animator.dll

v2.9.26.23111 64-bit Windows NT Analyzed
Description
DCS
Authors
Eagle Dynamics SA © 2026
File size
790.5 KB
Uploaded
2026-05-01 12:53
Views
88
SHA-256
7e3f8910f752fa33d28efb84ee04b9c7

Exported functions 587

??$toQuaternion@V?$aiQuaterniont@M@@@Animator@@YA?AV?$aiQuaterniont@M@@NNN@Z #1 · 0x7f010
??$toQuaternion@VQuaternion@@@Animator@@YA?AVQuaternion@@NNN@Z #2 · 0x7f170
??$toQuaternion@VQuatf@osg@@@Animator@@YA?AVQuatf@osg@@NNN@Z #3 · 0x7f2e0
??0Animation@Animator@@QEAA@AEBV01@@Z #4 · 0x30d0
??0Animation@Animator@@QEAA@PEAVAnimationManager@1@AEBV?$basic_string@D@ed@@H@Z #5 · 0x55f20
??0AnimationBlender2@Animator@@QEAA@XZ #6 · 0xc8f0
??0AnimationBlender@Animator@@QEAA@AEBV01@@Z #7 · 0x8b80
??0AnimationBlender@Animator@@QEAA@XZ #8 · 0x8f00
??0AnimationController@Animator@@QEAA@AEBV01@@Z #9 · 0x11090
??0AnimationController@Animator@@QEAA@PEAVCharacterModelCookie@1@@Z #10 · 0x11190
??0AnimationGraph@Animator@@QEAA@XZ #11 · 0x17100
??0AnimationManager@Animator@@QEAA@PEBD@Z #12 · 0x2aae0
??0AnimationStateMachine@Animator@@QEAA@AEBV01@@Z #13 · 0x4f200
??0AnimationStateMachine@Animator@@QEAA@PEAVCharacterModelCookie@1@@Z #14 · 0x4f690
??0CharacterController@Animator@@QEAA@AEBV01@@Z #15 · 0x58da0
??0CharacterController@Animator@@QEAA@XZ #16 · 0x58f20
??0CharacterInstanceGraphicsReflection@Animator@@QEAA@$$QEAV?$unique_ptr@VModelCookie@model@@UModelCookieDeleter@2@@std@@@Z #17 · 0x5c310
??0CharacterInstanceGraphicsReflection@Animator@@QEAA@AEBV01@@Z #18 · 0x5c3e0
??0CharacterModelBase@Animator@@QEAA@AEBV01@@Z #19 · 0x3220
??0CharacterModelBase@Animator@@QEAA@PEBD0@Z #20 · 0x5f910
??0CharacterModelCookie@Animator@@QEAA@AEBV01@@Z #21 · 0x65e10
??0CharacterModelCookie@Animator@@QEAA@PEAVCharacterModelStatic@1@@Z #22 · 0x661a0
??0FabrikSolver@Animator@@QEAA@AEBV01@@Z #23 · 0x2b380
??0FabrikSolver@Animator@@QEAA@AEBV?$basic_string@D@ed@@PEAUlua_State@@PEAVAnimationManager@1@@Z #24 · 0x730a0
??0GPUAttachmentCookie@Animator@@QEAA@AEBV01@@Z #25 · 0x770d0
??0GPUAttachmentCookie@Animator@@QEAA@PEAVGPUAttachmentModel@1@@Z #26 · 0x771a0
??0GPUAttachmentInstanceData@Animator@@QEAA@XZ #27 · 0x66370
??0GPUAttachmentModel@Animator@@QEAA@PEBD0@Z #28 · 0x77230
??0GPUAttachmentModelReflection@Animator@@QEAA@AEBV01@@Z #29 · 0x663c0
??0GPUAttachmentModelReflection@Animator@@QEAA@PEAVGPUAttachmentModel@1@@Z #30 · 0x77550
??0GPUAttachmentModelReflection@Animator@@QEAA@XZ #31 · 0x66600
??0GPUAttachmentRenderable@Animator@@QEAA@$$QEAU01@@Z #32 · 0x66640
??0GPUAttachmentRenderable@Animator@@QEAA@AEBU01@@Z #33 · 0x66640
??0GPUAttachmentRenderable@Animator@@QEAA@PEAVGPUAttachmentModel@1@PEAUCharacterBatcher@1@@Z #34 · 0x77590
??0InstanceData@Animator@@QEAA@XZ #35 · 0x7a5b0
??0PropertyHolderImpl@Animator@@QEAA@AEBV01@@Z #36 · 0x3c80
??0PropertyHolderImpl@Animator@@QEAA@XZ #37 · 0x7b3d0
??0Timer@Animator@@QEAA@XZ #38 · 0x7ed40
??1Animation@Animator@@UEAA@XZ #39 · 0x46e0
??1AnimationBlender2@Animator@@UEAA@XZ #40 · 0xcb70
??1AnimationBlender@Animator@@UEAA@XZ #41 · 0x9070
??1AnimationController@Animator@@UEAA@XZ #42 · 0x11560
??1AnimationGraph@Animator@@UEAA@XZ #43 · 0x18900
??1AnimationManager@Animator@@UEAA@XZ #44 · 0x2cbe0
??1AnimationStateMachine@Animator@@UEAA@XZ #45 · 0x503f0
??1CharacterController@Animator@@UEAA@XZ #46 · 0x58f90
??1CharacterInstanceGraphicsReflection@Animator@@UEAA@XZ #47 · 0x5c5f0
??1CharacterModelBase@Animator@@UEAA@XZ #48 · 0x601a0
??1CharacterModelCookie@Animator@@UEAA@XZ #49 · 0x667d0
??1FabrikSolver@Animator@@UEAA@XZ #50 · 0x2d600
??1GPUAttachmentCookie@Animator@@UEAA@XZ #51 · 0x776a0
??1GPUAttachmentModel@Animator@@UEAA@XZ #52 · 0x776d0
??1GPUAttachmentModelReflection@Animator@@MEAA@XZ #53 · 0x668a0
??1GPUAttachmentRenderable@Animator@@UEAA@XZ #54 · 0x5ca0
??1PropertyHolderImpl@Animator@@UEAA@XZ #55 · 0x7b510
??4Animation@Animator@@QEAAAEAV01@AEBV01@@Z #56 · 0x4d20
??4AnimationBlender@Animator@@QEAAAEAV01@AEBV01@@Z #57 · 0x93e0
??4AnimationController@Animator@@QEAAAEAV01@AEBV01@@Z #58 · 0x11880
??4AnimationStateMachine@Animator@@QEAAAEAV01@AEBV01@@Z #59 · 0x50690
??4CharacterController@Animator@@QEAAAEAV01@AEBV01@@Z #60 · 0x590d0
??4FabrikSolver@Animator@@QEAAAEAV01@AEBV01@@Z #61 · 0x2e2f0
??4GPUAttachmentCookie@Animator@@QEAAAEAV01@AEBV01@@Z #62 · 0x66b80
??4GPUAttachmentInstanceData@Animator@@QEAAAEAU01@$$QEAU01@@Z #63 · 0x66bf0
??4GPUAttachmentInstanceData@Animator@@QEAAAEAU01@AEBU01@@Z #64 · 0x66c40
??4GPUAttachmentModelReflection@Animator@@QEAAAEAV01@AEBV01@@Z #65 · 0x66c80
??4GPUAttachmentRenderable@Animator@@QEAAAEAU01@$$QEAU01@@Z #66 · 0x66d10
