEBV?$QSSGRef@VQSSGBufferManager@@@@@Z (Ordinal: 213, Address: 0x4b00)
  • ?createPackedPositionDataArray@QSSGBufferManager@@AEBA?AV?$QVector@VQVector3D@@@@AEBUMultiLoadResult@QSSGMeshUtilities@@@Z (Ordinal: 214, Address: 0x42fa0)
  • ?createProgramGenerator@QSSGShaderProgramGeneratorInterface@@SA?AV?$QSSGRef@VQSSGShaderProgramGeneratorInterface@@@@PEAVQSSGRenderContextInterface@@@Z (Ordinal: 215, Address: 0x801e0)
  • ?createRenderMesh@QSSGBufferManager@@QEAAPEAUQSSGRenderMesh@@AEBUMultiLoadResult@QSSGMeshUtilities@@AEBUQSSGRenderMeshPath@@@Z (Ordinal: 216, Address: 0x432a0)
  • ?createRenderer@QSSGRendererInterface@@SA?AV?$QSSGRef@VQSSGRendererInterface@@@@PEAVQSSGRenderContextInterface@@@Z (Ordinal: 217, Address: 0x116b0)
  • ?createShaderCache@QSSGShaderCache@@SA?AV?$QSSGRef@VQSSGShaderCache@@@@AEBV?$QSSGRef@VQSSGRenderContext@@@@AEBV?$QSSGRef@VQSSGInputStreamFactory@@@@PEAVQSSGPerfTimer@@@Z (Ordinal: 218, Address: 0x7b7b0)
  • ?createThreadPool@QSSGAbstractThreadPool@@SA?AV?$QSSGRef@VQSSGAbstractThreadPool@@@@H@Z (Ordinal: 219, Address: 0x82b60)
  • ?customMaterialShaderGenerator@QSSGRenderContextInterface@@QEBAAEBV?$QSSGRef@VQSSGMaterialShaderGeneratorInterface@@@@XZ (Ordinal: 220, Address: 0x50500)
  • ?customMaterialSystem@QSSGRenderContextInterface@@QEBAAEBV?$QSSGRef@VQSSGMaterialSystem@@@@XZ (Ordinal: 221, Address: 0x50510)
  • ?defaultFlags@QSSGShaderProgramGeneratorInterface@@SA?AV?$QFlags@W4QSSGShaderGeneratorStage@@@@XZ (Ordinal: 222, Address: 0xb560)
  • ?defaultMaterialShaderGenerator@QSSGRenderContextInterface@@QEBAAEBV?$QSSGRef@VQSSGDefaultMaterialShaderGeneratorInterface@@@@XZ (Ordinal: 223, Address: 0x50520)
  • ?defaultMaterialShaderKeyProperties@QSSGRendererImpl@@QEAAAEAUQSSGShaderDefaultMaterialKeyProperties@@XZ (Ordinal: 224, Address: 0xb570)
  • ?destroyFreeSizedResources@QSSGResourceManager@@QEAAXXZ (Ordinal: 225, Address: 0x4e350)
  • ?doApplyInstanceValue@QSSGEffectSystem@@QEAAXPEAUQSSGRenderEffect@@AEBVQByteArray@@AEBVQVariant@@W4QSSGRenderShaderDataType@@AEBV?$QSSGRef@VQSSGRenderShaderProgram@@@@@Z (Ordinal: 226, Address: 0x71ae0)
  • ?doApplyInstanceValue@QSSGMaterialSystem@@AEAAXAEAUQSSGRenderCustomMaterial@@AEBVQByteArray@@AEBVQVariant@@W4QSSGRenderShaderDataType@@AEBV?$QSSGRef@VQSSGRenderShaderProgram@@@@@Z (Ordinal: 227, Address: 0x5a600)
  • ?doGenerateObjectNormal@QSSGCustomMaterialVertexPipeline@@UEAAXXZ (Ordinal: 228, Address: 0x5b4a0)
  • ?doGenerateUVCoords@QSSGCustomMaterialVertexPipeline@@UEAAXI@Z (Ordinal: 229, Address: 0x5b560)
  • ?doGenerateVarBinormal@QSSGCustomMaterialVertexPipeline@@UEAAXXZ (Ordinal: 230, Address: 0x5b7b0)
  • ?doGenerateVarTangent@QSSGCustomMaterialVertexPipeline@@UEAAXXZ (Ordinal: 231, Address: 0x5b8c0)
  • ?doGenerateVertexColor@QSSGCustomMaterialVertexPipeline@@UEAAXAEBUQSSGShaderDefaultMaterialKey@@@Z (Ordinal: 232, Address: 0x5b9d0)
  • ?doGenerateWorldNormal@QSSGCustomMaterialVertexPipeline@@UEAAXXZ (Ordinal: 233, Address: 0x5baa0)
  • ?doGenerateWorldPosition@QSSGCustomMaterialVertexPipeline@@UEAAXXZ (Ordinal: 234, Address: 0x5bbe0)
  • ?doRenderCustomMaterial@QSSGMaterialSystem@@AEAAXAEAUQSSGCustomMaterialRenderContext@@AEBUQSSGRenderCustomMaterial@@AEBV?$QVarLengthArray@UQSSGShaderPreprocessorFeature@@$06@@@Z (Ordinal: 235, Address: 0x5bce0)
  • ?doRenderEffect@QSSGEffectSystem@@QEAAXPEAUQSSGRenderEffect@@AEBV?$QSSGRef@VQSSGRenderTexture2D@@@@AEAVQMatrix4x4@@V?$QSSGRef@VQSSGRenderFrameBuffer@@@@_N11AEBVQVector2D@@@Z (Ordinal: 236, Address: 0x729f0)
  • ?drawScreenRect@QSSGRendererImpl@@QEAAXVQRectF@@AEBVQVector3D@@@Z (Ordinal: 237, Address: 0x11d90)
  • ?dumpGpuProfilerStats@QSSGRenderContextInterface@@QEAAXXZ (Ordinal: 238, Address: 0x50530)
  • ?dumpGpuProfilerStats@QSSGRendererImpl@@UEAAXXZ (Ordinal: 239, Address: 0x12850)
  • ?dynamicObjectSystem@QSSGRenderContextInterface@@QEBAAEBV?$QSSGRef@UQSSGDynamicObjectSystem@@@@XZ (Ordinal: 240, Address: 0x50540)
  • ?effectSystem@QSSGRenderContextInterface@@QEBAAEBV?$QSSGRef@VQSSGEffectSystem@@@@XZ (Ordinal: 241, Address: 0x50550)
  • ?enableLayerGpuProfiling@QSSGRendererImpl@@UEAAX_N@Z (Ordinal: 242, Address: 0xb850)
  • ?endFragmentGeneration@QSSGCustomMaterialVertexPipeline@@UEAAX_N@Z (Ordinal: 243, Address: 0x2bb90)
  • ?endFrame@QSSGMaterialSystem@@QEAAXXZ (Ordinal: 244, Address: 0xb580)
  • ?endFrame@QSSGRenderContextInterface@@QEAAXXZ (Ordinal: 245, Address: 0x50560)
  • ?endFrame@QSSGRendererImpl@@UEAAXXZ (Ordinal: 246, Address: 0xb580)
  • ?endLayerDepthPassRender@QSSGRendererImpl@@QEAAXXZ (Ordinal: 247, Address: 0x12af0)
  • ?endLayerRender@QSSGRendererImpl@@QEAAXXZ (Ordinal: 248, Address: 0x12af0)
  • ?endVertexGeneration@QSSGCustomMaterialVertexPipeline@@UEAAX_N@Z (Ordinal: 249, Address: 0x5c2f0)
  • ?exportShaderCache@QSSGShaderCache@@QEAA?AVQByteArray@@_N@Z (Ordinal: 250, Address: 0x7bc50)
  • ?facePosition@QSSGRendererImpl@@UEAA?AV?$QSSGOption@VQVector2D@@@@AEAUQSSGRenderNode@@VQSSGBounds3@@AEBVQMatrix4x4@@AEBVQVector2D@@3U?$QSSGDataView@PEAUQSSGRenderGraphObject@@@@W4QSSGRenderBasisPlanes@@@Z (Ordinal: 251, Address: 0x12b00)
  • ?finalizeTessControlShader@QSSGCustomMaterialVertexPipeline@@QEAAXXZ (Ordinal: 252, Address: 0x5c450)
  • ?finalizeTessEvaluationShader@QSSGCustomMaterialVertexPipeline@@QEAAXXZ (Ordinal: 253, Address: 0x5c5f0)
  • ?findBuffer@QSSGMaterialSystem@@AEBAHAEBVQByteArray@@@Z (Ordinal: 254, Address: 0x5d1e0)
  • ?findTexture@QSSGEffectSystem@@QEAA?AV?$QSSGRef@VQSSGRenderTexture2D@@@@PEAUQSSGRenderEffect@@AEBVQByteArray@@@Z (Ordinal: 255, Address: 0x73fe0)
  • ?forceCompileProgram@QSSGShaderCache@@QEAA?AV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEBVQByteArray@@00000AEBV?$QFlags@W4ShaderCacheProgramFlagValues@@@@AEBV?$QVarLengthArray@UQSSGShaderPreprocessorFeature@@$06@@_N3@Z (Ordinal: 256, Address: 0x7c6e0)
  • ?frameCount@QSSGRenderContextInterface@@QEAAIXZ (Ordinal: 257, Address: 0xb8d0)
  • ?generateEnvMapReflection@QSSGCustomMaterialVertexPipeline@@UEAAXAEBUQSSGShaderDefaultMaterialKey@@@Z (Ordinal: 258, Address: 0xb580)
  • ?generateObjectNormal@QSSGCustomMaterialVertexPipeline@@UEAAXXZ (Ordinal: 259, Address: 0x5d320)
  • ?generateShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEAUQSSGSubsetRenderable@@AEBV?$QVarLengthArray@UQSSGShaderPreprocessorFeature@@$06@@@Z (Ordinal: 260, Address: 0x2d0d0)
  • ?generateUVCoords@QSSGCustomMaterialVertexPipeline@@UEAAXAEBUQSSGShaderDefaultMaterialKey@@I@Z (Ordinal: 261, Address: 0x5d340)
  • ?generateVarTangentAndBinormal@QSSGCustomMaterialVertexPipeline@@UEAAXAEBUQSSGShaderDefaultMaterialKey@@@Z (Ordinal: 262, Address: 0x5d430)
  • ?generateViewVector@QSSGCustomMaterialVertexPipeline@@UEAAXXZ (Ordinal: 263, Address: 0xb580)
  • ?generateWorldNormal@QSSGCustomMaterialVertexPipeline@@UEAAXAEBUQSSGShaderDefaultMaterialKey@@@Z (Ordinal: 264, Address: 0x5d5f0)
  • ?generateWorldPosition@QSSGCustomMaterialVertexPipeline@@UEAAXXZ (Ordinal: 265, Address: 0x5d690)
  • ?generateXYQuad@QSSGRendererImpl@@QEAAXXZ (Ordinal: 266, Address: 0x12e20)
  • ?generateXYQuadStrip@QSSGRendererImpl@@QEAAXXZ (Ordinal: 267, Address: 0x13250)
  • ?generateXYZPoint@QSSGRendererImpl@@QEAAXXZ (Ordinal: 268, Address: 0x134f0)
  • ?getBounds@QSSGRenderNode@@QEBA?AVQSSGBounds3@@AEBV?$QSSGRef@VQSSGBufferManager@@@@_NPEAVQSSGRenderNodeFilterInterface@@@Z (Ordinal: 269, Address: 0x7810)
  • ?getCameraBounds@QSSGRenderCamera@@QEBA?AUQSSGCuboidRect@@AEBVQRectF@@@Z (Ordinal: 270, Address: 0x2210)
  • ?getChildBounds@QSSGRenderNode@@QEBA?AVQSSGBounds3@@AEBV?$QSSGRef@VQSSGBufferManager@@@@PEAVQSSGRenderNodeFilterInterface@@@Z (Ordinal: 271, Address: 0x78e0)
  • ?getCompositShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@UQSSGCompositShader@@@@XZ (Ordinal: 272, Address: 0x2d4c0)
  • ?getCubeDepthNoTessShader@QSSGRendererImpl@@AEAA?AV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@XZ (Ordinal: 273, Address: 0x2dc00)
  • ?getCubeDepthTessLinearShader@QSSGRendererImpl@@AEAA?AV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@XZ (Ordinal: 274, Address: 0x2e140)
  • ?getCubeDepthTessNPatchShader@QSSGRendererImpl@@AEAA?AV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@XZ (Ordinal: 275, Address: 0x2eab0)
  • ?getCubeDepthTessPhongShader@QSSGRendererImpl@@AEAA?AV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@XZ (Ordinal: 276, Address: 0x2f690)
  • ?getCubeShadowBlurXShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@UQSSGShadowmapPreblurShader@@@@XZ (Ordinal: 277, Address: 0x30150)
  • ?getCubeShadowBlurYShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@UQSSGShadowmapPreblurShader@@@@XZ (Ordinal: 278, Address: 0x31370)
  • ?getCubeShadowDepthShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@W4TessellationModeValues@@@Z (Ordinal: 279, Address: 0x32590)
  • ?getDefaultAoPassShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@UQSSGDefaultAoPassShader@@@@AEBV?$QVarLengthArray@UQSSGShaderPreprocessorFeature@@$06@@@Z (Ordinal: 280, Address: 0x32650)
  • ?getDepthPrepassShader@QSSGRendererImpl@@QEAAAEBV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@_N@Z (Ordinal: 281, Address: 0x338c0)
  • ?getDepthTessLinearPrepassShader@QSSGRendererImpl@@QEAAAEBV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@_N@Z (Ordinal: 282, Address: 0x33fd0)
  • ?getDepthTessNPatchPrepassShader@QSSGRendererImpl@@QEAAAEBV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@XZ (Ordinal: 283, Address: 0x353e0)
  • ?getDepthTessPhongPrepassShader@QSSGRendererImpl@@QEAAAEBV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@XZ (Ordinal: 284, Address: 0x36380)
