KenshiLib.dll

Description:

Authors:

Version:

Architecture: 64-bit

Operating System:

SHA256: 290570b31bcf690743bfbbf18ea9d16b

File Size: 905.0 KB

Uploaded At: July 5, 2026, 2:57 a.m.

Views: 29

Exported Functions

  • ??0AABB2D@@QEAA@AEBVVector4@Ogre@@@Z (Ordinal: 1, Address: 0x156d6)
  • ??0AABB2D@@QEAA@XZ (Ordinal: 2, Address: 0x156dc)
  • ??0AI@@QEAA@PEAVStateBroadcastData@@PEAVCharacter@@@Z (Ordinal: 3, Address: 0x15a12)
  • ??0AIOptions@PlayerInterface@@QEAA@XZ (Ordinal: 4, Address: 0x1d67a)
  • ??0AIPackage@@QEAA@XZ (Ordinal: 5, Address: 0x1631e)
  • ??0AIResultsCacher@AI@@QEAA@PEAV1@@Z (Ordinal: 6, Address: 0x162d0)
  • ??0AITaskSytem@@QEAA@PEAVAI@@PEAVCharBody@@PEAVCharacter@@@Z (Ordinal: 7, Address: 0x163ba)
  • ??0AbstractMovementBase@@QEAA@XZ (Ordinal: 8, Address: 0x15718)
  • ??0ActionDeque@@QEAA@XZ (Ordinal: 9, Address: 0x15826)
  • ??0ActionsListMgr@AITaskSytem@@QEAA@XZ (Ordinal: 10, Address: 0x164bc)
  • ??0ActivePlatoon@@QEAA@PEAVPlatoon@@PEAVDataObjectContainer@@PEAVFaction@@PEAVGameData@@PEAVTasker@@AEBVVector3@Ogre@@@Z (Ordinal: 11, Address: 0x1595e)
  • ??0Allocator@hkContainerHeapAllocator@@QEAA@XZ (Ordinal: 12, Address: 0x1af62)
  • ??0AnimList@AnimsListsManager@@QEAA@AEBU01@@Z (Ordinal: 13, Address: 0x16c0c)
  • ??0AnimList@AnimsListsManager@@QEAA@XZ (Ordinal: 14, Address: 0x16c12)
  • ??0AnimalInventoryLayout@@QEAA@XZ (Ordinal: 15, Address: 0x164e0)
  • ??0AnimationChoices@@QEAA@AEBV0@@Z (Ordinal: 16, Address: 0x1650a)
  • ??0AnimationChoices@@QEAA@XZ (Ordinal: 17, Address: 0x16510)
  • ??0AnimationClass@@QEAA@XZ (Ordinal: 18, Address: 0x16516)
  • ??0AnimationClassAnimal@@QEAA@XZ (Ordinal: 19, Address: 0x167f8)
  • ??0AnimationClassBase@@QEAA@XZ (Ordinal: 20, Address: 0x1682e)
  • ??0AnimationClassHuman@@QEAA@XZ (Ordinal: 21, Address: 0x16a6e)
  • ??0AnimationData@@QEAA@PEAVGameData@@@Z (Ordinal: 22, Address: 0x16af2)
  • ??0AnimationEvent@@QEAA@XZ (Ordinal: 23, Address: 0x16b34)
  • ??0AnimationEvents@@QEAA@PEAVCharacter@@@Z (Ordinal: 24, Address: 0x16b3a)
  • ??0AnimationGroundEvent@@QEAA@PEAVGameData@@@Z (Ordinal: 25, Address: 0x16b70)
  • ??0AnimationLayer@AnimationClassBase@@QEAA@PEAVCharMovement@@MPEAV1@@Z (Ordinal: 26, Address: 0x16996)
  • ??0AnimationReloadEvent@@QEAA@XZ (Ordinal: 27, Address: 0x16b8e)
  • ??0AnimationRequirement@@QEAA@XZ (Ordinal: 28, Address: 0x16b9a)
  • ??0AnimationSFXEvent@@QEAA@PEAVGameData@@@Z (Ordinal: 29, Address: 0x16bb8)
  • ??0AnimsListsManager@@QEAA@XZ (Ordinal: 30, Address: 0x16bfa)
  • ??0AppearanceAnimal@@QEAA@PEAVAnimationClassAnimal@@PEAVGameDataCopyStandalone@@PEAVCharacter@@@Z (Ordinal: 31, Address: 0x16c1e)
  • ??0AppearanceBase@@QEAA@PEAVAnimationClass@@PEAVGameDataCopyStandalone@@PEAVCharacter@@PEAVGameData@@@Z (Ordinal: 32, Address: 0x16c36)
  • ??0AppearanceData@AppearanceManager@@QEAA@AEBV01@@Z (Ordinal: 33, Address: 0x16fd8)
  • ??0AppearanceData@AppearanceManager@@QEAA@XZ (Ordinal: 34, Address: 0x16fde)
  • ??0AppearanceHuman@@QEAA@PEAVAnimationClassHuman@@PEAVGameDataCopyStandalone@@PEAVCharacter@@PEAVGameData@@@Z (Ordinal: 35, Address: 0x16e10)
  • ??0AppearanceManager@@QEAA@XZ (Ordinal: 36, Address: 0x16f36)
  • ??0Armour@@QEAA@PEAVGameData@@0Vhand@@PEAVFaction@@H@Z (Ordinal: 37, Address: 0x170f8)
  • ??0AttachedArrowManager@Character@@QEAA@XZ (Ordinal: 38, Address: 0x180ca)
  • ??0AttackSlotManager@CombatClass@@QEAA@PEAVCharacter@@PEAV1@@Z (Ordinal: 39, Address: 0x18ade)
  • ??0AttackState@@QEAA@PEAVCombatClass@@@Z (Ordinal: 40, Address: 0x17104)
  • ??0BackpackInventoryLayout@@QEAA@_N@Z (Ordinal: 41, Address: 0x17128)
  • ??0BaseLayout@wraps@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVWidget@MyGUI@@@Z (Ordinal: 42, Address: 0x1feca)
  • ??0BinaryVersion@KenshiLib@@QEAA@AEBV01@@Z (Ordinal: 43, Address: 0x1550)
  • ??0BinaryVersion@KenshiLib@@QEAA@W4KenshiPlatform@01@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 44, Address: 0x1110)
  • ??0BiomeGroundEffects@ZoneManager@@QEAA@XZ (Ordinal: 45, Address: 0x20116)
  • ??0BlueprintItem@@QEAA@PEAVGameData@@0Vhand@@@Z (Ordinal: 46, Address: 0x1716a)
  • ??0Bounty@@QEAA@XZ (Ordinal: 47, Address: 0x1717c)
  • ??0BountyManager@@QEAA@PEAVCharacter@@@Z (Ordinal: 48, Address: 0x1719a)
  • ??0Box@MessageBoxManager@@QEAA@XZ (Ordinal: 49, Address: 0x1c702)
  • ??0BuildInventoryLayout@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HH_N@Z (Ordinal: 50, Address: 0x17734)
  • ??0BuildModeWindow@@QEAA@PEAVPlayerBuildMode@@_N@Z (Ordinal: 51, Address: 0x17770)
  • ??0Building@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAV0@@Z (Ordinal: 52, Address: 0x173da)
  • ??0BuildingCategory@BuildModeWindow@@QEAA@AEBV01@@Z (Ordinal: 53, Address: 0x17800)
  • ??0BuildingCategory@BuildModeWindow@@QEAA@XZ (Ordinal: 54, Address: 0x17806)
  • ??0BuildingContainerInventoryLayout@@QEAA@XZ (Ordinal: 55, Address: 0x1771c)
  • ??0BuildingGroup@BuildModeWindow@@QEAA@AEBV01@@Z (Ordinal: 56, Address: 0x1781e)
  • ??0BuildingGroup@BuildModeWindow@@QEAA@XZ (Ordinal: 57, Address: 0x17824)
  • ??0BuildingInfo@NavMesh@@QEAA@AEBU01@@Z (Ordinal: 58, Address: 0x1c966)
  • ??0BuildingInfo@NavMesh@@QEAA@XZ (Ordinal: 59, Address: 0x1c96c)
  • ??0BuildingInfo@TownBuildingsManager@@QEAA@AEBU01@@Z (Ordinal: 60, Address: 0x1f33c)
  • ??0BuildingInfo@TownBuildingsManager@@QEAA@XZ (Ordinal: 61, Address: 0x1f342)
  • ??0BuildingSwaps@Faction@@QEAA@PEAVGameData@@@Z (Ordinal: 62, Address: 0x198b8)
  • ??0BuildingSwaps@Faction@@QEAA@XZ (Ordinal: 63, Address: 0x198be)
  • ??0CameraClass@@QEAA@PEAVCamera@Ogre@@@Z (Ordinal: 64, Address: 0x17836)
  • ??0CampaignRequest@FactionWarMgr@@QEAA@XZ (Ordinal: 65, Address: 0x19bac)
  • ??0CharBody@@QEAA@XZ (Ordinal: 66, Address: 0x1840c)
  • ??0CharMovement@@QEAA@XZ (Ordinal: 67, Address: 0x184c0)
  • ??0CharStats@@QEAA@XZ (Ordinal: 68, Address: 0x18634)
  • ??0Character@@QEAA@PEAVGameData@@PEAVFaction@@AEBVhand@@@Z (Ordinal: 69, Address: 0x178f6)
  • ??0CharacterAnimal@@QEAA@PEAVGameData@@PEAVFaction@@Vhand@@M@Z (Ordinal: 70, Address: 0x1817e)
  • ??0CharacterEditWindow@@QEAA@AEBV?$lektor@PEAVCharacter@@@@W4CharacterEditMode@@PEBV?$vector@VGameDataReference@@V?$STLAllocator@VGameDataReference@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 71, Address: 0x18196)
  • ??0CharacterHuman@@QEAA@PEAVGameData@@PEAVFaction@@Vhand@@@Z (Ordinal: 72, Address: 0x182b6)
  • ??0CharacterInventoryLayout@@QEAA@XZ (Ordinal: 73, Address: 0x1834c)
  • ??0CharacterStatsWindow@@QEAA@AEBVhand@@@Z (Ordinal: 74, Address: 0x1835e)
  • ??0CircleStateAI@@QEAA@PEAVCombatClass@@@Z (Ordinal: 75, Address: 0x1891c)
  • ??0CombatClass@@QEAA@PEAVCharMovement@@PEAVAI@@PEAVAnimationClass@@PEAVCharacter@@PEAVCharStats@@PEAVMedicalSystem@@@Z (Ordinal: 76, Address: 0x18a2a)
  • ??0CombatClassAI@@QEAA@PEAVCharMovement@@PEAVAI@@PEAVAnimationClass@@PEAVCharacter@@PEAVCharStats@@PEAVMedicalSystem@@@Z (Ordinal: 77, Address: 0x18b38)
  • ??0CombatMovementController@@QEAA@XZ (Ordinal: 78, Address: 0x18bb6)
  • ??0CombatState@@QEAA@PEAVCombatClass@@@Z (Ordinal: 79, Address: 0x18c22)
  • ??0CombatTechniqueData@@QEAA@PEAVGameData@@@Z (Ordinal: 80, Address: 0x18c28)
  • ??0Command@InputHandler@@QEAA@AEBU01@@Z (Ordinal: 81, Address: 0x1b394)
  • ??0Command@InputHandler@@QEAA@XZ (Ordinal: 82, Address: 0x1b39a)
  • ??0ConstructionState@Building@@QEAA@AEBV01@@Z (Ordinal: 83, Address: 0x176a4)
  • ??0ConstructionState@Building@@QEAA@XZ (Ordinal: 84, Address: 0x176aa)
  • ??0ConsumptionItem@StorageBuilding@@QEAA@MPEAVGameData@@PEAVInventorySection@@H@Z (Ordinal: 85, Address: 0x1e952)
  • ??0ConsumptionItem@StorageBuilding@@QEAA@XZ (Ordinal: 86, Address: 0x1e958)
  • ??0ContainerItem@@QEAA@PEAVGameData@@0Vhand@@@Z (Ordinal: 87, Address: 0x18cb2)
  • ??0ContextMenu@@QEAA@XZ (Ordinal: 88, Address: 0x18cb8)
  • ??0ContextMenuGUI@@QEAA@XZ (Ordinal: 89, Address: 0x18cdc)
  • ??0CraftingBuilding@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 90, Address: 0x18d06)
  • ??0CraftingInventoryLayout@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HH@Z (Ordinal: 91, Address: 0x18dd8)
  • ??0CreatelistItem@RootObjectFactory@@QEAA@PEAVGameData@@VVector3@Ogre@@_NPEAVFaction@@VQuaternion@4@PEAVFactoryCallbackInterface@@PEAVGameSaveState@@PEAVRootObjectContainer@@PEAVBuilding@@M@Z (Ordinal: 92, Address: 0x1e214)
  • ??0Crossbow@@QEAA@PEAVGameData@@Vhand@@H@Z (Ordinal: 93, Address: 0x18e02)
  • ??0Damages@@QEAA@AEBV0@@Z (Ordinal: 94, Address: 0x18e50)
  • ??0Damages@@QEAA@MMMMM@Z (Ordinal: 95, Address: 0x18e56)
  • ??0Damages@@QEAA@XZ (Ordinal: 96, Address: 0x18e5c)
  • ??0DataCategory@AppearanceManager@@QEAA@AEBV01@@Z (Ordinal: 97, Address: 0x16ff0)
  • ??0DataCategory@AppearanceManager@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 98, Address: 0x16ff6)
  • ??0DataCategory@AppearanceManager@@QEAA@W4Enum@01@@Z (Ordinal: 99, Address: 0x16ffc)
  • ??0DataObjectContainer@@QEAA@PEAVRootObjectContainer@@@Z (Ordinal: 100, Address: 0x18e74)
  • ??0DataObjectContainer@@QEAA@W4GroupType@0@@Z (Ordinal: 101, Address: 0x18e7a)
  • ??0DataPanelLine@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00H00@Z (Ordinal: 102, Address: 0x19048)
  • ??0DataPanelLine@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0H00@Z (Ordinal: 103, Address: 0x19042)
  • ??0DataPanelLine@@QEAA@PEAVTextBox@MyGUI@@0PEAVButton@2@H@Z (Ordinal: 104, Address: 0x1903c)
  • ??0DataPanelLine_Button@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0HM0@Z (Ordinal: 105, Address: 0x190ae)
  • ??0DataPanelLine_CheckBox@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HPEA_N@Z (Ordinal: 106, Address: 0x190fc)
  • ??0DataPanelLine_DropBox@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HPEAHM_N@Z (Ordinal: 107, Address: 0x1914a)
  • ??0DataPanelLine_Faction@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0HMM@Z (Ordinal: 108, Address: 0x19162)
  • ??0DataPanelLine_KeyConfig@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0H@Z (Ordinal: 109, Address: 0x19174)
  • ??0DataPanelLine_Progress@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H_N@Z (Ordinal: 110, Address: 0x191b6)
  • ??0DataPanelLine_Research@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0HM0_N@Z (Ordinal: 111, Address: 0x191c8)
  • ??0DataPanelLine_Slider@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0MMHM@Z (Ordinal: 112, Address: 0x191e6)
  • ??0DataPanelLine_SliderEditable@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H_NMMPEAM@Z (Ordinal: 113, Address: 0x19240)
  • ??0DataPanelLine_Text@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0H_NAEBUAlign@MyGUI@@@Z (Ordinal: 114, Address: 0x1925e)
  • ??0DataPanelLine_TextEditable@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0H_N1AEBUAlign@MyGUI@@M@Z (Ordinal: 115, Address: 0x1927c)
  • ??0DataRange@AppearanceManager@@QEAA@AEBV01@@Z (Ordinal: 116, Address: 0x17020)
  • ??0DataRange@AppearanceManager@@QEAA@XZ (Ordinal: 117, Address: 0x17026)
  • ??0DataRangePose@AppearanceManager@@QEAA@AEBV01@@Z (Ordinal: 118, Address: 0x1703e)
  • ??0DataRangePose@AppearanceManager@@QEAA@XZ (Ordinal: 119, Address: 0x17044)
  • ??0DataRangeVector@AppearanceManager@@QEAA@AEBV01@@Z (Ordinal: 120, Address: 0x17074)
  • ??0DataRangeVector@AppearanceManager@@QEAA@XZ (Ordinal: 121, Address: 0x1707a)
  • ??0DatapanelGUI@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVWidget@MyGUI@@_N@Z (Ordinal: 122, Address: 0x18ffa)
  • ??0DatapanelGUI@@QEAA@MMMM_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 123, Address: 0x19000)
  • ??0DelayedSpawnMsg@TownBase@@QEAA@PEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVhand@@@Z (Ordinal: 124, Address: 0x1f282)
  • ??0DelayedSpawnMsg@TownBase@@QEAA@PEAVItem@@AEBVVector3@Ogre@@@Z (Ordinal: 125, Address: 0x1f288)
  • ??0DialogChoiceList@@QEAA@XZ (Ordinal: 126, Address: 0x19294)
  • ??0DialogLineData@@QEAA@PEAVGameData@@@Z (Ordinal: 127, Address: 0x192e8)
  • ??0DialogState@RepetitionCounter@Dialogue@@QEAA@XZ (Ordinal: 128, Address: 0x1954c)
  • ??0Dialogue@@QEAA@XZ (Ordinal: 129, Address: 0x19390)
  • ??0DialogueSpeechBubble@@QEAA@_N0@Z (Ordinal: 130, Address: 0x19552)
  • ??0DialogueWindow@@QEAA@XZ (Ordinal: 131, Address: 0x195d6)
  • ??0DoorStuff@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@6@Z (Ordinal: 132, Address: 0x195e8)
  • ??0Edge@EdgeCache@@QEAA@XZ (Ordinal: 133, Address: 0x19720)
  • ??0EdgeCache@@QEAA@XZ (Ordinal: 134, Address: 0x19714)
  • ??0EffectData@CombatClass@@QEAA@XZ (Ordinal: 135, Address: 0x18b26)
  • ??0EntData@FoliageSystem@@QEAA@PEAVGameData@@_N0@Z (Ordinal: 136, Address: 0x19e10)
  • ??0ExtendedInterface@hkMemoryAllocator@@QEAA@XZ (Ordinal: 137, Address: 0x1afb0)
  • ??0Faction@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 138, Address: 0x19726)
  • ??0FactionLeader@@QEAA@PEAVFaction@@@Z (Ordinal: 139, Address: 0x198dc)
  • ??0FactionListWindow@LevelEditor@@QEAA@PEAV1@W4itemType@@MMMM@Z (Ordinal: 140, Address: 0x1be44)
  • ??0FactionManager@@QEAA@XZ (Ordinal: 141, Address: 0x198fa)
  • ??0FactionRelations@@QEAA@XZ (Ordinal: 142, Address: 0x19972)
  • ??0FactionRelationsLine@FactionsScreen@@QEAA@PEAVFaction@@@Z (Ordinal: 143, Address: 0x19a8c)
  • ??0FactionUniqueSquadManager@@QEAA@XZ (Ordinal: 144, Address: 0x19aaa)
  • ??0FactionWarMgr@@QEAA@PEAVFaction@@@Z (Ordinal: 145, Address: 0x19b04)
  • ??0FactionsScreen@@QEAA@PEAVManagementScreen@@@Z (Ordinal: 146, Address: 0x19a44)
  • ??0FactoryCallbackInterface@@QEAA@XZ (Ordinal: 147, Address: 0x19bb8)
  • ??0FarmBatch@FarmBuilding@@QEAA@PEAVGameData@@@Z (Ordinal: 148, Address: 0x19ca8)
  • ??0FarmBuilding@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 149, Address: 0x19bbe)
  • ??0FenceCallbackData@InventoryGUI@@QEAA@XZ (Ordinal: 150, Address: 0x1b82c)
  • ??0FileMessage@SaveFileSystem@@QEAA@XZ (Ordinal: 151, Address: 0x1e29e)
  • ??0FloatingProgressBar@@QEAA@XZ (Ordinal: 152, Address: 0x19ce4)
  • ??0FlockingTools@@QEAA@XZ (Ordinal: 153, Address: 0x19d26)
  • ??0FogEditor@@QEAA@XZ (Ordinal: 154, Address: 0x19d62)
  • ??0FogValues@WeatherSystem@@QEAA@XZ (Ordinal: 155, Address: 0x1fe40)
  • ??0FoliageSystem@@QEAA@PEAVZoneMap@@_N11@Z (Ordinal: 156, Address: 0x19db6)
  • ??0Footprint@PreviewBuilding@@QEAA@PEAV1@PEAVEntity@Ogre@@PEAVGameData@@@Z (Ordinal: 157, Address: 0x1d8f0)
  • ??0Footprint@PreviewBuilding@@QEAA@XZ (Ordinal: 158, Address: 0x1d8f6)
  • ??0FootprintNode@PreviewBuilding@@QEAA@PEAV1@PEAVEntity@Ogre@@PEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 159, Address: 0x1d974)
  • ??0FootprintNode@PreviewBuilding@@QEAA@XZ (Ordinal: 160, Address: 0x1d97a)
  • ??0ForgottenGUI@@QEAA@XZ (Ordinal: 161, Address: 0x19e52)
  • ??0FormationMover@@QEAA@XZ (Ordinal: 162, Address: 0x1a116)
  • ??0FurnaceBuilding@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 163, Address: 0x1a176)
  • ??0FurnaceInventoryLayout@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HH@Z (Ordinal: 164, Address: 0x1a1a0)
  • ??0GUIWindow@@QEAA@XZ (Ordinal: 165, Address: 0x1aa0a)
  • ??0GameData@@QEAA@XZ (Ordinal: 166, Address: 0x1a1b8)
  • ??0GameDataContainer@@QEAA@XZ (Ordinal: 167, Address: 0x1a332)
  • ??0GameDataCopyStandalone@@QEAA@XZ (Ordinal: 168, Address: 0x1a3e6)
  • ??0GameDataGroup@@QEAA@XZ (Ordinal: 169, Address: 0x1a40a)
  • ??0GameDataHeader@@QEAA@AEBV0@@Z (Ordinal: 170, Address: 0x1a410)
  • ??0GameDataHeader@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 171, Address: 0x1a416)
  • ??0GameDataHeader@@QEAA@XZ (Ordinal: 172, Address: 0x1a41c)
  • ??0GameDataManager@@QEAA@XZ (Ordinal: 173, Address: 0x1a42e)
  • ??0GameDataReference@@QEAA@AEBV0@@Z (Ordinal: 174, Address: 0x1a45e)
  • ??0GameDataReference@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@VTripleInt@@@Z (Ordinal: 175, Address: 0x1a464)
  • ??0GameDataReference@@QEAA@XZ (Ordinal: 176, Address: 0x1a46a)
  • ??0GameDataValuePair@@QEAA@PEAVGameData@@H@Z (Ordinal: 177, Address: 0x1a482)
  • ??0GameDataValuePair@@QEAA@XZ (Ordinal: 178, Address: 0x1a488)
  • ??0GameLauncher@@QEAA@PEAVRoot@Ogre@@PEAVCWnd@@@Z (Ordinal: 179, Address: 0x1a48e)
  • ??0GameSaveState@@QEAA@AEBV0@@Z (Ordinal: 180, Address: 0x1a686)
  • ??0GameSaveState@@QEAA@PEAVGameDataContainer@@PEAVGameData@@1AEBVPosRotPair@@PEAV3@PEAVInstanceID@@@Z (Ordinal: 181, Address: 0x1a68c)
  • ??0GameSaveState@@QEAA@XZ (Ordinal: 182, Address: 0x1a692)
  • ??0GameWorld@@QEAA@XZ (Ordinal: 183, Address: 0x1a6fe)
  • ??0GamedataSelectionList@LevelEditor@@QEAA@PEAV1@W4itemType@@MMMM@Z (Ordinal: 184, Address: 0x1be56)
  • ??0GameplayOptions@@QEAA@XZ (Ordinal: 185, Address: 0x1a668)
  • ??0GatewayBuilding@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4@Z (Ordinal: 186, Address: 0x1a932)
  • ??0Gear@@QEAA@PEAVGameData@@00Vhand@@HPEAVFaction@@@Z (Ordinal: 187, Address: 0x1a97a)
  • ??0Gender@AppearanceManager@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 188, Address: 0x1708c)
  • ??0Gender@AppearanceManager@@QEAA@PEAVGameData@@@Z (Ordinal: 189, Address: 0x17092)
  • ??0Gender@AppearanceManager@@QEAA@W4Enum@01@@Z (Ordinal: 190, Address: 0x17098)
  • ??0GeneratorBuilding@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 191, Address: 0x1a9b6)
  • ??0GenericFixedInventoryLayout@@QEAA@XZ (Ordinal: 192, Address: 0x1a9da)
  • ??0GenericInventoryLayout@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 193, Address: 0x1a9ec)
  • ??0GenericInventoryLayout@@QEAA@XZ (Ordinal: 194, Address: 0x1a9f2)
  • ??0GunClass@@QEAA@PEAVGameData@@@Z (Ordinal: 195, Address: 0x1aa5e)
  • ??0GunClassPersonal@@QEAA@PEAVGameData@@M@Z (Ordinal: 196, Address: 0x1ab48)
  • ??0GunClassTurret@@QEAA@PEAVGameData@@PEAVTurretBuilding@@@Z (Ordinal: 197, Address: 0x1abb4)
  • ??0HandleContainerList@@QEAA@H@Z (Ordinal: 198, Address: 0x1ace6)
  • ??0HandleDummy@ZoneMapContent@@QEAA@PEAV1@@Z (Ordinal: 199, Address: 0x2032c)
  • ??0HandleList@@QEAA@HVhand@@@Z (Ordinal: 200, Address: 0x1ad0a)
  • ??0HandleListBase@@QEAA@I@Z (Ordinal: 201, Address: 0x1ad46)
  • ??0HandleManager@@QEAA@XZ (Ordinal: 202, Address: 0x1ad94)
  • ??0HasRoomCache@Inventory@@QEAA@XZ (Ordinal: 203, Address: 0x1b6a6)
  • ??0HavokCharacter@@QEAA@AEBVhand@@AEBVVector3@Ogre@@MMPEAVSensoryData@@@Z (Ordinal: 204, Address: 0x1ae2a)
  • ??0ImportGameMenu@@QEAA@XZ (Ordinal: 205, Address: 0x1b2da)
  • ??0InputHandler@@QEAA@XZ (Ordinal: 206, Address: 0x1b31c)
  • ??0InstanceID@@QEAA@AEBV0@@Z (Ordinal: 207, Address: 0x1b3b8)
  • ??0InstanceID@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEAVObjectInstance@GameData@@@Z (Ordinal: 208, Address: 0x1b3be)
  • ??0InstanceID@@QEAA@XZ (Ordinal: 209, Address: 0x1b3c4)
  • ??0InteriorModeButtonWindow@@QEAA@XZ (Ordinal: 210, Address: 0x1b40c)
  • ??0Inventory@@QEAA@PEAVRootObject@@@Z (Ordinal: 211, Address: 0x1b4cc)
  • ??0InventoryGUI@@QEAA@PEAVInventory@@PEAVInventoryLayout@@PEAVRootObject@@@Z (Ordinal: 212, Address: 0x1b772)
  • ??0InventoryIcon@@QEAA@PEAVItem@@AEBU?$TPoint@H@types@MyGUI@@PEAVWidget@4@@Z (Ordinal: 213, Address: 0x1b874)
  • ??0InventoryItemBase@@QEAA@PEAVGameData@@Vhand@@00@Z (Ordinal: 214, Address: 0x1b940)
  • ??0InventoryLayout@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 215, Address: 0x1b958)
  • ??0InventorySection@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HHW4AttachSlot@@PEAVInventory@@_N33@Z (Ordinal: 216, Address: 0x1b99a)
  • ??0InventorySectionGUI@@QEAA@PEAVWidget@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 217, Address: 0x1bab4)
  • ??0InventoryTradeData@InventoryGUI@@QEAA@AEBV01@@Z (Ordinal: 218, Address: 0x1b838)
  • ??0InventoryTradeData@InventoryGUI@@QEAA@PEAV1@_N11AEBVhand@@@Z (Ordinal: 219, Address: 0x1b83e)
  • ??0InventoryTradeData@InventoryGUI@@QEAA@XZ (Ordinal: 220, Address: 0x1b844)
  • ??0InventoryTraderGUI@@QEAA@PEAVInventory@@PEAVInventoryLayout@@PEAVRootObject@@@Z (Ordinal: 221, Address: 0x1baf0)
  • ??0Item@@QEAA@PEAVGameData@@00Vhand@@@Z (Ordinal: 222, Address: 0x1bc16)
  • ??0ItemHandleList@@QEAA@H@Z (Ordinal: 223, Address: 0x1bc40)
  • ??0ItemListWindow@LevelEditor@@QEAA@PEAV1@W4itemType@@MMMM@Z (Ordinal: 224, Address: 0x1be86)
  • ??0KingOfRenderThread@@QEAA@XZ (Ordinal: 225, Address: 0x1bc82)
  • ??0LevelEditor@@QEAA@XZ (Ordinal: 226, Address: 0x1bce2)
  • ??0LightBuilding@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 227, Address: 0x1bed4)
  • ??0LightEnt@PhysicsCollection@@QEAA@PEAVGameData@@_NPEAVSceneNode@Ogre@@@Z (Ordinal: 228, Address: 0x1d206)
  • ??0LimbsInventoryLayout@@QEAA@PEAVCharacter@@@Z (Ordinal: 229, Address: 0x1bf10)
  • ??0Limiter@RaceLimiter@@QEAA@XZ (Ordinal: 230, Address: 0x1db96)
  • ??0Listener@WeatherRegion@@QEAA@XZ (Ordinal: 231, Address: 0x1fde0)
  • ??0LoadSaveWindow@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 232, Address: 0x1bf64)
  • ??0LoadingWindow@@QEAA@XZ (Ordinal: 233, Address: 0x1bf46)
  • ??0LocaleInfo@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@2@0_N@Z (Ordinal: 234, Address: 0x1bfbe)
  • ??0LocaleInfo@@QEAA@XZ (Ordinal: 235, Address: 0x1bfc4)
  • ??0LocaleManager@@QEAA@XZ (Ordinal: 236, Address: 0x1bfdc)
  • ??0LockedArmour@@QEAA@PEAVGameData@@0Vhand@@PEAVFaction@@H@Z (Ordinal: 237, Address: 0x1c018)
  • ??0MainBarGUI@@QEAA@XZ (Ordinal: 238, Address: 0x1c066)
  • ??0MainTabPortraitPlatoon@@QEAA@PEAVActivePlatoon@@PEAVMainBarGUI@@@Z (Ordinal: 239, Address: 0x1c19e)
  • ??0MainTabPortraitPlatoon@@QEAA@XZ (Ordinal: 240, Address: 0x1c1a4)
  • ??0ManagementScreen@@QEAA@XZ (Ordinal: 241, Address: 0x1c26a)
  • ??0MapItem@@QEAA@PEAVGameData@@Vhand@@@Z (Ordinal: 242, Address: 0x1c306)
  • ??0MapMarkerCharacter@MapScreen@@QEAA@PEAVRootObjectBase@@PEAV1@@Z (Ordinal: 243, Address: 0x1c3d2)
  • ??0MapMarkerTown@MapScreen@@QEAA@PEAVTownBase@@PEAV1@@Z (Ordinal: 244, Address: 0x1c3f0)
  • ??0MapRoad@MapScreen@@QEAA@XZ (Ordinal: 245, Address: 0x1c40e)
  • ??0MapScreen@@QEAA@PEAVManagementScreen@@@Z (Ordinal: 246, Address: 0x1c318)
  • ??0MedianFilter2DVector@@QEAA@XZ (Ordinal: 247, Address: 0x1c438)
  • ??0MedianFilter@@QEAA@XZ (Ordinal: 248, Address: 0x1c414)
  • ??0MedicalSystem@@QEAA@XZ (Ordinal: 249, Address: 0x1c456)
  • ??0MemoryStatistics@hkMemoryAllocator@@QEAA@XZ (Ordinal: 250, Address: 0x1afb6)
  • ??0MeshDataLookup@@QEAA@PEBVEntity@Ogre@@@Z (Ordinal: 251, Address: 0x1c6d8)
  • ??0MeshLoadData@ResourceLoader@@QEAA@AEBV01@@Z (Ordinal: 252, Address: 0x1dea2)
  • ??0MeshLoadData@ResourceLoader@@QEAA@XZ (Ordinal: 253, Address: 0x1dea8)
  • ??0ModInfo@@QEAA@AEBV0@@Z (Ordinal: 254, Address: 0x1c714)
  • ??0ModInfo@@QEAA@XZ (Ordinal: 255, Address: 0x1c71a)
  • ??0MoneyItem@@QEAA@PEAVGameData@@0AEBVhand@@@Z (Ordinal: 256, Address: 0x1c74a)
  • ??0MotionFilter@@QEAA@HMM@Z (Ordinal: 257, Address: 0x1c756)
  • ??0NavInstance@@QEAA@XZ (Ordinal: 258, Address: 0x1c774)
  • ??0NavMesh@@QEAA@XZ (Ordinal: 259, Address: 0x1c77a)
  • ??0NavMeshGenerator@@QEAA@PEAVNavMesh@@@Z (Ordinal: 260, Address: 0x1ca14)
  • ??0NavMeshMessage@NavMesh@@QEAA@XZ (Ordinal: 261, Address: 0x1c97e)
  • ??0NavMeshSeeds@@QEAA@XZ (Ordinal: 262, Address: 0x1caec)
  • ??0NestItem@@QEAA@PEAVGameData@@00Vhand@@@Z (Ordinal: 263, Address: 0x1cb04)
  • ??0NestSpot@Town@@QEAA@AEBU01@@Z (Ordinal: 264, Address: 0x1f078)
  • ??0NestSpot@Town@@QEAA@XZ (Ordinal: 265, Address: 0x1f07e)
  • ??0NewGameOptionsWindow@@QEAA@XZ (Ordinal: 266, Address: 0x1cb10)
  • ??0NewGameWindow@@QEAA@XZ (Ordinal: 267, Address: 0x1cb3a)
  • ??0NpcListWindow@LevelEditor@@QEAA@PEAV1@W4itemType@@MMMM@Z (Ordinal: 268, Address: 0x1be98)
  • ??0NxBox@@QEAA@AEBVNxVec3@@0AEBVNxMat33@@@Z (Ordinal: 269, Address: 0x1cb9a)
  • ??0NxBox@@QEAA@XZ (Ordinal: 270, Address: 0x1cba0)
  • ??0NxMat33@@QEAA@AEBV0@@Z (Ordinal: 271, Address: 0x1cbb8)
  • ??0NxMat33@@QEAA@AEBVNxQuat@@@Z (Ordinal: 272, Address: 0x1cbb2)
  • ??0NxMat33@@QEAA@XZ (Ordinal: 273, Address: 0x1cbbe)
  • ??0NxUserControllerHitReport@@QEAA@XZ (Ordinal: 274, Address: 0x1cc4e)
  • ??0NxUserTriggerReport@@QEAA@XZ (Ordinal: 275, Address: 0x1cc5a)
  • ??0NxVec3@@QEAA@AEBV0@@Z (Ordinal: 276, Address: 0x1cc60)
  • ??0NxVec3@@QEAA@M@Z (Ordinal: 277, Address: 0x1cc72)
  • ??0NxVec3@@QEAA@MMM@Z (Ordinal: 278, Address: 0x1cc6c)
  • ??0NxVec3@@QEAA@QEBM@Z (Ordinal: 279, Address: 0x1cc66)
  • ??0NxVec3@@QEAA@XZ (Ordinal: 280, Address: 0x1cc78)
  • ??0ObjectInstance@GameData@@QEAA@AEBV01@@Z (Ordinal: 281, Address: 0x1a308)
  • ??0ObjectInstance@GameData@@QEAA@XZ (Ordinal: 282, Address: 0x1a30e)
  • ??0OpenSaveFileDialog@@QEAA@PEAVWidget@MyGUI@@@Z (Ordinal: 283, Address: 0x1cd1a)
  • ??0OptionsHolder@@QEAA@XZ (Ordinal: 284, Address: 0x1cd98)
  • ??0OptionsWindow@@QEAA@XZ (Ordinal: 285, Address: 0x1cdf2)
  • ??0OrderCellView@@QEAA@PEAVWidget@MyGUI@@@Z (Ordinal: 286, Address: 0x1ce4c)
  • ??0OrderData@@QEAA@XZ (Ordinal: 287, Address: 0x1ce76)
  • ??0OrdersItemBox@@QEAA@PEAVWidget@MyGUI@@@Z (Ordinal: 288, Address: 0x1ce94)
  • ??0OrdersPanel@@QEAA@PEAVMainBarGUI@@PEAVWidget@MyGUI@@@Z (Ordinal: 289, Address: 0x1cea0)
  • ??0OrdersReceiver@@QEAA@PEAVAI@@PEAVCharacter@@@Z (Ordinal: 290, Address: 0x1cf36)
  • ??0Ownerships@@QEAA@PEAVFaction@@PEAVPlatoon@@@Z (Ordinal: 291, Address: 0x1d01a)
  • ??0ParticleData@ParticlePool@@QEAA@XZ (Ordinal: 292, Address: 0x1d0e6)
  • ??0ParticlePool@@QEAA@HM@Z (Ordinal: 293, Address: 0x1d0b6)
  • ??0PhysicalEntity@@QEAA@PEAVMovableObject@Ogre@@DPEAVGameData@@1_N@Z (Ordinal: 294, Address: 0x1d128)
  • ??0PhysicsActual@@QEAA@XZ (Ordinal: 295, Address: 0x1d134)
  • ??0PhysicsCollection@@QEAA@XZ (Ordinal: 296, Address: 0x1d200)
  • ??0PhysicsInterface@@QEAA@XZ (Ordinal: 297, Address: 0x1d266)
  • ??0Plant@FarmBuilding@@QEAA@AEBU01@@Z (Ordinal: 298, Address: 0x19cc6)
  • ??0Plant@FarmBuilding@@QEAA@XZ (Ordinal: 299, Address: 0x19ccc)
  • ??0PlantSource@FarmBuilding@@QEAA@XZ (Ordinal: 300, Address: 0x19cde)
  • ??0Platoon@@QEAA@PEAVFaction@@PEAVGameData@@1AEBVVector3@Ogre@@_N@Z (Ordinal: 301, Address: 0x1d2ea)
  • ??0PlatoonHandleContainerList@@QEAA@H@Z (Ordinal: 302, Address: 0x1d428)
  • ??0PlayerInterface@@QEAA@XZ (Ordinal: 303, Address: 0x1d452)
  • ??0PortraitData@@QEAA@AEBVhand@@@Z (Ordinal: 304, Address: 0x1d6c2)
  • ??0PortraitImage@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@GAEBU?$TCoord@H@types@MyGUI@@AEBU?$TRect@M@Ogre@@@Z (Ordinal: 305, Address: 0x1d6ce)
  • ??0PortraitMainCellView@@QEAA@PEAVWidget@MyGUI@@@Z (Ordinal: 306, Address: 0x1d6e0)
  • ??0PortraitManager@@QEAA@XZ (Ordinal: 307, Address: 0x1d764)
  • ??0PortraitSquadCellView@SquadManagementScreen@@QEAA@PEAVWidget@MyGUI@@@Z (Ordinal: 308, Address: 0x1e7d2)
  • ??0PortraitSquadItemBox@SquadManagementScreen@@QEAA@PEAVWidget@MyGUI@@@Z (Ordinal: 309, Address: 0x1e7f6)
  • ??0PreviewBuilding@@QEAA@PEAVGameData@@PEAVBuilding@@@Z (Ordinal: 310, Address: 0x1d788)
  • ??0ProductionBuilding@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 311, Address: 0x1d9b0)
  • ??0ProductionInventoryLayout@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HH@Z (Ordinal: 312, Address: 0x1da9a)
  • ??0ProgressBarWidget@FloatingProgressBar@@QEAA@XZ (Ordinal: 313, Address: 0x19d02)
  • ??0ProspectingWindow@@QEAA@XZ (Ordinal: 314, Address: 0x1daa6)
  • ??0ProsperityManager@@QEAA@XZ (Ordinal: 315, Address: 0x1dafa)
  • ??0RaceData@@QEAA@PEAVGameData@@@Z (Ordinal: 316, Address: 0x1db3c)
  • ??0RaceLimiter@@QEAA@XZ (Ordinal: 317, Address: 0x1db84)
  • ??0RagdollAnimation@@QEAA@PEAVAnimationClass@@@Z (Ordinal: 318, Address: 0x1dba2)
  • ??0RagdollAnimationTrack@RagdollAnimation@@QEAA@XZ (Ordinal: 319, Address: 0x1dbcc)
  • ??0RagdollMsg@Character@@QEAA@_NW4Enum@RagdollPart@@@Z (Ordinal: 320, Address: 0x180d0)
  • ??0RainCollectorBuilding@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 321, Address: 0x1dbd8)
  • ??0RangedCombatClass@@QEAA@PEAVCharacter@@@Z (Ordinal: 322, Address: 0x1dbfc)
  • ??0RelationData@FactionRelations@@QEAA@M_N@Z (Ordinal: 323, Address: 0x19a20)
  • ??0RelationData@FactionRelations@@QEAA@XZ (Ordinal: 324, Address: 0x19a26)
  • ??0RenderToTextureotron@@QEAA@XZ (Ordinal: 325, Address: 0x1dd46)
  • ??0Renderer@@QEAA@XZ (Ordinal: 326, Address: 0x1dc8c)
  • ??0RendererT@@QEAA@XZ (Ordinal: 327, Address: 0x1dd40)
  • ??0RepetitionCounter@Dialogue@@QEAA@XZ (Ordinal: 328, Address: 0x19540)
  • ??0ResearchBuilding@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 329, Address: 0x1ddac)
  • ??0ResearchBuildingInventoryLayout@@QEAA@XZ (Ordinal: 330, Address: 0x1ddee)
  • ??0ResidentData@TownBase@@QEAA@AEBU01@@Z (Ordinal: 331, Address: 0x1f28e)
  • ??0ResidentData@TownBase@@QEAA@XZ (Ordinal: 332, Address: 0x1f294)
  • ??0ResourceLoadRequestMesh@ResourceLoader@@QEAA@_KAEBV?$function@$$A6AXV?$SharedPtr@VResource@Ogre@@@Ogre@@PEAX@Z@boost@@PEAVEntity@Ogre@@AEBVMeshLoadData@1@@Z (Ordinal: 333, Address: 0x1deb4)
  • ??0ResourceLoadRequestTexture@ResourceLoader@@QEAA@AEBV?$SharedPtr@VMaterial@Ogre@@@Ogre@@PEAVTextureUnitState@3@@Z (Ordinal: 334, Address: 0x1dec6)
  • ??0ResourceLoader@@QEAA@XZ (Ordinal: 335, Address: 0x1de6c)
  • ??0RobotLimbItem@@QEAA@PEAVGameData@@0Vhand@@H@Z (Ordinal: 336, Address: 0x1df0e)
  • ??0RobotLimbs@@QEAA@PEAVCharacter@@@Z (Ordinal: 337, Address: 0x1df3e)
  • ??0RootObject@@QEAA@PEAVGameData@@PEAVFaction@@Vhand@@@Z (Ordinal: 338, Address: 0x1df80)
  • ??0RootObjectBase@@QEAA@PEAVGameData@@PEAVFaction@@Vhand@@@Z (Ordinal: 339, Address: 0x1e0a0)
  • ??0RootObjectContainer@@QEAA@PEAVDataObjectContainer@@@Z (Ordinal: 340, Address: 0x1e12a)
  • ??0RootObjectContainer@@QEAA@W4GroupType@DataObjectContainer@@@Z (Ordinal: 341, Address: 0x1e130)
  • ??0RootObjectFactory@@QEAA@XZ (Ordinal: 342, Address: 0x1e208)
  • ??0RotatingEnt@PhysicsCollection@@QEAA@PEAVMovableObject@Ogre@@HPEAVGameData@@1@Z (Ordinal: 343, Address: 0x1d21e)
  • ??0SaveFileSystem@@QEAA@XZ (Ordinal: 344, Address: 0x1e220)
