recb.dll
vUnknown
32-bit
Unknown OS
Analyzed
Exported functions 594
GiveFnptrsToDll
#1 · 0x51f0c
?AngularMoveDone@CBaseToggle@@QAEXXZ
#2 · 0xb768e
?AngularMoveDoneNow@CBaseToggle@@QAEXXZ
#3 · 0xb76b2
?AngularMoveNow@CBaseToggle@@QAEXXZ
#4 · 0xb758d
?Animate@CBlacktigerSpit@@QAEXXZ
#5 · 0xaeca
?Animate@CGiantspiderSpit@@QAEXXZ
#6 · 0x4ba7a
?AnimateThink@CSprite@@QAEXXZ
#7 · 0x3305e
?AnimateUntilDead@CSprite@@QAEXXZ
#8 · 0x330b3
?AnnounceThink@CTriggerHevCharge@@QAEXXZ
#9 · 0xc268c
?AppearBandage@CBasePlayer@@QAEXXZ
#10 · 0x97d77
?AttemptToMaterialize@CBasePlayerItem@@QAEXXZ
#11 · 0xd5939
?BigCutThink@CClub@@QAEXXZ
#12 · 0x19cf0
?BigWhackThink2@CSpade@@QAEXXZ
#13 · 0xdd163
?BigWhackThink@CBat@@QAEXXZ
#14 · 0xa54f
?BigWhackThink@CPipe@@QAEXXZ
#15 · 0x85ced
?BigWhackThink@CSpade@@QAEXXZ
#16 · 0xdcd04
?BiteTouch@CIchthyosaur@@QAEXPAVCBaseEntity@@@Z
#17 · 0x58bfd
?BloodGush@CCineBlood@@QAEXXZ
#18 · 0x5009f
?BloodStart@CCineBlood@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#19 · 0x50341
?BounceGibTouch@CGib@@QAEXPAVCBaseEntity@@@Z
#20 · 0x2227d
?BounceTouch@CGrenade@@QAEXPAVCBaseEntity@@@Z
#21 · 0x4abf5
?BreakTouch@CBreakable@@QAEXPAVCBaseEntity@@@Z
#22 · 0x4027e
?BreakUse@CBreakable@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#23 · 0x403d3
?ButtonBackHome@CBaseButton@@QAEXXZ
#24 · 0x13c1b
?ButtonReturn@CBaseButton@@QAEXXZ
#25 · 0x13b28
?ButtonSpark@CBaseButton@@QAEXXZ
#26 · 0x13052
?ButtonTouch@CBaseButton@@QAEXPAVCBaseEntity@@@Z
#27 · 0x136ef
?ButtonUse@CBaseButton@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#28 · 0x130b0
?ButtonUse_IgnorePlayer@CBaseButton@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#29 · 0x13623
?CallBuildNodeGraph@CTestHull@@QAEXXZ
#30 · 0x7e2f6
?CallGoDown@CFuncPlat@@QAEXXZ
#31 · 0x8e6f0
?CallGoUp@CFuncPlat@@QAEXXZ
#32 · 0x8e6d0
?CallHitBottom@CFuncPlat@@QAEXXZ
#33 · 0x8e730
?CallHitTop@CFuncPlat@@QAEXXZ
#34 · 0x8e710
?CallMonsterThink@CBaseMonster@@QAEXXZ
#35 · 0x4290
?CanThink@CItemSoda@@QAEXXZ
#36 · 0x39b65
?CanTouch@CItemSoda@@QAEXPAVCBaseEntity@@@Z
#37 · 0x39c01
?ChangeFriction@CFrictionModifier@@QAEXPAVCBaseEntity@@@Z
#38 · 0xbd233
?ChargeTouch@CTriggerHevCharge@@QAEXPAVCBaseEntity@@@Z
#39 · 0xc252b
?CineThink@CCineMonster@@QAEXXZ
#40 · 0xad958
?CineThink@CLegacyCineMonster@@QAEXXZ
#41 · 0x50021
?CombatUse@CIchthyosaur@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#42 · 0x58c3b
?CorpseFallThink@CBaseMonster@@QAEXXZ
#43 · 0x72804
?CounterUse@CTriggerCounter@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#44 · 0xc3e65
?CyclicUse@CMonsterMaker@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#45 · 0x6cb5a
?DangerSoundThink@CGrenade@@QAEXXZ
#46 · 0x4ab19
?DeadEnd@CFuncTrackTrain@@QAEXXZ
#47 · 0x8bac2
?DeadThink@CLeech@@QAEXXZ
#48 · 0x60ffa
?DefaultTouch@CBasePlayerAmmo@@QAEXPAVCBaseEntity@@@Z
#49 · 0xd70f6
?DefaultTouch@CBasePlayerItem@@QAEXPAVCBaseEntity@@@Z
#50 · 0xd5aa7
?DelayThink@CBaseDelay@@QAEXXZ
#51 · 0xb705a
?DelayThink@CScriptedSentence@@QAEXXZ
#52 · 0xaeb6d
?DestroyItem@CBasePlayerItem@@QAEXXZ
#53 · 0xd60c2
?DetectTouch@CTriggerMetalDetector@@QAEXPAVCBaseEntity@@@Z
#54 · 0xc329d
?Detonate@CGrenade@@QAEXXZ
#55 · 0x4a73d
?DetonateUse@CGrenade@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#56 · 0x4a6d0