??4GPUAttachmentRenderable@Animator@@QEAAAEAU01@AEBU01@@Z #67 · 0x66d10
??4InstanceData@Animator@@QEAAAEAV01@$$QEAV01@@Z #68 · 0x4e10
??4InstanceData@Animator@@QEAAAEAV01@AEBV01@@Z #69 · 0x52a0
??4PropertyHolderImpl@Animator@@QEAAAEAV01@AEBV01@@Z #70 · 0x5340
??4Timer@Animator@@QEAAAEAV01@$$QEAV01@@Z #71 · 0x7d620
??4Timer@Animator@@QEAAAEAV01@AEBV01@@Z #72 · 0x7d660
??6@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@std@@AEAV01@AEBVMatrixf@osg@@@Z #73 · 0x7f480
??6osg@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@std@@AEAV12@AEBVVec2f@0@@Z #74 · 0x7f630
??6osg@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@std@@AEAV12@AEBVVec3f@0@@Z #75 · 0x7f6a0
??AInstanceData@Animator@@QEAAHH@Z #76 · 0x7a960
??_7Animation@Animator@@6B@ #77 · 0x90e08
??_7AnimationBlender2@Animator@@6B@ #78 · 0x91550
??_7AnimationBlender@Animator@@6B@ #79 · 0x91100
??_7AnimationController@Animator@@6B@ #80 · 0x91998
??_7AnimationGraph@Animator@@6B@ #81 · 0x91b78
??_7AnimationManager@Animator@@6B@ #82 · 0x92188
??_7AnimationStateMachine@Animator@@6B@ #83 · 0x92cd8
??_7CharacterController@Animator@@6B@ #84 · 0x934f0
??_7CharacterInstanceGraphicsReflection@Animator@@6BISceneParsable@render@@@ #85 · 0x93650
??_7CharacterInstanceGraphicsReflection@Animator@@6BModelInstance@Graphics@@@ #86 · 0x93678
??_7CharacterModelBase@Animator@@6B@ #87 · 0x90e50
??_7CharacterModelCookie@Animator@@6BModelCookie@model@@@ #88 · 0x93bf8
??_7CharacterModelCookie@Animator@@6BPropertyHolderImpl@1@@ #89 · 0x93c60
??_7FabrikSolver@Animator@@6B@ #90 · 0x921d0
??_7GPUAttachmentCookie@Animator@@6B@ #91 · 0x945b8
??_7GPUAttachmentModel@Animator@@6BCharacterModelBase@1@@ #92 · 0x94438
??_7GPUAttachmentModel@Animator@@6BGPUAttachmentModelReflection@1@@ #93 · 0x94568
??_7GPUAttachmentModelReflection@Animator@@6B@ #94 · 0x93c90
??_7GPUAttachmentRenderable@Animator@@6B@ #95 · 0x93ce0
??_7PropertyHolderImpl@Animator@@6B@ #96 · 0x90e20
?Get@Timer@Animator@@QEAANXZ #97 · 0x7ed90
?GetCenter@CharacterModelBase@Animator@@UEAAAEBVVec3f@osg@@XZ #98 · 0x60c00
?GetConnector@CharacterModelBase@Animator@@UEAAPEAVModelConnector@Graphics@@AEBV?$basic_string@D@ed@@@Z #99 · 0x60c80
?GetConnector@CharacterModelBase@Animator@@UEAAPEAVModelConnector@Graphics@@H@Z #100 · 0x60d40
?GetConnector@CharacterModelBase@Animator@@UEAAPEAVModelConnector@Graphics@@PEBD@Z #101 · 0x60da0
?GetDrawArguments@CharacterInstanceGraphicsReflection@Animator@@UEAAAEBV?$vector@MV?$allocator128@M@ed@@@ed@@XZ #102 · 0x5c720
?GetPosition@CharacterInstanceGraphicsReflection@Animator@@UEAAAEBV?$wPosition3@M@@XZ #103 · 0x57d30
?GetRadius@CharacterModelBase@Animator@@UEAAMXZ #104 · 0x60f40
?GetScale@Timer@Animator@@QEAANXZ #105 · 0x7ee00
?GetTexturesNames@CharacterModelBase@Animator@@UEBAXAEAV?$unordered_set@V?$basic_string@D@ed@@U?$hash@V?$basic_string@D@ed@@@std@@U?$equal_to@V?$basic_string@D@ed@@@4@V?$allocator@V?$basic_string@D@ed@@@2@@ed@@@Z #106 · 0x60fd0
?GetTexturesTexCoords@CharacterModelBase@Animator@@UEBAXAEAV?$unordered_map@V?$basic_string@D@ed@@V?$vector@VVec3f@osg@@V?$allocator@VVec3f@osg@@@ed@@@2@U?$hash@V?$basic_string@D@ed@@@std@@U?$equal_to@V?$basic_string@D@ed@@@5@V?$allocator@U?$pair@$$CBV?$basic_string@D@ed@@V?$vector@VVec3f@osg@@V?$allocator@VVec3f@osg@@@ed@@@2@@std@@@2@@std@@@Z #107 · 0x5ca0
?MAX_ARGS@InstanceData@Animator@@2HB #108 · 0x90b64
?Parse@GPUAttachmentModel@Animator@@UEAAXAEAVModelInstance@Graphics@@AEAVModelParser@4@AEBV?$wPosition3@M@@PEAVeffectState@4@@Z #109 · 0x5ca0
?ParseMT2@GPUAttachmentModel@Animator@@UEAAXAEAVModelInstance@Graphics@@IPEAPEBUCollectionInfo@render@@QEB_NPEAPEAV?$vector@PEAUISceneRenderable@render@@V?$allocator@PEAUISceneRenderable@render@@@ed@@@ed@@AEAUILightProbeSampler@6@AEBV?$wPosition3@M@@@Z #110 · 0x77c00
?Pos3_from_hor_dir@Animator@@YA?AV?$wPosition3@M@@AEBVVec3f@osg@@@Z #111 · 0x7f720
?Set@Timer@Animator@@QEAAXN@Z #112 · 0x7ee10
?SetScale@Timer@Animator@@QEAAXN@Z #113 · 0x7ee50
?Start@Timer@Animator@@QEAAXXZ #114 · 0x7eec0
?Stop@Timer@Animator@@QEAAXXZ #115 · 0x7ef00
?_add_clip@AnimationBlender2@Animator@@AEAAXH@Z #116 · 0xd080
?_apply@Animation@Animator@@QEAA?AV?$tuple@MVMatrixf@osg@@@std@@MUTransitionParams@2@AEAUShaderAnimation@2@V?$function@$$A6AMAEBV?$basic_string@D@ed@@@Z@4@@Z #117 · 0x56460
?_apply_clip@AnimationBlender2@Animator@@AEAAXHH@Z #118 · 0xd280
?_apply_properties@AnimationBlender2@Animator@@AEAAXPEAUClip@12@@Z #119 · 0xd360
?_blend@AnimationManager@Animator@@IEAAXAEBV?$vector@V?$aiMatrix4x4t@M@@V?$allocator@V?$aiMatrix4x4t@M@@@ed@@@ed@@0MAEAV34@@Z #120 · 0x329c0