  • ?getDepthTessPrepassShader@QSSGRendererImpl@@QEAAAEBV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@W4TessellationModeValues@@_N@Z (Ordinal: 285, Address: 0x37090)
  • ?getDirection@QSSGRenderNode@@QEBA?AVQVector3D@@XZ (Ordinal: 286, Address: 0x7a30)
  • ?getEffectContext@QSSGEffectSystem@@QEAAAEAUQSSGEffectContext@@AEAUQSSGRenderEffect@@@Z (Ordinal: 287, Address: 0x74130)
  • ?getFPS@QSSGRenderContextInterface@@QEAA?AU?$QPair@MH@@XZ (Ordinal: 288, Address: 0xc430)
  • ?getFlippedQuadShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@UQSSGFlippedQuadShader@@@@XZ (Ordinal: 289, Address: 0x37140)
  • ?getGlobalPivot@QSSGRenderNode@@QEBA?AVQVector3D@@XZ (Ordinal: 290, Address: 0x7a70)
  • ?getGlobalPos@QSSGRenderNode@@QEBA?AVQVector3D@@XZ (Ordinal: 291, Address: 0x7ba0)
  • ?getImageHasTransparency@QSSGBufferManager@@QEBA_NAEBVQString@@@Z (Ordinal: 292, Address: 0x45260)
  • ?getImagePath@QSSGBufferManager@@QEBA?AVQString@@AEBV2@@Z (Ordinal: 293, Address: 0x452c0)
  • ?getLastChild@QSSGRenderNode@@QEAAPEAU1@XZ (Ordinal: 294, Address: 0x7bc0)
  • ?getLastEffect@QSSGRenderLayer@@QEAAPEAUQSSGRenderEffect@@XZ (Ordinal: 295, Address: 0x61b0)
  • ?getLayerBlend@QSSGRenderLayer@@QEAA?AW4BlendMode@1@XZ (Ordinal: 296, Address: 0x61f0)
  • ?getLayerGlobalRenderProperties@QSSGMaterialSystem@@AEAA?AUQSSGLayerGlobalRenderProperties@@AEAUQSSGCustomMaterialRenderContext@@@Z (Ordinal: 297, Address: 0x5d800)
  • ?getLayerGlobalRenderProperties@QSSGRendererImpl@@QEAA?AUQSSGLayerGlobalRenderProperties@@XZ (Ordinal: 298, Address: 0x137e0)
  • ?getLayerHitObjectList@QSSGRendererImpl@@IEAAXAEAUQSSGLayerRenderData@@AEBVQVector2D@@1_NAEAV?$QVector@UQSSGRenderPickResult@@@@@Z (Ordinal: 299, Address: 0x13920)
  • ?getLayerHitObjectList@QSSGRendererImpl@@KAXAEBUQSSGRenderLayer@@AEBV?$QSSGRef@VQSSGBufferManager@@@@AEBVQVector2D@@2_NAEAV?$QVarLengthArray@UQSSGRenderPickResult@@$0BE@@@@Z (Ordinal: 300, Address: 0x13ac0)
  • ?getLayerLastFrameBlendShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@UQSSGLayerLastFrameBlendShader@@@@XZ (Ordinal: 301, Address: 0x37cb0)
  • ?getLayerMouseCoords@QSSGRendererImpl@@IEBA?AV?$QSSGOption@VQVector2D@@@@AEAUQSSGLayerRenderData@@AEBVQVector2D@@1_N@Z (Ordinal: 302, Address: 0x13d40)
  • ?getLayerMouseCoords@QSSGRendererImpl@@UEBA?AV?$QSSGOption@VQVector2D@@@@AEAUQSSGRenderLayer@@AEBVQVector2D@@1_N@Z (Ordinal: 303, Address: 0x13db0)
  • ?getLayerPickSetup@QSSGRendererImpl@@UEAA?AV?$QSSGOption@UQSSGLayerPickSetup@@@@AEAUQSSGRenderLayer@@AEBVQVector2D@@AEBVQSize@@@Z (Ordinal: 304, Address: 0x13e60)
  • ?getLayerProgAABlendShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@UQSSGLayerProgAABlendShader@@@@XZ (Ordinal: 305, Address: 0x384d0)
  • ?getLayerRenderData@QSSGRendererImpl@@QEAAPEAUQSSGLayerRenderData@@XZ (Ordinal: 306, Address: 0xc440)
  • ?getMesh@QSSGBufferManager@@QEBAPEAUQSSGRenderMesh@@AEBUQSSGRenderMeshPath@@@Z (Ordinal: 307, Address: 0x45330)
  • ?getModelBounds@QSSGRenderModel@@QEBA?AVQSSGBounds3@@AEBV?$QSSGRef@VQSSGBufferManager@@@@@Z (Ordinal: 308, Address: 0x6c50)
  • ?getOrCreateLayerRenderDataForNode@QSSGRendererImpl@@QEAA?AV?$QSSGRef@UQSSGLayerRenderData@@@@AEBUQSSGRenderNode@@@Z (Ordinal: 309, Address: 0x14260)
  • ?getOrthoShadowBlurXShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@UQSSGShadowmapPreblurShader@@@@XZ (Ordinal: 310, Address: 0x38e50)
  • ?getOrthoShadowBlurYShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@UQSSGShadowmapPreblurShader@@@@XZ (Ordinal: 311, Address: 0x39610)
  • ?getOrthographicDepthNoTessShader@QSSGRendererImpl@@AEAA?AV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@XZ (Ordinal: 312, Address: 0x39dd0)
  • ?getOrthographicDepthShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@W4TessellationModeValues@@@Z (Ordinal: 313, Address: 0x3a490)
  • ?getOrthographicDepthTessLinearShader@QSSGRendererImpl@@AEAA?AV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@XZ (Ordinal: 314, Address: 0x3a550)
  • ?getOrthographicDepthTessNPatchShader@QSSGRendererImpl@@AEAA?AV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@XZ (Ordinal: 315, Address: 0x3af30)
  • ?getOrthographicDepthTessPhongShader@QSSGRendererImpl@@AEAA?AV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@XZ (Ordinal: 316, Address: 0x3bcf0)
  • ?getOrthographicScaleFactor@QSSGRenderCamera@@QEBAMAEBVQRectF@@@Z (Ordinal: 317, Address: 0x2230)
  • ?getParaboloidDepthNoTessShader@QSSGRendererImpl@@AEAA?AV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@XZ (Ordinal: 318, Address: 0x3c830)
  • ?getParaboloidDepthShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@W4TessellationModeValues@@@Z (Ordinal: 319, Address: 0x3cc90)
  • ?getParaboloidDepthTessLinearShader@QSSGRendererImpl@@AEAA?AV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@XZ (Ordinal: 320, Address: 0x3cd50)
  • ?getParaboloidDepthTessNPatchShader@QSSGRendererImpl@@AEAA?AV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@XZ (Ordinal: 321, Address: 0x3d630)
  • ?getParaboloidDepthTessPhongShader@QSSGRendererImpl@@AEAA?AV?$QSSGRef@UQSSGRenderableDepthPrepassShader@@@@XZ (Ordinal: 322, Address: 0x3df10)
  • ?getPathForFile@QSSGInputStreamFactory@@QEAA_NAEBVQString@@AEAV2@_N@Z (Ordinal: 323, Address: 0x78030)
  • ?getProgram@QSSGShaderCache@@QEAA?AV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEBVQByteArray@@AEBV?$QVarLengthArray@UQSSGShaderPreprocessorFeature@@$06@@@Z (Ordinal: 324, Address: 0x7cf00)
  • ?getProgramGenerator@QSSGRendererImpl@@QEAAAEBV?$QSSGRef@VQSSGShaderProgramGeneratorInterface@@@@XZ (Ordinal: 325, Address: 0x14410)
  • ?getRenderContext@QSSGResourceManager@@QEAA?AV?$QSSGRef@VQSSGRenderContext@@@@XZ (Ordinal: 326, Address: 0x4e790)
  • ?getRenderContextInterface@QSSGRenderContextInterface@@SA?AV?$QSSGRef@VQSSGRenderContextInterface@@@@AEBV?$QSSGRef@VQSSGRenderContext@@@@AEBVQString@@_K@Z (Ordinal: 327, Address: 0x505a0)
  • ?getRenderContextInterface@QSSGRenderContextInterface@@SA?AV?$QSSGRef@VQSSGRenderContextInterface@@@@_K@Z (Ordinal: 328, Address: 0x50840)
  • ?getResourceManager@QSSGEffectSystem@@QEAA?AV?$QSSGRef@VQSSGResourceManager@@@@XZ (Ordinal: 329, Address: 0x4e790)
  • ?getScalingCorrectDirection@QSSGRenderNode@@QEBA?AVQVector3D@@XZ (Ordinal: 330, Address: 0x7bf0)
  • ?getSceneGraphBinaryVersion@QSSGRenderGraphObject@@SAIXZ (Ordinal: 331, Address: 0x2240)
  • ?getShader@QSSGMaterialSystem@@AEAA?AV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEAUQSSGCustomMaterialRenderContext@@AEBUQSSGRenderCustomMaterial@@AEBUQSSGBindShader@dynamic@@AEBV?$QVarLengthArray@UQSSGShaderPreprocessorFeature@@$06@@AEBUQSSGDynamicShaderProgramFlags@6@@Z (Ordinal: 332, Address: 0x5d930)
  • ?getShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@UQSSGShaderGeneratorGeneratedShader@@@@AEAUQSSGSubsetRenderable@@AEBV?$QVarLengthArray@UQSSGShaderPreprocessorFeature@@$06@@@Z (Ordinal: 333, Address: 0x14420)
  • ?getShaderName@QSSGMaterialSystem@@QEAA?AVQByteArray@@AEBUQSSGRenderCustomMaterial@@@Z (Ordinal: 334, Address: 0x5dae0)
  • ?getSkyBoxShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@UQSSGSkyBoxShader@@@@XZ (Ordinal: 335, Address: 0x3e7f0)
  • ?getStreamForFile@QSSGInputStreamFactory@@QEAA?AV?$QSharedPointer@VQIODevice@@@@AEBVQString@@_N@Z (Ordinal: 336, Address: 0x780e0)
  • ?getTextAtlasEntryShader@QSSGRendererImpl@@QEAA?AV?$QSSGRef@VQSSGRenderShaderProgram@@@@XZ (Ordinal: 337, Address: 0x3f350)
  • ?getXYQuad@QSSGRendererImpl@@QEAA?AU?$QPair@V?$QSSGRef@VQSSGRenderVertexBuffer@@@@V?$QSSGRef@VQSSGRenderIndexBuffer@@@@@@XZ (Ordinal: 338, Address: 0x14650)
  • ?hasLighting@QSSGRenderCustomMaterial@@QEBA_NXZ (Ordinal: 339, Address: 0xc460)
  • ?hasLighting@QSSGRenderDefaultMaterial@@QEBA_NXZ (Ordinal: 340, Address: 0x3290)
  • ?imageBatchLoader@QSSGRenderContextInterface@@QEBAAEBV?$QSSGRef@VIImageBatchLoader@@@@XZ (Ordinal: 341, Address: 0x509a0)
  • ?importShaderCache@QSSGShaderCache@@QEAAXAEBVQByteArray@@AEAV2@@Z (Ordinal: 342, Address: 0x7d050)
  • ?indexBuffer@QSSGRenderGeometry@@QEAAAEAVQByteArray@@XZ (Ordinal: 343, Address: 0x4bf0)
  • ?indexBuffer@QSSGRenderGeometry@@QEBAAEBVQByteArray@@XZ (Ordinal: 344, Address: 0x4bf0)
  • ?init@QSSGEffectSystem@@QEAAXXZ (Ordinal: 345, Address: 0x74240)
  • ?initialize@QSSGRenderEffect@@QEAAXXZ (Ordinal: 346, Address: 0x44f0)
  • ?initializeTessControlShader@QSSGCustomMaterialVertexPipeline@@QEAAXXZ (Ordinal: 347, Address: 0x5db20)
  • ?initializeTessEvaluationShader@QSSGCustomMaterialVertexPipeline@@QEAAXXZ (Ordinal: 348, Address: 0x5df20)
  • ?inputStreamFactory@QSSGRenderContextInterface@@QEBAAEBV?$QSSGRef@VQSSGInputStreamFactory@@@@XZ (Ordinal: 349, Address: 0x4d80)
  • ?intersectRayWithSubsetRenderable@QSSGRendererImpl@@KAXAEBUQSSGRenderRay@@AEAUQSSGRenderableObject@@AEAV?$QVector@UQSSGRenderPickResult@@@@@Z (Ordinal: 350, Address: 0x149a0)
  • ?intersectRayWithSubsetRenderable@QSSGRendererImpl@@KAXAEBV?$QSSGRef@VQSSGBufferManager@@@@AEBUQSSGRenderRay@@AEBUQSSGRenderNode@@AEAV?$QVarLengthArray@UQSSGRenderPickResult@@$0BE@@@@Z (Ordinal: 351, Address: 0x14ad0)
  • ?invalidateBuffer@QSSGBufferManager@@QEAAXAEBVQString@@@Z (Ordinal: 352, Address: 0x45770)
  • ?isCutOutEnabled@QSSGRenderCustomMaterial@@QEBA_NXZ (Ordinal: 353, Address: 0xc470)
  • ?isDielectric@QSSGRenderCustomMaterial@@QEBA_NXZ (Ordinal: 354, Address: 0xc480)
  • ?isDirty@QSSGRenderCustomMaterial@@QEBA_NXZ (Ordinal: 355, Address: 0xc490)
  • ?isFresnelEnabled@QSSGRenderDefaultMaterial@@QEBA_NXZ (Ordinal: 356, Address: 0x32a0)
  • ?isGl2Context@QSSGRendererInterface@@SA_NAEBW4QSSGRenderContextType@@@Z (Ordinal: 357, Address: 0x15060)