?Die@CBreakable@@QAEXXZ
#57 · 0x40a2c
?DoorGoDown@CBaseDoor@@QAEXXZ
#58 · 0x2dc61
?DoorGoUp@CBaseDoor@@QAEXXZ
#59 · 0x2d792
?DoorHitBottom@CBaseDoor@@QAEXXZ
#60 · 0x2de09
?DoorHitTop@CBaseDoor@@QAEXXZ
#61 · 0x2da4a
?DoorTouch@CBaseDoor@@QAEXPAVCBaseEntity@@@Z
#62 · 0x2d29a
?DrawThink@CNodeViewer@@QAEXXZ
#63 · 0x82879
?DropDelay@CTestHull@@QAEXXZ
#64 · 0x7defb
?DurationThink@CScriptedSentence@@QAEXXZ
#65 · 0xaeb33
?EjectShell@CM24@@QAEXXZ
#66 · 0x67b6b
?EndSectionTouch@CTriggerEndSection@@QAEXPAVCBaseEntity@@@Z
#67 · 0xc66bc
?EndSectionUse@CTriggerEndSection@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#68 · 0xc65dc
?ExecuteChangeLevel@CChangeLevel@@QAEXXZ
#69 · 0xc43a6
?ExpandThink@CSprite@@QAEXXZ
#70 · 0x33152
?Expand_Think@CBloodpool@@QAEXXZ
#71 · 0xd529
?ExplodeTouch@CGrenade@@QAEXPAVCBaseEntity@@@Z
#72 · 0x4a7de
?FadeInDone@CEnvFog@@QAEXXZ
#73 · 0x3a2ea
?FadeOutDone@CEnvFog@@QAEXXZ
#74 · 0x3a381
?FadeThink@CLightFader@@QAEXXZ
#75 · 0x6422a
?FadeThink@CRenderFxFader@@QAEXXZ
#76 · 0xc0133
?Fade_Plix@CBloodpool@@QAEXXZ
#77 · 0xd63d
?Fade_Plix@CLegsZombie@@QAEXXZ
#78 · 0x62203
?FallHack@CFlockingFlyer@@QAEXXZ
#79 · 0x26709
?FallThink@CBasePlayerItem@@QAEXXZ
#80 · 0xd54df
?FieldUse@CFuncMortarField@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#81 · 0x7384c
?Find@CFuncTrackChange@@QAEXXZ
#82 · 0x8c6d1
?Find@CFuncTrackTrain@@QAEXXZ
#83 · 0x8bdf4
?Find@CFuncTrainControls@@QAEXXZ
#84 · 0x8c222
?FindThink@CScriptedSentence@@QAEXXZ
#85 · 0xae93e
?FizzThink@CBubbling@@QAEXXZ
#86 · 0x2f74c
?FlockFollowerThink@CFlockingFlyer@@QAEXXZ
#87 · 0x277a9
?FlockLeaderThink@CFlockingFlyer@@QAEXXZ
#88 · 0x272a0
?FollowTarget@CTriggerCamera@@QAEXXZ
#89 · 0xca194
?FollowThink@CRpgRocket@@QAEXXZ
#90 · 0xa9b3f
?FollowThink@CSprite@@QAEXXZ
#91 · 0x33218
?FollowerUse@CTalkMonster@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#92 · 0xba5b3
?FormFlock@CFlockingFlyer@@QAEXXZ
#93 · 0x26c38
?GlintThink@CFuncWall@@QAEXXZ
#94 · 0xd8cd
?GlintThink@CItemShine@@AAEXXZ
#95 · 0x17581
?GoDown@CFuncTrackChange@@UAEXXZ
#96 · 0x8cd26
?GoUp@CFuncTrackChange@@UAEXXZ
#97 · 0x8ce9a
?GravityTouch@CTriggerGravity@@QAEXPAVCBaseEntity@@@Z
#98 · 0xc67b1
?HurtTouch@CFuncRotating@@QAEXPAVCBaseEntity@@@Z
#99 · 0xeddb
?HurtTouch@CTriggerHurt@@QAEXPAVCBaseEntity@@@Z
#100 · 0xc1f24
?IdleThink@CFlockingFlyer@@QAEXXZ
#101 · 0x269eb
?IgniteThink@CRpgRocket@@QAEXXZ
#102 · 0xa9a04
?InitIdleThink@CCineMonster@@QAEXXZ
#103 · 0xad860
?ItemTouch@CItem@@QAEXPAVCBaseEntity@@@Z
#104 · 0x5c397
?JumpAreaTouch@CTriggerJumpArea@@QAEXPAVCBaseEntity@@@Z
#105 · 0xc6577
?Kill@CAmmoBox@@QAEXXZ
#106 · 0xd87b8
?Kill@CWeaponBox@@QAEXXZ
#107 · 0xd775c
?LeapTouch@CHunter@@QAEXPAVCBaseEntity@@@Z
#108 · 0x57838
?LeapTouch@CLicker@@QAEXPAVCBaseEntity@@@Z
#109 · 0x62592
?LightOnThink@CMk22@@QAEXXZ
#110 · 0xdc4ee
?LinearMoveDone@CBaseToggle@@QAEXXZ
#111 · 0xb73d2
?LinearMoveDoneNow@CBaseToggle@@QAEXXZ
#112 · 0xb73f6
?LinearMoveNow@CBaseToggle@@QAEXXZ
#113 · 0xb72d1
?LoadThink@CRevertSaved@@QAEXXZ
#114 · 0x9dcbe
?MakerThink@CMonsterMaker@@QAEXXZ
#115 · 0x6cbee
?ManagerThink@CMultiManager@@QAEXXZ
#116 · 0xbe74e
?ManagerUse@CMultiManager@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#117 · 0xbf20c
?Materialize@CBasePlayerAmmo@@QAEXXZ
#118 · 0xd7092