  • ??0SaveInfo@@QEAA@AEBU0@@Z (Ordinal: 345, Address: 0x1e2b0)
  • ??0SaveInfo@@QEAA@XZ (Ordinal: 346, Address: 0x1e2b6)
  • ??0SaveManager@@QEAA@XZ (Ordinal: 347, Address: 0x1e352)
  • ??0ScreenLabel@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBUColour@MyGUI@@W4LabelSize@0@W4RisingSpeed@0@@Z (Ordinal: 348, Address: 0x1e3a0)
  • ??0ScreenLabelDebug@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@M@Z (Ordinal: 349, Address: 0x1e3be)
  • ??0ScreenLabelInterface@@QEAA@XZ (Ordinal: 350, Address: 0x1e3ca)
  • ??0Season@@QEAA@PEAVWeatherRegion@@PEAVGameData@@H@Z (Ordinal: 351, Address: 0x1e412)
  • ??0SeenSomeone@@QEAA@XZ (Ordinal: 352, Address: 0x1e42a)
  • ??0SelectionBox@@QEAA@XZ (Ordinal: 353, Address: 0x1e46c)
  • ??0SenseItr@@QEAA@IIPEAV?$unordered_map@Vhand@@PEAVSeenSomeone@@U?$hash@Vhand@@@boost@@U?$equal_to@Vhand@@@std@@V?$STLAllocator@U?$pair@$$CBVhand@@PEAVSeenSomeone@@@std@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@unordered@boost@@@Z (Ordinal: 354, Address: 0x1e496)
  • ??0SensoryData@@QEAA@PEAVCharacter@@@Z (Ordinal: 355, Address: 0x1e49c)
  • ??0Serialisable@@QEAA@XZ (Ordinal: 356, Address: 0x1e5e6)
  • ??0SeveredLimbItem@@QEAA@PEAVGameData@@AEBVhand@@@Z (Ordinal: 357, Address: 0x1e5ec)
  • ??0SharedKing@@QEAA@XZ (Ordinal: 358, Address: 0x1e61c)
  • ??0ShopTrader@@QEAA@PEAVCharacter@@@Z (Ordinal: 359, Address: 0x1e62e)
  • ??0ShopTraderInventory@@QEAA@PEAVRootObject@@AEAV?$vector@PEAVInventorySection@@V?$STLAllocator@PEAVInventorySection@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 360, Address: 0x1e6b2)
  • ??0ShopTraderInventorySection@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HHPEAVInventory@@@Z (Ordinal: 361, Address: 0x1e6fa)
  • ??0SimpleTimeStamper@@QEAA@XZ (Ordinal: 362, Address: 0x1e712)
  • ??0SingleAnimation@AnimationClassBase@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVAnimationData@@M_NM22M222MPEAV1@2M@Z (Ordinal: 363, Address: 0x16a20)
  • ??0SlotData@AttackSlotManager@CombatClass@@QEAA@XZ (Ordinal: 364, Address: 0x18b1a)
  • ??0Smell@ZoneSmell@@QEAA@MM@Z (Ordinal: 365, Address: 0x203b6)
  • ??0SmellMsg@ZoneSmell@@QEAA@XZ (Ordinal: 366, Address: 0x203c2)
  • ??0SpecificItemLoadFirst@RootObjectContainer@@QEAA@W4itemType@@0AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z (Ordinal: 367, Address: 0x1e17e)
  • ??0SpeedGroup@@QEAA@XZ (Ordinal: 368, Address: 0x1e72a)
  • ??0SplashScreen@@QEAA@XZ (Ordinal: 369, Address: 0x1e748)
  • ??0Spot@SpottingPeopleMgr@SensoryData@@QEAA@XZ (Ordinal: 370, Address: 0x1e5e0)
  • ??0SpottingPeopleMgr@SensoryData@@QEAA@XZ (Ordinal: 371, Address: 0x1e5d4)
  • ??0SquadCellView@SquadManagementScreen@@QEAA@PEAVWidget@MyGUI@@@Z (Ordinal: 372, Address: 0x1e80e)
  • ??0SquadData@SquadManagementScreen@@QEAA@PEAVActivePlatoon@@@Z (Ordinal: 373, Address: 0x1e838)
  • ??0SquadItemBox@SquadManagementScreen@@QEAA@PEAVWidget@MyGUI@@@Z (Ordinal: 374, Address: 0x1e850)
  • ??0SquadListWindow@LevelEditor@@QEAA@PEAV1@W4itemType@@MMMM@Z (Ordinal: 375, Address: 0x1beaa)
  • ??0SquadManagementScreen@@QEAA@PEAVManagementScreen@@@Z (Ordinal: 376, Address: 0x1e772)
  • ??0Stat@CharacterStatsWindow@@QEAA@AEBV01@@Z (Ordinal: 377, Address: 0x183d6)
  • ??0Stat@CharacterStatsWindow@@QEAA@W4StatsEnumerated@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1_N1@Z (Ordinal: 378, Address: 0x183e2)
  • ??0Stat@CharacterStatsWindow@@QEAA@XZ (Ordinal: 379, Address: 0x183dc)
  • ??0StatGroup@CharacterStatsWindow@@QEAA@AEBV01@@Z (Ordinal: 380, Address: 0x183f4)
  • ??0StatGroup@CharacterStatsWindow@@QEAA@W4Group@01@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 381, Address: 0x183fa)
  • ??0StatGroup@CharacterStatsWindow@@QEAA@XZ (Ordinal: 382, Address: 0x18400)
  • ??0StateBroadcastData@@QEAA@PEAVCharacter@@@Z (Ordinal: 383, Address: 0x1e868)
  • ??0StateFunctionList@@QEAA@XZ (Ordinal: 384, Address: 0x1e8c2)
  • ??0StateT@ZoneMap@@QEAA@XZ (Ordinal: 385, Address: 0x20230)
  • ??0StaticEnt@PhysicsCollection@@QEAA@PEAVMovableObject@Ogre@@HPEAVGameData@@1@Z (Ordinal: 386, Address: 0x1d248)
  • ??0StorageBuilding@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 387, Address: 0x1e8ce)
  • ??0StringPair@@QEAA@AEBV0@@Z (Ordinal: 388, Address: 0x1e970)
  • ??0StringPair@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 389, Address: 0x1e96a)
  • ??0StringPair@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 390, Address: 0x1e976)
  • ??0StringPair@@QEAA@XZ (Ordinal: 391, Address: 0x1e97c)
  • ??0Sword@@QEAA@PEAVGameData@@00Vhand@@H@Z (Ordinal: 392, Address: 0x1e98e)
  • ??0SysMessage@GameWorld@@QEAA@AEBV01@@Z (Ordinal: 393, Address: 0x1a91a)
  • ??0SysMessage@GameWorld@@QEAA@W4SysMessageEnum@1@AEBVhand@@1_NMPEAX@Z (Ordinal: 394, Address: 0x1a920)
  • ??0TabChangelog@GameLauncher@@QEAA@XZ (Ordinal: 395, Address: 0x1a4ee)
  • ??0TabMods@GameLauncher@@QEAA@XZ (Ordinal: 396, Address: 0x1a51e)
  • ??0TabVideo@GameLauncher@@QEAA@PEAVRoot@Ogre@@@Z (Ordinal: 397, Address: 0x1a58a)
  • ??0TargetInfo@@QEAA@AEBV0@@Z (Ordinal: 398, Address: 0x1e9c4)
  • ??0TargetInfo@@QEAA@AEBVhand@@@Z (Ordinal: 399, Address: 0x1e9d0)
  • ??0TargetInfo@@QEAA@AEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 400, Address: 0x1e9ca)
  • ??0TargetInfo@@QEAA@H@Z (Ordinal: 401, Address: 0x1e9d6)
  • ??0TargetInfo@@QEAA@XZ (Ordinal: 402, Address: 0x1e9dc)
  • ??0TargetWithScore@@QEAA@AEBV0@@Z (Ordinal: 403, Address: 0x1ea0c)
  • ??0TargetWithScore@@QEAA@AEBVhand@@M@Z (Ordinal: 404, Address: 0x1ea12)
  • ??0Task@NavMeshGenerator@@QEAA@XZ (Ordinal: 405, Address: 0x1ca98)
  • ??0TaskData@@QEAA@W4TaskType@@P8AI@@EAAMAEBVhand@@AEBVVector3@Ogre@@@Z_N4@Z (Ordinal: 406, Address: 0x1ea1e)
  • ??0TaskMatch@@QEAA@AEBV0@@Z (Ordinal: 407, Address: 0x1eb80)
  • ??0TaskMatch@@QEAA@PEAVTasker@@@Z (Ordinal: 408, Address: 0x1eb86)
  • ??0TaskMatch@@QEAA@PEBVTaskData@@AEBVhand@@1@Z (Ordinal: 409, Address: 0x1eb8c)
  • ??0TaskMatch@@QEAA@XZ (Ordinal: 410, Address: 0x1eb92)
  • ??0TaskQueue@NavMeshGenerator@@QEAA@XZ (Ordinal: 411, Address: 0x1caa4)
  • ??0TaskStateData@@QEAA@W4StateType@@_N1@Z (Ordinal: 412, Address: 0x1ebd4)
  • ??0TaskStateData@@QEAA@XZ (Ordinal: 413, Address: 0x1ebda)
  • ??0Tasker@@QEAA@XZ (Ordinal: 414, Address: 0x1ead2)
  • ??0TechItemViewData@ManagementScreen@@QEAA@AEBU01@@Z (Ordinal: 415, Address: 0x1c2be)
  • ??0TechItemViewData@ManagementScreen@@QEAA@XZ (Ordinal: 416, Address: 0x1c2c4)
  • ??0TextureLoadData@ResourceLoader@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 417, Address: 0x1def6)
  • ??0ThreadClass@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 418, Address: 0x1ebfe)
  • ??0ThreadWannabe@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 419, Address: 0x1ec28)
  • ??0TimeOfDay@@QEAA@N@Z (Ordinal: 420, Address: 0x1ec4c)
  • ??0TimeOfDay@@QEAA@XZ (Ordinal: 421, Address: 0x1ec52)
  • ??0TimerClass@@QEAA@XZ (Ordinal: 422, Address: 0x1ecf4)
  • ??0TitleScreen@@QEAA@XZ (Ordinal: 423, Address: 0x1ed00)
  • ??0ToolTip@@QEAA@PEAVWidget@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 424, Address: 0x1ed54)
  • ??0ToolTipDynamic@@QEAA@XZ (Ordinal: 425, Address: 0x1edea)
  • ??0ToolTipFixed@@QEAA@PEAVWidget@MyGUI@@0@Z (Ordinal: 426, Address: 0x1ee02)
  • ??0ToolTipInventory@@QEAA@XZ (Ordinal: 427, Address: 0x1ee38)
  • ??0ToolTipLine@ToolTip@@QEAA@PEAVWidget@MyGUI@@MAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1@Z (Ordinal: 428, Address: 0x1edde)
  • ??0ToolTipStatic@@QEAA@PEAVWidget@MyGUI@@@Z (Ordinal: 429, Address: 0x1ee74)
  • ??0TortureBuilding@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 430, Address: 0x1eea4)
  • ??0Town@@QEAA@PEAVGameData@@@Z (Ordinal: 431, Address: 0x1eebc)
  • ??0TownBase@@QEAA@PEAVGameData@@@Z (Ordinal: 432, Address: 0x1f08a)
  • ??0TownBuildingsManager@@QEAA@PEAVTownBase@@@Z (Ordinal: 433, Address: 0x1f2b8)
  • ??0TownHandleContainerList@@QEAA@H@Z (Ordinal: 434, Address: 0x1f34e)
  • ??0TownList@@QEAA@XZ (Ordinal: 435, Address: 0x1f360)
  • ??0TownListWindow@LevelEditor@@QEAA@PEAV1@W4itemType@@MMMM@Z (Ordinal: 436, Address: 0x1bec2)
  • ??0TownPositionCacher@TownBase@@QEAA@XZ (Ordinal: 437, Address: 0x1f2a6)
  • ??0TradeCulture@@QEAA@XZ (Ordinal: 438, Address: 0x1f4b0)
  • ??0TradeResult@InventoryGUI@@QEAA@W4Enum@01@@Z (Ordinal: 439, Address: 0x1b856)
  • ??0TraderInventoryLayout@@QEAA@XZ (Ordinal: 440, Address: 0x1f4bc)
  • ??0TransformWindow@@QEAA@XZ (Ordinal: 441, Address: 0x1f4e0)
  • ??0TreeData@FoliageSystem@@QEAA@XZ (Ordinal: 442, Address: 0x19e40)
  • ??0TriggerCallback@PhysicsActual@@QEAA@XZ (Ordinal: 443, Address: 0x1d1be)
  • ??0TripleInt@@QEAA@AEBV0@@Z (Ordinal: 444, Address: 0x1f56a)
  • ??0TripleInt@@QEAA@HHH@Z (Ordinal: 445, Address: 0x1f570)
  • ??0TripleInt@@QEAA@XZ (Ordinal: 446, Address: 0x1f576)
  • ??0TurretBuilding@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 447, Address: 0x1f58e)
  • ??0TutorialGUI@@QEAA@XZ (Ordinal: 448, Address: 0x1f63c)
  • ??0TutorialGUILine@TutorialGUI@@QEAA@PEAVWidget@MyGUI@@PEAVTutorialItem@@_N@Z (Ordinal: 449, Address: 0x1f6c0)
  • ??0TutorialItem@@QEAA@XZ (Ordinal: 450, Address: 0x1f6d2)
  • ??0TutorialSubItem@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z (Ordinal: 451, Address: 0x1f79e)
  • ??0TutorialSubItem@@QEAA@_N@Z (Ordinal: 452, Address: 0x1f7a4)
  • ??0TutorialpediaGUI@@QEAA@XZ (Ordinal: 453, Address: 0x1f768)
  • ??0UniqueSpawnData@FactionUniqueSquadManager@@QEAA@PEAVGameData@@H@Z (Ordinal: 454, Address: 0x19af2)
  • ??0UseableStuff@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 455, Address: 0x1f7c2)
  • ??0UtilityT@@QEAA@XZ (Ordinal: 456, Address: 0x1f96c)
  • ??0VideoDevice@GameLauncher@@QEAA@AEBV01@@Z (Ordinal: 457, Address: 0x1a5f6)
  • ??0VideoDevice@GameLauncher@@QEAA@W4RendererType@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 458, Address: 0x1a5fc)
  • ??0VideoRenderer@GameLauncher@@QEAA@AEBV01@@Z (Ordinal: 459, Address: 0x1a60e)
  • ??0VisibleObjectInfo@@QEAA@AEBV0@@Z (Ordinal: 460, Address: 0x1fbd0)
  • ??0VisibleObjectInfo@@QEAA@AEBVhand@@M_N@Z (Ordinal: 461, Address: 0x1fbd6)
  • ??0WaitingStateAI@@QEAA@PEAVCombatClass@@@Z (Ordinal: 462, Address: 0x1fbe2)
  • ??0WallBuilding@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@PEAVLayout@@AEBVhand@@5@Z (Ordinal: 463, Address: 0x1fc06)
  • ??0Weapon@@QEAA@PEAVGameData@@00Vhand@@H@Z (Ordinal: 464, Address: 0x1fce4)
  • ??0Weather@@QEAA@PEAVGameData@@PEAVSeason@@MHH@Z (Ordinal: 465, Address: 0x1fcf0)
  • ??0WeatherInstance@@QEAA@PEAVWeatherRegion@@@Z (Ordinal: 466, Address: 0x1fd02)
  • ??0WeatherRegion@@QEAA@PEAVAreaBiomeGroup@@@Z (Ordinal: 467, Address: 0x1fd80)
  • ??0WeatherSystem@@QEAA@XZ (Ordinal: 468, Address: 0x1fe3a)
  • ??0WhoSeesMe@Character@@QEAA@NVYesNoMaybe@@M@Z (Ordinal: 469, Address: 0x180dc)
  • ??0WhoSeesMe@Character@@QEAA@XZ (Ordinal: 470, Address: 0x180e2)
  • ??0WindGeneratorBuilding@@QEAA@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 471, Address: 0x1fe6a)
  • ??0WorldEventStateQuery@@QEAA@XZ (Ordinal: 472, Address: 0x1fe94)
  • ??0WorldEventStateQueryList@@QEAA@XZ (Ordinal: 473, Address: 0x1febe)
  • ??0YesNoMaybe@@QEAA@AEAV0@@Z (Ordinal: 474, Address: 0x1fefa)
  • ??0YesNoMaybe@@QEAA@H@Z (Ordinal: 475, Address: 0x1fef4)
  • ??0YesNoMaybe@@QEAA@W4ynm@0@@Z (Ordinal: 476, Address: 0x1ff00)
  • ??0YesNoMaybe@@QEAA@XZ (Ordinal: 477, Address: 0x1ff06)
  • ??0ZoneFog@WeatherSystem@@QEAA@XZ (Ordinal: 478, Address: 0x1fe4c)
  • ??0ZoneManager@@QEAA@XZ (Ordinal: 479, Address: 0x1ff36)
  • ??0ZoneManagerInterfaceT@@QEAA@XZ (Ordinal: 480, Address: 0x2011c)
  • ??0ZoneMap@@QEAA@XZ (Ordinal: 481, Address: 0x20122)
  • ??0ZoneMapContent@@QEAA@PEAVZoneMap@@@Z (Ordinal: 482, Address: 0x20236)
  • ??0ZoneMapContentOrderLoader@ZoneMapContent@@QEAA@_N@Z (Ordinal: 483, Address: 0x2034a)
  • ??0ZoneMapHandleContainerList@@QEAA@H@Z (Ordinal: 484, Address: 0x2035c)
  • ??0ZoneSmell@@QEAA@PEAVZoneMap@@@Z (Ordinal: 485, Address: 0x20386)
  • ??0ZoneSpacialGrid@@QEAA@XZ (Ordinal: 486, Address: 0x203c8)
  • ??0hand@@QEAA@AEBV0@@Z (Ordinal: 487, Address: 0x1ac38)
  • ??0hand@@QEAA@H@Z (Ordinal: 488, Address: 0x1ac32)
  • ??0hand@@QEAA@IIW4itemType@@II@Z (Ordinal: 489, Address: 0x1ac3e)
  • ??0hand@@QEAA@PEAVGameData@@W4itemType@@@Z (Ordinal: 490, Address: 0x1ac26)
  • ??0hand@@QEAA@PEAVRootObjectBase@@@Z (Ordinal: 491, Address: 0x1ac2c)
  • ??0hand@@QEAA@XZ (Ordinal: 492, Address: 0x1ac44)
  • ??0hkBool@@QEAA@XZ (Ordinal: 493, Address: 0x1af14)
  • ??0hkBool@@QEAA@_N@Z (Ordinal: 494, Address: 0x1af0e)
  • ??0hkMemoryAllocator@@QEAA@XZ (Ordinal: 495, Address: 0x1afa4)
  • ??0hkVector4f@@QEAA@AEBV0@@Z (Ordinal: 496, Address: 0x1afc8)
  • ??0hkVector4f@@QEAA@MMMM@Z (Ordinal: 497, Address: 0x1afce)
  • ??0hkVector4f@@QEAA@XZ (Ordinal: 498, Address: 0x1afd4)
  • ??0iVector2@@QEAA@HH@Z (Ordinal: 499, Address: 0x1bc52)
  • ??0iVector2@@QEAA@XZ (Ordinal: 500, Address: 0x1bc58)
  • ??0physHit@@QEAA@AEBV0@@Z (Ordinal: 501, Address: 0x1d0ec)
  • ??0physHit@@QEAA@H@Z (Ordinal: 502, Address: 0x1d0f2)
  • ??0physHit@@QEAA@_N0M@Z (Ordinal: 503, Address: 0x1d0f8)
  • ??0rendHit@@QEAA@XZ (Ordinal: 504, Address: 0x1dda6)
  • ??1AI@@UEAA@XZ (Ordinal: 505, Address: 0x15a18)
  • ??1AIPackage@@UEAA@XZ (Ordinal: 506, Address: 0x16324)
  • ??1AIResultsCacher@AI@@QEAA@XZ (Ordinal: 507, Address: 0x16318)
  • ??1AITaskSytem@@UEAA@XZ (Ordinal: 508, Address: 0x163c0)
  • ??1AbstractMovementBase@@UEAA@XZ (Ordinal: 509, Address: 0x1571e)
  • ??1ActionDeque@@UEAA@XZ (Ordinal: 510, Address: 0x1582c)
  • ??1ActionsListMgr@AITaskSytem@@UEAA@XZ (Ordinal: 511, Address: 0x164c2)
  • ??1ActivePlatoon@@UEAA@XZ (Ordinal: 512, Address: 0x1588c)
  • ??1Allocator@hkContainerHeapAllocator@@UEAA@XZ (Ordinal: 513, Address: 0x1af68)
  • ??1AnimList@AnimsListsManager@@QEAA@XZ (Ordinal: 514, Address: 0x16c18)
  • ??1AnimalInventoryLayout@@UEAA@XZ (Ordinal: 515, Address: 0x164ec)
  • ??1AnimationChoices@@QEAA@XZ (Ordinal: 516, Address: 0x164f2)
  • ??1AnimationClass@@UEAA@XZ (Ordinal: 517, Address: 0x16522)
  • ??1AnimationClassAnimal@@UEAA@XZ (Ordinal: 518, Address: 0x167fe)
  • ??1AnimationClassBase@@UEAA@XZ (Ordinal: 519, Address: 0x16834)
  • ??1AnimationClassHuman@@UEAA@XZ (Ordinal: 520, Address: 0x16a74)
  • ??1AnimationEvent@@UEAA@XZ (Ordinal: 521, Address: 0x16b1c)
  • ??1AnimationEvents@@QEAA@XZ (Ordinal: 522, Address: 0x16b40)
  • ??1AnimationGroundEvent@@UEAA@XZ (Ordinal: 523, Address: 0x16b82)
  • ??1AnimationLayer@AnimationClassBase@@QEAA@XZ (Ordinal: 524, Address: 0x1699c)
  • ??1AnimationReloadEvent@@UEAA@XZ (Ordinal: 525, Address: 0x16b94)
  • ??1AnimationRequirement@@QEAA@XZ (Ordinal: 526, Address: 0x16bb2)
  • ??1AnimationSFXEvent@@UEAA@XZ (Ordinal: 527, Address: 0x16bd0)
  • ??1AppearanceAnimal@@UEAA@XZ (Ordinal: 528, Address: 0x16c24)
  • ??1AppearanceBase@@UEAA@XZ (Ordinal: 529, Address: 0x16c3c)
  • ??1AppearanceData@AppearanceManager@@QEAA@XZ (Ordinal: 530, Address: 0x16fe4)
  • ??1AppearanceHuman@@UEAA@XZ (Ordinal: 531, Address: 0x16e16)
  • ??1AppearanceManager@@QEAA@XZ (Ordinal: 532, Address: 0x16f3c)
  • ??1Armour@@UEAA@XZ (Ordinal: 533, Address: 0x170fe)
  • ??1AttachedArrowManager@Character@@QEAA@XZ (Ordinal: 534, Address: 0x180ac)
  • ??1AttackSlotManager@CombatClass@@QEAA@XZ (Ordinal: 535, Address: 0x18b14)
  • ??1BackpackInventoryLayout@@UEAA@XZ (Ordinal: 536, Address: 0x17134)
  • ??1BaseLayout@wraps@@UEAA@XZ (Ordinal: 537, Address: 0x1feee)
  • ??1BinaryVersion@KenshiLib@@QEAA@XZ (Ordinal: 538, Address: 0x1510)
  • ??1BlueprintItem@@UEAA@XZ (Ordinal: 539, Address: 0x17170)
  • ??1BountyManager@@QEAA@XZ (Ordinal: 540, Address: 0x1723c)
  • ??1Box@MessageBoxManager@@UEAA@XZ (Ordinal: 541, Address: 0x1c708)
  • ??1BuildInventoryLayout@@UEAA@XZ (Ordinal: 542, Address: 0x1776a)
  • ??1BuildModeWindow@@UEAA@XZ (Ordinal: 543, Address: 0x17776)
  • ??1Building@@UEAA@XZ (Ordinal: 544, Address: 0x173fe)
  • ??1BuildingCategory@BuildModeWindow@@QEAA@XZ (Ordinal: 545, Address: 0x1780c)
  • ??1BuildingContainerInventoryLayout@@UEAA@XZ (Ordinal: 546, Address: 0x1772e)
  • ??1BuildingGroup@BuildModeWindow@@QEAA@XZ (Ordinal: 547, Address: 0x1782a)
  • ??1BuildingInfo@NavMesh@@QEAA@XZ (Ordinal: 548, Address: 0x1c972)
  • ??1BuildingInfo@TownBuildingsManager@@QEAA@XZ (Ordinal: 549, Address: 0x1f348)
  • ??1BuildingSwaps@Faction@@QEAA@XZ (Ordinal: 550, Address: 0x198d0)
  • ??1CharBody@@UEAA@XZ (Ordinal: 551, Address: 0x18412)
  • ??1CharMovement@@UEAA@XZ (Ordinal: 552, Address: 0x184c6)
  • ??1CharStats@@QEAA@XZ (Ordinal: 553, Address: 0x18916)
  • ??1Character@@UEAA@XZ (Ordinal: 554, Address: 0x17908)
  • ??1CharacterAnimal@@UEAA@XZ (Ordinal: 555, Address: 0x18184)
  • ??1CharacterEditWindow@@UEAA@XZ (Ordinal: 556, Address: 0x1819c)
  • ??1CharacterHuman@@UEAA@XZ (Ordinal: 557, Address: 0x182bc)
  • ??1CharacterInventoryLayout@@UEAA@XZ (Ordinal: 558, Address: 0x18358)
  • ??1CharacterStatsWindow@@UEAA@XZ (Ordinal: 559, Address: 0x18364)
  • ??1CombatClass@@UEAA@XZ (Ordinal: 560, Address: 0x18940)
  • ??1CombatClassAI@@UEAA@XZ (Ordinal: 561, Address: 0x18b3e)
  • ??1CombatMovementController@@QEAA@XZ (Ordinal: 562, Address: 0x18c1c)
  • ??1Command@InputHandler@@QEAA@XZ (Ordinal: 563, Address: 0x1b3a0)
  • ??1ConstructionState@Building@@QEAA@XZ (Ordinal: 564, Address: 0x176b0)
  • ??1ContainerItem@@UEAA@XZ (Ordinal: 565, Address: 0x18c40)
  • ??1ContextMenu@@QEAA@XZ (Ordinal: 566, Address: 0x18cbe)
  • ??1ContextMenuGUI@@UEAA@XZ (Ordinal: 567, Address: 0x18ce2)
  • ??1CraftingBuilding@@UEAA@XZ (Ordinal: 568, Address: 0x18d0c)
  • ??1CraftingInventoryLayout@@UEAA@XZ (Ordinal: 569, Address: 0x18dfc)
  • ??1Crossbow@@UEAA@XZ (Ordinal: 570, Address: 0x18e4a)
  • ??1Damages@@QEAA@XZ (Ordinal: 571, Address: 0x18e6e)
  • ??1DataCategory@AppearanceManager@@QEAA@XZ (Ordinal: 572, Address: 0x1700e)
  • ??1DataObjectContainer@@UEAA@XZ (Ordinal: 573, Address: 0x18e80)
  • ??1DataPanelLine@@UEAA@XZ (Ordinal: 574, Address: 0x1904e)
  • ??1DataPanelLine_Button@@UEAA@XZ (Ordinal: 575, Address: 0x190d2)
  • ??1DataPanelLine_CheckBox@@UEAA@XZ (Ordinal: 576, Address: 0x1910e)
  • ??1DataPanelLine_DropBox@@UEAA@XZ (Ordinal: 577, Address: 0x1915c)
  • ??1DataPanelLine_Faction@@UEAA@XZ (Ordinal: 578, Address: 0x1916e)
  • ??1DataPanelLine_KeyConfig@@UEAA@XZ (Ordinal: 579, Address: 0x191aa)
  • ??1DataPanelLine_Progress@@UEAA@XZ (Ordinal: 580, Address: 0x191c2)
  • ??1DataPanelLine_Research@@UEAA@XZ (Ordinal: 581, Address: 0x191e0)
  • ??1DataPanelLine_Slider@@UEAA@XZ (Ordinal: 582, Address: 0x19210)
  • ??1DataPanelLine_SliderEditable@@UEAA@XZ (Ordinal: 583, Address: 0x19258)
  • ??1DataPanelLine_Text@@UEAA@XZ (Ordinal: 584, Address: 0x1926a)
  • ??1DataPanelLine_TextEditable@@UEAA@XZ (Ordinal: 585, Address: 0x1928e)
  • ??1DataRange@AppearanceManager@@QEAA@XZ (Ordinal: 586, Address: 0x1702c)
  • ??1DataRangePose@AppearanceManager@@QEAA@XZ (Ordinal: 587, Address: 0x1704a)
  • ??1DataRangeVector@AppearanceManager@@QEAA@XZ (Ordinal: 588, Address: 0x17080)
  • ??1DatapanelGUI@@UEAA@XZ (Ordinal: 589, Address: 0x19006)
  • ??1DialogChoiceList@@QEAA@XZ (Ordinal: 590, Address: 0x1929a)
  • ??1DialogLineData@@UEAA@XZ (Ordinal: 591, Address: 0x192ee)
  • ??1Dialogue@@QEAA@XZ (Ordinal: 592, Address: 0x19396)
  • ??1DialogueSpeechBubble@@UEAA@XZ (Ordinal: 593, Address: 0x19558)
  • ??1DialogueWindow@@UEAA@XZ (Ordinal: 594, Address: 0x195dc)
  • ??1DoorStuff@@UEAA@XZ (Ordinal: 595, Address: 0x195ee)
  • ??1EdgeCache@@QEAA@XZ (Ordinal: 596, Address: 0x1971a)
  • ??1EffectData@CombatClass@@QEAA@XZ (Ordinal: 597, Address: 0x18b2c)
  • ??1EntData@FoliageSystem@@QEAA@XZ (Ordinal: 598, Address: 0x19e16)
  • ??1ExtendedInterface@hkMemoryAllocator@@UEAA@XZ (Ordinal: 599, Address: 0x1afaa)
  • ??1Faction@@QEAA@XZ (Ordinal: 600, Address: 0x1972c)
  • ??1FactionLeader@@QEAA@XZ (Ordinal: 601, Address: 0x198f4)
  • ??1FactionListWindow@LevelEditor@@QEAA@XZ (Ordinal: 602, Address: 0x1be50)
  • ??1FactionManager@@QEAA@XZ (Ordinal: 603, Address: 0x1996c)
  • ??1FactionRelations@@QEAA@XZ (Ordinal: 604, Address: 0x19a1a)
  • ??1FactionRelationsLine@FactionsScreen@@UEAA@XZ (Ordinal: 605, Address: 0x19a9e)
  • ??1FactionUniqueSquadManager@@UEAA@XZ (Ordinal: 606, Address: 0x19ab0)
  • ??1FactionWarMgr@@QEAA@XZ (Ordinal: 607, Address: 0x19b0a)
  • ??1FactionsScreen@@QEAA@XZ (Ordinal: 608, Address: 0x19a4a)
  • ??1FarmBatch@FarmBuilding@@QEAA@XZ (Ordinal: 609, Address: 0x19cc0)
  • ??1FarmBuilding@@UEAA@XZ (Ordinal: 610, Address: 0x19bc4)
  • ??1FenceCallbackData@InventoryGUI@@QEAA@XZ (Ordinal: 611, Address: 0x1b832)
  • ??1FileMessage@SaveFileSystem@@QEAA@XZ (Ordinal: 612, Address: 0x1e2a4)
  • ??1FloatingProgressBar@@UEAA@XZ (Ordinal: 613, Address: 0x19cea)
  • ??1FogEditor@@UEAA@XZ (Ordinal: 614, Address: 0x19db0)
  • ??1FoliageSystem@@QEAA@XZ (Ordinal: 615, Address: 0x19dbc)
  • ??1Footprint@PreviewBuilding@@QEAA@XZ (Ordinal: 616, Address: 0x1d8fc)
  • ??1FootprintNode@PreviewBuilding@@QEAA@XZ (Ordinal: 617, Address: 0x1d9a4)
  • ??1ForgottenGUI@@UEAA@XZ (Ordinal: 618, Address: 0x19e58)
  • ??1FormationMover@@QEAA@XZ (Ordinal: 619, Address: 0x1a11c)
  • ??1FurnaceBuilding@@UEAA@XZ (Ordinal: 620, Address: 0x1a17c)
  • ??1FurnaceInventoryLayout@@UEAA@XZ (Ordinal: 621, Address: 0x1a1ac)
  • ??1GUIWindow@@UEAA@XZ (Ordinal: 622, Address: 0x1aa10)
  • ??1GameData@@UEAA@XZ (Ordinal: 623, Address: 0x1a1b2)
  • ??1GameDataContainer@@UEAA@XZ (Ordinal: 624, Address: 0x1a338)
  • ??1GameDataCopyStandalone@@UEAA@XZ (Ordinal: 625, Address: 0x1a3ec)
  • ??1GameDataEditorWindow@@UEAA@XZ (Ordinal: 626, Address: 0x1a3f2)
  • ??1GameDataHeader@@QEAA@XZ (Ordinal: 627, Address: 0x1a422)
  • ??1GameDataManager@@UEAA@XZ (Ordinal: 628, Address: 0x1a458)
  • ??1GameDataReference@@QEAA@XZ (Ordinal: 629, Address: 0x1a476)
  • ??1GameLauncher@@UEAA@XZ (Ordinal: 630, Address: 0x1a494)
  • ??1GameSaveState@@QEAA@XZ (Ordinal: 631, Address: 0x1a6ec)
  • ??1GameWorld@@QEAA@XZ (Ordinal: 632, Address: 0x1a704)
  • ??1GamedataSelectionList@LevelEditor@@QEAA@XZ (Ordinal: 633, Address: 0x1be5c)
  • ??1GatewayBuilding@@UEAA@XZ (Ordinal: 634, Address: 0x1a92c)
  • ??1Gear@@UEAA@XZ (Ordinal: 635, Address: 0x1a9b0)
  • ??1GeneratorBuilding@@UEAA@XZ (Ordinal: 636, Address: 0x1a9d4)
  • ??1GenericFixedInventoryLayout@@UEAA@XZ (Ordinal: 637, Address: 0x1a9e6)
  • ??1GenericInventoryLayout@@UEAA@XZ (Ordinal: 638, Address: 0x1a9fe)
  • ??1GunClass@@UEAA@XZ (Ordinal: 639, Address: 0x1aa64)
  • ??1GunClassPersonal@@UEAA@XZ (Ordinal: 640, Address: 0x1abae)
  • ??1GunClassTurret@@UEAA@XZ (Ordinal: 641, Address: 0x1ac20)
  • ??1HandleContainerList@@UEAA@XZ (Ordinal: 642, Address: 0x1ad04)
  • ??1HandleDummy@ZoneMapContent@@UEAA@XZ (Ordinal: 643, Address: 0x20344)
  • ??1HandleList@@UEAA@XZ (Ordinal: 644, Address: 0x1ad40)
  • ??1HandleListBase@@UEAA@XZ (Ordinal: 645, Address: 0x1ad4c)
  • ??1HandleManager@@QEAA@XZ (Ordinal: 646, Address: 0x1ad9a)
  • ??1HasRoomCache@Inventory@@QEAA@XZ (Ordinal: 647, Address: 0x1b6ac)
  • ??1HavokCharacter@@QEAA@XZ (Ordinal: 648, Address: 0x1ae30)
  • ??1ImportGameMenu@@UEAA@XZ (Ordinal: 649, Address: 0x1b2e0)
  • ??1InputHandler@@QEAA@XZ (Ordinal: 650, Address: 0x1b38e)
  • ??1InstanceID@@QEAA@XZ (Ordinal: 651, Address: 0x1b400)
  • ??1InteriorModeButtonWindow@@UEAA@XZ (Ordinal: 652, Address: 0x1b412)
  • ??1Inventory@@UEAA@XZ (Ordinal: 653, Address: 0x1b4d2)
  • ??1InventoryGUI@@UEAA@XZ (Ordinal: 654, Address: 0x1b778)
  • ??1InventoryIcon@@UEAA@XZ (Ordinal: 655, Address: 0x1b8a4)
  • ??1InventoryItemBase@@UEAA@XZ (Ordinal: 656, Address: 0x1b946)
  • ??1InventoryLayout@@UEAA@XZ (Ordinal: 657, Address: 0x1b95e)
  • ??1InventorySection@@UEAA@XZ (Ordinal: 658, Address: 0x1b9a0)
  • ??1InventorySectionGUI@@QEAA@XZ (Ordinal: 659, Address: 0x1baba)
  • ??1InventoryTraderGUI@@UEAA@XZ (Ordinal: 660, Address: 0x1baf6)
  • ??1Item@@UEAA@XZ (Ordinal: 661, Address: 0x1bc1c)
  • ??1ItemHandleList@@UEAA@XZ (Ordinal: 662, Address: 0x1bc4c)
  • ??1ItemListWindow@LevelEditor@@UEAA@XZ (Ordinal: 663, Address: 0x1be8c)
  • ??1KingOfRenderThread@@QEAA@XZ (Ordinal: 664, Address: 0x1bc88)
  • ??1LevelEditor@@QEAA@XZ (Ordinal: 665, Address: 0x1bce8)
  • ??1LightBuilding@@UEAA@XZ (Ordinal: 666, Address: 0x1bf0a)
  • ??1LightEnt@PhysicsCollection@@QEAA@XZ (Ordinal: 667, Address: 0x1d20c)
  • ??1LimbsInventoryLayout@@UEAA@XZ (Ordinal: 668, Address: 0x1bf16)
  • ??1Limiter@RaceLimiter@@QEAA@XZ (Ordinal: 669, Address: 0x1db9c)
  • ??1LoadSaveWindow@@UEAA@XZ (Ordinal: 670, Address: 0x1bf6a)
  • ??1LoadingWindow@@UEAA@XZ (Ordinal: 671, Address: 0x1bf4c)
  • ??1LocaleInfo@@QEAA@XZ (Ordinal: 672, Address: 0x1bfca)
  • ??1LocaleManager@@QEAA@XZ (Ordinal: 673, Address: 0x1bfe2)
  • ??1LockedArmour@@UEAA@XZ (Ordinal: 674, Address: 0x1c01e)
  • ??1MainBarGUI@@UEAA@XZ (Ordinal: 675, Address: 0x1c06c)
  • ??1MainTabPortraitPlatoon@@QEAA@XZ (Ordinal: 676, Address: 0x1c1c2)
  • ??1ManagementScreen@@UEAA@XZ (Ordinal: 677, Address: 0x1c1ce)
  • ??1MapItem@@UEAA@XZ (Ordinal: 678, Address: 0x1c30c)
  • ??1MapMarkerCharacter@MapScreen@@QEAA@XZ (Ordinal: 679, Address: 0x1c3d8)
  • ??1MapMarkerTown@MapScreen@@QEAA@XZ (Ordinal: 680, Address: 0x1c3f6)
  • ??1MapScreen@@QEAA@XZ (Ordinal: 681, Address: 0x1c31e)
  • ??1MedianFilter2DVector@@QEAA@XZ (Ordinal: 682, Address: 0x1c44a)
  • ??1MedianFilter@@QEAA@XZ (Ordinal: 683, Address: 0x1c432)
  • ??1MedicalSystem@@UEAA@XZ (Ordinal: 684, Address: 0x1c45c)
  • ??1MeshDataLookup@@QEAA@XZ (Ordinal: 685, Address: 0x1c6de)
  • ??1MeshLoadData@ResourceLoader@@QEAA@XZ (Ordinal: 686, Address: 0x1deae)
  • ??1ModInfo@@QEAA@XZ (Ordinal: 687, Address: 0x1c726)
  • ??1MoneyItem@@UEAA@XZ (Ordinal: 688, Address: 0x1c750)
  • ??1MotionFilter@@QEAA@XZ (Ordinal: 689, Address: 0x1c768)
  • ??1NavMesh@@UEAA@XZ (Ordinal: 690, Address: 0x1c960)
  • ??1NavMeshGenerator@@UEAA@XZ (Ordinal: 691, Address: 0x1ca1a)
  • ??1NavMeshMessage@NavMesh@@QEAA@XZ (Ordinal: 692, Address: 0x1c984)
  • ??1NavMeshSeeds@@QEAA@XZ (Ordinal: 693, Address: 0x1caf2)
  • ??1NestItem@@UEAA@XZ (Ordinal: 694, Address: 0x1cb0a)
  • ??1NewGameOptionsWindow@@UEAA@XZ (Ordinal: 695, Address: 0x1cb16)
  • ??1NewGameWindow@@UEAA@XZ (Ordinal: 696, Address: 0x1cb40)
  • ??1NpcListWindow@LevelEditor@@UEAA@XZ (Ordinal: 697, Address: 0x1be9e)
  • ??1NxBox@@QEAA@XZ (Ordinal: 698, Address: 0x1cba6)
  • ??1NxMat33@@QEAA@XZ (Ordinal: 699, Address: 0x1cbc4)
  • ??1NxUserControllerHitReport@@UEAA@XZ (Ordinal: 700, Address: 0x1cc48)
  • ??1NxUserTriggerReport@@UEAA@XZ (Ordinal: 701, Address: 0x1cc54)
  • ??1ObjectInstance@GameData@@QEAA@XZ (Ordinal: 702, Address: 0x1a320)
  • ??1OpenSaveFileDialog@@UEAA@XZ (Ordinal: 703, Address: 0x1cd20)
  • ??1OptionsHolder@@QEAA@XZ (Ordinal: 704, Address: 0x1cdb6)
  • ??1OptionsWindow@@UEAA@XZ (Ordinal: 705, Address: 0x1cdf8)
  • ??1OrderCellView@@UEAA@XZ (Ordinal: 706, Address: 0x1ce52)
  • ??1OrderData@@QEAA@XZ (Ordinal: 707, Address: 0x1ce88)
  • ??1OrdersItemBox@@UEAA@XZ (Ordinal: 708, Address: 0x1ce9a)
  • ??1OrdersPanel@@QEAA@XZ (Ordinal: 709, Address: 0x1cea6)
  • ??1OrdersReceiver@@UEAA@XZ (Ordinal: 710, Address: 0x1cf3c)
  • ??1Ownerships@@QEAA@XZ (Ordinal: 711, Address: 0x1d0b0)
  • ??1ParticlePool@@QEAA@XZ (Ordinal: 712, Address: 0x1d0bc)
  • ??1PhysicalEntity@@UEAA@XZ (Ordinal: 713, Address: 0x1d12e)
  • ??1PhysicsActual@@UEAA@XZ (Ordinal: 714, Address: 0x1d13a)
  • ??1PhysicsCollection@@QEAA@XZ (Ordinal: 715, Address: 0x1d1ca)
  • ??1PhysicsInterface@@UEAA@XZ (Ordinal: 716, Address: 0x1d26c)
  • ??1Plant@FarmBuilding@@QEAA@XZ (Ordinal: 717, Address: 0x19cd2)
  • ??1Platoon@@UEAA@XZ (Ordinal: 718, Address: 0x1d2f0)
  • ??1PlatoonHandleContainerList@@UEAA@XZ (Ordinal: 719, Address: 0x1d44c)
  • ??1PlayerInterface@@QEAA@XZ (Ordinal: 720, Address: 0x1d458)
  • ??1PortraitData@@QEAA@XZ (Ordinal: 721, Address: 0x1d6c8)
  • ??1PortraitImage@@QEAA@XZ (Ordinal: 722, Address: 0x1d6da)
  • ??1PortraitMainCellView@@UEAA@XZ (Ordinal: 723, Address: 0x1d6e6)
  • ??1PortraitManager@@QEAA@XZ (Ordinal: 724, Address: 0x1d76a)
  • ??1PortraitSquadCellView@SquadManagementScreen@@UEAA@XZ (Ordinal: 725, Address: 0x1e7d8)
  • ??1PortraitSquadItemBox@SquadManagementScreen@@UEAA@XZ (Ordinal: 726, Address: 0x1e7fc)
  • ??1PreviewBuilding@@UEAA@XZ (Ordinal: 727, Address: 0x1d78e)
  • ??1ProductionBuilding@@UEAA@XZ (Ordinal: 728, Address: 0x1d9b6)
  • ??1ProductionInventoryLayout@@UEAA@XZ (Ordinal: 729, Address: 0x1daa0)
  • ??1ProgressBarWidget@FloatingProgressBar@@UEAA@XZ (Ordinal: 730, Address: 0x19d08)
  • ??1ProspectingWindow@@UEAA@XZ (Ordinal: 731, Address: 0x1daac)
  • ??1RaceLimiter@@QEAA@XZ (Ordinal: 732, Address: 0x1db8a)
  • ??1RagdollAnimation@@QEAA@XZ (Ordinal: 733, Address: 0x1dbc6)
  • ??1RainCollectorBuilding@@UEAA@XZ (Ordinal: 734, Address: 0x1dbf6)
  • ??1RelationData@FactionRelations@@QEAA@XZ (Ordinal: 735, Address: 0x19a38)
  • ??1RenderToTextureotron@@QEAA@XZ (Ordinal: 736, Address: 0x1dd4c)
  • ??1Renderer@@UEAA@XZ (Ordinal: 737, Address: 0x1dc92)
  • ??1RendererT@@UEAA@XZ (Ordinal: 738, Address: 0x1dd3a)
  • ??1RepetitionCounter@Dialogue@@QEAA@XZ (Ordinal: 739, Address: 0x19546)
  • ??1ResearchBuilding@@UEAA@XZ (Ordinal: 740, Address: 0x1ddb2)
  • ??1ResearchBuildingInventoryLayout@@UEAA@XZ (Ordinal: 741, Address: 0x1de00)
  • ??1ResidentData@TownBase@@QEAA@XZ (Ordinal: 742, Address: 0x1f29a)
  • ??1ResourceLoadRequestMesh@ResourceLoader@@QEAA@XZ (Ordinal: 743, Address: 0x1deba)
  • ??1ResourceLoadRequestTexture@ResourceLoader@@QEAA@XZ (Ordinal: 744, Address: 0x1decc)
  • ??1ResourceLoader@@UEAA@XZ (Ordinal: 745, Address: 0x1de72)
  • ??1RobotLimbItem@@UEAA@XZ (Ordinal: 746, Address: 0x1df38)
  • ??1RobotLimbs@@QEAA@XZ (Ordinal: 747, Address: 0x1df44)
  • ??1RootObject@@UEAA@XZ (Ordinal: 748, Address: 0x1df86)