  • ?isGlEs3Context@QSSGRendererInterface@@SA_NAEBW4QSSGRenderContextType@@@Z (Ordinal: 358, Address: 0x15070)
  • ?isGlEsContext@QSSGRendererInterface@@SA_NAEBW4QSSGRenderContextType@@@Z (Ordinal: 359, Address: 0x15090)
  • ?isImageLoaded@QSSGBufferManager@@QEAA_NAEBVQString@@@Z (Ordinal: 360, Address: 0x45a60)
  • ?isImageTransformIdentity@QSSGRenderImage@@QEBA_NXZ (Ordinal: 361, Address: 0x54f0)
  • ?isLayerGpuProfilingEnabled@QSSGRendererImpl@@UEBA_NXZ (Ordinal: 362, Address: 0xc4c0)
  • ?isLightmapType@QSSGRenderGraphObject@@QEBA_NXZ (Ordinal: 363, Address: 0x2250)
  • ?isMaterialType@QSSGRenderGraphObject@@QEBA_NXZ (Ordinal: 364, Address: 0x2270)
  • ?isMetalnessEnabled@QSSGRenderDefaultMaterial@@QEBA_NXZ (Ordinal: 365, Address: 0x32c0)
  • ?isNodeType@QSSGRenderGraphObject@@QEBA_NXZ (Ordinal: 366, Address: 0x2290)
  • ?isRenderableType@QSSGRenderGraphObject@@QEBA_NXZ (Ordinal: 367, Address: 0x22a0)
  • ?isShaderCachePersistenceEnabled@QSSGShaderCache@@QEBA_NXZ (Ordinal: 368, Address: 0x7dc30)
  • ?isSpecularEnabled@QSSGRenderCustomMaterial@@QEBA_NXZ (Ordinal: 369, Address: 0xc4d0)
  • ?isSpecularEnabled@QSSGRenderDefaultMaterial@@QEBA_NXZ (Ordinal: 370, Address: 0x32e0)
  • ?isTransmissive@QSSGRenderCustomMaterial@@QEBA_NXZ (Ordinal: 371, Address: 0xc4e0)
  • ?isVertexColorsEnabled@QSSGRenderDefaultMaterial@@QEBA_NXZ (Ordinal: 372, Address: 0x3300)
  • ?layerForNode@QSSGRendererImpl@@UEBAPEAUQSSGRenderLayer@@AEBUQSSGRenderNode@@@Z (Ordinal: 373, Address: 0x150a0)
  • ?layerNeedsFrameClear@QSSGRendererImpl@@QEAAXAEAUQSSGLayerRenderData@@@Z (Ordinal: 374, Address: 0x150d0)
  • ?layerRect@QSSGRendererImpl@@UEAA?AV?$QSSGOption@VQRectF@@@@AEAUQSSGRenderLayer@@@Z (Ordinal: 375, Address: 0x15150)
  • ?loadCustomMesh@QSSGBufferManager@@QEAAPEAUQSSGRenderMesh@@AEBUQSSGRenderMeshPath@@PEAUMesh@QSSGMeshUtilities@@_N@Z (Ordinal: 376, Address: 0x45af0)
  • ?loadMesh@QSSGBufferManager@@QEAAPEAUQSSGRenderMesh@@AEBUQSSGRenderMeshPath@@@Z (Ordinal: 377, Address: 0x45bf0)
  • ?loadMeshBVH@QSSGBufferManager@@QEAAPEAUQSSGMeshBVH@@AEBUQSSGRenderMeshPath@@@Z (Ordinal: 378, Address: 0x45d50)
  • ?loadMeshData@QSSGBufferManager@@QEBA?AUMultiLoadResult@QSSGMeshUtilities@@AEBUQSSGRenderMeshPath@@@Z (Ordinal: 379, Address: 0x45e50)
  • ?loadPrimitive@QSSGBufferManager@@AEBA?AUMultiLoadResult@QSSGMeshUtilities@@AEBVQString@@@Z (Ordinal: 380, Address: 0x45fe0)
  • ?loadRenderImage@QSSGBufferManager@@QEAA?AUQSSGRenderImageTextureData@@AEBVQString@@AEBUQSSGRenderTextureFormat@@_N2@Z (Ordinal: 381, Address: 0x461e0)
  • ?loadRenderImage@QSSGBufferManager@@QEAA?AUQSSGRenderImageTextureData@@AEBVQString@@AEBV?$QSSGRef@UQSSGLoadedTexture@@@@_N2@Z (Ordinal: 382, Address: 0x46880)
  • ?loadRenderImage@QSSGBufferManager@@QEAA?AUQSSGRenderImageTextureData@@PEAVQSGTexture@@@Z (Ordinal: 383, Address: 0x46e20)
  • ?lookAt@QSSGRenderCamera@@QEAAXAEBVQVector3D@@00@Z (Ordinal: 384, Address: 0x22c0)
  • ?markDirty@QSSGRenderNode@@QEAAXW4TransformDirtyFlag@1@@Z (Ordinal: 385, Address: 0x7d00)
  • ?mousePickMouseCoords@QSSGRenderContextInterface@@QEBA?AVQVector2D@@AEBV2@@Z (Ordinal: 386, Address: 0x509b0)
  • ?mousePickViewport@QSSGRenderContextInterface@@QEBA?AVQVector2D@@XZ (Ordinal: 387, Address: 0x509c0)
  • ?outputCubeFaceDepthFragment@QSSGShaderProgramGeneratorInterface@@SAXAEAVQSSGShaderStageGeneratorInterface@@@Z (Ordinal: 388, Address: 0x80340)
  • ?outputCubeFaceDepthGeometry@QSSGShaderProgramGeneratorInterface@@SAXAEAVQSSGShaderStageGeneratorInterface@@@Z (Ordinal: 389, Address: 0x80450)
  • ?outputCubeFaceDepthVertex@QSSGShaderProgramGeneratorInterface@@SAXAEAVQSSGShaderStageGeneratorInterface@@@Z (Ordinal: 390, Address: 0x807e0)
  • ?outputParaboloidDepthFragment@QSSGShaderProgramGeneratorInterface@@SAXAEAVQSSGShaderStageGeneratorInterface@@@Z (Ordinal: 391, Address: 0x809f0)
  • ?outputParaboloidDepthTessEval@QSSGShaderProgramGeneratorInterface@@SAXAEAVQSSGShaderStageGeneratorInterface@@@Z (Ordinal: 392, Address: 0x80b30)
  • ?outputParaboloidDepthVertex@QSSGShaderProgramGeneratorInterface@@SAXAEAVQSSGShaderStageGeneratorInterface@@@Z (Ordinal: 393, Address: 0x80c70)
  • ?path@QSSGRenderGeometry@@QEBA?AVQString@@XZ (Ordinal: 394, Address: 0x4c00)
  • ?perFrameAllocator@QSSGRenderContextInterface@@QEAAAEAVQSSGPerFrameAllocator@@XZ (Ordinal: 395, Address: 0xc4f0)
  • ?performanceTimer@QSSGRenderContextInterface@@QEAAPEAVQSSGPerfTimer@@XZ (Ordinal: 396, Address: 0xc500)
  • ?pick@QSSGRendererImpl@@UEAA?AUQSSGRenderPickResult@@AEAUQSSGRenderLayer@@AEBVQVector2D@@1_N2@Z (Ordinal: 397, Address: 0x151e0)
  • ?pickRenderPlugins@QSSGRendererImpl@@UEAAX_N@Z (Ordinal: 398, Address: 0xc510)
  • ?prepareDisplacementForRender@QSSGMaterialSystem@@AEAAXAEAUQSSGRenderCustomMaterial@@@Z (Ordinal: 399, Address: 0x5e460)
  • ?prepareForRender@QSSGMaterialSystem@@QEAA_NAEBUQSSGRenderModel@@AEBUQSSGRenderSubset@@AEAUQSSGRenderCustomMaterial@@@Z (Ordinal: 400, Address: 0x5e6d0)
  • ?prepareImageForIbl@QSSGRendererImpl@@QEAAXAEAUQSSGRenderImage@@@Z (Ordinal: 401, Address: 0x153e0)
  • ?prepareLayerForRender@QSSGRenderContextInterface@@QEAA_NAEAUQSSGRenderLayer@@@Z (Ordinal: 402, Address: 0x509f0)
  • ?prepareLayerForRender@QSSGRendererImpl@@UEAA_NAEAUQSSGRenderLayer@@AEBVQSize@@@Z (Ordinal: 403, Address: 0x15420)
  • ?prepareMaterialForRender@QSSGMaterialSystem@@AEAAXAEAUQSSGRenderCustomMaterial@@@Z (Ordinal: 404, Address: 0x5e720)
  • ?primitiveType@QSSGRenderGeometry@@QEBA?AW4PrimitiveType@1@XZ (Ordinal: 405, Address: 0x4c20)
  • ?processPickResultList@QSSGRendererImpl@@IEAA?AUQSSGPickResultProcessResult@@_N@Z (Ordinal: 406, Address: 0x155b0)
  • ?projectPosition@QSSGRendererImpl@@UEBA?AVQVector3D@@AEAUQSSGRenderNode@@AEBV2@@Z (Ordinal: 407, Address: 0x15810)
  • ?release@QSSGResourceManager@@QEAAXAEBV?$QSSGRef@VQSSGRenderFrameBuffer@@@@@Z (Ordinal: 408, Address: 0x4ec20)
  • ?release@QSSGResourceManager@@QEAAXAEBV?$QSSGRef@VQSSGRenderImage2D@@@@@Z (Ordinal: 409, Address: 0x4ef30)
  • ?release@QSSGResourceManager@@QEAAXAEBV?$QSSGRef@VQSSGRenderRenderBuffer@@@@@Z (Ordinal: 410, Address: 0x4eff0)
  • ?release@QSSGResourceManager@@QEAAXAEBV?$QSSGRef@VQSSGRenderTexture2D@@@@@Z (Ordinal: 411, Address: 0x4f0b0)
  • ?release@QSSGResourceManager@@QEAAXAEBV?$QSSGRef@VQSSGRenderTextureCube@@@@@Z (Ordinal: 412, Address: 0x4f170)
  • ?releaseBuffer@QSSGMaterialSystem@@AEAAXH@Z (Ordinal: 413, Address: 0x5ed60)
  • ?releaseEffectContext@QSSGEffectSystem@@QEAAXPEAUQSSGEffectContext@@@Z (Ordinal: 414, Address: 0x750a0)
  • ?releaseLayerRenderResources@QSSGRendererImpl@@UEAAXAEAUQSSGRenderLayer@@@Z (Ordinal: 415, Address: 0x15f20)
  • ?releaseMesh@QSSGBufferManager@@CAXAEAUQSSGRenderMesh@@@Z (Ordinal: 416, Address: 0x472e0)
  • ?releaseResources@QSSGRendererImpl@@AEAAXXZ (Ordinal: 417, Address: 0x16170)
  • ?releaseTexture@QSSGBufferManager@@CAXAEAUQSSGRenderImageTextureData@@@Z (Ordinal: 418, Address: 0xb580)
  • ?removeChild@QSSGRenderNode@@QEAAXAEAU1@@Z (Ordinal: 419, Address: 0x7d70)
  • ?removeFromGraph@QSSGRenderNode@@QEAAXXZ (Ordinal: 420, Address: 0x7e10)
  • ?renderContext@QSSGRenderContextInterface@@QEBAAEBV?$QSSGRef@VQSSGRenderContext@@@@XZ (Ordinal: 421, Address: 0x50a10)
  • ?renderDepthPrepass@QSSGMaterialSystem@@QEAA_NAEBVQMatrix4x4@@AEBUQSSGRenderCustomMaterial@@AEBUQSSGRenderSubset@@@Z (Ordinal: 422, Address: 0x5eef0)
  • ?renderEffect@QSSGEffectSystem@@QEAA?AV?$QSSGRef@VQSSGRenderTexture2D@@@@AEBUQSSGEffectRenderArgument@@@Z (Ordinal: 423, Address: 0x75480)
  • ?renderEffect@QSSGEffectSystem@@QEAA_NAEBUQSSGEffectRenderArgument@@AEAVQMatrix4x4@@_N@Z (Ordinal: 424, Address: 0x75790)
  • ?renderFlippedQuad@QSSGRendererImpl@@UEAAXAEBVQVector2D@@AEBVQMatrix4x4@@AEAVQSSGRenderTexture2D@@M@Z (Ordinal: 425, Address: 0x162c0)
  • ?renderLayer@QSSGRenderContextInterface@@QEAAXAEAUQSSGRenderLayer@@_N@Z (Ordinal: 426, Address: 0x50a20)
  • ?renderLayer@QSSGRendererImpl@@UEAAXAEAUQSSGRenderLayer@@AEBVQSize@@_NAEBVQColor@@@Z (Ordinal: 427, Address: 0x16450)
  • ?renderLayerRect@QSSGRendererImpl@@UEAAXAEAUQSSGRenderLayer@@AEBVQVector3D@@@Z (Ordinal: 428, Address: 0x16680)
  • ?renderPass@QSSGEffectSystem@@QEAAXAEAUQSSGEffectShader@@AEBVQMatrix4x4@@AEBUQSSGEffectTextureData@@AEBV?$QSSGRef@VQSSGRenderFrameBuffer@@@@AEAVQVector2D@@AEBV6@AEBV?$QSSGRef@VQSSGRenderTexture2D@@@@V?$QSSGOption@UQSSGDepthStencil@dynamic@@@@@Z (Ordinal: 429, Address: 0x75820)
  • ?renderPass@QSSGMaterialSystem@@AEAAXAEAUQSSGCustomMaterialRenderContext@@AEBV?$QSSGRef@UQSSGRenderCustomMaterialShader@@@@AEBV?$QSSGRef@VQSSGRenderTexture2D@@@@AEBV?$QSSGRef@VQSSGRenderFrameBuffer@@@@_NAEBV?$QSSGRef@VQSSGRenderInputAssembler@@@@II4@Z (Ordinal: 430, Address: 0x5f1a0)
  • ?renderQuad@QSSGRendererImpl@@UEAAXXZ (Ordinal: 431, Address: 0x166f0)
  • ?renderSubset@QSSGMaterialSystem@@QEAAXAEAUQSSGCustomMaterialRenderContext@@AEBV?$QVarLengthArray@UQSSGShaderPreprocessorFeature@@$06@@@Z (Ordinal: 432, Address: 0x5f630)
  • ?renderer@QSSGRenderContextInterface@@QEBAAEBV?$QSSGRef@VQSSGRendererInterface@@@@XZ (Ordinal: 433, Address: 0x50a50)
  • ?rendererRequestsFrames@QSSGRendererImpl@@UEBA_NXZ (Ordinal: 434, Address: 0x16760)
  • ?reset@QSSGRenderEffect@@QEAAXAEAVQSSGEffectSystem@@@Z (Ordinal: 435, Address: 0x4660)
  • ?resetEffectFrameData@QSSGEffectSystem@@QEAAXAEAUQSSGEffectContext@@@Z (Ordinal: 436, Address: 0x75e60)
  • ?resourceManager@QSSGRenderContextInterface@@QEBAAEBV?$QSSGRef@VQSSGResourceManager@@@@XZ (Ordinal: 437, Address: 0x50a60)
  • ?runLayerRender@QSSGRendererImpl@@UEAAXAEAUQSSGRenderLayer@@AEBVQMatrix4x4@@@Z (Ordinal: 438, Address: 0x16770)