?Materialize@CBasePlayerItem@@QAEXXZ
#119 · 0xd58a2
?Materialize@CItem@@QAEXXZ
#120 · 0x5c51a
?MessageThink@CRevertSaved@@QAEXXZ
#121 · 0x9dc41
?MomentaryMoveDone@CMomentaryDoor@@QAEXXZ
#122 · 0x2ef70
?MonsterInitThink@CBaseMonster@@QAEXXZ
#123 · 0x70096
?MonsterThink@CBabyspider@@UAEXXZ
#124 · 0x8c8b
?MonsterThink@CRoach@@UAEXXZ
#125 · 0xa8db7
?MonsterUse@CBaseMonster@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#126 · 0x6d730
?MortarExplode@CMortar@@QAEXXZ
#127 · 0x73c51
?MultiTouch@CTriggerMultiple@@QAEXPAVCBaseEntity@@@Z
#128 · 0xc3034
?MultiWaitOver@CTriggerMultiple@@QAEXXZ
#129 · 0xc323e
?NearestPath@CFuncTrackTrain@@QAEXXZ
#130 · 0x8bfa3
?Next@CFuncTrain@@QAEXXZ
#131 · 0x88700
?Next@CGunTarget@@QAEXXZ
#132 · 0x8d77b
?Off@CMomentaryRotButton@@QAEXXZ
#133 · 0x1493f
?Off@CRecharge@@QAEXXZ
#134 · 0x4fc3f
?PathFind@CTestHull@@QAEXXZ
#135 · 0x7f6c6
?PendulumUse@CPendulum@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#136 · 0xf7fc
?PlatUse@CFuncPlat@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#137 · 0x87843
?PlayerDeathThink@CBasePlayer@@QAEXXZ
#138 · 0x92645
?PostponeNext@CFuncTrackTrain@@QAEXXZ
#139 · 0x8ab41
?PreDetonate@CGrenade@@QAEXXZ
#140 · 0x4a6f7
?PushHit@CBasePlayer@@QAEXXZ
#141 · 0x9941f
?RadiationThink@CTriggerHurt@@QAEXXZ
#142 · 0xc21f3
?RampThink@CAmbientGeneric@@QAEXXZ
#143 · 0xb138c
?ReDeployAfterPush@CBasePlayer@@QAEXXZ
#144 · 0x993ee
?Recharge@CRecharge@@QAEXXZ
#145 · 0x4fbc3
?Register@CMultiSource@@QAEXXZ
#146 · 0x119f3
?RepelUse@CHGruntRepel@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#147 · 0x560c7
?RespawnFadeThink@CBreakable@@QAEXXZ
#148 · 0x40618
?RespawnThink@CBreakable@@QAEXXZ
#149 · 0x404b1
?RespawnUse@CBreakable@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#150 · 0x4044e
?ResumeThink@CEnvFog@@QAEXXZ
#151 · 0x3a2c2
?RetouchThink@CBasePlayerItem@@QAEXXZ
#152 · 0xd6628
?Return@CMomentaryRotButton@@QAEXXZ
#153 · 0x149db
?Revive@CLaserSpot@@QAEXXZ
#154 · 0x4de62
?RocketTouch@CRpgRocket@@QAEXPAVCBaseEntity@@@Z
#155 · 0xa9955
?RopeTouch@CPendulum@@QAEXPAVCBaseEntity@@@Z
#156 · 0xfd72
?Rotate@CFuncRotating@@QAEXXZ
#157 · 0xf1e0
?RotatingUse@CFuncRotating@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#158 · 0xf1fb
?SUB_CallUseToggle@CBaseEntity@@QAEXXZ
#159 · 0x4230
?SUB_DoNothing@CBaseEntity@@QAEXXZ
#160 · 0xb6958
?SUB_FadeIn@CBaseEntity@@QAEXXZ
#161 · 0x221d2
?SUB_FadeOut@CBaseEntity@@QAEXXZ
#162 · 0x22110
?SUB_Remove@CBaseEntity@@QAEXXZ
#163 · 0xb68f3
?SUB_StartFadeIn@CBaseEntity@@QAEXXZ
#164 · 0x22191
?SUB_StartFadeOut@CBaseEntity@@QAEXXZ
#165 · 0x22086
?SafeTouch@CTriggerSafeFromExplosion@@QAEXPAVCBaseEntity@@@Z
#166 · 0xcaaa9
?SaveTouch@CTriggerSave@@QAEXPAVCBaseEntity@@@Z
#167 · 0xc64e2
?ShootThink@CGibShooter@@QAEXXZ
#168 · 0x34841
?ShowBadNode@CTestHull@@QAEXXZ
#169 · 0x7e185
?SittingThink@CSittingScientist@@QAEXXZ
#170 · 0xac3de
?SlashAttack@CCrimArms@@QAEXXZ
#171 · 0x25b73
?SlideTouch@CGrenade@@QAEXPAVCBaseEntity@@@Z
#172 · 0x4aeaf
?Smack@CBat@@QAEXXZ
#173 · 0x9d65
?Smack@CClub@@QAEXXZ
#174 · 0x19331
?Smack@CCrowbar@@QAEXXZ
#175 · 0x28615
?Smack@CFlashlight@@QAEXXZ
#176 · 0x69c28
?Smack@CHammer@@QAEXXZ
#177 · 0x522ff
?Smack@CPipe@@QAEXXZ
#178 · 0x86149
?Smoke@CEnvExplosion@@QAEXXZ
#179 · 0x3e078
?Smoke@CGrenade@@QAEXXZ