?_build_bones@AnimationManager@Animator@@IEAAXAEBV?$vector@V?$aiMatrix4x4t@M@@V?$allocator@V?$aiMatrix4x4t@M@@@ed@@@ed@@AEAV?$vector@VVec3f@osg@@V?$allocator@VVec3f@osg@@@ed@@@4@@Z #121 · 0x32aa0
?_build_local_transform@AnimationManager@Animator@@IEAA?AVMatrixf@osg@@HAEBV34@AEBV?$vector@VMatrixf@osg@@V?$allocator@VMatrixf@osg@@@ed@@@ed@@@Z #122 · 0x32c60
?_build_local_transforms@AnimationManager@Animator@@IEAAXPEAUaiAnimation@@MAEAV?$vector@V?$aiMatrix4x4t@M@@V?$allocator@V?$aiMatrix4x4t@M@@@ed@@@ed@@@Z #123 · 0x32e20
?_build_local_transforms_osg@AnimationManager@Animator@@IEAAXAEBV?$vector@VMatrixf@osg@@V?$allocator@VMatrixf@osg@@@ed@@@ed@@AEAV34@@Z #124 · 0x332f0
?_build_world_transform_osg@AnimationManager@Animator@@IEAA?AVMatrixf@osg@@HAEBV34@AEBV?$vector@VMatrixf@osg@@V?$allocator@VMatrixf@osg@@@ed@@@ed@@VVec3f@4@@Z #125 · 0x33540
?_build_world_transforms@AnimationManager@Animator@@IEAAXAEBV?$vector@V?$aiMatrix4x4t@M@@V?$allocator@V?$aiMatrix4x4t@M@@@ed@@@ed@@AEAV34@@Z #126 · 0x33720
?_build_world_transforms_osg@AnimationManager@Animator@@IEAAXAEBV?$vector@VMatrixf@osg@@V?$allocator@VMatrixf@osg@@@ed@@@ed@@AEAV34@VVec3f@osg@@@Z #127 · 0x338f0
?_calculate_initial_turn@CharacterController@Animator@@AEAA?AVVec3f@osg@@V34@0MAEAV?$vector@VVec3f@osg@@V?$allocator@VVec3f@osg@@@ed@@@ed@@@Z #128 · 0x59340
?_check_node_name_validity@AnimationManager@Animator@@IEAAXPEAUaiNodeAnim@@AEBV?$basic_string@D@ed@@@Z #129 · 0x33bd0
?_clean_indices@GPUAttachmentModel@Animator@@QEAAXPEAUCharacterBatcher@2@@Z #130 · 0x77d30
?_compute_enabled@CharacterModelBase@Animator@@1_NA #131 · 0xbb105
?_draw_clip@AnimationBlender2@Animator@@AEAAXPEAUClip@12@H@Z #132 · 0xd450
?_draw_drag_ctrl@AnimationBlender2@Animator@@AEAAXPEBD0PEAMV?$function@$$A6AXPEAUClip@AnimationBlender2@Animator@@MM@Z@std@@MM@Z #133 · 0xd8b0
?_get_clip_matrix@AnimationBlender2@Animator@@AEAA?AVMatrixf@osg@@PEAUClip@12@M@Z #134 · 0xd9f0
?_get_default_livery@CharacterModelBase@Animator@@IEAAAEAULiveryDesc@12@XZ #135 · 0x61380
?_get_instance_matrix@AnimationManager@Animator@@QEAA?AVMatrixf@osg@@MAEBUShaderAnimation@2@@Z #136 · 0x33cf0
?_get_instance_position@AnimationBlender2@Animator@@AEAA?AV?$wPosition3@M@@M@Z #137 · 0xdce0
?_get_lod@CharacterModelBase@Animator@@IEAAHM@Z #138 · 0x61390
?_get_matrix@Animation@Animator@@IEBA?AVMatrixf@osg@@MVVec2f@4@VVec3f@4@V?$function@$$A6A?AV?$tuple@VQuatf@osg@@VVec3f@2@@std@@HMVVec3f@osg@@@Z@std@@@Z #139 · 0x566e0
?_get_node_matrix@CharacterModelCookie@Animator@@QEAA?AVMatrixf@osg@@MH_NH@Z #140 · 0x66f70
?_get_pose@AnimationManager@Animator@@IEAAXPEAUaiAnimation@@MAEAV?$vector@V?$aiMatrix4x4t@M@@V?$allocator@V?$aiMatrix4x4t@M@@@ed@@@ed@@1AEAV?$vector@VVec3f@osg@@V?$allocator@VVec3f@osg@@@ed@@@5@@Z #141 · 0x33d30
?_get_tick@AnimationManager@Animator@@QEAAMPEAUaiAnimation@@M_N@Z #142 · 0x33de0
?_get_world_matrix@FabrikSolver@Animator@@AEAA?AVMatrixf@osg@@H@Z #143 · 0x73c40
?_init_ik@AnimationManager@Animator@@IEAAXXZ #144 · 0x33e30
?_load_animation@AnimationManager@Animator@@QEAAXPEBUaiScene@@AEBV?$basic_string@D@ed@@@Z #145 · 0x33f10
?_load_blend_spaces@AnimationManager@Animator@@IEAAXAEBV?$vector@V?$basic_string@D@ed@@V?$allocator@V?$basic_string@D@ed@@@2@@ed@@AEAVConfig@Lua@@@Z #146 · 0x34770
?_load_graph@AnimationManager@Animator@@IEAAXAEBV?$vector@V?$basic_string@D@ed@@V?$allocator@V?$basic_string@D@ed@@@2@@ed@@0AEAVConfig@Lua@@@Z #147 · 0x35410
?_load_masks@AnimationManager@Animator@@IEAAXAEBV?$vector@V?$basic_string@D@ed@@V?$allocator@V?$basic_string@D@ed@@@2@@ed@@AEAVConfig@Lua@@@Z #148 · 0x35b00
?_load_overrides@AnimationManager@Animator@@IEAAXAEBV?$vector@V?$basic_string@D@ed@@V?$allocator@V?$basic_string@D@ed@@@2@@ed@@AEAVConfig@Lua@@@Z #149 · 0x36050
?_make_turn@CharacterController@Animator@@AEAAXAEBVVec3f@osg@@00MMAEAV?$vector@VVec3f@osg@@V?$allocator@VVec3f@osg@@@ed@@@ed@@@Z #150 · 0x59d90
?_match_pose@AnimationBlender2@Animator@@AEAAXMH@Z #151 · 0xde00
?_process_path@AnimationController@Animator@@QEAA?AV?$tuple@MM@std@@AEAUGraphQuery@AnimationGraph@2@PEBDM@Z #152 · 0x11b20
?_record_root_motion@AnimationManager@Animator@@IEAAXPEAUaiAnimation@@AEAUAnimationDescription@12@@Z #153 · 0x36900
?_register_livery@CharacterModelBase@Animator@@IEAA_NIAEAVVec3i@osg@@@Z #154 · 0x613f0
?_remove_clip@AnimationBlender2@Animator@@AEAAXH@Z #155 · 0xe2d0
?_render_skeleton@AnimationBlender2@Animator@@AEAAXAEBVMatrixf@osg@@0@Z #156 · 0xe410
?_render_skeleton@AnimationBlender2@Animator@@AEAAXMHAEBVVec4f@osg@@AEBVMatrixf@4@1_N@Z #157 · 0xe490