  • ?scissorRect@QSSGRenderContextInterface@@QEBA?AVQRect@@XZ (Ordinal: 439, Address: 0xd260)
  • ?setActive@QSSGRenderEffect@@QEAAX_NAEAVQSSGEffectSystem@@@Z (Ordinal: 440, Address: 0x46a0)
  • ?setBounds@QSSGRenderGeometry@@QEAAXAEBVQVector3D@@0@Z (Ordinal: 441, Address: 0x4c30)
  • ?setFPS@QSSGRenderContextInterface@@QEAAXU?$QPair@MH@@@Z (Ordinal: 442, Address: 0xd270)
  • ?setImageHasTransparency@QSSGBufferManager@@QEAAXAEBVQString@@_N@Z (Ordinal: 443, Address: 0x472f0)
  • ?setImageTransparencyToFalseIfNotSet@QSSGBufferManager@@QEAAXAEBVQString@@@Z (Ordinal: 444, Address: 0x47360)
  • ?setIndexData@QSSGRenderGeometry@@QEAAXAEBVQByteArray@@@Z (Ordinal: 445, Address: 0x4ca0)
  • ?setInvertImageUVCoords@QSSGBufferManager@@QEAAXAEBVQString@@_N@Z (Ordinal: 446, Address: 0x473c0)
  • ?setLocalTransformFromMatrix@QSSGRenderNode@@QEAAXAEAVQMatrix4x4@@@Z (Ordinal: 447, Address: 0x7e70)
  • ?setMaterialClassShader@QSSGMaterialSystem@@QEAAXAEBVQByteArray@@000_N1@Z (Ordinal: 448, Address: 0x5f770)
  • ?setPath@QSSGRenderGeometry@@QEAAXAEBVQString@@@Z (Ordinal: 449, Address: 0x4cc0)
  • ?setPrimitiveType@QSSGRenderGeometry@@QEAAXW4PrimitiveType@1@@Z (Ordinal: 450, Address: 0x4d30)
  • ?setRenderContextInterface@QSSGMaterialSystem@@QEAAXPEAVQSSGRenderContextInterface@@@Z (Ordinal: 451, Address: 0x5f7d0)
  • ?setSceneColor@QSSGRenderContextInterface@@QEAAXAEBVQColor@@@Z (Ordinal: 452, Address: 0xd280)
  • ?setScissorRect@QSSGRenderContextInterface@@QEAAXVQRect@@@Z (Ordinal: 453, Address: 0xd290)
  • ?setShaderCachePersistenceEnabled@QSSGShaderCache@@QEAAXAEBVQString@@@Z (Ordinal: 454, Address: 0xb580)
  • ?setShaderCompilationEnabled@QSSGShaderCache@@QEAAX_N@Z (Ordinal: 455, Address: 0x7dc40)
  • ?setShaderData@QSSGEffectSystem@@QEAAXAEBVQByteArray@@PEBD11_N2@Z (Ordinal: 456, Address: 0x76a80)
  • ?setStride@QSSGRenderGeometry@@QEAAXH@Z (Ordinal: 457, Address: 0x4d40)
  • ?setTexture@QSSGMaterialSystem@@AEAAXAEBV?$QSSGRef@VQSSGRenderShaderProgram@@@@AEBVQByteArray@@AEBV?$QSSGRef@VQSSGRenderTexture2D@@@@PEBUTextureProperty@QSSGRenderCustomMaterial@@_N@Z (Ordinal: 458, Address: 0x5f800)
  • ?setVertexData@QSSGRenderGeometry@@QEAAXAEBVQByteArray@@@Z (Ordinal: 459, Address: 0x4d50)
  • ?setViewport@QSSGRenderContextInterface@@QEAAXVQRect@@@Z (Ordinal: 460, Address: 0xd2a0)
  • ?setWindowDimensions@QSSGRenderContextInterface@@QEAAXAEBVQSize@@@Z (Ordinal: 461, Address: 0xd2b0)
  • ?setWireframeMode@QSSGRenderContextInterface@@QEAAX_N@Z (Ordinal: 462, Address: 0xd2c0)
  • ?setupAllocatedTexture@QSSGResourceManager@@AEAA?AV?$QSSGRef@VQSSGRenderTexture2D@@@@V2@@Z (Ordinal: 463, Address: 0x4f230)
  • ?setupOrthographicCameraForOffscreenRender@QSSGRenderCamera@@SAXAEAVQSSGRenderTexture2D@@AEAVQMatrix4x4@@@Z (Ordinal: 464, Address: 0x2430)
  • ?shaderCache@QSSGRenderContextInterface@@QEBAAEBV?$QSSGRef@VQSSGShaderCache@@@@XZ (Ordinal: 465, Address: 0x50a70)
  • ?shaderCacheFileId@QSSGShaderCache@@QEBAIXZ (Ordinal: 466, Address: 0x7dc50)
  • ?shaderCacheVersion@QSSGShaderCache@@QEBAIXZ (Ordinal: 467, Address: 0x2240)
  • ?shaderProgramGenerator@QSSGRenderContextInterface@@QEBAAEBV?$QSSGRef@VQSSGShaderProgramGeneratorInterface@@@@XZ (Ordinal: 468, Address: 0x50a80)
  • ?stride@QSSGRenderGeometry@@QEBAHXZ (Ordinal: 469, Address: 0x4d70)
  • ?syncPick@QSSGRendererImpl@@UEAA?AUQSSGRenderPickResult@@AEBUQSSGRenderLayer@@AEBV?$QSSGRef@VQSSGBufferManager@@@@AEBVQVector2D@@2@Z (Ordinal: 470, Address: 0x167e0)
  • ?textureNeedsMips@QSSGMaterialSystem@@AEAA_NPEBUTextureProperty@QSSGRenderCustomMaterial@@PEAVQSSGRenderTexture2D@@@Z (Ordinal: 471, Address: 0x5fa90)
  • ?threadPool@QSSGRenderContextInterface@@QEBAAEBV?$QSSGRef@VQSSGAbstractThreadPool@@@@XZ (Ordinal: 472, Address: 0x50a90)
  • ?unaliasImagePath@QSSGBufferManager@@QEAAXAEBVQString@@@Z (Ordinal: 473, Address: 0x47440)
  • ?unproject@QSSGRenderCamera@@QEBA?AUQSSGRenderRay@@AEBVQVector2D@@AEBVQRectF@@@Z (Ordinal: 474, Address: 0x2630)
  • ?unprojectToPosition@QSSGRenderCamera@@QEBA?AVQVector3D@@AEBV2@AEBUQSSGRenderRay@@@Z (Ordinal: 475, Address: 0x27a0)
  • ?unprojectToPosition@QSSGRendererImpl@@UEBA?AVQVector3D@@AEAUQSSGRenderNode@@AEAV2@AEBVQVector2D@@@Z (Ordinal: 476, Address: 0x16980)
  • ?unprojectWithDepth@QSSGRendererImpl@@UEBA?AVQVector3D@@AEAUQSSGRenderNode@@AEAV2@AEBV2@@Z (Ordinal: 477, Address: 0x16ae0)
  • ?updateCbAoShadow@QSSGRendererImpl@@QEAAXPEBUQSSGRenderLayer@@PEBUQSSGRenderCamera@@AEAVQSSGResourceTexture2D@@@Z (Ordinal: 478, Address: 0x16cf0)
  • ?updateDirtyForFrame@QSSGRenderCustomMaterial@@QEAAXXZ (Ordinal: 479, Address: 0xd3b0)
  • ?vertexBuffer@QSSGRenderGeometry@@QEAAAEAVQByteArray@@XZ (Ordinal: 480, Address: 0x4d80)
  • ?vertexBuffer@QSSGRenderGeometry@@QEBAAEBVQByteArray@@XZ (Ordinal: 481, Address: 0x4d80)
  • ?verticalFov@QSSGRenderCamera@@QEBAMAEBVQRectF@@@Z (Ordinal: 482, Address: 0x2850)
  • ?verticalFov@QSSGRenderCamera@@QEBAMM@Z (Ordinal: 483, Address: 0x28c0)
  • ?viewport@QSSGRenderContextInterface@@QEBA?AVQRect@@XZ (Ordinal: 484, Address: 0xd3d0)
  • ?windowDimensions@QSSGRenderContextInterface@@QEAA?AVQSize@@XZ (Ordinal: 485, Address: 0xd3e0)
  • ?wireframeMode@QSSGRenderContextInterface@@QEAA_NXZ (Ordinal: 486, Address: 0xd3f0)

Imported DLLs & Functions

api-ms-win-crt-heap-l1-1-0.dll
  • _callnewh (Address: 0x180086150)
  • free (Address: 0x180086148)
  • malloc (Address: 0x180086140)
api-ms-win-crt-math-l1-1-0.dll
  • acos (Address: 0x180086160)
  • atan (Address: 0x180086178)
  • cos (Address: 0x180086188)
  • floorf (Address: 0x1800861a0)
  • log2f (Address: 0x180086198)
  • logf (Address: 0x1800861a8)
  • powf (Address: 0x180086190)
  • sqrtf (Address: 0x180086168)
  • tan (Address: 0x180086180)
  • tanf (Address: 0x180086170)
api-ms-win-crt-runtime-l1-1-0.dll
  • _cexit (Address: 0x1800861f8)
  • _configure_narrow_argv (Address: 0x1800861d0)
  • _crt_atexit (Address: 0x1800861f0)
  • _execute_onexit_table (Address: 0x1800861e8)
  • _initialize_narrow_environment (Address: 0x1800861d8)
  • _initialize_onexit_table (Address: 0x1800861e0)
  • _initterm (Address: 0x180086200)
  • _initterm_e (Address: 0x180086208)
  • _invalid_parameter_noinfo_noreturn (Address: 0x1800861b8)
  • _register_onexit_function (Address: 0x1800861c0)
  • _seh_filter_dll (Address: 0x1800861c8)
api-ms-win-crt-stdio-l1-1-0.dll
  • __stdio_common_vsprintf (Address: 0x180086218)
  • __stdio_common_vsscanf (Address: 0x180086220)
api-ms-win-crt-string-l1-1-0.dll
  • strncmp (Address: 0x180086230)
KERNEL32.dll
  • CloseHandle (Address: 0x180085098)
  • CreateEventW (Address: 0x180085040)
  • DeleteCriticalSection (Address: 0x180085020)
  • DisableThreadLibraryCalls (Address: 0x180085070)
  • EnterCriticalSection (Address: 0x180085008)
  • GetCurrentProcess (Address: 0x1800850b0)
  • GetCurrentProcessId (Address: 0x180085088)
  • GetCurrentThreadId (Address: 0x180085080)
  • GetModuleHandleW (Address: 0x180085048)
  • GetProcAddress (Address: 0x180085050)
  • GetSystemTimeAsFileTime (Address: 0x180085078)
  • InitializeCriticalSectionAndSpinCount (Address: 0x180085018)
  • InitializeSListHead (Address: 0x180085068)
  • IsDebuggerPresent (Address: 0x180085000)
  • IsProcessorFeaturePresent (Address: 0x1800850a0)
  • LeaveCriticalSection (Address: 0x180085010)
  • QueryPerformanceCounter (Address: 0x180085090)
  • ResetEvent (Address: 0x180085030)
  • RtlCaptureContext (Address: 0x180085058)
  • RtlLookupFunctionEntry (Address: 0x180085060)
  • RtlVirtualUnwind (Address: 0x1800850c8)
  • SetEvent (Address: 0x180085028)
  • SetUnhandledExceptionFilter (Address: 0x1800850b8)
  • TerminateProcess (Address: 0x1800850a8)
  • UnhandledExceptionFilter (Address: 0x1800850c0)
  • WaitForSingleObjectEx (Address: 0x180085038)
Qt5Core.dll
  • ??0QByteArray@@QEAA@$$QEAV0@@Z (Address: 0x1800857b0)
  • ??0QByteArray@@QEAA@AEBV0@@Z (Address: 0x1800857c8)
  • ??0QByteArray@@QEAA@HW4Initialization@Qt@@@Z (Address: 0x180085740)
  • ??0QByteArray@@QEAA@PEBDH@Z (Address: 0x180085748)
  • ??0QByteArray@@QEAA@XZ (Address: 0x1800857d0)
  • ??0QChar@@QEAA@UQLatin1Char@@@Z (Address: 0x180085108)
  • ??0QDataStream@@QEAA@AEBVQByteArray@@@Z (Address: 0x1800851d0)
  • ??0QDataStream@@QEAA@PEAVQByteArray@@V?$QFlags@W4OpenModeFlag@QIODevice@@@@@Z (Address: 0x1800851d8)
  • ??0QDir@@QEAA@AEBVQString@@@Z (Address: 0x180085570)
  • ??0QFile@@QEAA@AEBVQString@@@Z (Address: 0x1800854b0)
  • ??0QFileInfo@@QEAA@AEBVQString@@@Z (Address: 0x180085330)
  • ??0QLoggingCategory@@QEAA@PEBD@Z (Address: 0x180085160)
  • ??0QMessageLogger@@QEAA@PEBDH0@Z (Address: 0x1800856a8)
  • ??0QMessageLogger@@QEAA@PEBDH00@Z (Address: 0x180085668)
  • ??0QMutex@@QEAA@XZ (Address: 0x180085558)
  • ??0QRectF@@QEAA@AEBVQRect@@@Z (Address: 0x1800857f0)
  • ??0QRunnable@@QEAA@XZ (Address: 0x180085198)
  • ??0QString@@QEAA@$$QEAV0@@Z (Address: 0x180085768)
  • ??0QString@@QEAA@AEBV0@@Z (Address: 0x1800857a8)
  • ??0QString@@QEAA@VQLatin1String@@@Z (Address: 0x1800855f0)
  • ??0QString@@QEAA@XZ (Address: 0x180085778)
  • ??0QTextStream@@QEAA@PEAVQString@@V?$QFlags@W4OpenModeFlag@QIODevice@@@@@Z (Address: 0x180085388)
  • ??0QThreadPool@@QEAA@PEAVQObject@@@Z (Address: 0x180085188)
  • ??0QVariant@@QEAA@AEBV0@@Z (Address: 0x180085788)
  • ??0QVariant@@QEAA@HPEBXI@Z (Address: 0x180085450)
  • ??0QWaitCondition@@QEAA@XZ (Address: 0x180085520)
  • ??1Connection@QMetaObject@@QEAA@XZ (Address: 0x180085600)
  • ??1QByteArray@@QEAA@XZ (Address: 0x1800857c0)
  • ??1QDataStream@@QEAA@XZ (Address: 0x1800851c8)
  • ??1QDebug@@QEAA@XZ (Address: 0x1800850f0)
  • ??1QDir@@QEAA@XZ (Address: 0x180085568)
  • ??1QFile@@UEAA@XZ (Address: 0x1800854a8)