#180 · 0x4a568
?SolidDetectTouch@CTriggerMDetectorSolid@@QAEXPAVCBaseEntity@@@Z
#181 · 0xc3393
?SoundSetup@CFuncTrain@@QAEXXZ
#182 · 0x899aa
?SparkCyclic@CEnvSpark@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#183 · 0x14e53
?SparkStart@CEnvSpark@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#184 · 0x14f43
?SparkStop@CEnvSpark@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#185 · 0x14fa6
?SparkThink@CEnvSpark@@QAEXXZ
#186 · 0x14ece
?SparkWait@CEnvSpark@@QAEXXZ
#187 · 0x14eb6
?SpeakerThink@CSpeaker@@QAEXXZ
#188 · 0xb4719
?SpinDown@CFuncRotating@@QAEXXZ
#189 · 0xf0b1
?SpinUp@CFuncRotating@@QAEXXZ
#190 · 0xef54
?SpitTouch@CGrenade@@QAEXPAVCBaseEntity@@@Z
#191 · 0x4a8d2
?StabThink@CCrowbar@@QAEXXZ
#192 · 0x28e5d
?Start@CFlockingFlyer@@QAEXXZ
#193 · 0x26abb
?Start@CGunTarget@@QAEXXZ
#194 · 0x8d756
?StartPlayFrom@CAmbientGeneric@@QAEXXZ
#195 · 0xb12f8
?StartTheTimer@CEnvDestructTimer@@QAEXXZ
#196 · 0x33ed2
?StartTrailThink@CEnvBeamTrail@@QAEXXZ
#197 · 0x36d0d
?StaticDecal@CDecal@@QAEXXZ
#198 · 0xd9373
?StickyGibTouch@CGib@@QAEXPAVCBaseEntity@@@Z
#199 · 0x224cd
?StopThink@CPendulum@@QAEXXZ
#200 · 0xf94f
?StrikeThink@CLaser@@QAEXXZ
#201 · 0x326f5
?StrikeThink@CLightning@@QAEXXZ
#202 · 0x307a9
?StrikeUse@CLightning@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#203 · 0x306e8
?SwimThink@CLeech@@QAEXXZ
#204 · 0x6148b
?SwingAgain@CBat@@QAEXXZ
#205 · 0x9d83
?SwingAgain@CClub@@QAEXXZ
#206 · 0x1934f
?SwingAgain@CCrowbar@@QAEXXZ
#207 · 0x28633
?SwingAgain@CFlashlight@@QAEXXZ
#208 · 0x69c46
?SwingAgain@CHammer@@QAEXXZ
#209 · 0x5231d
?SwingAgain@CPipe@@QAEXXZ
#210 · 0x86167
?SwingThink@CPendulum@@QAEXXZ
#211 · 0xf9cc
?TeleportTouch@CTriggerTeleport@@QAEXPAVCBaseEntity@@@Z
#212 · 0xc5e5d
?TestThink@CTestEffect@@QAEXXZ
#213 · 0x358ec
?Think@CBloodParticle@@UAEXXZ
#214 · 0x3a74a
?Think@CEnvModel@@EAEXXZ
#215 · 0x339d3
?Think@CFuncShine@@UAEXXZ
#216 · 0xe3de
?Think@CParticle@@UAEXXZ
#217 · 0x3a936
?Think@CStateWatcher@@UAEXXZ
#218 · 0xbfa25
?Think@CTriggerChangeCVar@@UAEXXZ
#219 · 0xc96da
?Think@CTriggerInOut@@UAEXXZ
#220 · 0xc3c76
?Think@CWatcherCount@@UAEXXZ
#221 · 0xbfdb4
?ThinkDoNext@CFuncTrain@@QAEXXZ
#222 · 0x89732
?TimeToBlowUp@CEnvDestructTimer@@QAEXXZ
#223 · 0x33f79
?ToggleUse@CAmbientGeneric@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#224 · 0xb1d7e
?ToggleUse@CBaseTrigger@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#225 · 0xc1c0f
?ToggleUse@CLightning@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#226 · 0x305d9
?ToggleUse@CMonsterMaker@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#227 · 0x6cb6f
?ToggleUse@CSpeaker@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#228 · 0xb4941
?Touch@CBabyspider@@UAEXPAVCBaseEntity@@@Z
#229 · 0x8842
?Touch@CRoach@@UAEXPAVCBaseEntity@@@Z
#230 · 0xa8962
?Touch@CTriggerInOut@@UAEXPAVCBaseEntity@@@Z
#231 · 0xc3c04
?Touch@CTriggerKeyItemUsage@@UAEXPAVCBaseEntity@@@Z
#232 · 0xc3478
?Touch@CTriggerRECBMessage@@UAEXPAVCBaseEntity@@@Z
#233 · 0xc363a
?TouchChangeLevel@CChangeLevel@@QAEXPAVCBaseEntity@@@Z
#234 · 0xc46b4
?TriggerAndWait@CBaseButton@@QAEXXZ
#235 · 0x139e6
?TriggerDecal@CDecal@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#236 · 0xd921a
?TriggerThink@CEnvDocument@@QAEXXZ
#237 · 0x6b913
