X_GameObjectsMFC.dll

vUnknown 32-bit Unknown OS Analyzed
Description
—
Authors
Unknown
File size
1.8 MB
Uploaded
2026-04-11 13:04
Views
99
SHA-256
a0db183bd3cbea0f7452183682797caa

Exported functions 1154

??0Settings@X_DifficultyLevelContainer@@QAE@ABV01@@Z #1 · 0xd2e0
??0Settings@X_DifficultyLevelContainer@@QAE@XZ #2 · 0xfaf70
??0X_AnimationProperties@@AAE@ABV0@@Z #3 · 0x697f0
??0X_AnimationProperties@@QAE@XZ #4 · 0x684e0
??0X_CameraImplementation@@AAE@ABV0@@Z #5 · 0xe2490
??0X_CameraImplementation@@QAE@PBVX_SharedDBCameraPathContainer@@@Z #6 · 0xe2560
??0X_CameraImplementation@@QAE@XZ #7 · 0xe24c0
??0X_CameraInterface@@QAE@ABV0@@Z #8 · 0x4090
??0X_CameraInterface@@QAE@XZ #9 · 0x4080
??0X_CameraMessage_AnimatePlayerParented@@QAE@ABV0@@Z #10 · 0xe57b0
??0X_CameraMessage_AnimatePlayerParented@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z #11 · 0xe5710
??0X_CameraMessage_AnimatePlayerParented@@QAE@XZ #12 · 0xe55b0
??0X_Character@@QAE@ABVX_ObjectID@@PBV1@PAVX_LevelRuntimeRoom@@ABV?$M_Matrix4x3Template@M@@HPAVX_LevelRuntimeFSM@@PBVX_LevelEnemy@@PAVX_CharacterFactory@@PAVX_WeaponFactory@@PAVX_SkinItemFactory@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@PAVX_ProjectileInterface@@PAVX_LevelItemInterface@@PAVX_CameraInterface@@PAVX_DecalInterface@@ABV?$M_Vector3Template@M@@PBVX_GlobalCharacterAttributes@@PBVX_GlobalCrosshairAttributes@@PAVX_InputReaderInterface@@PAVX_DifficultyLevelContainer@@ABV?$basic_string@DU?$c #13 · 0x4c240
??0X_Character@@QAE@XZ #14 · 0x4bf60
??0X_CharacterCollidingTriggers@@QAE@ABV0@@Z #15 · 0x40d40
??0X_CharacterCollidingTriggers@@QAE@XZ #16 · 0x789f0
??0X_CharacterFactory@@QAE@PBVX_SharedDBSkinContainer@@PBVX_SharedDBSkeletonContainer@@PBVX_SharedDBRagdollContainer@@@Z #17 · 0x55180
??0X_CharacterInput@@QAE@PAVX_InputReaderInterface@@PAVX_CharacterProperties@@PAVX_WeaponArsenal@@M@Z #18 · 0x67330
??0X_CharacterInput@@QAE@XZ #19 · 0x66ad0
??0X_CharacterProperties@@QAE@ABV0@@Z #20 · 0x568c0
??0X_CharacterProperties@@QAE@XZ #21 · 0x56840
??0X_Crosshair@@QAE@IPBVX_GlobalCrosshairAttributes@@_N@Z #22 · 0x6ac50
??0X_Crosshair@@QAE@XZ #23 · 0x6a5d0
??0X_DangerImplementation@@QAE@XZ #24 · 0xfd290
??0X_DecalImplementation@@QAE@PBVX_SharedDBDecalContainer@@PBVX_SharedDBSurfaceMaterialContainer@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@_N@Z #25 · 0xf7690
??0X_DecalImplementation@@QAE@XZ #26 · 0xf3e30
??0X_DecalInterface@@QAE@ABV0@@Z #27 · 0xd250
??0X_DecalInterface@@QAE@XZ #28 · 0xd240
??0X_DetailLevel@@QAE@XZ #29 · 0xfc1f0
??0X_DifficultyLevelContainer@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z #30 · 0xfc0d0
??0X_DifficultyLevelContainer@@QAE@XZ #31 · 0xfb770
??0X_FSMComposite@@QAE@PAVX_LevelRuntimeFSM@@@Z #32 · 0xa6590
??0X_FSMCompositeData@@QAE@XZ #33 · 0xa65d0
??0X_Flare@@QAE@PAVX_LevelRuntimeRoom@@PBVX_LevelFlare@@@Z #34 · 0x1014d0
??0X_Gravity@@QAE@ABV0@@Z #35 · 0xa2d20
??0X_Gravity@@QAE@ABV?$M_Vector3Template@M@@@Z #36 · 0xa2cb0
??0X_Gravity@@QAE@XZ #37 · 0xa2c60
??0X_LevelItemImplementation@@AAE@ABV0@@Z #38 · 0xec6b0
??0X_LevelItemImplementation@@QAE@PBVX_SharedDBLevelItemContainer@@PAVX_DecalInterface@@@Z #39 · 0xec600
??0X_LevelItemImplementation@@QAE@XZ #40 · 0xec560
??0X_LevelItemInterface@@QAE@ABV0@@Z #41 · 0xeb2d0
??0X_LevelItemInterface@@QAE@XZ #42 · 0xeb2c0
??0X_LevelRuntimeCamera@@QAE@PAVS_Listener@@ABVG_FColor@@_N1MMPAVX_LevelRuntimeRoom@@ABV?$M_Vector3Template@M@@ABV?$M_Matrix3Template@M@@@Z #43 · 0xb8c0
??0X_LevelRuntimeCamera@@QAE@XZ #44 · 0xb7d0
??0X_LevelRuntimeDynamicObject@@QAE@PBVX_LevelDynamicMesh@@PAVX_LevelRuntimeRoom@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@PAVX_ProjectileInterface@@PAVX_CameraInterface@@PAVX_DangerInterface@@PAVX_DecalInterface@@@Z #45 · 0xdf710
??0X_LevelRuntimeDynamicObject@@QAE@XZ #46 · 0xdeb20
??0X_LevelRuntimeFSM@@QAE@PBDPAVX_LevelRuntimeRoom@@PBVX_LevelFSM@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@PAVX_ProjectileInterface@@PAVX_DangerInterface@@K@Z #47 · 0xb7900
??0X_LevelRuntimeFSM@@QAE@XZ #48 · 0xb7700
??0X_LevelRuntimeTrigger@@QAE@PBVX_LevelTrigger@@PAVX_LevelRuntimeRoom@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@PAVX_ProjectileInterface@@PAVX_DangerInterface@@@Z #49 · 0xc55b0
??0X_LevelRuntimeTrigger@@QAE@XZ #50 · 0xc52b0
??0X_Mirror@@QAE@PAVX_LevelRuntimeRoom@@PBVX_LevelMirror@@@Z #51 · 0x104960
??0X_ParticleSystemImplementation@@QAE@PBVX_SharedDBParticleContainer@@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@_N@Z #52 · 0xa0420
??0X_ParticleSystemImplementation@@QAE@XZ #53 · 0x9ea50
??0X_ParticleSystemInterface@@QAE@ABV0@@Z #54 · 0xd450
??0X_ParticleSystemInterface@@QAE@XZ #55 · 0xd440
??0X_ParticleSystemReceiver@@QAE@ABV0@@Z #56 · 0xa11c0
??0X_ParticleSystemReceiver@@QAE@PAVX_ParticleSystemInterface@@@Z #57 · 0xa1230
??0X_ParticleSystemReceiver@@QAE@XZ #58 · 0xa0d00
??0X_ProjectileImplementation@@AAE@ABV0@@Z #59 · 0x98a40
??0X_ProjectileImplementation@@QAE@PBVX_SharedDBProjectileContainer@@PBVX_SharedDBSurfaceMaterialContainer@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@PAVX_CameraInterface@@PAVX_LevelItemInterface@@PAVX_DecalInterface@@PAVX_DangerInterface@@@Z #60 · 0x99600
??0X_ProjectileImplementation@@QAE@XZ #61 · 0x98d30
??0X_ProjectileInterface@@QAE@ABV0@@Z #62 · 0x7c610
??0X_ProjectileInterface@@QAE@XZ #63 · 0x7c600
??0X_SkinItemFactory@@AAE@ABV0@@Z #64 · 0xfeeb0
??0X_SkinItemFactory@@QAE@PBVX_SharedDBSkinItemContainer@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@@Z #65 · 0x703b0
??0X_SkinItemFactory@@QAE@XZ #66 · 0x6fc10
??0X_StaticPointLight@@QAE@PAVX_LevelRuntimeRoom@@PBVX_LevelPointLight@@@Z #67 · 0xedf60
??0X_StaticPointLight@@QAE@XZ #68 · 0xedc50
??0X_StoryEvents@@AAE@ABV0@@Z #69 · 0xff290
??0X_StoryEvents@@QAE@PBVX_SharedDBStoryEventContainer@@@Z #70 · 0xff590
??0X_StoryEvents@@QAE@XZ #71 · 0xff100
??0X_WeaponArsenal@@AAE@ABV0@@Z #72 · 0xfeeb0
??0X_WeaponArsenal@@QAE@PAVX_WeaponFactory@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@PAVX_ProjectileInterface@@PAVX_LevelItemInterface@@H@Z #73 · 0x7ad30
??0X_WeaponArsenal@@QAE@XZ #74 · 0x79ba0
??0X_WeaponFactory@@AAE@ABV0@@Z #75 · 0xfeeb0
??0X_WeaponFactory@@QAE@PBVX_SharedDBWeaponContainer@@PAVX_SoundInterface@@@Z #76 · 0x7b6a0
??0X_WeaponFactory@@QAE@XZ #77 · 0x7aee0
??0X_WeaponPriorityList@@QAE@ABV0@@Z #78 · 0x874f0
??0X_WeaponPriorityList@@QAE@PAVX_WeaponArsenal@@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z #79 · 0x87450
??0X_WeaponPriorityList@@QAE@XZ #80 · 0x86d50
??0X_WeaponSlotArray@@QAE@PAVX_WeaponArsenal@@@Z #81 · 0x87d40
??0X_WeaponSlotArray@@QAE@XZ #82 · 0x87730
??0X_WorldSphere@@AAE@ABV0@@Z #83 · 0xfeeb0
??0X_WorldSphere@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@PBVX_SharedDBWorldSphereContainer@@@Z #84 · 0xa2800
??0X_WorldSphere@@QAE@XZ #85 · 0xa24a0
??1Settings@X_DifficultyLevelContainer@@UAE@XZ #86 · 0xfb650
??1X_AnimationProperties@@QAE@XZ #87 · 0x683d0
??1X_CameraImplementation@@UAE@XZ #88 · 0xe25d0
??1X_CameraInterface@@UAE@XZ #89 · 0x4070
??1X_CameraMessage_AnimatePlayerParented@@UAE@XZ #90 · 0xe5640
??1X_Character@@UAE@XZ #91 · 0x4c5a0
??1X_CharacterCollidingTriggers@@QAE@XZ #92 · 0x78330
??1X_CharacterFactory@@QAE@XZ #93 · 0x54d50
??1X_CharacterInput@@UAE@XZ #94 · 0x67190
??1X_CharacterProperties@@QAE@XZ #95 · 0x56530
??1X_Crosshair@@UAE@XZ #96 · 0x6a980
??1X_DangerImplementation@@UAE@XZ #97 · 0xfce70
??1X_DecalImplementation@@UAE@XZ #98 · 0xf3f80
??1X_DecalInterface@@UAE@XZ #99 · 0xd230
??1X_DetailLevel@@QAE@XZ #100 · 0x1000
??1X_DifficultyLevelContainer@@UAE@XZ #101 · 0xfb840
??1X_FSMComposite@@QAE@XZ #102 · 0xa64d0
??1X_FSMCompositeData@@QAE@XZ #103 · 0xa6600
??1X_Flare@@UAE@XZ #104 · 0x100df0
??1X_Gravity@@QAE@XZ #105 · 0xa2b60
??1X_LevelItemImplementation@@UAE@XZ #106 · 0xec1b0
??1X_LevelItemInterface@@UAE@XZ #107 · 0xeb2b0
??1X_LevelRuntimeCamera@@UAE@XZ #108 · 0xb9e0
??1X_LevelRuntimeDynamicObject@@UAE@XZ #109 · 0xdec40
??1X_LevelRuntimeFSM@@UAE@XZ #110 · 0xb7b40
??1X_LevelRuntimeTrigger@@UAE@XZ #111 · 0xc5390
??1X_Mirror@@UAE@XZ #112 · 0x103810
??1X_ParticleSystemImplementation@@UAE@XZ #113 · 0x9f670
??1X_ParticleSystemInterface@@UAE@XZ #114 · 0xd430
??1X_ParticleSystemReceiver@@UAE@XZ #115 · 0xa0d90
??1X_ProjectileImplementation@@UAE@XZ #116 · 0x98db0
??1X_ProjectileInterface@@UAE@XZ #117 · 0x7c5f0
??1X_SkinItemFactory@@QAE@XZ #118 · 0x70320
??1X_StaticPointLight@@UAE@XZ #119 · 0xedd90
??1X_StoryEvents@@QAE@XZ #120 · 0xff0c0
??1X_WeaponArsenal@@QAE@XZ #121 · 0x7a930
??1X_WeaponFactory@@QAE@XZ #122 · 0x7b200
??1X_WeaponPriorityList@@QAE@XZ #123 · 0x86e20
??1X_WeaponSlotArray@@QAE@XZ #124 · 0x87be0
??1X_WorldSphere@@QAE@XZ #125 · 0xa2620
??4Attributes@X_DifficultyLevelContainer@@QAEAAV01@ABV01@@Z #126 · 0xd2c0
??4Settings@X_DifficultyLevelContainer@@QAEAAV01@ABV01@@Z #127 · 0xd360
??4X_AnimationProperties@@AAEAAV0@ABV0@@Z #128 · 0xfeeb0
??4X_CameraImplementation@@AAEAAV0@ABV0@@Z #129 · 0xfeeb0
??4X_CameraInterface@@QAEAAV0@ABV0@@Z #130 · 0xfeeb0
??4X_CameraMessage_AnimatePlayerParented@@QAEAAV0@ABV0@@Z #131 · 0xe5410
??4X_CharacterCollidingTriggers@@QAEAAV0@ABV0@@Z #132 · 0x40da0
??4X_CharacterProperties@@QAEAAV0@ABV0@@Z #133 · 0x56930
??4X_DecalInterface@@QAEAAV0@ABV0@@Z #134 · 0xfeeb0
??4X_FSMComposite@@QAEAAV0@ABV0@@Z #135 · 0xa5fd0
??4X_FSMCompositeData@@QAEAAV0@ABV0@@Z #136 · 0xa5ff0
??4X_Gravity@@QAEAAV0@ABV0@@Z #137 · 0xa2d60
??4X_LevelItemImplementation@@AAEAAV0@ABV0@@Z #138 · 0xfeeb0
??4X_LevelItemInterface@@QAEAAV0@ABV0@@Z #139 · 0xfeeb0
??4X_ParticleSystemInterface@@QAEAAV0@ABV0@@Z #140 · 0xfeeb0
??4X_ProjectileImplementation@@AAEAAV0@ABV0@@Z #141 · 0xfeeb0
??4X_ProjectileInterface@@QAEAAV0@ABV0@@Z #142 · 0xfeeb0
??4X_SkinItemFactory@@AAEAAV0@ABV0@@Z #143 · 0xfeeb0
??4X_StoryEvents@@AAEAAV0@ABV0@@Z #144 · 0xfeeb0
??4X_WeaponArsenal@@AAEAAV0@ABV0@@Z #145 · 0xfeeb0
??4X_WeaponFactory@@AAEAAV0@ABV0@@Z #146 · 0xfeeb0
??4X_WeaponPriorityList@@QAEAAV0@ABV0@@Z #147 · 0x87590
??4X_WeaponSlotArray@@QAEAAV0@ABV0@@Z #148 · 0x875b0
??4X_WorldSphere@@AAEAAV0@ABV0@@Z #149 · 0xfeeb0
??_7Settings@X_DifficultyLevelContainer@@6B@ #150 · 0x11be70
??_7X_CameraImplementation@@6B@ #151 · 0x124cfc
??_7X_CameraInterface@@6B@ #152 · 0x11b5a4
??_7X_DecalInterface@@6B@ #153 · 0x11be38
??_7X_DifficultyLevelContainer@@6B@ #154 · 0x125e04
??_7X_LevelItemImplementation@@6B@ #155 · 0x125454
??_7X_LevelItemInterface@@6B@ #156 · 0x1253b4
??_7X_ParticleSystemImplementation@@6B@ #157 · 0x121fc0
??_7X_ParticleSystemInterface@@6B@ #158 · 0x11be78
??_7X_ParticleSystemReceiver@@6B@ #159 · 0x1221d8
??_7X_ProjectileImplementation@@6B@ #160 · 0x12189c
??_7X_ProjectileInterface@@6B@ #161 · 0x120764
?abortCameraPath@X_CameraImplementation@@UAEXXZ #162 · 0xe1c30
?abortCameraPathIfParentedTo@X_CameraImplementation@@UAEXPAVX_LevelRuntimeObjectBase@@@Z #163 · 0xe1950
?abortWholeChain@X_CameraImplementation@@QAEXXZ #164 · 0xe18c0
?accessActiveWeaponInventory@X_WeaponArsenal@@QAEAAVX_WeaponInventory@@XZ #165 · 0x79cb0
?accessAlreadyPickedUpList@X_LevelItem@@SIAAV?$set@PBVX_SharedDBLevelItem@@U?$less@PBVX_SharedDBLevelItem@@@std@@V?$R_Allocator@PBVX_SharedDBLevelItem@@@@@std@@XZ #166 · 0xe62b0
?accessCharacterProperties@X_Character@@QAEAAVX_CharacterProperties@@XZ #167 · 0xdde0
?accessCrosshair@X_Character@@QAEPAVX_Crosshair@@XZ #168 · 0x4100
?accessSettings@X_DifficultyLevelContainer@@AAEPAVSettings@1@XZ #169 · 0xfaa10
?accessWeaponInventory@X_WeaponArsenal@@QAEPAVX_WeaponInventory@@H@Z #170 · 0x7a000
?accessWeaponSet@X_WeaponArsenal@@QAEAAVX_WeaponSet@@H@Z #171 · 0x79ac0
?activate@X_Character@@UAEXXZ #172 · 0x386e0
?activate@X_LevelRuntimeCamera@@UAEXXZ #173 · 0x4240
?activateNewTriggers@X_CharacterCollidingTriggers@@QAEXPAVX_Character@@PAVP_Camera@@@Z #174 · 0x78a40
?addAmmo@X_WeaponArsenal@@QAEXHH@Z #175 · 0x7a530
?addChild@X_LevelRuntimeFSM@@QAEXPAV1@@Z #176 · 0xa7640
?addNewTrigger@X_CharacterCollidingTriggers@@QAEXPAVX_LevelRuntimeTrigger@@@Z #177 · 0x78690
?addSubAnimation@X_Character@@QAEXH@Z #178 · 0xdd60
?alertEnemies@X_ExplosionNotifier@@YIXABVX_ObjectID@@ABV?$M_Vector3Template@M@@M@Z #179 · 0xfe2b0
?allocateRagdollInstance@X_CharacterFactory@@QAEPAVX_RagdollInstance@@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@PAVKF_VertexAnimation@KF2@@0@Z #180 · 0x52db0
?allocateRigidBodyBones@X_CharacterFactory@@QAEPAVX_RigidBodyCharacterBones@@HPAVX_RuntimeCharacterBase@@@Z #181 · 0x52720
?animationIndexToWeaponID@X_AnimationProperties@@QBEHI@Z #182 · 0x67800
?areAllParticleSystemsInactive@X_ParticleSystemReceiver@@QAE_NXZ #183 · 0xa0f50
?areAllParticleSystemsInvisible@X_ParticleSystemReceiver@@QBE_NXZ #184 · 0xa0fa0
?arePocketsEmpty@X_WeaponArsenal@@QBE_NXZ #185 · 0x79fc0
?beginShadows@X_DynamicCharacterShadow@@SIXXZ #186 · 0x722a0
?beginUpdate@X_Mirror@@SIXXZ #187 · 0x1016d0
?beingPushed@X_CharacterProperties@@QBE_NXZ #188 · 0x55f60
?blocksExplosion@X_LevelRuntimeDynamicObject@@QBE_NXZ #189 · 0xc5ff0
?bulletCollided@X_LevelRuntimeDynamicObject@@QAEXABV?$M_Vector3Template@M@@0M@Z #190 · 0xc67b0
?bulletTimeConditionFullfilled@X_CameraImplementation@@ABE_NABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z #191 · 0xe2b10
?calculate@X_LevelRuntimeVolumeLighting@@YIXPAVX_LevelRuntimeObjectBase@@PAVP_BaseObject@@@Z #192 · 0xcef0
?calculateMovement@X_Gravity@@QAEXAAV?$M_Vector3Template@M@@ABVX_TimeUpdate@@@Z #193 · 0xa29f0
?calculateScreenCoverage@X_Character@@ABEMPAVP_Camera@@@Z #194 · 0x217a0
?cameraTargetUsesSniper@X_Character@@UBE_NXZ #195 · 0xdac0
?canCrossfadeToShootDodge@X_CharacterProperties@@QBE_NXZ #196 · 0x55b40
?canEndShootDodge@X_CharacterProperties@@QBE_NXZ #197 · 0x77b70
?canLookAt@X_AnimationProperties@@QBE_NI@Z #198 · 0x67930
?canReceiveDecals@X_LevelRuntimeDynamicObject@@QBE_NXZ #199 · 0xc5e20
?canShootDodgeWithCurrentWeapon@X_CharacterProperties@@QBE_NXZ #200 · 0x55b20
?canSwitchToGun@X_WeaponArsenal@@QBE_NH@Z #201 · 0x7a6f0
?cantPerformShootDodge@X_CharacterProperties@@QBE_NXZ #202 · 0x55c50
?causeDamage@X_Character@@QAEXMMW4DeathAnim@1@PAV1@PBVX_SharedDBShootingTarget@@@Z #203 · 0x39040
?changeToPickedUpWeapon@X_WeaponPriorityList@@QBE_NHHH@Z #204 · 0x86900
?checkCaps@X_DynamicCharacterShadow@@SI_NXZ #205 · 0x72270
?checkCaps@X_Mirror@@SI_NXZ #206 · 0x102d20
?checkCharacterValidity@X_Character@@QAEXXZ #207 · 0x14f60
?checkForInvalidPosition@X_LevelRuntimeDynamicObject@@SIXM@Z #208 · 0xd51a0
?checkParticleSystemName@X_ParticleSystemImplementation@@EAEXPBD@Z #209 · 0xa0940
?checkSyntax@X_DecalImplementation@@QAEXPBVX_AudioMessage_PlayFloating3DSound@@@Z #210 · 0xf0190
?checkSyntax@X_DecalImplementation@@QAEXPBVX_AudioMessage_StopAll3DSounds@@@Z #211 · 0xf01b0
?checkSyntax@X_DecalImplementation@@QAEXPBVX_ParticleSystemMessage_PlayAnimation@@@Z #212 · 0xf01d0
?checkSyntax@X_DecalImplementation@@QAEXPBVX_ParticleSystemMessage_StopEmission@@@Z #213 · 0xf01f0
?checkSyntaxAnimateAbsolute@X_CameraImplementation@@UAEXPBVX_CameraMessage_AnimateAbsolute@@@Z #214 · 0xe2c70
?checkSyntaxAnimateInPlace@X_CameraImplementation@@UAEXPBVX_CameraMessage_AnimateInPlace@@@Z #215 · 0xe2c70
?checkSyntaxAnimateParented@X_CameraImplementation@@UAEXPBVX_CameraMessage_AnimateParented@@@Z #216 · 0xe2c70
?checkSyntaxAnimatePlayerParented@X_CameraImplementation@@UAEXPBVX_CameraMessage_AnimatePlayerParented@@@Z #217 · 0xe2c70
?checkSyntaxAttachToDOWithLookAt@X_CameraImplementation@@UAEXPBVX_CameraMessage_AttachToDOWithLookAt@@@Z #218 · 0xe19d0
?checkSyntaxCreateDecal@X_DecalImplementation@@UAEXPBVX_DecalMessage_CreateDecal@@@Z #219 · 0xf3240
?checkSyntaxCreateLevelItem@X_LevelItemImplementation@@UAEXPBVX_LevelItemMessage_CreateLevelItem@@@Z #220 · 0xec360
?checkSyntaxCreateProjectile@X_ProjectileImplementation@@UAEXPBVX_ProjectileMessage_CreateProjectile@@@Z #221 · 0x99b30
?checkSyntaxPlayAnimation@X_ParticleSystemImplementation@@UAEXPBVX_ParticleSystemMessage_PlayAnimation@@@Z #222 · 0x9e9a0