  • ??1QFileInfo@@QEAA@XZ (Address: 0x180085328)
  • ??1QLoggingCategory@@QEAA@XZ (Address: 0x180085158)
  • ??1QMutex@@QEAA@XZ (Address: 0x180085550)
  • ??1QRunnable@@UEAA@XZ (Address: 0x180085190)
  • ??1QString@@QEAA@XZ (Address: 0x180085770)
  • ??1QTextStream@@UEAA@XZ (Address: 0x180085380)
  • ??1QThreadPool@@UEAA@XZ (Address: 0x180085180)
  • ??1QVariant@@QEAA@XZ (Address: 0x180085130)
  • ??1QWaitCondition@@QEAA@XZ (Address: 0x180085518)
  • ??4QByteArray@@QEAAAEAV0@$$QEAV0@@Z (Address: 0x180085738)
  • ??4QByteArray@@QEAAAEAV0@AEBV0@@Z (Address: 0x1800857b8)
  • ??4QByteArray@@QEAAAEAV0@PEBD@Z (Address: 0x180085630)
  • ??4QString@@QEAAAEAV0@$$QEAV0@@Z (Address: 0x180085760)
  • ??4QString@@QEAAAEAV0@AEBV0@@Z (Address: 0x1800857a0)
  • ??5@YAAEAVQDataStream@@AEAV0@AEAVQByteArray@@@Z (Address: 0x1800851e8)
  • ??5QDataStream@@QEAAAEAV0@AEA_N@Z (Address: 0x1800851b8)
  • ??5QDataStream@@QEAAAEAV0@AEAH@Z (Address: 0x1800851c0)
  • ??6@YAAEAVQDataStream@@AEAV0@AEBVQByteArray@@@Z (Address: 0x1800851f0)
  • ??6QDataStream@@QEAAAEAV0@_N@Z (Address: 0x1800851a8)
  • ??6QDataStream@@QEAAAEAV0@H@Z (Address: 0x1800851b0)
  • ??6QDebug@@QEAAAEAV0@AEBVQByteArray@@@Z (Address: 0x1800851e0)
  • ??6QDebug@@QEAAAEAV0@AEBVQString@@@Z (Address: 0x1800854c0)
  • ??6QDebug@@QEAAAEAV0@PEBD@Z (Address: 0x1800850f8)
  • ??6QTextStream@@QEAAAEAV0@AEBVQByteArray@@@Z (Address: 0x180085368)
  • ??6QTextStream@@QEAAAEAV0@AEBVQString@@@Z (Address: 0x180085370)
  • ??6QTextStream@@QEAAAEAV0@PEBD@Z (Address: 0x180085360)
  • ??6QTextStream@@QEAAAEAV0@VQChar@@@Z (Address: 0x180085378)
  • ??8@YA_NAEBVQString@@0@Z (Address: 0x180085598)
  • ??BQByteArray@@QEBAPEBDXZ (Address: 0x180085410)
  • ??IQRectF@@QEBA?AV0@AEBV0@@Z (Address: 0x180085670)
  • ?absoluteFilePath@QFileInfo@@QEBA?AVQString@@XZ (Address: 0x180085310)
  • ?addSearchPath@QDir@@SAXAEBVQString@@0@Z (Address: 0x180085308)
  • ?allocate@QArrayData@@SAPEAU1@_K00V?$QFlags@W4AllocationOption@QArrayData@@@@@Z (Address: 0x1800857e8)
  • ?allocateNode@QHashData@@QEAAPEAXH@Z (Address: 0x180085138)
  • ?append@QByteArray@@QEAAAEAV1@AEBV1@@Z (Address: 0x180085480)
  • ?append@QByteArray@@QEAAAEAV1@D@Z (Address: 0x1800854e0)
  • ?append@QByteArray@@QEAAAEAV1@PEBD@Z (Address: 0x180085628)
  • ?append@QByteArray@@QEAAAEAV1@PEBDH@Z (Address: 0x1800853f0)
  • ?append@QListData@@QEAAPEAPEAXXZ (Address: 0x180085700)
  • ?append@QString@@QEAAAEAV1@AEBV1@@Z (Address: 0x180085620)
  • ?append@QString@@QEAAAEAV1@VQLatin1String@@@Z (Address: 0x1800855b0)
  • ?arg@QString@@QEBA?AV1@AEBV1@HVQChar@@@Z (Address: 0x180085110)
  • ?atEnd@QFileDevice@@UEBA_NXZ (Address: 0x1800852e8)
  • ?bytesAvailable@QIODevice@@UEBA_JXZ (Address: 0x1800852e0)
  • ?bytesToWrite@QIODevice@@UEBA_JXZ (Address: 0x1800852d8)
  • ?canReadLine@QIODevice@@UEBA_NXZ (Address: 0x1800852d0)
  • ?childEvent@QObject@@MEAAXPEAVQChildEvent@@@Z (Address: 0x1800852c8)
  • ?cleanPath@QDir@@SA?AVQString@@AEBV2@@Z (Address: 0x1800852f0)
  • ?clear@QByteArray@@QEAAXXZ (Address: 0x180085780)
  • ?clear@QString@@QEAAXXZ (Address: 0x1800853d0)
  • ?close@QFileDevice@@UEAAXXZ (Address: 0x1800854b8)
  • ?connectImpl@QObject@@CA?AVConnection@QMetaObject@@PEBV1@PEAPEAX01PEAVQSlotObjectBase@QtPrivate@@W4ConnectionType@Qt@@PEBHPEBU3@@Z (Address: 0x180085580)
  • ?connectNotify@QObject@@MEAAXAEBVQMetaMethod@@@Z (Address: 0x1800852c0)
  • ?constBegin@QByteArray@@QEBAPEBDXZ (Address: 0x1800853d8)
  • ?constData@QByteArray@@QEBAPEBDXZ (Address: 0x180085728)
  • ?constData@QVariant@@QEBAPEBXXZ (Address: 0x180085430)
  • ?convert@QVariant@@QEBA_NHPEAX@Z (Address: 0x180085428)
  • ?createData@QMapDataBase@@SAPEAU1@XZ (Address: 0x1800856d0)
  • ?createNode@QMapDataBase@@QEAAPEAUQMapNodeBase@@HHPEAU2@_N@Z (Address: 0x1800856e0)
  • ?critical@QMessageLogger@@QEBAXPEBDZZ (Address: 0x180085660)
  • ?customEvent@QObject@@MEAAXPEAVQEvent@@@Z (Address: 0x1800852b8)
  • ?data@QByteArray@@QEAAPEADXZ (Address: 0x1800855f8)
  • ?deallocate@QArrayData@@SAXPEAU1@_K1@Z (Address: 0x1800857e0)
  • ?debug@QMessageLogger@@QEBA?AVQDebug@@XZ (Address: 0x1800856a0)
  • ?destroyed@QObject@@QEAAXPEAV1@@Z (Address: 0x180085588)
  • ?detach_grow@QListData@@QEAAPEAUData@1@PEAHH@Z (Address: 0x180085710)
  • ?detach_helper@QHashData@@QEAAPEAU1@P6AXPEAUNode@1@PEAX@ZP6AX0@ZHH@Z (Address: 0x180085798)
  • ?detach@QListData@@QEAAPEAUData@1@H@Z (Address: 0x180085718)
  • ?disconnectNotify@QObject@@MEAAXAEBVQMetaMethod@@@Z (Address: 0x1800852b0)
  • ?dispose@QListData@@SAXPEAUData@1@@Z (Address: 0x180085708)
  • ?end@QByteArray@@QEBAPEBDXZ (Address: 0x180085720)
  • ?endsWith@QString@@QEBA_NAEBV1@W4CaseSensitivity@Qt@@@Z (Address: 0x1800854d8)
  • ?event@QObject@@UEAA_NPEAVQEvent@@@Z (Address: 0x1800852a8)
  • ?eventFilter@QObject@@UEAA_NPEAV1@PEAVQEvent@@@Z (Address: 0x1800852a0)
  • ?exists@QDir@@QEBA_NXZ (Address: 0x1800852f8)
  • ?exists@QFileInfo@@QEBA_NXZ (Address: 0x180085318)
  • ?fatal@QMessageLogger@@QEBAXPEBDZZ (Address: 0x180085100)
  • ?fileName@QFile@@UEBA?AVQString@@XZ (Address: 0x180085298)
  • ?free_helper@QHashData@@QEAAXP6AXPEAUNode@1@@Z@Z (Address: 0x180085790)
  • ?freeData@QMapDataBase@@SAXPEAU1@@Z (Address: 0x1800856c8)
  • ?freeNode@QHashData@@QEAAXPEAX@Z (Address: 0x1800850d8)
  • ?freeTree@QMapDataBase@@QEAAXPEAUQMapNodeBase@@H@Z (Address: 0x1800856d8)
  • ?fromLatin1@QString@@SA?AV1@AEBVQByteArray@@@Z (Address: 0x180085398)
  • ?fromLatin1@QString@@SA?AV1@PEBDH@Z (Address: 0x180085120)
  • ?fromLocal8Bit@QString@@SA?AV1@AEBVQByteArray@@@Z (Address: 0x180085390)
  • ?fromLocal8Bit@QString@@SA?AV1@PEBDH@Z (Address: 0x180085128)
  • ?fromUtf16@QString@@SA?AV1@PEB_SH@Z (Address: 0x1800855a0)
  • ?fromUtf8@QString@@SA?AV1@AEBVQByteArray@@@Z (Address: 0x180085610)
  • ?hasShrunk@QHashData@@QEAAXXZ (Address: 0x180085578)
  • ?idealThreadCount@QThread@@SAHXZ (Address: 0x180085490)
  • ?indexOf@QByteArray@@QEBAHAEBV1@H@Z (Address: 0x180085400)
  • ?indexOf@QByteArray@@QEBAHDH@Z (Address: 0x180085408)
  • ?indexOf@QByteArray@@QEBAHPEBDH@Z (Address: 0x180085488)
  • ?indexOf@QString@@QEBAHAEBV1@HW4CaseSensitivity@Qt@@@Z (Address: 0x1800853c8)
  • ?indexOf@QString@@QEBAHVQLatin1String@@HW4CaseSensitivity@Qt@@@Z (Address: 0x180085528)
  • ?info@QMessageLogger@@QEBA?AVQDebug@@XZ (Address: 0x180085200)
  • ?insert@QByteArray@@QEAAAEAV1@HAEBV1@@Z (Address: 0x1800851f8)
  • ?insert@QByteArray@@QEAAAEAV1@HPEBD@Z (Address: 0x180085478)
  • ?insert@QString@@QEAAAEAV1@HAEBV1@@Z (Address: 0x1800853b8)
  • ?insert@QString@@QEAAAEAV1@HVQLatin1String@@@Z (Address: 0x1800855b8)
  • ?isCriticalEnabled@QLoggingCategory@@QEBA_NXZ (Address: 0x180085638)
  • ?isInfoEnabled@QLoggingCategory@@QEBA_NXZ (Address: 0x1800851a0)
  • ?isNull@QByteArray@@QEBA_NXZ (Address: 0x180085460)
  • ?isNull@QString@@QEBA_NXZ (Address: 0x180085750)
  • ?isRelative@QDir@@QEBA_NXZ (Address: 0x180085560)
  • ?isSequential@QFileDevice@@UEBA_NXZ (Address: 0x180085290)
  • ?isWarningEnabled@QLoggingCategory@@QEBA_NXZ (Address: 0x180085538)
  • ?lastIndexOf@QString@@QEBAHVQChar@@HW4CaseSensitivity@Qt@@@Z (Address: 0x1800855e8)
  • ?left@QString@@QEBA?AV1@H@Z (Address: 0x1800855e0)
  • ?lock@QMutex@@QEAAXXZ (Address: 0x180085548)
  • ?metaObject@QFile@@UEBAPEBUQMetaObject@@XZ (Address: 0x180085288)
  • ?mid@QByteArray@@QEBA?AV1@HH@Z (Address: 0x1800854f8)
  • ?mid@QString@@QEBA?AV1@HH@Z (Address: 0x1800853c0)
  • ?midRef@QString@@QEBA?AVQStringRef@@HH@Z (Address: 0x1800855d0)
  • ?nextNode@QHashData@@SAPEAUNode@1@PEAU21@@Z (Address: 0x1800850e8)
  • ?nextNode@QMapNodeBase@@QEBAPEBU1@XZ (Address: 0x180085640)
  • ?normalizedType@QMetaObject@@SA?AVQByteArray@@PEBD@Z (Address: 0x180085468)
  • ?nsecsElapsed@QElapsedTimer@@QEBA_JXZ (Address: 0x180085680)
  • ?number@QByteArray@@SA?AV1@HH@Z (Address: 0x180085470)
  • ?open@QFile@@UEAA_NV?$QFlags@W4OpenModeFlag@QIODevice@@@@@Z (Address: 0x1800854a0)
  • ?permissions@QFile@@UEBA?AV?$QFlags@W4Permission@QFileDevice@@@@XZ (Address: 0x180085280)
  • ?pos@QFileDevice@@UEBA_JXZ (Address: 0x180085278)
  • ?prepend@QByteArray@@QEAAAEAV1@AEBV1@@Z (Address: 0x1800853f8)
  • ?qEnvironmentVariable@@YA?AVQString@@PEBD@Z (Address: 0x180085208)
  • ?qEnvironmentVariableIntValue@@YAHPEBDPEA_N@Z (Address: 0x180085498)
  • ?qHash@@YAIAEBVQByteArray@@I@Z (Address: 0x180085690)
  • ?qHash@@YAIAEBVQString@@I@Z (Address: 0x180085758)
  • ?qRegisterResourceData@@YA_NHPEBE00@Z (Address: 0x180085150)
  • ?qResourceFeatureZlib@@YAEXZ (Address: 0x180085140)
  • ?qsnprintf@@YAHPEAD_KPEBDZZ (Address: 0x180085420)
  • ?qstrcmp@@YAHAEBVQByteArray@@0@Z (Address: 0x180085658)
  • ?qstrcmp@@YAHAEBVQByteArray@@PEBD@Z (Address: 0x180085650)
  • ?QStringList_contains@QtPrivate@@YA_NPEBVQStringList@@AEBVQString@@W4CaseSensitivity@Qt@@@Z (Address: 0x180085348)
  • ?QStringList_contains@QtPrivate@@YA_NPEBVQStringList@@VQLatin1String@@W4CaseSensitivity@Qt@@@Z (Address: 0x180085340)
  • ?QStringList_join@QtPrivate@@YA?AVQString@@PEBVQStringList@@PEBVQChar@@H@Z (Address: 0x180085350)
  • ?qt_metacall@QFile@@UEAAHW4Call@QMetaObject@@HPEAPEAX@Z (Address: 0x180085270)
  • ?qt_metacast@QFile@@UEAAPEAXPEBD@Z (Address: 0x180085268)
  • ?qUnregisterResourceData@@YA_NHPEBE00@Z (Address: 0x180085148)
  • ?read@QIODevice@@QEAA_JPEAD_J@Z (Address: 0x1800854d0)
  • ?readAll@QIODevice@@QEAA?AVQByteArray@@XZ (Address: 0x1800854c8)
  • ?readData@QFileDevice@@MEAA_JPEAD_J@Z (Address: 0x180085260)
  • ?readLineData@QFileDevice@@MEAA_JPEAD_J@Z (Address: 0x180085258)
  • ?realloc@QListData@@QEAAXH@Z (Address: 0x180085648)
  • ?recalcMostLeftNode@QMapDataBase@@QEAAXXZ (Address: 0x1800856e8)