?TriggerThink@CGameText@@QAEXXZ
#238 · 0x6aaf2
?TriggerTouch@CBeam@@QAEXPAVCBaseEntity@@@Z
#239 · 0x2fe5c
?TripThink@CLightning@@QAEXXZ
#240 · 0x30fae
?TumbleThink@CGrenade@@QAEXXZ
#241 · 0x4b001
?TurnOff@CEnvFog@@QAEXXZ
#242 · 0x3a1bd
?TurnOn@CEnvFog@@QAEXXZ
#243 · 0x3a070
?UseChangeLevel@CChangeLevel@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@M@Z
#244 · 0xc446d
?UseThink@CMultiManager@@QAEXXZ
#245 · 0xbe70f
?Wait@CFuncTrain@@QAEXXZ
#246 · 0x88437
?Wait@CGunTarget@@QAEXXZ
#247 · 0x8d84a
?WaitForStart@CFuncRotating@@QAEXXZ
#248 · 0xeda2
?WaitThink@CLightFader@@QAEXXZ
#249 · 0x64352
?WaitTillLand@CGib@@QAEXXZ
#250 · 0x221dd
?WinTouch@CTriggerNPCWin@@QAEXPAVCBaseEntity@@@Z
#251 · 0xcab3a
Blacktigerspit
#252 · 0xacf0
DelayedUse
#253 · 0xb6da5
GetEntityAPI
#254 · 0x15850
GetEntityAPI2
#255 · 0x15883
Spiderspit
#256 · 0x4b8a0
aiscripted_sequence
#257 · 0xad147
ambient_generic
#258 · 0xb0e70
ambient_music
#259 · 0xc29d2
ammo_357
#260 · 0xa7a68
ammo_9mmAR
#261 · 0x75ab0
ammo_9mmbox
#262 · 0x75ac1
ammo_9mmclip
#263 · 0x571b8
ammo_M24
#264 · 0x68113
ammo_buckshot
#265 · 0xafcb9
ammo_glock23clip
#266 · 0x4eba9
ammo_glockclip
#267 · 0x571a7
ammo_handgun2clip
#268 · 0x2a2b1
ammo_m4
#269 · 0x68ccb
ammo_m79
#270 · 0x694b0
ammo_mp5clip
#271 · 0x75a9f
ammo_ragingbull
#272 · 0xa86a7
ammo_sparkshot
#273 · 0x4944e
ammo_type68clip
#274 · 0xcdc38
ammobox
#275 · 0xd867e
beam
#276 · 0x2f81d
bodyque
#277 · 0xd94de
button_target
#278 · 0x14fda
calc_position
#279 · 0x658bb
calc_ratio
#280 · 0x65d82
calc_subvelocity
#281 · 0x66052
calc_velocity_path
#282 · 0x663fb
calc_velocity_polar
#283 · 0x6678a
chest_trigger
#284 · 0x5b3e0
cine_blood
#285 · 0x5008e
cycler
#286 · 0x50bb8
cycler_prdroid
#287 · 0x50bc9
cycler_sprite
#288 · 0x51067
cycler_weapon
#289 · 0x513a5
cycler_wreckage
#290 · 0x51745
deagle_parts
#291 · 0x5c716
env_beam
#292 · 0x2ffa6
env_beamtrail
#293 · 0x36cd5
env_beverage
#294 · 0x398bf
env_blood
#295 · 0x35bfe
env_bloodparticle
#296 · 0x3a5c0
env_bubbles
#297 · 0x2f380
env_customize
#298 · 0xc0942
env_debris
#299 · 0x14be6
env_decal
#300 · 0x39447
env_destructtimer
#301 · 0x33c51
env_dlight
#302 · 0x38cf9
env_document
#303 · 0x6b75b
env_elight
#304 · 0x3913a
env_explosion
#305 · 0x3db32
env_fade
#306 · 0x3630d
env_fog
#307 · 0x3a4d4
env_footsteps
#308 · 0x37071
env_funnel
#309 · 0x3695c
env_global
#310 · 0x108d8
env_glow
#311 · 0x32a6b
env_itemshine
#312 · 0x176ec
env_laser
#313 · 0x319bd
env_lightning
#314 · 0x2ff95
env_message
#315 · 0x365c0
env_model
#316 · 0x335d4
env_particle
#317 · 0x3a825
env_quakefx
#318 · 0x36ad6
env_rain
#319 · 0x3765e
env_render
#320 · 0xc03e4
env_shake
#321 · 0x360e5
env_shockwave
#322 · 0x38734
env_shooter
#323 · 0x34f49
env_sky
#324 · 0x3a574
env_sound
#325 · 0xb28a6
env_spark
#326 · 0x14bd5
env_sprite
#327 · 0x32d15
env_state
#328 · 0x10c03
env_teleport
#329 · 0x3a9d6
env_warpball
#330 · 0x383db
environment_blood
#331 · 0xd310
fireanddie
#332 · 0xc402c
func_breakable
#333 · 0x3f9ed
func_button
#334 · 0x12744
func_conveyor
#335 · 0xe046
func_door
#336 · 0x2b43d
func_door_rotating
#337 · 0x2e428
func_fogbox
#338 · 0xdb64
func_friction
#339 · 0xbd0f0
func_guntarget
#340 · 0x8d4d4
func_illusionary
#341 · 0xe1e7
func_ladder
#342 · 0xc4cd0
func_lockpick