  • ??1RootObjectBase@@UEAA@XZ (Ordinal: 749, Address: 0x1e0a6)
  • ??1RootObjectContainer@@UEAA@XZ (Ordinal: 750, Address: 0x1e136)
  • ??1RootObjectFactory@@QEAA@XZ (Ordinal: 751, Address: 0x1e20e)
  • ??1RotatingEnt@PhysicsCollection@@UEAA@XZ (Ordinal: 752, Address: 0x1d224)
  • ??1SaveFileSystem@@UEAA@XZ (Ordinal: 753, Address: 0x1e226)
  • ??1SaveInfo@@QEAA@XZ (Ordinal: 754, Address: 0x1e2bc)
  • ??1SaveManager@@QEAA@XZ (Ordinal: 755, Address: 0x1e358)
  • ??1ScreenLabel@@UEAA@XZ (Ordinal: 756, Address: 0x1e3a6)
  • ??1ScreenLabelDebug@@UEAA@XZ (Ordinal: 757, Address: 0x1e3c4)
  • ??1ScreenLabelInterface@@UEAA@XZ (Ordinal: 758, Address: 0x1e3d0)
  • ??1Season@@QEAA@XZ (Ordinal: 759, Address: 0x1e418)
  • ??1SelectionBox@@QEAA@XZ (Ordinal: 760, Address: 0x1e472)
  • ??1SensoryData@@QEAA@XZ (Ordinal: 761, Address: 0x1e4a2)
  • ??1SeveredLimbItem@@UEAA@XZ (Ordinal: 762, Address: 0x1e616)
  • ??1SharedKing@@QEAA@XZ (Ordinal: 763, Address: 0x1e622)
  • ??1ShopTrader@@UEAA@XZ (Ordinal: 764, Address: 0x1e634)
  • ??1ShopTraderInventory@@UEAA@XZ (Ordinal: 765, Address: 0x1e6b8)
  • ??1ShopTraderInventorySection@@UEAA@XZ (Ordinal: 766, Address: 0x1e70c)
  • ??1SimpleTimeStamper@@QEAA@XZ (Ordinal: 767, Address: 0x1e724)
  • ??1SingleAnimation@AnimationClassBase@@QEAA@XZ (Ordinal: 768, Address: 0x16a26)
  • ??1SlotData@AttackSlotManager@CombatClass@@QEAA@XZ (Ordinal: 769, Address: 0x18b20)
  • ??1SpecificItemLoadFirst@RootObjectContainer@@QEAA@XZ (Ordinal: 770, Address: 0x1e190)
  • ??1SpeedGroup@@QEAA@XZ (Ordinal: 771, Address: 0x1e742)
  • ??1SplashScreen@@QEAA@XZ (Ordinal: 772, Address: 0x1e74e)
  • ??1SpottingPeopleMgr@SensoryData@@QEAA@XZ (Ordinal: 773, Address: 0x1e5da)
  • ??1SquadCellView@SquadManagementScreen@@UEAA@XZ (Ordinal: 774, Address: 0x1e814)
  • ??1SquadData@SquadManagementScreen@@QEAA@XZ (Ordinal: 775, Address: 0x1e83e)
  • ??1SquadItemBox@SquadManagementScreen@@UEAA@XZ (Ordinal: 776, Address: 0x1e856)
  • ??1SquadListWindow@LevelEditor@@QEAA@XZ (Ordinal: 777, Address: 0x1bebc)
  • ??1SquadManagementScreen@@QEAA@XZ (Ordinal: 778, Address: 0x1e778)
  • ??1Stat@CharacterStatsWindow@@QEAA@XZ (Ordinal: 779, Address: 0x183e8)
  • ??1StatGroup@CharacterStatsWindow@@QEAA@XZ (Ordinal: 780, Address: 0x18406)
  • ??1StateFunctionList@@QEAA@XZ (Ordinal: 781, Address: 0x1e8c8)
  • ??1StaticEnt@PhysicsCollection@@UEAA@XZ (Ordinal: 782, Address: 0x1d260)
  • ??1StorageBuilding@@UEAA@XZ (Ordinal: 783, Address: 0x1e8d4)
  • ??1StringPair@@UEAA@XZ (Ordinal: 784, Address: 0x1e982)
  • ??1Sword@@UEAA@XZ (Ordinal: 785, Address: 0x1e9b8)
  • ??1TabChangelog@GameLauncher@@UEAA@XZ (Ordinal: 786, Address: 0x1a518)
  • ??1TabMods@GameLauncher@@UEAA@XZ (Ordinal: 787, Address: 0x1a584)
  • ??1TabVideo@GameLauncher@@UEAA@XZ (Ordinal: 788, Address: 0x1a5f0)
  • ??1Task@NavMeshGenerator@@QEAA@XZ (Ordinal: 789, Address: 0x1ca9e)
  • ??1TaskQueue@NavMeshGenerator@@QEAA@XZ (Ordinal: 790, Address: 0x1cab6)
  • ??1Tasker@@UEAA@XZ (Ordinal: 791, Address: 0x1ead8)
  • ??1TechItemViewData@ManagementScreen@@QEAA@XZ (Ordinal: 792, Address: 0x1c2ca)
  • ??1TextureArrayLoadData@ResourceLoader@@UEAA@XZ (Ordinal: 793, Address: 0x1dee4)
  • ??1TextureLoadData@ResourceLoader@@UEAA@XZ (Ordinal: 794, Address: 0x1defc)
  • ??1ThreadClass@@UEAA@XZ (Ordinal: 795, Address: 0x1ec04)
  • ??1ThreadWannabe@@UEAA@XZ (Ordinal: 796, Address: 0x1ec46)
  • ??1TitleScreen@@UEAA@XZ (Ordinal: 797, Address: 0x1ed06)
  • ??1ToolTip@@UEAA@XZ (Ordinal: 798, Address: 0x1ed5a)
  • ??1ToolTipDynamic@@UEAA@XZ (Ordinal: 799, Address: 0x1edf0)
  • ??1ToolTipFixed@@UEAA@XZ (Ordinal: 800, Address: 0x1ee08)
  • ??1ToolTipInventory@@UEAA@XZ (Ordinal: 801, Address: 0x1ee3e)
  • ??1ToolTipLine@ToolTip@@QEAA@XZ (Ordinal: 802, Address: 0x1ede4)
  • ??1ToolTipStatic@@UEAA@XZ (Ordinal: 803, Address: 0x1ee7a)
  • ??1TortureBuilding@@UEAA@XZ (Ordinal: 804, Address: 0x1eeb6)
  • ??1Town@@UEAA@XZ (Ordinal: 805, Address: 0x1eec2)
  • ??1TownBase@@UEAA@XZ (Ordinal: 806, Address: 0x1f090)
  • ??1TownBuildingsManager@@UEAA@XZ (Ordinal: 807, Address: 0x1f2be)
  • ??1TownHandleContainerList@@UEAA@XZ (Ordinal: 808, Address: 0x1f35a)
  • ??1TownList@@UEAA@XZ (Ordinal: 809, Address: 0x1f366)
  • ??1TownListWindow@LevelEditor@@UEAA@XZ (Ordinal: 810, Address: 0x1bece)
  • ??1TradeCulture@@QEAA@XZ (Ordinal: 811, Address: 0x1f4b6)
  • ??1TraderInventoryLayout@@UEAA@XZ (Ordinal: 812, Address: 0x1f4d4)
  • ??1TransformWindow@@QEAA@XZ (Ordinal: 813, Address: 0x1f4e6)
  • ??1TreeData@FoliageSystem@@QEAA@XZ (Ordinal: 814, Address: 0x19e46)
  • ??1TriggerCallback@PhysicsActual@@UEAA@XZ (Ordinal: 815, Address: 0x1d1c4)
  • ??1TurretBuilding@@UEAA@XZ (Ordinal: 816, Address: 0x1f594)
  • ??1TutorialGUI@@UEAA@XZ (Ordinal: 817, Address: 0x1f642)
  • ??1TutorialGUILine@TutorialGUI@@UEAA@XZ (Ordinal: 818, Address: 0x1f6cc)
  • ??1TutorialItem@@UEAA@XZ (Ordinal: 819, Address: 0x1f6d8)
  • ??1TutorialSubItem@@QEAA@XZ (Ordinal: 820, Address: 0x1f7bc)
  • ??1TutorialpediaGUI@@UEAA@XZ (Ordinal: 821, Address: 0x1f76e)
  • ??1UniqueSpawnData@FactionUniqueSquadManager@@QEAA@XZ (Ordinal: 822, Address: 0x19afe)
  • ??1UseableStuff@@UEAA@XZ (Ordinal: 823, Address: 0x1f7c8)
  • ??1VideoDevice@GameLauncher@@QEAA@XZ (Ordinal: 824, Address: 0x1a602)
  • ??1VideoRenderer@GameLauncher@@QEAA@XZ (Ordinal: 825, Address: 0x1a65c)
  • ??1WallBuilding@@UEAA@XZ (Ordinal: 826, Address: 0x1fc00)
  • ??1Weapon@@UEAA@XZ (Ordinal: 827, Address: 0x1fcea)
  • ??1Weather@@QEAA@XZ (Ordinal: 828, Address: 0x1fcf6)
  • ??1WeatherInstance@@QEAA@XZ (Ordinal: 829, Address: 0x1fd08)
  • ??1WeatherRegion@@QEAA@XZ (Ordinal: 830, Address: 0x1fd86)
  • ??1WeatherSystem@@QEAA@XZ (Ordinal: 831, Address: 0x1fde6)
  • ??1WindGeneratorBuilding@@UEAA@XZ (Ordinal: 832, Address: 0x1fe8e)
  • ??1WorldEventStateQueryList@@QEAA@XZ (Ordinal: 833, Address: 0x1fec4)
  • ??1ZoneManager@@QEAA@XZ (Ordinal: 834, Address: 0x1ff3c)
  • ??1ZoneMap@@QEAA@XZ (Ordinal: 835, Address: 0x2022a)
  • ??1ZoneMapContent@@UEAA@XZ (Ordinal: 836, Address: 0x2023c)
  • ??1ZoneMapContentOrderLoader@ZoneMapContent@@QEAA@XZ (Ordinal: 837, Address: 0x20356)
  • ??1ZoneMapHandleContainerList@@UEAA@XZ (Ordinal: 838, Address: 0x20380)
  • ??1ZoneSmell@@QEAA@XZ (Ordinal: 839, Address: 0x203b0)
  • ??1ZoneSpacialGrid@@QEAA@XZ (Ordinal: 840, Address: 0x203ce)
  • ??1hkMemoryAllocator@@UEAA@XZ (Ordinal: 841, Address: 0x1af74)
  • ??2HavokCharacter@@SAPEAX_K@Z (Ordinal: 842, Address: 0x1ae1e)
  • ??2hkVector4f@@SAPEAX_K@Z (Ordinal: 843, Address: 0x1afbc)
  • ??3Allocator@hkContainerHeapAllocator@@SAXPEAX_K@Z (Ordinal: 844, Address: 0x1af32)
  • ??3HavokCharacter@@SAXPEAX@Z (Ordinal: 845, Address: 0x1ae24)
  • ??3hkMemoryAllocator@@SAXPEAX_K@Z (Ordinal: 846, Address: 0x1af6e)
  • ??3hkVector4f@@SAXPEAX_K@Z (Ordinal: 847, Address: 0x1afc2)
  • ??4AppearanceData@AppearanceManager@@QEAAAEAV01@AEBV01@@Z (Ordinal: 848, Address: 0x16fea)
  • ??4BinaryVersion@KenshiLib@@QEAAAEAV01@AEBV01@@Z (Ordinal: 849, Address: 0x1590)
  • ??4BuildingCategory@BuildModeWindow@@QEAAAEAV01@AEBV01@@Z (Ordinal: 850, Address: 0x17812)
  • ??4BuildingGroup@BuildModeWindow@@QEAAAEAV01@AEBV01@@Z (Ordinal: 851, Address: 0x17830)
  • ??4BuildingInfo@NavMesh@@QEAAAEAU01@AEBU01@@Z (Ordinal: 852, Address: 0x1c978)
  • ??4BuildingSwaps@Faction@@QEAAAEAV01@AEBV01@@Z (Ordinal: 853, Address: 0x198d6)
  • ??4Command@InputHandler@@QEAAAEAU01@AEBU01@@Z (Ordinal: 854, Address: 0x1b3a6)
  • ??4DataCategory@AppearanceManager@@QEAAAEAV01@AEBV01@@Z (Ordinal: 855, Address: 0x17014)
  • ??4DataRange@AppearanceManager@@QEAAAEAV01@AEBV01@@Z (Ordinal: 856, Address: 0x17032)
  • ??4DataRangePose@AppearanceManager@@QEAAAEAV01@AEBV01@@Z (Ordinal: 857, Address: 0x17050)
  • ??4DataRangeVector@AppearanceManager@@QEAAAEAV01@AEBV01@@Z (Ordinal: 858, Address: 0x17086)
  • ??4EffectData@CombatClass@@QEAAAEAU01@AEBU01@@Z (Ordinal: 859, Address: 0x18b32)
  • ??4FileMessage@SaveFileSystem@@QEAAAEAU01@AEBU01@@Z (Ordinal: 860, Address: 0x1e2aa)
  • ??4Footprint@PreviewBuilding@@QEAAAEAV01@AEBV01@@Z (Ordinal: 861, Address: 0x1d96e)
  • ??4FootprintNode@PreviewBuilding@@QEAAAEAV01@AEBV01@@Z (Ordinal: 862, Address: 0x1d9aa)
  • ??4GameDataHeader@@QEAAAEAV0@AEBV0@@Z (Ordinal: 863, Address: 0x1a428)
  • ??4GameDataReference@@QEAAAEAV0@AEBV0@@Z (Ordinal: 864, Address: 0x1a47c)
  • ??4InstanceID@@QEAAAEAV0@AEBV0@@Z (Ordinal: 865, Address: 0x1b406)
  • ??4InventoryTradeData@InventoryGUI@@QEAAAEAV01@AEBV01@@Z (Ordinal: 866, Address: 0x1b850)
  • ??4LocaleInfo@@QEAAAEAV0@AEBV0@@Z (Ordinal: 867, Address: 0x1bfd0)
  • ??4ModInfo@@QEAAAEAV0@AEBV0@@Z (Ordinal: 868, Address: 0x1c72c)
  • ??4NestSpot@Town@@QEAAAEAU01@AEBU01@@Z (Ordinal: 869, Address: 0x1f084)
  • ??4NxBox@@QEAAAEAV0@AEBV0@@Z (Ordinal: 870, Address: 0x1cbac)
  • ??4NxMat33@@QEAAAEBV0@AEBV0@@Z (Ordinal: 871, Address: 0x1cbca)
  • ??4NxVec3@@QEAAAEBV0@AEBV0@@Z (Ordinal: 872, Address: 0x1cc7e)
  • ??4ObjectInstance@GameData@@QEAAAEBV01@AEBV01@@Z (Ordinal: 873, Address: 0x1a314)
  • ??4OrderData@@QEAAAEAV0@AEBV0@@Z (Ordinal: 874, Address: 0x1ce8e)
  • ??4Plant@FarmBuilding@@QEAAAEAU01@AEBU01@@Z (Ordinal: 875, Address: 0x19cd8)
  • ??4RagdollAnimationTrack@RagdollAnimation@@QEAAAEAV01@AEBV01@@Z (Ordinal: 876, Address: 0x1dbd2)
  • ??4RelationData@FactionRelations@@QEAAAEAV01@AEBV01@@Z (Ordinal: 877, Address: 0x19a3e)
  • ??4ResidentData@TownBase@@QEAAAEAU01@AEBU01@@Z (Ordinal: 878, Address: 0x1f2a0)
  • ??4SaveInfo@@QEAAAEAU0@AEBU0@@Z (Ordinal: 879, Address: 0x1e2c2)
  • ??4Stat@CharacterStatsWindow@@QEAAAEAV01@AEBV01@@Z (Ordinal: 880, Address: 0x183ee)
  • ??4StringPair@@UEAAAEBV0@AEBV0@@Z (Ordinal: 881, Address: 0x1e988)
  • ??4TargetInfo@@QEAAAEBV0@AEBVhand@@@Z (Ordinal: 882, Address: 0x1e9e2)
  • ??4TargetWithScore@@QEAAAEAV0@AEBV0@@Z (Ordinal: 883, Address: 0x1ea18)
  • ??4TaskMatch@@QEAAAEAV0@H@Z (Ordinal: 884, Address: 0x1ebaa)
  • ??4TaskMatch@@QEAAAEAV0@PEAVTasker@@@Z (Ordinal: 885, Address: 0x1eba4)
  • ??4TimeOfDay@@QEAAAEBV0@AEBV0@@Z (Ordinal: 886, Address: 0x1ec94)
  • ??4TreeData@FoliageSystem@@QEAAAEAV01@AEBV01@@Z (Ordinal: 887, Address: 0x19e4c)
  • ??4TripleInt@@QEAAAEBV0@AEBV0@@Z (Ordinal: 888, Address: 0x1f57c)
  • ??4VideoDevice@GameLauncher@@QEAAAEAV01@AEBV01@@Z (Ordinal: 889, Address: 0x1a608)
  • ??4VideoRenderer@GameLauncher@@QEAAAEAV01@AEBV01@@Z (Ordinal: 890, Address: 0x1a662)
  • ??4VisibleObjectInfo@@QEAAAEAV0@AEBV0@@Z (Ordinal: 891, Address: 0x1fbdc)
  • ??4hand@@QEAAAEAV0@AEBV0@@Z (Ordinal: 892, Address: 0x1acb6)
  • ??4hand@@QEAAAEBV0@AEBH@Z (Ordinal: 893, Address: 0x1acc2)
  • ??4hand@@QEAAAEBV0@PEAVRootObjectBase@@@Z (Ordinal: 894, Address: 0x1acbc)
  • ??4hkVector4f@@QEAAXAEBV0@@Z (Ordinal: 895, Address: 0x1afda)
  • ??4physHit@@QEAAAEAV0@AEBV0@@Z (Ordinal: 896, Address: 0x1d0fe)
  • ??8BinaryVersion@KenshiLib@@QEBA_NAEBV01@@Z (Ordinal: 897, Address: 0x1480)
  • ??8InstanceID@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 898, Address: 0x1b3f4)
  • ??8NxVec3@@QEBA_NAEBV0@@Z (Ordinal: 899, Address: 0x1cc8a)
  • ??8RagdollMsg@Character@@QEBA_NAEBU01@@Z (Ordinal: 900, Address: 0x180d6)
  • ??8SysMessage@GameWorld@@QEBA_NAEBV01@@Z (Ordinal: 901, Address: 0x1a926)
  • ??8TaskMatch@@QEBA_NPEBVTasker@@@Z (Ordinal: 902, Address: 0x1ebb6)
  • ??8TimeOfDay@@QEBA_NAEBV0@@Z (Ordinal: 903, Address: 0x1ec8e)
  • ??8TradeResult@InventoryGUI@@QEBA_NAEBV01@@Z (Ordinal: 904, Address: 0x1b85c)
  • ??8YesNoMaybe@@QEBA_NW4ynm@0@@Z (Ordinal: 905, Address: 0x1ff18)
  • ??8hand@@QEBA_NPEBVRootObjectBase@@@Z (Ordinal: 906, Address: 0x1ac5c)
  • ??8hand@@UEBA_NAEBV0@@Z (Ordinal: 907, Address: 0x1ac62)
  • ??8hand@@UEBA_N_N@Z (Ordinal: 908, Address: 0x1ac56)
  • ??8hkBool@@QEBA?AV0@_N@Z (Ordinal: 909, Address: 0x1af20)
  • ??8iVector2@@QEBA_NAEBV0@@Z (Ordinal: 910, Address: 0x1bc5e)
  • ??9NxVec3@@QEBA_NAEBV0@@Z (Ordinal: 911, Address: 0x1cc90)
  • ??9TaskMatch@@QEBA_NPEBVTasker@@@Z (Ordinal: 912, Address: 0x1ebbc)
  • ??9TradeResult@InventoryGUI@@QEBA_NAEBV01@@Z (Ordinal: 913, Address: 0x1b862)
  • ??9YesNoMaybe@@QEBA_NV0@@Z (Ordinal: 914, Address: 0x1ff1e)
  • ??9YesNoMaybe@@QEBA_NW4ynm@0@@Z (Ordinal: 915, Address: 0x1ff24)
  • ??9YesNoMaybe@@QEBA_N_N@Z (Ordinal: 916, Address: 0x1ff2a)
  • ??9hand@@QEBA_NPEBVRootObjectBase@@@Z (Ordinal: 917, Address: 0x1ac68)
  • ??9hand@@UEBA_NAEBV0@@Z (Ordinal: 918, Address: 0x1ac6e)
  • ??9hkBool@@QEBA?AV0@_N@Z (Ordinal: 919, Address: 0x1af26)
  • ??9iVector2@@QEBA_NAEBV0@@Z (Ordinal: 920, Address: 0x1bc64)
  • ??ANxVec3@@QEAAAEAMH@Z (Ordinal: 921, Address: 0x1cc84)
  • ??ATripleInt@@QEAAAEAHH@Z (Ordinal: 922, Address: 0x1f588)
  • ??ATripleInt@@QEBAHH@Z (Ordinal: 923, Address: 0x1f582)
  • ??BGameSaveState@@QEBA_NXZ (Ordinal: 924, Address: 0x1a6e0)
  • ??BTargetInfo@@QEBA_NXZ (Ordinal: 925, Address: 0x1e9e8)
  • ??BTaskMatch@@QEBA_NXZ (Ordinal: 926, Address: 0x1ebce)
  • ??BYesNoMaybe@@QEBA?AW4ynm@0@XZ (Ordinal: 927, Address: 0x1ff12)
  • ??BYesNoMaybe@@QEBA_NXZ (Ordinal: 928, Address: 0x1ff0c)
  • ??Bhand@@QEBA_NXZ (Ordinal: 929, Address: 0x1ac74)
  • ??BhkBool@@QEBA_NXZ (Ordinal: 930, Address: 0x1af1a)
  • ??BphysHit@@QEBA_NXZ (Ordinal: 931, Address: 0x1d10a)
  • ??DNxMat33@@QEBA?AVNxVec3@@AEBV1@@Z (Ordinal: 932, Address: 0x1cc42)
  • ??ESenseItr@@QEAAXXZ (Ordinal: 933, Address: 0x1e48a)
  • ??GNxVec3@@QEBA?AV0@XZ (Ordinal: 934, Address: 0x1ccf6)
  • ??HNxVec3@@QEBA?AV0@AEBV0@@Z (Ordinal: 935, Address: 0x1ccfc)
  • ??HiVector2@@QEBA?AV0@AEBV0@@Z (Ordinal: 936, Address: 0x1bc7c)
  • ??MBinaryVersion@KenshiLib@@QEBA_NAEBV01@@Z (Ordinal: 937, Address: 0x13d0)
  • ??MBuildingCategory@BuildModeWindow@@QEBA_NAEBV01@@Z (Ordinal: 938, Address: 0x177fa)
  • ??MBuildingGroup@BuildModeWindow@@QEBA_NAEBV01@@Z (Ordinal: 939, Address: 0x17818)
  • ??MTaskMatch@@QEBA_NAEBV0@@Z (Ordinal: 940, Address: 0x1ebc8)
  • ??MTimeOfDay@@QEBA_NAEBV0@@Z (Ordinal: 941, Address: 0x1ec82)
  • ??Mhand@@QEBA_NAEBV0@@Z (Ordinal: 942, Address: 0x1acb0)
  • ??MiVector2@@QEBA_NAEBV0@@Z (Ordinal: 943, Address: 0x1bc70)
  • ??NTimeOfDay@@QEBA_NAEBV0@@Z (Ordinal: 944, Address: 0x1ec88)
  • ??OTimeOfDay@@QEBA_NAEBV0@@Z (Ordinal: 945, Address: 0x1ec76)
  • ??PTimeOfDay@@QEBA_NAEBV0@@Z (Ordinal: 946, Address: 0x1ec7c)
  • ??RLessSort@FactionRelationsLine@FactionsScreen@@QEAA_NPEBV12@0@Z (Ordinal: 947, Address: 0x19aa4)
  • ??RNxMat33@@QEBAAEBMHH@Z (Ordinal: 948, Address: 0x1cc0c)
  • ??RhkVector4f@@QEAAAEAMH@Z (Ordinal: 949, Address: 0x1b20e)
  • ??RhkVector4f@@QEBAAEBMH@Z (Ordinal: 950, Address: 0x1b208)
  • ??TNxVec3@@QEBA?AV0@AEBV0@@Z (Ordinal: 951, Address: 0x1cd14)
  • ??XNxMat33@@QEAAAEAV0@AEBV0@@Z (Ordinal: 952, Address: 0x1cc30)
  • ??XNxVec3@@QEAAAEAV0@M@Z (Ordinal: 953, Address: 0x1cd0e)
  • ??YNxVec3@@QEAAAEAV0@AEBV0@@Z (Ordinal: 954, Address: 0x1cd02)
  • ??ZNxVec3@@QEAAAEAV0@AEBV0@@Z (Ordinal: 955, Address: 0x1cd08)
  • ?AIDestinationIndoorOutdoorCheck@Character@@QEAA_NPEAVRootObject@@@Z (Ordinal: 956, Address: 0x179e0)
  • ?AINonRenderThread@GameWorld@@QEAAPEAVThreadWannabe@@XZ (Ordinal: 957, Address: 0x1a8d2)
  • ?AddHook@KenshiLib@@YA?AW4HookStatus@1@PEAX0PEAPEAX@Z (Ordinal: 958, Address: 0x2360)
  • ?Apply@MotionFilter@@QEAAXAEAM@Z (Ordinal: 959, Address: 0x1c762)
  • ?BuildStats@CharacterStatsWindow@@SAXXZ (Ordinal: 960, Address: 0x183d0)
  • ?CStringToString@GameLauncher@@SA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV?$CStringT@_WV?$StrTraitMFC_DLL@_WV?$ChTraitsCRT@_W@ATL@@@@@ATL@@@Z (Ordinal: 961, Address: 0x1a4b2)
  • ?DebugLog@@YAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 962, Address: 0xf3c0)
  • ?DebugLog@@YAXAEBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@Z (Ordinal: 963, Address: 0xf2e0)
  • ?DebugLog@@YAXPEBD@Z (Ordinal: 964, Address: 0xf430)
  • ?DoDataExchange@GameLauncher@@UEAAXPEAVCDataExchange@@@Z (Ordinal: 965, Address: 0x1a4a0)
  • ?DoDataExchange@TabChangelog@GameLauncher@@UEAAXPEAVCDataExchange@@@Z (Ordinal: 966, Address: 0x1a4f4)
  • ?DoDataExchange@TabMods@GameLauncher@@UEAAXPEAVCDataExchange@@@Z (Ordinal: 967, Address: 0x1a524)
  • ?DoDataExchange@TabVideo@GameLauncher@@UEAAXPEAVCDataExchange@@@Z (Ordinal: 968, Address: 0x1a590)
  • ?ErrorLog@@YAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 969, Address: 0xf750)
  • ?ErrorLog@@YAXAEBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@Z (Ordinal: 970, Address: 0xf670)
  • ?ErrorLog@@YAXPEBD@Z (Ordinal: 971, Address: 0xf7c0)
  • ?FindParentPrefix@BaseLayout@wraps@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVWidget@MyGUI@@@Z (Ordinal: 972, Address: 0x1fedc)
  • ?GetBinaryName@BinaryVersion@KenshiLib@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 973, Address: 0x1240)
  • ?GetDebugLog@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 974, Address: 0xf890)
  • ?GetKenshiVersion@KenshiLib@@YA?AVBinaryVersion@1@XZ (Ordinal: 975, Address: 0x11110)
  • ?GetLastErrorStdStr@@YA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 976, Address: 0xf8b0)
  • ?GetMaxCameraDistance@KenshiLib@@YAAEAMXZ (Ordinal: 977, Address: 0x11160)
  • ?GetMessageMap@GameLauncher@@UEBAPEBUAFX_MSGMAP@@XZ (Ordinal: 978, Address: 0x1a4be)
  • ?GetMessageMap@TabChangelog@GameLauncher@@UEBAPEBUAFX_MSGMAP@@XZ (Ordinal: 979, Address: 0x1a512)
  • ?GetMessageMap@TabMods@GameLauncher@@UEBAPEBUAFX_MSGMAP@@XZ (Ordinal: 980, Address: 0x1a554)
  • ?GetMessageMap@TabVideo@GameLauncher@@UEBAPEBUAFX_MSGMAP@@XZ (Ordinal: 981, Address: 0x1a5ba)
  • ?GetMinCameraDistance@KenshiLib@@YAAEAMXZ (Ordinal: 982, Address: 0x113c0)
  • ?GetPlatform@BinaryVersion@KenshiLib@@QEAA?AW4KenshiPlatform@12@XZ (Ordinal: 983, Address: 0x11b0)
  • ?GetPlatformStr@BinaryVersion@KenshiLib@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 984, Address: 0x11c0)
  • ?GetRealAddress@KenshiLib@@YA_JPEAX@Z (Ordinal: 985, Address: 0x2510)
  • ?GetThisMessageMap@GameLauncher@@SAPEBUAFX_MSGMAP@@XZ (Ordinal: 986, Address: 0x1a4b8)
  • ?GetThisMessageMap@TabChangelog@GameLauncher@@SAPEBUAFX_MSGMAP@@XZ (Ordinal: 987, Address: 0x1a50c)
  • ?GetThisMessageMap@TabMods@GameLauncher@@SAPEBUAFX_MSGMAP@@XZ (Ordinal: 988, Address: 0x1a54e)
  • ?GetThisMessageMap@TabVideo@GameLauncher@@SAPEBUAFX_MSGMAP@@XZ (Ordinal: 989, Address: 0x1a5b4)
  • ?GetVersion@BinaryVersion@KenshiLib@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 990, Address: 0x1390)
  • ?IDontWantToLeaveTown@AI@@QEAA_NXZ (Ordinal: 991, Address: 0x15aa2)
  • ?IHateThisGuyBecauseOfStuffThatHappened@Character@@QEAA_NPEAV1@@Z (Ordinal: 992, Address: 0x17bd8)
  • ?ILoveThisGuyBecauseOfStuffThatHappened@Character@@QEAA_NPEAV1@@Z (Ordinal: 993, Address: 0x17bd2)
  • ?ImStealingDoYouNotice@Character@@UEAA_NPEAVRootObject@@PEAVItem@@@Z (Ordinal: 994, Address: 0x17a6a)
  • ?ImStealingDoYouNotice@RootObject@@UEAA_NPEAV1@@Z (Ordinal: 995, Address: 0x1e034)
  • ?Init@KenshiLib@@YA_NXZ (Ordinal: 996, Address: 0x10f50)
  • ?OBBCollision@UtilityT@@SA_NAEAVNxBox@@0@Z (Ordinal: 997, Address: 0x1fbbe)
  • ?OnBnClickedLauncherBtnAdvConfig@GameLauncher@@QEAAXXZ (Ordinal: 998, Address: 0x1a4e2)
  • ?OnBnClickedLauncherBtnModsDown@TabMods@GameLauncher@@QEAAXXZ (Ordinal: 999, Address: 0x1a572)
  • ?OnBnClickedLauncherBtnModsInfo@TabMods@GameLauncher@@QEAAXXZ (Ordinal: 1000, Address: 0x1a578)
  • ?OnBnClickedLauncherBtnModsReload@TabMods@GameLauncher@@QEAAXXZ (Ordinal: 1001, Address: 0x1a566)
  • ?OnBnClickedLauncherBtnModsSelectAll@TabMods@GameLauncher@@QEAAXXZ (Ordinal: 1002, Address: 0x1a560)
  • ?OnBnClickedLauncherBtnModsSelectNone@TabMods@GameLauncher@@QEAAXXZ (Ordinal: 1003, Address: 0x1a55a)
  • ?OnBnClickedLauncherBtnModsUp@TabMods@GameLauncher@@QEAAXXZ (Ordinal: 1004, Address: 0x1a56c)
  • ?OnBnClickedLauncherBtnSaveConfig@GameLauncher@@QEAAXXZ (Ordinal: 1005, Address: 0x1a4dc)
  • ?OnBnClickedLauncherCheckBorderless@TabVideo@GameLauncher@@QEAAXXZ (Ordinal: 1006, Address: 0x1a5de)
  • ?OnBnClickedLauncherCheckFullscreen@TabVideo@GameLauncher@@QEAAXXZ (Ordinal: 1007, Address: 0x1a5d8)
  • ?OnBnClickedLauncherCheckVSync@TabVideo@GameLauncher@@QEAAXXZ (Ordinal: 1008, Address: 0x1a5e4)
  • ?OnBnClickedLauncherOk@GameLauncher@@QEAAXXZ (Ordinal: 1009, Address: 0x1a4ca)
  • ?OnBnClickedLauncherVideoInfo@TabVideo@GameLauncher@@QEAAXXZ (Ordinal: 1010, Address: 0x1a5ea)
  • ?OnCbnSelchangeLauncherComboDevices@TabVideo@GameLauncher@@QEAAXXZ (Ordinal: 1011, Address: 0x1a5cc)
  • ?OnCbnSelchangeLauncherComboLanguage@GameLauncher@@QEAAXXZ (Ordinal: 1012, Address: 0x1a4e8)
  • ?OnCbnSelchangeLauncherComboMonitors@TabVideo@GameLauncher@@QEAAXXZ (Ordinal: 1013, Address: 0x1a5d2)
  • ?OnCbnSelchangeLauncherComboRenderer@TabVideo@GameLauncher@@QEAAXXZ (Ordinal: 1014, Address: 0x1a5c0)
  • ?OnCbnSelchangeLauncherComboResolution@TabVideo@GameLauncher@@QEAAXXZ (Ordinal: 1015, Address: 0x1a5c6)
  • ?OnCheckListChange@TabMods@GameLauncher@@QEAAXXZ (Ordinal: 1016, Address: 0x1a57e)
  • ?OnClickedLauncherCancel@GameLauncher@@QEAAXXZ (Ordinal: 1017, Address: 0x1a4d0)
  • ?OnInitDialog@GameLauncher@@UEAAHXZ (Ordinal: 1018, Address: 0x1a49a)
  • ?OnInitDialog@TabChangelog@GameLauncher@@UEAAHXZ (Ordinal: 1019, Address: 0x1a4fa)
  • ?OnInitDialog@TabMods@GameLauncher@@UEAAHXZ (Ordinal: 1020, Address: 0x1a52a)
  • ?OnInitDialog@TabVideo@GameLauncher@@UEAAHXZ (Ordinal: 1021, Address: 0x1a596)
  • ?OnPaint@GameLauncher@@QEAAXXZ (Ordinal: 1022, Address: 0x1a4c4)
  • ?OnSelchangeLauncherTabs@GameLauncher@@QEAAXPEAUtagNMHDR@@PEA_J@Z (Ordinal: 1023, Address: 0x1a4d6)
  • ?OverrideKenshiVersion@KenshiLib@@YA_NVBinaryVersion@1@@Z (Ordinal: 1024, Address: 0x10f70)
  • ?PreTranslateMessage@TabVideo@GameLauncher@@UEAAHPEAUtagMSG@@@Z (Ordinal: 1025, Address: 0x1a59c)
  • ?RClickAutoTrade@InventoryGUI@@QEAA?AVTradeResult@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HHPEAV1@_N2@Z (Ordinal: 1026, Address: 0x1b796)
  • ?RClickAutoTradeAll@InventoryGUI@@QEAA?AVTradeResult@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HHPEAV1@_N2@Z (Ordinal: 1027, Address: 0x1b79c)
  • ?SetHistoryBufferLength@MotionFilter@@QEAA_NHM@Z (Ordinal: 1028, Address: 0x1c75c)
  • ?SetMeshData@ResourceLoader@@SAXPEAVEntity@Ogre@@AEBVMeshLoadData@1@@Z (Ordinal: 1029, Address: 0x1de9c)
  • ?ShowMessage@TradeResult@InventoryGUI@@SAXW4Enum@12@@Z (Ordinal: 1030, Address: 0x1b86e)
  • ?ToString@BinaryVersion@KenshiLib@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 1031, Address: 0x12c0)
  • ?_CONSTRUCTOR@AABB2D@@QEAAPEAV1@AEBVVector4@Ogre@@@Z (Ordinal: 1032, Address: 0x156d6)
  • ?_CONSTRUCTOR@AABB2D@@QEAAPEAV1@XZ (Ordinal: 1033, Address: 0x156dc)
  • ?_CONSTRUCTOR@AI@@QEAAPEAV1@PEAVStateBroadcastData@@PEAVCharacter@@@Z (Ordinal: 1034, Address: 0x15a12)
  • ?_CONSTRUCTOR@AIOptions@PlayerInterface@@QEAAPEAV12@XZ (Ordinal: 1035, Address: 0x1d67a)
  • ?_CONSTRUCTOR@AIPackage@@QEAAPEAV1@XZ (Ordinal: 1036, Address: 0x1631e)
  • ?_CONSTRUCTOR@AIResultsCacher@AI@@QEAAPEAV12@PEAV2@@Z (Ordinal: 1037, Address: 0x162d0)
  • ?_CONSTRUCTOR@AITaskSytem@@QEAAPEAV1@PEAVAI@@PEAVCharBody@@PEAVCharacter@@@Z (Ordinal: 1038, Address: 0x163ba)
  • ?_CONSTRUCTOR@AbstractMovementBase@@QEAAPEAV1@XZ (Ordinal: 1039, Address: 0x15718)
  • ?_CONSTRUCTOR@ActionDeque@@QEAAPEAV1@XZ (Ordinal: 1040, Address: 0x15826)
  • ?_CONSTRUCTOR@ActionsListMgr@AITaskSytem@@QEAAPEAV12@XZ (Ordinal: 1041, Address: 0x164bc)
  • ?_CONSTRUCTOR@ActivePlatoon@@QEAAPEAV1@PEAVPlatoon@@PEAVDataObjectContainer@@PEAVFaction@@PEAVGameData@@PEAVTasker@@AEBVVector3@Ogre@@@Z (Ordinal: 1042, Address: 0x1595e)
  • ?_CONSTRUCTOR@Allocator@hkContainerHeapAllocator@@QEAAPEAV12@XZ (Ordinal: 1043, Address: 0x1af62)
  • ?_CONSTRUCTOR@AnimList@AnimsListsManager@@QEAAPEAV12@AEBU12@@Z (Ordinal: 1044, Address: 0x16c0c)
  • ?_CONSTRUCTOR@AnimList@AnimsListsManager@@QEAAPEAV12@XZ (Ordinal: 1045, Address: 0x16c12)
  • ?_CONSTRUCTOR@AnimalInventoryLayout@@QEAAPEAV1@XZ (Ordinal: 1046, Address: 0x164e0)
  • ?_CONSTRUCTOR@AnimationChoices@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1047, Address: 0x1650a)
  • ?_CONSTRUCTOR@AnimationChoices@@QEAAPEAV1@XZ (Ordinal: 1048, Address: 0x16510)
  • ?_CONSTRUCTOR@AnimationClass@@QEAAPEAV1@XZ (Ordinal: 1049, Address: 0x16516)
  • ?_CONSTRUCTOR@AnimationClassAnimal@@QEAAPEAV1@XZ (Ordinal: 1050, Address: 0x167f8)
  • ?_CONSTRUCTOR@AnimationClassBase@@QEAAPEAV1@XZ (Ordinal: 1051, Address: 0x1682e)
  • ?_CONSTRUCTOR@AnimationClassHuman@@QEAAPEAV1@XZ (Ordinal: 1052, Address: 0x16a6e)
  • ?_CONSTRUCTOR@AnimationData@@QEAAPEAV1@PEAVGameData@@@Z (Ordinal: 1053, Address: 0x16af2)
  • ?_CONSTRUCTOR@AnimationEvent@@QEAAPEAV1@XZ (Ordinal: 1054, Address: 0x16b34)
  • ?_CONSTRUCTOR@AnimationEvents@@QEAAPEAV1@PEAVCharacter@@@Z (Ordinal: 1055, Address: 0x16b3a)
  • ?_CONSTRUCTOR@AnimationGroundEvent@@QEAAPEAV1@PEAVGameData@@@Z (Ordinal: 1056, Address: 0x16b70)
  • ?_CONSTRUCTOR@AnimationLayer@AnimationClassBase@@QEAAPEAV12@PEAVCharMovement@@MPEAV2@@Z (Ordinal: 1057, Address: 0x16996)
  • ?_CONSTRUCTOR@AnimationReloadEvent@@QEAAPEAV1@XZ (Ordinal: 1058, Address: 0x16b8e)
  • ?_CONSTRUCTOR@AnimationRequirement@@QEAAPEAV1@XZ (Ordinal: 1059, Address: 0x16b9a)
  • ?_CONSTRUCTOR@AnimationSFXEvent@@QEAAPEAV1@PEAVGameData@@@Z (Ordinal: 1060, Address: 0x16bb8)
  • ?_CONSTRUCTOR@AnimsListsManager@@QEAAPEAV1@XZ (Ordinal: 1061, Address: 0x16bfa)
  • ?_CONSTRUCTOR@AppearanceAnimal@@QEAAPEAV1@PEAVAnimationClassAnimal@@PEAVGameDataCopyStandalone@@PEAVCharacter@@@Z (Ordinal: 1062, Address: 0x16c1e)
  • ?_CONSTRUCTOR@AppearanceBase@@QEAAPEAV1@PEAVAnimationClass@@PEAVGameDataCopyStandalone@@PEAVCharacter@@PEAVGameData@@@Z (Ordinal: 1063, Address: 0x16c36)
  • ?_CONSTRUCTOR@AppearanceData@AppearanceManager@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1064, Address: 0x16fd8)
  • ?_CONSTRUCTOR@AppearanceData@AppearanceManager@@QEAAPEAV12@XZ (Ordinal: 1065, Address: 0x16fde)
  • ?_CONSTRUCTOR@AppearanceHuman@@QEAAPEAV1@PEAVAnimationClassHuman@@PEAVGameDataCopyStandalone@@PEAVCharacter@@PEAVGameData@@@Z (Ordinal: 1066, Address: 0x16e10)
  • ?_CONSTRUCTOR@AppearanceManager@@QEAAPEAV1@XZ (Ordinal: 1067, Address: 0x16f36)
  • ?_CONSTRUCTOR@Armour@@QEAAPEAV1@PEAVGameData@@0Vhand@@PEAVFaction@@H@Z (Ordinal: 1068, Address: 0x170f8)
  • ?_CONSTRUCTOR@AttachedArrowManager@Character@@QEAAPEAV12@XZ (Ordinal: 1069, Address: 0x180ca)
  • ?_CONSTRUCTOR@AttackSlotManager@CombatClass@@QEAAPEAV12@PEAVCharacter@@PEAV2@@Z (Ordinal: 1070, Address: 0x18ade)
  • ?_CONSTRUCTOR@AttackState@@QEAAPEAV1@PEAVCombatClass@@@Z (Ordinal: 1071, Address: 0x17104)
  • ?_CONSTRUCTOR@BackpackInventoryLayout@@QEAAPEAV1@_N@Z (Ordinal: 1072, Address: 0x17128)
  • ?_CONSTRUCTOR@BaseLayout@wraps@@QEAAPEAV12@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVWidget@MyGUI@@@Z (Ordinal: 1073, Address: 0x1feca)
  • ?_CONSTRUCTOR@BiomeGroundEffects@ZoneManager@@QEAAPEAV12@XZ (Ordinal: 1074, Address: 0x20116)
  • ?_CONSTRUCTOR@BlueprintItem@@QEAAPEAV1@PEAVGameData@@0Vhand@@@Z (Ordinal: 1075, Address: 0x1716a)
  • ?_CONSTRUCTOR@Bounty@@QEAAPEAV1@XZ (Ordinal: 1076, Address: 0x1717c)
  • ?_CONSTRUCTOR@BountyManager@@QEAAPEAV1@PEAVCharacter@@@Z (Ordinal: 1077, Address: 0x1719a)
  • ?_CONSTRUCTOR@Box@MessageBoxManager@@QEAAPEAV12@XZ (Ordinal: 1078, Address: 0x1c702)
  • ?_CONSTRUCTOR@BuildInventoryLayout@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HH_N@Z (Ordinal: 1079, Address: 0x17734)
  • ?_CONSTRUCTOR@BuildModeWindow@@QEAAPEAV1@PEAVPlayerBuildMode@@_N@Z (Ordinal: 1080, Address: 0x17770)
  • ?_CONSTRUCTOR@Building@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAV1@@Z (Ordinal: 1081, Address: 0x173da)
  • ?_CONSTRUCTOR@BuildingCategory@BuildModeWindow@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1082, Address: 0x17800)
  • ?_CONSTRUCTOR@BuildingCategory@BuildModeWindow@@QEAAPEAV12@XZ (Ordinal: 1083, Address: 0x17806)
  • ?_CONSTRUCTOR@BuildingContainerInventoryLayout@@QEAAPEAV1@XZ (Ordinal: 1084, Address: 0x1771c)
  • ?_CONSTRUCTOR@BuildingGroup@BuildModeWindow@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1085, Address: 0x1781e)
  • ?_CONSTRUCTOR@BuildingGroup@BuildModeWindow@@QEAAPEAV12@XZ (Ordinal: 1086, Address: 0x17824)
  • ?_CONSTRUCTOR@BuildingInfo@NavMesh@@QEAAPEAV12@AEBU12@@Z (Ordinal: 1087, Address: 0x1c966)
  • ?_CONSTRUCTOR@BuildingInfo@NavMesh@@QEAAPEAV12@XZ (Ordinal: 1088, Address: 0x1c96c)
  • ?_CONSTRUCTOR@BuildingInfo@TownBuildingsManager@@QEAAPEAV12@AEBU12@@Z (Ordinal: 1089, Address: 0x1f33c)
  • ?_CONSTRUCTOR@BuildingInfo@TownBuildingsManager@@QEAAPEAV12@XZ (Ordinal: 1090, Address: 0x1f342)
  • ?_CONSTRUCTOR@BuildingSwaps@Faction@@QEAAPEAV12@PEAVGameData@@@Z (Ordinal: 1091, Address: 0x198b8)
  • ?_CONSTRUCTOR@BuildingSwaps@Faction@@QEAAPEAV12@XZ (Ordinal: 1092, Address: 0x198be)
  • ?_CONSTRUCTOR@CameraClass@@QEAAPEAV1@PEAVCamera@Ogre@@@Z (Ordinal: 1093, Address: 0x17836)
  • ?_CONSTRUCTOR@CampaignRequest@FactionWarMgr@@QEAAPEAV12@XZ (Ordinal: 1094, Address: 0x19bac)
  • ?_CONSTRUCTOR@CharBody@@QEAAPEAV1@XZ (Ordinal: 1095, Address: 0x1840c)
  • ?_CONSTRUCTOR@CharMovement@@QEAAPEAV1@XZ (Ordinal: 1096, Address: 0x184c0)
  • ?_CONSTRUCTOR@CharStats@@QEAAPEAV1@XZ (Ordinal: 1097, Address: 0x18634)
  • ?_CONSTRUCTOR@Character@@QEAAPEAV1@PEAVGameData@@PEAVFaction@@AEBVhand@@@Z (Ordinal: 1098, Address: 0x178f6)
  • ?_CONSTRUCTOR@CharacterAnimal@@QEAAPEAV1@PEAVGameData@@PEAVFaction@@Vhand@@M@Z (Ordinal: 1099, Address: 0x1817e)
  • ?_CONSTRUCTOR@CharacterEditWindow@@QEAAPEAV1@AEBV?$lektor@PEAVCharacter@@@@W4CharacterEditMode@@PEBV?$vector@VGameDataReference@@V?$STLAllocator@VGameDataReference@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 1100, Address: 0x18196)
  • ?_CONSTRUCTOR@CharacterHuman@@QEAAPEAV1@PEAVGameData@@PEAVFaction@@Vhand@@@Z (Ordinal: 1101, Address: 0x182b6)
  • ?_CONSTRUCTOR@CharacterInventoryLayout@@QEAAPEAV1@XZ (Ordinal: 1102, Address: 0x1834c)