  • ?registerNormalizedType@QMetaType@@SAHAEBVQByteArray@@P6AXPEAX@ZP6APEAX1PEBX@ZHV?$QFlags@W4TypeFlag@QMetaType@@@@PEBUQMetaObject@@@Z (Address: 0x180085458)
  • ?rehash@QHashData@@QEAAXH@Z (Address: 0x1800850e0)
  • ?remove@QByteArray@@QEAAAEAV1@HH@Z (Address: 0x1800853e8)
  • ?remove@QString@@QEAAAEAV1@HH@Z (Address: 0x1800853b0)
  • ?replace@QByteArray@@QEAAAEAV1@HHAEBV1@@Z (Address: 0x1800853e0)
  • ?reserve@QByteArray@@QEAAXH@Z (Address: 0x180085418)
  • ?reset@QIODevice@@UEAA_NXZ (Address: 0x180085250)
  • ?resize@QByteArray@@QEAAXH@Z (Address: 0x180085730)
  • ?resize@QFile@@UEAA_N_J@Z (Address: 0x180085248)
  • ?right@QString@@QEBA?AV1@H@Z (Address: 0x1800855d8)
  • ?searchPaths@QDir@@SA?AVQStringList@@AEBVQString@@@Z (Address: 0x180085300)
  • ?seek@QFileDevice@@UEAA_N_J@Z (Address: 0x180085240)
  • ?setColor@QMapNodeBase@@QEAAXW4Color@1@@Z (Address: 0x1800856f8)
  • ?setFile@QFileInfo@@QEAAXAEBVQString@@@Z (Address: 0x180085320)
  • ?setMaxThreadCount@QThreadPool@@QEAAXH@Z (Address: 0x180085170)
  • ?setParent@QMapNodeBase@@QEAAXPEAU1@@Z (Address: 0x1800856f0)
  • ?setPermissions@QFile@@UEAA_NV?$QFlags@W4Permission@QFileDevice@@@@@Z (Address: 0x180085238)
  • ?setQObjectShared@ExternalRefCountData@QtSharedPointer@@QEAAXPEBVQObject@@_N@Z (Address: 0x180085338)
  • ?shared_null@QHashData@@2U1@B (Address: 0x1800856b0)
  • ?shared_null@QListData@@2UData@1@B (Address: 0x1800856c0)
  • ?shared_null@QMapDataBase@@2U1@B (Address: 0x1800856b8)
  • ?sharedNull@QArrayData@@SAPEAU1@XZ (Address: 0x1800857d8)
  • ?size@QFile@@UEBA_JXZ (Address: 0x180085230)
  • ?split@QString@@QEBA?AVQStringList@@AEBV1@V?$QFlags@W4SplitBehaviorFlags@Qt@@@@W4CaseSensitivity@Qt@@@Z (Address: 0x1800855a8)
  • ?split@QString@@QEBA?AVQStringList@@VQChar@@V?$QFlags@W4SplitBehaviorFlags@Qt@@@@W4CaseSensitivity@Qt@@@Z (Address: 0x1800853a8)
  • ?start@QElapsedTimer@@QEAAXXZ (Address: 0x180085688)
  • ?start@QThreadPool@@QEAAXPEAVQRunnable@@H@Z (Address: 0x180085178)
  • ?startsWith@QByteArray@@QEBA_NAEBV1@@Z (Address: 0x1800854f0)
  • ?startsWith@QString@@QEBA_NVQChar@@W4CaseSensitivity@Qt@@@Z (Address: 0x1800855c0)
  • ?startsWith@QString@@QEBA_NVQLatin1String@@W4CaseSensitivity@Qt@@@Z (Address: 0x1800855c8)
  • ?staticMetaObject@QObject@@2UQMetaObject@@B (Address: 0x180085530)
  • ?timerEvent@QObject@@MEAAXPEAVQTimerEvent@@@Z (Address: 0x180085228)
  • ?toFloat@QVariant@@QEBAMPEA_N@Z (Address: 0x180085438)
  • ?toInt@QStringRef@@QEBAHPEA_NH@Z (Address: 0x180085590)
  • ?toInt@QVariant@@QEBAHPEA_N@Z (Address: 0x180085440)
  • ?toLatin1@QString@@QEGBA?AVQByteArray@@XZ (Address: 0x180085698)
  • ?toLatin1@QString@@QEHAA?AVQByteArray@@XZ (Address: 0x180085358)
  • ?toLocal8Bit@QString@@QEGBA?AVQByteArray@@XZ (Address: 0x180085618)
  • ?toLocal8Bit@QString@@QEHAA?AVQByteArray@@XZ (Address: 0x1800853a0)
  • ?toRect@QRectF@@QEBA?AVQRect@@XZ (Address: 0x180085678)
  • ?toUtf8@QString@@QEGBA?AVQByteArray@@XZ (Address: 0x180085118)
  • ?tr@QObject@@SA?AVQString@@PEBD0H@Z (Address: 0x1800857f8)
  • ?trimmed@QByteArray@@QEHAA?AV1@XZ (Address: 0x1800854e8)
  • ?tryTake@QThreadPool@@QEAA_NPEAVQRunnable@@@Z (Address: 0x180085168)
  • ?unlock@QMutexLocker@@QEAAXXZ (Address: 0x180085540)
  • ?userType@QVariant@@QEBAHXZ (Address: 0x180085448)
  • ?wait@QWaitCondition@@QEAA_NPEAVQMutex@@K@Z (Address: 0x180085510)
  • ?waitForBytesWritten@QIODevice@@UEAA_NH@Z (Address: 0x180085220)
  • ?waitForReadyRead@QIODevice@@UEAA_NH@Z (Address: 0x180085218)
  • ?wakeAll@QWaitCondition@@QEAAXXZ (Address: 0x180085508)
  • ?warning@QMessageLogger@@QEBA?AVQDebug@@XZ (Address: 0x180085500)
  • ?warning@QMessageLogger@@QEBAXPEBDZZ (Address: 0x180085608)
  • ?writeData@QFileDevice@@MEAA_JPEBD_J@Z (Address: 0x180085210)
Qt5Gui.dll
  • ??_0QVector4D@@QEAAAEAV0@M@Z (Address: 0x180085890)
  • ??0QColor@@QEAA@XZ (Address: 0x180085880)
  • ??0QImage@@QEAA@AEBVQString@@PEBD@Z (Address: 0x1800858d8)
  • ??0QImage@@QEAA@XZ (Address: 0x1800858e0)
  • ??0QMatrix4x4@@QEAA@MMMMMMMMMMMMMMMM@Z (Address: 0x1800859c8)
  • ??0QMatrix4x4@@QEAA@PEBM@Z (Address: 0x180085970)
  • ??0QMatrix4x4@@QEAA@XZ (Address: 0x180085a00)
  • ??0QQuaternion@@QEAA@XZ (Address: 0x180085938)
  • ??0QTextureFileData@@QEAA@XZ (Address: 0x180085848)
  • ??0QTextureFileReader@@QEAA@PEAVQIODevice@@AEBVQString@@@Z (Address: 0x1800858c0)
  • ??0QVector3D@@QEAA@XZ (Address: 0x180085958)
  • ??0QVector4D@@QEAA@AEBVQVector3D@@M@Z (Address: 0x180085968)
  • ??0QVector4D@@QEAA@MMMM@Z (Address: 0x180085898)
  • ??0QVector4D@@QEAA@XZ (Address: 0x180085888)
  • ??1QImage@@UEAA@XZ (Address: 0x1800858d0)
  • ??1QSurfaceFormat@@QEAA@XZ (Address: 0x1800858a8)
  • ??1QTextureFileData@@QEAA@XZ (Address: 0x180085858)
  • ??1QTextureFileReader@@QEAA@XZ (Address: 0x180085868)
  • ??4QColor@@QEAAAEAV0@AEBV0@@Z (Address: 0x180085978)
  • ??4QImage@@QEAAAEAV0@$$QEAV0@@Z (Address: 0x180085a30)
  • ??4QImage@@QEAAAEAV0@AEBV0@@Z (Address: 0x1800858c8)
  • ??4QTextureFileData@@QEAAAEAV0@AEBV0@@Z (Address: 0x180085850)
  • ??RQMatrix4x4@@QEAAAEAMHH@Z (Address: 0x180085980)
  • ??XQMatrix4x4@@QEAAAEAV0@AEBV0@@Z (Address: 0x1800859b8)
  • ??XQVector2D@@QEAAAEAV0@M@Z (Address: 0x180085960)
  • ??XQVector3D@@QEAAAEAV0@M@Z (Address: 0x180085940)
  • ??YQVector3D@@QEAAAEAV0@AEBV0@@Z (Address: 0x180085950)
  • ??ZQVector3D@@QEAAAEAV0@AEBV0@@Z (Address: 0x180085948)
  • ?bits@QImage@@QEAAPEAEXZ (Address: 0x180085820)
  • ?canRead@QTextureFileReader@@QEAA_NXZ (Address: 0x180085870)
  • ?convertTo@QImage@@QEAAXW4Format@1@V?$QFlags@W4ImageConversionFlag@Qt@@@@@Z (Address: 0x180085808)
  • ?crossProduct@QVector3D@@SA?AV1@AEBV1@0@Z (Address: 0x180085a10)
  • ?data@QMatrix4x4@@QEAAPEAMXZ (Address: 0x1800859d0)
  • ?data@QTextureFileData@@QEBA?AVQByteArray@@XZ (Address: 0x180085910)
  • ?dataLength@QTextureFileData@@QEBAHH@Z (Address: 0x180085900)
  • ?dataOffset@QTextureFileData@@QEBAHH@Z (Address: 0x180085908)
  • ?dotProduct@QVector3D@@SAMAEBV1@0@Z (Address: 0x180085a18)
  • ?format@QImage@@QEBA?AW4Format@1@XZ (Address: 0x180085860)
  • ?fromAxisAndAngle@QQuaternion@@SA?AV1@AEBVQVector3D@@M@Z (Address: 0x180085a08)
  • ?fromEulerAngles@QQuaternion@@SA?AV1@MMM@Z (Address: 0x180085928)
  • ?fromRotationMatrix@QQuaternion@@SA?AV1@AEBV?$QGenericMatrix@$02$02M@@@Z (Address: 0x180085988)
  • ?frustum@QMatrix4x4@@QEAAXMMMMMM@Z (Address: 0x1800859e0)
  • ?glInternalFormat@QTextureFileData@@QEBAIXZ (Address: 0x1800858e8)
  • ?height@QImage@@QEBAHXZ (Address: 0x180085818)
  • ?inverted@QMatrix4x4@@QEBA?AV1@PEA_N@Z (Address: 0x1800859f0)
  • ?isIdentity@QMatrix4x4@@QEBA_NXZ (Address: 0x1800859c0)
  • ?isValid@QTextureFileData@@QEBA_NXZ (Address: 0x180085918)
  • ?lengthSquared@QVector3D@@QEBAMXZ (Address: 0x180085930)
  • ?majorVersion@QSurfaceFormat@@QEBAHXZ (Address: 0x1800858b8)
  • ?mirrored@QImage@@QEHAA$$QEAV1@_N0@Z (Address: 0x180085830)
  • ?normalize@QVector3D@@QEAAXXZ (Address: 0x180085a20)
  • ?normalized@QQuaternion@@QEBA?AV1@XZ (Address: 0x180085998)
  • ?normalized@QVector3D@@QEBA?AV1@XZ (Address: 0x180085a28)
  • ?normalMatrix@QMatrix4x4@@QEBA?AV?$QGenericMatrix@$02$02M@@XZ (Address: 0x180085920)
  • ?numLevels@QTextureFileData@@QEBAHXZ (Address: 0x1800858f8)
  • ?ortho@QMatrix4x4@@QEAAXMMMMMM@Z (Address: 0x1800859e8)
  • ?perspective@QMatrix4x4@@QEAAXMMMM@Z (Address: 0x1800859d8)
  • ?pixelFormat@QImage@@QEBA?AVQPixelFormat@@XZ (Address: 0x180085840)
  • ?read@QTextureFileReader@@QEAA?AVQTextureFileData@@XZ (Address: 0x180085878)
  • ?renderableType@QSurfaceFormat@@QEBA?AW4RenderableType@1@XZ (Address: 0x1800858b0)
  • ?rgbSwapped@QImage@@QEHAA$$QEAV1@XZ (Address: 0x180085838)
  • ?rotate@QMatrix4x4@@QEAAXMAEBVQVector3D@@@Z (Address: 0x1800859b0)
  • ?scale@QMatrix4x4@@QEAAXMM@Z (Address: 0x1800859a8)
  • ?setToIdentity@QMatrix4x4@@QEAAXXZ (Address: 0x1800859f8)
  • ?size@QTextureFileData@@QEBA?AVQSize@@XZ (Address: 0x1800858f0)
  • ?sizeInBytes@QImage@@QEBA_JXZ (Address: 0x180085828)
  • ?toRotationMatrix@QQuaternion@@QEBA?AV?$QGenericMatrix@$02$02M@@XZ (Address: 0x180085990)
  • ?toVector3D@QVector4D@@QEBA?AVQVector3D@@XZ (Address: 0x1800858a0)
  • ?translate@QMatrix4x4@@QEAAXMM@Z (Address: 0x1800859a0)
  • ?width@QImage@@QEBAHXZ (Address: 0x180085810)
Qt5Quick3DAssetImport.dll
  • ??0QSSGMeshBVHBuilder@@QEAA@PEAUMesh@QSSGMeshUtilities@@@Z (Address: 0x180085a50)
  • ??1QSSGMeshBVHBuilder@@QEAA@XZ (Address: 0x180085a40)
  • ?buildTree@QSSGMeshBVHBuilder@@QEAAPEAUQSSGMeshBVH@@XZ (Address: 0x180085a48)
  • ?createMeshBuilder@QSSGMeshBuilder@QSSGMeshUtilities@@SA?AV?$QSSGRef@VQSSGMeshBuilder@QSSGMeshUtilities@@@@XZ (Address: 0x180085a98)
  • ?getColorAttrName@Mesh@QSSGMeshUtilities@@SAPEBDXZ (Address: 0x180085a60)
  • ?getNormalAttrName@Mesh@QSSGMeshUtilities@@SAPEBDXZ (Address: 0x180085a88)
  • ?getPositionAttrName@Mesh@QSSGMeshUtilities@@SAPEBDXZ (Address: 0x180085a90)
  • ?getTexBinormalAttrName@Mesh@QSSGMeshUtilities@@SAPEBDXZ (Address: 0x180085a68)
  • ?getTexTanAttrName@Mesh@QSSGMeshUtilities@@SAPEBDXZ (Address: 0x180085a70)
  • ?getUV2AttrName@Mesh@QSSGMeshUtilities@@SAPEBDXZ (Address: 0x180085a78)
  • ?getUVAttrName@Mesh@QSSGMeshUtilities@@SAPEBDXZ (Address: 0x180085a80)
  • ?loadMulti@Mesh@QSSGMeshUtilities@@SA?AUMultiLoadResult@2@AEAVQIODevice@@I@Z (Address: 0x180085a58)
Qt5Quick3DRender.dll
  • ??0QSSGRenderConstantBuffer@@QEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@AEBVQByteArray@@W4QSSGRenderBufferUsageType@@U?$QSSGDataView@E@@@Z (Address: 0x180086020)
  • ??0QSSGRenderDepthStencilState@@QEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@_N1W4QSSGRenderBoolOp@@1AEAUQSSGRenderStencilFunction@@3AEAUQSSGRenderStencilOperation@@4@Z (Address: 0x180085be0)