#343 · 0xdefb
func_monsterclip
#344 · 0xe4f6
func_mortar_field
#345 · 0x73570
func_pendulum
#346 · 0xf41e
func_plat
#347 · 0x8722e
func_platrot
#348 · 0x87cd8
func_pushable
#349 · 0x41570
func_recharge
#350 · 0x4f6c8
func_rope
#351 · 0xc4dd3
func_rot_button
#352 · 0x13d7f
func_rotating
#353 · 0xe62b
func_shine
#354 · 0xe2d3
func_tank
#355 · 0x44c70
func_tankcontrols
#356 · 0x4552e
func_tanklaser
#357 · 0x44e74
func_tankmortar
#358 · 0x453d1
func_tankrocket
#359 · 0x452dc
func_trackautochange
#360 · 0x8d243
func_trackchange
#361 · 0x8c382
func_tracktrain
#362 · 0x8a13f
func_train
#363 · 0x880eb
func_traincontrols
#364 · 0x8c211
func_wall
#365 · 0xd742
func_wall_toggle
#366 · 0xdd68
func_water
#367 · 0x2b44e
game_counter
#368 · 0x6b2d2
game_counter_set
#369 · 0x6b3be
game_end
#370 · 0x6a5ea
game_player_equip
#371 · 0x6b421
game_player_hurt
#372 · 0x6b1ff
game_player_team
#373 · 0x6b643
game_team_master
#374 · 0x6ab43
game_team_set
#375 · 0x6ad8a
game_text
#376 · 0x6a62e
game_zone_player
#377 · 0x6ae03
gibshooter
#378 · 0x34284
grenade
#379 · 0x4a130
hud_sprite
#380 · 0x9e10e
info_alias
#381 · 0x4588
info_compile_parameters
#382 · 0xb6641
info_group
#383 · 0x47c6
info_intermission
#384 · 0x9df34
info_landmark
#385 · 0xb6696
info_movewith
#386 · 0xb7928
info_node
#387 · 0x7b8a9
info_node_air
#388 · 0x7b8ba
info_npcspawnpoint
#389 · 0x83b7d
info_null
#390 · 0xb661f
info_player_crimsonhead
#391 · 0xb6652
info_player_deathlevel
#392 · 0xb6685
info_player_deathmatch
#393 · 0xb6663
info_player_start
#394 · 0xb6674
info_target
#395 · 0x2f2d0
info_teleport_destination
#396 · 0xc6471
info_texlights
#397 · 0xb6630
infodecal
#398 · 0xd9159
inout_register
#399 · 0xc3816
item_bandage
#400 · 0x9640
item_battery
#401 · 0x5c58f
item_bhdirect
#402 · 0x5c5a0
item_blueherb
#403 · 0x5c5b1
item_chest
#404 · 0x5b4b5
item_firstaidspray
#405 · 0x5c6f4
item_greenherb
#406 · 0x5c6e3
item_inkribbon
#407 · 0x5c6d2
item_longjump
#408 · 0x5c738
item_radio
#409 · 0x5c6c1
item_recbkey1
#410 · 0x5c5d3
item_recbkey10
#411 · 0x5c66c
item_recbkey11
#412 · 0x5c67d
item_recbkey12
#413 · 0x5c68e
item_recbkey13
#414 · 0x5c69f
item_recbkey14
#415 · 0x5c6b0
item_recbkey2
#416 · 0x5c5e4
item_recbkey3
#417 · 0x5c5f5
item_recbkey4
#418 · 0x5c606
item_recbkey5
#419 · 0x5c617
item_recbkey6
#420 · 0x5c628
item_recbkey7
#421 · 0x5c639
item_recbkey8
#422 · 0x5c64a
item_recbkey9
#423 · 0x5c65b
item_redherb
#424 · 0x5c705
item_security
#425 · 0x5c5c2
item_sodacan
#426 · 0x39ab4
item_suit
#427 · 0x5c57e
kill_music
#428 · 0xc2c08
laser_spot
#429 · 0x4dce0
legs_zombie
#430 · 0x61fa0
light
#431 · 0x63573
light_environment
#432 · 0x63c98
light_glow
#433 · 0x63f2e
light_spot
#434 · 0x63c87
lightfader
#435 · 0x64151
locus_alias
#436 · 0x64da4
locus_beam
#437 · 0x64f8a
locus_variable
#438 · 0x66991
momentary_door
#439 · 0x2e795
momentary_rot_button
#440 · 0x14184
monster_GiantSpider
#441 · 0x4bd50
monster_Spider
#442 · 0x4bd3f
monster_ant
#443 · 0x7880
monster_babyspider
#444 · 0x87f0
monster_black_tiger
#445 · 0xb218
monster_blacktiger
#446 · 0xb229
monster_cerberus
#447 · 0x17a00
monster_cine2_hvyweapons
#448 · 0x4fe14
monster_cine2_scientist
#449 · 0x4fe03
monster_cine2_slave
#450 · 0x4fe25
monster_cine3_barney
#451 · 0x4fe47
monster_cine3_scientist