  • ?_CONSTRUCTOR@CharacterStatsWindow@@QEAAPEAV1@AEBVhand@@@Z (Ordinal: 1103, Address: 0x1835e)
  • ?_CONSTRUCTOR@CircleStateAI@@QEAAPEAV1@PEAVCombatClass@@@Z (Ordinal: 1104, Address: 0x1891c)
  • ?_CONSTRUCTOR@CombatClass@@QEAAPEAV1@PEAVCharMovement@@PEAVAI@@PEAVAnimationClass@@PEAVCharacter@@PEAVCharStats@@PEAVMedicalSystem@@@Z (Ordinal: 1105, Address: 0x18a2a)
  • ?_CONSTRUCTOR@CombatClassAI@@QEAAPEAV1@PEAVCharMovement@@PEAVAI@@PEAVAnimationClass@@PEAVCharacter@@PEAVCharStats@@PEAVMedicalSystem@@@Z (Ordinal: 1106, Address: 0x18b38)
  • ?_CONSTRUCTOR@CombatMovementController@@QEAAPEAV1@XZ (Ordinal: 1107, Address: 0x18bb6)
  • ?_CONSTRUCTOR@CombatState@@QEAAPEAV1@PEAVCombatClass@@@Z (Ordinal: 1108, Address: 0x18c22)
  • ?_CONSTRUCTOR@CombatTechniqueData@@QEAAPEAV1@PEAVGameData@@@Z (Ordinal: 1109, Address: 0x18c28)
  • ?_CONSTRUCTOR@Command@InputHandler@@QEAAPEAV12@AEBU12@@Z (Ordinal: 1110, Address: 0x1b394)
  • ?_CONSTRUCTOR@Command@InputHandler@@QEAAPEAV12@XZ (Ordinal: 1111, Address: 0x1b39a)
  • ?_CONSTRUCTOR@ConstructionState@Building@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1112, Address: 0x176a4)
  • ?_CONSTRUCTOR@ConstructionState@Building@@QEAAPEAV12@XZ (Ordinal: 1113, Address: 0x176aa)
  • ?_CONSTRUCTOR@ConsumptionItem@StorageBuilding@@QEAAPEAV12@MPEAVGameData@@PEAVInventorySection@@H@Z (Ordinal: 1114, Address: 0x1e952)
  • ?_CONSTRUCTOR@ConsumptionItem@StorageBuilding@@QEAAPEAV12@XZ (Ordinal: 1115, Address: 0x1e958)
  • ?_CONSTRUCTOR@ContainerItem@@QEAAPEAV1@PEAVGameData@@0Vhand@@@Z (Ordinal: 1116, Address: 0x18cb2)
  • ?_CONSTRUCTOR@ContextMenu@@QEAAPEAV1@XZ (Ordinal: 1117, Address: 0x18cb8)
  • ?_CONSTRUCTOR@ContextMenuGUI@@QEAAPEAV1@XZ (Ordinal: 1118, Address: 0x18cdc)
  • ?_CONSTRUCTOR@CraftingBuilding@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 1119, Address: 0x18d06)
  • ?_CONSTRUCTOR@CraftingInventoryLayout@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HH@Z (Ordinal: 1120, Address: 0x18dd8)
  • ?_CONSTRUCTOR@CreatelistItem@RootObjectFactory@@QEAAPEAV12@PEAVGameData@@VVector3@Ogre@@_NPEAVFaction@@VQuaternion@5@PEAVFactoryCallbackInterface@@PEAVGameSaveState@@PEAVRootObjectContainer@@PEAVBuilding@@M@Z (Ordinal: 1121, Address: 0x1e214)
  • ?_CONSTRUCTOR@Crossbow@@QEAAPEAV1@PEAVGameData@@Vhand@@H@Z (Ordinal: 1122, Address: 0x18e02)
  • ?_CONSTRUCTOR@Damages@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1123, Address: 0x18e50)
  • ?_CONSTRUCTOR@Damages@@QEAAPEAV1@MMMMM@Z (Ordinal: 1124, Address: 0x18e56)
  • ?_CONSTRUCTOR@Damages@@QEAAPEAV1@XZ (Ordinal: 1125, Address: 0x18e5c)
  • ?_CONSTRUCTOR@DataCategory@AppearanceManager@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1126, Address: 0x16ff0)
  • ?_CONSTRUCTOR@DataCategory@AppearanceManager@@QEAAPEAV12@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1127, Address: 0x16ff6)
  • ?_CONSTRUCTOR@DataCategory@AppearanceManager@@QEAAPEAV12@W4Enum@12@@Z (Ordinal: 1128, Address: 0x16ffc)
  • ?_CONSTRUCTOR@DataObjectContainer@@QEAAPEAV1@PEAVRootObjectContainer@@@Z (Ordinal: 1129, Address: 0x18e74)
  • ?_CONSTRUCTOR@DataObjectContainer@@QEAAPEAV1@W4GroupType@1@@Z (Ordinal: 1130, Address: 0x18e7a)
  • ?_CONSTRUCTOR@DataPanelLine@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00H00@Z (Ordinal: 1131, Address: 0x19048)
  • ?_CONSTRUCTOR@DataPanelLine@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0H00@Z (Ordinal: 1132, Address: 0x19042)
  • ?_CONSTRUCTOR@DataPanelLine@@QEAAPEAV1@PEAVTextBox@MyGUI@@0PEAVButton@3@H@Z (Ordinal: 1133, Address: 0x1903c)
  • ?_CONSTRUCTOR@DataPanelLine_Button@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0HM0@Z (Ordinal: 1134, Address: 0x190ae)
  • ?_CONSTRUCTOR@DataPanelLine_CheckBox@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HPEA_N@Z (Ordinal: 1135, Address: 0x190fc)
  • ?_CONSTRUCTOR@DataPanelLine_DropBox@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HPEAHM_N@Z (Ordinal: 1136, Address: 0x1914a)
  • ?_CONSTRUCTOR@DataPanelLine_Faction@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0HMM@Z (Ordinal: 1137, Address: 0x19162)
  • ?_CONSTRUCTOR@DataPanelLine_KeyConfig@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0H@Z (Ordinal: 1138, Address: 0x19174)
  • ?_CONSTRUCTOR@DataPanelLine_Progress@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H_N@Z (Ordinal: 1139, Address: 0x191b6)
  • ?_CONSTRUCTOR@DataPanelLine_Research@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0HM0_N@Z (Ordinal: 1140, Address: 0x191c8)
  • ?_CONSTRUCTOR@DataPanelLine_Slider@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0MMHM@Z (Ordinal: 1141, Address: 0x191e6)
  • ?_CONSTRUCTOR@DataPanelLine_SliderEditable@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H_NMMPEAM@Z (Ordinal: 1142, Address: 0x19240)
  • ?_CONSTRUCTOR@DataPanelLine_Text@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0H_NAEBUAlign@MyGUI@@@Z (Ordinal: 1143, Address: 0x1925e)
  • ?_CONSTRUCTOR@DataPanelLine_TextEditable@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0H_N1AEBUAlign@MyGUI@@M@Z (Ordinal: 1144, Address: 0x1927c)
  • ?_CONSTRUCTOR@DataRange@AppearanceManager@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1145, Address: 0x17020)
  • ?_CONSTRUCTOR@DataRange@AppearanceManager@@QEAAPEAV12@XZ (Ordinal: 1146, Address: 0x17026)
  • ?_CONSTRUCTOR@DataRangePose@AppearanceManager@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1147, Address: 0x1703e)
  • ?_CONSTRUCTOR@DataRangePose@AppearanceManager@@QEAAPEAV12@XZ (Ordinal: 1148, Address: 0x17044)
  • ?_CONSTRUCTOR@DataRangeVector@AppearanceManager@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1149, Address: 0x17074)
  • ?_CONSTRUCTOR@DataRangeVector@AppearanceManager@@QEAAPEAV12@XZ (Ordinal: 1150, Address: 0x1707a)
  • ?_CONSTRUCTOR@DatapanelGUI@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVWidget@MyGUI@@_N@Z (Ordinal: 1151, Address: 0x18ffa)
  • ?_CONSTRUCTOR@DatapanelGUI@@QEAAPEAV1@MMMM_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1152, Address: 0x19000)
  • ?_CONSTRUCTOR@DelayedSpawnMsg@TownBase@@QEAAPEAV12@PEAV2@PEAVGameData@@AEBVVector3@Ogre@@AEBVhand@@@Z (Ordinal: 1153, Address: 0x1f282)
  • ?_CONSTRUCTOR@DelayedSpawnMsg@TownBase@@QEAAPEAV12@PEAVItem@@AEBVVector3@Ogre@@@Z (Ordinal: 1154, Address: 0x1f288)
  • ?_CONSTRUCTOR@DialogChoiceList@@QEAAPEAV1@XZ (Ordinal: 1155, Address: 0x19294)
  • ?_CONSTRUCTOR@DialogLineData@@QEAAPEAV1@PEAVGameData@@@Z (Ordinal: 1156, Address: 0x192e8)
  • ?_CONSTRUCTOR@DialogState@RepetitionCounter@Dialogue@@QEAAPEAV123@XZ (Ordinal: 1157, Address: 0x1954c)
  • ?_CONSTRUCTOR@Dialogue@@QEAAPEAV1@XZ (Ordinal: 1158, Address: 0x19390)
  • ?_CONSTRUCTOR@DialogueSpeechBubble@@QEAAPEAV1@_N0@Z (Ordinal: 1159, Address: 0x19552)
  • ?_CONSTRUCTOR@DialogueWindow@@QEAAPEAV1@XZ (Ordinal: 1160, Address: 0x195d6)
  • ?_CONSTRUCTOR@DoorStuff@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@6@Z (Ordinal: 1161, Address: 0x195e8)
  • ?_CONSTRUCTOR@Edge@EdgeCache@@QEAAPEAV12@XZ (Ordinal: 1162, Address: 0x19720)
  • ?_CONSTRUCTOR@EdgeCache@@QEAAPEAV1@XZ (Ordinal: 1163, Address: 0x19714)
  • ?_CONSTRUCTOR@EffectData@CombatClass@@QEAAPEAV12@XZ (Ordinal: 1164, Address: 0x18b26)
  • ?_CONSTRUCTOR@EntData@FoliageSystem@@QEAAPEAV12@PEAVGameData@@_N0@Z (Ordinal: 1165, Address: 0x19e10)
  • ?_CONSTRUCTOR@ExtendedInterface@hkMemoryAllocator@@QEAAPEAV12@XZ (Ordinal: 1166, Address: 0x1afb0)
  • ?_CONSTRUCTOR@Faction@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1167, Address: 0x19726)
  • ?_CONSTRUCTOR@FactionLeader@@QEAAPEAV1@PEAVFaction@@@Z (Ordinal: 1168, Address: 0x198dc)
  • ?_CONSTRUCTOR@FactionListWindow@LevelEditor@@QEAAPEAV12@PEAV2@W4itemType@@MMMM@Z (Ordinal: 1169, Address: 0x1be44)
  • ?_CONSTRUCTOR@FactionManager@@QEAAPEAV1@XZ (Ordinal: 1170, Address: 0x198fa)
  • ?_CONSTRUCTOR@FactionRelations@@QEAAPEAV1@XZ (Ordinal: 1171, Address: 0x19972)
  • ?_CONSTRUCTOR@FactionRelationsLine@FactionsScreen@@QEAAPEAV12@PEAVFaction@@@Z (Ordinal: 1172, Address: 0x19a8c)
  • ?_CONSTRUCTOR@FactionUniqueSquadManager@@QEAAPEAV1@XZ (Ordinal: 1173, Address: 0x19aaa)
  • ?_CONSTRUCTOR@FactionWarMgr@@QEAAPEAV1@PEAVFaction@@@Z (Ordinal: 1174, Address: 0x19b04)
  • ?_CONSTRUCTOR@FactionsScreen@@QEAAPEAV1@PEAVManagementScreen@@@Z (Ordinal: 1175, Address: 0x19a44)
  • ?_CONSTRUCTOR@FactoryCallbackInterface@@QEAAPEAV1@XZ (Ordinal: 1176, Address: 0x19bb8)
  • ?_CONSTRUCTOR@FarmBatch@FarmBuilding@@QEAAPEAV12@PEAVGameData@@@Z (Ordinal: 1177, Address: 0x19ca8)
  • ?_CONSTRUCTOR@FarmBuilding@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 1178, Address: 0x19bbe)
  • ?_CONSTRUCTOR@FenceCallbackData@InventoryGUI@@QEAAPEAV12@XZ (Ordinal: 1179, Address: 0x1b82c)
  • ?_CONSTRUCTOR@FileMessage@SaveFileSystem@@QEAAPEAV12@XZ (Ordinal: 1180, Address: 0x1e29e)
  • ?_CONSTRUCTOR@FloatingProgressBar@@QEAAPEAV1@XZ (Ordinal: 1181, Address: 0x19ce4)
  • ?_CONSTRUCTOR@FlockingTools@@QEAAPEAV1@XZ (Ordinal: 1182, Address: 0x19d26)
  • ?_CONSTRUCTOR@FogEditor@@QEAAPEAV1@XZ (Ordinal: 1183, Address: 0x19d62)
  • ?_CONSTRUCTOR@FogValues@WeatherSystem@@QEAAPEAV12@XZ (Ordinal: 1184, Address: 0x1fe40)
  • ?_CONSTRUCTOR@FoliageSystem@@QEAAPEAV1@PEAVZoneMap@@_N11@Z (Ordinal: 1185, Address: 0x19db6)
  • ?_CONSTRUCTOR@Footprint@PreviewBuilding@@QEAAPEAV12@PEAV2@PEAVEntity@Ogre@@PEAVGameData@@@Z (Ordinal: 1186, Address: 0x1d8f0)
  • ?_CONSTRUCTOR@Footprint@PreviewBuilding@@QEAAPEAV12@XZ (Ordinal: 1187, Address: 0x1d8f6)
  • ?_CONSTRUCTOR@FootprintNode@PreviewBuilding@@QEAAPEAV12@PEAV2@PEAVEntity@Ogre@@PEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1188, Address: 0x1d974)
  • ?_CONSTRUCTOR@FootprintNode@PreviewBuilding@@QEAAPEAV12@XZ (Ordinal: 1189, Address: 0x1d97a)
  • ?_CONSTRUCTOR@ForgottenGUI@@QEAAPEAV1@XZ (Ordinal: 1190, Address: 0x19e52)
  • ?_CONSTRUCTOR@FormationMover@@QEAAPEAV1@XZ (Ordinal: 1191, Address: 0x1a116)
  • ?_CONSTRUCTOR@FurnaceBuilding@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 1192, Address: 0x1a176)
  • ?_CONSTRUCTOR@FurnaceInventoryLayout@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HH@Z (Ordinal: 1193, Address: 0x1a1a0)
  • ?_CONSTRUCTOR@GUIWindow@@QEAAPEAV1@XZ (Ordinal: 1194, Address: 0x1aa0a)
  • ?_CONSTRUCTOR@GameData@@QEAAPEAV1@XZ (Ordinal: 1195, Address: 0x1a1b8)
  • ?_CONSTRUCTOR@GameDataContainer@@QEAAPEAV1@XZ (Ordinal: 1196, Address: 0x1a332)
  • ?_CONSTRUCTOR@GameDataCopyStandalone@@QEAAPEAV1@XZ (Ordinal: 1197, Address: 0x1a3e6)
  • ?_CONSTRUCTOR@GameDataGroup@@QEAAPEAV1@XZ (Ordinal: 1198, Address: 0x1a40a)
  • ?_CONSTRUCTOR@GameDataHeader@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1199, Address: 0x1a410)
  • ?_CONSTRUCTOR@GameDataHeader@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 1200, Address: 0x1a416)
  • ?_CONSTRUCTOR@GameDataHeader@@QEAAPEAV1@XZ (Ordinal: 1201, Address: 0x1a41c)
  • ?_CONSTRUCTOR@GameDataManager@@QEAAPEAV1@XZ (Ordinal: 1202, Address: 0x1a42e)
  • ?_CONSTRUCTOR@GameDataReference@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1203, Address: 0x1a45e)
  • ?_CONSTRUCTOR@GameDataReference@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@VTripleInt@@@Z (Ordinal: 1204, Address: 0x1a464)
  • ?_CONSTRUCTOR@GameDataReference@@QEAAPEAV1@XZ (Ordinal: 1205, Address: 0x1a46a)
  • ?_CONSTRUCTOR@GameDataValuePair@@QEAAPEAV1@PEAVGameData@@H@Z (Ordinal: 1206, Address: 0x1a482)
  • ?_CONSTRUCTOR@GameDataValuePair@@QEAAPEAV1@XZ (Ordinal: 1207, Address: 0x1a488)
  • ?_CONSTRUCTOR@GameLauncher@@QEAAPEAV1@PEAVRoot@Ogre@@PEAVCWnd@@@Z (Ordinal: 1208, Address: 0x1a48e)
  • ?_CONSTRUCTOR@GameSaveState@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1209, Address: 0x1a686)
  • ?_CONSTRUCTOR@GameSaveState@@QEAAPEAV1@PEAVGameDataContainer@@PEAVGameData@@1AEBVPosRotPair@@PEAV4@PEAVInstanceID@@@Z (Ordinal: 1210, Address: 0x1a68c)
  • ?_CONSTRUCTOR@GameSaveState@@QEAAPEAV1@XZ (Ordinal: 1211, Address: 0x1a692)
  • ?_CONSTRUCTOR@GameWorld@@QEAAPEAV1@XZ (Ordinal: 1212, Address: 0x1a6fe)
  • ?_CONSTRUCTOR@GamedataSelectionList@LevelEditor@@QEAAPEAV12@PEAV2@W4itemType@@MMMM@Z (Ordinal: 1213, Address: 0x1be56)
  • ?_CONSTRUCTOR@GameplayOptions@@QEAAPEAV1@XZ (Ordinal: 1214, Address: 0x1a668)
  • ?_CONSTRUCTOR@GatewayBuilding@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4@Z (Ordinal: 1215, Address: 0x1a932)
  • ?_CONSTRUCTOR@Gear@@QEAAPEAV1@PEAVGameData@@00Vhand@@HPEAVFaction@@@Z (Ordinal: 1216, Address: 0x1a97a)
  • ?_CONSTRUCTOR@Gender@AppearanceManager@@QEAAPEAV12@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1217, Address: 0x1708c)
  • ?_CONSTRUCTOR@Gender@AppearanceManager@@QEAAPEAV12@PEAVGameData@@@Z (Ordinal: 1218, Address: 0x17092)
  • ?_CONSTRUCTOR@Gender@AppearanceManager@@QEAAPEAV12@W4Enum@12@@Z (Ordinal: 1219, Address: 0x17098)
  • ?_CONSTRUCTOR@GeneratorBuilding@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 1220, Address: 0x1a9b6)
  • ?_CONSTRUCTOR@GenericFixedInventoryLayout@@QEAAPEAV1@XZ (Ordinal: 1221, Address: 0x1a9da)
  • ?_CONSTRUCTOR@GenericInventoryLayout@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1222, Address: 0x1a9ec)
  • ?_CONSTRUCTOR@GenericInventoryLayout@@QEAAPEAV1@XZ (Ordinal: 1223, Address: 0x1a9f2)
  • ?_CONSTRUCTOR@GunClass@@QEAAPEAV1@PEAVGameData@@@Z (Ordinal: 1224, Address: 0x1aa5e)
  • ?_CONSTRUCTOR@GunClassPersonal@@QEAAPEAV1@PEAVGameData@@M@Z (Ordinal: 1225, Address: 0x1ab48)
  • ?_CONSTRUCTOR@GunClassTurret@@QEAAPEAV1@PEAVGameData@@PEAVTurretBuilding@@@Z (Ordinal: 1226, Address: 0x1abb4)
  • ?_CONSTRUCTOR@HandleContainerList@@QEAAPEAV1@H@Z (Ordinal: 1227, Address: 0x1ace6)
  • ?_CONSTRUCTOR@HandleDummy@ZoneMapContent@@QEAAPEAV12@PEAV2@@Z (Ordinal: 1228, Address: 0x2032c)
  • ?_CONSTRUCTOR@HandleList@@QEAAPEAV1@HVhand@@@Z (Ordinal: 1229, Address: 0x1ad0a)
  • ?_CONSTRUCTOR@HandleListBase@@QEAAPEAV1@I@Z (Ordinal: 1230, Address: 0x1ad46)
  • ?_CONSTRUCTOR@HandleManager@@QEAAPEAV1@XZ (Ordinal: 1231, Address: 0x1ad94)
  • ?_CONSTRUCTOR@HasRoomCache@Inventory@@QEAAPEAV12@XZ (Ordinal: 1232, Address: 0x1b6a6)
  • ?_CONSTRUCTOR@HavokCharacter@@QEAAPEAV1@AEBVhand@@AEBVVector3@Ogre@@MMPEAVSensoryData@@@Z (Ordinal: 1233, Address: 0x1ae2a)
  • ?_CONSTRUCTOR@ImportGameMenu@@QEAAPEAV1@XZ (Ordinal: 1234, Address: 0x1b2da)
  • ?_CONSTRUCTOR@InputHandler@@QEAAPEAV1@XZ (Ordinal: 1235, Address: 0x1b31c)
  • ?_CONSTRUCTOR@InstanceID@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1236, Address: 0x1b3b8)
  • ?_CONSTRUCTOR@InstanceID@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEAVObjectInstance@GameData@@@Z (Ordinal: 1237, Address: 0x1b3be)
  • ?_CONSTRUCTOR@InstanceID@@QEAAPEAV1@XZ (Ordinal: 1238, Address: 0x1b3c4)
  • ?_CONSTRUCTOR@InteriorModeButtonWindow@@QEAAPEAV1@XZ (Ordinal: 1239, Address: 0x1b40c)
  • ?_CONSTRUCTOR@Inventory@@QEAAPEAV1@PEAVRootObject@@@Z (Ordinal: 1240, Address: 0x1b4cc)
  • ?_CONSTRUCTOR@InventoryGUI@@QEAAPEAV1@PEAVInventory@@PEAVInventoryLayout@@PEAVRootObject@@@Z (Ordinal: 1241, Address: 0x1b772)
  • ?_CONSTRUCTOR@InventoryIcon@@QEAAPEAV1@PEAVItem@@AEBU?$TPoint@H@types@MyGUI@@PEAVWidget@5@@Z (Ordinal: 1242, Address: 0x1b874)
  • ?_CONSTRUCTOR@InventoryItemBase@@QEAAPEAV1@PEAVGameData@@Vhand@@00@Z (Ordinal: 1243, Address: 0x1b940)
  • ?_CONSTRUCTOR@InventoryLayout@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1244, Address: 0x1b958)
  • ?_CONSTRUCTOR@InventorySection@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HHW4AttachSlot@@PEAVInventory@@_N33@Z (Ordinal: 1245, Address: 0x1b99a)
  • ?_CONSTRUCTOR@InventorySectionGUI@@QEAAPEAV1@PEAVWidget@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1246, Address: 0x1bab4)
  • ?_CONSTRUCTOR@InventoryTradeData@InventoryGUI@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1247, Address: 0x1b838)
  • ?_CONSTRUCTOR@InventoryTradeData@InventoryGUI@@QEAAPEAV12@PEAV2@_N11AEBVhand@@@Z (Ordinal: 1248, Address: 0x1b83e)
  • ?_CONSTRUCTOR@InventoryTradeData@InventoryGUI@@QEAAPEAV12@XZ (Ordinal: 1249, Address: 0x1b844)
  • ?_CONSTRUCTOR@InventoryTraderGUI@@QEAAPEAV1@PEAVInventory@@PEAVInventoryLayout@@PEAVRootObject@@@Z (Ordinal: 1250, Address: 0x1baf0)
  • ?_CONSTRUCTOR@Item@@QEAAPEAV1@PEAVGameData@@00Vhand@@@Z (Ordinal: 1251, Address: 0x1bc16)
  • ?_CONSTRUCTOR@ItemHandleList@@QEAAPEAV1@H@Z (Ordinal: 1252, Address: 0x1bc40)
  • ?_CONSTRUCTOR@ItemListWindow@LevelEditor@@QEAAPEAV12@PEAV2@W4itemType@@MMMM@Z (Ordinal: 1253, Address: 0x1be86)
  • ?_CONSTRUCTOR@KingOfRenderThread@@QEAAPEAV1@XZ (Ordinal: 1254, Address: 0x1bc82)
  • ?_CONSTRUCTOR@LevelEditor@@QEAAPEAV1@XZ (Ordinal: 1255, Address: 0x1bce2)
  • ?_CONSTRUCTOR@LightBuilding@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 1256, Address: 0x1bed4)
  • ?_CONSTRUCTOR@LightEnt@PhysicsCollection@@QEAAPEAV12@PEAVGameData@@_NPEAVSceneNode@Ogre@@@Z (Ordinal: 1257, Address: 0x1d206)
  • ?_CONSTRUCTOR@LimbsInventoryLayout@@QEAAPEAV1@PEAVCharacter@@@Z (Ordinal: 1258, Address: 0x1bf10)
  • ?_CONSTRUCTOR@Limiter@RaceLimiter@@QEAAPEAV12@XZ (Ordinal: 1259, Address: 0x1db96)
  • ?_CONSTRUCTOR@Listener@WeatherRegion@@QEAAPEAV12@XZ (Ordinal: 1260, Address: 0x1fde0)
  • ?_CONSTRUCTOR@LoadSaveWindow@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1261, Address: 0x1bf64)
  • ?_CONSTRUCTOR@LoadingWindow@@QEAAPEAV1@XZ (Ordinal: 1262, Address: 0x1bf46)
  • ?_CONSTRUCTOR@LocaleInfo@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@3@0_N@Z (Ordinal: 1263, Address: 0x1bfbe)
  • ?_CONSTRUCTOR@LocaleInfo@@QEAAPEAV1@XZ (Ordinal: 1264, Address: 0x1bfc4)
  • ?_CONSTRUCTOR@LocaleManager@@QEAAPEAV1@XZ (Ordinal: 1265, Address: 0x1bfdc)
  • ?_CONSTRUCTOR@LockedArmour@@QEAAPEAV1@PEAVGameData@@0Vhand@@PEAVFaction@@H@Z (Ordinal: 1266, Address: 0x1c018)
  • ?_CONSTRUCTOR@MainBarGUI@@QEAAPEAV1@XZ (Ordinal: 1267, Address: 0x1c066)
  • ?_CONSTRUCTOR@MainTabPortraitPlatoon@@QEAAPEAV1@PEAVActivePlatoon@@PEAVMainBarGUI@@@Z (Ordinal: 1268, Address: 0x1c19e)
  • ?_CONSTRUCTOR@MainTabPortraitPlatoon@@QEAAPEAV1@XZ (Ordinal: 1269, Address: 0x1c1a4)
  • ?_CONSTRUCTOR@ManagementScreen@@QEAAPEAV1@XZ (Ordinal: 1270, Address: 0x1c26a)
  • ?_CONSTRUCTOR@MapItem@@QEAAPEAV1@PEAVGameData@@Vhand@@@Z (Ordinal: 1271, Address: 0x1c306)
  • ?_CONSTRUCTOR@MapMarkerCharacter@MapScreen@@QEAAPEAV12@PEAVRootObjectBase@@PEAV2@@Z (Ordinal: 1272, Address: 0x1c3d2)
  • ?_CONSTRUCTOR@MapMarkerTown@MapScreen@@QEAAPEAV12@PEAVTownBase@@PEAV2@@Z (Ordinal: 1273, Address: 0x1c3f0)
  • ?_CONSTRUCTOR@MapRoad@MapScreen@@QEAAPEAV12@XZ (Ordinal: 1274, Address: 0x1c40e)
  • ?_CONSTRUCTOR@MapScreen@@QEAAPEAV1@PEAVManagementScreen@@@Z (Ordinal: 1275, Address: 0x1c318)
  • ?_CONSTRUCTOR@MedianFilter2DVector@@QEAAPEAV1@XZ (Ordinal: 1276, Address: 0x1c438)
  • ?_CONSTRUCTOR@MedianFilter@@QEAAPEAV1@XZ (Ordinal: 1277, Address: 0x1c414)
  • ?_CONSTRUCTOR@MedicalSystem@@QEAAPEAV1@XZ (Ordinal: 1278, Address: 0x1c456)
  • ?_CONSTRUCTOR@MemoryStatistics@hkMemoryAllocator@@QEAAPEAV12@XZ (Ordinal: 1279, Address: 0x1afb6)
  • ?_CONSTRUCTOR@MeshDataLookup@@QEAAPEAV1@PEBVEntity@Ogre@@@Z (Ordinal: 1280, Address: 0x1c6d8)
  • ?_CONSTRUCTOR@MeshLoadData@ResourceLoader@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1281, Address: 0x1dea2)
  • ?_CONSTRUCTOR@MeshLoadData@ResourceLoader@@QEAAPEAV12@XZ (Ordinal: 1282, Address: 0x1dea8)
  • ?_CONSTRUCTOR@ModInfo@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1283, Address: 0x1c714)
  • ?_CONSTRUCTOR@ModInfo@@QEAAPEAV1@XZ (Ordinal: 1284, Address: 0x1c71a)
  • ?_CONSTRUCTOR@MoneyItem@@QEAAPEAV1@PEAVGameData@@0AEBVhand@@@Z (Ordinal: 1285, Address: 0x1c74a)
  • ?_CONSTRUCTOR@MotionFilter@@QEAAPEAV1@HMM@Z (Ordinal: 1286, Address: 0x1c756)
  • ?_CONSTRUCTOR@NavInstance@@QEAAPEAV1@XZ (Ordinal: 1287, Address: 0x1c774)
  • ?_CONSTRUCTOR@NavMesh@@QEAAPEAV1@XZ (Ordinal: 1288, Address: 0x1c77a)
  • ?_CONSTRUCTOR@NavMeshGenerator@@QEAAPEAV1@PEAVNavMesh@@@Z (Ordinal: 1289, Address: 0x1ca14)
  • ?_CONSTRUCTOR@NavMeshMessage@NavMesh@@QEAAPEAV12@XZ (Ordinal: 1290, Address: 0x1c97e)
  • ?_CONSTRUCTOR@NavMeshSeeds@@QEAAPEAV1@XZ (Ordinal: 1291, Address: 0x1caec)
  • ?_CONSTRUCTOR@NestItem@@QEAAPEAV1@PEAVGameData@@00Vhand@@@Z (Ordinal: 1292, Address: 0x1cb04)
  • ?_CONSTRUCTOR@NestSpot@Town@@QEAAPEAV12@AEBU12@@Z (Ordinal: 1293, Address: 0x1f078)
  • ?_CONSTRUCTOR@NestSpot@Town@@QEAAPEAV12@XZ (Ordinal: 1294, Address: 0x1f07e)
  • ?_CONSTRUCTOR@NewGameOptionsWindow@@QEAAPEAV1@XZ (Ordinal: 1295, Address: 0x1cb10)
  • ?_CONSTRUCTOR@NewGameWindow@@QEAAPEAV1@XZ (Ordinal: 1296, Address: 0x1cb3a)
  • ?_CONSTRUCTOR@NpcListWindow@LevelEditor@@QEAAPEAV12@PEAV2@W4itemType@@MMMM@Z (Ordinal: 1297, Address: 0x1be98)
  • ?_CONSTRUCTOR@NxBox@@QEAAPEAV1@AEBVNxVec3@@0AEBVNxMat33@@@Z (Ordinal: 1298, Address: 0x1cb9a)
  • ?_CONSTRUCTOR@NxBox@@QEAAPEAV1@XZ (Ordinal: 1299, Address: 0x1cba0)
  • ?_CONSTRUCTOR@NxMat33@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1300, Address: 0x1cbb8)
  • ?_CONSTRUCTOR@NxMat33@@QEAAPEAV1@AEBVNxQuat@@@Z (Ordinal: 1301, Address: 0x1cbb2)
  • ?_CONSTRUCTOR@NxMat33@@QEAAPEAV1@XZ (Ordinal: 1302, Address: 0x1cbbe)
  • ?_CONSTRUCTOR@NxUserControllerHitReport@@QEAAPEAV1@XZ (Ordinal: 1303, Address: 0x1cc4e)
  • ?_CONSTRUCTOR@NxUserTriggerReport@@QEAAPEAV1@XZ (Ordinal: 1304, Address: 0x1cc5a)
  • ?_CONSTRUCTOR@NxVec3@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1305, Address: 0x1cc60)
  • ?_CONSTRUCTOR@NxVec3@@QEAAPEAV1@M@Z (Ordinal: 1306, Address: 0x1cc72)
  • ?_CONSTRUCTOR@NxVec3@@QEAAPEAV1@MMM@Z (Ordinal: 1307, Address: 0x1cc6c)
  • ?_CONSTRUCTOR@NxVec3@@QEAAPEAV1@QEBM@Z (Ordinal: 1308, Address: 0x1cc66)
  • ?_CONSTRUCTOR@NxVec3@@QEAAPEAV1@XZ (Ordinal: 1309, Address: 0x1cc78)
  • ?_CONSTRUCTOR@ObjectInstance@GameData@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1310, Address: 0x1a308)
  • ?_CONSTRUCTOR@ObjectInstance@GameData@@QEAAPEAV12@XZ (Ordinal: 1311, Address: 0x1a30e)
  • ?_CONSTRUCTOR@OpenSaveFileDialog@@QEAAPEAV1@PEAVWidget@MyGUI@@@Z (Ordinal: 1312, Address: 0x1cd1a)
  • ?_CONSTRUCTOR@OptionsHolder@@QEAAPEAV1@XZ (Ordinal: 1313, Address: 0x1cd98)
  • ?_CONSTRUCTOR@OptionsWindow@@QEAAPEAV1@XZ (Ordinal: 1314, Address: 0x1cdf2)
  • ?_CONSTRUCTOR@OrderCellView@@QEAAPEAV1@PEAVWidget@MyGUI@@@Z (Ordinal: 1315, Address: 0x1ce4c)
  • ?_CONSTRUCTOR@OrderData@@QEAAPEAV1@XZ (Ordinal: 1316, Address: 0x1ce76)
  • ?_CONSTRUCTOR@OrdersItemBox@@QEAAPEAV1@PEAVWidget@MyGUI@@@Z (Ordinal: 1317, Address: 0x1ce94)
  • ?_CONSTRUCTOR@OrdersPanel@@QEAAPEAV1@PEAVMainBarGUI@@PEAVWidget@MyGUI@@@Z (Ordinal: 1318, Address: 0x1cea0)
  • ?_CONSTRUCTOR@OrdersReceiver@@QEAAPEAV1@PEAVAI@@PEAVCharacter@@@Z (Ordinal: 1319, Address: 0x1cf36)
  • ?_CONSTRUCTOR@Ownerships@@QEAAPEAV1@PEAVFaction@@PEAVPlatoon@@@Z (Ordinal: 1320, Address: 0x1d01a)
  • ?_CONSTRUCTOR@ParticleData@ParticlePool@@QEAAPEAV12@XZ (Ordinal: 1321, Address: 0x1d0e6)
  • ?_CONSTRUCTOR@ParticlePool@@QEAAPEAV1@HM@Z (Ordinal: 1322, Address: 0x1d0b6)
  • ?_CONSTRUCTOR@PhysicalEntity@@QEAAPEAV1@PEAVMovableObject@Ogre@@DPEAVGameData@@1_N@Z (Ordinal: 1323, Address: 0x1d128)
  • ?_CONSTRUCTOR@PhysicsActual@@QEAAPEAV1@XZ (Ordinal: 1324, Address: 0x1d134)
  • ?_CONSTRUCTOR@PhysicsCollection@@QEAAPEAV1@XZ (Ordinal: 1325, Address: 0x1d200)
  • ?_CONSTRUCTOR@PhysicsInterface@@QEAAPEAV1@XZ (Ordinal: 1326, Address: 0x1d266)
  • ?_CONSTRUCTOR@Plant@FarmBuilding@@QEAAPEAV12@AEBU12@@Z (Ordinal: 1327, Address: 0x19cc6)
  • ?_CONSTRUCTOR@Plant@FarmBuilding@@QEAAPEAV12@XZ (Ordinal: 1328, Address: 0x19ccc)
  • ?_CONSTRUCTOR@PlantSource@FarmBuilding@@QEAAPEAV12@XZ (Ordinal: 1329, Address: 0x19cde)
  • ?_CONSTRUCTOR@Platoon@@QEAAPEAV1@PEAVFaction@@PEAVGameData@@1AEBVVector3@Ogre@@_N@Z (Ordinal: 1330, Address: 0x1d2ea)
  • ?_CONSTRUCTOR@PlatoonHandleContainerList@@QEAAPEAV1@H@Z (Ordinal: 1331, Address: 0x1d428)
  • ?_CONSTRUCTOR@PlayerInterface@@QEAAPEAV1@XZ (Ordinal: 1332, Address: 0x1d452)
  • ?_CONSTRUCTOR@PortraitData@@QEAAPEAV1@AEBVhand@@@Z (Ordinal: 1333, Address: 0x1d6c2)
  • ?_CONSTRUCTOR@PortraitImage@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@GAEBU?$TCoord@H@types@MyGUI@@AEBU?$TRect@M@Ogre@@@Z (Ordinal: 1334, Address: 0x1d6ce)
  • ?_CONSTRUCTOR@PortraitMainCellView@@QEAAPEAV1@PEAVWidget@MyGUI@@@Z (Ordinal: 1335, Address: 0x1d6e0)
  • ?_CONSTRUCTOR@PortraitManager@@QEAAPEAV1@XZ (Ordinal: 1336, Address: 0x1d764)
  • ?_CONSTRUCTOR@PortraitSquadCellView@SquadManagementScreen@@QEAAPEAV12@PEAVWidget@MyGUI@@@Z (Ordinal: 1337, Address: 0x1e7d2)
  • ?_CONSTRUCTOR@PortraitSquadItemBox@SquadManagementScreen@@QEAAPEAV12@PEAVWidget@MyGUI@@@Z (Ordinal: 1338, Address: 0x1e7f6)
  • ?_CONSTRUCTOR@PreviewBuilding@@QEAAPEAV1@PEAVGameData@@PEAVBuilding@@@Z (Ordinal: 1339, Address: 0x1d788)
  • ?_CONSTRUCTOR@ProductionBuilding@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 1340, Address: 0x1d9b0)
  • ?_CONSTRUCTOR@ProductionInventoryLayout@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HH@Z (Ordinal: 1341, Address: 0x1da9a)
  • ?_CONSTRUCTOR@ProgressBarWidget@FloatingProgressBar@@QEAAPEAV12@XZ (Ordinal: 1342, Address: 0x19d02)
  • ?_CONSTRUCTOR@ProspectingWindow@@QEAAPEAV1@XZ (Ordinal: 1343, Address: 0x1daa6)
  • ?_CONSTRUCTOR@ProsperityManager@@QEAAPEAV1@XZ (Ordinal: 1344, Address: 0x1dafa)
  • ?_CONSTRUCTOR@RaceData@@QEAAPEAV1@PEAVGameData@@@Z (Ordinal: 1345, Address: 0x1db3c)
  • ?_CONSTRUCTOR@RaceLimiter@@QEAAPEAV1@XZ (Ordinal: 1346, Address: 0x1db84)
  • ?_CONSTRUCTOR@RagdollAnimation@@QEAAPEAV1@PEAVAnimationClass@@@Z (Ordinal: 1347, Address: 0x1dba2)
  • ?_CONSTRUCTOR@RagdollAnimationTrack@RagdollAnimation@@QEAAPEAV12@XZ (Ordinal: 1348, Address: 0x1dbcc)
  • ?_CONSTRUCTOR@RagdollMsg@Character@@QEAAPEAV12@_NW4Enum@RagdollPart@@@Z (Ordinal: 1349, Address: 0x180d0)
  • ?_CONSTRUCTOR@RainCollectorBuilding@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 1350, Address: 0x1dbd8)
  • ?_CONSTRUCTOR@RangedCombatClass@@QEAAPEAV1@PEAVCharacter@@@Z (Ordinal: 1351, Address: 0x1dbfc)
  • ?_CONSTRUCTOR@RelationData@FactionRelations@@QEAAPEAV12@M_N@Z (Ordinal: 1352, Address: 0x19a20)
  • ?_CONSTRUCTOR@RelationData@FactionRelations@@QEAAPEAV12@XZ (Ordinal: 1353, Address: 0x19a26)
  • ?_CONSTRUCTOR@RenderToTextureotron@@QEAAPEAV1@XZ (Ordinal: 1354, Address: 0x1dd46)
  • ?_CONSTRUCTOR@Renderer@@QEAAPEAV1@XZ (Ordinal: 1355, Address: 0x1dc8c)
  • ?_CONSTRUCTOR@RendererT@@QEAAPEAV1@XZ (Ordinal: 1356, Address: 0x1dd40)
  • ?_CONSTRUCTOR@RepetitionCounter@Dialogue@@QEAAPEAV12@XZ (Ordinal: 1357, Address: 0x19540)
  • ?_CONSTRUCTOR@ResearchBuilding@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 1358, Address: 0x1ddac)
  • ?_CONSTRUCTOR@ResearchBuildingInventoryLayout@@QEAAPEAV1@XZ (Ordinal: 1359, Address: 0x1ddee)
  • ?_CONSTRUCTOR@ResidentData@TownBase@@QEAAPEAV12@AEBU12@@Z (Ordinal: 1360, Address: 0x1f28e)
  • ?_CONSTRUCTOR@ResidentData@TownBase@@QEAAPEAV12@XZ (Ordinal: 1361, Address: 0x1f294)
  • ?_CONSTRUCTOR@ResourceLoadRequestMesh@ResourceLoader@@QEAAPEAV12@_KAEBV?$function@$$A6AXV?$SharedPtr@VResource@Ogre@@@Ogre@@PEAX@Z@boost@@PEAVEntity@Ogre@@AEBVMeshLoadData@2@@Z (Ordinal: 1362, Address: 0x1deb4)
  • ?_CONSTRUCTOR@ResourceLoadRequestTexture@ResourceLoader@@QEAAPEAV12@AEBV?$SharedPtr@VMaterial@Ogre@@@Ogre@@PEAVTextureUnitState@4@@Z (Ordinal: 1363, Address: 0x1dec6)
  • ?_CONSTRUCTOR@ResourceLoader@@QEAAPEAV1@XZ (Ordinal: 1364, Address: 0x1de6c)
  • ?_CONSTRUCTOR@RobotLimbItem@@QEAAPEAV1@PEAVGameData@@0Vhand@@H@Z (Ordinal: 1365, Address: 0x1df0e)
  • ?_CONSTRUCTOR@RobotLimbs@@QEAAPEAV1@PEAVCharacter@@@Z (Ordinal: 1366, Address: 0x1df3e)
  • ?_CONSTRUCTOR@RootObject@@QEAAPEAV1@PEAVGameData@@PEAVFaction@@Vhand@@@Z (Ordinal: 1367, Address: 0x1df80)
  • ?_CONSTRUCTOR@RootObjectBase@@QEAAPEAV1@PEAVGameData@@PEAVFaction@@Vhand@@@Z (Ordinal: 1368, Address: 0x1e0a0)
  • ?_CONSTRUCTOR@RootObjectContainer@@QEAAPEAV1@PEAVDataObjectContainer@@@Z (Ordinal: 1369, Address: 0x1e12a)
  • ?_CONSTRUCTOR@RootObjectContainer@@QEAAPEAV1@W4GroupType@DataObjectContainer@@@Z (Ordinal: 1370, Address: 0x1e130)
  • ?_CONSTRUCTOR@RootObjectFactory@@QEAAPEAV1@XZ (Ordinal: 1371, Address: 0x1e208)
  • ?_CONSTRUCTOR@RotatingEnt@PhysicsCollection@@QEAAPEAV12@PEAVMovableObject@Ogre@@HPEAVGameData@@1@Z (Ordinal: 1372, Address: 0x1d21e)
  • ?_CONSTRUCTOR@SaveFileSystem@@QEAAPEAV1@XZ (Ordinal: 1373, Address: 0x1e220)
  • ?_CONSTRUCTOR@SaveInfo@@QEAAPEAV1@AEBU1@@Z (Ordinal: 1374, Address: 0x1e2b0)
  • ?_CONSTRUCTOR@SaveInfo@@QEAAPEAV1@XZ (Ordinal: 1375, Address: 0x1e2b6)
  • ?_CONSTRUCTOR@SaveManager@@QEAAPEAV1@XZ (Ordinal: 1376, Address: 0x1e352)
  • ?_CONSTRUCTOR@ScreenLabel@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBUColour@MyGUI@@W4LabelSize@1@W4RisingSpeed@1@@Z (Ordinal: 1377, Address: 0x1e3a0)
  • ?_CONSTRUCTOR@ScreenLabelDebug@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@M@Z (Ordinal: 1378, Address: 0x1e3be)
  • ?_CONSTRUCTOR@ScreenLabelInterface@@QEAAPEAV1@XZ (Ordinal: 1379, Address: 0x1e3ca)
  • ?_CONSTRUCTOR@Season@@QEAAPEAV1@PEAVWeatherRegion@@PEAVGameData@@H@Z (Ordinal: 1380, Address: 0x1e412)
  • ?_CONSTRUCTOR@SeenSomeone@@QEAAPEAV1@XZ (Ordinal: 1381, Address: 0x1e42a)
  • ?_CONSTRUCTOR@SelectionBox@@QEAAPEAV1@XZ (Ordinal: 1382, Address: 0x1e46c)
  • ?_CONSTRUCTOR@SensoryData@@QEAAPEAV1@PEAVCharacter@@@Z (Ordinal: 1383, Address: 0x1e49c)
  • ?_CONSTRUCTOR@Serialisable@@QEAAPEAV1@XZ (Ordinal: 1384, Address: 0x1e5e6)
  • ?_CONSTRUCTOR@SeveredLimbItem@@QEAAPEAV1@PEAVGameData@@AEBVhand@@@Z (Ordinal: 1385, Address: 0x1e5ec)
  • ?_CONSTRUCTOR@SharedKing@@QEAAPEAV1@XZ (Ordinal: 1386, Address: 0x1e61c)
  • ?_CONSTRUCTOR@ShopTrader@@QEAAPEAV1@PEAVCharacter@@@Z (Ordinal: 1387, Address: 0x1e62e)
  • ?_CONSTRUCTOR@ShopTraderInventory@@QEAAPEAV1@PEAVRootObject@@AEAV?$vector@PEAVInventorySection@@V?$STLAllocator@PEAVInventorySection@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 1388, Address: 0x1e6b2)