?_rendering_enabled@CharacterModelBase@Animator@@1_NA #158 · 0xbb104
?_resize_to_fit@GPUAttachmentModel@Animator@@AEAAXXZ #159 · 0x77d70
?_root_request@Animation@Animator@@IEBA?AV?$tuple@VQuatf@osg@@VVec3f@2@@std@@HMVVec3f@osg@@@Z #160 · 0x56bd0
?_set_clip@AnimationBlender2@Animator@@AEAAXH@Z #161 · 0xe6c0
?_set_default_livery@CharacterModelBase@Animator@@IEAAXAEBULiveryDesc@12@@Z #162 · 0x61c20
?_shadow_enabled@CharacterModelBase@Animator@@1_NA #163 · 0xbb106
?_smooth_route2@CharacterController@Animator@@AEAAXAEBV?$vector@VVec3f@osg@@V?$allocator@VVec3f@osg@@@ed@@@ed@@AEAV34@@Z #164 · 0x5a3d0
?_smooth_route3@CharacterController@Animator@@QEAAXAEBV?$vector@VVec3f@osg@@V?$allocator@VVec3f@osg@@@ed@@@ed@@AEAV34@_N@Z #165 · 0x5a720
?_smooth_route@CharacterController@Animator@@AEAAXAEBV?$vector@VVec3f@osg@@V?$allocator@VVec3f@osg@@@ed@@@ed@@AEAV34@@Z #166 · 0x5ca0
?_solve_chain@FabrikSolver@Animator@@AEAA_NAEBUEffector@12@@Z #167 · 0x73d90
?_top_down_traverse2@FabrikSolver@Animator@@AEAAXAEAV?$function@$$A6A_NH@Z@std@@@Z #168 · 0x74620
?_top_down_traverse2@FabrikSolver@Animator@@AEAAXHAEAV?$function@$$A6A_NH@Z@std@@@Z #169 · 0x74630
?_top_down_traverse@FabrikSolver@Animator@@AEAAXAEAV?$function@$$A6AXH@Z@std@@@Z #170 · 0x746d0
?_top_down_traverse@FabrikSolver@Animator@@AEAAXHAEAV?$function@$$A6AXH@Z@std@@@Z #171 · 0x746e0
?_update_cookie@AnimationBlender2@Animator@@AEAAXXZ #172 · 0xe750
?_update_timeline@AnimationBlender2@Animator@@AEAAXXZ #173 · 0xea60
?add_bone@FabrikSolver@Animator@@QEAAXHAEBV?$basic_string@D@ed@@H@Z #174 · 0x74770
?add_debug_name_filter@Animator@@YAXAEBV?$basic_string@D@ed@@@Z #175 · 0x7fc80
?add_effector@FabrikSolver@Animator@@QEAAHAEBV?$basic_string@D@ed@@@Z #176 · 0x74830
?add_gpu_attachment@CharacterModelCookie@Animator@@QEAAX$$QEAV?$unique_ptr@VModelCookie@model@@UModelCookieDeleter@2@@std@@@Z #177 · 0x67010
?add_instance@GPUAttachmentModelReflection@Animator@@UEAAXPEAVGPUAttachmentCookie@2@@Z #178 · 0x77ef0
?angle_between_vectors@Animator@@YAMAEBVVec3f@osg@@0@Z #179 · 0x7fdd0
?apply@Animation@Animator@@QEAA?AV?$tuple@MVMatrixf@osg@@@std@@MAEBV?$unordered_map@V?$basic_string@D@ed@@MU?$hash@V?$basic_string@D@ed@@@std@@U?$equal_to@V?$basic_string@D@ed@@@4@V?$allocator@U?$pair@$$CBV?$basic_string@D@ed@@M@std@@@4@@4@UTransitionParams@2@AEAUShaderAnimation@2@@Z #180 · 0x56c60
?apply@Animation@Animator@@QEAA?AV?$tuple@MVMatrixf@osg@@@std@@MPEAVIPropertyHolder@2@UTransitionParams@2@AEAUShaderAnimation@2@@Z #181 · 0x56ce0
?applyMults@CharacterModelBase@Animator@@UEAAXAEBV?$unordered_map@V?$basic_string@D@ed@@UMultCoefs@@U?$hash@V?$basic_string@D@ed@@@std@@U?$equal_to@V?$basic_string@D@ed@@@5@V?$allocator@U?$pair@$$CBV?$basic_string@D@ed@@UMultCoefs@@@std@@@2@@std@@@Z #182 · 0x5ca0
?apply_ik@AnimationManager@Animator@@QEAA_NXZ #183 · 0x37360
?batch_render@GPUAttachmentModel@Animator@@QEAAXPEAUCharacterBatcher@2@@Z #184 · 0x78110
?blend_matrices@Animator@@YA?AVMatrixf@osg@@AEBV23@0M@Z #185 · 0x805a0
?build_node_trajectory@AnimationManager@Animator@@QEAAXAEAV?$vector@VVec3d@osg@@V?$allocator@VVec3d@osg@@@std@@@std@@HPEBD@Z #186 · 0x37400
?build_world_transforms_osg@AnimationManager@Animator@@QEAA?AV?$vector@VMatrixf@osg@@V?$allocator@VMatrixf@osg@@@ed@@@ed@@AEBV34@VVec3f@osg@@@Z #187 · 0x37920
?calculate_bounds@CharacterModelBase@Animator@@IEAAXPEAUaiNode@@AEAV?$BoundingBoxImpl@VVec3f@osg@@@osg@@@Z #188 · 0x61d10
?change_animation_state@AnimationController@Animator@@QEAA?AVVec2f@osg@@MAEBV?$basic_string@D@ed@@_N@Z #189 · 0x11b30
?change_animation_state@AnimationStateMachine@Animator@@IEAA?AVVec2f@osg@@MAEBUSceneStageDesc@2@@Z #190 · 0x51310
?change_speed_direction@AnimationStateMachine@Animator@@IEAAXXZ #191 · 0x51f80
?clamp@Animator@@YAMMMM@Z #192 · 0x80750
?clear@InstanceData@Animator@@QEAAXPEAVCharacterModelCookie@2@_N@Z #193 · 0x7a970
?clear_data@CharacterModelCookie@Animator@@QEAAXXZ #194 · 0x67040
?clear_route@CharacterController@Animator@@QEAAXXZ #195 · 0x5b0f0
?clone@CharacterModelCookie@Animator@@UEBA?AV?$unique_ptr@VModelCookie@model@@UModelCookieDeleter@2@@std@@XZ #196 · 0x67090
?clone@GPUAttachmentCookie@Animator@@UEBA?AV?$unique_ptr@VModelCookie@model@@UModelCookieDeleter@2@@std@@XZ #197 · 0x784a0
?collectRenderables@CharacterInstanceGraphicsReflection@Animator@@UEAAXIQEAPEBUCollectionInfo@render@@QEB_NQEAPEAV?$vector@PEAUISceneRenderable@render@@V?$allocator@PEAUISceneRenderable@render@@@ed@@@ed@@AEAUILightProbeSampler@4@@Z #198 · 0x5c760