#452 · 0x4fe36
monster_cine_barney
#453 · 0x4fdf2
monster_cine_panther
#454 · 0x4fde1
monster_cine_scientist
#455 · 0x4fdd0
monster_cockroach
#456 · 0xa8910
monster_crawler
#457 · 0x248c0
monster_crow
#458 · 0x260f8
monster_crow_flock
#459 · 0x26109
monster_flyclaw
#460 · 0x3e370
monster_furniture
#461 · 0xaef01
monster_generic
#462 · 0x496d0
monster_generic_dead
#463 · 0x49c73
monster_grunt_repel
#464 · 0x56054
monster_hevsuit_dead
#465 · 0x9d3de
monster_hgrunt_dead
#466 · 0x562f2
monster_human_grunt
#467 · 0x52ba0
monster_hunter
#468 · 0x57460
monster_ichthyosaur
#469 · 0x587c0
monster_leech
#470 · 0x60400
monster_licker
#471 · 0x622d0
monster_mortar
#472 · 0x73bc3
monster_npcwounded
#473 · 0x830b0
monster_scientist
#474 · 0xaa830
monster_scientist_dead
#475 · 0xabf05
monster_shark
#476 · 0x587d1
monster_sitting_scientist
#477 · 0xac035
monster_snake
#478 · 0xb0360
monster_target
#479 · 0x72f19
monster_tyrant103
#480 · 0xcdea0
monster_tyrantproto
#481 · 0xce720
monster_zombie
#482 · 0xddfe0
monster_zombie_researcher
#483 · 0xe04a3
monster_zombie_torso
#484 · 0xdfea8
monster_zombiecrimsonhead
#485 · 0xe0b10
monster_zombiefemale
#486 · 0xe28b0
monster_zombiemerc
#487 · 0xe46c0
monstermaker
#488 · 0x6c4c0
motion_manager
#489 · 0xc8bd8
motion_thread
#490 · 0xc7ac0
multi_alias
#491 · 0x4be8
multi_manager
#492 · 0xbe091
multi_watcher
#493 · 0xbf6d6
multisource
#494 · 0x1159b
node_viewer
#495 · 0x823bb
node_viewer_fly
#496 · 0x823dd
node_viewer_human
#497 · 0x823cc
node_viewer_large
#498 · 0x823ee
path_corner
#499 · 0x84b20
path_track
#500 · 0x84d8e
player
#501 · 0x8f5ab
player_freeze
#502 · 0x9de17
player_loadsaved
#503 · 0x9d9ce
player_weaponstrip
#504 · 0x9d4f5
rain_modify
#505 · 0x3b374
rain_settings
#506 · 0x3aeef
recb_item
#507 · 0x5c727
rpg_rocket
#508 · 0xa9741
scripted_action
#509 · 0xad136
scripted_sentence
#510 · 0xae5dc
scripted_sequence
#511 · 0xad125
scripted_tanksequence
#512 · 0x45bb6
scripted_trainsequence
#513 · 0x8daf4
soundent
#514 · 0xb4d40
spark_shower
#515 · 0x3d750
speaker
#516 · 0xb44a1
target_cdaudio
#517 · 0xc2e5c
test_effect
#518 · 0x358ac
testhull
#519 · 0x7ddcf
trigger
#520 · 0xc1ade
trigger_auto
#521 · 0xbd2ce
trigger_autosave
#522 · 0xc6482
trigger_bounce
#523 · 0xc5341
trigger_camera
#524 · 0xc9774
trigger_cdaudio
#525 · 0xc2d3e
trigger_changealias
#526 · 0x4fe1
trigger_changecvar
#527 · 0xc9431
trigger_changelevel
#528 · 0xc40ae
trigger_changetarget
#529 · 0xc8fe4
trigger_changevalue
#530 · 0xc9204
trigger_command
#531 · 0xc93b9
trigger_counter
#532 · 0xc3dbc
trigger_endsection
#533 · 0xc65cb
trigger_gravity
#534 · 0xc6780
trigger_hevcharge
#535 · 0xc247f
trigger_hurt
#536 · 0xc1d32
trigger_inout
#537 · 0xc3a18
trigger_jumparea
#538 · 0xc6546
trigger_keyitemusage
#539 · 0xc340c
trigger_lightstyle
#540 · 0x64388
trigger_makesafe
#541 · 0xca9ed
trigger_mdetectorsolid
#542 · 0xc334c
trigger_metaldetector
#543 · 0xc3256
trigger_monsterjump
#544 · 0xc2832
trigger_motion
#545 · 0xc69ae
trigger_multiple
#546 · 0xc2fd5
trigger_npcwin
#547 · 0xcab09
trigger_once
#548 · 0xc33db
trigger_onsight
#549 · 0xc54d6
trigger_push
#550 · 0xc4ed6
trigger_recbchangelevel
#551 · 0xc2746
trigger_recbmessage
#552 · 0xc3593
trigger_relay
#553 · 0xbd55a
trigger_rottest
#554 · 0xbdcb6