  • ?_CONSTRUCTOR@ShopTraderInventorySection@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HHPEAVInventory@@@Z (Ordinal: 1389, Address: 0x1e6fa)
  • ?_CONSTRUCTOR@SimpleTimeStamper@@QEAAPEAV1@XZ (Ordinal: 1390, Address: 0x1e712)
  • ?_CONSTRUCTOR@SingleAnimation@AnimationClassBase@@QEAAPEAV12@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVAnimationData@@M_NM22M222MPEAV2@2M@Z (Ordinal: 1391, Address: 0x16a20)
  • ?_CONSTRUCTOR@SlotData@AttackSlotManager@CombatClass@@QEAAPEAV123@XZ (Ordinal: 1392, Address: 0x18b1a)
  • ?_CONSTRUCTOR@Smell@ZoneSmell@@QEAAPEAV12@MM@Z (Ordinal: 1393, Address: 0x203b6)
  • ?_CONSTRUCTOR@SmellMsg@ZoneSmell@@QEAAPEAV12@XZ (Ordinal: 1394, Address: 0x203c2)
  • ?_CONSTRUCTOR@SpecificItemLoadFirst@RootObjectContainer@@QEAAPEAV12@W4itemType@@0AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z (Ordinal: 1395, Address: 0x1e17e)
  • ?_CONSTRUCTOR@SpeedGroup@@QEAAPEAV1@XZ (Ordinal: 1396, Address: 0x1e72a)
  • ?_CONSTRUCTOR@SplashScreen@@QEAAPEAV1@XZ (Ordinal: 1397, Address: 0x1e748)
  • ?_CONSTRUCTOR@Spot@SpottingPeopleMgr@SensoryData@@QEAAPEAV123@XZ (Ordinal: 1398, Address: 0x1e5e0)
  • ?_CONSTRUCTOR@SpottingPeopleMgr@SensoryData@@QEAAPEAV12@XZ (Ordinal: 1399, Address: 0x1e5d4)
  • ?_CONSTRUCTOR@SquadCellView@SquadManagementScreen@@QEAAPEAV12@PEAVWidget@MyGUI@@@Z (Ordinal: 1400, Address: 0x1e80e)
  • ?_CONSTRUCTOR@SquadData@SquadManagementScreen@@QEAAPEAV12@PEAVActivePlatoon@@@Z (Ordinal: 1401, Address: 0x1e838)
  • ?_CONSTRUCTOR@SquadItemBox@SquadManagementScreen@@QEAAPEAV12@PEAVWidget@MyGUI@@@Z (Ordinal: 1402, Address: 0x1e850)
  • ?_CONSTRUCTOR@SquadListWindow@LevelEditor@@QEAAPEAV12@PEAV2@W4itemType@@MMMM@Z (Ordinal: 1403, Address: 0x1beaa)
  • ?_CONSTRUCTOR@SquadManagementScreen@@QEAAPEAV1@PEAVManagementScreen@@@Z (Ordinal: 1404, Address: 0x1e772)
  • ?_CONSTRUCTOR@Stat@CharacterStatsWindow@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1405, Address: 0x183d6)
  • ?_CONSTRUCTOR@Stat@CharacterStatsWindow@@QEAAPEAV12@W4StatsEnumerated@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1_N1@Z (Ordinal: 1406, Address: 0x183e2)
  • ?_CONSTRUCTOR@Stat@CharacterStatsWindow@@QEAAPEAV12@XZ (Ordinal: 1407, Address: 0x183dc)
  • ?_CONSTRUCTOR@StatGroup@CharacterStatsWindow@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1408, Address: 0x183f4)
  • ?_CONSTRUCTOR@StatGroup@CharacterStatsWindow@@QEAAPEAV12@W4Group@12@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1409, Address: 0x183fa)
  • ?_CONSTRUCTOR@StatGroup@CharacterStatsWindow@@QEAAPEAV12@XZ (Ordinal: 1410, Address: 0x18400)
  • ?_CONSTRUCTOR@StateBroadcastData@@QEAAPEAV1@PEAVCharacter@@@Z (Ordinal: 1411, Address: 0x1e868)
  • ?_CONSTRUCTOR@StateFunctionList@@QEAAPEAV1@XZ (Ordinal: 1412, Address: 0x1e8c2)
  • ?_CONSTRUCTOR@StateT@ZoneMap@@QEAAPEAV12@XZ (Ordinal: 1413, Address: 0x20230)
  • ?_CONSTRUCTOR@StaticEnt@PhysicsCollection@@QEAAPEAV12@PEAVMovableObject@Ogre@@HPEAVGameData@@1@Z (Ordinal: 1414, Address: 0x1d248)
  • ?_CONSTRUCTOR@StorageBuilding@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 1415, Address: 0x1e8ce)
  • ?_CONSTRUCTOR@StringPair@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1416, Address: 0x1e970)
  • ?_CONSTRUCTOR@StringPair@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 1417, Address: 0x1e96a)
  • ?_CONSTRUCTOR@StringPair@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1418, Address: 0x1e976)
  • ?_CONSTRUCTOR@StringPair@@QEAAPEAV1@XZ (Ordinal: 1419, Address: 0x1e97c)
  • ?_CONSTRUCTOR@Sword@@QEAAPEAV1@PEAVGameData@@00Vhand@@H@Z (Ordinal: 1420, Address: 0x1e98e)
  • ?_CONSTRUCTOR@SysMessage@GameWorld@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1421, Address: 0x1a91a)
  • ?_CONSTRUCTOR@SysMessage@GameWorld@@QEAAPEAV12@W4SysMessageEnum@2@AEBVhand@@1_NMPEAX@Z (Ordinal: 1422, Address: 0x1a920)
  • ?_CONSTRUCTOR@TabChangelog@GameLauncher@@QEAAPEAV12@XZ (Ordinal: 1423, Address: 0x1a4ee)
  • ?_CONSTRUCTOR@TabMods@GameLauncher@@QEAAPEAV12@XZ (Ordinal: 1424, Address: 0x1a51e)
  • ?_CONSTRUCTOR@TabVideo@GameLauncher@@QEAAPEAV12@PEAVRoot@Ogre@@@Z (Ordinal: 1425, Address: 0x1a58a)
  • ?_CONSTRUCTOR@TargetInfo@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1426, Address: 0x1e9c4)
  • ?_CONSTRUCTOR@TargetInfo@@QEAAPEAV1@AEBVhand@@@Z (Ordinal: 1427, Address: 0x1e9d0)
  • ?_CONSTRUCTOR@TargetInfo@@QEAAPEAV1@AEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 1428, Address: 0x1e9ca)
  • ?_CONSTRUCTOR@TargetInfo@@QEAAPEAV1@H@Z (Ordinal: 1429, Address: 0x1e9d6)
  • ?_CONSTRUCTOR@TargetInfo@@QEAAPEAV1@XZ (Ordinal: 1430, Address: 0x1e9dc)
  • ?_CONSTRUCTOR@TargetWithScore@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1431, Address: 0x1ea0c)
  • ?_CONSTRUCTOR@TargetWithScore@@QEAAPEAV1@AEBVhand@@M@Z (Ordinal: 1432, Address: 0x1ea12)
  • ?_CONSTRUCTOR@Task@NavMeshGenerator@@QEAAPEAV12@XZ (Ordinal: 1433, Address: 0x1ca98)
  • ?_CONSTRUCTOR@TaskData@@QEAAPEAV1@W4TaskType@@P8AI@@EAAMAEBVhand@@AEBVVector3@Ogre@@@Z_N4@Z (Ordinal: 1434, Address: 0x1ea1e)
  • ?_CONSTRUCTOR@TaskMatch@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1435, Address: 0x1eb80)
  • ?_CONSTRUCTOR@TaskMatch@@QEAAPEAV1@PEAVTasker@@@Z (Ordinal: 1436, Address: 0x1eb86)
  • ?_CONSTRUCTOR@TaskMatch@@QEAAPEAV1@PEBVTaskData@@AEBVhand@@1@Z (Ordinal: 1437, Address: 0x1eb8c)
  • ?_CONSTRUCTOR@TaskMatch@@QEAAPEAV1@XZ (Ordinal: 1438, Address: 0x1eb92)
  • ?_CONSTRUCTOR@TaskQueue@NavMeshGenerator@@QEAAPEAV12@XZ (Ordinal: 1439, Address: 0x1caa4)
  • ?_CONSTRUCTOR@TaskStateData@@QEAAPEAV1@W4StateType@@_N1@Z (Ordinal: 1440, Address: 0x1ebd4)
  • ?_CONSTRUCTOR@TaskStateData@@QEAAPEAV1@XZ (Ordinal: 1441, Address: 0x1ebda)
  • ?_CONSTRUCTOR@Tasker@@QEAAPEAV1@XZ (Ordinal: 1442, Address: 0x1ead2)
  • ?_CONSTRUCTOR@TechItemViewData@ManagementScreen@@QEAAPEAV12@AEBU12@@Z (Ordinal: 1443, Address: 0x1c2be)
  • ?_CONSTRUCTOR@TechItemViewData@ManagementScreen@@QEAAPEAV12@XZ (Ordinal: 1444, Address: 0x1c2c4)
  • ?_CONSTRUCTOR@TextureLoadData@ResourceLoader@@QEAAPEAV12@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 1445, Address: 0x1def6)
  • ?_CONSTRUCTOR@ThreadClass@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1446, Address: 0x1ebfe)
  • ?_CONSTRUCTOR@ThreadWannabe@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1447, Address: 0x1ec28)
  • ?_CONSTRUCTOR@TimeOfDay@@QEAAPEAV1@N@Z (Ordinal: 1448, Address: 0x1ec4c)
  • ?_CONSTRUCTOR@TimeOfDay@@QEAAPEAV1@XZ (Ordinal: 1449, Address: 0x1ec52)
  • ?_CONSTRUCTOR@TimerClass@@QEAAPEAV1@XZ (Ordinal: 1450, Address: 0x1ecf4)
  • ?_CONSTRUCTOR@TitleScreen@@QEAAPEAV1@XZ (Ordinal: 1451, Address: 0x1ed00)
  • ?_CONSTRUCTOR@ToolTip@@QEAAPEAV1@PEAVWidget@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1452, Address: 0x1ed54)
  • ?_CONSTRUCTOR@ToolTipDynamic@@QEAAPEAV1@XZ (Ordinal: 1453, Address: 0x1edea)
  • ?_CONSTRUCTOR@ToolTipFixed@@QEAAPEAV1@PEAVWidget@MyGUI@@0@Z (Ordinal: 1454, Address: 0x1ee02)
  • ?_CONSTRUCTOR@ToolTipInventory@@QEAAPEAV1@XZ (Ordinal: 1455, Address: 0x1ee38)
  • ?_CONSTRUCTOR@ToolTipLine@ToolTip@@QEAAPEAV12@PEAVWidget@MyGUI@@MAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1@Z (Ordinal: 1456, Address: 0x1edde)
  • ?_CONSTRUCTOR@ToolTipStatic@@QEAAPEAV1@PEAVWidget@MyGUI@@@Z (Ordinal: 1457, Address: 0x1ee74)
  • ?_CONSTRUCTOR@TortureBuilding@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 1458, Address: 0x1eea4)
  • ?_CONSTRUCTOR@Town@@QEAAPEAV1@PEAVGameData@@@Z (Ordinal: 1459, Address: 0x1eebc)
  • ?_CONSTRUCTOR@TownBase@@QEAAPEAV1@PEAVGameData@@@Z (Ordinal: 1460, Address: 0x1f08a)
  • ?_CONSTRUCTOR@TownBuildingsManager@@QEAAPEAV1@PEAVTownBase@@@Z (Ordinal: 1461, Address: 0x1f2b8)
  • ?_CONSTRUCTOR@TownHandleContainerList@@QEAAPEAV1@H@Z (Ordinal: 1462, Address: 0x1f34e)
  • ?_CONSTRUCTOR@TownList@@QEAAPEAV1@XZ (Ordinal: 1463, Address: 0x1f360)
  • ?_CONSTRUCTOR@TownListWindow@LevelEditor@@QEAAPEAV12@PEAV2@W4itemType@@MMMM@Z (Ordinal: 1464, Address: 0x1bec2)
  • ?_CONSTRUCTOR@TownPositionCacher@TownBase@@QEAAPEAV12@XZ (Ordinal: 1465, Address: 0x1f2a6)
  • ?_CONSTRUCTOR@TradeCulture@@QEAAPEAV1@XZ (Ordinal: 1466, Address: 0x1f4b0)
  • ?_CONSTRUCTOR@TradeResult@InventoryGUI@@QEAAPEAV12@W4Enum@12@@Z (Ordinal: 1467, Address: 0x1b856)
  • ?_CONSTRUCTOR@TraderInventoryLayout@@QEAAPEAV1@XZ (Ordinal: 1468, Address: 0x1f4bc)
  • ?_CONSTRUCTOR@TransformWindow@@QEAAPEAV1@XZ (Ordinal: 1469, Address: 0x1f4e0)
  • ?_CONSTRUCTOR@TreeData@FoliageSystem@@QEAAPEAV12@XZ (Ordinal: 1470, Address: 0x19e40)
  • ?_CONSTRUCTOR@TriggerCallback@PhysicsActual@@QEAAPEAV12@XZ (Ordinal: 1471, Address: 0x1d1be)
  • ?_CONSTRUCTOR@TripleInt@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1472, Address: 0x1f56a)
  • ?_CONSTRUCTOR@TripleInt@@QEAAPEAV1@HHH@Z (Ordinal: 1473, Address: 0x1f570)
  • ?_CONSTRUCTOR@TripleInt@@QEAAPEAV1@XZ (Ordinal: 1474, Address: 0x1f576)
  • ?_CONSTRUCTOR@TurretBuilding@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 1475, Address: 0x1f58e)
  • ?_CONSTRUCTOR@TutorialGUI@@QEAAPEAV1@XZ (Ordinal: 1476, Address: 0x1f63c)
  • ?_CONSTRUCTOR@TutorialGUILine@TutorialGUI@@QEAAPEAV12@PEAVWidget@MyGUI@@PEAVTutorialItem@@_N@Z (Ordinal: 1477, Address: 0x1f6c0)
  • ?_CONSTRUCTOR@TutorialItem@@QEAAPEAV1@XZ (Ordinal: 1478, Address: 0x1f6d2)
  • ?_CONSTRUCTOR@TutorialSubItem@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z (Ordinal: 1479, Address: 0x1f79e)
  • ?_CONSTRUCTOR@TutorialSubItem@@QEAAPEAV1@_N@Z (Ordinal: 1480, Address: 0x1f7a4)
  • ?_CONSTRUCTOR@TutorialpediaGUI@@QEAAPEAV1@XZ (Ordinal: 1481, Address: 0x1f768)
  • ?_CONSTRUCTOR@UniqueSpawnData@FactionUniqueSquadManager@@QEAAPEAV12@PEAVGameData@@H@Z (Ordinal: 1482, Address: 0x19af2)
  • ?_CONSTRUCTOR@UseableStuff@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 1483, Address: 0x1f7c2)
  • ?_CONSTRUCTOR@UtilityT@@QEAAPEAV1@XZ (Ordinal: 1484, Address: 0x1f96c)
  • ?_CONSTRUCTOR@VideoDevice@GameLauncher@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1485, Address: 0x1a5f6)
  • ?_CONSTRUCTOR@VideoDevice@GameLauncher@@QEAAPEAV12@W4RendererType@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1486, Address: 0x1a5fc)
  • ?_CONSTRUCTOR@VideoRenderer@GameLauncher@@QEAAPEAV12@AEBV12@@Z (Ordinal: 1487, Address: 0x1a60e)
  • ?_CONSTRUCTOR@VisibleObjectInfo@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1488, Address: 0x1fbd0)
  • ?_CONSTRUCTOR@VisibleObjectInfo@@QEAAPEAV1@AEBVhand@@M_N@Z (Ordinal: 1489, Address: 0x1fbd6)
  • ?_CONSTRUCTOR@WaitingStateAI@@QEAAPEAV1@PEAVCombatClass@@@Z (Ordinal: 1490, Address: 0x1fbe2)
  • ?_CONSTRUCTOR@WallBuilding@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@PEAVLayout@@AEBVhand@@5@Z (Ordinal: 1491, Address: 0x1fc06)
  • ?_CONSTRUCTOR@Weapon@@QEAAPEAV1@PEAVGameData@@00Vhand@@H@Z (Ordinal: 1492, Address: 0x1fce4)
  • ?_CONSTRUCTOR@Weather@@QEAAPEAV1@PEAVGameData@@PEAVSeason@@MHH@Z (Ordinal: 1493, Address: 0x1fcf0)
  • ?_CONSTRUCTOR@WeatherInstance@@QEAAPEAV1@PEAVWeatherRegion@@@Z (Ordinal: 1494, Address: 0x1fd02)
  • ?_CONSTRUCTOR@WeatherRegion@@QEAAPEAV1@PEAVAreaBiomeGroup@@@Z (Ordinal: 1495, Address: 0x1fd80)
  • ?_CONSTRUCTOR@WeatherSystem@@QEAAPEAV1@XZ (Ordinal: 1496, Address: 0x1fe3a)
  • ?_CONSTRUCTOR@WhoSeesMe@Character@@QEAAPEAV12@NVYesNoMaybe@@M@Z (Ordinal: 1497, Address: 0x180dc)
  • ?_CONSTRUCTOR@WhoSeesMe@Character@@QEAAPEAV12@XZ (Ordinal: 1498, Address: 0x180e2)
  • ?_CONSTRUCTOR@WindGeneratorBuilding@@QEAAPEAV1@PEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFaction@@AEBVhand@@4PEAVLayout@@PEAVBuilding@@@Z (Ordinal: 1499, Address: 0x1fe6a)
  • ?_CONSTRUCTOR@WorldEventStateQuery@@QEAAPEAV1@XZ (Ordinal: 1500, Address: 0x1fe94)
  • ?_CONSTRUCTOR@WorldEventStateQueryList@@QEAAPEAV1@XZ (Ordinal: 1501, Address: 0x1febe)
  • ?_CONSTRUCTOR@YesNoMaybe@@QEAAPEAV1@AEAV1@@Z (Ordinal: 1502, Address: 0x1fefa)
  • ?_CONSTRUCTOR@YesNoMaybe@@QEAAPEAV1@H@Z (Ordinal: 1503, Address: 0x1fef4)
  • ?_CONSTRUCTOR@YesNoMaybe@@QEAAPEAV1@W4ynm@1@@Z (Ordinal: 1504, Address: 0x1ff00)
  • ?_CONSTRUCTOR@YesNoMaybe@@QEAAPEAV1@XZ (Ordinal: 1505, Address: 0x1ff06)
  • ?_CONSTRUCTOR@ZoneFog@WeatherSystem@@QEAAPEAV12@XZ (Ordinal: 1506, Address: 0x1fe4c)
  • ?_CONSTRUCTOR@ZoneManager@@QEAAPEAV1@XZ (Ordinal: 1507, Address: 0x1ff36)
  • ?_CONSTRUCTOR@ZoneManagerInterfaceT@@QEAAPEAV1@XZ (Ordinal: 1508, Address: 0x2011c)
  • ?_CONSTRUCTOR@ZoneMap@@QEAAPEAV1@XZ (Ordinal: 1509, Address: 0x20122)
  • ?_CONSTRUCTOR@ZoneMapContent@@QEAAPEAV1@PEAVZoneMap@@@Z (Ordinal: 1510, Address: 0x20236)
  • ?_CONSTRUCTOR@ZoneMapContentOrderLoader@ZoneMapContent@@QEAAPEAV12@_N@Z (Ordinal: 1511, Address: 0x2034a)
  • ?_CONSTRUCTOR@ZoneMapHandleContainerList@@QEAAPEAV1@H@Z (Ordinal: 1512, Address: 0x2035c)
  • ?_CONSTRUCTOR@ZoneSmell@@QEAAPEAV1@PEAVZoneMap@@@Z (Ordinal: 1513, Address: 0x20386)
  • ?_CONSTRUCTOR@ZoneSpacialGrid@@QEAAPEAV1@XZ (Ordinal: 1514, Address: 0x203c8)
  • ?_CONSTRUCTOR@hand@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1515, Address: 0x1ac38)
  • ?_CONSTRUCTOR@hand@@QEAAPEAV1@H@Z (Ordinal: 1516, Address: 0x1ac32)
  • ?_CONSTRUCTOR@hand@@QEAAPEAV1@IIW4itemType@@II@Z (Ordinal: 1517, Address: 0x1ac3e)
  • ?_CONSTRUCTOR@hand@@QEAAPEAV1@PEAVGameData@@W4itemType@@@Z (Ordinal: 1518, Address: 0x1ac26)
  • ?_CONSTRUCTOR@hand@@QEAAPEAV1@PEAVRootObjectBase@@@Z (Ordinal: 1519, Address: 0x1ac2c)
  • ?_CONSTRUCTOR@hand@@QEAAPEAV1@XZ (Ordinal: 1520, Address: 0x1ac44)
  • ?_CONSTRUCTOR@hkBool@@QEAAPEAV1@XZ (Ordinal: 1521, Address: 0x1af14)
  • ?_CONSTRUCTOR@hkBool@@QEAAPEAV1@_N@Z (Ordinal: 1522, Address: 0x1af0e)
  • ?_CONSTRUCTOR@hkMemoryAllocator@@QEAAPEAV1@XZ (Ordinal: 1523, Address: 0x1afa4)
  • ?_CONSTRUCTOR@hkVector4f@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1524, Address: 0x1afc8)
  • ?_CONSTRUCTOR@hkVector4f@@QEAAPEAV1@MMMM@Z (Ordinal: 1525, Address: 0x1afce)
  • ?_CONSTRUCTOR@hkVector4f@@QEAAPEAV1@XZ (Ordinal: 1526, Address: 0x1afd4)
  • ?_CONSTRUCTOR@iVector2@@QEAAPEAV1@HH@Z (Ordinal: 1527, Address: 0x1bc52)
  • ?_CONSTRUCTOR@iVector2@@QEAAPEAV1@XZ (Ordinal: 1528, Address: 0x1bc58)
  • ?_CONSTRUCTOR@physHit@@QEAAPEAV1@AEBV1@@Z (Ordinal: 1529, Address: 0x1d0ec)
  • ?_CONSTRUCTOR@physHit@@QEAAPEAV1@H@Z (Ordinal: 1530, Address: 0x1d0f2)
  • ?_CONSTRUCTOR@physHit@@QEAAPEAV1@_N0M@Z (Ordinal: 1531, Address: 0x1d0f8)
  • ?_CONSTRUCTOR@rendHit@@QEAAPEAV1@XZ (Ordinal: 1532, Address: 0x1dda6)
  • ?_DESTRUCTOR@AI@@QEAAXXZ (Ordinal: 1533, Address: 0x15a18)
  • ?_DESTRUCTOR@AIPackage@@QEAAXXZ (Ordinal: 1534, Address: 0x16324)
  • ?_DESTRUCTOR@AIResultsCacher@AI@@QEAAXXZ (Ordinal: 1535, Address: 0x16318)
  • ?_DESTRUCTOR@AITaskSytem@@QEAAXXZ (Ordinal: 1536, Address: 0x163c0)
  • ?_DESTRUCTOR@AbstractMovementBase@@QEAAXXZ (Ordinal: 1537, Address: 0x1571e)
  • ?_DESTRUCTOR@ActionDeque@@QEAAXXZ (Ordinal: 1538, Address: 0x1582c)
  • ?_DESTRUCTOR@ActionsListMgr@AITaskSytem@@QEAAXXZ (Ordinal: 1539, Address: 0x164c2)
  • ?_DESTRUCTOR@ActivePlatoon@@QEAAXXZ (Ordinal: 1540, Address: 0x1588c)
  • ?_DESTRUCTOR@Allocator@hkContainerHeapAllocator@@QEAAXXZ (Ordinal: 1541, Address: 0x1af68)
  • ?_DESTRUCTOR@AnimList@AnimsListsManager@@QEAAXXZ (Ordinal: 1542, Address: 0x16c18)
  • ?_DESTRUCTOR@AnimalInventoryLayout@@QEAAXXZ (Ordinal: 1543, Address: 0x164ec)
  • ?_DESTRUCTOR@AnimationChoices@@QEAAXXZ (Ordinal: 1544, Address: 0x164f2)
  • ?_DESTRUCTOR@AnimationClass@@QEAAXXZ (Ordinal: 1545, Address: 0x16522)
  • ?_DESTRUCTOR@AnimationClassAnimal@@QEAAXXZ (Ordinal: 1546, Address: 0x167fe)
  • ?_DESTRUCTOR@AnimationClassBase@@QEAAXXZ (Ordinal: 1547, Address: 0x16834)
  • ?_DESTRUCTOR@AnimationClassHuman@@QEAAXXZ (Ordinal: 1548, Address: 0x16a74)
  • ?_DESTRUCTOR@AnimationEvent@@QEAAXXZ (Ordinal: 1549, Address: 0x16b1c)
  • ?_DESTRUCTOR@AnimationEvents@@QEAAXXZ (Ordinal: 1550, Address: 0x16b40)
  • ?_DESTRUCTOR@AnimationGroundEvent@@QEAAXXZ (Ordinal: 1551, Address: 0x16b82)
  • ?_DESTRUCTOR@AnimationLayer@AnimationClassBase@@QEAAXXZ (Ordinal: 1552, Address: 0x1699c)
  • ?_DESTRUCTOR@AnimationReloadEvent@@QEAAXXZ (Ordinal: 1553, Address: 0x16b94)
  • ?_DESTRUCTOR@AnimationRequirement@@QEAAXXZ (Ordinal: 1554, Address: 0x16bb2)
  • ?_DESTRUCTOR@AnimationSFXEvent@@QEAAXXZ (Ordinal: 1555, Address: 0x16bd0)
  • ?_DESTRUCTOR@AppearanceAnimal@@QEAAXXZ (Ordinal: 1556, Address: 0x16c24)
  • ?_DESTRUCTOR@AppearanceBase@@QEAAXXZ (Ordinal: 1557, Address: 0x16c3c)
  • ?_DESTRUCTOR@AppearanceData@AppearanceManager@@QEAAXXZ (Ordinal: 1558, Address: 0x16fe4)
  • ?_DESTRUCTOR@AppearanceHuman@@QEAAXXZ (Ordinal: 1559, Address: 0x16e16)
  • ?_DESTRUCTOR@AppearanceManager@@QEAAXXZ (Ordinal: 1560, Address: 0x16f3c)
  • ?_DESTRUCTOR@Armour@@QEAAXXZ (Ordinal: 1561, Address: 0x170fe)
  • ?_DESTRUCTOR@AttachedArrowManager@Character@@QEAAXXZ (Ordinal: 1562, Address: 0x180ac)
  • ?_DESTRUCTOR@AttackSlotManager@CombatClass@@QEAAXXZ (Ordinal: 1563, Address: 0x18b14)
  • ?_DESTRUCTOR@BackpackInventoryLayout@@QEAAXXZ (Ordinal: 1564, Address: 0x17134)
  • ?_DESTRUCTOR@BaseLayout@wraps@@QEAAXXZ (Ordinal: 1565, Address: 0x1feee)
  • ?_DESTRUCTOR@BlueprintItem@@QEAAXXZ (Ordinal: 1566, Address: 0x17170)
  • ?_DESTRUCTOR@BountyManager@@QEAAXXZ (Ordinal: 1567, Address: 0x1723c)
  • ?_DESTRUCTOR@Box@MessageBoxManager@@QEAAXXZ (Ordinal: 1568, Address: 0x1c708)
  • ?_DESTRUCTOR@BuildInventoryLayout@@QEAAXXZ (Ordinal: 1569, Address: 0x1776a)
  • ?_DESTRUCTOR@BuildModeWindow@@QEAAXXZ (Ordinal: 1570, Address: 0x17776)
  • ?_DESTRUCTOR@Building@@QEAAXXZ (Ordinal: 1571, Address: 0x173fe)
  • ?_DESTRUCTOR@BuildingCategory@BuildModeWindow@@QEAAXXZ (Ordinal: 1572, Address: 0x1780c)
  • ?_DESTRUCTOR@BuildingContainerInventoryLayout@@QEAAXXZ (Ordinal: 1573, Address: 0x1772e)
  • ?_DESTRUCTOR@BuildingGroup@BuildModeWindow@@QEAAXXZ (Ordinal: 1574, Address: 0x1782a)
  • ?_DESTRUCTOR@BuildingInfo@NavMesh@@QEAAXXZ (Ordinal: 1575, Address: 0x1c972)
  • ?_DESTRUCTOR@BuildingInfo@TownBuildingsManager@@QEAAXXZ (Ordinal: 1576, Address: 0x1f348)
  • ?_DESTRUCTOR@BuildingSwaps@Faction@@QEAAXXZ (Ordinal: 1577, Address: 0x198d0)
  • ?_DESTRUCTOR@CharBody@@QEAAXXZ (Ordinal: 1578, Address: 0x18412)
  • ?_DESTRUCTOR@CharMovement@@QEAAXXZ (Ordinal: 1579, Address: 0x184c6)
  • ?_DESTRUCTOR@CharStats@@QEAAXXZ (Ordinal: 1580, Address: 0x18916)
  • ?_DESTRUCTOR@Character@@QEAAXXZ (Ordinal: 1581, Address: 0x17908)
  • ?_DESTRUCTOR@CharacterAnimal@@QEAAXXZ (Ordinal: 1582, Address: 0x18184)
  • ?_DESTRUCTOR@CharacterEditWindow@@QEAAXXZ (Ordinal: 1583, Address: 0x1819c)
  • ?_DESTRUCTOR@CharacterHuman@@QEAAXXZ (Ordinal: 1584, Address: 0x182bc)
  • ?_DESTRUCTOR@CharacterInventoryLayout@@QEAAXXZ (Ordinal: 1585, Address: 0x18358)
  • ?_DESTRUCTOR@CharacterStatsWindow@@QEAAXXZ (Ordinal: 1586, Address: 0x18364)
  • ?_DESTRUCTOR@CombatClass@@QEAAXXZ (Ordinal: 1587, Address: 0x18940)
  • ?_DESTRUCTOR@CombatClassAI@@QEAAXXZ (Ordinal: 1588, Address: 0x18b3e)
  • ?_DESTRUCTOR@CombatMovementController@@QEAAXXZ (Ordinal: 1589, Address: 0x18c1c)
  • ?_DESTRUCTOR@Command@InputHandler@@QEAAXXZ (Ordinal: 1590, Address: 0x1b3a0)
  • ?_DESTRUCTOR@ConstructionState@Building@@QEAAXXZ (Ordinal: 1591, Address: 0x176b0)
  • ?_DESTRUCTOR@ContainerItem@@QEAAXXZ (Ordinal: 1592, Address: 0x18c40)
  • ?_DESTRUCTOR@ContextMenu@@QEAAXXZ (Ordinal: 1593, Address: 0x18cbe)
  • ?_DESTRUCTOR@ContextMenuGUI@@QEAAXXZ (Ordinal: 1594, Address: 0x18ce2)
  • ?_DESTRUCTOR@CraftingBuilding@@QEAAXXZ (Ordinal: 1595, Address: 0x18d0c)
  • ?_DESTRUCTOR@CraftingInventoryLayout@@QEAAXXZ (Ordinal: 1596, Address: 0x18dfc)
  • ?_DESTRUCTOR@Crossbow@@QEAAXXZ (Ordinal: 1597, Address: 0x18e4a)
  • ?_DESTRUCTOR@Damages@@QEAAXXZ (Ordinal: 1598, Address: 0x18e6e)
  • ?_DESTRUCTOR@DataCategory@AppearanceManager@@QEAAXXZ (Ordinal: 1599, Address: 0x1700e)
  • ?_DESTRUCTOR@DataObjectContainer@@QEAAXXZ (Ordinal: 1600, Address: 0x18e80)
  • ?_DESTRUCTOR@DataPanelLine@@QEAAXXZ (Ordinal: 1601, Address: 0x1904e)
  • ?_DESTRUCTOR@DataPanelLine_Button@@QEAAXXZ (Ordinal: 1602, Address: 0x190d2)
  • ?_DESTRUCTOR@DataPanelLine_CheckBox@@QEAAXXZ (Ordinal: 1603, Address: 0x1910e)
  • ?_DESTRUCTOR@DataPanelLine_DropBox@@QEAAXXZ (Ordinal: 1604, Address: 0x1915c)
  • ?_DESTRUCTOR@DataPanelLine_Faction@@QEAAXXZ (Ordinal: 1605, Address: 0x1916e)
  • ?_DESTRUCTOR@DataPanelLine_KeyConfig@@QEAAXXZ (Ordinal: 1606, Address: 0x191aa)
  • ?_DESTRUCTOR@DataPanelLine_Progress@@QEAAXXZ (Ordinal: 1607, Address: 0x191c2)
  • ?_DESTRUCTOR@DataPanelLine_Research@@QEAAXXZ (Ordinal: 1608, Address: 0x191e0)
  • ?_DESTRUCTOR@DataPanelLine_Slider@@QEAAXXZ (Ordinal: 1609, Address: 0x19210)
  • ?_DESTRUCTOR@DataPanelLine_SliderEditable@@QEAAXXZ (Ordinal: 1610, Address: 0x19258)
  • ?_DESTRUCTOR@DataPanelLine_Text@@QEAAXXZ (Ordinal: 1611, Address: 0x1926a)
  • ?_DESTRUCTOR@DataPanelLine_TextEditable@@QEAAXXZ (Ordinal: 1612, Address: 0x1928e)
  • ?_DESTRUCTOR@DataRange@AppearanceManager@@QEAAXXZ (Ordinal: 1613, Address: 0x1702c)
  • ?_DESTRUCTOR@DataRangePose@AppearanceManager@@QEAAXXZ (Ordinal: 1614, Address: 0x1704a)
  • ?_DESTRUCTOR@DataRangeVector@AppearanceManager@@QEAAXXZ (Ordinal: 1615, Address: 0x17080)
  • ?_DESTRUCTOR@DatapanelGUI@@QEAAXXZ (Ordinal: 1616, Address: 0x19006)
  • ?_DESTRUCTOR@DialogChoiceList@@QEAAXXZ (Ordinal: 1617, Address: 0x1929a)
  • ?_DESTRUCTOR@DialogLineData@@QEAAXXZ (Ordinal: 1618, Address: 0x192ee)
  • ?_DESTRUCTOR@Dialogue@@QEAAXXZ (Ordinal: 1619, Address: 0x19396)
  • ?_DESTRUCTOR@DialogueSpeechBubble@@QEAAXXZ (Ordinal: 1620, Address: 0x19558)
  • ?_DESTRUCTOR@DialogueWindow@@QEAAXXZ (Ordinal: 1621, Address: 0x195dc)
  • ?_DESTRUCTOR@DoorStuff@@QEAAXXZ (Ordinal: 1622, Address: 0x195ee)
  • ?_DESTRUCTOR@EdgeCache@@QEAAXXZ (Ordinal: 1623, Address: 0x1971a)
  • ?_DESTRUCTOR@EffectData@CombatClass@@QEAAXXZ (Ordinal: 1624, Address: 0x18b2c)
  • ?_DESTRUCTOR@EntData@FoliageSystem@@QEAAXXZ (Ordinal: 1625, Address: 0x19e16)
  • ?_DESTRUCTOR@ExtendedInterface@hkMemoryAllocator@@QEAAXXZ (Ordinal: 1626, Address: 0x1afaa)
  • ?_DESTRUCTOR@Faction@@QEAAXXZ (Ordinal: 1627, Address: 0x1972c)
  • ?_DESTRUCTOR@FactionLeader@@QEAAXXZ (Ordinal: 1628, Address: 0x198f4)
  • ?_DESTRUCTOR@FactionListWindow@LevelEditor@@QEAAXXZ (Ordinal: 1629, Address: 0x1be50)
  • ?_DESTRUCTOR@FactionManager@@QEAAXXZ (Ordinal: 1630, Address: 0x1996c)
  • ?_DESTRUCTOR@FactionRelations@@QEAAXXZ (Ordinal: 1631, Address: 0x19a1a)
  • ?_DESTRUCTOR@FactionRelationsLine@FactionsScreen@@QEAAXXZ (Ordinal: 1632, Address: 0x19a9e)
  • ?_DESTRUCTOR@FactionUniqueSquadManager@@QEAAXXZ (Ordinal: 1633, Address: 0x19ab0)
  • ?_DESTRUCTOR@FactionWarMgr@@QEAAXXZ (Ordinal: 1634, Address: 0x19b0a)
  • ?_DESTRUCTOR@FactionsScreen@@QEAAXXZ (Ordinal: 1635, Address: 0x19a4a)
  • ?_DESTRUCTOR@FarmBatch@FarmBuilding@@QEAAXXZ (Ordinal: 1636, Address: 0x19cc0)
  • ?_DESTRUCTOR@FarmBuilding@@QEAAXXZ (Ordinal: 1637, Address: 0x19bc4)
  • ?_DESTRUCTOR@FenceCallbackData@InventoryGUI@@QEAAXXZ (Ordinal: 1638, Address: 0x1b832)
  • ?_DESTRUCTOR@FileMessage@SaveFileSystem@@QEAAXXZ (Ordinal: 1639, Address: 0x1e2a4)
  • ?_DESTRUCTOR@FloatingProgressBar@@QEAAXXZ (Ordinal: 1640, Address: 0x19cea)
  • ?_DESTRUCTOR@FogEditor@@QEAAXXZ (Ordinal: 1641, Address: 0x19db0)
  • ?_DESTRUCTOR@FoliageSystem@@QEAAXXZ (Ordinal: 1642, Address: 0x19dbc)
  • ?_DESTRUCTOR@Footprint@PreviewBuilding@@QEAAXXZ (Ordinal: 1643, Address: 0x1d8fc)
  • ?_DESTRUCTOR@FootprintNode@PreviewBuilding@@QEAAXXZ (Ordinal: 1644, Address: 0x1d9a4)
  • ?_DESTRUCTOR@ForgottenGUI@@QEAAXXZ (Ordinal: 1645, Address: 0x19e58)
  • ?_DESTRUCTOR@FormationMover@@QEAAXXZ (Ordinal: 1646, Address: 0x1a11c)
  • ?_DESTRUCTOR@FurnaceBuilding@@QEAAXXZ (Ordinal: 1647, Address: 0x1a17c)
  • ?_DESTRUCTOR@FurnaceInventoryLayout@@QEAAXXZ (Ordinal: 1648, Address: 0x1a1ac)
  • ?_DESTRUCTOR@GUIWindow@@QEAAXXZ (Ordinal: 1649, Address: 0x1aa10)
  • ?_DESTRUCTOR@GameData@@QEAAXXZ (Ordinal: 1650, Address: 0x1a1b2)
  • ?_DESTRUCTOR@GameDataContainer@@QEAAXXZ (Ordinal: 1651, Address: 0x1a338)
  • ?_DESTRUCTOR@GameDataCopyStandalone@@QEAAXXZ (Ordinal: 1652, Address: 0x1a3ec)
  • ?_DESTRUCTOR@GameDataEditorWindow@@QEAAXXZ (Ordinal: 1653, Address: 0x1a3f2)
  • ?_DESTRUCTOR@GameDataHeader@@QEAAXXZ (Ordinal: 1654, Address: 0x1a422)
  • ?_DESTRUCTOR@GameDataManager@@QEAAXXZ (Ordinal: 1655, Address: 0x1a458)
  • ?_DESTRUCTOR@GameDataReference@@QEAAXXZ (Ordinal: 1656, Address: 0x1a476)
  • ?_DESTRUCTOR@GameLauncher@@QEAAXXZ (Ordinal: 1657, Address: 0x1a494)
  • ?_DESTRUCTOR@GameSaveState@@QEAAXXZ (Ordinal: 1658, Address: 0x1a6ec)
  • ?_DESTRUCTOR@GameWorld@@QEAAXXZ (Ordinal: 1659, Address: 0x1a704)
  • ?_DESTRUCTOR@GamedataSelectionList@LevelEditor@@QEAAXXZ (Ordinal: 1660, Address: 0x1be5c)
  • ?_DESTRUCTOR@GatewayBuilding@@QEAAXXZ (Ordinal: 1661, Address: 0x1a92c)
  • ?_DESTRUCTOR@Gear@@QEAAXXZ (Ordinal: 1662, Address: 0x1a9b0)
  • ?_DESTRUCTOR@GeneratorBuilding@@QEAAXXZ (Ordinal: 1663, Address: 0x1a9d4)
  • ?_DESTRUCTOR@GenericFixedInventoryLayout@@QEAAXXZ (Ordinal: 1664, Address: 0x1a9e6)
  • ?_DESTRUCTOR@GenericInventoryLayout@@QEAAXXZ (Ordinal: 1665, Address: 0x1a9fe)
  • ?_DESTRUCTOR@GunClass@@QEAAXXZ (Ordinal: 1666, Address: 0x1aa64)
  • ?_DESTRUCTOR@GunClassPersonal@@QEAAXXZ (Ordinal: 1667, Address: 0x1abae)
  • ?_DESTRUCTOR@GunClassTurret@@QEAAXXZ (Ordinal: 1668, Address: 0x1ac20)
  • ?_DESTRUCTOR@HandleContainerList@@QEAAXXZ (Ordinal: 1669, Address: 0x1ad04)
  • ?_DESTRUCTOR@HandleDummy@ZoneMapContent@@QEAAXXZ (Ordinal: 1670, Address: 0x20344)
  • ?_DESTRUCTOR@HandleList@@QEAAXXZ (Ordinal: 1671, Address: 0x1ad40)
  • ?_DESTRUCTOR@HandleListBase@@QEAAXXZ (Ordinal: 1672, Address: 0x1ad4c)
  • ?_DESTRUCTOR@HandleManager@@QEAAXXZ (Ordinal: 1673, Address: 0x1ad9a)
  • ?_DESTRUCTOR@HasRoomCache@Inventory@@QEAAXXZ (Ordinal: 1674, Address: 0x1b6ac)
  • ?_DESTRUCTOR@HavokCharacter@@QEAAXXZ (Ordinal: 1675, Address: 0x1ae30)
  • ?_DESTRUCTOR@ImportGameMenu@@QEAAXXZ (Ordinal: 1676, Address: 0x1b2e0)
  • ?_DESTRUCTOR@InputHandler@@QEAAXXZ (Ordinal: 1677, Address: 0x1b38e)
  • ?_DESTRUCTOR@InstanceID@@QEAAXXZ (Ordinal: 1678, Address: 0x1b400)
  • ?_DESTRUCTOR@InteriorModeButtonWindow@@QEAAXXZ (Ordinal: 1679, Address: 0x1b412)
  • ?_DESTRUCTOR@Inventory@@QEAAXXZ (Ordinal: 1680, Address: 0x1b4d2)
  • ?_DESTRUCTOR@InventoryGUI@@QEAAXXZ (Ordinal: 1681, Address: 0x1b778)
  • ?_DESTRUCTOR@InventoryIcon@@QEAAXXZ (Ordinal: 1682, Address: 0x1b8a4)
  • ?_DESTRUCTOR@InventoryItemBase@@QEAAXXZ (Ordinal: 1683, Address: 0x1b946)
  • ?_DESTRUCTOR@InventoryLayout@@QEAAXXZ (Ordinal: 1684, Address: 0x1b95e)
  • ?_DESTRUCTOR@InventorySection@@QEAAXXZ (Ordinal: 1685, Address: 0x1b9a0)
  • ?_DESTRUCTOR@InventorySectionGUI@@QEAAXXZ (Ordinal: 1686, Address: 0x1baba)
  • ?_DESTRUCTOR@InventoryTraderGUI@@QEAAXXZ (Ordinal: 1687, Address: 0x1baf6)
  • ?_DESTRUCTOR@Item@@QEAAXXZ (Ordinal: 1688, Address: 0x1bc1c)
  • ?_DESTRUCTOR@ItemHandleList@@QEAAXXZ (Ordinal: 1689, Address: 0x1bc4c)
  • ?_DESTRUCTOR@ItemListWindow@LevelEditor@@QEAAXXZ (Ordinal: 1690, Address: 0x1be8c)
  • ?_DESTRUCTOR@KingOfRenderThread@@QEAAXXZ (Ordinal: 1691, Address: 0x1bc88)
  • ?_DESTRUCTOR@LevelEditor@@QEAAXXZ (Ordinal: 1692, Address: 0x1bce8)
  • ?_DESTRUCTOR@LightBuilding@@QEAAXXZ (Ordinal: 1693, Address: 0x1bf0a)
  • ?_DESTRUCTOR@LightEnt@PhysicsCollection@@QEAAXXZ (Ordinal: 1694, Address: 0x1d20c)
  • ?_DESTRUCTOR@LimbsInventoryLayout@@QEAAXXZ (Ordinal: 1695, Address: 0x1bf16)
  • ?_DESTRUCTOR@Limiter@RaceLimiter@@QEAAXXZ (Ordinal: 1696, Address: 0x1db9c)
  • ?_DESTRUCTOR@LoadSaveWindow@@QEAAXXZ (Ordinal: 1697, Address: 0x1bf6a)
  • ?_DESTRUCTOR@LoadingWindow@@QEAAXXZ (Ordinal: 1698, Address: 0x1bf4c)
  • ?_DESTRUCTOR@LocaleInfo@@QEAAXXZ (Ordinal: 1699, Address: 0x1bfca)
  • ?_DESTRUCTOR@LocaleManager@@QEAAXXZ (Ordinal: 1700, Address: 0x1bfe2)
  • ?_DESTRUCTOR@LockedArmour@@QEAAXXZ (Ordinal: 1701, Address: 0x1c01e)
  • ?_DESTRUCTOR@MainBarGUI@@QEAAXXZ (Ordinal: 1702, Address: 0x1c06c)
  • ?_DESTRUCTOR@MainTabPortraitPlatoon@@QEAAXXZ (Ordinal: 1703, Address: 0x1c1c2)
  • ?_DESTRUCTOR@ManagementScreen@@QEAAXXZ (Ordinal: 1704, Address: 0x1c1ce)
  • ?_DESTRUCTOR@MapItem@@QEAAXXZ (Ordinal: 1705, Address: 0x1c30c)
  • ?_DESTRUCTOR@MapMarkerCharacter@MapScreen@@QEAAXXZ (Ordinal: 1706, Address: 0x1c3d8)
  • ?_DESTRUCTOR@MapMarkerTown@MapScreen@@QEAAXXZ (Ordinal: 1707, Address: 0x1c3f6)
  • ?_DESTRUCTOR@MapScreen@@QEAAXXZ (Ordinal: 1708, Address: 0x1c31e)
  • ?_DESTRUCTOR@MedianFilter2DVector@@QEAAXXZ (Ordinal: 1709, Address: 0x1c44a)
  • ?_DESTRUCTOR@MedianFilter@@QEAAXXZ (Ordinal: 1710, Address: 0x1c432)
  • ?_DESTRUCTOR@MedicalSystem@@QEAAXXZ (Ordinal: 1711, Address: 0x1c45c)
  • ?_DESTRUCTOR@MeshDataLookup@@QEAAXXZ (Ordinal: 1712, Address: 0x1c6de)
  • ?_DESTRUCTOR@MeshLoadData@ResourceLoader@@QEAAXXZ (Ordinal: 1713, Address: 0x1deae)
  • ?_DESTRUCTOR@ModInfo@@QEAAXXZ (Ordinal: 1714, Address: 0x1c726)
  • ?_DESTRUCTOR@MoneyItem@@QEAAXXZ (Ordinal: 1715, Address: 0x1c750)
  • ?_DESTRUCTOR@MotionFilter@@QEAAXXZ (Ordinal: 1716, Address: 0x1c768)
  • ?_DESTRUCTOR@NavMesh@@QEAAXXZ (Ordinal: 1717, Address: 0x1c960)
  • ?_DESTRUCTOR@NavMeshGenerator@@QEAAXXZ (Ordinal: 1718, Address: 0x1ca1a)
  • ?_DESTRUCTOR@NavMeshMessage@NavMesh@@QEAAXXZ (Ordinal: 1719, Address: 0x1c984)
  • ?_DESTRUCTOR@NavMeshSeeds@@QEAAXXZ (Ordinal: 1720, Address: 0x1caf2)
  • ?_DESTRUCTOR@NestItem@@QEAAXXZ (Ordinal: 1721, Address: 0x1cb0a)
  • ?_DESTRUCTOR@NewGameOptionsWindow@@QEAAXXZ (Ordinal: 1722, Address: 0x1cb16)
  • ?_DESTRUCTOR@NewGameWindow@@QEAAXXZ (Ordinal: 1723, Address: 0x1cb40)
  • ?_DESTRUCTOR@NpcListWindow@LevelEditor@@QEAAXXZ (Ordinal: 1724, Address: 0x1be9e)
  • ?_DESTRUCTOR@NxBox@@QEAAXXZ (Ordinal: 1725, Address: 0x1cba6)
  • ?_DESTRUCTOR@NxMat33@@QEAAXXZ (Ordinal: 1726, Address: 0x1cbc4)
  • ?_DESTRUCTOR@NxUserControllerHitReport@@QEAAXXZ (Ordinal: 1727, Address: 0x1cc48)