?checkSyntaxPlayAnimation@X_ParticleSystemReceiver@@IAEXPBVX_ParticleSystemMessage_PlayAnimation@@@Z #223 · 0xa1b90
?checkSyntaxStopEmission@X_ParticleSystemImplementation@@UAEXPBVX_ParticleSystemMessage_StopEmission@@@Z #224 · 0x9e9c0
?checkSyntaxStopEmission@X_ParticleSystemReceiver@@IAEXPBVX_ParticleSystemMessage_StopEmission@@@Z #225 · 0xa1c90
?cleanup@X_CharacterFactory@@QAEXXZ #226 · 0x51f00
?cleanup@X_DecalImplementation@@UAEXXZ #227 · 0x1000
?cleanup@X_LevelItemImplementation@@UAEXXZ #228 · 0xeb350
?cleanup@X_ParticleSystemImplementation@@UAEXXZ #229 · 0x9f390
?cleanup@X_ProjectileImplementation@@UAEXXZ #230 · 0x989d0
?cleanup@X_SkinItemFactory@@QAEXXZ #231 · 0x70090
?cleanup@X_WeaponFactory@@QAEXXZ #232 · 0x7b070
?clearAllStoryEvents@X_StoryEvents@@QAEXXZ #233 · 0xff070
?clearAlreadyPickedUpList@X_LevelItem@@SIXXZ #234 · 0xe68e0
?clipPolygon@X_LevelRuntimeCamera@@SIXABV?$vector@V?$M_Vector3Template@M@@V?$R_Allocator@V?$M_Vector3Template@M@@@@@std@@AAV23@ABV?$M_Plane3Template@M@@@Z #235 · 0x8850
?construct@Attributes@X_DifficultyLevelContainer@@QAEXPAVR_Script@@PBD@Z #236 · 0xfb190
?construct@Attributes@X_DifficultyLevelContainer@@QAEXPBV12@0M@Z #237 · 0xfb030
?construct@Settings@X_DifficultyLevelContainer@@QAEXPAVR_Script@@PBD@Z #238 · 0xfb940
?construct@X_CameraImplementation@@QAEXPBVX_SharedDBCameraPathContainer@@@Z #239 · 0xe2660
?construct@X_CameraMessage_AnimatePlayerParented@@QAEXABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z #240 · 0xe58e0
?construct@X_CameraMessage_AnimatePlayerParented@@QAEXXZ #241 · 0xe5850
?construct@X_CameraMessage_AnimatePlayerParented@@UAEXABVX_Message@@@Z #242 · 0xe5980
?construct@X_Character@@QAEXABVX_ObjectID@@PBV2@PAVX_LevelRuntimeRoom@@ABV?$M_Matrix4x3Template@M@@HPAVX_LevelRuntimeFSM@@PBVX_LevelEnemy@@PAVX_CharacterFactory@@PAVX_WeaponFactory@@PAVX_SkinItemFactory@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@PAVX_ProjectileInterface@@PAVX_LevelItemInterface@@PAVX_CameraInterface@@PAVX_DecalInterface@@ABV?$M_Vector3Template@M@@PBVX_GlobalCharacterAttributes@@PBVX_GlobalCrosshairAttributes@@PAVX_InputReaderInterface@@PAVX_DifficultyLevelContainer@@ABV?$basic_stri #243 · 0x4c7e0
?construct@X_CharacterFactory@@QAEXPBVX_SharedDBSkinContainer@@PBVX_SharedDBSkeletonContainer@@PBVX_SharedDBRagdollContainer@@@Z #244 · 0x54de0
?construct@X_CharacterInput@@QAEXPAVX_InputReaderInterface@@PAVX_CharacterProperties@@PAVX_WeaponArsenal@@M@Z #245 · 0x67200
?construct@X_CharacterProperties@@QAEXABV1@@Z #246 · 0x56560
?construct@X_CharacterProperties@@QAEXXZ #247 · 0x56540
?construct@X_Crosshair@@QAEXIPBVX_GlobalCrosshairAttributes@@_N@Z #248 · 0x6ad00
?construct@X_DangerImplementation@@QAEXXZ #249 · 0xfc530
?construct@X_DecalImplementation@@QAEXPBVX_SharedDBDecalContainer@@PBVX_SharedDBSurfaceMaterialContainer@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@_N@Z #250 · 0xf7800
?construct@X_DifficultyLevelContainer@@QAEXABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z #251 · 0xfbf00
?construct@X_Flare@@QAEXPAVX_LevelRuntimeRoom@@PBVX_LevelFlare@@@Z #252 · 0x1015b0
?construct@X_Gravity@@QAEXABV1@@Z #253 · 0xa2bf0
?construct@X_Gravity@@QAEXABV?$M_Vector3Template@M@@@Z #254 · 0xa2bb0
?construct@X_Gravity@@QAEXXZ #255 · 0xa2b80
?construct@X_LevelItemImplementation@@QAEXPBVX_SharedDBLevelItemContainer@@PAVX_DecalInterface@@@Z #256 · 0xebf40
?construct@X_LevelRuntimeCamera@@QAEXPAVS_Listener@@ABVG_FColor@@_N1MMPAVX_LevelRuntimeRoom@@ABV?$M_Vector3Template@M@@ABV?$M_Matrix3Template@M@@@Z #257 · 0xbb40
?construct@X_LevelRuntimeDynamicObject@@QAEXPBVX_LevelDynamicMesh@@PAVX_LevelRuntimeRoom@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@PAVX_ProjectileInterface@@PAVX_CameraInterface@@PAVX_DangerInterface@@PAVX_DecalInterface@@@Z #258 · 0xdf670
?construct@X_LevelRuntimeFSM@@QAEXPBDPAVX_LevelRuntimeRoom@@PBVX_LevelFSM@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@PAVX_ProjectileInterface@@PAVX_DangerInterface@@K@Z #259 · 0xb7da0
?construct@X_LevelRuntimeTrigger@@QAEXPBVX_LevelTrigger@@PAVX_LevelRuntimeRoom@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@PAVX_ProjectileInterface@@PAVX_DangerInterface@@@Z #260 · 0xc54c0
?construct@X_Mirror@@QAEXPAVX_LevelRuntimeRoom@@PBVX_LevelMirror@@@Z #261 · 0x104a20
?construct@X_ParticleSystemImplementation@@QAEXPBVX_SharedDBParticleContainer@@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@_N@Z #262 · 0xa0220
?construct@X_ParticleSystemReceiver@@QAEXABV1@@Z #263 · 0xa0e00
?construct@X_ParticleSystemReceiver@@QAEXPAVX_ParticleSystemInterface@@@Z #264 · 0xa0e90
?construct@X_ProjectileImplementation@@QAEXPBVX_SharedDBProjectileContainer@@PBVX_SharedDBSurfaceMaterialContainer@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@PAVX_CameraInterface@@PAVX_LevelItemInterface@@PAVX_DecalInterface@@PAVX_DangerInterface@@@Z #265 · 0x996a0
?construct@X_SkinItemFactory@@QAEXPBVX_SharedDBSkinItemContainer@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@@Z #266 · 0x70330
?construct@X_StaticPointLight@@QAEXPAVX_LevelRuntimeRoom@@PBVX_LevelPointLight@@@Z #267 · 0xee000
?construct@X_StoryEvents@@QAEXPBVX_SharedDBStoryEventContainer@@@Z #268 · 0xff4e0
?construct@X_WeaponArsenal@@QAEXPAVX_WeaponFactory@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@PAVX_ProjectileInterface@@PAVX_LevelItemInterface@@H@Z #269 · 0x7ad80
?construct@X_WeaponFactory@@QAEXPBVX_SharedDBWeaponContainer@@PAVX_SoundInterface@@@Z #270 · 0x7b600
?construct@X_WeaponPriorityList@@QAEXABV1@@Z #271 · 0x87390
?construct@X_WeaponPriorityList@@QAEXPAVX_WeaponArsenal@@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z #272 · 0x86ef0
?construct@X_WeaponSlotArray@@QAEXPAVX_WeaponArsenal@@@Z #273 · 0x87bf0
?construct@X_WorldSphere@@QAEXABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@PBVX_SharedDBWorldSphereContainer@@@Z #274 · 0xa2630
?constructShared@X_ParticleSystemImplementation@@CIXPBVX_SharedDBParticleContainer@@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@_N@Z #275 · 0x9fef0
?constructionCode@X_CameraImplementation@@AAEXPBVX_SharedDBCameraPathContainer@@@Z #276 · 0xe2400
?constructionCode@X_LevelItemImplementation@@AAEXPBVX_SharedDBLevelItemContainer@@PAVX_DecalInterface@@@Z #277 · 0xebdc0
?constructionCode@X_ProjectileImplementation@@AAEXPBVX_SharedDBProjectileContainer@@PBVX_SharedDBSurfaceMaterialContainer@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@PAVX_CameraInterface@@PAVX_LevelItemInterface@@PAVX_DecalInterface@@PAVX_DangerInterface@@@Z #278 · 0x99530
?constructionCode@X_WeaponArsenal@@AAEXPAVX_WeaponFactory@@PAVX_SoundInterface@@PAVX_ParticleSystemInterface@@PAVX_ProjectileInterface@@PAVX_LevelItemInterface@@H@Z #279 · 0x7ab10
?continueMovementWhileBlending@X_AnimationProperties@@QBE_NI@Z #280 · 0x67410
?createLevelItem@X_LevelItemImplementation@@UAEXPBDPAVX_LevelRuntimeRoom@@ABV?$M_Matrix4x3Template@M@@0@Z #281 · 0xeced0
?createRagdollGeometry@X_CharacterFactory@@QAEXHPAVKF_ObjectAnimation@KF2@@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z #282 · 0x529c0
?createShadowMaterials@X_CharacterShadow@@SIXABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@M_N@Z #283 · 0x71fd0
?createTargetBoneIndices@X_CharacterFactory@@ABEXAAV?$vector@HV?$R_Allocator@H@@@std@@PBVX_SharedDBSkin@@ABV?$vector@PAVP_VirtualObject@@V?$R_Allocator@PAVP_VirtualObject@@@@@3@@Z #284 · 0x52290
?deactivate@X_Character@@UAEX_N@Z #285 · 0xf8b0
?deactivate@X_LevelRuntimeCamera@@UAEXXZ #286 · 0x4250
?debugRender@X_DynamicCharacterShadow@@SIXXZ #287 · 0x1000
?debugRender@X_Mirror@@SIXXZ #288 · 0x1000
?decreaseDifficultyLevel@X_DifficultyLevelContainer@@QAEXXZ #289 · 0xfac20
?deinitControls@X_LevelRuntimeVolumeLighting@@YIXXZ #290 · 0xc400
?deinitLevel@X_CameraImplementation@@UAEXXZ #291 · 0xe1970
?deinitLevel@X_DangerImplementation@@UAEXXZ #292 · 0xfcc00
?deinitLevel@X_DecalImplementation@@UAEXXZ #293 · 0xf1700
?deinitLevel@X_LevelItemImplementation@@UAEXXZ #294 · 0xebb70
?deinitLevel@X_ProjectileImplementation@@UAEXXZ #295 · 0x98a00
?deinitShared@X_DynamicCharacterShadow@@SIXXZ #296 · 0x728a0
?deinitShared@X_Mirror@@SIXXZ #297 · 0x101c70
?deinitUnknownLevelItems@X_LevelItemImplementation@@QAEXXZ #298 · 0xebaf0
?destruct@X_CameraImplementation@@QAEXXZ #299 · 0xe1d00
?destruct@X_CameraMessage_AnimatePlayerParented@@QAEXXZ #300 · 0xe5490
?destruct@X_Character@@QAEXXZ #301 · 0x40e00
?destruct@X_CharacterFactory@@QAEXXZ #302 · 0x54010
?destruct@X_CharacterInput@@QAEXXZ #303 · 0x66b80
?destruct@X_CharacterProperties@@QAEXXZ #304 · 0x56530
?destruct@X_Crosshair@@QAEXXZ #305 · 0x6a640
?destruct@X_DangerImplementation@@QAEXXZ #306 · 0xfc420
?destruct@X_DecalImplementation@@QAEXXZ #307 · 0xf3a50
?destruct@X_DifficultyLevelContainer@@QAEXXZ #308 · 0xfa9e0
?destruct@X_Flare@@QAEXXZ #309 · 0xff610
?destruct@X_Gravity@@QAEXXZ #310 · 0xa2b60
?destruct@X_LevelItemImplementation@@QAEXXZ #311 · 0xeba80
?destruct@X_LevelRuntimeCamera@@QAEXXZ #312 · 0xb630
?destruct@X_LevelRuntimeDynamicObject@@QAEXXZ #313 · 0xda750
?destruct@X_LevelRuntimeFSM@@QAEXXZ #314 · 0xb7370
?destruct@X_LevelRuntimeTrigger@@QAEXXZ #315 · 0xc27a0
?destruct@X_Mirror@@QAEXXZ #316 · 0x1029d0
?destruct@X_ParticleSystemImplementation@@QAEXXZ #317 · 0x9f580
?destruct@X_ParticleSystemReceiver@@QAEXXZ #318 · 0xa0be0
?destruct@X_ProjectileImplementation@@QAEXXZ #319 · 0x98b80
?destruct@X_SkinItemFactory@@QAEXXZ #320 · 0x701b0
?destruct@X_StaticPointLight@@QAEXXZ #321 · 0xedcb0
?destruct@X_StoryEvents@@QAEXXZ #322 · 0xfeec0
?destruct@X_WeaponArsenal@@QAEXXZ #323 · 0x7a090
?destruct@X_WeaponFactory@@QAEXXZ #324 · 0x7b130
?destruct@X_WeaponPriorityList@@QAEXXZ #325 · 0x86de0
?destruct@X_WeaponSlotArray@@QAEXXZ #326 · 0x87b80
?destruct@X_WorldSphere@@QAEXXZ #327 · 0xa24b0
?destructShadowMaterials@X_CharacterShadow@@SIXXZ #328 · 0x715d0
?destructShared@X_ParticleSystemImplementation@@CIXXZ #329 · 0x9f4d0
?disable2DAiming@X_Character@@QAEXXZ #330 · 0xd5d0
?disableVisualization@X_StaticPointLight@@QAEXXZ #331 · 0xedd60
?doCrossfadeBetween@X_AnimationProperties@@QBE_NII@Z #332 · 0x67e20
?doScaledCrossfadeBetween@X_AnimationProperties@@QBE_NII@Z #333 · 0x67e70
?doesAnimationBelongToHearingGroup@X_AnimationProperties@@QBE_NHI@Z #334 · 0x67880
?doesObjectToAttach3DSoundToExist@X_Character@@UAE_NPBD@Z #335 · 0x38d00
?doesObjectToAttach3DSoundToExist@X_DecalImplementation@@UAE_NPBD@Z #336 · 0xa6de0
?doesObjectToAttachParticleSystemToExist@X_Character@@UAE_NPBD@Z #337 · 0x38d30
?doesObjectToAttachParticleSystemToExist@X_DecalImplementation@@UAE_NPBD@Z #338 · 0xa6de0
?dragDown@X_Character@@QAE_NXZ #339 · 0xe2b0
?drawVisualization@X_FSMComposite@@QBEXABVX_TimeUpdate@@_N111PAVX_LevelRuntimeRoom@@@Z #340 · 0xa6380
?drawVisualization@X_LevelItemImplementation@@UBEXPAVX_LevelRuntimeRoom@@_N1@Z #341 · 0xeb4d0
?dump@X_CharacterFactory@@QAEXXZ #342 · 0x50340
?dump@X_CharacterProperties@@QBEXXZ #343 · 0x560d0
?dump@X_DecalImplementation@@UAEXXZ #344 · 0xf1510
?dump@X_LevelItemImplementation@@UAEXXZ #345 · 0xeb360
?dump@X_ParticleSystemImplementation@@UAEXXZ #346 · 0x9ece0
?dump@X_ProjectileImplementation@@UAEXXZ #347 · 0x98e90
?dump@X_SkinItemFactory@@QAEXXZ #348 · 0x6fc50
?dump@X_WeaponArsenal@@QBEXXZ #349 · 0x7a210
?dump@X_WeaponFactory@@QAEXXZ #350 · 0x7aef0
?dumpActiveFSMs@X_FSMComposite@@QBEXXZ #351 · 0xa63c0
?dumpActiveObjects@X_Character@@QBEXXZ #352 · 0x10cd0
?dumpStoryEvents@X_StoryEvents@@QBEXXZ #353 · 0xfeee0
?dumpTimers@X_LevelRuntimeFSM@@QBEXXZ #354 · 0xa7cd0
?emptyGunsIntoPockets@X_WeaponArsenal@@AAEXXZ #355 · 0x79d00
?enableShadow@X_CharacterProperties@@QAEX_N@Z #356 · 0x560b0
?enableSkinOptimization@X_Character@@QAEX_N@Z #357 · 0xf530
?enableViewport@X_WorldSphere@@QAEX_N@Z #358 · 0xa2530
?enableVisualization@X_StaticPointLight@@QAEX_N@Z #359 · 0xedd30
?endSceneRender@X_LevelRuntimeCamera@@QAEXXZ #360 · 0x4950
?endShadows@X_DynamicCharacterShadow@@SIXXZ #361 · 0x722b0
?endUpdate@X_Mirror@@SIXPAVX_LevelRuntimeCamera@@@Z #362 · 0x1016e0
?explode@X_ExplosionNotifier@@YIXABVX_ObjectID@@ABV?$M_Vector3Template@M@@MMMMH_N2@Z #363 · 0xfe4f0
?explosionAffects@X_Character@@QBE_NXZ #364 · 0xd9f0
?explosionAffects@X_LevelRuntimeDynamicObject@@QBE_NXZ #365 · 0xc5fc0
?explosionAffects@X_LevelRuntimeTrigger@@QBE_NXZ #366 · 0xb9390
?explosionDamage@X_Character@@QAEXABVX_ObjectID@@MABV?$M_Vector3Template@M@@H_N2@Z #367 · 0x45330
?explosionDamage@X_LevelRuntimeDynamicObject@@QAEXM@Z #368 · 0xc6820
?explosionDamage@X_LevelRuntimeTrigger@@QAEXXZ #369 · 0xb9590
?fillGuns@X_WeaponArsenal@@AAEXXZ #370 · 0x79da0
?fillHealth@X_Character@@QAE_NXZ #371 · 0x45500
?findStoryEvent@X_StoryEvents@@QBE_NABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z #372 · 0xff250
?forceNextAnimationWithoutBlend@X_CharacterProperties@@QBE_NXZ #373 · 0x56020
?forceUpdateUntilActivationTimeout@X_Character@@QAEXXZ #374 · 0xe110
?freeCharacterMesh@X_CharacterFactory@@QAEXHPAVKF_VertexAnimation@KF2@@@Z #375 · 0x500f0
?freeParticleSystem@X_ParticleSystemImplementation@@UAEXPAVX_ParticleSystem@@@Z #376 · 0x9fc10
?freeRagdollInstance@X_CharacterFactory@@QAEXPAVX_RagdollInstance@@@Z #377 · 0x4fd00
?freeRigidBodyBones@X_CharacterFactory@@QAEXHPAVX_RigidBodyCharacterBones@@@Z #378 · 0x51e50
?freeSkinItemMesh@X_SkinItemFactory@@QAEXHPAVKF_VirtualObject@KF2@@@Z #379 · 0x6fd40
?freeWeaponMesh@X_WeaponFactory@@QAEXHPAVKF_VirtualObject@KF2@@@Z #380 · 0x7afe0
?get3DSoundBoneOffset@X_Character@@UAEXPBDAAV?$M_Matrix4x3Template@M@@@Z #381 · 0x38ca0
?getAIShootBlendingTime@X_AnimationProperties@@SIMXZ #382 · 0x67a10
?getActivationTimeout@X_Character@@SIMXZ #383 · 0xe3c0
?getActivationTimeout@X_FSMCompositeData@@SIMXZ #384 · 0xa66e0
?getActiveWeaponFOVMultiplier@X_Character@@QBEMXZ #385 · 0xd830
?getActiveWeaponHUDOverlayToUse@X_Character@@QBEHXZ #386 · 0xd870
?getActiveWeaponID@X_WeaponArsenal@@QBEHXZ #387 · 0x79c70
?getActiveWeaponInventory@X_WeaponArsenal@@QBEABVX_WeaponInventory@@XZ #388 · 0x79cb0
?getActiveWeaponName@X_WeaponArsenal@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ #389 · 0x79c90
?getActiveWeaponSharedDB@X_WeaponArsenal@@QBEABVX_SharedDBWeapon@@XZ #390 · 0x79ce0
?getActiveWeaponTotalShotCount@X_WeaponArsenal@@QBEHXZ #391 · 0x79b10
?getActiveWeaponZoomInSpeed@X_Character@@QBEMXZ #392 · 0xd850
?getAimAngle@X_CharacterProperties@@QBEMXZ #393 · 0x559b0
?getAimSetupObject@X_Character@@QBEPAVX_AimSetup@@XZ #394 · 0xd7b0
?getAirborneMultiplier@X_AnimationProperties@@QBEMI@Z #395 · 0x67860
?getAmmoFoundMultiplier@X_DifficultyLevelContainer@@QBEMXZ #396 · 0xfaea0
?getAmmoInClips@X_Character@@QBEHXZ #397 · 0xdf40
?getAmmoInClips@X_WeaponArsenal@@QBEHXZ #398 · 0x799d0
?getAmmoInPocket@X_Character@@QBEHH@Z #399 · 0xdf20
?getAndResetSlowMotionBonus@X_Character@@QAEMXZ #400 · 0xd4e0
?getAnimationVelocity@X_Character@@QBEABV?$M_Vector3Template@M@@XZ #401 · 0xdee0
?getAttributes@X_DifficultyLevelContainer@@ABEPBVAttributes@1@XZ #402 · 0xfaa50
?getAutoAimCapsuleHeightMultiplier@X_DifficultyLevelContainer@@QBEMXZ #403 · 0xfaec0
?getAutoAimCapsuleRadiusMultiplier@X_DifficultyLevelContainer@@QBEMXZ #404 · 0xfaeb0
?getAutoHealHealthIncreasePerSecond@X_DifficultyLevelContainer@@QBEMXZ #405 · 0xfae60
?getAutoHealLevel@X_DifficultyLevelContainer@@QBEMXZ #406 · 0xfae20
?getAverageHealthInLevel@X_Character@@QBEMXZ #407 · 0xe260
?getBackPlaneDistance@X_LevelRuntimeCamera@@QBEMXZ #408 · 0x4170
?getBlendingTime@X_AnimationProperties@@QBEMI@Z #409 · 0x67430
?getBlendingType@X_AnimationProperties@@QBEII@Z #410 · 0x67420
?getBoneOffset@X_Character@@QBEXPBDAAV?$M_Matrix4x3Template@M@@@Z #411 · 0x38920
?getBoundRadius@X_LevelRuntimeDynamicObject@@UBEMXZ #412 · 0xc5e00
?getBoundRadius@X_StaticPointLight@@UBEMXZ #413 · 0xedc30
?getBulletTimeGainedPerKillMultiplier@X_DifficultyLevelContainer@@QBEMXZ #414 · 0xfaf30
?getCamera@X_LevelRuntimeCamera@@QAEPAVP_Camera@@XZ #415 · 0x4260
?getCameraPathRunning@X_Crosshair@@SI_NXZ #416 · 0x6a2f0