trigger_sound
#555 · 0xb2d26
trigger_startpatrol
#556 · 0xc67ea
trigger_teleport
#557 · 0xc5aff
trigger_transition
#558 · 0xc3f9f
watcher
#559 · 0xbf6e7
watcher_count
#560 · 0xbfd78
weapon_357
#561 · 0xa6dc1
weapon_9mmAR
#562 · 0x75201
weapon_9mmhandgun
#563 · 0x567c1
weapon_M24
#564 · 0x67532
weapon_M79
#565 · 0x68f40
weapon_baseballbat
#566 · 0x98d0
weapon_beretta
#567 · 0xdabc0
weapon_cleaver
#568 · 0x18ec1
weapon_crimarms
#569 · 0x256e0
weapon_customhandgun
#570 · 0x29432
weapon_flashlight
#571 · 0x69730
weapon_glock
#572 · 0x567b0
weapon_glock18
#573 · 0xdb4e0
weapon_glock23
#574 · 0x4deae
weapon_golfclub
#575 · 0x18eb0
weapon_hammer
#576 · 0x51f40
weapon_handgun2
#577 · 0x29443
weapon_knife
#578 · 0x27f10
weapon_m4
#579 · 0x68380
weapon_m4a1
#580 · 0x68391
weapon_mk22
#581 · 0xdbf40
weapon_mp5
#582 · 0x751f0
weapon_pipe
#583 · 0x858c0
weapon_python
#584 · 0xa6db0
weapon_ragingbull
#585 · 0xa7cd0
weapon_rpg
#586 · 0xa9730
weapon_shotgun
#587 · 0xaf320
weapon_spade
#588 · 0xdc730
weapon_sparkshot
#589 · 0x488a0
weapon_spas12
#590 · 0xdd6a0
weapon_type68
#591 · 0xcd3e0
weaponbox
#592 · 0xd755a
world_items
#593 · 0x5bcd0
worldspawn
#594 · 0xd9ad6
No function matches your filter.
Imported DLLs & functions 75
KERNEL32.dll
75
CloseHandle
0x101571dc
CompareStringA
0x10157278
CompareStringW
0x1015727c
CreateDirectoryA
0x10157158
CreateFileA
0x10157234
DeleteCriticalSection
0x101571c4
EnterCriticalSection
0x101571c8
EnumSystemLocalesA
0x10157248
ExitProcess
0x101571a0
FatalAppExitA
0x101571d0
FlushFileBuffers
0x10157230
FreeEnvironmentStringsA
0x10157214
FreeEnvironmentStringsW
0x10157218
GetACP
0x10157258
GetCommandLineA
0x1015716c
GetCPInfo
0x10157238
GetCurrentProcess
0x101571a8
GetCurrentThread
0x1015719c
GetCurrentThreadId
0x10157180
GetEnvironmentStrings
0x1015721c
GetEnvironmentStringsW
0x10157220
GetFileType
0x10157208
GetLastError
0x10157198
GetLocaleInfoA
0x10157244
GetLocaleInfoW
0x10157274
GetModuleFileNameA
0x10157210
GetModuleHandleA
0x10157178
GetOEMCP
0x1015725c
GetProcAddress
0x10157174
GetStartupInfoA
0x1015720c
GetStdHandle
0x10157204
GetStringTypeA
0x101571f8
GetStringTypeW
0x101571fc
GetTimeZoneInformation
0x10157270
GetUserDefaultLCID
0x1015724c
GetVersion
0x10157170
GetVersionExA
0x10157250
HeapAlloc
0x10157160
HeapCreate
0x101571b8
HeapDestroy
0x101571b4
HeapFree
0x1015715c
HeapReAlloc
0x101571ac
HeapSize
0x101571b0
InitializeCriticalSection
0x101571c0
InterlockedDecrement
0x10157164
InterlockedIncrement
0x10157168
IsBadWritePtr
0x101571d8
IsValidCodePage
0x10157240
IsValidLocale
0x1015723c
LCMapStringA
0x101571f0
LCMapStringW
0x101571f4
LeaveCriticalSection
0x101571cc
LoadLibraryA
0x10157260
MultiByteToWideChar
0x101571ec
RaiseException
0x1015717c
ReadFile
0x10157268
RtlUnwind
0x10157254
SetConsoleCtrlHandler
0x10157264
SetEndOfFile
0x1015726c
SetEnvironmentVariableA
0x10157280
SetFilePointer
0x10157228
SetHandleCount
0x10157200
SetLastError
0x10157190
SetStdHandle
0x1015722c
Sleep
0x101571e4
TerminateProcess
0x101571a4
TlsAlloc
0x10157188
TlsFree
0x1015718c
TlsGetValue
0x10157194
TlsSetValue
0x10157184
UnhandledExceptionFilter
0x10157224
VirtualAlloc
0x101571d4
VirtualFree
0x101571bc
WideCharToMultiByte
0x101571e8
WriteFile
0x101571e0
No function matches your filter.