  • ?_DESTRUCTOR@NxUserTriggerReport@@QEAAXXZ (Ordinal: 1728, Address: 0x1cc54)
  • ?_DESTRUCTOR@ObjectInstance@GameData@@QEAAXXZ (Ordinal: 1729, Address: 0x1a320)
  • ?_DESTRUCTOR@OpenSaveFileDialog@@QEAAXXZ (Ordinal: 1730, Address: 0x1cd20)
  • ?_DESTRUCTOR@OptionsHolder@@QEAAXXZ (Ordinal: 1731, Address: 0x1cdb6)
  • ?_DESTRUCTOR@OptionsWindow@@QEAAXXZ (Ordinal: 1732, Address: 0x1cdf8)
  • ?_DESTRUCTOR@OrderCellView@@QEAAXXZ (Ordinal: 1733, Address: 0x1ce52)
  • ?_DESTRUCTOR@OrderData@@QEAAXXZ (Ordinal: 1734, Address: 0x1ce88)
  • ?_DESTRUCTOR@OrdersItemBox@@QEAAXXZ (Ordinal: 1735, Address: 0x1ce9a)
  • ?_DESTRUCTOR@OrdersPanel@@QEAAXXZ (Ordinal: 1736, Address: 0x1cea6)
  • ?_DESTRUCTOR@OrdersReceiver@@QEAAXXZ (Ordinal: 1737, Address: 0x1cf3c)
  • ?_DESTRUCTOR@Ownerships@@QEAAXXZ (Ordinal: 1738, Address: 0x1d0b0)
  • ?_DESTRUCTOR@ParticlePool@@QEAAXXZ (Ordinal: 1739, Address: 0x1d0bc)
  • ?_DESTRUCTOR@PhysicalEntity@@QEAAXXZ (Ordinal: 1740, Address: 0x1d12e)
  • ?_DESTRUCTOR@PhysicsActual@@QEAAXXZ (Ordinal: 1741, Address: 0x1d13a)
  • ?_DESTRUCTOR@PhysicsCollection@@QEAAXXZ (Ordinal: 1742, Address: 0x1d1ca)
  • ?_DESTRUCTOR@PhysicsInterface@@QEAAXXZ (Ordinal: 1743, Address: 0x1d26c)
  • ?_DESTRUCTOR@Plant@FarmBuilding@@QEAAXXZ (Ordinal: 1744, Address: 0x19cd2)
  • ?_DESTRUCTOR@Platoon@@QEAAXXZ (Ordinal: 1745, Address: 0x1d2f0)
  • ?_DESTRUCTOR@PlatoonHandleContainerList@@QEAAXXZ (Ordinal: 1746, Address: 0x1d44c)
  • ?_DESTRUCTOR@PlayerInterface@@QEAAXXZ (Ordinal: 1747, Address: 0x1d458)
  • ?_DESTRUCTOR@PortraitData@@QEAAXXZ (Ordinal: 1748, Address: 0x1d6c8)
  • ?_DESTRUCTOR@PortraitImage@@QEAAXXZ (Ordinal: 1749, Address: 0x1d6da)
  • ?_DESTRUCTOR@PortraitMainCellView@@QEAAXXZ (Ordinal: 1750, Address: 0x1d6e6)
  • ?_DESTRUCTOR@PortraitManager@@QEAAXXZ (Ordinal: 1751, Address: 0x1d76a)
  • ?_DESTRUCTOR@PortraitSquadCellView@SquadManagementScreen@@QEAAXXZ (Ordinal: 1752, Address: 0x1e7d8)
  • ?_DESTRUCTOR@PortraitSquadItemBox@SquadManagementScreen@@QEAAXXZ (Ordinal: 1753, Address: 0x1e7fc)
  • ?_DESTRUCTOR@PreviewBuilding@@QEAAXXZ (Ordinal: 1754, Address: 0x1d78e)
  • ?_DESTRUCTOR@ProductionBuilding@@QEAAXXZ (Ordinal: 1755, Address: 0x1d9b6)
  • ?_DESTRUCTOR@ProductionInventoryLayout@@QEAAXXZ (Ordinal: 1756, Address: 0x1daa0)
  • ?_DESTRUCTOR@ProgressBarWidget@FloatingProgressBar@@QEAAXXZ (Ordinal: 1757, Address: 0x19d08)
  • ?_DESTRUCTOR@ProspectingWindow@@QEAAXXZ (Ordinal: 1758, Address: 0x1daac)
  • ?_DESTRUCTOR@RaceLimiter@@QEAAXXZ (Ordinal: 1759, Address: 0x1db8a)
  • ?_DESTRUCTOR@RagdollAnimation@@QEAAXXZ (Ordinal: 1760, Address: 0x1dbc6)
  • ?_DESTRUCTOR@RainCollectorBuilding@@QEAAXXZ (Ordinal: 1761, Address: 0x1dbf6)
  • ?_DESTRUCTOR@RelationData@FactionRelations@@QEAAXXZ (Ordinal: 1762, Address: 0x19a38)
  • ?_DESTRUCTOR@RenderToTextureotron@@QEAAXXZ (Ordinal: 1763, Address: 0x1dd4c)
  • ?_DESTRUCTOR@Renderer@@QEAAXXZ (Ordinal: 1764, Address: 0x1dc92)
  • ?_DESTRUCTOR@RendererT@@QEAAXXZ (Ordinal: 1765, Address: 0x1dd3a)
  • ?_DESTRUCTOR@RepetitionCounter@Dialogue@@QEAAXXZ (Ordinal: 1766, Address: 0x19546)
  • ?_DESTRUCTOR@ResearchBuilding@@QEAAXXZ (Ordinal: 1767, Address: 0x1ddb2)
  • ?_DESTRUCTOR@ResearchBuildingInventoryLayout@@QEAAXXZ (Ordinal: 1768, Address: 0x1de00)
  • ?_DESTRUCTOR@ResidentData@TownBase@@QEAAXXZ (Ordinal: 1769, Address: 0x1f29a)
  • ?_DESTRUCTOR@ResourceLoadRequestMesh@ResourceLoader@@QEAAXXZ (Ordinal: 1770, Address: 0x1deba)
  • ?_DESTRUCTOR@ResourceLoadRequestTexture@ResourceLoader@@QEAAXXZ (Ordinal: 1771, Address: 0x1decc)
  • ?_DESTRUCTOR@ResourceLoader@@QEAAXXZ (Ordinal: 1772, Address: 0x1de72)
  • ?_DESTRUCTOR@RobotLimbItem@@QEAAXXZ (Ordinal: 1773, Address: 0x1df38)
  • ?_DESTRUCTOR@RobotLimbs@@QEAAXXZ (Ordinal: 1774, Address: 0x1df44)
  • ?_DESTRUCTOR@RootObject@@QEAAXXZ (Ordinal: 1775, Address: 0x1df86)
  • ?_DESTRUCTOR@RootObjectBase@@QEAAXXZ (Ordinal: 1776, Address: 0x1e0a6)
  • ?_DESTRUCTOR@RootObjectContainer@@QEAAXXZ (Ordinal: 1777, Address: 0x1e136)
  • ?_DESTRUCTOR@RootObjectFactory@@QEAAXXZ (Ordinal: 1778, Address: 0x1e20e)
  • ?_DESTRUCTOR@RotatingEnt@PhysicsCollection@@QEAAXXZ (Ordinal: 1779, Address: 0x1d224)
  • ?_DESTRUCTOR@SaveFileSystem@@QEAAXXZ (Ordinal: 1780, Address: 0x1e226)
  • ?_DESTRUCTOR@SaveInfo@@QEAAXXZ (Ordinal: 1781, Address: 0x1e2bc)
  • ?_DESTRUCTOR@SaveManager@@QEAAXXZ (Ordinal: 1782, Address: 0x1e358)
  • ?_DESTRUCTOR@ScreenLabel@@QEAAXXZ (Ordinal: 1783, Address: 0x1e3a6)
  • ?_DESTRUCTOR@ScreenLabelDebug@@QEAAXXZ (Ordinal: 1784, Address: 0x1e3c4)
  • ?_DESTRUCTOR@ScreenLabelInterface@@QEAAXXZ (Ordinal: 1785, Address: 0x1e3d0)
  • ?_DESTRUCTOR@Season@@QEAAXXZ (Ordinal: 1786, Address: 0x1e418)
  • ?_DESTRUCTOR@SelectionBox@@QEAAXXZ (Ordinal: 1787, Address: 0x1e472)
  • ?_DESTRUCTOR@SensoryData@@QEAAXXZ (Ordinal: 1788, Address: 0x1e4a2)
  • ?_DESTRUCTOR@SeveredLimbItem@@QEAAXXZ (Ordinal: 1789, Address: 0x1e616)
  • ?_DESTRUCTOR@SharedKing@@QEAAXXZ (Ordinal: 1790, Address: 0x1e622)
  • ?_DESTRUCTOR@ShopTrader@@QEAAXXZ (Ordinal: 1791, Address: 0x1e634)
  • ?_DESTRUCTOR@ShopTraderInventory@@QEAAXXZ (Ordinal: 1792, Address: 0x1e6b8)
  • ?_DESTRUCTOR@ShopTraderInventorySection@@QEAAXXZ (Ordinal: 1793, Address: 0x1e70c)
  • ?_DESTRUCTOR@SimpleTimeStamper@@QEAAXXZ (Ordinal: 1794, Address: 0x1e724)
  • ?_DESTRUCTOR@SingleAnimation@AnimationClassBase@@QEAAXXZ (Ordinal: 1795, Address: 0x16a26)
  • ?_DESTRUCTOR@SlotData@AttackSlotManager@CombatClass@@QEAAXXZ (Ordinal: 1796, Address: 0x18b20)
  • ?_DESTRUCTOR@SpecificItemLoadFirst@RootObjectContainer@@QEAAXXZ (Ordinal: 1797, Address: 0x1e190)
  • ?_DESTRUCTOR@SpeedGroup@@QEAAXXZ (Ordinal: 1798, Address: 0x1e742)
  • ?_DESTRUCTOR@SplashScreen@@QEAAXXZ (Ordinal: 1799, Address: 0x1e74e)
  • ?_DESTRUCTOR@SpottingPeopleMgr@SensoryData@@QEAAXXZ (Ordinal: 1800, Address: 0x1e5da)
  • ?_DESTRUCTOR@SquadCellView@SquadManagementScreen@@QEAAXXZ (Ordinal: 1801, Address: 0x1e814)
  • ?_DESTRUCTOR@SquadData@SquadManagementScreen@@QEAAXXZ (Ordinal: 1802, Address: 0x1e83e)
  • ?_DESTRUCTOR@SquadItemBox@SquadManagementScreen@@QEAAXXZ (Ordinal: 1803, Address: 0x1e856)
  • ?_DESTRUCTOR@SquadListWindow@LevelEditor@@QEAAXXZ (Ordinal: 1804, Address: 0x1bebc)
  • ?_DESTRUCTOR@SquadManagementScreen@@QEAAXXZ (Ordinal: 1805, Address: 0x1e778)
  • ?_DESTRUCTOR@Stat@CharacterStatsWindow@@QEAAXXZ (Ordinal: 1806, Address: 0x183e8)
  • ?_DESTRUCTOR@StatGroup@CharacterStatsWindow@@QEAAXXZ (Ordinal: 1807, Address: 0x18406)
  • ?_DESTRUCTOR@StateFunctionList@@QEAAXXZ (Ordinal: 1808, Address: 0x1e8c8)
  • ?_DESTRUCTOR@StaticEnt@PhysicsCollection@@QEAAXXZ (Ordinal: 1809, Address: 0x1d260)
  • ?_DESTRUCTOR@StorageBuilding@@QEAAXXZ (Ordinal: 1810, Address: 0x1e8d4)
  • ?_DESTRUCTOR@StringPair@@QEAAXXZ (Ordinal: 1811, Address: 0x1e982)
  • ?_DESTRUCTOR@Sword@@QEAAXXZ (Ordinal: 1812, Address: 0x1e9b8)
  • ?_DESTRUCTOR@TabChangelog@GameLauncher@@QEAAXXZ (Ordinal: 1813, Address: 0x1a518)
  • ?_DESTRUCTOR@TabMods@GameLauncher@@QEAAXXZ (Ordinal: 1814, Address: 0x1a584)
  • ?_DESTRUCTOR@TabVideo@GameLauncher@@QEAAXXZ (Ordinal: 1815, Address: 0x1a5f0)
  • ?_DESTRUCTOR@Task@NavMeshGenerator@@QEAAXXZ (Ordinal: 1816, Address: 0x1ca9e)
  • ?_DESTRUCTOR@TaskQueue@NavMeshGenerator@@QEAAXXZ (Ordinal: 1817, Address: 0x1cab6)
  • ?_DESTRUCTOR@Tasker@@QEAAXXZ (Ordinal: 1818, Address: 0x1ead8)
  • ?_DESTRUCTOR@TechItemViewData@ManagementScreen@@QEAAXXZ (Ordinal: 1819, Address: 0x1c2ca)
  • ?_DESTRUCTOR@TextureArrayLoadData@ResourceLoader@@QEAAXXZ (Ordinal: 1820, Address: 0x1dee4)
  • ?_DESTRUCTOR@TextureLoadData@ResourceLoader@@QEAAXXZ (Ordinal: 1821, Address: 0x1defc)
  • ?_DESTRUCTOR@ThreadClass@@QEAAXXZ (Ordinal: 1822, Address: 0x1ec04)
  • ?_DESTRUCTOR@ThreadWannabe@@QEAAXXZ (Ordinal: 1823, Address: 0x1ec46)
  • ?_DESTRUCTOR@TitleScreen@@QEAAXXZ (Ordinal: 1824, Address: 0x1ed06)
  • ?_DESTRUCTOR@ToolTip@@QEAAXXZ (Ordinal: 1825, Address: 0x1ed5a)
  • ?_DESTRUCTOR@ToolTipDynamic@@QEAAXXZ (Ordinal: 1826, Address: 0x1edf0)
  • ?_DESTRUCTOR@ToolTipFixed@@QEAAXXZ (Ordinal: 1827, Address: 0x1ee08)
  • ?_DESTRUCTOR@ToolTipInventory@@QEAAXXZ (Ordinal: 1828, Address: 0x1ee3e)
  • ?_DESTRUCTOR@ToolTipLine@ToolTip@@QEAAXXZ (Ordinal: 1829, Address: 0x1ede4)
  • ?_DESTRUCTOR@ToolTipStatic@@QEAAXXZ (Ordinal: 1830, Address: 0x1ee7a)
  • ?_DESTRUCTOR@TortureBuilding@@QEAAXXZ (Ordinal: 1831, Address: 0x1eeb6)
  • ?_DESTRUCTOR@Town@@QEAAXXZ (Ordinal: 1832, Address: 0x1eec2)
  • ?_DESTRUCTOR@TownBase@@QEAAXXZ (Ordinal: 1833, Address: 0x1f090)
  • ?_DESTRUCTOR@TownBuildingsManager@@QEAAXXZ (Ordinal: 1834, Address: 0x1f2be)
  • ?_DESTRUCTOR@TownHandleContainerList@@QEAAXXZ (Ordinal: 1835, Address: 0x1f35a)
  • ?_DESTRUCTOR@TownList@@QEAAXXZ (Ordinal: 1836, Address: 0x1f366)
  • ?_DESTRUCTOR@TownListWindow@LevelEditor@@QEAAXXZ (Ordinal: 1837, Address: 0x1bece)
  • ?_DESTRUCTOR@TradeCulture@@QEAAXXZ (Ordinal: 1838, Address: 0x1f4b6)
  • ?_DESTRUCTOR@TraderInventoryLayout@@QEAAXXZ (Ordinal: 1839, Address: 0x1f4d4)
  • ?_DESTRUCTOR@TransformWindow@@QEAAXXZ (Ordinal: 1840, Address: 0x1f4e6)
  • ?_DESTRUCTOR@TreeData@FoliageSystem@@QEAAXXZ (Ordinal: 1841, Address: 0x19e46)
  • ?_DESTRUCTOR@TriggerCallback@PhysicsActual@@QEAAXXZ (Ordinal: 1842, Address: 0x1d1c4)
  • ?_DESTRUCTOR@TurretBuilding@@QEAAXXZ (Ordinal: 1843, Address: 0x1f594)
  • ?_DESTRUCTOR@TutorialGUI@@QEAAXXZ (Ordinal: 1844, Address: 0x1f642)
  • ?_DESTRUCTOR@TutorialGUILine@TutorialGUI@@QEAAXXZ (Ordinal: 1845, Address: 0x1f6cc)
  • ?_DESTRUCTOR@TutorialItem@@QEAAXXZ (Ordinal: 1846, Address: 0x1f6d8)
  • ?_DESTRUCTOR@TutorialSubItem@@QEAAXXZ (Ordinal: 1847, Address: 0x1f7bc)
  • ?_DESTRUCTOR@TutorialpediaGUI@@QEAAXXZ (Ordinal: 1848, Address: 0x1f76e)
  • ?_DESTRUCTOR@UniqueSpawnData@FactionUniqueSquadManager@@QEAAXXZ (Ordinal: 1849, Address: 0x19afe)
  • ?_DESTRUCTOR@UseableStuff@@QEAAXXZ (Ordinal: 1850, Address: 0x1f7c8)
  • ?_DESTRUCTOR@VideoDevice@GameLauncher@@QEAAXXZ (Ordinal: 1851, Address: 0x1a602)
  • ?_DESTRUCTOR@VideoRenderer@GameLauncher@@QEAAXXZ (Ordinal: 1852, Address: 0x1a65c)
  • ?_DESTRUCTOR@WallBuilding@@QEAAXXZ (Ordinal: 1853, Address: 0x1fc00)
  • ?_DESTRUCTOR@Weapon@@QEAAXXZ (Ordinal: 1854, Address: 0x1fcea)
  • ?_DESTRUCTOR@Weather@@QEAAXXZ (Ordinal: 1855, Address: 0x1fcf6)
  • ?_DESTRUCTOR@WeatherInstance@@QEAAXXZ (Ordinal: 1856, Address: 0x1fd08)
  • ?_DESTRUCTOR@WeatherRegion@@QEAAXXZ (Ordinal: 1857, Address: 0x1fd86)
  • ?_DESTRUCTOR@WeatherSystem@@QEAAXXZ (Ordinal: 1858, Address: 0x1fde6)
  • ?_DESTRUCTOR@WindGeneratorBuilding@@QEAAXXZ (Ordinal: 1859, Address: 0x1fe8e)
  • ?_DESTRUCTOR@WorldEventStateQueryList@@QEAAXXZ (Ordinal: 1860, Address: 0x1fec4)
  • ?_DESTRUCTOR@ZoneManager@@QEAAXXZ (Ordinal: 1861, Address: 0x1ff3c)
  • ?_DESTRUCTOR@ZoneMap@@QEAAXXZ (Ordinal: 1862, Address: 0x2022a)
  • ?_DESTRUCTOR@ZoneMapContent@@QEAAXXZ (Ordinal: 1863, Address: 0x2023c)
  • ?_DESTRUCTOR@ZoneMapContentOrderLoader@ZoneMapContent@@QEAAXXZ (Ordinal: 1864, Address: 0x20356)
  • ?_DESTRUCTOR@ZoneMapHandleContainerList@@QEAAXXZ (Ordinal: 1865, Address: 0x20380)
  • ?_DESTRUCTOR@ZoneSmell@@QEAAXXZ (Ordinal: 1866, Address: 0x203b0)
  • ?_DESTRUCTOR@ZoneSpacialGrid@@QEAAXXZ (Ordinal: 1867, Address: 0x203ce)
  • ?_DESTRUCTOR@hkMemoryAllocator@@QEAAXXZ (Ordinal: 1868, Address: 0x1af74)
  • ?_NV_DoDataExchange@GameLauncher@@QEAAXPEAVCDataExchange@@@Z (Ordinal: 1869, Address: 0x1a4a0)
  • ?_NV_DoDataExchange@TabChangelog@GameLauncher@@QEAAXPEAVCDataExchange@@@Z (Ordinal: 1870, Address: 0x1a4f4)
  • ?_NV_DoDataExchange@TabMods@GameLauncher@@QEAAXPEAVCDataExchange@@@Z (Ordinal: 1871, Address: 0x1a524)
  • ?_NV_DoDataExchange@TabVideo@GameLauncher@@QEAAXPEAVCDataExchange@@@Z (Ordinal: 1872, Address: 0x1a590)
  • ?_NV_GetMessageMap@GameLauncher@@QEBAPEBUAFX_MSGMAP@@XZ (Ordinal: 1873, Address: 0x1a4be)
  • ?_NV_GetMessageMap@TabChangelog@GameLauncher@@QEBAPEBUAFX_MSGMAP@@XZ (Ordinal: 1874, Address: 0x1a512)
  • ?_NV_GetMessageMap@TabMods@GameLauncher@@QEBAPEBUAFX_MSGMAP@@XZ (Ordinal: 1875, Address: 0x1a554)
  • ?_NV_GetMessageMap@TabVideo@GameLauncher@@QEBAPEBUAFX_MSGMAP@@XZ (Ordinal: 1876, Address: 0x1a5ba)
  • ?_NV_ImStealingDoYouNotice@Character@@QEAA_NPEAVRootObject@@PEAVItem@@@Z (Ordinal: 1877, Address: 0x17a6a)
  • ?_NV_ImStealingDoYouNotice@RootObject@@QEAA_NPEAV1@@Z (Ordinal: 1878, Address: 0x1e034)
  • ?_NV_OnInitDialog@GameLauncher@@QEAAHXZ (Ordinal: 1879, Address: 0x1a49a)
  • ?_NV_OnInitDialog@TabChangelog@GameLauncher@@QEAAHXZ (Ordinal: 1880, Address: 0x1a4fa)
  • ?_NV_OnInitDialog@TabMods@GameLauncher@@QEAAHXZ (Ordinal: 1881, Address: 0x1a52a)
  • ?_NV_OnInitDialog@TabVideo@GameLauncher@@QEAAHXZ (Ordinal: 1882, Address: 0x1a596)
  • ?_NV_PreTranslateMessage@TabVideo@GameLauncher@@QEAAHPEAUtagMSG@@@Z (Ordinal: 1883, Address: 0x1a59c)
  • ?_NV__addItem@InventorySection@@QEAAXPEAVItem@@HH@Z (Ordinal: 1884, Address: 0x1b9b8)
  • ?_NV__addItem@ShopTraderInventory@@QEAA_NPEAVItem@@H@Z (Ordinal: 1885, Address: 0x1e6d6)
  • ?_NV__addToList@Inventory@@QEAAXPEAVItem@@@Z (Ordinal: 1886, Address: 0x1b682)
  • ?_NV__destroyEnts@PreviewBuilding@@QEAAXXZ (Ordinal: 1887, Address: 0x1d7c4)
  • ?_NV__endAction@CharBody@@QEAAXXZ (Ordinal: 1888, Address: 0x184ba)
  • ?_NV__loadBuildingState@Building@@QEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1889, Address: 0x1740a)
  • ?_NV__loadFromSerialise@ContainerItem@@QEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 1890, Address: 0x18c9a)
  • ?_NV__loadFromSerialise@DoorStuff@@QEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z (Ordinal: 1891, Address: 0x19702)
  • ?_NV__loadFromSerialise@Gear@@QEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 1892, Address: 0x1a99e)
  • ?_NV__loadFromSerialise@Item@@QEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 1893, Address: 0x1bb9e)
  • ?_NV__loadFromSerialise@LockedArmour@@QEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 1894, Address: 0x1c036)
  • ?_NV__loadFromSerialise@MapItem@@QEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 1895, Address: 0x1c2fa)
  • ?_NV__loadFromSerialise@RobotLimbItem@@QEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 1896, Address: 0x1df20)
  • ?_NV__loadFromSerialise@SeveredLimbItem@@QEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 1897, Address: 0x1e5fe)
  • ?_NV__nestUpThisSpot@TownBase@@QEAAXPEAVGameData@@AEBVVector3@Ogre@@PEAVBuilding@@@Z (Ordinal: 1898, Address: 0x1f270)
  • ?_NV__recalculateStats@CharStats@@QEAAXXZ (Ordinal: 1899, Address: 0x18904)
  • ?_NV__removeFromList@Inventory@@QEAAXPEAVItem@@_N@Z (Ordinal: 1900, Address: 0x1b688)
  • ?_NV__reset@Town@@QEAAXXZ (Ordinal: 1901, Address: 0x1eeec)
  • ?_NV__reset@TownBase@@QEAAXXZ (Ordinal: 1902, Address: 0x1f0a8)
  • ?_NV__saveBuildingState@Building@@QEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1903, Address: 0x17404)
  • ?_NV__sectionAddItemCallback@Inventory@@QEAAXPEAVItem@@@Z (Ordinal: 1904, Address: 0x1b658)
  • ?_NV__sectionAddItemCallback@ShopTraderInventory@@QEAAXPEAVItem@@@Z (Ordinal: 1905, Address: 0x1e6e8)
  • ?_NV__sectionRemoveItemCallback@Inventory@@QEAAXPEAVItem@@@Z (Ordinal: 1906, Address: 0x1b664)
  • ?_NV__sectionRemoveItemCallback@ShopTraderInventory@@QEAAXPEAVItem@@@Z (Ordinal: 1907, Address: 0x1e6f4)
  • ?_NV__sectionUpdateItemCallback@Inventory@@QEAAXPEAVItem@@H@Z (Ordinal: 1908, Address: 0x1b65e)
  • ?_NV__sectionUpdateItemCallback@ShopTraderInventory@@QEAAXPEAVItem@@H@Z (Ordinal: 1909, Address: 0x1e6ee)
  • ?_NV__serialise@ContainerItem@@QEAAPEAVGameData@@PEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 1910, Address: 0x18c94)
  • ?_NV__serialise@DoorStuff@@QEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 1911, Address: 0x196fc)
  • ?_NV__serialise@Gear@@QEAAPEAVGameData@@PEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 1912, Address: 0x1a998)
  • ?_NV__serialise@Item@@QEAAPEAVGameData@@PEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 1913, Address: 0x1bb98)
  • ?_NV__serialise@LockedArmour@@QEAAPEAVGameData@@PEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 1914, Address: 0x1c030)
  • ?_NV__serialise@MapItem@@QEAAPEAVGameData@@PEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 1915, Address: 0x1c300)
  • ?_NV__serialise@RobotLimbItem@@QEAAPEAVGameData@@PEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 1916, Address: 0x1df1a)
  • ?_NV__serialise@SeveredLimbItem@@QEAAPEAVGameData@@PEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 1917, Address: 0x1e5f8)
  • ?_NV__setPositionAndTeleport@AbstractMovementBase@@QEAAXVVector3@Ogre@@H@Z (Ordinal: 1918, Address: 0x15730)
  • ?_NV__setPositionAndTeleport@CharMovement@@QEAAXAEBVVector3@Ogre@@H@Z (Ordinal: 1919, Address: 0x184d2)
  • ?_NV__setPositionDirectionAndTeleport@CharMovement@@QEAAXAEBVVector3@Ogre@@AEBVQuaternion@3@@Z (Ordinal: 1920, Address: 0x184d8)
  • ?_NV__setPositionSimple@AbstractMovementBase@@QEAAXVVector3@Ogre@@@Z (Ordinal: 1921, Address: 0x15736)
  • ?_NV__setPositionSimple@CharMovement@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 1922, Address: 0x184de)
  • ?_NV__setup@ToolTip@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 1923, Address: 0x1ed90)
  • ?_NV__setup@ToolTipFixed@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 1924, Address: 0x1ee2c)
  • ?_NV__setup@ToolTipInventory@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 1925, Address: 0x1ee44)
  • ?_NV__setup@ToolTipStatic@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 1926, Address: 0x1ee8c)
  • ?_NV__zeroLines@DatapanelGUI@@QEAAPEAVDataPanelLine@@H@Z (Ordinal: 1927, Address: 0x18f16)
  • ?_NV_activate@AppearanceBase@@QEAAXXZ (Ordinal: 1928, Address: 0x16c66)
  • ?_NV_activate@Item@@QEAAX_NAEBVVector3@Ogre@@AEBVQuaternion@3@0VYesNoMaybe@@0@Z (Ordinal: 1929, Address: 0x1bb2c)
  • ?_NV_activate@Item@@QEAAX_NVYesNoMaybe@@@Z (Ordinal: 1930, Address: 0x1bb32)
  • ?_NV_activate@TownBase@@QEAAXPEAVZoneMap@@@Z (Ordinal: 1931, Address: 0x1f096)
  • ?_NV_activateAndSetup@AIPackage@@QEAAXXZ (Ordinal: 1932, Address: 0x1634e)
  • ?_NV_add@HandleContainerList@@QEAA?AVhand@@PEAVRootObjectBase@@@Z (Ordinal: 1933, Address: 0x1acec)
  • ?_NV_add@HandleList@@QEAA?AVhand@@PEAVRootObjectBase@@@Z (Ordinal: 1934, Address: 0x1ad10)
  • ?_NV_addActiveObject@ActivePlatoon@@QEAA_NPEAVRootObject@@@Z (Ordinal: 1935, Address: 0x158a4)
  • ?_NV_addActiveObject@Faction@@QEAA_NPEAVRootObject@@PEAVActivePlatoon@@@Z (Ordinal: 1936, Address: 0x197f8)
  • ?_NV_addActiveObject@RootObjectContainer@@QEAA_NPEAVRootObject@@@Z (Ordinal: 1937, Address: 0x1e13c)
  • ?_NV_addActiveObject@TownList@@QEAA_NPEAVRootObject@@@Z (Ordinal: 1938, Address: 0x1f36c)
  • ?_NV_addConstructionProgress@Building@@QEAAXM@Z (Ordinal: 1939, Address: 0x17260)
  • ?_NV_addConstructionProgress@WallBuilding@@QEAAXM@Z (Ordinal: 1940, Address: 0x1fc5a)
  • ?_NV_addDismantleProgress@Building@@QEAA_NM@Z (Ordinal: 1941, Address: 0x17272)
  • ?_NV_addDismantleProgress@WallBuilding@@QEAA_NM@Z (Ordinal: 1942, Address: 0x1fc6c)
  • ?_NV_addExisting@HandleList@@QEAA?AVhand@@PEAVRootObjectBase@@AEBV2@@Z (Ordinal: 1943, Address: 0x1ad1c)
  • ?_NV_addExisting@HandleListBase@@QEAA?AVhand@@PEAVRootObjectBase@@AEBV2@@Z (Ordinal: 1944, Address: 0x1ad64)
  • ?_NV_addExistingAndForceContainer@HandleList@@QEAA?AVhand@@PEAVRootObjectBase@@AEBV2@@Z (Ordinal: 1945, Address: 0x1ad22)
  • ?_NV_addGate@Town@@QEAAXAEBVhand@@@Z (Ordinal: 1946, Address: 0x1efb8)
  • ?_NV_addGate@TownBase@@QEAAXAEBVhand@@@Z (Ordinal: 1947, Address: 0x1f1a4)
  • ?_NV_addItem@Inventory@@QEAA_NPEAVItem@@H_N1@Z (Ordinal: 1948, Address: 0x1b550)
  • ?_NV_addItem@InventorySection@@QEAA_NPEAVItem@@H@Z (Ordinal: 1949, Address: 0x1b9b2)
  • ?_NV_addItem@ShopTraderInventorySection@@QEAA_NPEAVItem@@H@Z (Ordinal: 1950, Address: 0x1e700)
  • ?_NV_addTab@DatapanelGUI@@QEAAXHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 1951, Address: 0x18eec)
  • ?_NV_affectRelations@FactionRelations@@QEAAXPEAVFaction@@MM@Z (Ordinal: 1952, Address: 0x199de)
  • ?_NV_affectRelations@FactionRelations@@QEAAXPEAVFaction@@W4FactionEvent@1@M@Z (Ordinal: 1953, Address: 0x199e4)
  • ?_NV_affectReputation@FactionRelations@@QEAAXPEAVFaction@@M@Z (Ordinal: 1954, Address: 0x199fc)
  • ?_NV_affectTrust@FactionRelations@@QEAAXPEAVFaction@@MM@Z (Ordinal: 1955, Address: 0x199ea)
  • ?_NV_aimAt@GunClass@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 1956, Address: 0x1aa8e)
  • ?_NV_aimAt@GunClassTurret@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 1957, Address: 0x1abc0)
  • ?_NV_allBuildingsDoorsOpen@TownBase@@QEAA_NXZ (Ordinal: 1958, Address: 0x1f17a)
  • ?_NV_amInsideTownWalls@AbstractMovementBase@@QEAAHXZ (Ordinal: 1959, Address: 0x15778)
  • ?_NV_amInsideTownWalls@Character@@QEAAHXZ (Ordinal: 1960, Address: 0x17cb0)
  • ?_NV_amInsideTownWalls@RootObject@@QEAAHXZ (Ordinal: 1961, Address: 0x1dfda)
  • ?_NV_amInsideTownWalls@TurretBuilding@@QEAAHXZ (Ordinal: 1962, Address: 0x1f5e2)
  • ?_NV_amMoving@AI@@QEAA_NXZ (Ordinal: 1963, Address: 0x15aae)
  • ?_NV_amSomeoneWhoNeedsToEatToLive@Character@@QEAA_NXZ (Ordinal: 1964, Address: 0x17cda)
  • ?_NV_animationSelectionCombatMode@AnimationClass@@QEAAXM@Z (Ordinal: 1965, Address: 0x167b0)
  • ?_NV_animationSelectionCombatMode@AnimationClassHuman@@QEAAXM@Z (Ordinal: 1966, Address: 0x16ab6)
  • ?_NV_assessEnemy@AIPackage@@QEAA_NPEAVCharacter@@@Z (Ordinal: 1967, Address: 0x1636c)
  • ?_NV_assessNeutral@AIPackage@@QEAAXPEAVCharacter@@@Z (Ordinal: 1968, Address: 0x16366)
  • ?_NV_attackState@CombatClass@@QEAA_NXZ (Ordinal: 1969, Address: 0x18a60)
  • ?_NV_attackState@CombatClassAI@@QEAA_NXZ (Ordinal: 1970, Address: 0x18b92)
  • ?_NV_autoArrange@InventorySection@@QEAAXXZ (Ordinal: 1971, Address: 0x1b9d6)
  • ?_NV_autoArrange@ShopTraderInventorySection@@QEAAXXZ (Ordinal: 1972, Address: 0x1e706)
  • ?_NV_autoChangeSelectedObject@CharacterStatsWindow@@QEAAXAEBVhand@@@Z (Ordinal: 1973, Address: 0x18388)
  • ?_NV_autoChangeSelectedObject@DatapanelGUI@@QEAAXAEBVhand@@@Z (Ordinal: 1974, Address: 0x18fb8)
  • ?_NV_autoChangeSelectedObject@GUIWindow@@QEAAXAEBVhand@@@Z (Ordinal: 1975, Address: 0x1aa4c)
  • ?_NV_autoChangeSelectedObject@InventoryGUI@@QEAAXAEBVhand@@@Z (Ordinal: 1976, Address: 0x1b6dc)
  • ?_NV_autoChangeSelectedObject@MainBarGUI@@QEAAXAEBVhand@@@Z (Ordinal: 1977, Address: 0x1c08a)
  • ?_NV_autoNotifyJobsPanel@AIPackage@@QEAA_NXZ (Ordinal: 1978, Address: 0x1638a)
  • ?_NV_backThreadUpdate@PhysicsActual@@QEAAXM_N@Z (Ordinal: 1979, Address: 0x1d146)
  • ?_NV_blockAlloc@Allocator@hkContainerHeapAllocator@@QEAAPEAXH@Z (Ordinal: 1980, Address: 0x1af38)
  • ?_NV_blockAllocBatch@hkMemoryAllocator@@QEAAXPEAPEAXHH@Z (Ordinal: 1981, Address: 0x1af8c)
  • ?_NV_blockFree@Allocator@hkContainerHeapAllocator@@QEAAXPEAXH@Z (Ordinal: 1982, Address: 0x1af3e)
  • ?_NV_blockFreeBatch@hkMemoryAllocator@@QEAAXPEAPEAXHH@Z (Ordinal: 1983, Address: 0x1af92)
  • ?_NV_blockState@CombatClass@@QEAA_N_N@Z (Ordinal: 1984, Address: 0x18a78)
  • ?_NV_blockState@CombatClassAI@@QEAA_N_N@Z (Ordinal: 1985, Address: 0x18b98)
  • ?_NV_breathing@AnimationClass@@QEAAX_N@Z (Ordinal: 1986, Address: 0x167f2)
  • ?_NV_breathing@AnimationClassHuman@@QEAAX_N@Z (Ordinal: 1987, Address: 0x16aec)
  • ?_NV_bufAlloc@Allocator@hkContainerHeapAllocator@@QEAAPEAXAEAH@Z (Ordinal: 1988, Address: 0x1af44)
  • ?_NV_bufAlloc@hkMemoryAllocator@@QEAAPEAXAEAH@Z (Ordinal: 1989, Address: 0x1af7a)
  • ?_NV_bufFree@Allocator@hkContainerHeapAllocator@@QEAAXPEAXH@Z (Ordinal: 1990, Address: 0x1af4a)
  • ?_NV_bufFree@hkMemoryAllocator@@QEAAXPEAXH@Z (Ordinal: 1991, Address: 0x1af80)
  • ?_NV_bufRealloc@Allocator@hkContainerHeapAllocator@@QEAAPEAXPEAXHAEAH@Z (Ordinal: 1992, Address: 0x1af50)
  • ?_NV_bufRealloc@hkMemoryAllocator@@QEAAPEAXPEAXHAEAH@Z (Ordinal: 1993, Address: 0x1af86)
  • ?_NV_buildingPlacementUpdate@PreviewBuilding@@QEAAXAEAVphysHit@@AEA_N1@Z (Ordinal: 1994, Address: 0x1d7d0)
  • ?_NV_buyMeAsk@Building@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 1995, Address: 0x172a2)
  • ?_NV_buyMeCallback@Building@@QEAAXH@Z (Ordinal: 1996, Address: 0x172a8)
  • ?_NV_calculateEfficiencyMult@Building@@QEBAMXZ (Ordinal: 1997, Address: 0x173ec)
  • ?_NV_calculateEfficiencyMult@RainCollectorBuilding@@QEBAMXZ (Ordinal: 1998, Address: 0x1dbde)
  • ?_NV_calculateEfficiencyMult@UseableStuff@@QEBAMXZ (Ordinal: 1999, Address: 0x1f81c)
  • ?_NV_calculatePositionWithWaterHeight@AnimationClassAnimal@@QEAAMXZ (Ordinal: 2000, Address: 0x16828)
  • ?_NV_calculatePositionWithWaterHeight@AnimationClassHuman@@QEAAMXZ (Ordinal: 2001, Address: 0x16a86)
  • ?_NV_calculateRotationsAndStuff@PreviewBuilding@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 2002, Address: 0x1d8d2)
  • ?_NV_calculateWallBonusMult@GunClass@@QEAAMXZ (Ordinal: 2003, Address: 0x1aae2)
  • ?_NV_calculateWallBonusMult@GunClassPersonal@@QEAAMXZ (Ordinal: 2004, Address: 0x1ab6c)
  • ?_NV_calculateWallBonusMult@GunClassTurret@@QEAAMXZ (Ordinal: 2005, Address: 0x1abd8)
  • ?_NV_canBeDestroyed@Building@@QEBA_NXZ (Ordinal: 2006, Address: 0x173a4)
  • ?_NV_canDismantle@Building@@QEBA_NXZ (Ordinal: 2007, Address: 0x1729c)
  • ?_NV_canDowngrade@Building@@QEAAPEAVGameData@@XZ (Ordinal: 2008, Address: 0x17296)
  • ?_NV_canEquip@ContainerItem@@QEAA_NPEAVGameData@@@Z (Ordinal: 2009, Address: 0x18c4c)
  • ?_NV_canEquip@Limiter@RaceLimiter@@QEAA_NPEAVRaceData@@_N@Z (Ordinal: 2010, Address: 0x1db90)
  • ?_NV_canEquip@RaceLimiter@@QEAA_NPEAVGameData@@PEAVRaceData@@_N@Z (Ordinal: 2011, Address: 0x1db7e)
  • ?_NV_canEquip@RaceLimiter@@QEAA_NPEAVGameData@@PEAVRootObject@@@Z (Ordinal: 2012, Address: 0x1db78)
  • ?_NV_canGoIndoors@Character@@QEBA_NPEAVBuilding@@@Z (Ordinal: 2013, Address: 0x17c74)
  • ?_NV_canGoIndoors@CharacterAnimal@@QEBA_NPEAVBuilding@@@Z (Ordinal: 2014, Address: 0x18148)
  • ?_NV_canHaveSomeOfThese@CraftingBuilding@@QEAA_NPEAVGameData@@@Z (Ordinal: 2015, Address: 0x18dae)
  • ?_NV_canHaveSomeOfThese@FurnaceBuilding@@QEAA_NPEAVGameData@@@Z (Ordinal: 2016, Address: 0x1a16a)
  • ?_NV_canHaveSomeOfThese@ProductionBuilding@@QEAA_NPEAVGameData@@@Z (Ordinal: 2017, Address: 0x1da46)
  • ?_NV_canHaveSomeOfThese@StorageBuilding@@QEAA_NPEAVGameData@@@Z (Ordinal: 2018, Address: 0x1e90a)
  • ?_NV_canHaveSomeOfThese@UseableStuff@@QEAA_NPEAVGameData@@@Z (Ordinal: 2019, Address: 0x1f7fe)
  • ?_NV_canUpgrade@Building@@QEAAPEAVGameData@@XZ (Ordinal: 2020, Address: 0x17290)
  • ?_NV_canUpgrade@WallBuilding@@QEAAPEAVGameData@@XZ (Ordinal: 2021, Address: 0x1fc4e)
  • ?_NV_canUseWeapon@AI@@QEBA_NPEAVItem@@@Z (Ordinal: 2022, Address: 0x160f6)
  • ?_NV_changeCategory@DatapanelGUI@@QEAAXH@Z (Ordinal: 2023, Address: 0x18fa6)
  • ?_NV_checkLoadedProperly@Building@@QEAAXXZ (Ordinal: 2024, Address: 0x174b8)
  • ?_NV_checkProspectingIsNotZero@PreviewBuilding@@QEAA_NXZ (Ordinal: 2025, Address: 0x1d79a)
  • ?_NV_clamp@DataRange@AppearanceManager@@QEBAXPEAVGameData@@@Z (Ordinal: 2026, Address: 0x1701a)
  • ?_NV_clamp@DataRangePose@AppearanceManager@@QEBAXPEAVGameData@@@Z (Ordinal: 2027, Address: 0x17038)
  • ?_NV_clamp@DataRangeVector@AppearanceManager@@QEBAXPEAVGameData@@@Z (Ordinal: 2028, Address: 0x1706e)
  • ?_NV_clear@CharacterStatsWindow@@QEAAXXZ (Ordinal: 2029, Address: 0x1836a)
  • ?_NV_clear@DatapanelGUI@@QEAAXXZ (Ordinal: 2030, Address: 0x18eb6)
  • ?_NV_clear@GUIWindow@@QEAAXXZ (Ordinal: 2031, Address: 0x1aa16)
  • ?_NV_clear@MainBarGUI@@QEAAXXZ (Ordinal: 2032, Address: 0x1c072)
  • ?_NV_clear@TitleScreen@@QEAAXXZ (Ordinal: 2033, Address: 0x1ed0c)
  • ?_NV_clear@ToolTip@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 2034, Address: 0x1ed78)
  • ?_NV_clear@ToolTipFixed@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 2035, Address: 0x1ee0e)
  • ?_NV_clear@ToolTipStatic@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 2036, Address: 0x1ee86)
  • ?_NV_clear@TutorialGUI@@QEAAXXZ (Ordinal: 2037, Address: 0x1f648)
  • ?_NV_clear@TutorialpediaGUI@@QEAAXXZ (Ordinal: 2038, Address: 0x1f75c)
  • ?_NV_clearData@ToolTip@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 2039, Address: 0x1ed96)
  • ?_NV_clearData@ToolTipInventory@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 2040, Address: 0x1ee62)
  • ?_NV_clearPage@DatapanelGUI@@QEAAXH@Z (Ordinal: 2041, Address: 0x18ebc)
  • ?_NV_clearPointersTo@PreviewBuilding@@QEAAXPEAV1@@Z (Ordinal: 2042, Address: 0x1d88a)
  • ?_NV_clearToZero@HandleListBase@@QEAAXXZ (Ordinal: 2043, Address: 0x1ad52)
  • ?_NV_clearTownBuildingsManagerPtr@Building@@QEAAXXZ (Ordinal: 2044, Address: 0x175b4)
  • ?_NV_clearTownBuildingsManagerPtr@TurretBuilding@@QEAAXXZ (Ordinal: 2045, Address: 0x1f630)
  • ?_NV_compareSerials@HandleContainerList@@QEBA_NAEBVhand@@0@Z (Ordinal: 2046, Address: 0x1acfe)
  • ?_NV_compareSerials@HandleList@@QEBA_NAEBVhand@@0@Z (Ordinal: 2047, Address: 0x1ad3a)
  • ?_NV_compareSerials@TownHandleContainerList@@QEBA_NAEBVhand@@0@Z (Ordinal: 2048, Address: 0x1f354)
  • ?_NV_confirmDismantle@Building@@QEAAXH@Z (Ordinal: 2049, Address: 0x172d2)
  • ?_NV_couldIOperate@UseableStuff@@QEBA_NAEBVhand@@@Z (Ordinal: 2050, Address: 0x1f8a6)
  • ?_NV_create@AnimationClassAnimal@@QEAA_NPEAVCharMovement@@PEAVGameDataCopyStandalone@@PEAVGameData@@PEAVCharacter@@2@Z (Ordinal: 2051, Address: 0x16804)
  • ?_NV_create@AnimationClassHuman@@QEAA_NPEAVCharMovement@@PEAVGameDataCopyStandalone@@PEAVGameData@@PEAVCharacter@@2@Z (Ordinal: 2052, Address: 0x16a92)
  • ?_NV_create@CharMovement@@QEAAXPEAVCharacter@@PEAVAnimationClass@@AEBVVector3@Ogre@@@Z (Ordinal: 2053, Address: 0x184cc)
  • ?_NV_create@CharacterStatsWindow@@QEAAXXZ (Ordinal: 2054, Address: 0x18370)
  • ?_NV_create@DatapanelGUI@@QEAAXXZ (Ordinal: 2055, Address: 0x18ec8)