?getCameraStartPosition@X_CameraImplementation@@UBEABV?$M_Vector3Template@M@@XZ #417 · 0xe1100
?getCanLookAt@X_CharacterProperties@@QBE_NXZ #418 · 0x55d10
?getCanUse@X_CharacterProperties@@QBE_NXZ #419 · 0xe30c0
?getCastLength@X_Crosshair@@QBEMXZ #420 · 0x6a1d0
?getCharacterIdling@X_Character@@QBEMXZ #421 · 0xd760
?getCharacterInput@X_Character@@QBEPAVX_CharacterInput@@XZ #422 · 0xd7c0
?getCharacterMesh@X_CharacterFactory@@QAEPAVKF_VertexAnimation@KF2@@HI@Z #423 · 0x54270
?getCharacterMeshTextureSetIndex@X_CharacterFactory@@QAEIH@Z #424 · 0x50050
?getCharacterProperties@X_Character@@QBEABVX_CharacterProperties@@XZ #425 · 0xdde0
?getCharacterShadows@X_DetailLevel@@SIHXZ #426 · 0xfc2c0
?getCharacterTextureVariations@X_DetailLevel@@SIHXZ #427 · 0xfc260
?getClassID@X_Character@@UBEHXZ #428 · 0x2bc40
?getClassID@X_Crosshair@@UBEHXZ #429 · 0x6a4b0
?getClassID@X_Flare@@UBEHXZ #430 · 0xff690
?getClassID@X_LevelRuntimeDynamicObject@@UBEHXZ #431 · 0xce430
?getClassID@X_LevelRuntimeFSM@@UBEHXZ #432 · 0xae6b0
?getClassID@X_LevelRuntimeTrigger@@UBEHXZ #433 · 0xbc630
?getClassID@X_Mirror@@UBEHXZ #434 · 0x101810
?getClassID@X_StaticPointLight@@UBEHXZ #435 · 0xedd00
?getClosestDanger@X_DangerImplementation@@UBE_NABV?$M_Vector3Template@M@@AAV2@AA_NAAM@Z #436 · 0xfd050
?getClosestLookAtTrigger@X_CharacterCollidingTriggers@@QBEPAVX_LevelRuntimeTrigger@@AAV?$M_Vector3Template@M@@ABV3@ABV?$M_Matrix3Template@M@@MM@Z #437 · 0x78000
?getClosestUseTrigger@X_CharacterCollidingTriggers@@QBEPAVX_LevelRuntimeTrigger@@MV?$M_Matrix4x3Template@M@@ABV?$M_Vector3Template@M@@M@Z #438 · 0x77d30
?getCollidingTriggers@X_Character@@QAEPAVX_CharacterCollidingTriggers@@XZ #439 · 0xe140
?getCollidingTriggers@X_Character@@QBEPBVX_CharacterCollidingTriggers@@XZ #440 · 0xe140
?getColorVariation@X_CharacterProperties@@QBEABV?$M_Vector3Template@M@@XZ #441 · 0x560a0
?getConfusedAnimationIndex@X_AnimationProperties@@SIHXZ #442 · 0x679c0
?getContentDescription@X_CameraMessage_AnimatePlayerParented@@UBEXPADH@Z #443 · 0xe5440
?getCrossfadeTime@X_AnimationProperties@@QBEMI@Z #444 · 0x67400
?getCrosshair@X_Character@@QBEPBVX_Crosshair@@XZ #445 · 0x4100
?getCrosshairCollidesToMe@X_CharacterProperties@@QBE_NXZ #446 · 0x56000
?getCrouchingRatio@X_CharacterProperties@@QBEMXZ #447 · 0x55d30
?getCurrentFadeRatio@X_CameraImplementation@@UBEMXZ #448 · 0xe1140
?getCurrentIndexInsideSlot@X_WeaponSlotArray@@QBEIXZ #449 · 0x87700
?getCurrentMatrix@X_CameraImplementation@@UBEABV?$M_Matrix4x3Template@M@@XZ #450 · 0xe10d0
?getCurrentPrimaryWeaponID@X_Character@@QBEHXZ #451 · 0xdef0
?getCurrentRoom@X_CameraImplementation@@UBEPAVX_LevelRuntimeRoom@@XZ #452 · 0x650b0
?getCurrentSecondaryWeapon@X_CharacterProperties@@QBEHXZ #453 · 0x55a40
?getCurrentSecondaryWeaponID@X_Character@@QBEHXZ #454 · 0xdf00
?getCurrentSlot@X_WeaponSlotArray@@QBEIXZ #455 · 0x56aa0
?getCurrentState@X_LevelRuntimeFSM@@QBEABV?$basic_string@DUR_CTrI@std@@V?$R_Allocator@D@@@std@@XZ #456 · 0xa6930
?getCurrentWeapon@X_CharacterProperties@@QBEHXZ #457 · 0x55a00
?getCurrentWeaponID@X_WeaponSlotArray@@QBEIXZ #458 · 0x878c0
?getDamageFlashHitPoints@X_CharacterProperties@@QBEMXZ #459 · 0x55fc0
?getDamageType@X_CharacterProperties@@QBEHXZ #460 · 0x55fe0
?getDeathAnim@X_CharacterProperties@@QBEHXZ #461 · 0x55e70
?getDeathFrequency@X_DifficultyLevelContainer@@QBEMXZ #462 · 0xfad20
?getDebrisProjectileLimitMultiplier@X_DetailLevel@@SIMXZ #463 · 0xfc240
?getDecalLimitMultiplier@X_DetailLevel@@SIMXZ #464 · 0xfc220
?getDefaultDifficultyLevel@X_DifficultyLevelContainer@@QBEHXZ #465 · 0xfaca0
?getDifficultyLevel@X_Character@@QBEMXZ #466 · 0xd750
?getDifficultyLevel@X_DifficultyLevelContainer@@QBEHXZ #467 · 0xfac50
?getDifficultyLevelContainer@X_Character@@QBEPBVX_DifficultyLevelContainer@@XZ #468 · 0xda40
?getDifficultyLevelCount@X_DifficultyLevelContainer@@QBEHXZ #469 · 0xfac60
?getDifficultyLevelDecreasePerDeath@X_DifficultyLevelContainer@@QBEMXZ #470 · 0xfade0
?getDifficultyLevelIncreasePerKill@X_DifficultyLevelContainer@@QBEMXZ #471 · 0xfada0
?getExplosionVisualization@X_Projectile@@SI_NXZ #472 · 0x897a0
?getFOV@X_LevelRuntimeCamera@@QBEMXZ #473 · 0x4120
?getFSM@X_Character@@QBEPAVX_LevelRuntimeFSM@@XZ #474 · 0xe090
?getFirstSceneToRender@X_LevelRuntimeCamera@@QAEPAVP_Scene@@XZ #475 · 0x9530
?getFirstSecondaryWeaponID@X_WeaponArsenal@@QBEHXZ #476 · 0x79a10
?getFlares@X_DetailLevel@@SI_NXZ #477 · 0xfc340
?getForceSequentialTextureSets@X_CharacterFactory@@QBE_NXZ #478 · 0xa6640
?getFormatString@X_CameraMessage_AnimatePlayerParented@@UBEPBDXZ #479 · 0xb8ee0
?getFrequentDeaths@X_DifficultyLevelContainer@@QBEHXZ #480 · 0xfad60
?getFrontPlaneDistance@X_LevelRuntimeCamera@@QBEMXZ #481 · 0x4140
?getGameLevel@X_DifficultyLevelContainer@@QBE?AW4GameLevel@1@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z #482 · 0xfb2f0
?getGameLevel@X_DifficultyLevelContainer@@QBE?AW4GameLevel@1@XZ #483 · 0xfaaf0
?getGameLevelString@X_DifficultyLevelContainer@@QAEPBDW4GameLevel@1@@Z #484 · 0xfab00
?getGravity@X_Gravity@@QBEABV?$M_Vector3Template@M@@XZ #485 · 0xa2950
?getGravity@X_ProjectileImplementation@@QBEABV?$M_Vector3Template@M@@XZ #486 · 0x98620
?getGravityVelocity@X_Character@@QBEABV?$M_Vector3Template@M@@XZ #487 · 0xfa80
?getGroundPosition@X_Character@@QBEABV?$M_Vector3Template@M@@XZ #488 · 0xf7a0
?getGroundPosition@X_LevelRuntimeFSM@@QBEABV?$M_Vector3Template@M@@XZ #489 · 0xa6be0
?getHUDHealthSpriteIndex@X_Character@@QBEHXZ #490 · 0xdb20
?getHeadDirection@X_Character@@QBEXAAV?$M_Vector3Template@M@@@Z #491 · 0x38de0
?getHeadPosition@X_Character@@QBEXAAV?$M_Vector3Template@M@@@Z #492 · 0x38e80
?getHealth@X_Character@@QBEMXZ #493 · 0xde10
?getHealth@X_CharacterProperties@@QBEMXZ #494 · 0x55c80
?getHealthGainedFromPainkiller@X_DifficultyLevelContainer@@QBEMXZ #495 · 0xfaf40
?getHealthGainedImmediately@X_DifficultyLevelContainer@@QBEMXZ #496 · 0xfaf20
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?getHearingGroup@X_CharacterProperties@@QBE_NH@Z #498 · 0x55de0
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?isInLevel@X_Character@@QBE_NXZ #760 · 0xd790
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?isMoving@X_FSMCompositeData@@QBE_NXZ #763 · 0xa6640
?isOutlineDrawing@X_LevelRuntimeCamera@@SI_NXZ #764 · 0x4030
?isOverdrawDrawing@X_LevelRuntimeCamera@@SI_NXZ #765 · 0x4020
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?isPrimaryAiming@X_CharacterProperties@@QBE_NXZ #768 · 0xa6620
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?isRagdollActive@X_CharacterProperties@@QBE_NXZ #770 · 0x56040
?isReloading@X_CharacterProperties@@QBE_NXZ #771 · 0x9e9d0
?isReloadingAnimation@X_AnimationProperties@@QBE_NI@Z #772 · 0x677e0
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?isShootDodgeAnimation@X_AnimationProperties@@QBE_NI@Z #778 · 0x675e0
?isShootDodging@X_CharacterProperties@@QBE_NXZ #779 · 0x55b90
?isShooting@X_CharacterProperties@@QBE_NXZ #780 · 0x55ac0
?isShootingAnimation@X_AnimationProperties@@QBE_NI@Z #781 · 0x67780
?isSkippable@X_CameraImplementation@@UBE_NXZ #782 · 0xe1070
?isSubanimation@X_AnimationProperties@@SI_NI@Z #783 · 0x67960
?isTakingAim@X_CharacterProperties@@QBE_NXZ #784 · 0x55da0
?isTriggerJustEnabled@X_LevelRuntimeTrigger@@QBE_NXZ #785 · 0xb92f0
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?isVisualizationOn@X_StaticPointLight@@QBE_NXZ #790 · 0xedd70
?isWeaponAvailable@X_Character@@QBE_NH@Z #791 · 0xdf70
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?isWeaponInSlotValid@X_WeaponSlotArray@@QBE_NII@Z #793 · 0x87840
?isWhirlAnimation@X_AnimationProperties@@SI_NI@Z #794 · 0x67970
?kill@X_LevelRuntimeDynamicObject@@QAEXXZ #795 · 0xcc640
?killAllParticleSystems@X_ParticleSystemReceiver@@QAEXXZ #796 · 0xa0b70
?killAllProjectiles@X_ProjectileImplementation@@AAEXXZ #797 · 0x98950
?killPhysicalObjectsAroundMe@X_Character@@QAEXXZ #798 · 0x36fa0
?killedAnEnemy@X_CharacterProperties@@QBE_NXZ #799 · 0x56070
?knockOver@X_Character@@QAEXXZ #800 · 0x16350
?liberateAllParticleSystems@X_ParticleSystemReceiver@@QAEXXZ #801 · 0xa0f20
?linkComponentsAndInitialize@X_FSMComposite@@QAEXXZ #802 · 0xa6030
?linkToParent@X_LevelRuntimeFSM@@QAEXXZ #803 · 0xa8cf0
?load@X_CameraImplementation@@UAEXAAVR_MemoryFile@@PBVX_LevelRuntimeRoomContainer@@@Z #804 · 0xe27b0
?load@X_Character@@UAEXAAVR_MemoryFile@@PBVX_LevelRuntimeRoomContainer@@@Z #805 · 0x377a0
?load@X_CharacterCollidingTriggers@@QAEXAAVR_MemoryFile@@@Z #806 · 0x786b0
?load@X_CharacterProperties@@QAEXAAVR_MemoryFile@@@Z #807 · 0x55220
?load@X_Crosshair@@UAEXAAVR_MemoryFile@@PBVX_LevelRuntimeRoomContainer@@@Z #808 · 0x6a380
?load@X_DangerImplementation@@UAEXAAVR_MemoryFile@@PBVX_LevelRuntimeRoomContainer@@@Z #809 · 0xfc970
?load@X_DecalImplementation@@UAEXAAVR_MemoryFile@@PBVX_LevelRuntimeRoomContainer@@@Z #810 · 0xf4170
?load@X_FSMComposite@@QAEXAAVR_MemoryFile@@@Z #811 · 0xa63d0
?load@X_FSMCompositeData@@QAEXAAVR_MemoryFile@@@Z #812 · 0xa66f0
?load@X_Gravity@@QAEXAAVR_MemoryFile@@@Z #813 · 0xa2830
?load@X_LevelItemImplementation@@UAEXAAVR_MemoryFile@@PBVX_LevelRuntimeRoomContainer@@@Z #814 · 0xec7a0
?load@X_LevelRuntimeDynamicObject@@UAEXAAVR_MemoryFile@@PBVX_LevelRuntimeRoomContainer@@@Z #815 · 0xd5470
?load@X_LevelRuntimeFSM@@UAEXAAVR_MemoryFile@@PBVX_LevelRuntimeRoomContainer@@@Z #816 · 0xabcb0
?load@X_LevelRuntimeTrigger@@UAEXAAVR_MemoryFile@@PBVX_LevelRuntimeRoomContainer@@@Z #817 · 0xb9150
?load@X_ParticleSystemReceiver@@QAEXAAVR_MemoryFile@@PBVX_LevelRuntimeRoomContainer@@@Z #818 · 0xa12a0
?load@X_ProjectileImplementation@@UAEXAAVR_MemoryFile@@PBVX_LevelRuntimeRoomContainer@@PBVX_SharedDBSurfaceMaterialContainer@@@Z #819 · 0x992f0
?load@X_StoryEvents@@QAEXAAVR_MemoryFile@@@Z #820 · 0xff2d0
?load@X_WeaponArsenal@@QAEXAAVR_MemoryFile@@PBVX_LevelRuntimeRoomContainer@@@Z #821 · 0x7ac10
?load@X_WeaponSlotArray@@QAEXAAVR_MemoryFile@@@Z #822 · 0x875e0
?loadOnDemandAnimation@X_CharacterFactory@@QAEXPAVKF_ObjectAnimation@KF2@@PBVX_SharedDBSkeleton@@PBVX_SharedDBAnimationProperties@@@Z #823 · 0x50150
?loadParticleSystem@X_ParticleSystemImplementation@@CIXPBD@Z #824 · 0xa0750
?loadSkeleton@X_CharacterFactory@@AAEXH@Z #825 · 0x530c0
?loadWeaponTemplate@X_WeaponFactory@@AAEXH@Z #826 · 0x7b210
?markAllFactoriesGlobal@X_ParticleSystemImplementation@@UAEXXZ #827 · 0x9ecb0
?needsPhysicsUpdate@X_FSMCompositeData@@QBE_NXZ #828 · 0x558c0
?notifyCharacterHidden@X_WeaponArsenal@@QAEX_N@Z #829 · 0x79950
?parentedToPlayer@X_CameraImplementation@@UBE_NXZ #830 · 0xe1040
?parseMessageContent@X_CameraMessage_AnimatePlayerParented@@UAEXPBD@Z #831 · 0xe5120
?playGettingDamageAnimation@X_CharacterProperties@@QBE_NXZ #832 · 0x620b0
?postPhysicsUpdate@X_FSMComposite@@QAEXM@Z #833 · 0xa62e0
?prePhysicsUpdate@X_FSMComposite@@QAEXXZ #834 · 0xa60c0
?pressureWave@X_ExplosionNotifier@@YIXABV?$M_Vector3Template@M@@MMMM@Z #835 · 0xfe9b0
?pressureWave@X_LevelRuntimeDynamicObject@@QAEXMABV?$M_Vector3Template@M@@@Z #836 · 0xc6070
?receive@X_DecalImplementation@@QAEXPBVX_AudioMessage_PlayFloating3DSound@@@Z #837 · 0xf01a0
?receive@X_DecalImplementation@@QAEXPBVX_AudioMessage_StopAll3DSounds@@@Z #838 · 0xf01c0
?receive@X_DecalImplementation@@QAEXPBVX_ParticleSystemMessage_PlayAnimation@@@Z #839 · 0xf01e0
?receive@X_DecalImplementation@@QAEXPBVX_ParticleSystemMessage_StopEmission@@@Z #840 · 0xf0200
?receiveAnimateAbsolute@X_CameraImplementation@@UAEXPBVX_CameraMessage_AnimateAbsolute@@@Z #841 · 0xe2b80
?receiveAnimateInPlace@X_CameraImplementation@@UAEXPBVX_CameraMessage_AnimateInPlace@@ABV?$M_Vector3Template@M@@@Z #842 · 0xe2e50
?receiveAnimateParented@X_CameraImplementation@@UAEXPBVX_CameraMessage_AnimateParented@@PAVX_LevelRuntimeObjectBase@@@Z #843 · 0xe2d00
?receiveAnimatePlayerParented@X_CameraImplementation@@UAEXPBVX_CameraMessage_AnimatePlayerParented@@PAVX_CameraTarget@@@Z #844 · 0xe2db0
?receiveAttachToDO@X_CameraImplementation@@UAEXPBVX_CameraMessage_AttachToDO@@PAVX_LevelRuntimeObjectBase@@@Z #845 · 0xe1990
?receiveAttachToDOWithLookAt@X_CameraImplementation@@UAEXPBVX_CameraMessage_AttachToDOWithLookAt@@PAVX_LevelRuntimeObjectBase@@@Z #846 · 0xe2220
?receiveCreateAIBlock@X_DangerImplementation@@UAEXPBVX_DangerMessage_CreateAIBlock@@PAVX_LevelRuntimeRoom@@ABV?$M_Vector3Template@M@@PBVX_ObjectID@@@Z #847 · 0xfccb0
?receiveCreateDanger@X_DangerImplementation@@UAEXPBVX_DangerMessage_CreateDanger@@PAVX_LevelRuntimeRoom@@ABV?$M_Vector3Template@M@@PBVX_ObjectID@@@Z #848 · 0xfcc10
?receiveCreateDecal@X_DecalImplementation@@UAEXPBVX_DecalMessage_CreateDecal@@PAVX_LevelRuntimeRoom@@ABV?$M_Matrix4x3Template@M@@HABV?$M_Vector3Template@M@@@Z #849 · 0xf5540
?receiveCreateLevelItem@X_LevelItemImplementation@@UAEXPBVX_LevelItemMessage_CreateLevelItem@@PAVX_LevelRuntimeRoom@@ABV?$M_Vector3Template@M@@ABV?$M_Matrix4x3Template@M@@H@Z #850 · 0xecaf0
?receiveCreateProjectile@X_ProjectileImplementation@@UAEXPBVX_ProjectileMessage_CreateProjectile@@HPAVX_LevelRuntimeRoom@@ABV?$M_Vector3Template@M@@2ABV?$M_Matrix3Template@M@@_N@Z #851 · 0x99960
?receiveCreateProjectile@X_ProjectileImplementation@@UAEXPBVX_ProjectileMessage_CreateProjectile@@HPAVX_LevelRuntimeRoom@@ABV?$M_Vector3Template@M@@PBV4@2_N@Z #852 · 0x99720
?receiveCreateProjectileSentByLevel@X_ProjectileImplementation@@UAEXPBVX_ProjectileMessage_CreateProjectile@@PAVX_LevelRuntimeRoom@@ABV?$M_Vector3Template@M@@2ABV?$M_Matrix3Template@M@@@Z #853 · 0x98680
?receiveDetachFromDO@X_CameraImplementation@@UAEXPBVX_CameraMessage_DetachFromDO@@@Z #854 · 0xe1170
?receivePlayAnimation@X_ParticleSystemReceiver@@IAEXPBVX_ParticleSystemMessage_PlayAnimation@@@Z #855 · 0xa18e0
?receiveRemoveAllAIBlocks@X_DangerImplementation@@UAEXPBVX_DangerMessage_RemoveAllAIBlocks@@PBVX_ObjectID@@@Z #856 · 0xfc7e0
?receiveRemoveAllDangers@X_DangerImplementation@@UAEXPBVX_DangerMessage_RemoveAllDangers@@PBVX_ObjectID@@@Z #857 · 0xfc710
?receiveStopEmission@X_ParticleSystemReceiver@@IAEXPBVX_ParticleSystemMessage_StopEmission@@@Z #858 · 0xa0ff0
?recyclePickedUpItems@X_LevelItemImplementation@@UAEXXZ #859 · 0xebbf0
?releaseActiveWeapon@X_Character@@QAEXXZ #860 · 0xd810
?releaseWeaponObjects@X_WeaponArsenal@@QAEXXZ #861 · 0x79a50
?reload@X_WeaponArsenal@@QAEXXZ #862 · 0x79ec0
?reloadAsMuchAsPossible@X_WeaponArsenal@@QAEXXZ #863 · 0x7a4e0
?removeAll3DSounds@X_WeaponArsenal@@QAEXXZ #864 · 0x79ae0
?removeAllClipAmmo@X_WeaponArsenal@@QBEXXZ #865 · 0x79920
?removeFromCurrentRoom@X_Character@@QAEXXZ #866 · 0xd6f0
?removeOldProjectiles@X_ProjectileImplementation@@UAEXXZ #867 · 0x987e0
?render@X_Flare@@SIXPAVP_Camera@@@Z #868 · 0x1004c0
?render@X_WorldSphere@@QAEXPAVX_VideoInterface@@PAVX_LevelRuntimeCamera@@ABVX_TimeUpdate@@@Z #869 · 0xa2560
?reset@X_CharacterProperties@@AAEXXZ #870 · 0x56360
?resetActiveFlag@X_FSMCompositeData@@QAEXXZ #871 · 0xa6680
?resetRenderQueue@X_Flare@@SIXXZ #872 · 0x100480
?resetSimilarAnimation@X_ParticleSystemReceiver@@IAE_NPBVX_ParticleSystemMessage_PlayAnimation@@@Z #873 · 0xa1050
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?save@X_Character@@UAEXAAVR_MemoryFile@@@Z #876 · 0x381a0
?save@X_CharacterCollidingTriggers@@QBEXAAVR_MemoryFile@@@Z #877 · 0x77c00
?save@X_CharacterProperties@@QAEXAAVR_MemoryFile@@@Z #878 · 0x555e0
?save@X_Crosshair@@UAEXAAVR_MemoryFile@@@Z #879 · 0x6a180
?save@X_DangerImplementation@@UAEXAAVR_MemoryFile@@@Z #880 · 0xfd2f0
?save@X_DecalImplementation@@UAEXAAVR_MemoryFile@@@Z #881 · 0xf13e0
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?save@X_LevelRuntimeTrigger@@UAEXAAVR_MemoryFile@@@Z #888 · 0xb9250
?save@X_ParticleSystemReceiver@@QAEXAAVR_MemoryFile@@@Z #889 · 0xa19c0
?save@X_ProjectileImplementation@@UAEXAAVR_MemoryFile@@@Z #890 · 0x986b0
?save@X_StoryEvents@@QAEXAAVR_MemoryFile@@@Z #891 · 0xfef90
?save@X_WeaponArsenal@@QAEXAAVR_MemoryFile@@@Z #892 · 0x797f0
?save@X_WeaponSlotArray@@QAEXAAVR_MemoryFile@@@Z #893 · 0x87690