?collect_matrix_chain@CharacterModelBase@Animator@@IEAA?AV?$aiMatrix4x4t@M@@PEBUaiScene@@I@Z #199 · 0x62560
?compute@AnimationManager@Animator@@QEAAXUComputePassParams@12@@Z #200 · 0x37a50
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?get_speed_direction@AnimationStateMachine@Animator@@QEBA?AVVec3f@osg@@XZ #393 · 0x523d0
?get_stack@CharacterModelCookie@Animator@@QEAA?AV?$vector@UShaderAnimation@Animator@@V?$allocator@UShaderAnimation@Animator@@@ed@@@ed@@XZ #394 · 0x67da0
?get_stack_size@CharacterModelCookie@Animator@@QEAAHXZ #395 · 0x67f60
?get_state@AnimationStateMachine@Animator@@QEBA?AV?$basic_string@D@ed@@XZ #396 · 0x523f0
?get_state_changed@GPUAttachmentModelReflection@Animator@@UEAA_NXZ #397 · 0x78c30
?get_state_name@AnimationGraph@Animator@@QEAAPEBDH@Z #398 · 0x1a830
?get_timeline_name@CharacterModelStatic@Animator@@QEAAAEBV?$basic_string@D@ed@@H@Z #399 · 0x70b70
?get_top@InstanceData@Animator@@QEAAHXZ #400 · 0x7ab60
?get_trajectory_position@CharacterController@Animator@@QEAA?AW4RouteState@12@AEBVMatrixf@osg@@AEAVVec3f@5@AEAM@Z #401 · 0x5b410
?get_trajectory_position@CharacterController@Animator@@QEAA?AW4RouteState@12@MMAEAVMatrixf@osg@@@Z #402 · 0x5b510
?get_transition_duration@CharacterModelBase@Animator@@QEAAMPEBD@Z #403 · 0x64c20
?get_translation@Animator@@YA?AVVec3f@osg@@AEBV?$aiMatrix4x4t@M@@@Z #404 · 0x81150
?get_visible@GPUAttachmentCookie@Animator@@QEAA_NXZ #405 · 0x67f70
?get_weights@Animation@Animator@@QEBAXMMAEAV?$small_vector_base@MV?$allocator@M@ed@@X@container@boost@@@Z #406 · 0x579b0
?get_x_axis_name@Animation@Animator@@QEBAAEBV?$basic_string@D@ed@@XZ #407 · 0x57d20
?get_x_bounds@Animation@Animator@@QEBAAEBVVec2f@osg@@XZ #408 · 0x57d30
?get_y_axis_name@Animation@Animator@@QEBAAEBV?$basic_string@D@ed@@XZ #409 · 0x57d40
?get_y_bounds@Animation@Animator@@QEBAAEBVVec2f@osg@@XZ #410 · 0x57d50
?gui@Animation@Animator@@QEAAXPEAVCharacterModelCookie@2@@Z #411 · 0x5ca0
?gui@AnimationBlender2@Animator@@QEAAXVMatrixf@osg@@@Z #412 · 0xef60
?gui@CharacterModelBase@Animator@@SAXXZ #413 · 0x5ca0
?gui@FabrikSolver@Animator@@QEAAXXZ #414 · 0x74f80
?gui@PropertyHolderImpl@Animator@@QEAA_NXZ #415 · 0x7b7a0
?has_override_animation@CharacterModelCookie@Animator@@QEAA_NXZ #416 · 0x67f80
?init@AnimationBlender@Animator@@QEAAXPEBD@Z #417 · 0x9b60
?init@AnimationGraph@Animator@@QEAAXAEAVConfig@Lua@@PEAVAnimationManager@2@@Z #418 · 0x1a890
?init@AnimationManager@Animator@@QEAAXXZ #419 · 0x452f0
?init@GPUAttachmentCookie@Animator@@QEAAXHHAEBVMatrixf@osg@@@Z #420 · 0x78c40
?init_animation_managers@Animator@@YAXXZ #421 · 0x46a60
?initialized@AnimationBlender@Animator@@QEAA_NXZ #422 · 0x9ed0
?invert@Animator@@YA?AVMatrixf@osg@@AEBV23@@Z #423 · 0x81170
?lerp@Animator@@YA?AVMatrixf@osg@@AEBV23@0N@Z #424 · 0x81200
?limit_vector@Animator@@YA?AVVec3f@osg@@AEBV23@M@Z #425 · 0x813b0
?load@Animation@Animator@@UEAAXAEAVConfig@Lua@@@Z #426 · 0x57d60
?load_async@CharacterModelBase@Animator@@QEAAXXZ #427 · 0x64d00
?load_basic@CharacterModelBase@Animator@@IEAAXXZ #428 · 0x64d30
?load_config_values@CharacterModelStatic@Animator@@SAXAEAVConfig@Lua@@@Z #429 · 0x5ca0
?load_main@CharacterModelBase@Animator@@IEAAXXZ #430 · 0x64d40
?load_node@AnimationManager@Animator@@QEAAXAEAVConfig@Lua@@PEAUaiNode@@AEAV?$vector@PEAUaiNode@@V?$allocator@PEAUaiNode@@@ed@@@ed@@@Z #431 · 0x47310
?log@Animator@@YA?AV?$basic_string@D@ed@@PEBDZZ #432 · 0x81550
?make_matrix@Animator@@YA?AVMatrixf@osg@@AEBVVec3f@3@AEBVQuatf@3@@Z #433 · 0x817a0
?max_num_channels@CharacterModelBase@Animator@@1HB #434 · 0x90b60
?model_viewer@Animator@@3_NA #435 · 0xd0054
?move@AnimationController@Animator@@QEAAMMMMMM@Z #436 · 0x12e20
?odprintf@Animator@@YAXPEBDZZ #437 · 0x817e0
?on_add_instance@GPUAttachmentModel@Animator@@UEAAXPEAV12@@Z #438 · 0x78c90
?on_add_instance@GPUAttachmentModelReflection@Animator@@UEAAXPEAVGPUAttachmentCookie@2@@Z #439 · 0x5ca0
?on_node_change@AnimationManager@Animator@@QEAAXPEBDH_NAEAV?$vector@MV?$allocator@M@ed@@@ed@@22222222@Z #440 · 0x47f90
?parse@GPUAttachmentModel@Animator@@QEAAPEAUISceneRenderable@render@@PEBUCollectionInfo@4@PEAVGPUAttachmentCookie@2@AEBV?$wPosition3@M@@PEAVStructuredBuffer@4@3@Z #441 · 0x78ca0
?parse_attachments@CharacterModelCookie@Animator@@QEAAXPEBUCollectionInfo@render@@V?$wPosition3@M@@PEAV?$vector@PEAUISceneRenderable@render@@V?$allocator@PEAUISceneRenderable@render@@@ed@@@ed@@@Z #442 · 0x67f90
?plot_3_values@AnimationManager@Animator@@QEAAXPEBDPEAPEBDAEAV?$vector@MV?$allocator@M@ed@@@ed@@22@Z #443 · 0x49330
?print_Vec3f@Animator@@YAXAEBVVec3f@osg@@AEBV?$basic_string@D@ed@@@Z #444 · 0x5ca0