  • ?_NV_createAnimationClass@CharacterAnimal@@QEAAXXZ (Ordinal: 2056, Address: 0x180ee)
  • ?_NV_createAnimationClass@CharacterHuman@@QEAAXXZ (Ordinal: 2057, Address: 0x18316)
  • ?_NV_createBody@AppearanceAnimal@@QEAAXXZ (Ordinal: 2058, Address: 0x16c2a)
  • ?_NV_createBody@AppearanceHuman@@QEAAXXZ (Ordinal: 2059, Address: 0x16e4c)
  • ?_NV_createInventoryLayout@Character@@QEAAPEAVInventoryLayout@@XZ (Ordinal: 2060, Address: 0x17ba2)
  • ?_NV_createInventoryLayout@CharacterAnimal@@QEAAPEAVInventoryLayout@@XZ (Ordinal: 2061, Address: 0x1810c)
  • ?_NV_createInventoryLayout@ContainerItem@@QEAAPEAVInventoryLayout@@XZ (Ordinal: 2062, Address: 0x18c82)
  • ?_NV_createInventoryLayout@CraftingBuilding@@QEAAPEAVInventoryLayout@@XZ (Ordinal: 2063, Address: 0x18d12)
  • ?_NV_createInventoryLayout@FurnaceBuilding@@QEAAPEAVInventoryLayout@@XZ (Ordinal: 2064, Address: 0x1a13a)
  • ?_NV_createInventoryLayout@ProductionBuilding@@QEAAPEAVInventoryLayout@@XZ (Ordinal: 2065, Address: 0x1d9c2)
  • ?_NV_createInventoryLayout@ResearchBuilding@@QEAAPEAVInventoryLayout@@XZ (Ordinal: 2066, Address: 0x1dde2)
  • ?_NV_createInventoryLayout@RootObject@@QEAAPEAVInventoryLayout@@XZ (Ordinal: 2067, Address: 0x1e02e)
  • ?_NV_createInventoryLayout@UseableStuff@@QEAAPEAVInventoryLayout@@XZ (Ordinal: 2068, Address: 0x1f7d4)
  • ?_NV_createItemEntityCallback_Equipping@Crossbow@@QEAAXPEAVEntity@Ogre@@PEAVSceneNode@3@@Z (Ordinal: 2069, Address: 0x18e38)
  • ?_NV_createItemEntityCallback_Equipping@Item@@QEAAXPEAVEntity@Ogre@@PEAVSceneNode@3@@Z (Ordinal: 2070, Address: 0x1bbce)
  • ?_NV_createMe@DataPanelLine@@QEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 2071, Address: 0x19084)
  • ?_NV_createMe@DataPanelLine_Button@@QEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 2072, Address: 0x190c0)
  • ?_NV_createMe@DataPanelLine_CheckBox@@QEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 2073, Address: 0x19108)
  • ?_NV_createMe@DataPanelLine_DropBox@@QEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 2074, Address: 0x19138)
  • ?_NV_createMe@DataPanelLine_Faction@@QEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 2075, Address: 0x19168)
  • ?_NV_createMe@DataPanelLine_KeyConfig@@QEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 2076, Address: 0x1919e)
  • ?_NV_createMe@DataPanelLine_Progress@@QEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 2077, Address: 0x191bc)
  • ?_NV_createMe@DataPanelLine_Research@@QEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 2078, Address: 0x191da)
  • ?_NV_createMe@DataPanelLine_Slider@@QEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 2079, Address: 0x1920a)
  • ?_NV_createMe@DataPanelLine_SliderEditable@@QEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 2080, Address: 0x19246)
  • ?_NV_createMe@DataPanelLine_Text@@QEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 2081, Address: 0x19264)
  • ?_NV_createMe@DataPanelLine_TextEditable@@QEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 2082, Address: 0x19282)
  • ?_NV_createPhysical@Building@@QEAA_NXZ (Ordinal: 2083, Address: 0x1752a)
  • ?_NV_createPhysical@Character@@QEAA_NXZ (Ordinal: 2084, Address: 0x1807c)
  • ?_NV_createPhysical@FarmBuilding@@QEAA_NXZ (Ordinal: 2085, Address: 0x19bca)
  • ?_NV_createPhysical@GunClass@@QEAA_NPEAVSceneNode@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 2086, Address: 0x1aa82)
  • ?_NV_createPhysical@GunClassTurret@@QEAA_NPEAVSceneNode@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 2087, Address: 0x1abfc)
  • ?_NV_createPhysical@Item@@QEAA_NXZ (Ordinal: 2088, Address: 0x1bc22)
  • ?_NV_createPhysical@LightBuilding@@QEAA_NXZ (Ordinal: 2089, Address: 0x1bee6)
  • ?_NV_createPhysical@ShopTrader@@QEAA_NXZ (Ordinal: 2090, Address: 0x1e6a0)
  • ?_NV_createPhysical@TownBase@@QEAA_NXZ (Ordinal: 2091, Address: 0x1f192)
  • ?_NV_createPhysical@TurretBuilding@@QEAA_NXZ (Ordinal: 2092, Address: 0x1f5ee)
  • ?_NV_createPhysical@WallBuilding@@QEAA_NXZ (Ordinal: 2093, Address: 0x1fc1e)
  • ?_NV_deactivate@AppearanceBase@@QEAAXXZ (Ordinal: 2094, Address: 0x16c6c)
  • ?_NV_deactivate@Item@@QEAAXXZ (Ordinal: 2095, Address: 0x1bb38)
  • ?_NV_declareWar@FactionRelations@@QEAAXPEAVFaction@@@Z (Ordinal: 2096, Address: 0x199f6)
  • ?_NV_destroy@HandleList@@QEAAXAEBVhand@@@Z (Ordinal: 2097, Address: 0x1ad28)
  • ?_NV_destroy@HandleListBase@@QEAAXAEBVhand@@@Z (Ordinal: 2098, Address: 0x1ad70)
  • ?_NV_destroy@PlatoonHandleContainerList@@QEAAXAEBVhand@@@Z (Ordinal: 2099, Address: 0x1d446)
  • ?_NV_destroy@ZoneMapHandleContainerList@@QEAAXAEBVhand@@@Z (Ordinal: 2100, Address: 0x20374)
  • ?_NV_destroyItemEntityCallback_Equipping@Crossbow@@QEAAXXZ (Ordinal: 2101, Address: 0x18e3e)
  • ?_NV_destroyItemEntityCallback_Equipping@Item@@QEAAXXZ (Ordinal: 2102, Address: 0x1bbd4)
  • ?_NV_destroyObject@Faction@@QEAAXPEAVRootObject@@@Z (Ordinal: 2103, Address: 0x197ec)
  • ?_NV_destroyPhysical@Building@@QEAAXXZ (Ordinal: 2104, Address: 0x17530)
  • ?_NV_destroyPhysical@Character@@QEAAXXZ (Ordinal: 2105, Address: 0x18082)
  • ?_NV_destroyPhysical@FarmBuilding@@QEAAXXZ (Ordinal: 2106, Address: 0x19bd0)
  • ?_NV_destroyPhysical@GunClass@@QEAAXXZ (Ordinal: 2107, Address: 0x1aa88)
  • ?_NV_destroyPhysical@GunClassTurret@@QEAAXXZ (Ordinal: 2108, Address: 0x1ac02)
  • ?_NV_destroyPhysical@Item@@QEAAXXZ (Ordinal: 2109, Address: 0x1bc28)
  • ?_NV_destroyPhysical@SeveredLimbItem@@QEAAXXZ (Ordinal: 2110, Address: 0x1e60a)
  • ?_NV_destroyPhysical@ShopTrader@@QEAAXXZ (Ordinal: 2111, Address: 0x1e6a6)
  • ?_NV_destroyPhysical@TownBase@@QEAAXXZ (Ordinal: 2112, Address: 0x1f180)
  • ?_NV_destroyPhysical@TurretBuilding@@QEAAXXZ (Ordinal: 2113, Address: 0x1f5f4)
  • ?_NV_didThisTraceHitOurMountedBuilding@GunClass@@QEAA_NAEAVphysHit@@@Z (Ordinal: 2114, Address: 0x1aaac)
  • ?_NV_didThisTraceHitOurMountedBuilding@GunClassPersonal@@QEAA_NAEAVphysHit@@@Z (Ordinal: 2115, Address: 0x1ab72)
  • ?_NV_didThisTraceHitOurMountedBuilding@GunClassTurret@@QEAA_NAEAVphysHit@@@Z (Ordinal: 2116, Address: 0x1abde)
  • ?_NV_dismantleButton@Building@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 2117, Address: 0x172c6)
  • ?_NV_dismantleButton_all@WallBuilding@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 2118, Address: 0x1fc54)
  • ?_NV_dontNeedWorkRightNow@FarmBuilding@@QEBA_NXZ (Ordinal: 2119, Address: 0x19c72)
  • ?_NV_dontNeedWorkRightNow@ResearchBuilding@@QEBA_NXZ (Ordinal: 2120, Address: 0x1ddb8)
  • ?_NV_dontNeedWorkRightNow@UseableStuff@@QEBA_NXZ (Ordinal: 2121, Address: 0x1f894)
  • ?_NV_doorParentBuilding@Building@@QEBAPEAV1@XZ (Ordinal: 2122, Address: 0x17452)
  • ?_NV_doorParentBuilding@DoorStuff@@QEBAPEAVBuilding@@XZ (Ordinal: 2123, Address: 0x1970e)
  • ?_NV_doorStuff@Building@@QEAAPEAVDoorStuff@@XZ (Ordinal: 2124, Address: 0x1744c)
  • ?_NV_doorStuff@DoorStuff@@QEAAPEAV1@XZ (Ordinal: 2125, Address: 0x19708)
  • ?_NV_downgrade@Building@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 2126, Address: 0x1728a)
  • ?_NV_downgrade@FarmBuilding@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 2127, Address: 0x19c36)
  • ?_NV_drawWeapon@CharacterAnimal@@QEAA_NPEAVItem@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 2128, Address: 0x180f4)
  • ?_NV_drawWeapon@CharacterHuman@@QEAA_NPEAVItem@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 2129, Address: 0x182c8)
  • ?_NV_dropItem@CharacterAnimal@@QEAAXPEAVRootObject@@@Z (Ordinal: 2130, Address: 0x18190)
  • ?_NV_dropItem@CharacterHuman@@QEAAXPEAVRootObject@@@Z (Ordinal: 2131, Address: 0x1831c)
  • ?_NV_dropItem@ContainerItem@@QEAAXPEAVRootObject@@@Z (Ordinal: 2132, Address: 0x18c5e)
  • ?_NV_dropItem@Inventory@@QEAAXPEAVItem@@@Z (Ordinal: 2133, Address: 0x1b56e)
  • ?_NV_dropItem@RootObject@@QEAAXPEAV1@@Z (Ordinal: 2134, Address: 0x1e04c)
  • ?_NV_dropItem@ShopTraderInventory@@QEAAXPEAVItem@@@Z (Ordinal: 2135, Address: 0x1e6c4)
  • ?_NV_dropItem@UseableStuff@@QEAAXPEAVRootObject@@@Z (Ordinal: 2136, Address: 0x1f7e6)
  • ?_NV_end@AttackState@@QEAAXXZ (Ordinal: 2137, Address: 0x17122)
  • ?_NV_end@CircleStateAI@@QEAAXXZ (Ordinal: 2138, Address: 0x1893a)
  • ?_NV_end@TutorialItem@@QEAAXXZ (Ordinal: 2139, Address: 0x1f750)
  • ?_NV_end@TutorialSubItem@@QEAAXXZ (Ordinal: 2140, Address: 0x1f7b6)
  • ?_NV_end@WaitingStateAI@@QEAAXXZ (Ordinal: 2141, Address: 0x1fbfa)
  • ?_NV_endAction@Tasker@@QEAAXPEAVCharBody@@@Z (Ordinal: 2142, Address: 0x1eb62)
  • ?_NV_endPackage@AIPackage@@QEAAXXZ (Ordinal: 2143, Address: 0x16354)
  • ?_NV_equipItem@Character@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 2144, Address: 0x1804c)
  • ?_NV_equipItem@ContainerItem@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 2145, Address: 0x18c52)
  • ?_NV_equipItem@RootObject@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 2146, Address: 0x1e040)
  • ?_NV_equipItem@ShopTrader@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 2147, Address: 0x1e640)
  • ?_NV_equipItem@UseableStuff@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 2148, Address: 0x1f7da)
  • ?_NV_faceDirection@AbstractMovementBase@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 2149, Address: 0x1573c)
  • ?_NV_faceDirection@CharMovement@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 2150, Address: 0x18538)
  • ?_NV_factoryObjectCreatedCallback@PlayerInterface@@QEAAXPEAVRootObject@@@Z (Ordinal: 2151, Address: 0x1d470)
  • ?_NV_factoryObjectCreatedCallback@TownBuildingsManager@@QEAAXPEAVRootObject@@@Z (Ordinal: 2152, Address: 0x1f31e)
  • ?_NV_findAllBuildings@TownBase@@QEAAXPEAVBuildingFinderClass@@@Z (Ordinal: 2153, Address: 0x1f168)
  • ?_NV_findAllBuildingsOfType@TownBase@@QEAAPEAV?$lektor@PEAVBuilding@@@@W4BuildingDesignation@@PEAVCharacter@@@Z (Ordinal: 2154, Address: 0x1f16e)
  • ?_NV_findAllBuildingsWithFunction@TownBase@@QEAAPEAV?$lektor@PEAVBuilding@@@@W4BuildingFunction@@PEAVCharacter@@@Z (Ordinal: 2155, Address: 0x1f174)
  • ?_NV_finish@AnimationEvent@@QEBAXPEAVCharacter@@@Z (Ordinal: 2156, Address: 0x16b28)
  • ?_NV_finish@AnimationSFXEvent@@QEBAXPEAVCharacter@@@Z (Ordinal: 2157, Address: 0x16bc4)
  • ?_NV_foodUpdate@Character@@QEAAXXZ (Ordinal: 2158, Address: 0x17ab8)
  • ?_NV_foodUpdate@CharacterAnimal@@QEAAXXZ (Ordinal: 2159, Address: 0x18160)
  • ?_NV_forceLoopMT@ThreadWannabe@@QEAAXXZ (Ordinal: 2160, Address: 0x1ec40)
  • ?_NV_formatItem@GamedataSelectionList@LevelEditor@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameData@@@Z (Ordinal: 2161, Address: 0x1be80)
  • ?_NV_formatItem@TownListWindow@LevelEditor@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameData@@@Z (Ordinal: 2162, Address: 0x1bec8)
  • ?_NV_gatesAllClosed@Town@@QEAA_NXZ (Ordinal: 2163, Address: 0x1efbe)
  • ?_NV_gatesAllClosed@TownBase@@QEAA_NXZ (Ordinal: 2164, Address: 0x1f1aa)
  • ?_NV_get@HandleList@@QEBAPEAVRootObjectBase@@AEBVhand@@@Z (Ordinal: 2165, Address: 0x1ad16)
  • ?_NV_get@HandleListBase@@QEBAPEAVRootObjectBase@@AEBVhand@@@Z (Ordinal: 2166, Address: 0x1ad58)
  • ?_NV_getAABB@Building@@QEBA?AUAabb@Ogre@@M@Z (Ordinal: 2167, Address: 0x17500)
  • ?_NV_getAABB@Building@@QEBAAEBUAabb@Ogre@@XZ (Ordinal: 2168, Address: 0x17506)
  • ?_NV_getAABB@Character@@QEBAAEBUAabb@Ogre@@XZ (Ordinal: 2169, Address: 0x17c50)
  • ?_NV_getAABB@RootObject@@QEBAAEBUAabb@Ogre@@XZ (Ordinal: 2170, Address: 0x1dfc2)
  • ?_NV_getAge0to1@Character@@QEBAMXZ (Ordinal: 2171, Address: 0x17de2)
  • ?_NV_getAge0to1@CharacterAnimal@@QEBAMXZ (Ordinal: 2172, Address: 0x1813c)
  • ?_NV_getAge@Character@@QEBAMXZ (Ordinal: 2173, Address: 0x17ddc)
  • ?_NV_getAge@CharacterAnimal@@QEBAMXZ (Ordinal: 2174, Address: 0x18130)
  • ?_NV_getAgeInverse@Character@@QEBAMXZ (Ordinal: 2175, Address: 0x17dee)
  • ?_NV_getAgeInverse@CharacterAnimal@@QEBAMXZ (Ordinal: 2176, Address: 0x18136)
  • ?_NV_getAgeString@Character@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 2177, Address: 0x17de8)
  • ?_NV_getAimCloseness@GunClassPersonal@@QEAAMXZ (Ordinal: 2178, Address: 0x1ab60)
  • ?_NV_getAimCloseness@GunClassTurret@@QEAAMXZ (Ordinal: 2179, Address: 0x1abcc)
  • ?_NV_getAimDir@GunClass@@QEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 2180, Address: 0x1aab8)
  • ?_NV_getAimDir@GunClassPersonal@@QEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 2181, Address: 0x1ab96)
  • ?_NV_getAlarmMgr@Town@@QEAAPEAVAlarmManager@@XZ (Ordinal: 2182, Address: 0x1ef04)
  • ?_NV_getAlarmMgr@TownBase@@QEAAPEAVAlarmManager@@XZ (Ordinal: 2183, Address: 0x1f198)
  • ?_NV_getAlarmState@TownBase@@QEBA?AW4TownAlarmState@@XZ (Ordinal: 2184, Address: 0x1f0b4)
  • ?_NV_getAllActiveZonesT@ZoneManager@@QEAAXAEAV?$lektor@ViVector2@@@@@Z (Ordinal: 2185, Address: 0x1ff5a)
  • ?_NV_getAllocatedSize@Allocator@hkContainerHeapAllocator@@QEBAHPEBXH@Z (Ordinal: 2186, Address: 0x1af5c)
  • ?_NV_getAnimationData@AnimationClass@@QEAAPEAVAnimationData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 2187, Address: 0x166e4)
  • ?_NV_getAnimationData@AnimationClass@@QEAAPEAVAnimationData@@PEAVGameData@@@Z (Ordinal: 2188, Address: 0x166de)
  • ?_NV_getAnimationDataByOgreName@AnimationClass@@QEAAPEAVAnimationData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 2189, Address: 0x166ea)
  • ?_NV_getAudioObject@AnimationClass@@QEBA_KXZ (Ordinal: 2190, Address: 0x16714)
  • ?_NV_getAudioObject@GunClassPersonal@@QEBA_KXZ (Ordinal: 2191, Address: 0x1ab84)
  • ?_NV_getAudioObject@GunClassTurret@@QEBA_KXZ (Ordinal: 2192, Address: 0x1abf6)
  • ?_NV_getBarrelPos@GunClass@@QEAA?AVVector3@Ogre@@XZ (Ordinal: 2193, Address: 0x1aaa0)
  • ?_NV_getBarrelPosForTrace@GunClass@@QEAA?AVVector3@Ogre@@M@Z (Ordinal: 2194, Address: 0x1aaa6)
  • ?_NV_getBiome@TownBase@@QEAAPEAVAreaBiomeGroup@@XZ (Ordinal: 2195, Address: 0x1f1b6)
  • ?_NV_getBottom@DataPanelLine@@QEAAHXZ (Ordinal: 2196, Address: 0x19090)
  • ?_NV_getBuildState@Building@@QEAAPEAVConstructionState@1@XZ (Ordinal: 2197, Address: 0x17248)
  • ?_NV_getBuildState@WallBuilding@@QEAAPEAVConstructionState@Building@@XZ (Ordinal: 2198, Address: 0x1fc7e)
  • ?_NV_getBuildingClass@Building@@QEBA?AW4BuildingClassType@@XZ (Ordinal: 2199, Address: 0x173bc)
  • ?_NV_getCallbackCharacter@InventoryGUI@@QEAAPEAVCharacter@@XZ (Ordinal: 2200, Address: 0x1b736)
  • ?_NV_getCallbackCharacter@InventoryTraderGUI@@QEAAPEAVCharacter@@XZ (Ordinal: 2201, Address: 0x1bb02)
  • ?_NV_getCallbackObject@InventoryGUI@@QEBAPEAVRootObject@@XZ (Ordinal: 2202, Address: 0x1b73c)
  • ?_NV_getCallbackObject@InventoryTraderGUI@@QEBAPEAVRootObject@@XZ (Ordinal: 2203, Address: 0x1bb08)
  • ?_NV_getCharBody@CharBody@@QEAAPEAV1@XZ (Ordinal: 2204, Address: 0x18472)
  • ?_NV_getCharacter@AnimationClass@@QEAAPEAVCharacter@@XZ (Ordinal: 2205, Address: 0x16744)
  • ?_NV_getCharacter@AnimationClassBase@@QEAAPEAVCharacter@@XZ (Ordinal: 2206, Address: 0x168d6)
  • ?_NV_getCharacter@CharBody@@QEAAPEAVCharacter@@XZ (Ordinal: 2207, Address: 0x1846c)
  • ?_NV_getCharactersInArea@Faction@@QEAAXAEAV?$lektor@PEAVRootObject@@@@AEBVVector3@Ogre@@M_N@Z (Ordinal: 2208, Address: 0x197da)
  • ?_NV_getClassType@Armour@@QEBA?AW4itemType@@XZ (Ordinal: 2209, Address: 0x170b6)
  • ?_NV_getClassType@BlueprintItem@@QEBA?AW4itemType@@XZ (Ordinal: 2210, Address: 0x1713a)
  • ?_NV_getClassType@ContainerItem@@QEBA?AW4itemType@@XZ (Ordinal: 2211, Address: 0x18c46)
  • ?_NV_getClassType@Crossbow@@QEBA?AW4itemType@@XZ (Ordinal: 2212, Address: 0x18e0e)
  • ?_NV_getClassType@Item@@QEBA?AW4itemType@@XZ (Ordinal: 2213, Address: 0x1bb20)
  • ?_NV_getClassType@NestItem@@QEBA?AW4itemType@@XZ (Ordinal: 2214, Address: 0x1caf8)
  • ?_NV_getClassType@Sword@@QEBA?AW4itemType@@XZ (Ordinal: 2215, Address: 0x1e994)
  • ?_NV_getCombatTarget@AI@@QEAA?AVhand@@XZ (Ordinal: 2216, Address: 0x15a90)
  • ?_NV_getConsumtionItems@ProductionBuilding@@QEAAPEAVConsumptionItem@StorageBuilding@@H@Z (Ordinal: 2217, Address: 0x1da64)
  • ?_NV_getConsumtionItems@StorageBuilding@@QEAAPEAVConsumptionItem@1@H@Z (Ordinal: 2218, Address: 0x1e93a)
  • ?_NV_getCostToUse@UseableStuff@@QEAAHPEAVCharacter@@@Z (Ordinal: 2219, Address: 0x1f828)
  • ?_NV_getCraftMaterialMult@Crossbow@@QEAAMXZ (Ordinal: 2220, Address: 0x18e14)
  • ?_NV_getCraftMaterialMult@Item@@QEAAMXZ (Ordinal: 2221, Address: 0x1bbc2)
  • ?_NV_getCraftMaterialMult@Weapon@@QEAAMXZ (Ordinal: 2222, Address: 0x1fcc6)
  • ?_NV_getCraftTime@Armour@@QEAAMXZ (Ordinal: 2223, Address: 0x170e6)
  • ?_NV_getCraftTime@Crossbow@@QEAAMXZ (Ordinal: 2224, Address: 0x18e1a)
  • ?_NV_getCraftTime@Item@@QEAAMXZ (Ordinal: 2225, Address: 0x1bbbc)
  • ?_NV_getCraftTime@RobotLimbItem@@QEAAMXZ (Ordinal: 2226, Address: 0x1df26)
  • ?_NV_getCraftTime@Weapon@@QEAAMXZ (Ordinal: 2227, Address: 0x1fcc0)
  • ?_NV_getCurrentCategory@DatapanelGUI@@QEBAHXZ (Ordinal: 2228, Address: 0x18fac)
  • ?_NV_getCurrentProductionQuantity@CraftingBuilding@@QEAAHXZ (Ordinal: 2229, Address: 0x18d4e)
  • ?_NV_getCurrentProductionQuantity@StorageBuilding@@QEAAHXZ (Ordinal: 2230, Address: 0x1e904)
  • ?_NV_getCurrentTownLocation@Building@@QEAAPEAVTownBase@@XZ (Ordinal: 2231, Address: 0x17488)
  • ?_NV_getCurrentTownLocation@Character@@QEAAPEAVTownBase@@XZ (Ordinal: 2232, Address: 0x17b3c)
  • ?_NV_getCurrentTownLocation@Platoon@@QEAAPEAVTownBase@@XZ (Ordinal: 2233, Address: 0x1d314)
  • ?_NV_getCurrentTownLocation@RootObjectBase@@QEAAPEAVTownBase@@XZ (Ordinal: 2234, Address: 0x1e10c)
  • ?_NV_getCurrentTownLocation@ShopTrader@@QEAAPEAVTownBase@@XZ (Ordinal: 2235, Address: 0x1e676)
  • ?_NV_getCurrentTownLocation@TownBase@@QEAAPEAV1@XZ (Ordinal: 2236, Address: 0x1f23a)
  • ?_NV_getCurrentWeapon@CharacterAnimal@@QEAAPEAVWeapon@@XZ (Ordinal: 2237, Address: 0x18100)
  • ?_NV_getCurrentWeapon@CharacterHuman@@QEAAPEAVWeapon@@XZ (Ordinal: 2238, Address: 0x182d4)
  • ?_NV_getDamageMax@GunClassPersonal@@QEAAHXZ (Ordinal: 2239, Address: 0x1ab7e)
  • ?_NV_getDamageMax@GunClassTurret@@QEAAHXZ (Ordinal: 2240, Address: 0x1abf0)
  • ?_NV_getDamageMin@GunClassPersonal@@QEAAHXZ (Ordinal: 2241, Address: 0x1ab78)
  • ?_NV_getDamageMin@GunClassTurret@@QEAAHXZ (Ordinal: 2242, Address: 0x1abea)
  • ?_NV_getDataType@Character@@QEBA?AW4itemType@@XZ (Ordinal: 2243, Address: 0x1795c)
  • ?_NV_getDataType@HandleDummy@ZoneMapContent@@QEBA?AW4itemType@@XZ (Ordinal: 2244, Address: 0x20332)
  • ?_NV_getDataType@Platoon@@QEBA?AW4itemType@@XZ (Ordinal: 2245, Address: 0x1d34a)
  • ?_NV_getDataType@RootObjectBase@@QEBA?AW4itemType@@XZ (Ordinal: 2246, Address: 0x1e0c4)
  • ?_NV_getDataType@ShopTrader@@QEBA?AW4itemType@@XZ (Ordinal: 2247, Address: 0x1e67c)
  • ?_NV_getDataType@Town@@QEBA?AW4itemType@@XZ (Ordinal: 2248, Address: 0x1eef2)
  • ?_NV_getDataType@TownBase@@QEBA?AW4itemType@@XZ (Ordinal: 2249, Address: 0x1f0de)
  • ?_NV_getDatapanel@InventoryLayout@@QEBAPEAVDatapanelGUI@@XZ (Ordinal: 2250, Address: 0x1b970)
  • ?_NV_getDefaultTask@Building@@QEAA?AW4TaskType@@XZ (Ordinal: 2251, Address: 0x174f4)
  • ?_NV_getDefaultTask@DoorStuff@@QEAA?AW4TaskType@@XZ (Ordinal: 2252, Address: 0x19630)
  • ?_NV_getDefaultTask@FurnaceBuilding@@QEAA?AW4TaskType@@XZ (Ordinal: 2253, Address: 0x1a158)
  • ?_NV_getDefaultTask@ProductionBuilding@@QEAA?AW4TaskType@@XZ (Ordinal: 2254, Address: 0x1da10)
  • ?_NV_getDefaultTask@ResearchBuilding@@QEAA?AW4TaskType@@XZ (Ordinal: 2255, Address: 0x1ddbe)
  • ?_NV_getDefaultTask@StorageBuilding@@QEAA?AW4TaskType@@XZ (Ordinal: 2256, Address: 0x1e8ec)
  • ?_NV_getDefaultTask@TurretBuilding@@QEAA?AW4TaskType@@XZ (Ordinal: 2257, Address: 0x1f59a)
  • ?_NV_getDefaultTask@UseableStuff@@QEAA?AW4TaskType@@XZ (Ordinal: 2258, Address: 0x1f876)
  • ?_NV_getDefaultTaskRepertoireEnum@Character@@QEBAIXZ (Ordinal: 2259, Address: 0x17fc8)
  • ?_NV_getDefaultTaskRepertoireEnum@CharacterAnimal@@QEBAIXZ (Ordinal: 2260, Address: 0x18142)
  • ?_NV_getDesiredTravelSpeed@AIPackage@@QEAA?AW4MoveSpeed@@PEAVCharacter@@@Z (Ordinal: 2261, Address: 0x16336)
  • ?_NV_getDirectionMarker@Building@@QEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 2262, Address: 0x175ea)
  • ?_NV_getDirectionMarker@FarmBuilding@@QEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 2263, Address: 0x19c6c)
  • ?_NV_getDirectionMarkerQuat@Building@@QEAA?AVQuaternion@Ogre@@AEBVVector3@3@@Z (Ordinal: 2264, Address: 0x175f0)
  • ?_NV_getDoor@Building@@QEAAPEAVDoorStuff@@XZ (Ordinal: 2265, Address: 0x17464)
  • ?_NV_getDoor@DoorStuff@@QEAAPEAV1@XZ (Ordinal: 2266, Address: 0x19642)
  • ?_NV_getDoorLock@Building@@QEAAPEAVDoorLock@@XZ (Ordinal: 2267, Address: 0x174e2)
  • ?_NV_getDoorLock@DoorStuff@@QEAAPEAVDoorLock@@XZ (Ordinal: 2268, Address: 0x1964e)
  • ?_NV_getDoorLock@UseableStuff@@QEAAPEAVDoorLock@@XZ (Ordinal: 2269, Address: 0x1f948)
  • ?_NV_getEndPos@PreviewBuilding@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 2270, Address: 0x1d884)
  • ?_NV_getEnemyFormation@Character@@QEBAPEAVFormation@@XZ (Ordinal: 2271, Address: 0x179d4)
  • ?_NV_getEntity@Item@@QEBAPEAVEntity@Ogre@@XZ (Ordinal: 2272, Address: 0x1bb8c)
  • ?_NV_getEquippedWeaponSkill@CharStats@@QEBAMXZ (Ordinal: 2273, Address: 0x187f0)
  • ?_NV_getExtendedInterface@hkMemoryAllocator@@QEAAPEAUExtendedInterface@1@XZ (Ordinal: 2274, Address: 0x1af9e)
  • ?_NV_getFaction@AI@@QEAAPEAVFaction@@XZ (Ordinal: 2275, Address: 0x15a00)
  • ?_NV_getFaction@DoorStuff@@QEBAPEAVFaction@@XZ (Ordinal: 2276, Address: 0x195fa)
  • ?_NV_getFaction@RootObjectBase@@QEBAPEAVFaction@@XZ (Ordinal: 2277, Address: 0x1e0ee)
  • ?_NV_getFloatingAnim@AnimationClass@@QEAAPEAVAnimationData@@XZ (Ordinal: 2278, Address: 0x16798)
  • ?_NV_getFloatingAnim@AnimationClassHuman@@QEAAPEAVAnimationData@@XZ (Ordinal: 2279, Address: 0x16ace)
  • ?_NV_getFloor@RootObject@@QEBAHXZ (Ordinal: 2280, Address: 0x1dfe6)
  • ?_NV_getFloor@RootObjectBase@@QEBAHXZ (Ordinal: 2281, Address: 0x1e0fa)
  • ?_NV_getFloor@ShopTrader@@QEBAHXZ (Ordinal: 2282, Address: 0x1e670)
  • ?_NV_getFormation@Character@@QEBAPEAVFormation@@XZ (Ordinal: 2283, Address: 0x179ce)
  • ?_NV_getFuelConsumptionRate@GeneratorBuilding@@QEAAMXZ (Ordinal: 2284, Address: 0x1a9ce)
  • ?_NV_getFuelConsumptionRate@UseableStuff@@QEAAMXZ (Ordinal: 2285, Address: 0x1f906)
  • ?_NV_getFunctionStuff@Building@@QEAAPEAVStorageBuilding@@XZ (Ordinal: 2286, Address: 0x17368)
  • ?_NV_getFunctionStuff@StorageBuilding@@QEAAPEAV1@XZ (Ordinal: 2287, Address: 0x1e8da)
  • ?_NV_getFunctionStuff@TortureBuilding@@QEAAPEAVStorageBuilding@@XZ (Ordinal: 2288, Address: 0x1eeaa)
  • ?_NV_getGUICondition@Building@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2289, Address: 0x1741c)
  • ?_NV_getGUIData@AIPackage@@QEAA_NPEAVDatapanelGUI@@@Z (Ordinal: 2290, Address: 0x16384)
  • ?_NV_getGUIData@BlueprintItem@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2291, Address: 0x1715e)
  • ?_NV_getGUIData@Building@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2292, Address: 0x174d0)
  • ?_NV_getGUIData@Character@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2293, Address: 0x17b36)
  • ?_NV_getGUIData@CraftingBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2294, Address: 0x18d2a)
  • ?_NV_getGUIData@DoorStuff@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2295, Address: 0x19606)
  • ?_NV_getGUIData@FarmBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2296, Address: 0x19c06)
  • ?_NV_getGUIData@FurnaceBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2297, Address: 0x1a146)
  • ?_NV_getGUIData@GunClass@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2298, Address: 0x1aaca)
  • ?_NV_getGUIData@GunClassTurret@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2299, Address: 0x1abba)
  • ?_NV_getGUIData@InventoryItemBase@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2300, Address: 0x1b8da)
  • ?_NV_getGUIData@ProductionBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2301, Address: 0x1d9da)
  • ?_NV_getGUIData@ResearchBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2302, Address: 0x1ddd6)
  • ?_NV_getGUIData@RootObject@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2303, Address: 0x1dffe)
  • ?_NV_getGUIData@ShopTrader@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2304, Address: 0x1e63a)
  • ?_NV_getGUIData@Town@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2305, Address: 0x1ef5e)
  • ?_NV_getGUIData@TownBase@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2306, Address: 0x1f13e)
  • ?_NV_getGUIData@TurretBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2307, Address: 0x1f612)
  • ?_NV_getGUIData@UseableStuff@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2308, Address: 0x1f82e)
  • ?_NV_getGUIDataCategories@RootObject@@QEAAXAEAV?$lektor@VStringPair@@@@@Z (Ordinal: 2309, Address: 0x1e004)
  • ?_NV_getGUIDestroyButton@Building@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2310, Address: 0x17428)
  • ?_NV_getGUIDestroyButton@WallBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2311, Address: 0x1fc48)
  • ?_NV_getGUIEfficiency@FarmBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2312, Address: 0x19c0c)
  • ?_NV_getGUIEfficiency@UseableStuff@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2313, Address: 0x1f83a)
  • ?_NV_getGUIFertility@FarmBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2314, Address: 0x19c3c)
  • ?_NV_getGUIFertility@ProductionBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2315, Address: 0x1da8e)
  • ?_NV_getGUIName@Building@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2316, Address: 0x17410)
  • ?_NV_getGUIPower@UseableStuff@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2317, Address: 0x1f834)
  • ?_NV_getGUIPower@WindGeneratorBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2318, Address: 0x1fe7c)
  • ?_NV_getGUIPowerEfficiencyToolTipString@UseableStuff@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 2319, Address: 0x1f966)
  • ?_NV_getGUIState@Building@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2320, Address: 0x17416)
  • ?_NV_getGUIState@CraftingBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2321, Address: 0x18dc6)
  • ?_NV_getGUIState@FarmBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2322, Address: 0x19c18)
  • ?_NV_getGUIState@GeneratorBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2323, Address: 0x1a9c2)
  • ?_NV_getGUIState@ProductionBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2324, Address: 0x1da94)
  • ?_NV_getGUIState@RainCollectorBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2325, Address: 0x1dbe4)
  • ?_NV_getGUIState@TurretBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2326, Address: 0x1f60c)
  • ?_NV_getGUIState@WindGeneratorBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2327, Address: 0x1fe76)
  • ?_NV_getGUIToolTipForGroundResourceEfficiency@ProductionBuilding@@QEAAXAEAV?$lektor@VStringPair@@@@@Z (Ordinal: 2328, Address: 0x1d9e0)
  • ?_NV_getGUIToolTipForGroundResourceEfficiency@RainCollectorBuilding@@QEAAXAEAV?$lektor@VStringPair@@@@@Z (Ordinal: 2329, Address: 0x1dbea)
  • ?_NV_getGUIToolTipForGroundResourceEfficiency@TurretBuilding@@QEAAXAEAV?$lektor@VStringPair@@@@@Z (Ordinal: 2330, Address: 0x1f5c4)
  • ?_NV_getGUIToolTipForGroundResourceEfficiency@UseableStuff@@QEAAXAEAV?$lektor@VStringPair@@@@@Z (Ordinal: 2331, Address: 0x1f846)
  • ?_NV_getGUIUpgrade@Building@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2332, Address: 0x17422)
  • ?_NV_getGUIUpgrade@WallBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2333, Address: 0x1fc42)
  • ?_NV_getGUIWorkers@FarmBuilding@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2334, Address: 0x19c12)
  • ?_NV_getGUIWorkers@UseableStuff@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 2335, Address: 0x1f840)
  • ?_NV_getGameData@RootObjectBase@@QEBAPEAVGameData@@XZ (Ordinal: 2336, Address: 0x1e0be)
  • ?_NV_getGameData@Town@@QEBAPEAVGameData@@XZ (Ordinal: 2337, Address: 0x1eece)
  • ?_NV_getGearArtifactsMaxValue@TownBase@@QEBAIXZ (Ordinal: 2338, Address: 0x1f1fe)
  • ?_NV_getGearArtifactsMinValue@TownBase@@QEBAIXZ (Ordinal: 2339, Address: 0x1f1f8)
  • ?_NV_getHPMultiplier@Character@@QEBAMXZ (Ordinal: 2340, Address: 0x17920)
  • ?_NV_getHPMultiplier@CharacterAnimal@@QEBAMXZ (Ordinal: 2341, Address: 0x1815a)
  • ?_NV_getHandle@AbstractMovementBase@@QEAA?AVhand@@XZ (Ordinal: 2342, Address: 0x1572a)
  • ?_NV_getHandle@CharMovement@@QEAA?AVhand@@XZ (Ordinal: 2343, Address: 0x184fc)
  • ?_NV_getHeight@GUIWindow@@QEBAHXZ (Ordinal: 2344, Address: 0x1aa2e)
  • ?_NV_getHeightReal@GUIWindow@@QEBAMXZ (Ordinal: 2345, Address: 0x1aa3a)
  • ?_NV_getIdleAnimation@AnimationClass@@QEAAPEAVAnimationData@@XZ (Ordinal: 2346, Address: 0x16792)
  • ?_NV_getIdleAnimation@AnimationClassAnimal@@QEAAPEAVAnimationData@@XZ (Ordinal: 2347, Address: 0x1680a)
  • ?_NV_getIndex@HandleContainerList@@QEBAIAEBVhand@@@Z (Ordinal: 2348, Address: 0x1acf8)
  • ?_NV_getIndex@HandleList@@QEBAIAEBVhand@@@Z (Ordinal: 2349, Address: 0x1ad34)
  • ?_NV_getInputValue@FurnaceBuilding@@QEAAMPEAVItem@@@Z (Ordinal: 2350, Address: 0x1a152)
  • ?_NV_getInputValue@GeneratorBuilding@@QEAAMPEAVItem@@@Z (Ordinal: 2351, Address: 0x1a9c8)
  • ?_NV_getInputValue@ProductionBuilding@@QEAAMPEAVItem@@@Z (Ordinal: 2352, Address: 0x1da16)
  • ?_NV_getInstanceID@Building@@QEAAPEAVInstanceID@@XZ (Ordinal: 2353, Address: 0x173ce)
  • ?_NV_getInstanceID@RootObject@@QEAAPEAVInstanceID@@XZ (Ordinal: 2354, Address: 0x1df92)
  • ?_NV_getIntendedAggression@Character@@QEAAMXZ (Ordinal: 2355, Address: 0x17ca4)
  • ?_NV_getIntendedAggression@RootObject@@QEAAMXZ (Ordinal: 2356, Address: 0x1e07c)
  • ?_NV_getInventory@Building@@QEBAPEAVInventory@@XZ (Ordinal: 2357, Address: 0x174fa)
  • ?_NV_getInventory@Character@@QEBAPEAVInventory@@XZ (Ordinal: 2358, Address: 0x17b84)
  • ?_NV_getInventory@ContainerItem@@QEBAPEAVInventory@@XZ (Ordinal: 2359, Address: 0x18c7c)