?selectedWeaponIsPrimary@X_Character@@QBE_NXZ #894 · 0xe050
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?sendEndOfGameMessages@X_DifficultyLevelContainer@@QBEXXZ #896 · 0xfb140
?sendEventMessages@X_LevelRuntimeTrigger@@QAEXH@Z #897 · 0xb9470
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?sendFrequentDeathMessages@X_DifficultyLevelContainer@@QBEXXZ #900 · 0xfb0f0
?sendMessages@X_FSMComposite@@QAEXXZ #901 · 0xa62a0
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?sendOnInitMessagesFromLevel@X_Character@@QAEXXZ #903 · 0xd4d0
?sendOnInitMessagesFromSkin@X_Character@@QAEXXZ #904 · 0x18720
?sendVoiceEvent@X_Character@@QAEXPBD_N@Z #905 · 0x18770
?setAIActive@X_CharacterProperties@@QAEX_N@Z #906 · 0x55d70
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?setActivationTimeout@X_FSMCompositeData@@SIXM@Z #908 · 0xa66d0
?setActiveTimers@X_FSMCompositeData@@QAEX_N@Z #909 · 0xa6670
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?setActiveWeapon@X_WeaponArsenal@@QAEXH@Z #911 · 0x7a940
?setAimAngle@X_CharacterProperties@@QAEXM@Z #912 · 0x559c0
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?setAnimationEnded@X_CharacterProperties@@QAEX_N@Z #916 · 0xa6670
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?setBoneOffsets@X_WeaponArsenal@@QAEXABV?$M_Matrix4x3Template@M@@0@Z #918 · 0x79890
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?setCharacterDead@X_Character@@QAEX_N@Z #927 · 0xe180
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?setCharacterShadows@X_DetailLevel@@SIXH@Z #929 · 0xfc2d0
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?setHearingGroup@X_CharacterProperties@@QAEXH_N@Z #978 · 0x55dd0
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?setLastKnockDirection@X_CharacterProperties@@QAEXABV?$M_Vector3Template@M@@@Z #988 · 0x55cf0
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?setProjectileCollisionsEnabled@X_Character@@QAEX_N@Z #1015 · 0xea20
?setRagdollActive@X_CharacterProperties@@QAEX_N@Z #1016 · 0x56030
?setReferenceRoom@X_LevelItemImplementation@@UAEXPAVX_LevelRuntimeRoom@@@Z #1017 · 0xeb340
?setReloading@X_CharacterProperties@@QAEX_N@Z #1018 · 0xa66a0
?setRemoveDebugShapes@X_LevelRuntimeCamera@@SIX_N@Z #1019 · 0x4000
?setRoom@X_Character@@QAEXPAVX_LevelRuntimeRoom@@ABV?$M_Vector3Template@M@@ABV?$M_Matrix3Template@M@@@Z #1020 · 0x25e60
?setSecondaryAiming@X_CharacterProperties@@QAEX_N@Z #1021 · 0x559a0
?setSecondaryCharacter@X_Character@@SIXPAV1@@Z #1022 · 0xd530
?setSecondaryWeaponInUse@X_CharacterProperties@@QAEXH@Z #1023 · 0x55a70
?setSelectedWeaponID@X_CharacterProperties@@QAEXH@Z #1024 · 0x55f30
?setSendOnActivateMessages@X_CharacterProperties@@QAEX_N@Z #1025 · 0x55db0
?setShadowAlpha@X_Character@@QAEXM@Z #1026 · 0xd5e0
?setShootDodgeAnimationIndex@X_CharacterProperties@@QAEXHI@Z #1027 · 0x55bc0
?setShootDodgeFacingDirection@X_CharacterProperties@@QAEXM@Z #1028 · 0x55be0
?setShootDodging@X_CharacterProperties@@QAEX_N@Z #1029 · 0x55ba0
?setShootDodgingRatio@X_CharacterProperties@@QAEXM@Z #1030 · 0x55c00
?setShootingFrequencyMultiplier@X_CharacterProperties@@QAEXM@Z #1031 · 0x55d60
?setShowCrosshair@X_Character@@QAEX_N@Z #1032 · 0xddf0
?setShowCrosshair@X_Crosshair@@QAEX_N@Z #1033 · 0x6a1e0
?setSlot@X_WeaponSlotArray@@QAE_NI@Z #1034 · 0x87750
?setSlotWithWeaponID@X_WeaponSlotArray@@QAE_NH_N@Z #1035 · 0x87a30
?setSniperZoomOn@X_Character@@QAEX_N@Z #1036 · 0xd6b0
?setSniperZoomOn@X_Crosshair@@QAEX_N@Z #1037 · 0x6a2d0
?setSniperZoomOn@X_WeaponArsenal@@QAEX_N0@Z #1038 · 0x79a80
?setSoundVariations@X_DetailLevel@@SIXH@Z #1039 · 0xfc290
?setStoryEventOccured@X_StoryEvents@@QAEXABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@_N@Z #1040 · 0xff140
?setStoryEvents@X_LevelRuntimeFSM@@SIXPAVX_StoryEvents@@@Z #1041 · 0xa6980
?setSupportsDXTC@X_DetailLevel@@SIX_N@Z #1042 · 0xfc200
?setTakingAim@X_CharacterProperties@@QAEX_N@Z #1043 · 0x55d90
?setTimeMultiplier@X_Character@@QAEXM@Z #1044 · 0xf6c0
?setTimedModeEnemyTimeBonus@X_DifficultyLevelContainer@@QAEXM@Z #1045 · 0xfad00
?setTimedModePlayTime@X_DifficultyLevelContainer@@QAEXM@Z #1046 · 0xface0
?setTransform@X_CharacterProperties@@QAEXABV?$M_Matrix4x3Template@M@@@Z #1047 · 0x56310
?setTriggerJustEnabled@X_LevelRuntimeTrigger@@QAEX_N@Z #1048 · 0xb92e0
?setTryingToChangeWeapon@X_CharacterProperties@@QAEX_N@Z #1049 · 0x55ab0
?setTwoHandedAnimations@X_CharacterProperties@@QAEX_N@Z #1050 · 0x55af0
?setTwoHandedBoneGroups@X_CharacterProperties@@QAEX_N@Z #1051 · 0x55b10
?setUpdateRequired@X_CharacterProperties@@QAEX_N@Z #1052 · 0x55e00
?setUseAnimationIndex@X_CharacterProperties@@QAEXH@Z #1053 · 0x55cb0
?setUseHighDetailParticles@X_DetailLevel@@SIX_N@Z #1054 · 0xfc310
?setUseHighShootDodge@X_CharacterProperties@@QAEX_N@Z #1055 · 0x55f70
?setUseLowDetailRagdoll@X_DetailLevel@@SIX_N@Z #1056 · 0xfc2f0
?setUsingBulletTime@X_CharacterProperties@@QAEX_N@Z #1057 · 0x55f90
?setVelocity@X_Gravity@@QAEXABV?$M_Vector3Template@M@@@Z #1058 · 0xa2960
?setViewport@X_LevelRuntimeCamera@@QAEXABV?$M_Vector2Template@M@@0@Z #1059 · 0x4180
?setViewport@X_WorldSphere@@QAEXABV?$M_Vector2Template@M@@0@Z #1060 · 0xa2440
?setVisible@X_FSMCompositeData@@QAEX_N@Z #1061 · 0xa6650
?setVisualization@X_ParticleSystemReceiver@@SIX_N@Z #1062 · 0xa0ba0
?setWaypointArray@X_Character@@SIXHPBVX_LevelWaypoint@@@Z #1063 · 0xe570
?setWeaponChanged@X_CharacterProperties@@QAEX_N@Z #1064 · 0x559f0
?setWeaponUsesCrosshair@X_Crosshair@@QAEX_N@Z #1065 · 0x6a200
?shouldPickupAmmo@X_WeaponArsenal@@QBE_NH@Z #1066 · 0x7a7d0
?showCrosshair@X_Crosshair@@QBE_NXZ #1067 · 0x6a1f0
?sm_CharacterShadows@X_DetailLevel@@0HA #1068 · 0x1a6b60
?sm_bFlares@X_DetailLevel@@0_NA #1069 · 0x1a6b6c
?sm_bMirrors@X_DetailLevel@@0_NA #1070 · 0x1a6b6d
?sm_bPixelPerfectEffects@X_DetailLevel@@0_NA #1071 · 0x1a91c6
?sm_bPixelShaderSkinning@X_DetailLevel@@0_NA #1072 · 0x1a6b6f
?sm_bPostProcessEffects@X_DetailLevel@@0_NA #1073 · 0x1a6b6e
?sm_bSupportsDXTC@X_DetailLevel@@0_NA #1074 · 0x1a91c4
?sm_bUseHighDetailParticles@X_DetailLevel@@0_NA #1075 · 0x1a6b64
?sm_bUseLowDetailRagdoll@X_DetailLevel@@0_NA #1076 · 0x1a91c5
?sm_bVisualization@X_ParticleSystemReceiver@@0_NA #1077 · 0x1a8498
?sm_fActivationTimeout@X_FSMCompositeData@@0MA #1078 · 0x1a8598
?sm_fDebrisProjecitileLimitMultiplier@X_DetailLevel@@0MA #1079 · 0x1a6b50
?sm_fDecalLimitMultiplier@X_DetailLevel@@0MA #1080 · 0x1a6b4c
?sm_fParticleSystemScaleDownFactor@X_DetailLevel@@0MA #1081 · 0x1a6b68
?sm_iCharacterTextureVariations@X_DetailLevel@@0HA #1082 · 0x1a6b54
?sm_iMaterialVariations@X_DetailLevel@@0HA #1083 · 0x1a6b5c
?sm_iRef@X_ParticleSystemImplementation@@0HA #1084 · 0x1a8394
?sm_iSoundVariations@X_DetailLevel@@0HA #1085 · 0x1a6b58
?sm_mapFactory@X_ParticleSystemImplementation@@0V?$map@V?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@PAVX_ParticleSystemFactory@@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@2@V?$R_Allocator@PAVX_ParticleSystemFactory@@@@@std@@A #1086 · 0x1a83bc
?sm_pCombinationSystem@X_ParticleSystemImplementation@@0PAVX_ParticleSystem@@A #1087 · 0x1a839c
?sm_pDBContainer@X_ParticleSystemImplementation@@0PBVX_SharedDBParticleContainer@@B #1088 · 0x1a8398
?sm_pSharedDBObligatoryIndices@X_AnimationProperties@@0PBVX_SharedDBObligatoryIndices@@B #1089 · 0x1a7a8c
?suggestAutoAimTarget@X_Character@@QAEXPAV1@@Z #1090 · 0x44db0
?supportsDXTC@X_DetailLevel@@SI_NXZ #1091 · 0xfc210
?syncLowerToUpperBody@X_AnimationProperties@@QBE_NI@Z #1092 · 0x67870
?syncUpperToLowerBody@X_AnimationProperties@@QBE_NI@Z #1093 · 0x67a40
?transferInventoryFromMemoryFile@X_Character@@QAEXAAVR_MemoryFile@@@Z #1094 · 0x385b0
?transferInventoryToMemoryFile@X_Character@@QAEXAAVR_MemoryFile@@@Z #1095 · 0xf7e0
?transferWeaponFrom@X_Character@@QAEXPAV1@@Z #1096 · 0x11530
?translateAnimationIndices@X_Character@@QAEXPAV1@@Z #1097 · 0xf080
?translateAnimationIndices@X_LevelRuntimeTrigger@@QAEXPBVX_SharedDBAnimationContainer@@@Z #1098 · 0xb9310
?translateMessages@Settings@X_DifficultyLevelContainer@@QAEXPBVX_MessageLocalReceivers@@@Z #1099 · 0xfb4a0
?translateMessages@X_CameraImplementation@@UAEXXZ #1100 · 0xe1190
?translateMessages@X_Character@@QAEXHABV?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@V?$R_Allocator@V?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@@@std@@@Z #1101 · 0x31ef0
?translateMessages@X_Character@@QAEXHH@Z #1102 · 0x32000
?translateMessages@X_DifficultyLevelContainer@@QAEXPBVX_MessageLocalReceivers@@@Z #1103 · 0xfb610
?translateMessages@X_LevelItemImplementation@@UAEXPAVX_Character@@@Z #1104 · 0xeb370
?translateMessages@X_LevelRuntimeDynamicObject@@UAEXABVX_MessageLocalReceivers@@@Z #1105 · 0xc8090
?transmitImpactToRagdoll@X_Character@@QAEXABV?$M_Vector3Template@M@@0M@Z #1106 · 0xe390
?tryingToChangeWeapon@X_Character@@QBE_NXZ #1107 · 0xe000
?tryingToChangeWeapon@X_CharacterProperties@@QBE_NXZ #1108 · 0x55aa0
?unlink@X_LevelRuntimeFSM@@QAEXXZ #1109 · 0xa80c0
?update2DAiming@X_Character@@QAEXABV?$M_Matrix4x3Template@M@@@Z #1110 · 0x15330
?update@X_CameraImplementation@@UAEXPBVX_CameraTarget@@ABVX_TimeUpdate@@@Z #1111 · 0xe1eb0
?update@X_Crosshair@@QAEXPAVX_LevelRuntimeRoom@@ABV?$M_Vector3Template@M@@1ABV?$M_Matrix4x3Template@M@@PBVX_RigidBody@@@Z #1112 · 0x6af80
?update@X_DangerImplementation@@UAEXABVX_TimeUpdate@@@Z #1113 · 0xfc5a0
?update@X_FSMComposite@@QAEXABVX_TimeUpdate@@M@Z #1114 · 0xa6130
?update@X_Gravity@@QAEXAAV?$M_Vector3Template@M@@ABVX_TimeUpdate@@@Z #1115 · 0xa2a90
?update@X_Mirror@@QAEXPAVX_VideoInterface@@PAVX_LevelRuntimeCamera@@PAVX_Crosshair@@PAVX_WorldSphere@@ABVX_TimeUpdate@@@Z #1116 · 0x104ac0
?update@X_WeaponArsenal@@QAEXABVX_TimeUpdate@@PAVX_LevelRuntimeObjectBase@@PAVX_LevelRuntimeRoom@@ABV?$M_Matrix4x3Template@M@@33ABV?$M_Vector3Template@M@@HH@Z #1117 · 0x7a120
?updateActiveFlag@X_FSMCompositeData@@QAE_N_N0M@Z #1118 · 0xa6860
?updateCharacterPhysics@X_Character@@QAEXMPAVP_Camera@@@Z #1119 · 0x18850
?updateControls@X_LevelRuntimeVolumeLighting@@YIXM@Z #1120 · 0xbd60
?updateLevelItemsPostPhysics@X_LevelItemImplementation@@UAEXXZ #1121 · 0xeb5d0
?updateLevelItemsPrePhysics@X_LevelItemImplementation@@UAEXXZ #1122 · 0xeb580
?updateLookAt@X_Character@@QAEXABVX_TimeUpdate@@@Z #1123 · 0x25330
?updateParticleSystems@X_ParticleSystemReceiver@@QAEXABVX_TimeUpdate@@_N@Z #1124 · 0xa1520
?updatePostPhysics@X_Character@@QAEXABVX_TimeUpdate@@@Z #1125 · 0x44830
?updatePrePhysics@X_Character@@QAEXABVX_TimeUpdate@@@Z #1126 · 0x43770
?updateProjectiles@X_ProjectileImplementation@@UAEXABVX_TimeUpdate@@@Z #1127 · 0x988a0
?updateRagdoll@X_Character@@QAEXABVX_TimeUpdate@@@Z #1128 · 0x25fe0
?updateShadow@X_Character@@QAEXPAVP_Camera@@@Z #1129 · 0x25b90
?updateSkinning@X_Character@@QAEXPAVP_Camera@@@Z #1130 · 0x25dd0
?updateSoundsAndParticles@X_DecalImplementation@@UAEXABVX_TimeUpdate@@@Z #1131 · 0xf0150
?updateVelocity@X_Gravity@@AAEXABVX_TimeUpdate@@@Z #1132 · 0xa29a0
?updateVisibility@X_LevelRuntimeCamera@@QAEXXZ #1133 · 0xa8d0
?updateVisibility@X_Mirror@@QAEXPAVX_LevelRuntimeCamera@@@Z #1134 · 0x101bc0
?updateVisualization@X_DangerImplementation@@UBEXPAVX_LevelRuntimeRoom@@@Z #1135 · 0xfc680
?updateWeapons@X_Character@@QAEXABVX_TimeUpdate@@ABV?$M_Matrix4x3Template@M@@@Z #1136 · 0x450a0
?useHighDetailParticles@X_DetailLevel@@SI_NXZ #1137 · 0xfc300
?useHighShootDodge@X_CharacterProperties@@QBE_NXZ #1138 · 0x55f80
?useImpactDirection@X_CharacterProperties@@QBE_NXZ #1139 · 0x55eb0
?useLowDetailRagdoll@X_DetailLevel@@SI_NXZ #1140 · 0xfc2e0
?usePrimaryWeapon@X_WeaponArsenal@@QBEX_N@Z #1141 · 0x79990
?useTwoHandedAnimations@X_CharacterProperties@@QBE_NXZ #1142 · 0x55ae0
?useTwoHandedBoneGroups@X_AnimationProperties@@QBE_NI@Z #1143 · 0x67850
?useTwoHandedBoneGroups@X_CharacterProperties@@QBE_NXZ #1144 · 0x55b00
?userAbortCameraPathIfAbortable@X_CameraImplementation@@UAEXXZ #1145 · 0xe1930
?usesAlternativeCamera@X_Character@@UBE_NXZ #1146 · 0xdb10
?usingBulletTime@X_CharacterProperties@@QBE_NXZ #1147 · 0x55fa0
?usingEmptyWeapon@X_CharacterProperties@@QBE_NXZ #1148 · 0x56050
?validateOnDemandAnimation@X_Character@@QAEXH@Z #1149 · 0xdd70
?visualizeCharacterController@X_Character@@QBEXPAVX_LevelRuntimeRoom@@@Z #1150 · 0xe2e0
?visualizeRagdoll@X_Character@@QBEXPAVX_LevelRuntimeRoom@@@Z #1151 · 0x21fa0
?visualizeShootingTargets@X_Character@@QBEXPAVX_LevelRuntimeRoom@@@Z #1152 · 0x21ea0
?warnAboutActivePhysicalDOs@X_FSMComposite@@QAEXXZ #1153 · 0xa60b0
?warnAboutActivePhysicalLevelItems@X_LevelItemImplementation@@UAEXXZ #1154 · 0xeb530

Imported DLLs & functions 1230

??0P_Bitmap@@QAE@PAVP_Material@@W4ReferencePoint@P_BitmapInterface@@@Z 0x1011b120
??0P_Camera@@QAE@XZ 0x1011b054
??0P_Font@@QAE@PBD0@Z 0x1011b058
??0P_Map@@QAE@II@Z 0x1011b104
??0P_Map@@QAE@PBD0@Z 0x1011b1d8
??0P_Map@@QAE@PBVG_Image@@0@Z 0x1011b178
??0P_Map@@QAE@XZ 0x1011b180
??0P_Material@@QAE@ABV0@@Z 0x1011b138
??0P_Material@@QAE@XZ 0x1011b1d4
??0P_Particle@@QAE@ABV0@@Z 0x1011b158
??0P_Scene@@QAE@XZ 0x1011b010
??0P_Text@@QAE@PAVP_Font@@W4ReferencePoint@0@@Z 0x1011b05c
??0P_VirtualObject@@QAE@H@Z 0x1011b174
??0P_VirtualObject@@QAE@XZ 0x1011b1f4
??0P_VolumeLight@@QAE@XZ 0x1011b064
??1P_Font@@QAE@XZ 0x1011b044
??1P_Map@@QAE@XZ 0x1011b1f0
??1P_Material@@UAE@XZ 0x1011b134
??1P_VirtualObject@@UAE@XZ 0x1011b1ec
??4P_Particle@@QAEAAV0@ABV0@@Z 0x1011b15c
?accessPosition@P_BaseObject@@UAEAAV?$M_Vector3Template@M@@XZ 0x1011b0d8
?addShadingLayer@P_Material@@QAEXW4SHADING_MODE@P_MaterialDefinitions@@_N@Z 0x1011b1bc
?addTextureLayer@P_Material@@QAEXIIW4BLENDING_MODE@P_MaterialDefinitions@@W4FILTER_MODE@3@W4TEXTURE_ADDRESS_MODE@3@@Z 0x1011b1b4
?addTo@P_BaseObject@@UAEXPAVP_ObjectContainer@@@Z 0x1011b1f8
?allocate@P_TriangleMesh@@QAEXHH_N@Z 0x1011b1e8
?beginScene@P_Driver@@QAEXXZ 0x1011b18c
?calculateBoundingVolumes@P_VirtualObject@@UAEXXZ 0x1011b0c4
?calculateObjectToWorldMatrix@P_BaseObject@@IAEXXZ 0x1011b048
?calculateVertexNormals@P_VirtualObject@@UAEX_N@Z 0x1011b098
?clearScreen@P_Driver@@QAEXW4ClearingMode@1@ABVG_Color@@@Z 0x1011b188
?construct@P_Map@@QAEXII@Z 0x1011b17c
?constructFromOldVertexFormat@P_VertexFormat@@AAEXH@Z 0x1011b1e0
?convertToDDS@P_Map@@QAEXXZ 0x1011b124
?createTriangleMesh@P_VirtualObject@@QAEPAVP_TriangleMesh@@HPAVP_Material@@ABVP_VertexFormat@@@Z 0x1011b1e4
?disableLighting@P_Material@@QAEXXZ 0x1011b1c4
?drawLine@P_Scene@@QAEXABV?$M_Vector3Template@M@@0ABVG_FColor@@@Z 0x1011b01c
?drawLine@P_Scene@@QAEXABV?$M_Vector3Template@M@@0ABVG_FColor@@1@Z 0x1011b020
?dump@P_ParticleSystemBase@@UBEX_N@Z 0x1011b168
?dump@P_VirtualObject@@UBEX_N@Z 0x1011b094
?duplicate@P_BaseObject@@UAEXABV1@@Z 0x1011b0b4
?duplicate@P_ParticleSystemBase@@UAEXABV1@@Z 0x1011b164
?duplicate@P_UserData@@UAEXABV1@@Z 0x1011b090
?duplicate@P_VirtualObject@@UAEXABV1@@Z 0x1011b09c
?enable@P_BaseObject@@UAEX_N@Z 0x1011b0e8
?enableAlphaTest@P_Material@@QAEX_N@Z 0x1011b10c
?enableFogging@P_Material@@QAEX_N@Z 0x1011b088
?enableLighting@P_Material@@QAEX_N@Z 0x1011b170
?enableSpecular@P_Material@@QAEX_N@Z 0x1011b108
?enableVolumeLighting@P_VirtualObject@@QAEX_N@Z 0x1011b040
?endScene@P_Driver@@QAEXXZ 0x1011b194
?executeAlways@P_BaseObject@@MAE_NXZ 0x1011b0b0
?executeVisible@P_BaseObject@@MAE_NXZ 0x1011b0ac
?getBoundingBoxMax@P_BaseObject@@UAEABV?$M_Vector3Template@M@@XZ 0x1011b0cc
?getBoundingBoxMin@P_BaseObject@@UAEABV?$M_Vector3Template@M@@XZ 0x1011b0d0
?getBoundingRadius@P_BaseObject@@UAEMXZ 0x1011b0d4
?getDefaultFogEnable@P_Material@@SI_NXZ 0x1011b118
?getDeviceMaterial@P_Material@@QBEPAVP_DeviceMaterialInfo@@XZ 0x1011b114
?getDriverCaps@P_Driver@@QBEPBVP_DriverCaps@@XZ 0x1011b084
?getFirstChild@P_ObjectContainer@@QAEPAVP_BaseObject@@XZ 0x1011b034
?getFirstMaterial@P_Material@@SIPAV1@XZ 0x1011affc
?getForceEntireViewport@P_Camera@@SI_NXZ 0x1011b018
?getHeight@P_Driver@@QBEIXZ 0x1011b0fc
?getLODObject@P_LODObject@@QBEPAVP_BaseObject@@H@Z 0x1011b038
?getNextChild@P_ObjectContainer@@QAEPAVP_BaseObject@@PAV2@@Z 0x1011b030