  • ??0QSSGRenderFrameBuffer@@QEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@@Z (Address: 0x180085d48)
  • ??0QSSGRenderImage2D@@QEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@AEBV?$QSSGRef@VQSSGRenderTexture2D@@@@W4QSSGRenderImageAccessType@@@Z (Address: 0x180085da8)
  • ??0QSSGRenderIndexBuffer@@QEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@W4QSSGRenderBufferUsageType@@W4QSSGRenderComponentType@@U?$QSSGDataView@E@@@Z (Address: 0x180085b28)
  • ??0QSSGRenderRasterizerState@@QEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@MM@Z (Address: 0x180085f38)
  • ??0QSSGRenderRenderBuffer@@QEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@W4QSSGRenderRenderBufferFormat@@II@Z (Address: 0x180085d58)
  • ??0QSSGRenderStorageBuffer@@QEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@AEBVQByteArray@@W4QSSGRenderBufferUsageType@@U?$QSSGDataView@E@@PEAVQSSGRenderDataBuffer@@@Z (Address: 0x180085bd0)
  • ??0QSSGRenderTexture2D@@QEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@@Z (Address: 0x180085e50)
  • ??0QSSGRenderTexture2D@@QEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@PEAVQSGTexture@@@Z (Address: 0x180085f80)
  • ??0QSSGRenderTextureCube@@QEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@@Z (Address: 0x180085d40)
  • ??0QSSGRenderTextureOrRenderBuffer@@QEAA@AEBV?$QSSGRef@VQSSGRenderTexture2D@@@@@Z (Address: 0x180085f70)
  • ??0QSSGRenderTextureOrRenderBuffer@@QEAA@AEBV?$QSSGRef@VQSSGRenderTextureCube@@@@@Z (Address: 0x180085f68)
  • ??0QSSGRenderTextureOrRenderBuffer@@QEAA@XZ (Address: 0x180085f60)
  • ??0QSSGRenderVertexBuffer@@QEAA@AEBV?$QSSGRef@VQSSGRenderContext@@@@W4QSSGRenderBufferUsageType@@IU?$QSSGDataView@E@@@Z (Address: 0x180085b18)
  • ??1QSSGRenderAttribLayout@@QEAA@XZ (Address: 0x180085ac0)
  • ??1QSSGRenderConstantBuffer@@UEAA@XZ (Address: 0x180086018)
  • ??1QSSGRenderContext@@QEAA@XZ (Address: 0x180085aa8)
  • ??1QSSGRenderDepthStencilState@@QEAA@XZ (Address: 0x180085bd8)
  • ??1QSSGRenderFrameBuffer@@QEAA@XZ (Address: 0x180085ff8)
  • ??1QSSGRenderImage2D@@QEAA@XZ (Address: 0x180085da0)
  • ??1QSSGRenderIndexBuffer@@UEAA@XZ (Address: 0x180085e88)
  • ??1QSSGRenderInputAssembler@@QEAA@XZ (Address: 0x180085ab8)
  • ??1QSSGRenderRasterizerState@@QEAA@XZ (Address: 0x180085f30)
  • ??1QSSGRenderRenderBuffer@@QEAA@XZ (Address: 0x180085d68)
  • ??1QSSGRenderShaderProgram@@QEAA@XZ (Address: 0x180085ab0)
  • ??1QSSGRenderStorageBuffer@@UEAA@XZ (Address: 0x180085bc8)
  • ??1QSSGRenderSync@@QEAA@XZ (Address: 0x180085b90)
  • ??1QSSGRenderTexture2D@@UEAA@XZ (Address: 0x180085f78)
  • ??1QSSGRenderTextureCube@@UEAA@XZ (Address: 0x180085d38)
  • ??1QSSGRenderTextureOrRenderBuffer@@QEAA@XZ (Address: 0x180085f58)
  • ??1QSSGRenderVertexBuffer@@UEAA@XZ (Address: 0x180085b20)
  • ??1QSSGRenderVertFragCompilationResult@@QEAA@XZ (Address: 0x180085dc0)
  • ?addParam@QSSGRenderConstantBuffer@@QEAAXAEBUParamHandle@1@W4QSSGRenderShaderDataType@@H@Z (Address: 0x180086008)
  • ?applyVirtualViewportToProjectionMatrix@QSSGRenderContext@@SA?AVQMatrix4x4@@AEBV2@AEBVQRectF@@1@Z (Address: 0x180085fa8)
  • ?attach@QSSGRenderFrameBuffer@@QEAAXW4QSSGRenderFrameBufferAttachment@@AEBVQSSGRenderTextureOrRenderBuffer@@W4QSSGRenderTextureTargetType@@@Z (Address: 0x180085f50)
  • ?attachFace@QSSGRenderFrameBuffer@@QEAAXW4QSSGRenderFrameBufferAttachment@@AEBVQSSGRenderTextureOrRenderBuffer@@W4QSSGRenderTextureCubeFace@@@Z (Address: 0x180085f48)
  • ?attachment@QSSGRenderFrameBuffer@@QEAA?AVQSSGRenderTextureOrRenderBuffer@@W4QSSGRenderFrameBufferAttachment@@@Z (Address: 0x180085cc8)
  • ?bind@QSSGRenderConstantBuffer@@UEAAXXZ (Address: 0x180085f98)
  • ?bind@QSSGRenderIndexBuffer@@UEAAXXZ (Address: 0x180085f90)
  • ?bind@QSSGRenderStorageBuffer@@UEAAXXZ (Address: 0x180085ba0)
  • ?bind@QSSGRenderTexture2D@@UEAAXXZ (Address: 0x180085e38)
  • ?bind@QSSGRenderTextureCube@@UEAAXXZ (Address: 0x180085d20)
  • ?bind@QSSGRenderVertexBuffer@@UEAAXXZ (Address: 0x180085f88)
  • ?blendEquation@QSSGRenderContext@@QEBA?AUQSSGRenderBlendEquationArgument@@XZ (Address: 0x180085ca8)
  • ?blendFunction@QSSGRenderContext@@QEBA?AUQSSGRenderBlendFunctionArgument@@XZ (Address: 0x180085cb8)
  • ?blitFramebuffer@QSSGRenderContext@@QEAAXHHHHHHHHV?$QFlags@W4QSSGRenderClearValues@@@@W4QSSGRenderTextureMagnifyingOp@@@Z (Address: 0x180085c78)
  • ?clear@QSSGRenderContext@@QEAAXV?$QFlags@W4QSSGRenderClearValues@@@@@Z (Address: 0x180085e90)
  • ?clearColor@QSSGRenderContext@@QEBA?AVQVector4D@@XZ (Address: 0x180085ef8)
  • ?compileBinary@QSSGRenderContext@@QEAA?AUQSSGRenderVertFragCompilationResult@@PEBDIAEBVQByteArray@@@Z (Address: 0x180085b48)
  • ?compileComputeSource@QSSGRenderContext@@QEAA?AUQSSGRenderVertFragCompilationResult@@AEBVQByteArray@@U?$QSSGDataView@E@@@Z (Address: 0x180085d80)
  • ?compileSource@QSSGRenderContext@@QEAA?AUQSSGRenderVertFragCompilationResult@@PEBDU?$QSSGDataView@E@@1111_NW4QSSGRenderShaderProgramBinaryType@@2@Z (Address: 0x180085b50)
  • ?copyFramebufferTexture@QSSGRenderContext@@QEAAXHHHHHHAEBVQSSGRenderTextureOrRenderBuffer@@@Z (Address: 0x180086038)
  • ?create@QSSGRenderSync@@SA?AV?$QSSGRef@VQSSGRenderSync@@@@AEBV?$QSSGRef@VQSSGRenderContext@@@@@Z (Address: 0x180085b78)
  • ?create@QSSGRenderTimerQuery@@SA?AV?$QSSGRef@VQSSGRenderTimerQuery@@@@AEBV?$QSSGRef@VQSSGRenderContext@@@@@Z (Address: 0x180085b98)
  • ?createAttributeLayout@QSSGRenderContext@@QEAA?AV?$QSSGRef@VQSSGRenderAttribLayout@@@@U?$QSSGDataView@UQSSGRenderVertexBufferEntry@@@@@Z (Address: 0x180085fe0)
  • ?createInputAssembler@QSSGRenderContext@@QEAA?AV?$QSSGRef@VQSSGRenderInputAssembler@@@@AEBV?$QSSGRef@VQSSGRenderAttribLayout@@@@U?$QSSGDataView@V?$QSSGRef@VQSSGRenderVertexBuffer@@@@@@AEBV?$QSSGRef@VQSSGRenderIndexBuffer@@@@U?$QSSGDataView@I@@3W4QSSGRenderDrawMode@@I@Z (Address: 0x180085fd8)
  • ?depthFunction@QSSGRenderContext@@QEBA?AW4QSSGRenderBoolOp@@XZ (Address: 0x180085bb8)
  • ?dispatchCompute@QSSGRenderContext@@QEAAXAEBV?$QSSGRef@VQSSGRenderShaderProgram@@@@III@Z (Address: 0x180085d78)
  • ?draw@QSSGRenderContext@@QEAAXW4QSSGRenderDrawMode@@II@Z (Address: 0x180085ae0)
  • ?errorMessage@QSSGRenderShaderProgram@@QEAA?AVQByteArray@@XZ (Address: 0x180085b38)
  • ?format@QSSGRenderContext@@QEBA?AVQSurfaceFormat@@XZ (Address: 0x180085b40)
  • ?generateMipmaps@QSSGRenderTexture2D@@QEAAXW4QSSGRenderHint@@@Z (Address: 0x180086028)
  • ?getConstantBuffer@QSSGRenderContext@@QEBA?AV?$QSSGRef@VQSSGRenderConstantBuffer@@@@AEBVQByteArray@@@Z (Address: 0x180085fe8)
  • ?getProgramBinary@QSSGRenderShaderProgram@@QEBAXAEAIAEAVQByteArray@@@Z (Address: 0x180085b30)
  • ?handle@QSSGRenderTextureBase@@UEAAPEAU_QSSGRenderBackendTextureObject@@XZ (Address: 0x180085e30)
  • ?hasTexture2D@QSSGRenderTextureOrRenderBuffer@@QEBA_NXZ (Address: 0x180085cd8)
  • ?isBlendingEnabled@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085c98)
  • ?isComplete@QSSGRenderFrameBuffer@@QEAA_NXZ (Address: 0x180085f40)
  • ?isScissorTestEnabled@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085ee0)
  • ?isStencilTestEnabled@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085bb0)
  • ?mapBuffer@QSSGRenderDataBuffer@@QEAA?AU?$QSSGDataRef@E@@XZ (Address: 0x180085bf0)
  • ?numIndices@QSSGRenderIndexBuffer@@QEBAIXZ (Address: 0x180086030)
  • ?numMipmaps@QSSGRenderTextureBase@@UEBAIXZ (Address: 0x180085e28)
  • ?releaseResources@QSSGRenderContext@@AEAAXXZ (Address: 0x180085d08)
  • ?renderBackendCap@QSSGRenderContext@@QEBA_NW4QSSGRenderBackendCaps@QSSGRenderBackend@@@Z (Address: 0x180085cc0)
  • ?renderContext@QSSGRenderShaderProgram@@QEAAAEBV?$QSSGRef@VQSSGRenderContext@@@@XZ (Address: 0x180085ba8)
  • ?renderContextType@QSSGRenderContext@@QEBA?AW4QSSGRenderContextType@@XZ (Address: 0x180085f28)
  • ?renderTarget@QSSGRenderContext@@QEBAAEBV?$QSSGRef@VQSSGRenderFrameBuffer@@@@XZ (Address: 0x180085e98)
  • ?resetStates@QSSGRenderContext@@QEAAXXZ (Address: 0x180085e80)
  • ?scissorRect@QSSGRenderContext@@QEBA?AVQRect@@XZ (Address: 0x180085ed0)
  • ?setActiveShader@QSSGRenderContext@@QEAAXAEBV?$QSSGRef@VQSSGRenderShaderProgram@@@@_N@Z (Address: 0x180085ad0)
  • ?setBaseLevel@QSSGRenderTextureBase@@UEAAXH@Z (Address: 0x180085e20)
  • ?setBlendEquation@QSSGRenderContext@@QEAAXUQSSGRenderBlendEquationArgument@@_N@Z (Address: 0x180085cb0)
  • ?setBlendFunction@QSSGRenderContext@@QEAAXUQSSGRenderBlendFunctionArgument@@_N@Z (Address: 0x180085fd0)
  • ?setBlendingEnabled@QSSGRenderContext@@QEAAX_N0@Z (Address: 0x180085fc0)
  • ?setClearColor@QSSGRenderContext@@QEAAXVQVector4D@@_N@Z (Address: 0x180085f00)