?print_matrix@Animator@@YAXAEBVMatrixf@osg@@AEBV?$basic_string@D@ed@@@Z #445 · 0x5ca0
?print_stack@CharacterModelCookie@Animator@@QEAAXXZ #446 · 0x68180
?process@FabrikSolver@Animator@@QEAAXXZ #447 · 0x75010
?process_hierarchy@AnimationManager@Animator@@IEAAXPEAUaiNode@@@Z #448 · 0x49680
?process_stack@InstanceData@Animator@@AEAAXPEAVCharacterModelCookie@2@@Z #449 · 0x7ab70
?processing_type@Animation@Animator@@QEBA?AW4EAnimationProcessingType@2@XZ #450 · 0x8150
?push@InstanceData@Animator@@QEAAXHPEAVCharacterModelCookie@2@_N@Z #451 · 0x7b0e0
?push_animation@CharacterModelCookie@Animator@@QEAAXAEBUShaderAnimation@2@_N@Z #452 · 0x681b0
?randomizer@Animator@@3VRandomObject@@A #453 · 0xbffd0
?reflection@CharacterModelCookie@Animator@@QEAAPEAVCharacterModelReflection@2@XZ #454 · 0x677e0
?reflection@GPUAttachmentCookie@Animator@@QEAAPEAVGPUAttachmentModelReflection@2@XZ #455 · 0x78c00
?reflection@GPUAttachmentModel@Animator@@QEAAPEAVGPUAttachmentModelReflection@2@XZ #456 · 0x79870
?reg_property@PropertyHolderImpl@Animator@@UEAAXAEBV?$basic_string@D@ed@@MVVec2f@osg@@@Z #457 · 0x7b830
?register_callback@AnimationStateMachine@Animator@@QEAA_NAEBV?$basic_string@D@ed@@$$QEAV?$function@$$A6AXXZ@std@@@Z #458 · 0x52640
?reload@CharacterModelBase@Animator@@UEAAXXZ #459 · 0x64e40
?reload_config@CharacterModelBase@Animator@@QEAAXXZ #460 · 0x64f40
?remove_blend_space@CharacterModelCookie@Animator@@QEAAXH@Z #461 · 0x68330
?remove_instance@GPUAttachmentModelReflection@Animator@@UEAAXPEAVGPUAttachmentCookie@2@@Z #462 · 0x79880
?render@AnimationBlender2@Animator@@QEAAXVMatrixf@osg@@@Z #463 · 0x104a0
?render@AnimationBlender@Animator@@QEAAXXZ #464 · 0x9ee0
?render@CharacterController@Animator@@QEAAXVMatrixf@osg@@@Z #465 · 0x5bb10
?render@GPUAttachmentModel@Animator@@QEAAXAEBV?$vector@HV?$allocator@H@ed@@@ed@@AEBVVec3f@osg@@HW4ShadingModelEnum@0@PEAVStructuredBuffer@0@3@Z #466 · 0x79a50
?render_blended_skeleton@AnimationManager@Animator@@QEAAXHMHMMAEBVMatrixf@osg@@AEBVVec4f@4@@Z #467 · 0x4a230
?render_marker@Animator@@YAXVMatrixf@osg@@AEBV23@M@Z #468 · 0x81970
?render_marker@Animator@@YAXVMatrixf@osg@@AEBVVec3f@3@M@Z #469 · 0x81b40
?render_skeleton@AnimationBlender@Animator@@QEAAXVMatrixf@osg@@@Z #470 · 0xbe90
?render_skeleton@AnimationManager@Animator@@QEAAXHMAEBVMatrixf@osg@@AEBVVec4f@4@@Z #471 · 0x4a4f0
?resample_animation@AnimationManager@Animator@@QEAA_NPEAUaiAnimation@@@Z #472 · 0x4a650
?resetMults@CharacterModelBase@Animator@@UEAAXXZ #473 · 0x5ca0
?reset_command@AnimationStateMachine@Animator@@QEAAXXZ #474 · 0x52720
?reset_ik_transforms@AnimationManager@Animator@@QEAAX_N@Z #475 · 0x4abe0
?reset_modified_flag@FabrikSolver@Animator@@QEAAXXZ #476 · 0x75740
?restore_model_state@CharacterModelCookie@Animator@@UEAAXAEBVMessage@Mail@@@Z #477 · 0x68370
?restore_model_state@GPUAttachmentCookie@Animator@@UEAAXAEBVMessage@Mail@@@Z #478 · 0x79e90
?sample_animation@AnimationManager@Animator@@QEAA?AVMatrixf@osg@@HHMAEBVVec3f@4@PEAVQuatf@4@PEAV54@@Z #479 · 0x4b600
?sceneTransitionComplete@AnimationStateMachine@Animator@@QEBA_NXZ #480 · 0x52760
?scene_complite_time@AnimationStateMachine@Animator@@QEBANXZ #481 · 0x52770
?serialize_animation_names@Animator@@YAXAEAVWriter@Mail@@@Z #482 · 0x4be20
?serialize_model_state@CharacterModelCookie@Animator@@QEAA?AVMessage@Mail@@XZ #483 · 0x68390
?serialize_model_state@GPUAttachmentCookie@Animator@@QEAA?AVMessage@Mail@@XZ #484 · 0x79eb0
?serialize_state@CharacterModelCookie@Animator@@UEAA?AVMessage@Mail@@XZ #485 · 0x683c0
?serialize_state@GPUAttachmentCookie@Animator@@QEAAXAEAVWriter@Mail@@@Z #486 · 0x79ee0
?serialize_state@GPUAttachmentCookie@Animator@@UEAA?AVMessage@Mail@@XZ #487 · 0x79f60
?serialize_state@GPUAttachmentModelReflection@Animator@@UEAA?AVMessage@Mail@@XZ #488 · 0x7a0a0
?serialize_state@GPUAttachmentModelReflection@Animator@@UEAAXAEAVWriter@Mail@@@Z #489 · 0x7a120
?setLiveryHandle@CharacterModelCookie@Animator@@UEAAXI@Z #490 · 0x685c0
?setLiveryHandle@GPUAttachmentCookie@Animator@@UEAAXI@Z #491 · 0x7a270
?set_animation@CharacterModelCookie@Animator@@QEAAXAEBV?$basic_string@D@ed@@M_N1@Z #492 · 0x67280
?set_animation@CharacterModelCookie@Animator@@QEAAXHM_N0@Z #493 · 0x68620
?set_arg@CharacterModelCookie@Animator@@QEAAXHM@Z #494 · 0x687a0
?set_arg@InstanceData@Animator@@QEAAXHM@Z #495 · 0x7b120
?set_bit@CharacterModelCookie@Animator@@QEAAXH_N@Z #496 · 0x687e0
?set_bone_local_transform@FabrikSolver@Animator@@QEAAXHAEBVMatrixf@osg@@@Z #497 · 0x75790