?getNextMaterial@P_Material@@SIPAV1@XZ 0x1011aff4
?getObjectType@P_VirtualObject@@UBEPBDXZ 0x1011b0b8
?getPosition@P_BaseObject@@UBEABV?$M_Vector3Template@M@@XZ 0x1011b0dc
?getPrimitiveCount@P_VirtualObject@@QBEHXZ 0x1011b06c
?getPrimitiveInstance@P_VirtualObject@@QBEAAVP_PrimitiveInstance@@H@Z 0x1011b07c
?getRuntimeFogEnable@P_Material@@SI_NXZ 0x1011b150
?getSkinMeshCount@P_VirtualObject@@QBEHXZ 0x1011b068
?getSystemClippingPlanes@P_Camera@@QBEPBV?$M_Plane3Template@M@@XZ 0x1011b100
?getTriangleMesh@P_VirtualObject@@QBEPAVP_TriangleMesh@@H@Z 0x1011b13c
?getTriangleMeshCount@P_VirtualObject@@QBEHXZ 0x1011b140
?getType@P_ParticleSystemBase@@UBE?AW4ObjectType@P_BaseObject@@XZ 0x1011b160
?getType@P_VirtualObject@@UBE?AW4ObjectType@P_BaseObject@@XZ 0x1011b0ec
?getVisualizeOverdraw@P_Material@@SI_NXZ 0x1011b070
?getWidth@P_Driver@@QBEIXZ 0x1011b0f8
?init@P_Material@@QAEXII@Z 0x1011b1b0
?invalidateMatrices@P_BaseObject@@IAEXXZ 0x1011afec
?isInsideViewVolume@P_BaseObject@@UAE_NPAVP_Camera@@@Z 0x1011b0c8
?isSphereInsideViewVolume@P_Camera@@QBE_NABV?$M_Vector3Template@M@@M@Z 0x1011b144
?isVolumeLightingEnabled@P_VirtualObject@@QBE_NXZ 0x1011b1a4
?linkToScene@P_VirtualObject@@MAEXXZ 0x1011b0a8
?lock@P_TriangleMeshBase@@QAEXXZ 0x1011b078
?m_initializedDriver@P_Driver@@0PAV1@A 0x1011b080
?prepare@P_Camera@@QAEXXZ 0x1011b024
?printf@P_Text@@QAAXPBDZZ 0x1011b050
?remove@P_BaseObject@@UAEXXZ 0x1011b1fc
?render@P_Scene@@QAEXPAVP_Camera@@@Z 0x1011b04c
?setAlphaReference@P_Material@@QAEXE@Z 0x1011b110
?setAlphaSource@P_Material@@QAEXW4AlphaSource@P_MaterialDefinitions@@@Z 0x1011b1c0
?setAmbientColor@P_Scene@@QAEXABVG_FColor@@@Z 0x1011b02c
?setAmbientColor@P_Scene@@QAEXMMM@Z 0x1011b148
?setBackfaceCullingMode@P_Material@@QAEXW4CullingMode@P_MaterialDefinitions@@@Z 0x1011b16c
?setBackPlane@P_Camera@@QAEXM@Z 0x1011b004
?setCollisionGroup@P_BaseObject@@UAEXH@Z 0x1011b0c0
?setCollisionMask@P_BaseObject@@UAEXI@Z 0x1011b0bc
?setColor@P_BitmapInterface@@QAEXABVG_FColor@@@Z 0x1011b11c
?setColor@P_Text@@QAEXABVG_FColor@@@Z 0x1011b060
?setDefaultFogColor@P_Material@@SIXABVG_FColor@@@Z 0x1011aff0
?setDepthBufferMode@P_Material@@QAEXW4DepthBufferMode@P_MaterialDefinitions@@@Z 0x1011b1d0
?setDetailOffset@P_Material@@QAEXM@Z 0x1011b1c8
?setDiffuseSource@P_Material@@QAEXW4DiffuseSource@P_MaterialDefinitions@@@Z 0x1011b130
?setEmissiveColor@P_Material@@QAEXABVG_FColor@@@Z 0x1011b028
?setFogColor@P_Material@@QAEXABVG_FColor@@@Z 0x1011aff8
?setFOV@P_Camera@@QAEXM@Z 0x1011b000
?setFrontPlane@P_Camera@@QAEXM@Z 0x1011b008
?setLightingColorSource@P_Material@@QAEXI@Z 0x1011b128
?setMaterial@P_PrimitiveInstance@@QAEXPAVP_Material@@@Z 0x1011b184
?setName@P_UserData@@QAEXPBD@Z 0x1011b154
?setPixelShaderConstantCount@P_PrimitiveInstance@@QAEXI@Z 0x1011b19c
?setPixelShaderConstants@P_PrimitiveInstance@@QAEXKPAV?$M_Vector4Template@M@@I@Z 0x1011b1a0
?setPixelShaderFromFile@P_Material@@QAEXPBD@Z 0x1011b198
?setPosition@P_BaseObject@@UAEXABV?$M_Vector3Template@M@@@Z 0x1011b0e0
?setPosition@P_BaseObject@@UAEXMMM@Z 0x1011b0e4
?setPrimitiveCount@P_VirtualObject@@QAEXH@Z 0x1011b1dc
?setRenderTarget@P_Driver@@QAEXPAVP_Map@@@Z 0x1011b1a8
?setRuntimeFogEnable@P_Material@@SIX_N@Z 0x1011b00c
?setShadowMaterial@P_Material@@SIX_N@Z 0x1011b190
?setSortPriority@P_Material@@QAEXI@Z 0x1011b1cc
?setSubViewport@P_Camera@@QAEXMMMM@Z 0x1011b014
?setTexture@P_Material@@QAEXIPAVP_Map@@@Z 0x1011b1b8
?setTextureMatrix@P_PrimitiveInstance@@QAEXHABV?$M_Matrix4Template@M@@@Z 0x1011b0f4
?setUsedCount@P_Buffer@@QAEXI@Z 0x1011b08c
?setUserClippingPlanes@P_Camera@@QAEXPBV?$M_Plane3Template@M@@I@Z 0x1011b0f0
?setViewport@P_Camera@@QAEXMMMM@Z 0x1011b14c
?setVolumeLighting@P_VirtualObject@@QAEXABUP_VolumeLight@@@Z 0x1011b03c
?unlock@P_TriangleMeshBase@@QAEXXZ 0x1011b074
?validate@P_Map@@QAEXXZ 0x1011b1ac
?validate@P_Material@@UAEXXZ 0x1011b12c
?vertexNormalVisualization@P_VirtualObject@@MAEXXZ 0x1011b0a0
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ExitProcess 0x1011a014
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GetSystemTimeAsFileTime 0x1011a02c
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Sleep 0x1011a004
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0x1011a138
0x1011a13c
?_Nomemory@std@@YAXXZ 0x1011a178
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??0exception@@QAE@XZ 0x1011a19c
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acos 0x1011a1cc
atan 0x1011a1e8
atan2 0x1011a1e4
cos 0x1011a1b0
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pow 0x1011a1d0
rand 0x1011a1d4
sin 0x1011a1b4
sqrt 0x1011a1b8
strncmp 0x1011a1d8
strncpy 0x1011a1f0
tan 0x1011a1bc
tolower 0x1011a1f4
??0PS_ParticleSystem@@QAE@PBDM@Z 0x1011a24c
??0PS_ParticleSystem@@QAE@XZ 0x1011a278
??1PS_ParticleSystem@@UAE@XZ 0x1011a228
??1PS_RTParticle@@QAE@XZ 0x1011a260
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?construct@PS_ParticleSystem@@QAEXABV1@@Z 0x1011a25c
?construct@PS_ParticleSystem@@QAEXPBDM@Z 0x1011a258
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??0X_Receiver3DSound@@QAE@XZ 0x1011a304
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??1X_Receiver3DSound@@UAE@XZ 0x1011a300
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?checkSyntaxPlayFloating3DSound@X_Receiver3DSound@@IAEXPBVX_AudioMessage_PlayFloating3DSound@@@Z 0x1011a2f0
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?construct@X_Receiver3DSound@@QAEXABV1@@Z 0x1011a320
?construct@X_Receiver3DSound@@QAEXPAVX_SoundInterface@@@Z 0x1011a30c
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??0X_TimeInterval@@QAE@XZ 0x1011a3a0
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?construct@X_TimeInterval@@QAEXXZ 0x1011a3a8
?construct@X_TimeUpdate@@QAEXABV1@@Z 0x1011a358
?construct@X_TimeUpdate@@QAEXMMM@Z 0x1011a380
?construct@X_TimeUpdate@@QAEXXZ 0x1011a338
?destruct@X_TimeInterval@@QAEXXZ 0x1011a3d0
?destruct@X_TimeUpdate@@QAEXXZ 0x1011a354
?getAbsoluteTime@X_TimeUpdate@@QBEMXZ 0x1011a3c0
?getAbsoluteTimeUnscaled@X_TimeUpdate@@QBEMXZ 0x1011a32c
?getLength@X_TimeInterval@@QBEMXZ 0x1011a3b8
?getLoopToTime@X_TimeInterval@@QBEMXZ 0x1011a39c
?getRelativeTime@X_TimeUpdate@@QBEMXZ 0x1011a3b4
?getRelativeTimeUnscaled@X_TimeUpdate@@QBEMXZ 0x1011a388
?getStateStartTime@X_TimeInterval@@QBEMXZ 0x1011a340
?getTime@X_TimeInterval@@QBEMXZ 0x1011a3d4
?getTimeScaler@X_TimeUpdate@@QBEMXZ 0x1011a3c4
?isConstructed@X_TimeUpdate@@QBE_NXZ 0x1011a350
?load@X_TimeInterval@@QAEXAAVR_MemoryFile@@@Z 0x1011a3dc
?load@X_TimeUpdate@@QAEXAAVR_MemoryFile@@@Z 0x1011a330
?print@X_Verbose@@SAXPBDZZ 0x1011a38c
?printProgress@X_Verbose@@SAXPBDZZ 0x1011a384
?render@X_QuadRenderer@@QAEXXZ 0x1011a378
?save@X_TimeInterval@@QAEXAAVR_MemoryFile@@@Z 0x1011a3d8
?save@X_TimeUpdate@@QAEXAAVR_MemoryFile@@@Z 0x1011a334
?setLength@X_TimeInterval@@QAEXM@Z 0x1011a390
?setLooping@X_TimeInterval@@QAEX_N@Z 0x1011a3ac
?setLoopToTime@X_TimeInterval@@QAEXM@Z 0x1011a398
?setPosition@X_QuadRenderer@@QAEXMM@Z 0x1011a36c
?setPSHConstants@X_QuadRenderer@@QAEXHPAV?$M_Vector4Template@M@@H@Z 0x1011a360
?setSize@X_QuadRenderer@@QAEXMM@Z 0x1011a35c
?setStateStartTime@X_TimeInterval@@QAEXM@Z 0x1011a33c
?setTexture@X_QuadRenderer@@QAEXHPAVP_Map@@@Z 0x1011a374
?setTime@X_TimeInterval@@QAEXM@Z 0x1011a394
?setTimeScaler@X_TimeUpdate@@QAEXM@Z 0x1011a3c8
?setUV@X_QuadRenderer@@QAEXABV?$M_Vector2Template@M@@0@Z 0x1011a370
?setVSHConstants@X_QuadRenderer@@QAEXHPAV?$M_Vector4Template@M@@H@Z 0x1011a368
?update@X_TimeInterval@@QAEXABVX_TimeUpdate@@@Z 0x1011a328
?updateUnscaled@X_TimeUpdate@@QAEXM@Z 0x1011a348
?blockExplosions@X_LevelDynamicMesh@@QBE_NXZ 0x1011a458
?bulletCollisions@X_LevelDynamicMesh@@QBE_NXZ 0x1011a45c
?characterCollisions@X_LevelDynamicMesh@@QBE_NXZ 0x1011a410
?continuousUpdate@X_LevelDynamicMesh@@QBE_NXZ 0x1011a40c
?dynamicLightmapped@X_LevelDynamicMesh@@QBE_NXZ 0x1011a42c
?getAnimation@X_LevelDynamicMesh@@QBEPBVX_LevelDynamicMeshAnimation@@H@Z 0x1011a418
?getAnimationCount@X_LevelDynamicMesh@@QBEHXZ 0x1011a414
?getConvexHullVertex@X_LevelExit@@QBEABV?$M_Vector3Template@M@@H@Z 0x1011a4ec
?getConvexHullVertices@X_LevelExit@@QBEHXZ 0x1011a4f4
?getDefaultState@X_LevelFSM@@QBEPBDXZ 0x1011a494
?getFresnel@X_LevelMirror@@QBE_NXZ 0x1011a500
?getFSM@X_LevelDynamicMesh@@QBEPBVX_LevelFSM@@XZ 0x1011a434
?getFSM@X_LevelTrigger@@QBEPBVX_LevelFSM@@XZ 0x1011a464
?getGeometry@X_LevelMirror@@QBEABV?$vector@UTriangle@X_LevelMirror@@V?$R_Allocator@UTriangle@X_LevelMirror@@@@@std@@XZ 0x1011a3e4
?getLength@X_LevelDynamicMeshAnimation@@QBEMXZ 0x1011a454
?getLevelMesh@X_LevelDynamicMesh@@QBEPAVX_LevelMesh@@XZ 0x1011a440
?getLight@X_LevelPointLight@@QBEPAVP_PointLight@@XZ 0x1011a3fc
?getMap@X_LevelMirror@@QBEPAVP_Map@@H@Z 0x1011a4fc
?getMatrix@X_LevelFlare@@QBEABV?$M_Matrix4x3Template@M@@XZ 0x1011a3f4
?getMatrix@X_LevelFSM@@QBEABV?$M_Matrix4x3Template@M@@XZ 0x1011a490
?getMatrix@X_LevelWaypoint@@QBEABV?$M_Matrix4x3Template@M@@XZ 0x1011a4dc
?getMatrixAt@X_LevelDynamicMeshAnimation@@QBEABV?$M_Matrix4x3Template@M@@M@Z 0x1011a43c
?getMesh@X_LevelDynamicMesh@@QBEPAVP_VirtualObject@@XZ 0x1011a428
?getMeshMidpoint@X_LevelDynamicMesh@@QBEABV?$M_Vector3Template@M@@XZ 0x1011a420
?getMessagesToBeSentWhenEnteringFirstFrameID@X_LevelDynamicMeshAnimation@@QBEHXZ 0x1011a404
?getMessagesToBeSentWhenEnteringLastFrameID@X_LevelDynamicMeshAnimation@@QBEHXZ 0x1011a408
?getMessagesToBeSentWhenLeavingFirstFrameID@X_LevelDynamicMeshAnimation@@QBEHXZ 0x1011a400
?getName@X_LevelDynamicMeshAnimation@@QBEPBDXZ 0x1011a41c
?getName@X_LevelFSM@@QBEPBDXZ 0x1011a468
?getName@X_LevelWaypoint@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011a4d4
?getNormal@X_LevelExit@@QBEABV?$M_Vector3Template@M@@XZ 0x1011a4f0
?getObjectToParent@X_LevelFSM@@QBEABV?$M_Matrix4x3Template@M@@XZ 0x1011a498
?getOnInitMessagesID@X_LevelFSM@@QBEHXZ 0x1011a4ac
?getOtherMessagesID@X_LevelFSM@@QBEHXZ 0x1011a4b8
?getParentDynamicMeshFSM@X_LevelFSM@@QBEPBV1@XZ 0x1011a49c
?getPhysicalMaterialIndex@X_LevelDynamicMesh@@QBEHXZ 0x1011a438
?getPlane@X_LevelMirror@@QBEABV?$M_Plane3Template@M@@XZ 0x1011a3e8
?getRadius@X_LevelTrigger@@QBEMXZ 0x1011a488
?getRigidBody@X_LevelDynamicMesh@@QBEPAVX_RigidBody@@XZ 0x1011a424
?getRigidBody@X_LevelTrigger@@QBEPAVX_RigidBody@@XZ 0x1011a46c
?getRoomIndex@X_LevelFlare@@QBEHXZ 0x1011a3ec
?getRoomIndex@X_LevelMirror@@QBEHXZ 0x1011a4f8
?getRoomIndex@X_LevelPointLight@@QBEHXZ 0x1011a3f8
?getRoomIndex@X_LevelWaypoint@@QBEHXZ 0x1011a4d8
?getSendMessagesID@X_LevelFSM@@QBEHXZ 0x1011a4b0
?getSharedDBName@X_LevelFlare@@QBEPBDXZ 0x1011a3f0
?getStates@X_LevelFSM@@QBEABV?$vector@V?$basic_string@DUR_CTrI@std@@V?$R_Allocator@D@@@std@@V?$R_Allocator@V?$basic_string@DUR_CTrI@std@@V?$R_Allocator@D@@@std@@@@@std@@XZ 0x1011a4bc
?getString@X_LevelStringPool@@YIPBDH@Z 0x1011a4a8
?getSwitchMessagesID@X_LevelFSM@@QBEHXZ 0x1011a4b4
?getTextureAnimationDefaultFrame@X_LevelMesh@@QBEHXZ 0x1011a430
?getTextureAnimationFPS@X_LevelMesh@@QBEHXZ 0x1011a448
?getTextureAnimationFrameCount@X_LevelMesh@@QBEHXZ 0x1011a44c
?getTimer@X_LevelFSM@@QBEPAUTimer@1@H@Z 0x1011a4a4
?getTimerCount@X_LevelFSM@@QBEHXZ 0x1011a4a0
?getUseAnimationName@X_LevelEnemy@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011a4e0
?getUseAnimationName@X_LevelTrigger@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011a48c
?getVolumeLighting@X_LevelRoom@@QBEPBVX_LevelVolumeLighting@@XZ 0x1011a4e4
?hasTextureAnimation@X_LevelMesh@@QBE_NXZ 0x1011a444
?isBulletTrigger@X_LevelTrigger@@QBE_NXZ 0x1011a478
?isElevator@X_LevelDynamicMesh@@QBE_NXZ 0x1011a460
?isEnemyTrigger@X_LevelTrigger@@QBE_NXZ 0x1011a47c
?isLookAtTrigger@X_LevelTrigger@@QBE_NXZ 0x1011a474
?isPlayerTrigger@X_LevelTrigger@@QBE_NXZ 0x1011a484
?isUseTrigger@X_LevelTrigger@@QBE_NXZ 0x1011a480
?isVisibilityTrigger@X_LevelTrigger@@QBE_NXZ 0x1011a470
?noDecals@X_LevelDynamicMesh@@QBE_NXZ 0x1011a4c4
?readShort@X_LevelStringPool@@YIHXZ 0x1011a4cc
?readString@X_LevelStringPool@@YIPBDXZ 0x1011a4d0
?sample@X_LevelVolumeLighting@@QBEXABV?$M_Vector3Template@M@@AAV2@11@Z 0x1011a4e8
?sampleFiltered@X_LevelVolumeLighting@@QBEXABV?$M_Vector3Template@M@@MAAV2@11@Z 0x1011a4c0
?setReadID@X_LevelStringPool@@YIXH@Z 0x1011a4c8
?setTextureAnimationFrame@X_LevelMesh@@QAEXE@Z 0x1011a450
??0X_LevelRuntimeObjectBase@@QAE@K@Z 0x1011a54c
??0X_LevelRuntimeObjectBase@@QAE@PAVX_LevelRuntimeRoom@@ABV?$M_Vector3Template@M@@ABV?$M_Matrix3Template@M@@K@Z 0x1011a59c
??0X_LevelRuntimeObjectBase@@QAE@XZ 0x1011a5a0
??1X_LevelRuntimeObjectBase@@UAE@XZ 0x1011a5a4
?addDebugLine@X_LevelRuntimeRoom@@QAEXABV?$M_Vector3Template@M@@0ABVG_Color@@@Z 0x1011a5e4
?addDebugSphere@X_LevelRuntimeRoom@@QAEXABV?$M_Vector3Template@M@@MABVG_Color@@@Z 0x1011a534
?addDebugText@X_LevelRuntimeRoom@@QAEXABV?$M_Vector3Template@M@@PBDABVG_FColor@@ABV?$M_Vector2Template@M@@@Z 0x1011a524
?clearHasBeenRendered@X_LevelRuntimeObjectBase@@QAEXXZ 0x1011a5d4
?clearLightsOtherObjects@X_LevelRuntimeObjectBase@@QAEXXZ 0x1011a510
?clearRenderedInLastFrame@X_LevelRuntimeObjectBase@@QAEXXZ 0x1011a530
?clearShouldBeRenderedWithAllSecondaryRooms@X_LevelRuntimeObjectBase@@QAEXXZ 0x1011a514
?construct@X_LevelRuntimeObjectBase@@QAEXABV1@@Z 0x1011a520
?construct@X_LevelRuntimeObjectBase@@QAEXK@Z 0x1011a548
?construct@X_LevelRuntimeObjectBase@@QAEXPAVX_LevelRuntimeRoom@@ABV?$M_Vector3Template@M@@ABV?$M_Matrix3Template@M@@K@Z 0x1011a598
?copySecondaryRoomsNoChecks@X_LevelRuntimeObjectBase@@QAEXPBV1@@Z 0x1011a53c
?destruct@X_LevelRuntimeObjectBase@@QAEXXZ 0x1011a5bc
?doesntGetLit@X_LevelRuntimeObjectBase@@QBE_NXZ 0x1011a64c
?drawDebugGeometry@X_LevelRuntimeRoom@@QAEXPBVX_HavokGeometry@@ABV?$M_Matrix4x3Template@M@@ABVG_Color@@@Z 0x1011a56c
?drawDebugRigidBody@X_LevelRuntimeRoom@@QAEXPBVX_RigidBody@@ABVG_Color@@@Z 0x1011a57c
?drawDebugRigidBodyAABB@X_LevelRuntimeRoom@@QAEXPBVX_RigidBody@@MABVG_Color@@@Z 0x1011a528
?endRender@X_LevelRuntimeObjectBase@@UAEXXZ 0x1011a5b8
?evaluateSecondaryRooms@X_RuntimeRoomTracker@@QAEAAV?$vector@PAVX_LevelRuntimeRoom@@V?$R_Allocator@PAVX_LevelRuntimeRoom@@@@@std@@PAVX_LevelRuntimeRoom@@ABV?$M_Vector3Template@M@@M@Z 0x1011a518
?evaluateSecondaryRooms@X_RuntimeRoomTracker@@QAEAAV?$vector@PAVX_LevelRuntimeRoom@@V?$R_Allocator@PAVX_LevelRuntimeRoom@@@@@std@@PAVX_LevelRuntimeRoom@@ABV?$vector@PAVX_RigidBody@@V?$R_Allocator@PAVX_RigidBody@@@@@3@@Z 0x1011a564
?findObjectByName@X_LevelRuntimeRoomContainer@@QBEPAVX_LevelRuntimeObjectBase@@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z 0x1011a52c
?getBoundingBoxCenter@X_LevelRuntimeRoom@@QBE?AV?$M_Vector3Template@M@@XZ 0x1011a5c8
?getBoundingSphereRadius@X_LevelRuntimeRoom@@QBEMXZ 0x1011a5cc
?getBoundRadius@X_LevelRuntimeObjectBase@@UBEMXZ 0x1011a5b4
?getCurrentFrame@X_LevelRuntimeObjectBase@@SIHXZ 0x1011a51c
?getCurrentRoom@X_LevelRuntimeObjectBase@@QBEPAVX_LevelRuntimeRoom@@XZ 0x1011a5e8
?getDebugCapsule@X_LevelRuntimeRoom@@QBEABVX_DebugCapsule@@H@Z 0x1011a608
?getDebugCapsuleCount@X_LevelRuntimeRoom@@QBEHXZ 0x1011a60c
?getDebugLine@X_LevelRuntimeRoom@@QBEABVX_DebugLine@@H@Z 0x1011a618
?getDebugLineCount@X_LevelRuntimeRoom@@QBEHXZ 0x1011a61c
?getDebugSphere@X_LevelRuntimeRoom@@QBEABVX_DebugSphere@@H@Z 0x1011a610
?getDebugSphereCount@X_LevelRuntimeRoom@@QBEHXZ 0x1011a614
?getDebugText@X_LevelRuntimeRoom@@QAEAAVX_DebugText@@H@Z 0x1011a600
?getDebugTextCount@X_LevelRuntimeRoom@@QBEHXZ 0x1011a604
?getDestinationRoom@X_LevelRuntimeExit@@QBEPAVX_LevelRuntimeRoom@@XZ 0x1011a628
?getFirstContainedObject@X_LevelRuntimeRoom@@QBEPAVX_ObjectInRoom@@XZ 0x1011a5d8
?getInstance@X_RuntimeRoomTracker@@SIPAV1@XZ 0x1011a584
?getLevelExit@X_LevelRuntimeExit@@QBEPBVX_LevelExit@@XZ 0x1011a630
?getLevelRoom@X_LevelRuntimeRoom@@QBEPBVX_LevelRoom@@XZ 0x1011a594
?getName@X_LevelRuntimeObjectBase@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011a624
?getName@X_LevelRuntimeRoom@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011a574
?getOID@X_LevelRuntimeObjectBase@@UBEPBVX_ObjectID@@XZ 0x1011a5b0