  • ?setColorWritesEnabled@QSSGRenderContext@@QEAAX_N0@Z (Address: 0x180085eb8)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@_NH@Z (Address: 0x180085c58)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBIH@Z (Address: 0x180085c30)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBMH@Z (Address: 0x180085ae8)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBU?$QSSGRenderGenericVec2@_N@@H@Z (Address: 0x180085c50)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBU?$QSSGRenderGenericVec2@H@@H@Z (Address: 0x180085c70)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBU?$QSSGRenderGenericVec2@I@@H@Z (Address: 0x180085c28)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBU?$QSSGRenderGenericVec3@_N@@H@Z (Address: 0x180085c48)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBU?$QSSGRenderGenericVec3@H@@H@Z (Address: 0x180085c68)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBU?$QSSGRenderGenericVec3@I@@H@Z (Address: 0x180085c20)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBU?$QSSGRenderGenericVec4@_N@@H@Z (Address: 0x180085c40)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBU?$QSSGRenderGenericVec4@H@@H@Z (Address: 0x180085c60)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBU?$QSSGRenderGenericVec4@I@@H@Z (Address: 0x180085c18)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBV?$QGenericMatrix@$02$02M@@H_N@Z (Address: 0x180085cf0)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBVQColor@@H@Z (Address: 0x180085c38)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBVQMatrix4x4@@H_N@Z (Address: 0x180085b08)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBVQVector2D@@H@Z (Address: 0x180085af0)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBVQVector3D@@H@Z (Address: 0x180085af8)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@AEBVQVector4D@@H@Z (Address: 0x180085b00)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@HH@Z (Address: 0x180085cf8)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@PEAPEAVQSSGRenderTexture2D@@H@Z (Address: 0x180085ce8)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@PEAPEAVQSSGRenderTextureCube@@H@Z (Address: 0x180085ce0)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@PEAVQSSGRenderDataBuffer@@H@Z (Address: 0x180085c10)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@PEAVQSSGRenderImage2D@@H@Z (Address: 0x180085d70)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@PEAVQSSGRenderTexture2D@@H@Z (Address: 0x180085b10)
  • ?setConstantValue@QSSGRenderShaderProgram@@QEAAXPEAVQSSGRenderShaderConstantBase@@PEAVQSSGRenderTextureCube@@H@Z (Address: 0x180085e78)
  • ?setCullFaceMode@QSSGRenderContext@@QEAAXW4QSSGCullFaceMode@@_N@Z (Address: 0x180085ca0)
  • ?setCullingEnabled@QSSGRenderContext@@QEAAX_N0@Z (Address: 0x180085fc8)
  • ?setDepthFunction@QSSGRenderContext@@QEAAXW4QSSGRenderBoolOp@@_N@Z (Address: 0x180085ef0)
  • ?setDepthStencilState@QSSGRenderContext@@QEAAXAEBV?$QSSGRef@VQSSGRenderDepthStencilState@@@@@Z (Address: 0x180085bc0)
  • ?setDepthTestEnabled@QSSGRenderContext@@QEAAX_N0@Z (Address: 0x180085fb0)
  • ?setDepthWriteEnabled@QSSGRenderContext@@QEAAX_N0@Z (Address: 0x180085fb8)
  • ?setDrawBuffers@QSSGRenderContext@@QEAAXU?$QSSGDataView@H@@@Z (Address: 0x180085ea8)
  • ?setInputAssembler@QSSGRenderContext@@QEAAXAEBV?$QSSGRef@VQSSGRenderInputAssembler@@@@_N@Z (Address: 0x180085ac8)
  • ?setMagFilter@QSSGRenderTextureBase@@UEAAXW4QSSGRenderTextureMagnifyingOp@@@Z (Address: 0x180085e18)
  • ?setMaxLevel@QSSGRenderTextureBase@@UEAAXH@Z (Address: 0x180085e10)
  • ?setMemoryBarrier@QSSGRenderContext@@QEAAXV?$QFlags@W4QSSGRenderBufferBarrierValues@@@@@Z (Address: 0x180085d88)
  • ?setMinFilter@QSSGRenderTextureBase@@UEAAXW4QSSGRenderTextureMinifyingOp@@@Z (Address: 0x180085e08)
  • ?setMultisampleEnabled@QSSGRenderContext@@QEAAX_N0@Z (Address: 0x180085eb0)
  • ?setPatchVertexCount@QSSGRenderInputAssembler@@QEAAXI@Z (Address: 0x180085e70)
  • ?setRasterizerState@QSSGRenderContext@@QEAAXAEBV?$QSSGRef@VQSSGRenderRasterizerState@@@@@Z (Address: 0x180085f08)
  • ?setReadBuffer@QSSGRenderContext@@QEAAXW4QSSGReadFace@@@Z (Address: 0x180085c88)
  • ?setReadTarget@QSSGRenderContext@@QEAAXAEBV?$QSSGRef@VQSSGRenderFrameBuffer@@@@_N@Z (Address: 0x180085c80)
  • ?setRenderTarget@QSSGRenderContext@@QEAAXAEBV?$QSSGRef@VQSSGRenderFrameBuffer@@@@_N@Z (Address: 0x180085ea0)
  • ?setScissorRect@QSSGRenderContext@@QEAAXVQRect@@_N@Z (Address: 0x180085ed8)
  • ?setScissorTestEnabled@QSSGRenderContext@@QEAAX_N0@Z (Address: 0x180085ee8)
  • ?setSize@QSSGRenderRenderBuffer@@QEAAXAEBVQSize@@@Z (Address: 0x180085d60)
  • ?setStencilTestEnabled@QSSGRenderContext@@QEAAX_N0@Z (Address: 0x180085c90)
  • ?setTextureCompareFunc@QSSGRenderTextureBase@@UEAAXW4QSSGRenderTextureCompareOp@@@Z (Address: 0x180085e00)
  • ?setTextureCompareMode@QSSGRenderTextureBase@@UEAAXW4QSSGRenderTextureCompareMode@@@Z (Address: 0x180085df8)
  • ?setTextureData@QSSGRenderTexture2D@@QEAAXU?$QSSGDataView@E@@EHHUQSSGRenderTextureFormat@@1@Z (Address: 0x180085e48)
  • ?setTextureData@QSSGRenderTextureCube@@QEAAXU?$QSSGDataView@E@@EW4QSSGRenderTextureCubeFace@@IIUQSSGRenderTextureFormat@@@Z (Address: 0x180085d30)
  • ?setTextureDataMultisample@QSSGRenderTexture2D@@QEAAXHHHUQSSGRenderTextureFormat@@@Z (Address: 0x180085d50)
  • ?setTextureLevel@QSSGRenderImage2D@@QEAAXH@Z (Address: 0x180085d98)
  • ?setTextureStorage@QSSGRenderTexture2D@@QEAAXHHHUQSSGRenderTextureFormat@@0U?$QSSGDataView@E@@@Z (Address: 0x180085db8)
  • ?setTextureSubData@QSSGRenderTexture2D@@QEAAXU?$QSSGDataView@E@@EHHHHUQSSGRenderTextureFormat@@@Z (Address: 0x180085db0)
  • ?setTextureUnit@QSSGRenderTextureBase@@UEAAXH@Z (Address: 0x180085df0)
  • ?setTextureWrapS@QSSGRenderTextureBase@@UEAAXW4QSSGRenderTextureCoordOp@@@Z (Address: 0x180085de8)
  • ?setTextureWrapT@QSSGRenderTextureBase@@UEAAXW4QSSGRenderTextureCoordOp@@@Z (Address: 0x180085de0)
  • ?setViewport@QSSGRenderContext@@QEAAXVQRect@@_N@Z (Address: 0x180085ec8)
  • ?shaderBuffer@QSSGRenderShaderProgram@@QEBA?AV?$QSSGRef@VQSSGRenderShaderBufferBase@@@@AEBVQByteArray@@@Z (Address: 0x180085e58)
  • ?shaderConstant@QSSGRenderShaderProgram@@QEBA?AV?$QSSGRef@VQSSGRenderShaderConstantBase@@@@AEBVQByteArray@@@Z (Address: 0x180085fa0)
  • ?shadingLanguageVersion@QSSGRenderContext@@QEAA?AVQByteArray@@XZ (Address: 0x180085b70)
  • ?solveCullingOptions@QSSGRenderContext@@QEAAXW4QSSGCullFaceMode@@@Z (Address: 0x180085ad8)
  • ?supportsAdvancedBlendHW@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085c08)
  • ?supportsAdvancedBlendHwKHR@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085c00)
  • ?supportsCompute@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085d90)
  • ?supportsConstantBuffer@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085ff0)
  • ?supportsDepthStencil@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085d28)
  • ?supportsDXTImages@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085e40)
  • ?supportsFpRenderTarget@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085f18)
  • ?supportsGeometryStage@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085e60)
  • ?supportsMultisampleTextures@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085f20)
  • ?supportsShaderImageLoadStore@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085b60)
  • ?supportsStandardDerivatives@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085bf8)
  • ?supportsStorageBuffer@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085b68)
  • ?supportsTessellation@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085e68)
  • ?supportsTextureLod@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085b58)
  • ?supportsTimerQuery@QSSGRenderContext@@QEBA_NXZ (Address: 0x180085f10)
  • ?sync@QSSGRenderSync@@QEAAXXZ (Address: 0x180085b88)
  • ?texture2D@QSSGRenderTextureOrRenderBuffer@@QEBA?AV?$QSSGRef@VQSSGRenderTexture2D@@@@XZ (Address: 0x180085cd0)
  • ?textureDetails@QSSGRenderTexture2D@@UEBA?AUQSSGTextureDetails@@XZ (Address: 0x180085dd8)
  • ?textureDetails@QSSGRenderTextureCube@@UEBA?AUQSSGTextureDetails@@XZ (Address: 0x180085d18)
  • ?textureSwizzleMode@QSSGRenderTexture2D@@UEAA?AW4QSSGRenderTextureSwizzleMode@@XZ (Address: 0x180085dd0)
  • ?textureSwizzleMode@QSSGRenderTextureBase@@UEAA?AW4QSSGRenderTextureSwizzleMode@@XZ (Address: 0x180085d10)
  • ?textureUnit@QSSGRenderTextureBase@@UEBAHXZ (Address: 0x180085dc8)
  • ?unmapBuffer@QSSGRenderDataBuffer@@QEAAXXZ (Address: 0x180085be8)
  • ?update@QSSGRenderConstantBuffer@@QEAAXXZ (Address: 0x180086010)
  • ?updateParam@QSSGRenderConstantBuffer@@QEAAXAEBUParamHandle@1@U?$QSSGDataView@E@@@Z (Address: 0x180086000)
  • ?updateRaw@QSSGRenderConstantBuffer@@QEAAXIU?$QSSGDataView@E@@@Z (Address: 0x180085d00)
  • ?viewport@QSSGRenderContext@@QEBA?AVQRect@@XZ (Address: 0x180085ec0)
  • ?wait@QSSGRenderSync@@QEAAXXZ (Address: 0x180085b80)
Qt5Quick3DUtils.dll
  • ??0QSSGBounds3@@QEAA@XZ (Address: 0x180086058)
  • ??0QSSGPerfTimer@@QEAA@XZ (Address: 0x1800860a8)
  • ??1QSSGMeshBVH@@QEAA@XZ (Address: 0x180086098)
  • ??1QSSGPerfTimer@@QEAA@XZ (Address: 0x1800860b0)
  • ?getInverse@mat33@@YA?AV?$QGenericMatrix@$02$02M@@AEBV2@@Z (Address: 0x180086078)
  • ?getUpper3x3@mat44@@YA?AV?$QGenericMatrix@$02$02M@@AEBVQMatrix4x4@@@Z (Address: 0x180086080)
  • ?include@QSSGBounds3@@QEAAXAEBV1@@Z (Address: 0x180086060)
  • ?magnitude@vec3@@YAMAEBVQVector3D@@@Z (Address: 0x180086070)
  • ?magnitudeSquared@vec3@@YAMAEBVQVector3D@@@Z (Address: 0x1800860b8)
  • ?normalize@vec3@@YAMAEAVQVector3D@@@Z (Address: 0x1800860a0)
  • ?rotate@mat44@@YA?AVQVector3D@@AEBVQMatrix4x4@@AEBV2@@Z (Address: 0x1800860c0)
  • ?transform@mat33@@YA?AVQVector3D@@AEBV?$QGenericMatrix@$02$02M@@AEBV2@@Z (Address: 0x180086048)
  • ?transform@mat44@@YA?AVQVector3D@@AEBVQMatrix4x4@@AEBV2@@Z (Address: 0x180086050)
  • ?transform@mat44@@YA?AVQVector4D@@AEBVQMatrix4x4@@AEBV2@@Z (Address: 0x180086088)
  • ?transform@QSSGBounds3@@QEAAXAEBVQMatrix4x4@@@Z (Address: 0x180086068)
  • ?update@QSSGPerfTimer@@QEAAXPEBD_J@Z (Address: 0x180086090)
VCRUNTIME140_1.dll
  • __CxxFrameHandler4 (Address: 0x180086130)
VCRUNTIME140.dll
  • __C_specific_handler (Address: 0x180086108)
  • __std_exception_copy (Address: 0x180086110)
  • __std_exception_destroy (Address: 0x180086118)
  • __std_type_info_destroy_list (Address: 0x180086100)
  • _CxxThrowException (Address: 0x180086120)
  • _purecall (Address: 0x1800860d0)
  • memcmp (Address: 0x1800860e0)
  • memcpy (Address: 0x1800860d8)
  • memmove (Address: 0x1800860e8)
  • memset (Address: 0x1800860f0)
  • strstr (Address: 0x1800860f8)