?set_bone_local_transform@FabrikSolver@Animator@@QEAAXHAEBVVec3f@osg@@AEBVQuatf@4@@Z #498 · 0x75840
?set_bone_world_transform@FabrikSolver@Animator@@QEAAXHAEBVMatrixf@osg@@@Z #499 · 0x75960
?set_buffer_shift@Animation@Animator@@QEAAXH@Z #500 · 0x58290
?set_channel_matrix@AnimationManager@Animator@@QEAAXPEAUaiNodeAnim@@HAEBV?$aiMatrix4x4t@M@@@Z #501 · 0x4bf40
?set_command@AnimationStateMachine@Animator@@QEAA_NAEBV?$basic_string@D@ed@@M_N@Z #502 · 0x52780
?set_compute_type@CharacterModelCookie@Animator@@QEAAXW4ANIM_COMPUTE_TYPE@InstanceData@2@@Z #503 · 0x68810
?set_compute_type@InstanceData@Animator@@QEAAXW4ANIM_COMPUTE_TYPE@12@@Z #504 · 0x7b130
?set_cookie@AnimationBlender2@Animator@@QEAAXPEAVCharacterModelCookie@2@@Z #505 · 0x10960
?set_cookie@AnimationStateMachine@Animator@@QEAAXPEAVCharacterModelCookie@2@@Z #506 · 0x52890
?set_decal_index@CharacterModelCookie@Animator@@QEAAXEE@Z #507 · 0x68850
?set_direct_pose_control@CharacterModelCookie@Animator@@QEAAX_N@Z #508 · 0x688e0
?set_dirty@CharacterModelCookie@Animator@@QEAAX_N@Z #509 · 0x68900
?set_dirty@GPUAttachmentCookie@Animator@@QEAAX_N@Z #510 · 0x68910
?set_dirty@GPUAttachmentModelReflection@Animator@@QEAAXXZ #511 · 0x7a2c0
?set_effector@AnimationManager@Animator@@QEAAXAEBV?$basic_string@D@ed@@AEBVMatrixf@osg@@_N2@Z #512 · 0x5ca0
?set_effector_transform@FabrikSolver@Animator@@QEAAXAEBV?$basic_string@D@ed@@AEBVMatrixf@osg@@@Z #513 · 0x759b0
?set_effector_transform@FabrikSolver@Animator@@QEAAXHAEBVMatrixf@osg@@@Z #514 · 0x75a70
?set_effector_transform@FabrikSolver@Animator@@QEAAXHAEBVVec3f@osg@@AEBVQuatf@4@@Z #515 · 0x75af0
?set_enabled@CharacterController@Animator@@QEAAX_N@Z #516 · 0x5be50
?set_flags@CharacterModelCookie@Animator@@QEAAXH@Z #517 · 0x68920
?set_heading@Animator@@YAXAEAV?$wPosition3@M@@M@Z #518 · 0x81bd0
?set_idle@CharacterModelCookie@Animator@@QEAAXMAEBV?$basic_string@D@ed@@@Z #519 · 0x68930
?set_livery_handle@GPUAttachmentCookie@Animator@@QEAAXI@Z #520 · 0x7a270
?set_log_callback@Animator@@YAXAEBV?$function@$$A6AXPEBD@Z@std@@@Z #521 · 0x81c70
?set_loop@Timer@Animator@@QEAAXN@Z #522 · 0x7ef60
?set_name@CharacterModelCookie@Animator@@QEAAXAEBV?$basic_string@D@ed@@@Z #523 · 0x68da0
?set_node_matrix@CharacterModelCookie@Animator@@QEAAXAEBV?$basic_string@D@ed@@AEBVMatrixf@osg@@@Z #524 · 0x68dc0
?set_node_matrix@CharacterModelCookie@Animator@@QEAAXHAEBVMatrixf@osg@@@Z #525 · 0x68e40
?set_nodes_modified_up@FabrikSolver@Animator@@QEAAXH@Z #526 · 0x75b90
?set_num_bones@FabrikSolver@Animator@@QEAAXH@Z #527 · 0x75bd0
?set_override_animation@CharacterModelCookie@Animator@@QEAAXAEBV?$basic_string@D@ed@@M@Z #528 · 0x68e80
?set_pose@CharacterModelCookie@Animator@@QEAAXAEBV?$vector@VMatrixf@osg@@V?$allocator@VMatrixf@osg@@@ed@@@ed@@_N@Z #529 · 0x68fd0
?set_pose@FabrikSolver@Animator@@QEAAXAEBV?$vector@VMatrixf@osg@@V?$allocator@VMatrixf@osg@@@ed@@@ed@@@Z #530 · 0x75cc0
?set_property@PropertyHolderImpl@Animator@@UEAAXAEBV?$basic_string@D@ed@@M@Z #531 · 0x7b870
?set_remove_root@CharacterModelCookie@Animator@@QEAAX_N@Z #532 · 0x69120
?set_render_data@CharacterModelBase@Animator@@UEAAXIQEBUCollectionInfo@render@@@Z #533 · 0x65000
?set_route@CharacterController@Animator@@QEAAXAEBV?$vector@VVec3f@osg@@V?$allocator@VVec3f@osg@@@ed@@@ed@@AEBV?$wPosition3@M@@V?$function@$$A6AXXZ@std@@@Z #534 · 0x5be60
?set_solver_pose@AnimationManager@Animator@@QEAAXAEBV?$vector@VMatrixf@osg@@V?$allocator@VMatrixf@osg@@@ed@@@ed@@_N@Z #535 · 0x4c030
?set_solver_pose@AnimationManager@Animator@@QEAAXXZ #536 · 0x5ca0
?set_stack@CharacterModelCookie@Animator@@QEAAXAEAV?$vector@UShaderAnimation@Animator@@V?$allocator@UShaderAnimation@Animator@@@ed@@@ed@@@Z #537 · 0x69140
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?set_translation@Animator@@YAXAEAV?$aiMatrix4x4t@M@@AEBVVec3f@osg@@@Z #539 · 0x81d70
?set_visible@GPUAttachmentCookie@Animator@@QEAAX_N@Z #540 · 0x69270
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?solve_ik@AnimationManager@Animator@@QEAAXAEAV?$vector@VMatrixf@osg@@V?$allocator@VMatrixf@osg@@@ed@@@ed@@PEAV34@@Z #545 · 0x5ca0
?state_description@AnimationGraph@Animator@@QEBAPEBUStateDescription@2@XZ #546 · 0x10a30
?stop@AnimationController@Animator@@QEAAXM@Z #547 · 0x5ca0
?stop_move@AnimationController@Animator@@QEAAXXZ #548 · 0x135a0
?stopped@Timer@Animator@@QEAA_NXZ #549 · 0x7ef70
?sync_phase@AnimationBlender@Animator@@QEAAXXZ #550 · 0xc3d0
?toEulerianAngle@Animator@@YAXAEBV?$aiQuaterniont@M@@AEAM11@Z #551 · 0x820e0
?toEulerianAngle@Animator@@YAXAEBVQuaternion@@AEAM11@Z #552 · 0x820e0