?getParentRoom@X_ObjectInRoom@@QBEPAVX_LevelRuntimeRoom@@XZ 0x1011a640
?getPosition@X_LevelRuntimeObjectBase@@QBEABV?$M_Vector3Template@M@@XZ 0x1011a5e0
?getRoom@X_LevelRuntimeRoomContainer@@QBEPAVX_LevelRuntimeRoom@@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z 0x1011a558
?getRoom@X_LevelRuntimeRoomContainer@@QBEPAVX_LevelRuntimeRoom@@H@Z 0x1011a570
?getRooms@X_LevelRuntimeRoomContainer@@QBEHXZ 0x1011a538
?getRotation@X_LevelRuntimeObjectBase@@QBEABV?$M_Matrix3Template@M@@XZ 0x1011a5dc
?getRuntimeExit@X_LevelRuntimeRoom@@QBEPAVX_LevelRuntimeExit@@H@Z 0x1011a634
?getRuntimeExitCount@X_LevelRuntimeRoom@@QBEHXZ 0x1011a638
?getRuntimeRoomByRoomIndex@X_LevelRuntimeRoom@@QBEPAV1@H@Z 0x1011a5c4
?getRuntimeRoomCount@X_LevelRuntimeRoom@@QBEHXZ 0x1011a5c0
?getSecondaryRoom@X_LevelRuntimeObjectBase@@QBEPAVX_LevelRuntimeRoom@@H@Z 0x1011a644
?getSecondaryRoomCount@X_LevelRuntimeObjectBase@@QBEHXZ 0x1011a648
?getStaticMesh@X_LevelRuntimeRoom@@QBEPAVP_VirtualObject@@H@Z 0x1011a5f8
?getStaticMeshCount@X_LevelRuntimeRoom@@QBEHXZ 0x1011a5fc
?getTransform@X_LevelRuntimeObjectBase@@QBEABV?$M_Matrix4x3Template@M@@XZ 0x1011a5f0
?hasBeenRendered@X_LevelRuntimeObjectBase@@QBE_NH@Z 0x1011a658
?isConstructed@X_LevelRuntimeObjectBase@@QBE_NXZ 0x1011a58c
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?isInRoom@X_LevelRuntimeObjectBase@@QBE_NXZ 0x1011a580
?isInsideBoundingBox@X_LevelRuntimeRoom@@QBE_NABV?$M_Vector3Template@M@@@Z 0x1011a55c
?isRenderedThisFrame@X_LevelRuntimeObjectBase@@QBE_NXZ 0x1011a620
?lightsOtherObjects@X_LevelRuntimeObjectBase@@QBE_NXZ 0x1011a63c
?load@X_LevelRuntimeObjectBase@@UAEXAAVR_MemoryFile@@PBVX_LevelRuntimeRoomContainer@@@Z 0x1011a5a8
?lookAt@X_LevelRuntimeObjectBase@@QAEXABV?$M_Vector3Template@M@@@Z 0x1011a550
?removeAllTemporaryDebugLinesAndShapes@X_LevelRuntimeRoom@@QAEX_N@Z 0x1011a5f4
?removeFromCurrentRoom@X_LevelRuntimeObjectBase@@QAEXXZ 0x1011a590
?save@X_LevelRuntimeObjectBase@@UAEXAAVR_MemoryFile@@@Z 0x1011a5ac
?setCurrentRoomNoChecks@X_LevelRuntimeObjectBase@@QAEXPAVX_LevelRuntimeRoom@@ABV?$M_Vector3Template@M@@ABV?$M_Matrix3Template@M@@@Z 0x1011a560
?setHasBeenRendered@X_LevelRuntimeObjectBase@@QAEXH_N@Z 0x1011a650
?setLightsOtherObjects@X_LevelRuntimeObjectBase@@QAEXXZ 0x1011a508
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?trackPrimaryRoom@X_RuntimeRoomTracker@@QAEXAAPAVX_LevelRuntimeRoom@@ABVX_LineSegment@@@Z 0x1011a588
?usesSkyBoxMaterial@X_LevelRuntimeRoom@@QBE_NXZ 0x1011a5ec
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??0X_GlobalMessageInfo@@QAE@ABV0@@Z 0x1011a6b0
??0X_GlobalMessageInfo@@QAE@XZ 0x1011a670
??0X_GlobalMessageReceiverInfo@@QAE@ABV0@@Z 0x1011a6b4
??0X_GlobalMessageReceiverInfo@@QAE@XZ 0x1011a674
??0X_LaggedMessage@@QAE@XZ 0x1011a720
??0X_MaterialDependentMessageBase@@QAE@XZ 0x1011a74c
??0X_MessageAllocatorBase@@QAE@XZ 0x1011a698
??0X_MessageIdentifier@@QAE@ABV0@@Z 0x1011a734
??0X_MessageIdentifier@@QAE@ABVX_Message@@@Z 0x1011a668
??0X_MessageLocalReceivers@@QAE@XZ 0x1011a76c
??0X_MessageReceiverAllocatorBase@@QAE@XZ 0x1011a690
??0X_MessageReceiverBase@@QAE@XZ 0x1011a68c
??0X_ObjectID@@QAE@ABV0@@Z 0x1011a6e4
??0X_ObjectID@@QAE@FF@Z 0x1011a684
??0X_ObjectID@@QAE@XZ 0x1011a6d8
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??1X_GlobalMessageReceiverInfo@@QAE@XZ 0x1011a6c4
??1X_LaggedMessage@@UAE@XZ 0x1011a724
??1X_MaterialDependentMessageBase@@UAE@XZ 0x1011a748
??1X_MessageAllocatorBase@@UAE@XZ 0x1011a694
??1X_MessageIdentifier@@QAE@XZ 0x1011a768
??1X_MessageLocalReceivers@@QAE@XZ 0x1011a6fc
??1X_MessageReceiverAllocatorBase@@UAE@XZ 0x1011a678
??1X_MessageReceiverBase@@UAE@XZ 0x1011a688
??4X_ObjectID@@QAEAAV0@ABV0@@Z 0x1011a6e0
??8@YI_NABVX_ObjectID@@0@Z 0x1011a764
??M@YI_NABVX_MessageIdentifier@@0@Z 0x1011a6b8
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?allocateID@X_ObjectIDArray@@QAEHH@Z 0x1011a710
?construct@X_LaggedMessage@@QAEXXZ 0x1011a718
?construct@X_LaggedMessage@@UAEXABVX_Message@@@Z 0x1011a71c
?construct@X_MaterialDependentMessageBase@@UAEXABVX_Message@@@Z 0x1011a750
?construct@X_MessageLocalReceivers@@QAEXABV1@@Z 0x1011a6d4
?construct@X_MessageLocalReceivers@@QAEXXZ 0x1011a700
?createClassID@X_ObjectIDImplementationBase@@SIHPBD@Z 0x1011a6c8
?destruct@X_LaggedMessage@@QAEXXZ 0x1011a730
?destruct@X_MaterialDependentMessageBase@@QAEXXZ 0x1011a744
?destruct@X_MessageLocalReceivers@@QAEXXZ 0x1011a6e8
?findReceiver@X_MessageLocalReceivers@@QBE_NAAVX_ObjectID@@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z 0x1011a6dc
?freeID@X_ObjectIDArray@@QAEXABVX_ObjectID@@@Z 0x1011a70c
?freeParsedMessage@X_Message@@SIXPAV1@@Z 0x1011a704
?getClassID@X_ObjectID@@QBEFXZ 0x1011a6f0
?getClassName@X_ObjectIDImplementationBase@@SIPBDH@Z 0x1011a6f4
?getID@X_ObjectID@@QBEFXZ 0x1011a6a0
?getMaterialName@X_MaterialDependentMessageBase@@QBEPBDXZ 0x1011a740
?getMessageLag@X_LaggedMessage@@QBEABVX_TimeUpdate@@XZ 0x1011a738
?getObjectID@X_ObjectIDMapBase@@SI_NAAVX_ObjectID@@PBD@Z 0x1011a69c
?getObjectIDArray@X_ObjectIDImplementationBase@@SIPAVX_ObjectIDArray@@H@Z 0x1011a6a8
?getObjectName@X_ObjectIDArray@@QAEPBDABVX_ObjectID@@@Z 0x1011a6a4
?getObjectName@X_ObjectIDImplementationBase@@SIPBDVX_ObjectID@@@Z 0x1011a6ec
?getObjectName@X_ObjectIDMapBase@@SIPBDVX_ObjectID@@@Z 0x1011a73c
?insertReceiver@X_MessageLocalReceivers@@QAEXABVX_ObjectID@@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z 0x1011a6c0
?isBroadcast@X_Message@@UBE_NXZ 0x1011a728
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?isInitialized@X_ObjectID@@QBE_NXZ 0x1011a67c
?isValidID@X_ObjectIDArray@@QAE_NH@Z 0x1011a680
?parseMessage@X_Message@@SIPAV1@PBDABVX_MessageLocalReceivers@@@Z 0x1011a760
?parseMessageWithSenderName@X_Message@@SIPAV1@PBD0@Z 0x1011a758
?parseMessageWithSenderName@X_Message@@SIPAV1@PBDABVX_MessageLocalReceivers@@0@Z 0x1011a6f8
?parseString@X_Message@@SAXPBD0ZZ 0x1011a714
?removeAllReceivers@X_MessageLocalReceivers@@QAEXXZ 0x1011a708
?reset@X_ObjectID@@QAEXXZ 0x1011a66c
?send@X_MessageQueue@@SIXAAVX_Message@@ABVX_ObjectID@@PBVX_MessageLocalReceivers@@2@Z 0x1011a6d0
?setMaterialName@X_MaterialDependentMessageBase@@QAEXPBD@Z 0x1011a75c
?setMessageLag@X_LaggedMessage@@QAEXABVX_TimeUpdate@@@Z 0x1011a6cc
?setObjectName@X_ObjectIDArray@@QAEXABVX_ObjectID@@PBD@Z 0x1011a754
?sm_iMapGlobalMessageInfoReference@X_MessageQueue@@2HA 0x1011a660
?sm_pMapGlobalMessageInfo@X_MessageQueue@@2PAV?$map@VX_MessageIdentifier@@VX_GlobalMessageInfo@@U?$less@VX_MessageIdentifier@@@std@@V?$R_Allocator@VX_GlobalMessageInfo@@@@@std@@A 0x1011a664
??0X_Camera@@QAE@XZ 0x1011a78c
??1X_Camera@@UAE@XZ 0x1011a788
?activate@X_Camera@@QAEXXZ 0x1011a774
?construct@X_Camera@@QAEXPAVS_Listener@@@Z 0x1011a784
?deactivate@X_Camera@@QAEXXZ 0x1011a778
?destruct@X_Camera@@QAEXXZ 0x1011a780
?getCapsuleBottomLimit@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a7b8
?getCapsuleRadiusLimit@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a7b0
?getCapsuleTopLimit@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a7b4
?getCastLength@X_GlobalCrosshairAttributes@@QBEMXZ 0x1011a7d8
?getCrouchTargetOffset@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a790
?getDamageFallingSpeedDeduct@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a7cc
?getDamageFallingThreshold@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a7d0
?getDataDirectory@X_GlobalCrosshairAttributes@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011a7e4
?getFallingDamageExponent@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a7c8
?getFallingThresholdVelocity@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a7d4
?getLandingThresholdVelocity@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a7c0
?getLevelItemPickupExtraXZRadius@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a798
?getListener@X_Camera@@QBEPAVS_Listener@@XZ 0x1011a77c
?getLowHealthLimit@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a7a8
?getLowShadowLODCoverage@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a7a0
?getLowSkinLODCoverage@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a7a4
?getPushingForce@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a7ac
?getRelativeFallingDamage@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a7c4
?getScreenSizeDistance@X_GlobalCrosshairAttributes@@QBEMXZ 0x1011a7e8
?getScriptName@X_GlobalCrosshairAttributes@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011a7e0
?getShootDodgeTargetOffset@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a794
?getTextureAnimationSetName@X_GlobalCrosshairAttributes@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011a7dc
?getTurningThresholdValue@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a7bc
?getUseTriggerAngle@X_GlobalCharacterAttributes@@QBEMXZ 0x1011a79c
??0X_CharacterBones@@QAE@XZ 0x1011a994
??0X_CharacterMovementProperties@@QAE@XZ 0x1011aa6c
??0X_CharacterPhysicalProperties@@QAE@M@Z 0x1011aa68
??0X_LineSegment@@QAE@ABV?$M_Vector3Template@M@@0@Z 0x1011aadc
??0X_LineSegmentTestResult@@QAE@ABV0@@Z 0x1011a7f8
??0X_LineSegmentTestResult@@QAE@XZ 0x1011a958
??0X_PhysicalCharacter@@QAE@MMMPAVX_RuntimeCharacterBase@@_NPAVX_CharacterPhysicalProperties@@PBVX_CharacterMovementProperties@@M@Z 0x1011aa64
??0X_PhysicalDynamicObject@@QAE@_NPAVX_RigidBodyDynamicObject@@PAVX_RuntimeDynamicObjectBase@@M@Z 0x1011a89c
??0X_PhysicalLevelItem@@QAE@ABV0@PAVX_RuntimeLevelItemBase@@@Z 0x1011a840
??0X_PhysicalLevelItem@@QAE@PAVX_HavokGeometry@@MMMPAVX_RuntimeLevelItemBase@@_N@Z 0x1011a844
??0X_PhysicalTrigger@@QAE@PAVX_RigidBodyTrigger@@PAVX_RuntimeTriggerBase@@@Z 0x1011a904
??0X_RagdollGeometry@@QAE@PBV?$vector@PAVP_VirtualObject@@V?$R_Allocator@PAVP_VirtualObject@@@@@std@@PBVX_SharedDBRagdoll@@@Z 0x1011a990
??0X_RagdollInstance@@QAE@PBVX_RagdollGeometry@@PBVX_SharedDBRagdoll@@@Z 0x1011a98c
??0X_RuntimeCharacterBase@@QAE@XZ 0x1011a9a4
??0X_RuntimeDynamicObjectBase@@QAE@XZ 0x1011a868
??0X_RuntimeLevelItemBase@@QAE@XZ 0x1011a81c
??0X_RuntimeTriggerBase@@QAE@XZ 0x1011a8f8
??1X_CharacterBones@@QAE@XZ 0x1011a9a0
??1X_CharacterMovementProperties@@QAE@XZ 0x1011aaac
??1X_CharacterPhysicalProperties@@QAE@XZ 0x1011aaa8
??1X_LineSegment@@QAE@XZ 0x1011aae0
??1X_LineSegmentTestResult@@QAE@XZ 0x1011a96c
??1X_PhysicalCharacter@@QAE@XZ 0x1011aaa4
??1X_PhysicalDynamicObject@@QAE@XZ 0x1011a8dc
??1X_PhysicalLevelItem@@QAE@XZ 0x1011a850
??1X_PhysicalTrigger@@QAE@XZ 0x1011a90c
??1X_RagdollGeometry@@QAE@XZ 0x1011a99c
??1X_RagdollInstance@@QAE@XZ 0x1011a998
??1X_RuntimeCharacterBase@@QAE@XZ 0x1011a9a8
??1X_RuntimeDynamicObjectBase@@QAE@XZ 0x1011a86c
??1X_RuntimeLevelItemBase@@QAE@XZ 0x1011a820
??1X_RuntimeTriggerBase@@QAE@XZ 0x1011a8fc
??4X_LineSegmentTestResult@@QAEAAV0@ABV0@@Z 0x1011a7fc
?addAngularMovementDelta@X_CharacterMovementProperties@@QAEXM@Z 0x1011a9d4
?addBoneRemap@X_RagdollInstance@@QAEXPAVP_VirtualObject@@0@Z 0x1011a980
?addedToWorld@X_RagdollInstance@@QBE_NXZ 0x1011aad4
?addMovementDelta@X_CharacterMovementProperties@@QAEXABV?$M_Vector3Template@M@@@Z 0x1011aa74
?addToSimulation@X_PhysicalLevelItem@@QAEXABV?$M_Matrix4x3Template@M@@@Z 0x1011a828
?allocateGeometry@X_HavokGeometry@@SIPAV1@XZ 0x1011a804
?allocateRigidBodyBones@X_CharacterBones@@QAEPAVX_RigidBodyCharacterBones@@ABV?$vector@HV?$R_Allocator@H@@@std@@PAVX_RuntimeCharacterBase@@@Z 0x1011a984
?applyImpact@X_RagdollInstance@@QAEXABV?$M_Vector3Template@M@@0M@Z 0x1011aabc
?applySpeedLimits@X_PhysicalDynamicObject@@QAEXXZ 0x1011a884
?bulletCollided@X_PhysicalDynamicObject@@QAEXABV?$M_Vector3Template@M@@0M@Z 0x1011a8d0
?bulletCollided@X_PhysicalLevelItem@@QAEXABV?$M_Vector3Template@M@@0M@Z 0x1011a854
?calculateMoppAndBuildBVTree@X_HavokGeometry@@QAEXXZ 0x1011a80c
?clampLinearVelocity@X_PhysicalDynamicObject@@QAEXAAV?$M_Vector3Template@M@@0M@Z 0x1011a8c8
?collect@X_RigidBodyCollector@@QAEXAAV?$vector@PAVX_RigidBody@@V?$R_Allocator@PAVX_RigidBody@@@@@std@@ABV?$M_Vector3Template@M@@MIPBVX_RigidBody@@@Z 0x1011aa0c
?collectTriangles@X_HavokGeometry@@QBEXAAV?$vector@HV?$R_Allocator@H@@@std@@ABV?$M_Matrix4x3Template@M@@ABV?$M_Vector3Template@M@@@Z 0x1011a940
?collisionsEnabled@X_RigidBodyRagdollBone@@QBE_NXZ 0x1011aa48
?constructFromConvexTriangleMesh@X_HavokGeometry@@QAEXPAVP_TriangleMesh@@ABV?$M_Matrix4x3Template@M@@@Z 0x1011a808
?createBones@X_CharacterBones@@QAE?AV?$vector@V?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@V?$R_Allocator@V?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@@@std@@PBV?$vector@PAVP_VirtualObject@@V?$R_Allocator@PAVP_VirtualObject@@@@@3@@Z 0x1011a974
?createJoints@X_RagdollInstance@@QAEXXZ 0x1011a97c
?dragDown@X_PhysicalCharacter@@QAE_NXZ 0x1011aacc
?evaluateCollisionEvents@X_PhysicalDynamicObject@@QAE_NAAHAAV?$M_Matrix4x3Template@M@@M@Z 0x1011a898
?evaluateCollisionEvents@X_PhysicalLevelItem@@QAE_NAAHAAV?$M_Matrix4x3Template@M@@@Z 0x1011a824
?evaluateCollisionEvents@X_RagdollInstance@@QAE_NAAHAAV?$M_Matrix4x3Template@M@@M@Z 0x1011aa24
?findAllCollisions@X_LineSegmentTest@@QAEXAAV?$vector@VX_LineSegmentTestResult@@V?$R_Allocator@VX_LineSegmentTestResult@@@@@std@@ABVX_LineSegment@@IIPBVX_RigidBody@@2@Z 0x1011a944
?findClosestPointOfCollision@X_LineSegmentTest@@QAEXPAVX_LineSegmentTestResult@@ABVX_LineSegment@@IIPBVX_RigidBody@@2@Z 0x1011a95c
?freeRigidBodyBones@X_CharacterBones@@QAEXPAVX_RigidBodyCharacterBones@@@Z 0x1011a988
?getArbitraryRigidBodyCollector@X_PhysicalSimulation@@QBEPAVX_RigidBodyCollector@@XZ 0x1011aa08
?getBlendingRatio@X_RagdollInstance@@QBEMXZ 0x1011a9dc
?getCollidingGeometry@X_LineSegmentTestResult@@QBEPBVX_HavokGeometry@@XZ 0x1011a920
?getCollidingRigidBody@X_LineSegmentTestResult@@QBEPBVX_RigidBody@@XZ 0x1011a948
?getCollisionDistance@X_LineSegmentTestResult@@QBEMXZ 0x1011a964
?getConcaveGeometryCount@X_RigidBody@@QBEHXZ 0x1011a8d8
?getCurrentPosition@X_PhysicalLevelItem@@QBE?AV?$M_Vector3Template@M@@XZ 0x1011a85c
?getCurrentTransformation@X_PhysicalDynamicObject@@QBEXAAV?$M_Matrix4x3Template@M@@@Z 0x1011a894
?getCurrentTransformation@X_PhysicalLevelItem@@QBEXAAV?$M_Matrix4x3Template@M@@@Z 0x1011a834
?getCurrentVelocity@X_PhysicalDynamicObject@@QBEMM@Z 0x1011a8c4
?getCurrentVelocity@X_PhysicalDynamicObject@@QBEXAAV?$M_Vector3Template@M@@0@Z 0x1011a888
?getDirection@X_LineSegment@@QBEABV?$M_Vector3Template@M@@XZ 0x1011a9ac
?getDistance@X_LineSegment@@QBEMABV1@@Z 0x1011a9b0
?getDistance@X_RigidBody@@QBEMAAV?$M_Vector3Template@M@@0PBV1@@Z 0x1011a8a8
?getDistance@X_RigidBody@@QBEMPBV1@@Z 0x1011aa8c
?getDynamicObjectsWithOverlaps@X_RigidBodyDynamicObject@@SIPBV?$vector@PAVX_RigidBody@@V?$R_Allocator@PAVX_RigidBody@@@@@std@@XZ 0x1011a87c
?getEnd@X_LineSegment@@QBEABV?$M_Vector3Template@M@@XZ 0x1011a970
?getGeometry@X_RigidBody@@QBEPAVX_HavokGeometry@@H@Z 0x1011aa54
?getGeometryCount@X_RigidBody@@QBEHXZ 0x1011aa50
?getGeometryLocalTransform@X_RigidBody@@QBEXAAV?$M_Matrix4x3Template@M@@H@Z 0x1011aa58
?getHealthState@X_PhysicalCharacter@@QBE?AW4HealthState@1@XZ 0x1011aab0
?getInstance@X_FatLineSegmentTest@@SIPAV1@XZ 0x1011a864
?getInstance@X_LineSegmentTest@@SIPAV1@XZ 0x1011aa3c
?getInstance@X_PhysicalSimulation@@SIPAV1@XZ 0x1011aa04
?getLandingVelocity@X_CharacterPhysicalProperties@@QBEMXZ 0x1011a9c0
?getLength@X_LineSegment@@QBEMXZ 0x1011a9b4
?getMass@X_RigidBodyEntity@@QBEMXZ 0x1011a890
?getMaxStep@X_PhysicalSimulation@@QBEMXZ 0x1011a8c0
?getOverlappingCharacters@X_RigidBodyDynamicObject@@QBEABV?$vector@PAVX_RigidBody@@V?$R_Allocator@PAVX_RigidBody@@@@@std@@XZ 0x1011a8a4
?getOverlappingLevelItems@X_RigidBodyCharacter@@QBEABV?$vector@PAVX_RigidBody@@V?$R_Allocator@PAVX_RigidBody@@@@@std@@XZ 0x1011aa7c
?getOverlappingPortals@X_RigidBodyCharacter@@QBEABV?$vector@PAVX_RigidBody@@V?$R_Allocator@PAVX_RigidBody@@@@@std@@XZ 0x1011aa38
?getOverlappingPortals@X_RigidBodyDynamicObject@@QBEABV?$vector@PAVX_RigidBody@@V?$R_Allocator@PAVX_RigidBody@@@@@std@@XZ 0x1011a880
?getOverlappingPortals@X_RigidBodyLevelItem@@QBEABV?$vector@PAVX_RigidBody@@V?$R_Allocator@PAVX_RigidBody@@@@@std@@XZ 0x1011a83c
?getOverlappingPortals@X_RigidBodyRagdollBone@@QBEABV?$vector@PAVX_RigidBody@@V?$R_Allocator@PAVX_RigidBody@@@@@std@@XZ 0x1011a9b8
?getOverlappingTriggers@X_RigidBodyCharacter@@QBEABV?$vector@PAVX_RigidBody@@V?$R_Allocator@PAVX_RigidBody@@@@@std@@XZ 0x1011aa88
?getPointVelocity@X_PhysicalDynamicObject@@QBEXAAV?$M_Vector3Template@M@@ABV2@11@Z 0x1011a88c
?getRagdollInstance@X_RigidBodyRagdollBone@@QAEPAVX_RagdollInstance@@XZ 0x1011a7f0
?getRigidBody@X_PhysicalCharacter@@QBEPAVX_RigidBody@@XZ 0x1011aac4
?getRigidBody@X_PhysicalDynamicObject@@QBEPAVX_RigidBody@@XZ 0x1011a8d4
?getRigidBody@X_PhysicalLevelItem@@QAEPAVX_RigidBody@@XZ 0x1011a84c
?getRigidBody@X_PhysicalTrigger@@QBEPAVX_RigidBody@@XZ 0x1011a908
?getRigidBody@X_RagdollInstance@@QBEPAVX_RigidBody@@H@Z 0x1011aa94
?getRigidBodyCharacter@X_PhysicalCharacter@@QBEPAVX_RigidBodyCharacter@@XZ 0x1011aa84
?getRigidBodyCount@X_RagdollInstance@@QAEHXZ 0x1011aa44
?getRigidBodyDynamicObject@X_PhysicalDynamicObject@@QBEPAVX_RigidBodyDynamicObject@@XZ 0x1011a8a0
?getRigidBodyLevelItem@X_PhysicalLevelItem@@QAEPAVX_RigidBodyLevelItem@@XZ 0x1011a848
?getRigidBodyRagdollBone@X_RagdollInstance@@QBEPAVX_RigidBodyRagdollBone@@H@Z 0x1011aad8
?getRuntimeCharacterBase@X_RigidBodyCharacter@@QAEPAVX_RuntimeCharacterBase@@XZ 0x1011aa10
?getRuntimeCharacterBase@X_RigidBodyCharacterBones@@QAEPAVX_RuntimeCharacterBase@@XZ 0x1011a950
?getRuntimeDynamicObjectBase@X_RigidBodyDynamicObject@@QAEPAVX_RuntimeDynamicObjectBase@@XZ 0x1011aa00
?getRuntimeDynamicObjectBase@X_RigidBodyDynamicObject@@QBEPBVX_RuntimeDynamicObjectBase@@XZ 0x1011a93c
?getRuntimeLevelItemBase@X_RigidBodyLevelItem@@QAEPAVX_RuntimeLevelItemBase@@XZ 0x1011aa80
?getRuntimeRoomBase@X_RigidBodyRoom@@QAEPAVX_RuntimeRoomBase@@XZ 0x1011a800
?getRuntimeTriggerBase@X_RigidBodyTrigger@@QAEPAVX_RuntimeTriggerBase@@XZ 0x1011aa90
?getSharedDBRagdoll@X_RagdollInstance@@QBEPBVX_SharedDBRagdoll@@XZ 0x1011aa28
?getStart@X_LineSegment@@QBEABV?$M_Vector3Template@M@@XZ 0x1011a968
?getSurfaceMaterialIndex@X_LineSegmentTestResult@@QBEHXZ 0x1011a954
?getSurfaceMaterialIndices@X_HavokGeometry@@QBEPBEXZ 0x1011a930
?getSurfaceNormal@X_LineSegmentTestResult@@QBEABV?$M_Vector3Template@M@@XZ 0x1011a94c
?getTolerance@X_PhysicalSimulation@@QBEMXZ 0x1011a8bc
?getTriangleCount@X_HavokGeometry@@QBEHXZ 0x1011a92c
?getUpwardVelocity@X_CharacterPhysicalProperties@@QBEMXZ 0x1011aa98
?getUserData@X_HavokGeometry@@QBEPBXXZ 0x1011a924
?getVelocity@X_CharacterMovementProperties@@QBEABV?$M_Vector3Template@M@@XZ 0x1011aad0
?getVertex@X_HavokGeometry@@QBEABV?$M_Vector3Template@M@@H@Z 0x1011a938
?getVertexIndex@X_HavokGeometry@@QBEHHH@Z 0x1011a934
?getVisibleTransformation@X_CharacterPhysicalProperties@@QBEXAAV?$M_Matrix4x3Template@M@@@Z 0x1011aa70
?haltMovement@X_PhysicalDynamicObject@@QAEXAAV?$M_Vector3Template@M@@0@Z 0x1011a8cc
?hasCollided@X_LineSegmentTestResult@@QBE_NXZ 0x1011a960
?hasLineOfSight@X_LineSegmentTest@@QAE_NABVX_LineSegment@@IIPBVX_RigidBody@@1@Z 0x1011aa40
?hittingCharacterController@X_PhysicalDynamicObject@@QAEXABV?$M_Vector3Template@M@@0M0@Z 0x1011a8ac
?isActive@X_PhysicalDynamicObject@@QBE_NXZ 0x1011a8f4
?isActive@X_RagdollInstance@@QBE_NXZ 0x1011aaa0
?isActive@X_RigidBodyEntity@@QBE_NXZ 0x1011aa4c
?isAddedToWorld@X_PhysicalCharacter@@QBE_NXZ 0x1011aac0
?isAirborne@X_CharacterPhysicalProperties@@QBE_NXZ 0x1011a9bc
?isBlending@X_RagdollInstance@@QBE_NXZ 0x1011aa20
?isCollidingAgainstOtherCharacters@X_PhysicalCharacter@@QBE_NXZ 0x1011aac8
?isDummy@X_PhysicalDynamicObject@@QBE_NXZ 0x1011a8b8
?isHidden@X_PhysicalDynamicObject@@QBE_NXZ 0x1011a8e8
?isInCinematicMode@X_PhysicalCharacter@@QBE_NXZ 0x1011aae4
?isInside@X_RigidBody@@QBE_NABV?$M_Vector3Template@M@@@Z 0x1011a91c
?isKeyframed@X_PhysicalDynamicObject@@QBE_NXZ 0x1011a8f0
?isPenetrating@X_PhysicalLevelItem@@QBE_NXZ 0x1011a82c
?isStandingOnTopOfAnotherCharacterOrDynamicObject@X_PhysicalCharacter@@QBE_NXZ 0x1011a9cc
?isStandingOnTopOfDynamicObject@X_PhysicalCharacter@@QBE_NAAV?$M_Vector3Template@M@@@Z 0x1011a928
?load@X_CharacterMovementProperties@@QAEXAAVR_MemoryFile@@@Z 0x1011a9f0
?load@X_CharacterPhysicalProperties@@QAEXAAVR_MemoryFile@@@Z 0x1011a9f4
?load@X_PhysicalCharacter@@QAEXAAVR_MemoryFile@@@Z 0x1011a9f8
?load@X_PhysicalDynamicObject@@QAEXAAVR_MemoryFile@@@Z 0x1011a878
?load@X_PhysicalLevelItem@@QAEXAAVR_MemoryFile@@@Z 0x1011a838
?load@X_PhysicalTrigger@@QAEXAAVR_MemoryFile@@@Z 0x1011a918
?load@X_RagdollInstance@@QAEXAAVR_MemoryFile@@ABV?$M_Matrix4x3Template@M@@@Z 0x1011a9fc
?mapKFBonesToRagdoll@X_RagdollInstance@@QAEXABV?$M_Matrix4x3Template@M@@0ABV?$M_Vector3Template@M@@M@Z 0x1011aa18
?mapRagdollToKFBones@X_RagdollInstance@@QAEXXZ 0x1011aa2c
?moveToTransformation@X_PhysicalDynamicObject@@QAEXAAV?$M_Vector3Template@M@@0ABV?$M_Matrix4x3Template@M@@@Z 0x1011a8e4
?moveToTransformation@X_PhysicalDynamicObject@@QAEXABV?$M_Matrix4x3Template@M@@@Z 0x1011a8b4
?moveToTransformation@X_PhysicalTrigger@@QAEXABV?$M_Matrix4x3Template@M@@@Z 0x1011a910
?normalizeVelocities@X_CharacterMovementProperties@@QAEXM@Z 0x1011a9d8
?pressureWave@X_PhysicalDynamicObject@@QAEXMABV?$M_Vector3Template@M@@@Z 0x1011a8e0
?pressureWave@X_PhysicalLevelItem@@QAEXMABV?$M_Vector3Template@M@@@Z 0x1011a858
?pressureWave@X_RagdollInstance@@QAEXMABV?$M_Vector3Template@M@@@Z 0x1011a7f4
?releaseRigidBody@X_PhysicalDynamicObject@@QAEPAVX_RigidBody@@XZ 0x1011a870
?releaseRigidBody@X_PhysicalTrigger@@QAEPAVX_RigidBody@@XZ 0x1011a900
?removeFromSimulation@X_PhysicalLevelItem@@QAEXXZ 0x1011a860
?removeFromWorld@X_RagdollInstance@@QAEXXZ 0x1011aa9c
?resetProperties@X_CharacterMovementProperties@@QAEXXZ 0x1011aa30
?resetVelocities@X_CharacterMovementProperties@@QAEXXZ 0x1011a9c8
?save@X_CharacterMovementProperties@@QAEXAAVR_MemoryFile@@@Z 0x1011a9e0
?save@X_CharacterPhysicalProperties@@QAEXAAVR_MemoryFile@@@Z 0x1011a9e4
?save@X_PhysicalCharacter@@QAEXAAVR_MemoryFile@@@Z 0x1011a9e8
?save@X_PhysicalDynamicObject@@QAEXAAVR_MemoryFile@@@Z 0x1011a874
?save@X_PhysicalLevelItem@@QAEXAAVR_MemoryFile@@@Z 0x1011a818
?save@X_PhysicalTrigger@@QAEXAAVR_MemoryFile@@@Z 0x1011a914
?save@X_RagdollInstance@@QAEXAAVR_MemoryFile@@@Z 0x1011a9ec
?setAABB@X_RigidBodyPhantom@@QAEXABV?$M_Vector3Template@M@@0@Z 0x1011aa78
?setAckdJumpingVelocity@X_CharacterPhysicalProperties@@QAEXM@Z 0x1011aab8
?setAngularMovementDelta@X_CharacterMovementProperties@@QAEXABV?$M_Matrix3Template@M@@0@Z 0x1011a9d0
?setAngularVelocity@X_PhysicalLevelItem@@QAEXABV?$M_Vector3Template@M@@@Z 0x1011a830
?setJumpingVelocity@X_CharacterMovementProperties@@QAEXM@Z 0x1011aab4
?setKFBone@X_RagdollInstance@@QAEXHPAVP_VirtualObject@@@Z 0x1011a978
?setLandingVelocity@X_CharacterPhysicalProperties@@QAEXM@Z 0x1011a9c4
?setLocalBoneTransformation@X_RigidBodyCharacterBones@@QAEXHABV?$M_Matrix4x3Template@M@@@Z 0x1011aa5c
?setPhysicalTransformation@X_CharacterPhysicalProperties@@QAEXABV?$M_Matrix4x3Template@M@@@Z 0x1011aa34
?setState@X_PhysicalCharacter@@QAEXW4HealthState@1@_N111@Z 0x1011aae8
?setState@X_PhysicalDynamicObject@@QAEX_N000@Z 0x1011a8ec
?setVelocities@X_PhysicalDynamicObject@@QAEXAAV?$M_Vector3Template@M@@0ABV?$M_Matrix4x3Template@M@@M@Z 0x1011a8b0
?testContainsZeroAreaTriangles@X_HavokGeometry@@QBE_NPAV?$vector@HV?$R_Allocator@H@@@std@@@Z 0x1011a810
?testIsValidPolytope@X_HavokGeometry@@QBEIXZ 0x1011a814
?update@X_PhysicalCharacter@@QAEXM@Z 0x1011aa60
?updateActive@X_RagdollInstance@@QAEXABV?$M_Matrix4x3Template@M@@0ABV?$M_Vector3Template@M@@M0@Z 0x1011aa1c
?updateInactive@X_RagdollInstance@@QAEXXZ 0x1011aa14
??0X_SharedDBIdentifier@@QAE@XZ 0x1011abdc
??0X_SharedDBShuffleArray@@QAE@H@Z 0x1011abe0
??1X_SharedDBIdentifier@@QAE@XZ 0x1011abe4
??1X_SharedDBShuffleArray@@UAE@XZ 0x1011abe8
??M@YI_NABVX_SharedDBIdentifier@@0@Z 0x1011afe0
?areDynamicShadowEnabled@X_SharedDBSkin@@QBE_NXZ 0x1011ab64
?areShadowsEnabled@X_SharedDBSkin@@QBE_NXZ 0x1011aaf8
?bigProjectileCollides@X_SharedDBSurfaceMaterial@@QBE_NXZ 0x1011adac
?bitmapFlipRandom@X_SharedDBDecalMaterial@@QBE_NXZ 0x1011af34
?bulletTimePeakOnly@X_SharedDBCameraPath@@QBE_NXZ 0x1011ae98
?canReceiveShadows@X_SharedDBSurfaceMaterial@@QBE_NXZ 0x1011ad3c
?collisionExplosion@X_SharedDBProjectile@@QBE_NXZ 0x1011ad94
?crosshairEnabled@X_SharedDBWeapon@@QBE_NXZ 0x1011ad28
?delayedExplosion@X_SharedDBProjectile@@QBE_NXZ 0x1011ad84
?drawPolygons@X_SharedDBSurfaceMaterial@@QBE_NXZ 0x1011af74
?dualSided@X_SharedDBDecalMaterial@@QBE_NXZ 0x1011af64
?getAccuracy@X_SharedDBProjectile@@QBEMXZ 0x1011ade0
?getActivationFrame@X_SharedDBAnimationMessages@@QBEHH@Z 0x1011af8c
?getAirborneSpeed@X_SharedDBSkin@@QBEMXZ 0x1011acd8
?getAloneMessage@X_SharedDBVoiceEvent@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011ab10
?getAloneMessageCount@X_SharedDBVoiceEvent@@QBEHXZ 0x1011ab14
?getAlphaFilename@X_SharedDBDecalMaterial@@QBEABV?$basic_string@DUR_CTrI@std@@V?$R_Allocator@D@@@std@@XZ 0x1011af54
?getAnimationContainer@X_SharedDBCameraPath@@QBEPBVX_SharedDBAnimationContainer@@XZ 0x1011aec4
?getAnimationContainer@X_SharedDBProjectile@@QBEPBVX_SharedDBAnimationContainer@@XZ 0x1011ae14
?getAnimationContainer@X_SharedDBSkeleton@@QBEPBVX_SharedDBAnimationContainer@@XZ 0x1011afcc
?getAnimationContainer@X_SharedDBSkin@@QBEPBVX_SharedDBAnimationContainer@@XZ 0x1011afdc
?getAnimationContainer@X_SharedDBSkinItem@@QBEPBVX_SharedDBAnimationContainer@@XZ 0x1011ac94
?getAnimationContainer@X_SharedDBWeapon@@QBEPBVX_SharedDBAnimationContainer@@XZ 0x1011ad70
?getAnimationFilename@X_SharedDBAnimationProperties@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ac28
?getAnimationIndex@X_SharedDBAnimationContainer@@QBE_NAAHABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z 0x1011afd8
?getAnimationIndex@X_SharedDBAnimationProperties@@QBEHXZ 0x1011abfc
?getAnimationMessages@X_SharedDBAnimationProperties@@QBEPBVX_SharedDBAnimationMessages@@XZ 0x1011af94
?getAnimationProperties@X_SharedDBAnimationContainer@@QBEPBVX_SharedDBAnimationProperties@@H@Z 0x1011af98
?getAnimationPropertiesCount@X_SharedDBAnimationContainer@@QBEHXZ 0x1011af84
?getAnimationPropertiesIndex@X_SharedDBAnimationContainer@@QBE_NAAHH@Z 0x1011af80
?getAnimationSetBlockName@X_SharedDBCameraPath@@SIABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011aecc
?getAnimationSetBlockName@X_SharedDBProjectile@@SIABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ae34
?getAnimationSetBlockName@X_SharedDBSkinItem@@SIABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ac9c
?getAnimationSetBlockName@X_SharedDBWeapon@@SIABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ad5c
?getAttachBoneName@X_SharedDBSkinItem@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab24
?getAutoAimTargetBoneName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011abd8
?getBodyArmorHitMessage@X_SharedDBProjectile@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011adf4
?getBodyArmorHitMessageCount@X_SharedDBProjectile@@QBEHXZ 0x1011adf8
?getBoneCount@X_SharedDBShootingTarget@@QBEHXZ 0x1011ab80
?getBoneName@X_SharedDBShootingTarget@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011ab7c
?getBoneRemap@X_SharedDBRagdoll@@QBEABUBoneRemap@1@H@Z 0x1011ac48
?getBoneRemapCount@X_SharedDBRagdoll@@QBEHXZ 0x1011ac44
?getCameraPathDataDirectory@X_SharedDBCameraPath@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011aed0
?getCameraPathScriptFilename@X_SharedDBCameraPath@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011aec8
?getCanAbortShootDodgeFrame@X_SharedDBSkin@@QBEHXZ 0x1011ace0
?getCanShootDodgeFrame@X_SharedDBSkin@@QBEHXZ 0x1011acdc
?getCantPickupMessagesTimeout@X_SharedDBLevelItem@@QBEMXZ 0x1011aef0
?getCapsuleBottom@X_SharedDBSkin@@QBEMXZ 0x1011ad18
?getCapsuleRadius@X_SharedDBSkin@@QBEMXZ 0x1011ad24
?getCapsuleTop@X_SharedDBSkin@@QBEMXZ 0x1011ad14
?getCharacterHitMessage@X_SharedDBProjectile@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011adfc
?getCharacterHitMessageCount@X_SharedDBProjectile@@QBEHXZ 0x1011ae00
?getClipSize@X_SharedDBWeapon@@QBEHXZ 0x1011ad4c
?getCollisionDecalName@X_SharedDBLevelItem@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011aeec
?getCollisionDecalName@X_SharedDBRagdoll@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011aafc
?getColor@X_SharedDBFlare@@QBEABV?$M_Vector3Template@M@@XZ 0x1011ac18
?getColorVariation@X_SharedDBSkin@@QBEABV?$M_Vector3Template@M@@H@Z 0x1011ab58
?getColorVariationCount@X_SharedDBSkin@@QBEHXZ 0x1011ab5c
?getCount@X_SharedDBAnimationMessages@@QBEHXZ 0x1011af90
?getCrouchingAimingPointOffset@X_SharedDBSkeleton@@QBEABV?$M_Vector3Template@M@@XZ 0x1011acc8
?getCrouchingCameraPointOffset@X_SharedDBSkeleton@@QBEABV?$M_Vector3Template@M@@XZ 0x1011acc0
?getCrouchingShakeLength@X_SharedDBWeapon@@QBEMXZ 0x1011acfc
?getCrouchingShakeStrengthX@X_SharedDBWeapon@@QBEMXZ 0x1011ad00
?getCrouchingShakeStrengthY@X_SharedDBWeapon@@QBEMXZ 0x1011ad04
?getDamage@X_SharedDBProjectile@@QBEMXZ 0x1011ad78
?getDamagesCharacter@X_SharedDBProjectile@@QBE_NXZ 0x1011ad7c
?getDamageType@X_SharedDBProjectile@@QBEHXZ 0x1011adb4
?getDamageTypeWithArmor@X_SharedDBProjectile@@QBEHXZ 0x1011adb8
?getDeadBodyMidpointBoneName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab8c
?getDeathCause@X_SharedDBProjectile@@QBEHXZ 0x1011adc4
?getDecalDataDirectory@X_SharedDBDecal@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011af58
?getDecalMessage@X_SharedDBProjectile@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011ae0c
?getDecalMessageCount@X_SharedDBProjectile@@QBEHXZ 0x1011ae10
?getDecalName@X_SharedDBPhysicalMaterial@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ae8c
?getDefaultAimingPointOffset@X_SharedDBSkeleton@@QBEABV?$M_Vector3Template@M@@XZ 0x1011acd4
?getDefaultCameraPointOffset@X_SharedDBSkeleton@@QBEABV?$M_Vector3Template@M@@XZ 0x1011acd0
?getDefaultShootingFrequency@X_SharedDBWeapon@@QBEMXZ 0x1011abc0
?getDirection@X_SharedDBProjectile@@QBEABV?$M_Vector3Template@M@@XZ 0x1011ade4
?getDirExp@X_SharedDBFlare@@QBEMXZ 0x1011ac14
?getEarRadioAnimationName@X_SharedDBSkin@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ac68
?getExitMessage@X_SharedDBCameraPath@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011aebc
?getExitMessageCount@X_SharedDBCameraPath@@QBEHXZ 0x1011aec0
?getExplosionDelay@X_SharedDBProjectile@@QBEMXZ 0x1011ad88
?getEyeBlinkAnimationName@X_SharedDBSkin@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ac70
?getFadeInTime@X_SharedDBCameraPath@@QBEMXZ 0x1011aea0
?getFadeOutTime@X_SharedDBCameraPath@@QBEMXZ 0x1011ae9c
?getFalloff@X_SharedDBCameraPath@@QBEMXZ 0x1011aeb8
?getFilename@X_SharedDBDecalMaterial@@QBEABV?$basic_string@DUR_CTrI@std@@V?$R_Allocator@D@@@std@@XZ 0x1011af50
?getFilename@X_SharedDBParticleMaterial@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ae68
?getFlareContainer@X_SharedDB@@QBEPBVX_SharedDBFlareContainer@@XZ 0x1011ac00
?getFlareDataDirectory@X_SharedDBFlare@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ac04
?getForceUpdateTime@X_SharedDBParticle@@QBEMXZ 0x1011ae58
?getFOVMultiplier@X_SharedDBWeapon@@QBEMXZ 0x1011afa0
?getFriction@X_SharedDBLevelItem@@QBEMXZ 0x1011aef4
?getFullPenetrationMultiplier@X_SharedDBShootingTarget@@QBEMXZ 0x1011ab50
?getGravityMultiplier@X_SharedDBProjectile@@QBEMXZ 0x1011add4
?getGroupMessage@X_SharedDBVoiceEvent@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011ab08
?getGroupMessageCount@X_SharedDBVoiceEvent@@QBEHXZ 0x1011ab0c
?getHealthBonusForKiller@X_SharedDBSkin@@QBEHXZ 0x1011ad2c
?getHelmetHitMessage@X_SharedDBProjectile@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011adec
?getHelmetHitMessageCount@X_SharedDBProjectile@@QBEHXZ 0x1011adf0
?getHighDetailRagdollName@X_SharedDBSkin@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab40
?getHighestInventoryID@X_SharedDBWeaponContainer@@QBEHXZ 0x1011ad40