?toEulerianAngle@Animator@@YAXAEBVQuatf@osg@@AEAM11@Z #553 · 0x82110
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?to_Position3@Animator@@YA?AV?$wPosition3@M@@AEBVVec2f@osg@@M@Z #556 · 0x82380
?to_Position3@Animator@@YA?AV?$wPosition3@M@@AEBVVec3f@osg@@M@Z #557 · 0x82460
?to_Position3@Animator@@YA?AV?$wPosition3@M@@AEBVVec4f@osg@@@Z #558 · 0x82540
?to_Vec3f@Animator@@YA?AVVec3f@osg@@AEBV?$aiVector3t@M@@@Z #559 · 0x825b0
?to_Vec3f@Animator@@YA?AVVec3f@osg@@AEBVVec2f@3@@Z #560 · 0x825d0
?to_Vec4f@Animator@@YA?AVVec4f@osg@@AEBV?$aiQuaterniont@M@@@Z #561 · 0x82590
?to_position3@Animator@@YA?AV?$wPosition3@M@@AEBV?$aiMatrix4x4t@M@@@Z #562 · 0x825f0
?turn@AnimationController@Animator@@QEAAMMM@Z #563 · 0x135b0
?type@CharacterModelCookie@Animator@@2_KB #564 · 0xc0020
?type@GPUAttachmentCookie@Animator@@2_KB #565 · 0xc0038
?unset_override_animation@CharacterModelCookie@Animator@@QEAAXXZ #566 · 0x69280
?update@AnimationController@Animator@@QEAA?AV?$tuple@V?$wPosition3@M@@V1@MV1@@std@@M_N@Z #567 · 0x13700
?update@CharacterModelCookie@Animator@@QEAAXXZ #568 · 0x69340
?update@GPUAttachmentCookie@Animator@@QEAAXXZ #569 · 0x7a2d0
?updateGraphicInstance@CharacterInstanceGraphicsReflection@Animator@@QEAAXAEBV?$wPosition3@M@@AEBVVec3d@osg@@AEBVMessage@Mail@@N@Z #570 · 0x5cb50
?updateGraphicModel@CharacterInstanceGraphicsReflection@Animator@@QEAAXAEBVMessage@Mail@@@Z #571 · 0x5cbf0
?update_controls@AnimationBlender@Animator@@QEAAXXZ #572 · 0xc510
?update_instance@GPUAttachmentModelReflection@Animator@@UEAAXPEAVGPUAttachmentCookie@2@@Z #573 · 0x7a2f0
?update_pose@AnimationManager@Animator@@QEAAXXZ #574 · 0x5ca0
?update_pose@FabrikSolver@Animator@@QEAAXXZ #575 · 0x5ca0
?update_position@CharacterController@Animator@@QEAA?AVVec3f@osg@@AEBV34@AEAM@Z #576 · 0x5c300
?update_processing_type@Animation@Animator@@QEAAXW4EAnimationProcessingType@2@H@Z #577 · 0x582a0
?update_properties@Animation@Animator@@QEAAXMAEAUShaderAnimation@2@PEAVIPropertyHolder@2@@Z #578 · 0x582b0
?update_properties@CharacterModelCookie@Animator@@QEAAXM@Z #579 · 0x69380
?update_state@AnimationStateMachine@Animator@@QEAAXXZ #580 · 0x52ac0
?validate_animation@AnimationManager@Animator@@QEAA_NPEAUaiAnimation@@@Z #581 · 0x4c7a0
?validate_transition@AnimationBlender@Animator@@QEAAXXZ #582 · 0xc510
?wait@AnimationManager@Animator@@IEAAXXZ #583 · 0x5ca0
?wait_for_basic_load@CharacterModelBase@Animator@@QEAAXXZ #584 · 0x65010
?wait_for_main_load@CharacterModelBase@Animator@@QEAAXXZ #585 · 0x65020
deinit_graphics_plugin #586 · 0x7e1c0
init_graphics_plugin #587 · 0x7e210

Imported DLLs & functions 307

_aligned_free 0x180090630
_aligned_malloc 0x180090628
_callnewh 0x180090620
free 0x180090618
malloc 0x180090610
___lc_codepage_func 0x180090640
_fdclass 0x1800906d0
acos 0x1800906a0
acosf 0x180090670
asin 0x1800906a8
atan2 0x1800906c0
atan2f 0x180090678
ceilf 0x180090650
copysign 0x1800906e8
cos 0x180090680
cosf 0x1800906e0
floorf 0x1800906c8
fmod 0x180090688
fmodf 0x180090658
modff 0x1800906b8
roundf 0x180090668
sin 0x180090690
sinf 0x180090698
sqrt 0x1800906b0
sqrtf 0x180090660
tan 0x1800906d8
_cexit 0x180090738
_configure_narrow_argv 0x180090730
_crt_atexit 0x180090718
_execute_onexit_table 0x1800906f8
_initialize_narrow_environment 0x180090710
_initialize_onexit_table 0x180090708
_initterm 0x180090720
_initterm_e 0x180090728
_invoke_watson 0x180090750
_register_onexit_function 0x180090700
_seh_filter_dll 0x180090748
terminate 0x180090740
__stdio_common_vfprintf 0x180090760
__stdio_common_vsprintf 0x180090778
__stdio_common_vsprintf_s 0x180090780
fclose 0x180090788
fopen 0x180090770
puts 0x180090768
strcmp 0x180090798
strlen 0x1800907a0
??0aiNode@@QEAA@XZ 0x1800907b0
??0aiScene@@QEAA@XZ 0x1800907d8
?FindNode@aiNode@@QEAAPEAU1@PEBD@Z 0x180090800
aiCreatePropertyStore 0x1800907f8
aiGetMaterialString 0x1800907c0
aiGetMaterialTexture 0x1800907b8
aiGetMaterialTextureCount 0x1800907e0
aiImportFileFromMemory 0x1800907f0
aiImportFileFromMemoryWithProperties 0x1800907c8
aiReleaseImport 0x1800907d0
aiSetImportPropertyInteger 0x1800907e8
??0Config@Lua@@QEAA@PEAUlua_State@@H@Z 0x1800908a8
??0LinkBase@@QEAA@XZ 0x1800908e0
??0mutex@ed@@QEAA@I@Z 0x180090850
??0RandomObject@@QEAA@XZ 0x1800908f8
??0Reader@Mail@@QEAA@AEBVMessage@1@@Z 0x180090940
??0StringsCacheFast@ed@@QEAA@_K00@Z 0x180090898
??0Writer@Mail@@QEAA@AEBVMessage@1@@Z 0x180090958
??1Config@Lua@@QEAA@XZ 0x1800908b0
??1LinkBase@@QEAA@XZ 0x1800908e8
??1mutex@ed@@QEAA@XZ 0x180090870
??1RandomObject@@UEAA@XZ 0x180090900
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