?getHighestWeaponID@X_SharedDBWeaponContainer@@QBEHXZ 0x1011ad44
?getHotspot@X_SharedDBCameraPath@@QBEMXZ 0x1011aeb4
?getHUDHealthSpriteIndex@X_SharedDBSkin@@QBEHXZ 0x1011afbc
?getHUDOverlayToUse@X_SharedDBWeapon@@QBEHXZ 0x1011afa8
?getIndex@X_SharedDBObligatoryIndices@@QBEHH@Z 0x1011acb8
?getIndexCount@X_SharedDBObligatoryIndices@@QBEHXZ 0x1011acb0
?getInstance@X_SharedDB@@SIPAV1@XZ 0x1011ad1c
?getIntensity@X_SharedDBFlare@@QBEMXZ 0x1011ac1c
?getInventoryID@X_SharedDBWeapon@@QBEHXZ 0x1011ad50
?getInvisibleTimeout@X_SharedDBParticle@@QBEMXZ 0x1011ae54
?getItemsToCache@X_SharedDBParticleMaterial@@QBEHXZ 0x1011ae64
?getItemsToCache@X_SharedDBProjectile@@QBEHXZ 0x1011ae24
?getItemsToCache@X_SharedDBSkin@@QBEHXZ 0x1011ac34
?getLeaningAngleWhileRunning@X_SharedDBSkeleton@@QBEMXZ 0x1011abc8
?getLeaningSpeedWhileRunning@X_SharedDBSkeleton@@QBEMXZ 0x1011abcc
?getLeftHandGunBoneName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab98
?getLeftShadowBoneName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab90
?getLevelItemDataDirectory@X_SharedDBLevelItem@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011af08
?getLevelItemScriptFilename@X_SharedDBLevelItem@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011af0c
?getLineOfFireStartBoneName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab4c
?getLipSyncAnimationName@X_SharedDBSkin@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ac6c
?getLodBlockName@X_SharedDBLevelItem@@SIABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011af04
?getLodBlockName@X_SharedDBProjectile@@SIABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ae38
?getLodBlockName@X_SharedDBSkin@@SIABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ac64
?getLodBlockName@X_SharedDBSkinItem@@SIABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ad34
?getLodBlockName@X_SharedDBWeapon@@SIABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ad60
?getLookAtBlendTime@X_SharedDBSkeleton@@QBEMXZ 0x1011afe4
?getLookAtBoneName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011aaf0
?getLookAtHorizontalLimit@X_SharedDBSkeleton@@QBEMXZ 0x1011aca4
?getLookAtPivotBoneName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011aaf4
?getLookAtVerticalLimit@X_SharedDBSkeleton@@QBEMXZ 0x1011aca0
?getLowDetailRagdollName@X_SharedDBSkin@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab44
?getMass@X_SharedDBLevelItem@@QBEMXZ 0x1011aefc
?getMatchingWeaponID@X_SharedDBLevelItem@@QBEHXZ 0x1011aedc
?getMaterial@X_SharedDBDecal@@QBEPBVX_SharedDBDecalMaterial@@H@Z 0x1011af6c
?getMaterialCount@X_SharedDBDecal@@QBEHXZ 0x1011af4c
?getMaterialIndex@X_SharedDBDecal@@QBE_NAAHABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z 0x1011af68
?getMaterialIndex@X_SharedDBShootingTarget@@QBEHXZ 0x1011adc0
?getMaximumHealth@X_SharedDBSkin@@QBEHXZ 0x1011afb4
?getMaximumRadius@X_SharedDBDecalMaterial@@QBEMXZ 0x1011af3c
?getMaximumShootingFrequency@X_SharedDBWeapon@@QBEMXZ 0x1011ac78
?getMeshesToCache@X_SharedDBProjectile@@QBEHXZ 0x1011ae30
?getMessage@X_SharedDBDecal@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011af60
?getMessageCount@X_SharedDBDecal@@QBEHXZ 0x1011af5c
?getMinimumRadius@X_SharedDBDecalMaterial@@QBEMXZ 0x1011af40
?getModifiersBlockName@X_SharedDBSkin@@SIABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ac5c
?getMovementFilename@X_SharedDBAnimationProperties@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011abec
?getName@X_SharedDBCameraPath@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011aeb0
?getName@X_SharedDBDecal@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011af44
?getName@X_SharedDBDecalMaterial@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011af48
?getName@X_SharedDBLevelItem@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011aed4
?getName@X_SharedDBParticle@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ae78
?getName@X_SharedDBParticleMaterial@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ae74
?getName@X_SharedDBProjectile@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ae1c
?getName@X_SharedDBRagdoll@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab2c
?getName@X_SharedDBShootingTarget@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab78
?getName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab3c
?getName@X_SharedDBSkin@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011afd0
?getName@X_SharedDBSkinItem@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab20
?getName@X_SharedDBStoryEvent@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011af2c
?getName@X_SharedDBSurfaceMaterial@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011adc8
?getName@X_SharedDBVoiceEvent@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011acac
?getName@X_SharedDBWeapon@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011abbc
?getName@X_SharedDBWorldSphere@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ae80
?getNoPenetrationMultiplier@X_SharedDBShootingTarget@@QBEMXZ 0x1011ab54
?getObligatoryIndices@X_SharedDBSkinContainer@@QBEPBVX_SharedDBObligatoryIndices@@XZ 0x1011abc4
?getOffsetType@X_SharedDBProjectile@@QBEHXZ 0x1011ae2c
?getOnCantPickupMessage@X_SharedDBLevelItem@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011af10
?getOnCantPickupMessageCount@X_SharedDBLevelItem@@QBEHXZ 0x1011af14
?getOnDeathMessage@X_SharedDBSkin@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011ab68
?getOnDeathMessageCount@X_SharedDBSkin@@QBEHXZ 0x1011ab6c
?getOneHandedAimingPivotBoneName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab34
?getOneHandedLowerBodyBoneCount@X_SharedDBSkeleton@@QBEHXZ 0x1011abb8
?getOneHandedLowerBodyBoneName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011abb4
?getOneHandedUpperBodyBoneCount@X_SharedDBSkeleton@@QBEHXZ 0x1011abb0
?getOneHandedUpperBodyBoneName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011abac
?getOnFirstPickupMessage@X_SharedDBLevelItem@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011af20
?getOnFirstPickupMessageCount@X_SharedDBLevelItem@@QBEHXZ 0x1011af24
?getOnInitMessage@X_SharedDBSkin@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011ab70
?getOnInitMessageCount@X_SharedDBSkin@@QBEHXZ 0x1011ab74
?getOnPickupMessage@X_SharedDBLevelItem@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011af18
?getOnPickupMessageCount@X_SharedDBLevelItem@@QBEHXZ 0x1011af1c
?getParticipatingBone@X_SharedDBRagdoll@@QBEABUBoneEntry@1@H@Z 0x1011ac4c
?getParticipatingBoneCount@X_SharedDBRagdoll@@QBEHXZ 0x1011ac50
?getParticleDataDirectory@X_SharedDBParticle@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ae60
?getParticleMaterial@X_SharedDBParticle@@QBEPBVX_SharedDBParticleMaterial@@ABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z 0x1011ae7c
?getParticleMaterial@X_SharedDBParticle@@QBEPBVX_SharedDBParticleMaterial@@H@Z 0x1011ae6c
?getParticleMaterialCount@X_SharedDBParticle@@QBEHXZ 0x1011ae70
?getPenetrationValue@X_SharedDBProjectile@@QBEMXZ 0x1011adb0
?getPhysicalLevelItemBlockName@X_SharedDBLevelItem@@SIABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011af00
?getPhysicalLiftoff@X_SharedDBLevelItem@@QBEMXZ 0x1011af7c
?getPhysicalMaterialContainer@X_SharedDB@@QBEPBVX_SharedDBPhysicalMaterialContainer@@XZ 0x1011ae90
?getPhysicalRotateZ@X_SharedDBLevelItem@@QBE_NXZ 0x1011af78
?getPocketSize@X_SharedDBWeapon@@QBEHXZ 0x1011ad48
?getProjectileDataDirectory@X_SharedDBProjectile@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ae3c
?getProjectileOffset@X_SharedDBWeapon@@QBEABV?$M_Vector3Template@M@@H@Z 0x1011ad6c
?getProjectileScriptFilename@X_SharedDBProjectile@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ae18
?getRagdollDataDirectory@X_SharedDBRagdoll@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ac40
?getRagdollDeathAnimationName@X_SharedDBSkin@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab00
?getRagdollScriptFilename@X_SharedDBRagdoll@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ac3c
?getReloadAmount@X_SharedDBWeapon@@QBEHXZ 0x1011ad54
?getRestitution@X_SharedDBLevelItem@@QBEMXZ 0x1011aef8
?getRetainBulletEnergy@X_SharedDBPhysicalMaterial@@QBEMXZ 0x1011ae94
?getRevertedAnimationIndex@X_SharedDBAnimationContainer@@QBEHH@Z 0x1011acb4
?getRicochetMaximumAngle@X_SharedDBProjectile@@QBEMXZ 0x1011ada0
?getRicochetMinimumSpeed@X_SharedDBProjectile@@QBEMXZ 0x1011ada4
?getRicochetSpeedMultiplier@X_SharedDBProjectile@@QBEMXZ 0x1011ad98
?getRightHandGunBoneName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab38
?getRightShadowBoneName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab94
?getRotation@X_SharedDBFlare@@QBEMXZ 0x1011ac24
?getRotationRandom@X_SharedDBDecalMaterial@@QBEMXZ 0x1011af30
?getRotationSpeed@X_SharedDBFlare@@QBEMXZ 0x1011ac20
?getSecondaryAttackLoopEndTime@X_SharedDBWeapon@@QBEMXZ 0x1011ac74
?getSecondaryAttackLoopStartTime@X_SharedDBWeapon@@QBEMXZ 0x1011ac7c
?getShakeLength@X_SharedDBWeapon@@QBEMXZ 0x1011acf0
?getShakeStrengthX@X_SharedDBWeapon@@QBEMXZ 0x1011acf4
?getShakeStrengthY@X_SharedDBWeapon@@QBEMXZ 0x1011acf8
?getShootDodgingAimingPointOffset@X_SharedDBSkeleton@@QBEABV?$M_Vector3Template@M@@XZ 0x1011accc
?getShootDodgingCameraPointOffset@X_SharedDBSkeleton@@QBEABV?$M_Vector3Template@M@@XZ 0x1011acc4
?getShootingFrequencyMultiplier@X_SharedDBSkin@@QBEMXZ 0x1011afac
?getShootingFrequencyMultiplier@X_SharedDBWeapon@@QBEMXZ 0x1011afb0
?getShootingTarget@X_SharedDBSkin@@QBEPBVX_SharedDBShootingTarget@@H@Z 0x1011ab84
?getShootingTargetCount@X_SharedDBSkin@@QBEHXZ 0x1011ab88
?getSidewaysAimingAngle@X_SharedDBWeapon@@QBEMXZ 0x1011ad08
?getSidewaysAimingMultiplier@X_SharedDBWeapon@@QBEMXZ 0x1011ad0c
?getSize@X_SharedDBFlare@@QBEMXZ 0x1011ac0c
?getSkeletonContainer@X_SharedDB@@QBEPBVX_SharedDBSkeletonContainer@@XZ 0x1011abd0
?getSkeletonDataDirectory@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ac2c
?getSkeletonName@X_SharedDBSkin@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ace4
?getSkeletonScriptFilename@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ac54
?getSkinContainer@X_SharedDB@@QBEPBVX_SharedDBSkinContainer@@XZ 0x1011ad20
?getSkinDataDirectory@X_SharedDBSkin@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ac60
?getSkinItemContainer@X_SharedDB@@QBEPBVX_SharedDBSkinItemContainer@@XZ 0x1011ab28
?getSkinItemDataDirectory@X_SharedDBSkinItem@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ad38
?getSkinItemScriptFilename@X_SharedDBSkinItem@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ac98
?getSkinScriptFilename@X_SharedDBSkin@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011abf0
?getSlotIndex@X_SharedDBWeapon@@QBEHXZ 0x1011ad74
?getSlowMotionBonusForKiller@X_SharedDBSkin@@QBEMXZ 0x1011af38
?getSniperMessage@X_SharedDBProjectile@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011ae04
?getSniperMessageCount@X_SharedDBProjectile@@QBEHXZ 0x1011ae08
?getSoundListenerPointOffset@X_SharedDBSkeleton@@QBEABV?$M_Vector3Template@M@@XZ 0x1011ab48
?getSpeed@X_SharedDBProjectile@@QBEMXZ 0x1011add8
?getSpeedRandom@X_SharedDBProjectile@@QBEMXZ 0x1011addc
?getStartingUpdateLength@X_SharedDBParticle@@QBEMXZ 0x1011ae50
?getString@X_SharedDBAnimationMessages@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011af88
?getSurfaceMaterialContainer@X_SharedDB@@QBEPBVX_SharedDBSurfaceMaterialContainer@@XZ 0x1011ac90
?getTextureAnimationCount@X_SharedDBProjectile@@QBEHXZ 0x1011ad90
?getTextureAnimationCount@X_SharedDBSkin@@QBEHXZ 0x1011afc8
?getTextureAnimationGroupIndex@X_SharedDBSkin@@QBEHH@Z 0x1011afc0
?getTextureAnimationTextureName@X_SharedDBProjectile@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011ad8c
?getTextureAnimationTextureName@X_SharedDBSkin@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011afc4
?getTextureFilename@X_SharedDBFlare@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ac08
?getTextureSetCount@X_SharedDBSkin@@QBEHXZ 0x1011abf4
?getTextureSetFilename@X_SharedDBSkin@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011ac58
?getTwoHandedAimingPivotBoneName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ab30
?getTwoHandedLowerBodyBoneCount@X_SharedDBSkeleton@@QBEHXZ 0x1011aba8
?getTwoHandedLowerBodyBoneName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011aba4
?getTwoHandedUpperBodyBoneCount@X_SharedDBSkeleton@@QBEHXZ 0x1011aba0
?getTwoHandedUpperBodyBoneName@X_SharedDBSkeleton@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@H@Z 0x1011ab9c
?getType@X_SharedDBShootingTarget@@QBE?AW4TargetType@1@XZ 0x1011adbc
?getUpdateInterval@X_SharedDBFlare@@QBEHXZ 0x1011af28
?getVisibilityMaximumSpeed@X_SharedDBProjectile@@QBEMXZ 0x1011ae20
?getVisualLiftoff@X_SharedDBLevelItem@@QBEMXZ 0x1011aee8
?getVoiceEvent@X_SharedDBSkin@@QBEPBVX_SharedDBVoiceEvent@@H@Z 0x1011ab18
?getVoiceEventCount@X_SharedDBSkin@@QBEHXZ 0x1011ab1c
?getWeaponDataDirectory@X_SharedDBWeapon@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ad64
?getWeaponID@X_SharedDBWeapon@@QBEHXZ 0x1011acbc
?getWeaponIndex@X_SharedDBWeaponContainer@@QBE_NAAHH@Z 0x1011ad58
?getWeaponScriptFilename@X_SharedDBWeapon@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ad68
?getWorldSphereDataDirectory@X_SharedDBWorldSphere@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ae88
?getWorldSphereScriptFilename@X_SharedDBWorldSphere@@QBEABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@XZ 0x1011ae84
?getZoomInSpeed@X_SharedDBWeapon@@QBEMXZ 0x1011afa4
?giveTimedModeBonusForKiller@X_SharedDBSkin@@QBE_NXZ 0x1011ad30
?isAbortable@X_SharedDBCameraPath@@QBE_NXZ 0x1011aea4
?isAutoAimingAllowed@X_SharedDBWeapon@@QBE_NXZ 0x1011af9c
?isAutoAimTarget@X_SharedDBSkin@@QBE_NXZ 0x1011ab60
?isAvailableInCurrentDetailLevel@X_SharedDBParticle@@QBE_NXZ 0x1011ae40
?isBloodProjectile@X_SharedDBProjectile@@QBE_NXZ 0x1011ae28
?isDebris@X_SharedDBProjectile@@QBE_NXZ 0x1011ad80
?isDirectional@X_SharedDBFlare@@QBE_NXZ 0x1011ac10
?isInterpolationEnabled@X_SharedDBParticle@@QBE_NXZ 0x1011ae44
?isLoopingEnabled@X_SharedDBParticle@@QBE_NXZ 0x1011ae4c
?isMatchingWeaponIDSet@X_SharedDBLevelItem@@QBE_NXZ 0x1011aed8
?isNoDecalMaterial@X_SharedDBDecal@@QBE_NABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z 0x1011af70
?isShootDodgeAllowed@X_SharedDBWeapon@@QBE_NXZ 0x1011aca8
?isSkippable@X_SharedDBCameraPath@@QBE_NXZ 0x1011aea8
?isSortingEnabled@X_SharedDBParticle@@QBE_NXZ 0x1011ae48
?keepInCache@X_SharedDBSkeleton@@QBE_NXZ 0x1011ac30
?loadOnDemand@X_SharedDBAnimationProperties@@QBE_NXZ 0x1011ac38
?pickupIfAmmoNotFull@X_SharedDBLevelItem@@QBE_NXZ 0x1011aee4
?pickupIfNewWeapon@X_SharedDBLevelItem@@QBE_NXZ 0x1011aee0
?randomizeDirection@X_SharedDBProjectile@@QBE_NXZ 0x1011ade8
?randomizeRotation@X_SharedDBProjectile@@QBE_NXZ 0x1011adcc
?randomizeTextureSet@X_SharedDBSkin@@QBE_NXZ 0x1011abf8
?ricochetUntilOnGround@X_SharedDBProjectile@@QBE_NXZ 0x1011ad9c
?setNameString@X_SharedDBIdentifier@@QAEXABV?$basic_string@DU?$char_traits@D@std@@V?$R_Allocator@D@@@std@@@Z 0x1011ab04
?setNameString@X_SharedDBIdentifier@@QAEXPBD@Z 0x1011ac84
?shortRangeOnly@X_SharedDBWeapon@@QBE_NXZ 0x1011afd4
?shuffle@X_SharedDBShuffleArray@@QBEHXZ 0x1011ad10
?smallProjectile@X_SharedDBProjectile@@QBE_NXZ 0x1011ada8
?smallProjectileCollides@X_SharedDBSurfaceMaterial@@QBE_NXZ 0x1011ac8c
?smallProjectilePenetrates@X_SharedDBSurfaceMaterial@@QBE_NXZ 0x1011ac88
?useLookAt@X_SharedDBProjectile@@QBE_NXZ 0x1011add0
?usesAlternativeCamera@X_SharedDBSkin@@QBE_NXZ 0x1011afb8
?usesGameTime@X_SharedDBCameraPath@@QBE_NXZ 0x1011aeac
?usesLowerHearingGroup@X_SharedDBWeapon@@QBE_NXZ 0x1011ac80
?usesMultipleGunBones@X_SharedDBWeapon@@QBE_NXZ 0x1011abd4
?usesSecondaryRoomUpdate@X_SharedDBParticle@@QBE_NXZ 0x1011ae5c
?usesTwoHandedAnimations@X_SharedDBWeapon@@QBE_NXZ 0x1011acec
?usesTwoHandedBones@X_SharedDBWeapon@@QBE_NXZ 0x1011ace8