  • ?_NV_getInventory@InventoryGUI@@QEAAPEAVInventory@@XZ (Ordinal: 2360, Address: 0x1b72a)
  • ?_NV_getInventory@InventoryItemBase@@QEBAPEAVInventory@@XZ (Ordinal: 2361, Address: 0x1b904)
  • ?_NV_getInventory@InventoryTraderGUI@@QEAAPEAVInventory@@XZ (Ordinal: 2362, Address: 0x1bafc)
  • ?_NV_getInventory@Item@@QEBAPEAVInventory@@XZ (Ordinal: 2363, Address: 0x1bb7a)
  • ?_NV_getInventory@RootObject@@QEBAPEAVInventory@@XZ (Ordinal: 2364, Address: 0x1e016)
  • ?_NV_getInventory@ShopTrader@@QEBAPEAVInventory@@XZ (Ordinal: 2365, Address: 0x1e64c)
  • ?_NV_getInventory@UseableStuff@@QEBAPEAVInventory@@XZ (Ordinal: 2366, Address: 0x1f7f8)
  • ?_NV_getItemArtifactsMaxValue@TownBase@@QEBAIXZ (Ordinal: 2367, Address: 0x1f1f2)
  • ?_NV_getItemArtifactsMinValue@TownBase@@QEBAIXZ (Ordinal: 2368, Address: 0x1f1ec)
  • ?_NV_getItemWeight@Armour@@QEBAMXZ (Ordinal: 2369, Address: 0x170c2)
  • ?_NV_getItemWeight@BlueprintItem@@QEBAMXZ (Ordinal: 2370, Address: 0x17140)
  • ?_NV_getItemWeight@InventoryItemBase@@QEBAMXZ (Ordinal: 2371, Address: 0x1b8c8)
  • ?_NV_getItemWeight@MapItem@@QEBAMXZ (Ordinal: 2372, Address: 0x1c2d0)
  • ?_NV_getItemWeight@Weapon@@QEBAMXZ (Ordinal: 2373, Address: 0x1fc9c)
  • ?_NV_getItemWeightSingle@InventoryItemBase@@QEBAMXZ (Ordinal: 2374, Address: 0x1b8c2)
  • ?_NV_getItemsWeWantRidOf@CraftingBuilding@@QEAAXAEAV?$lektor@PEAVGameData@@@@_N@Z (Ordinal: 2375, Address: 0x18da8)
  • ?_NV_getItemsWeWantRidOf@ProductionBuilding@@QEAAXAEAV?$lektor@PEAVGameData@@@@_N@Z (Ordinal: 2376, Address: 0x1da52)
  • ?_NV_getItemsWeWantRidOf@StorageBuilding@@QEAAXAEAV?$lektor@PEAVGameData@@@@_N@Z (Ordinal: 2377, Address: 0x1e8f2)
  • ?_NV_getLayoutInstanceID@Building@@QEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 2378, Address: 0x173d4)
  • ?_NV_getLayoutInstanceID@RootObject@@QEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 2379, Address: 0x1df98)
  • ?_NV_getLevel01@Gear@@QEBAMXZ (Ordinal: 2380, Address: 0x1a986)
  • ?_NV_getLevel@Gear@@QEBAHXZ (Ordinal: 2381, Address: 0x1a98c)
  • ?_NV_getLevel@InventoryItemBase@@QEBAHXZ (Ordinal: 2382, Address: 0x1b92e)
  • ?_NV_getLevel@Item@@QEBAHXZ (Ordinal: 2383, Address: 0x1bbc8)
  • ?_NV_getLine@DatapanelGUI@@QEAAPEAVDataPanelLine@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z (Ordinal: 2384, Address: 0x18fd6)
  • ?_NV_getLinkLength@Building@@QEBAMXZ (Ordinal: 2385, Address: 0x175a2)
  • ?_NV_getLocalAABB@Footprint@PreviewBuilding@@QEBA?BUAabb@Ogre@@XZ (Ordinal: 2386, Address: 0x1d908)
  • ?_NV_getLocalAABB@FootprintNode@PreviewBuilding@@QEBA?BUAabb@Ogre@@XZ (Ordinal: 2387, Address: 0x1d986)
  • ?_NV_getLookDirection@AnimationClass@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 2388, Address: 0x16786)
  • ?_NV_getLookDirection@AnimationClassHuman@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 2389, Address: 0x16ac8)
  • ?_NV_getMagicHungerSetting@Character@@QEAAMXZ (Ordinal: 2390, Address: 0x17ce0)
  • ?_NV_getMapMarker@Town@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 2391, Address: 0x1f042)
  • ?_NV_getMapMarker@TownBase@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 2392, Address: 0x1f252)
  • ?_NV_getMapMarkerZoomLevel@Town@@QEAA?AW4MapZoomLevel@@XZ (Ordinal: 2393, Address: 0x1f048)
  • ?_NV_getMapMarkerZoomLevel@TownBase@@QEAA?AW4MapZoomLevel@@XZ (Ordinal: 2394, Address: 0x1f258)
  • ?_NV_getMaxAffordableNum@InventoryItemBase@@QEAAHH_N@Z (Ordinal: 2395, Address: 0x1b8f2)
  • ?_NV_getMemoryStatistics@Allocator@hkContainerHeapAllocator@@QEBAXAEAUMemoryStatistics@hkMemoryAllocator@@@Z (Ordinal: 2396, Address: 0x1af56)
  • ?_NV_getMiningResourceLevel@Building@@QEBAMXZ (Ordinal: 2397, Address: 0x1731a)
  • ?_NV_getMiningResourceLevel@ProductionBuilding@@QEBAMXZ (Ordinal: 2398, Address: 0x1da04)
  • ?_NV_getModelName@Item@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 2399, Address: 0x1bb74)
  • ?_NV_getModelName@NestItem@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 2400, Address: 0x1cafe)
  • ?_NV_getMoney@Character@@QEBAHXZ (Ordinal: 2401, Address: 0x17998)
  • ?_NV_getMoney@ContainerItem@@QEBAHXZ (Ordinal: 2402, Address: 0x18c6a)
  • ?_NV_getMoney@RootObject@@QEBAHXZ (Ordinal: 2403, Address: 0x1e058)
  • ?_NV_getMoney@ShopTrader@@QEBAHXZ (Ordinal: 2404, Address: 0x1e658)
  • ?_NV_getMoney@UseableStuff@@QEBAHXZ (Ordinal: 2405, Address: 0x1f7f2)
  • ?_NV_getMountedBuilding@Building@@QEBAAEBVhand@@XZ (Ordinal: 2406, Address: 0x17566)
  • ?_NV_getMountedBuilding@LightBuilding@@QEBAAEBVhand@@XZ (Ordinal: 2407, Address: 0x1bef8)
  • ?_NV_getMountedBuilding@TurretBuilding@@QEBAAEBVhand@@XZ (Ordinal: 2408, Address: 0x1f5dc)
  • ?_NV_getMouseCursor@Building@@QEAA?AW4CursorType@@XZ (Ordinal: 2409, Address: 0x174ee)
  • ?_NV_getMouseCursor@DoorStuff@@QEAA?AW4CursorType@@XZ (Ordinal: 2410, Address: 0x1962a)
  • ?_NV_getMouseCursor@LightBuilding@@QEAA?AW4CursorType@@XZ (Ordinal: 2411, Address: 0x1beec)
  • ?_NV_getMouseCursor@ProductionBuilding@@QEAA?AW4CursorType@@XZ (Ordinal: 2412, Address: 0x1da0a)
  • ?_NV_getMouseCursor@UseableStuff@@QEAA?AW4CursorType@@XZ (Ordinal: 2413, Address: 0x1f870)
  • ?_NV_getMovementDirection@Character@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 2414, Address: 0x17afa)
  • ?_NV_getMovementDirection@RootObjectBase@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 2415, Address: 0x1e0e8)
  • ?_NV_getMovementSpeed@Character@@QEBAMXZ (Ordinal: 2416, Address: 0x17aee)
  • ?_NV_getMovementSpeed@RootObjectBase@@QEBAMXZ (Ordinal: 2417, Address: 0x1e0e2)
  • ?_NV_getMovementSpeedOrders@Character@@QEBA?AW4MoveSpeed@@XZ (Ordinal: 2418, Address: 0x17af4)
  • ?_NV_getMyTarget@AIPackage@@QEAA?AVTargetInfo@@PEAVCharacter@@@Z (Ordinal: 2419, Address: 0x1632a)
  • ?_NV_getName@DoorStuff@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 2420, Address: 0x19648)
  • ?_NV_getName@RootObjectBase@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 2421, Address: 0x1e0b2)
  • ?_NV_getNearestGate@Town@@QEAAPEAVGatewayBuilding@@AEBVVector3@Ogre@@@Z (Ordinal: 2422, Address: 0x1efd0)
  • ?_NV_getNearestGate@TownBase@@QEAAPEAVGatewayBuilding@@AEBVVector3@Ogre@@@Z (Ordinal: 2423, Address: 0x1f1b0)
  • ?_NV_getNumConsumtionItems@ProductionBuilding@@QEBAHXZ (Ordinal: 2424, Address: 0x1da5e)
  • ?_NV_getNumConsumtionItems@StorageBuilding@@QEBAHXZ (Ordinal: 2425, Address: 0x1e934)
  • ?_NV_getNumFoodItems@Character@@QEAAHXZ (Ordinal: 2426, Address: 0x17b6c)
  • ?_NV_getObject@DatapanelGUI@@QEBA?AVhand@@XZ (Ordinal: 2427, Address: 0x18fbe)
  • ?_NV_getOrders@RootObject@@QEAAXAEAV?$lektor@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@@Z (Ordinal: 2428, Address: 0x1e010)
  • ?_NV_getOrientation@RootObject@@QEBA?AVQuaternion@Ogre@@XZ (Ordinal: 2429, Address: 0x1df9e)
  • ?_NV_getOrientation@ShopTrader@@QEBA?AVQuaternion@Ogre@@XZ (Ordinal: 2430, Address: 0x1e65e)
  • ?_NV_getOutputBasedRotationSpeedMult@Building@@QEAAMXZ (Ordinal: 2431, Address: 0x173e6)
  • ?_NV_getOutputBasedRotationSpeedMult@ProductionBuilding@@QEAAMXZ (Ordinal: 2432, Address: 0x1da4c)
  • ?_NV_getOutputBasedRotationSpeedMult@UseableStuff@@QEAAMXZ (Ordinal: 2433, Address: 0x1f960)
  • ?_NV_getOwnerships@Platoon@@QEAAPEAVOwnerships@@XZ (Ordinal: 2434, Address: 0x1d3f8)
  • ?_NV_getOwnerships@RootObjectBase@@QEAAPEAVOwnerships@@XZ (Ordinal: 2435, Address: 0x1e11e)
  • ?_NV_getParentNode@GunClassPersonal@@QEAAPEAVSceneNode@Ogre@@XZ (Ordinal: 2436, Address: 0x1aba8)
  • ?_NV_getParentNode@GunClassTurret@@QEAAPEAVSceneNode@Ogre@@XZ (Ordinal: 2437, Address: 0x1ac1a)
  • ?_NV_getPlatoon@CharBody@@QEBAPEAVPlatoon@@XZ (Ordinal: 2438, Address: 0x1847e)
  • ?_NV_getPlatoonAI@RootObject@@QEAAPEAVPlatoonAI@@XZ (Ordinal: 2439, Address: 0x1e088)
  • ?_NV_getPosition@AI@@QEAA?AVVector3@Ogre@@XZ (Ordinal: 2440, Address: 0x15aa8)
  • ?_NV_getPosition@AbstractMovementBase@@QEBAAEBVVector3@Ogre@@XZ (Ordinal: 2441, Address: 0x15748)
  • ?_NV_getPosition@CharBody@@QEAA?AVVector3@Ogre@@XZ (Ordinal: 2442, Address: 0x1845a)
  • ?_NV_getPosition@Character@@QEAA?AVVector3@Ogre@@XZ (Ordinal: 2443, Address: 0x17adc)
  • ?_NV_getPosition@ContainerItem@@QEAA?AVVector3@Ogre@@XZ (Ordinal: 2444, Address: 0x18c76)
  • ?_NV_getPosition@RootObjectBase@@QEAA?AVVector3@Ogre@@XZ (Ordinal: 2445, Address: 0x1e0dc)
  • ?_NV_getPosition@ShopTrader@@QEAA?AVVector3@Ogre@@XZ (Ordinal: 2446, Address: 0x1e664)
  • ?_NV_getPosition@TownBase@@QEAA?AVVector3@Ogre@@XZ (Ordinal: 2447, Address: 0x1f186)
  • ?_NV_getPositionForWaypoint@GatewayBuilding@@QEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 2448, Address: 0x1a94a)
  • ?_NV_getPositionForWaypoint@RootObjectBase@@QEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 2449, Address: 0x1e0d6)
  • ?_NV_getPositionForWaypoint@TownBase@@QEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 2450, Address: 0x1f18c)
  • ?_NV_getPositionMarker@Building@@QEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 2451, Address: 0x175e4)
  • ?_NV_getPositionMarker@LightBuilding@@QEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 2452, Address: 0x1bf04)
  • ?_NV_getPositionOutsideTownGates@Town@@QEAA?AVVector3@Ogre@@M@Z (Ordinal: 2453, Address: 0x1efd6)
  • ?_NV_getPositionOutsideTownGates@TownBase@@QEAA?AVVector3@Ogre@@M@Z (Ordinal: 2454, Address: 0x1f126)
  • ?_NV_getPowerEfficiencyMult@GunClass@@QEAAMXZ (Ordinal: 2455, Address: 0x1aae8)
  • ?_NV_getPowerEfficiencyMult@GunClassPersonal@@QEAAMXZ (Ordinal: 2456, Address: 0x1ab66)
  • ?_NV_getPowerEfficiencyMult@GunClassTurret@@QEAAMXZ (Ordinal: 2457, Address: 0x1abd2)
  • ?_NV_getPowerOutput@GeneratorBuilding@@QEBAMXZ (Ordinal: 2458, Address: 0x1a9bc)
  • ?_NV_getPowerOutput@UseableStuff@@QEBAMXZ (Ordinal: 2459, Address: 0x1f900)
  • ?_NV_getPowerOutput@WindGeneratorBuilding@@QEBAMXZ (Ordinal: 2460, Address: 0x1fe70)
  • ?_NV_getProductionBuilding@Building@@QEAAPEAVProductionBuilding@@XZ (Ordinal: 2461, Address: 0x17434)
  • ?_NV_getProductionBuilding@ProductionBuilding@@QEAAPEAV1@XZ (Ordinal: 2462, Address: 0x1d9bc)
  • ?_NV_getProductionItemData@CraftingBuilding@@QEAAPEAVGameData@@XZ (Ordinal: 2463, Address: 0x18d48)
  • ?_NV_getProductionItemData@StorageBuilding@@QEAAPEAVGameData@@XZ (Ordinal: 2464, Address: 0x1e8f8)
  • ?_NV_getProductionMult@Building@@QEAAMXZ (Ordinal: 2465, Address: 0x17440)
  • ?_NV_getProductionMult@ProductionBuilding@@QEAAMXZ (Ordinal: 2466, Address: 0x1d9f2)
  • ?_NV_getProductionMultForGUI@Building@@QEAAMXZ (Ordinal: 2467, Address: 0x1743a)
  • ?_NV_getProductionMultForGUI@ProductionBuilding@@QEAAMXZ (Ordinal: 2468, Address: 0x1d9f8)
  • ?_NV_getProductionMultForGUI@TurretBuilding@@QEAAMXZ (Ordinal: 2469, Address: 0x1f5be)
  • ?_NV_getProneState@Character@@QEBA?AW4ProneState@@XZ (Ordinal: 2470, Address: 0x17d04)
  • ?_NV_getProperOwner@InventoryItemBase@@QEBAAEBVhand@@XZ (Ordinal: 2471, Address: 0x1b91c)
  • ?_NV_getRace@Character@@QEBAPEAVRaceData@@XZ (Ordinal: 2472, Address: 0x17ea2)
  • ?_NV_getRace@RootObject@@QEBAPEAVRaceData@@XZ (Ordinal: 2473, Address: 0x1dfaa)
  • ?_NV_getRadius@Town@@QEBAMXZ (Ordinal: 2474, Address: 0x1ef94)
  • ?_NV_getRadius@TownBase@@QEBAMXZ (Ordinal: 2475, Address: 0x1f138)
  • ?_NV_getRagdoll@AnimationClass@@QEBAPEAVRagdollClass@@XZ (Ordinal: 2476, Address: 0x1663c)
  • ?_NV_getRangedWeapon@Character@@QEAAPEAVCrossbow@@XZ (Ordinal: 2477, Address: 0x17ecc)
  • ?_NV_getRangedWeapon@CharacterHuman@@QEAAPEAVCrossbow@@XZ (Ordinal: 2478, Address: 0x182e0)
  • ?_NV_getReachRange@Building@@QEBAMXZ (Ordinal: 2479, Address: 0x173b0)
  • ?_NV_getReachRange@DoorStuff@@QEBAMXZ (Ordinal: 2480, Address: 0x1963c)
  • ?_NV_getReachRange@UseableStuff@@QEBAMXZ (Ordinal: 2481, Address: 0x1f88e)
  • ?_NV_getReachRange@WallBuilding@@QEBAMXZ (Ordinal: 2482, Address: 0x1fc12)
  • ?_NV_getRelationData@FactionRelations@@QEAAPEAVRelationData@1@PEAVFaction@@@Z (Ordinal: 2483, Address: 0x19a02)
  • ?_NV_getResourcesNeededBecauseEmpty@FurnaceBuilding@@QEAAXAEAV?$lektor@PEAVGameData@@@@@Z (Ordinal: 2484, Address: 0x1a164)
  • ?_NV_getResourcesNeededBecauseEmpty@ProductionBuilding@@QEAAXAEAV?$lektor@PEAVGameData@@@@@Z (Ordinal: 2485, Address: 0x1da1c)
  • ?_NV_getResourcesNeededBecauseEmpty@StorageBuilding@@QEAAXAEAV?$lektor@PEAVGameData@@@@@Z (Ordinal: 2486, Address: 0x1e910)
  • ?_NV_getResourcesNeededBecauseNotFull@FurnaceBuilding@@QEAAXAEAV?$lektor@PEAVGameData@@@@@Z (Ordinal: 2487, Address: 0x1a15e)
  • ?_NV_getResourcesNeededBecauseNotFull@ProductionBuilding@@QEAAXAEAV?$lektor@PEAVGameData@@@@@Z (Ordinal: 2488, Address: 0x1da22)
  • ?_NV_getResourcesNeededBecauseNotFull@StorageBuilding@@QEAAXAEAV?$lektor@PEAVGameData@@@@@Z (Ordinal: 2489, Address: 0x1e916)
  • ?_NV_getSelectedObjects@Faction@@QEAAXAEAV?$lektor@PEAVRootObject@@@@W4itemType@@_N@Z (Ordinal: 2490, Address: 0x197e0)
  • ?_NV_getSelectedObjects@RootObjectContainer@@QEAAXAEAV?$lektor@PEAVRootObject@@@@W4itemType@@_N@Z (Ordinal: 2491, Address: 0x1e160)
  • ?_NV_getSelectedObjects@TownList@@QEAAXAEAV?$lektor@PEAVRootObject@@@@W4itemType@@_N@Z (Ordinal: 2492, Address: 0x1f378)
  • ?_NV_getSensoryData@Character@@QEAAPEAVSensoryData@@XZ (Ordinal: 2493, Address: 0x179c2)
  • ?_NV_getSensoryData@RootObjectBase@@QEAAPEAVSensoryData@@XZ (Ordinal: 2494, Address: 0x1e100)
  • ?_NV_getSkillModIndoors@Sword@@QEBAHXZ (Ordinal: 2495, Address: 0x1e9b2)
  • ?_NV_getSkillModIndoors@Weapon@@QEBAHXZ (Ordinal: 2496, Address: 0x1fcde)
  • ?_NV_getSmellHuntingThresholdBlood@CharacterAnimal@@QEBAMXZ (Ordinal: 2497, Address: 0x1814e)
  • ?_NV_getSmellHuntingThresholdEggs@CharacterAnimal@@QEBAMXZ (Ordinal: 2498, Address: 0x18154)
  • ?_NV_getSoundIntensity@Building@@QEAAMXZ (Ordinal: 2499, Address: 0x173f2)
  • ?_NV_getSoundIntensity@WindGeneratorBuilding@@QEAAMXZ (Ordinal: 2500, Address: 0x1fe82)
  • ?_NV_getSpecialFunction@Building@@QEBA?AW4BuildingFunction@@XZ (Ordinal: 2501, Address: 0x17362)
  • ?_NV_getStandingUpAnim@AnimationClass@@QEAAPEAVAnimationData@@XZ (Ordinal: 2502, Address: 0x1679e)
  • ?_NV_getStandingUpAnim@AnimationClassHuman@@QEAAPEAVAnimationData@@XZ (Ordinal: 2503, Address: 0x16ad4)
  • ?_NV_getStateBroadcast@Character@@QEAAPEAVStateBroadcastData@@XZ (Ordinal: 2504, Address: 0x179c8)
  • ?_NV_getStateBroadcast@Platoon@@QEAAPEAVStateBroadcastData@@XZ (Ordinal: 2505, Address: 0x1d35c)
  • ?_NV_getStateBroadcast@RootObjectBase@@QEAAPEAVStateBroadcastData@@XZ (Ordinal: 2506, Address: 0x1e106)
  • ?_NV_getStateClass@CombatClass@@QEAAPEAVCombatState@@W4swordStateEnum@@@Z (Ordinal: 2507, Address: 0x18a36)
  • ?_NV_getTechLevel@ResearchBuilding@@QEAAHXZ (Ordinal: 2508, Address: 0x1dddc)
  • ?_NV_getTerrainHeightAtCenter@PreviewBuilding@@QEAAMXZ (Ordinal: 2509, Address: 0x1d8de)
  • ?_NV_getTexture@TextureArrayLoadData@ResourceLoader@@QEAA?AV?$SharedPtr@VTexture@Ogre@@@Ogre@@XZ (Ordinal: 2510, Address: 0x1def0)
  • ?_NV_getTexture@TextureLoadData@ResourceLoader@@QEAA?AV?$SharedPtr@VTexture@Ogre@@@Ogre@@XZ (Ordinal: 2511, Address: 0x1df08)
  • ?_NV_getThePreferredWeapon@CharacterAnimal@@QEAAPEAVWeapon@@XZ (Ordinal: 2512, Address: 0x18106)
  • ?_NV_getThePreferredWeapon@CharacterHuman@@QEAAPEAVWeapon@@XZ (Ordinal: 2513, Address: 0x182da)
  • ?_NV_getTimeout@Item@@QEBA?AVTimeOfDay@@XZ (Ordinal: 2514, Address: 0x1bb92)
  • ?_NV_getTimeout@SeveredLimbItem@@QEBA?AVTimeOfDay@@XZ (Ordinal: 2515, Address: 0x1e604)
  • ?_NV_getToolTip@MainBarGUI@@QEAAPEAVToolTip@@XZ (Ordinal: 2516, Address: 0x1c126)
  • ?_NV_getTooltipData1@Armour@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2517, Address: 0x170ce)
  • ?_NV_getTooltipData1@BlueprintItem@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2518, Address: 0x17152)
  • ?_NV_getTooltipData1@ContainerItem@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2519, Address: 0x18c88)
  • ?_NV_getTooltipData1@Crossbow@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2520, Address: 0x18e2c)
  • ?_NV_getTooltipData1@InventoryItemBase@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2521, Address: 0x1b8ce)
  • ?_NV_getTooltipData1@LockedArmour@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2522, Address: 0x1c03c)
  • ?_NV_getTooltipData1@MapItem@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2523, Address: 0x1c2dc)
  • ?_NV_getTooltipData1@MoneyItem@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2524, Address: 0x1c738)
  • ?_NV_getTooltipData1@RobotLimbItem@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2525, Address: 0x1df2c)
  • ?_NV_getTooltipData1@Sword@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2526, Address: 0x1e9a6)
  • ?_NV_getTooltipData2@Armour@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2527, Address: 0x170d4)
  • ?_NV_getTooltipData2@BlueprintItem@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2528, Address: 0x17158)
  • ?_NV_getTooltipData2@ContainerItem@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2529, Address: 0x18c8e)
  • ?_NV_getTooltipData2@Crossbow@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2530, Address: 0x18e32)
  • ?_NV_getTooltipData2@InventoryItemBase@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2531, Address: 0x1b8d4)
  • ?_NV_getTooltipData2@LockedArmour@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2532, Address: 0x1c042)
  • ?_NV_getTooltipData2@MapItem@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2533, Address: 0x1c2e2)
  • ?_NV_getTooltipData2@MoneyItem@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2534, Address: 0x1c73e)
  • ?_NV_getTooltipData2@RobotLimbItem@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2535, Address: 0x1df32)
  • ?_NV_getTooltipData2@Sword@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 2536, Address: 0x1e9ac)
  • ?_NV_getTotalRelativeStrengthOfAttackers@Character@@QEAAMXZ (Ordinal: 2537, Address: 0x17c6e)
  • ?_NV_getUnexploredName@TownBase@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 2538, Address: 0x1f1e6)
  • ?_NV_getUseableStuff@Building@@QEAAPEAVUseableStuff@@XZ (Ordinal: 2539, Address: 0x1736e)
  • ?_NV_getUseableStuff@GatewayBuilding@@QEAAPEAVUseableStuff@@XZ (Ordinal: 2540, Address: 0x1a950)
  • ?_NV_getUseableStuff@StorageBuilding@@QEAAPEAVUseableStuff@@XZ (Ordinal: 2541, Address: 0x1e8e0)
  • ?_NV_getUseableStuff@UseableStuff@@QEAAPEAV1@XZ (Ordinal: 2542, Address: 0x1f7ce)
  • ?_NV_getUseableStuff@WallBuilding@@QEAAPEAVUseableStuff@@XZ (Ordinal: 2543, Address: 0x1fc0c)
  • ?_NV_getUserData@DataPanelLine@@QEAA?AVhand@@XZ (Ordinal: 2544, Address: 0x1909c)
  • ?_NV_getUserData@DataPanelLine_Button@@QEAA?AVhand@@XZ (Ordinal: 2545, Address: 0x190ba)
  • ?_NV_getValueAll@InventoryItemBase@@QEBAH_N@Z (Ordinal: 2546, Address: 0x1b8ec)
  • ?_NV_getValueSingle@Armour@@QEBAH_N@Z (Ordinal: 2547, Address: 0x170c8)
  • ?_NV_getValueSingle@BlueprintItem@@QEBAH_N@Z (Ordinal: 2548, Address: 0x17146)
  • ?_NV_getValueSingle@InventoryItemBase@@QEBAH_N@Z (Ordinal: 2549, Address: 0x1b8e6)
  • ?_NV_getValueSingle@MapItem@@QEBAH_N@Z (Ordinal: 2550, Address: 0x1c2d6)
  • ?_NV_getValueSingle@MoneyItem@@QEBAH_N@Z (Ordinal: 2551, Address: 0x1c732)
  • ?_NV_getValueSingle@Weapon@@QEBAH_N@Z (Ordinal: 2552, Address: 0x1fca2)
  • ?_NV_getVisible@Building@@QEBA_NXZ (Ordinal: 2553, Address: 0x174dc)
  • ?_NV_getVisible@Character@@QEBA_NXZ (Ordinal: 2554, Address: 0x17b0c)
  • ?_NV_getVisible@Item@@QEBA_NXZ (Ordinal: 2555, Address: 0x1bb6e)
  • ?_NV_getVisible@RootObject@@QEBA_NXZ (Ordinal: 2556, Address: 0x1dfc8)
  • ?_NV_getWidth@GUIWindow@@QEBAHXZ (Ordinal: 2557, Address: 0x1aa28)
  • ?_NV_getWidthReal@GUIWindow@@QEBAMXZ (Ordinal: 2558, Address: 0x1aa34)
  • ?_NV_getWorldAABB@Footprint@PreviewBuilding@@QEBA?BUAabb@Ogre@@XZ (Ordinal: 2559, Address: 0x1d902)
  • ?_NV_getWorldAABB@FootprintNode@PreviewBuilding@@QEBA?BUAabb@Ogre@@XZ (Ordinal: 2560, Address: 0x1d980)
  • ?_NV_getZoneBoundsT@ZoneManager@@QEAA?AVAABB2D@@AEBVVector3@Ogre@@@Z (Ordinal: 2561, Address: 0x1ff54)
  • ?_NV_getZoneBoundsT@ZoneManager@@QEAA?AVAABB2D@@AEBViVector2@@@Z (Ordinal: 2562, Address: 0x1ff4e)
  • ?_NV_getZoneMapLocation@Building@@QEAAPEAVZoneMap@@XZ (Ordinal: 2563, Address: 0x175ae)
  • ?_NV_getZoneMapLocation@RootObject@@QEAAPEAVZoneMap@@XZ (Ordinal: 2564, Address: 0x1dfa4)
  • ?_NV_gettingEaten@Character@@QEAA_NMPEAV1@@Z (Ordinal: 2565, Address: 0x17dac)
  • ?_NV_giveBirth@Character@@QEAA_NPEAVGameDataCopyStandalone@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVGameSaveState@@PEAVActivePlatoon@@PEAVFaction@@@Z (Ordinal: 2566, Address: 0x17d16)
  • ?_NV_giveBirth@CharacterAnimal@@QEAA_NPEAVGameDataCopyStandalone@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVGameSaveState@@PEAVActivePlatoon@@PEAVFaction@@@Z (Ordinal: 2567, Address: 0x18112)
  • ?_NV_giveBirth@CharacterHuman@@QEAA_NPEAVGameDataCopyStandalone@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVGameSaveState@@PEAVActivePlatoon@@PEAVFaction@@@Z (Ordinal: 2568, Address: 0x182f2)
  • ?_NV_giveItem@Character@@QEAA_NPEAVItem@@_N1@Z (Ordinal: 2569, Address: 0x17b54)
  • ?_NV_giveItem@RootObject@@QEAA_NPEAVItem@@_N1@Z (Ordinal: 2570, Address: 0x1e01c)
  • ?_NV_givePower@CraftingBuilding@@QEAAXM@Z (Ordinal: 2571, Address: 0x18d24)
  • ?_NV_givePower@UseableStuff@@QEAAXM@Z (Ordinal: 2572, Address: 0x1f8ee)
  • ?_NV_go@CombatClass@@QEAAXM@Z (Ordinal: 2573, Address: 0x18952)
  • ?_NV_gotMoreImportantThingsToDoThanFightingYou@CombatClass@@QEAA_NPEAVCharacter@@@Z (Ordinal: 2574, Address: 0x18aba)
  • ?_NV_gotMoreImportantThingsToDoThanFightingYou@CombatClassAI@@QEAA_NPEAVCharacter@@@Z (Ordinal: 2575, Address: 0x18bb0)
  • ?_NV_halt@AbstractMovementBase@@QEAAXXZ (Ordinal: 2576, Address: 0x1579c)
  • ?_NV_halt@CharMovement@@QEAAXXZ (Ordinal: 2577, Address: 0x18580)
  • ?_NV_handleChanged@CharMovement@@QEAAXXZ (Ordinal: 2578, Address: 0x18502)
  • ?_NV_hasAmmoFor@Character@@QEAA_NPEAVCrossbow@@@Z (Ordinal: 2579, Address: 0x17b66)
  • ?_NV_hasCraftingQueued@CraftingBuilding@@QEBA_NXZ (Ordinal: 2580, Address: 0x18d3c)
  • ?_NV_hasDoorLock@Building@@QEBA_NXZ (Ordinal: 2581, Address: 0x174e8)
  • ?_NV_hasDoorLock@DoorStuff@@QEBA_NXZ (Ordinal: 2582, Address: 0x19654)
  • ?_NV_hasDoorLock@UseableStuff@@QEBA_NXZ (Ordinal: 2583, Address: 0x1f94e)
  • ?_NV_hasFocusedTarget@CombatClass@@QEAA?AVhand@@XZ (Ordinal: 2584, Address: 0x18a24)
  • ?_NV_hasFocusedTarget@CombatClassAI@@QEAA?AVhand@@XZ (Ordinal: 2585, Address: 0x18b5c)
  • ?_NV_hasGates@Town@@QEAA_NXZ (Ordinal: 2586, Address: 0x1efc4)
  • ?_NV_hasGates@TownBase@@QEAA_NXZ (Ordinal: 2587, Address: 0x1f19e)
  • ?_NV_hasIngredients@Item@@QEAA_NXZ (Ordinal: 2588, Address: 0x1bb80)
  • ?_NV_hasItem@Character@@QEAA_NPEAVGameData@@@Z (Ordinal: 2589, Address: 0x17b60)
  • ?_NV_hasItem@RootObject@@QEAA_NPEAVGameData@@@Z (Ordinal: 2590, Address: 0x1e028)
  • ?_NV_hasItemsFrom@Character@@QEAA_NPEAVStorageBuilding@@AEAV?$unordered_set@PEAVGameData@@U?$hash@PEAVGameData@@@boost@@U?$equal_to@PEAVGameData@@@std@@V?$STLAllocator@PEAVGameData@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@unordered@boost@@@Z (Ordinal: 2591, Address: 0x17b7e)
  • ?_NV_hasResidentHQ@Town@@QEBA_NPEAVFaction@@@Z (Ordinal: 2592, Address: 0x1efb2)
  • ?_NV_hasResidentHQ@TownBase@@QEBA_NPEAVFaction@@@Z (Ordinal: 2593, Address: 0x1f162)
  • ?_NV_hasRoomForItem@Character@@QEAA_NPEAVGameData@@@Z (Ordinal: 2594, Address: 0x17b5a)
  • ?_NV_hasRoomForItem@Inventory@@QEAA_NPEAVGameData@@@Z (Ordinal: 2595, Address: 0x1b55c)
  • ?_NV_hasRoomForItem@InventorySection@@QEAA_NPEAVGameData@@H@Z (Ordinal: 2596, Address: 0x1b9a6)
  • ?_NV_hasRoomForItem@RootObject@@QEAA_NPEAVGameData@@@Z (Ordinal: 2597, Address: 0x1e022)
  • ?_NV_hasSimilarItem@Character@@QEAA_NW4itemType@@@Z (Ordinal: 2598, Address: 0x17b72)
  • ?_NV_hide@ToolTip@@QEAAXXZ (Ordinal: 2599, Address: 0x1ed84)
  • ?_NV_hideAllWidgets@DatapanelGUI@@QEAAXXZ (Ordinal: 2600, Address: 0x18ec2)
  • ?_NV_hitByMeleeAttack@Character@@QEAA?AW4HitMaterialType@@W4CutDirection@@AEAVDamages@@PEAV1@PEAVCombatTechniqueData@@H@Z (Ordinal: 2601, Address: 0x17da6)
  • ?_NV_hitByMeleeAttack@DoorStuff@@QEAA?AW4HitMaterialType@@W4CutDirection@@AEAVDamages@@PEAVCharacter@@PEAVCombatTechniqueData@@H@Z (Ordinal: 2602, Address: 0x1965a)
  • ?_NV_hitByMeleeAttack@RootObject@@QEAA?AW4HitMaterialType@@W4CutDirection@@AEAVDamages@@PEAVCharacter@@PEAVCombatTechniqueData@@H@Z (Ordinal: 2603, Address: 0x1e082)
  • ?_NV_hitByMeleeAttack@UseableStuff@@QEAA?AW4HitMaterialType@@W4CutDirection@@AEAVDamages@@PEAVCharacter@@PEAVCombatTechniqueData@@H@Z (Ordinal: 2604, Address: 0x1f858)
  • ?_NV_hitByMeleeAttack@WallBuilding@@QEAA?AW4HitMaterialType@@W4CutDirection@@AEAVDamages@@PEAVCharacter@@PEAVCombatTechniqueData@@H@Z (Ordinal: 2605, Address: 0x1fc78)
  • ?_NV_howMuchPowerDoYouWantForSortingFunction@FarmBuilding@@QEBAMXZ (Ordinal: 2606, Address: 0x19bfa)
  • ?_NV_howMuchPowerDoYouWantForSortingFunction@UseableStuff@@QEBAMXZ (Ordinal: 2607, Address: 0x1f8dc)
  • ?_NV_informOfFreeAttackSlot@CombatClass@@QEAAXPEAVCharacter@@@Z (Ordinal: 2608, Address: 0x18982)
  • ?_NV_informOfFreeAttackSlot@CombatClassAI@@QEAAXPEAVCharacter@@@Z (Ordinal: 2609, Address: 0x18b9e)
  • ?_NV_init@CharStats@@QEAAXPEAVGameData@@PEAVMedicalSystem@@PEAVCharacter@@@Z (Ordinal: 2610, Address: 0x18664)
  • ?_NV_init@Character@@QEAAXXZ (Ordinal: 2611, Address: 0x17902)
  • ?_NV_init@CharacterAnimal@@QEAAXXZ (Ordinal: 2612, Address: 0x1818a)
  • ?_NV_initCombatMode@CombatClass@@QEAA_NAEBVhand@@H_N@Z (Ordinal: 2613, Address: 0x1894c)
  • ?_NV_initCombatMode@CombatClassAI@@QEAA_NAEBVhand@@H_N@Z (Ordinal: 2614, Address: 0x18b50)
  • ?_NV_initialise@AttackState@@QEAA_NXZ (Ordinal: 2615, Address: 0x17116)
  • ?_NV_initialise@CircleStateAI@@QEAA_NXZ (Ordinal: 2616, Address: 0x1892e)
  • ?_NV_initialise@WaitingStateAI@@QEAA_NXZ (Ordinal: 2617, Address: 0x1fbee)
  • ?_NV_initialiseNewSection@Inventory@@QEAAPEAVInventorySection@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HHW4AttachSlot@@_N22H@Z (Ordinal: 2618, Address: 0x1b508)
  • ?_NV_initialiseNewSection@ShopTraderInventory@@QEAAPEAVInventorySection@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HHW4AttachSlot@@_N22H@Z (Ordinal: 2619, Address: 0x1e6d0)
  • ?_NV_isACeilingBuilding@PreviewBuilding@@QEAA_NXZ (Ordinal: 2620, Address: 0x1d7a6)
  • ?_NV_isAFactionUniform@Gear@@QEAAPEAVFaction@@XZ (Ordinal: 2621, Address: 0x1a992)
  • ?_NV_isAFactionUniform@Item@@QEAAPEAVFaction@@XZ (Ordinal: 2622, Address: 0x1bb5c)
  • ?_NV_isAI@CombatClass@@QEBA_NXZ (Ordinal: 2623, Address: 0x18946)
  • ?_NV_isAI@CombatClassAI@@QEBA_NXZ (Ordinal: 2624, Address: 0x18b56)
  • ?_NV_isAShop@Building@@QEAA_NXZ (Ordinal: 2625, Address: 0x172d8)
  • ?_NV_isASnapToBuilding@PreviewBuilding@@QEAA_NXZ (Ordinal: 2626, Address: 0x1d7a0)
  • ?_NV_isAWall@Building@@QEAAPEAVWallBuilding@@XZ (Ordinal: 2627, Address: 0x172e4)
  • ?_NV_isAWall@WallBuilding@@QEAAPEAV1@XZ (Ordinal: 2628, Address: 0x1fc36)
  • ?_NV_isAWallRamp@Building@@QEAA_NXZ (Ordinal: 2629, Address: 0x172ea)
  • ?_NV_isActive@Town@@QEBA_NXZ (Ordinal: 2630, Address: 0x1ef9a)
  • ?_NV_isActive@TownBase@@QEBA_NXZ (Ordinal: 2631, Address: 0x1f09c)
  • ?_NV_isAlly@Character@@QEAA_NPEAV1@_N@Z (Ordinal: 2632, Address: 0x17fc2)
  • ?_NV_isAnimal@Character@@QEAAPEAVCharacterAnimal@@XZ (Ordinal: 2633, Address: 0x17986)
  • ?_NV_isAnimal@CharacterAnimal@@QEAAPEAV1@XZ (Ordinal: 2634, Address: 0x180e8)
  • ?_NV_isAnimationReadyToShoot@GunClass@@QEAA_NXZ (Ordinal: 2635, Address: 0x1aa94)
  • ?_NV_isAnimationReadyToShoot@GunClassPersonal@@QEAA_NXZ (Ordinal: 2636, Address: 0x1ab54)
  • ?_NV_isAnyInputsEmpty@FarmBuilding@@QEBA_NXZ (Ordinal: 2637, Address: 0x19bee)
  • ?_NV_isAnyInputsEmpty@ProductionBuilding@@QEBA_NXZ (Ordinal: 2638, Address: 0x1da28)
  • ?_NV_isAnyInputsEmpty@StorageBuilding@@QEBA_NXZ (Ordinal: 2639, Address: 0x1e91c)
  • ?_NV_isAnyInputsEmpty@UseableStuff@@QEBA_NXZ (Ordinal: 2640, Address: 0x1f804)
  • ?_NV_isAnyInputsEmpty@WindGeneratorBuilding@@QEBA_NXZ (Ordinal: 2641, Address: 0x1fe88)
  • ?_NV_isAnyInputsFull@ProductionBuilding@@QEAA_NXZ (Ordinal: 2642, Address: 0x1da34)
  • ?_NV_isAnyInputsFull@StorageBuilding@@QEAA_NXZ (Ordinal: 2643, Address: 0x1e922)
  • ?_NV_isAnyInputsInvalidType@CraftingBuilding@@QEBA_NXZ (Ordinal: 2644, Address: 0x18d54)
  • ?_NV_isAnyInputsInvalidType@ProductionBuilding@@QEBA_NXZ (Ordinal: 2645, Address: 0x1da2e)
  • ?_NV_isArmour@Armour@@QEAAPEAV1@XZ (Ordinal: 2646, Address: 0x170bc)
  • ?_NV_isArmour@Item@@QEAAPEAVArmour@@XZ (Ordinal: 2647, Address: 0x1bb4a)
  • ?_NV_isArmour@LockedArmour@@QEAAPEAVArmour@@XZ (Ordinal: 2648, Address: 0x1c024)
  • ?_NV_isAtLocation@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2649, Address: 0x15ad8)
  • ?_NV_isBarefoot@AppearanceBase@@QEBA_NXZ (Ordinal: 2650, Address: 0x16d98)
  • ?_NV_isBlockingBuildingsNodes@PreviewBuilding@@QEAA_NXZ (Ordinal: 2651, Address: 0x1d830)
  • ?_NV_isBroken@Building@@QEBA_NXZ (Ordinal: 2652, Address: 0x17374)
  • ?_NV_isBroken@DoorStuff@@QEBA_NXZ (Ordinal: 2653, Address: 0x19678)
  • ?_NV_isBroken@UseableStuff@@QEBA_NXZ (Ordinal: 2654, Address: 0x1f85e)
  • ?_NV_isCeilingMounted@Building@@QEAA_NXZ (Ordinal: 2655, Address: 0x17554)
  • ?_NV_isCharacter@CharBody@@QEBA_NXZ (Ordinal: 2656, Address: 0x18466)
  • ?_NV_isCollisionOK@PreviewBuilding@@QEAA_NXZ (Ordinal: 2657, Address: 0x1d818)
  • ?_NV_isCreated@Building@@QEBA_NXZ (Ordinal: 2658, Address: 0x175f6)
  • ?_NV_isCrippled@Character@@QEBA_NXZ (Ordinal: 2659, Address: 0x17cfe)
  • ?_NV_isCrossbow@Crossbow@@QEAAPEAV1@XZ (Ordinal: 2660, Address: 0x18e08)
  • ?_NV_isCrossbow@Item@@QEAAPEAVCrossbow@@XZ (Ordinal: 2661, Address: 0x1bb44)
  • ?_NV_isCrossbow@Weapon@@QEAAPEAVCrossbow@@XZ (Ordinal: 2662, Address: 0x1fcd8)
  • ?_NV_isDamaged@Building@@QEAA_NXZ (Ordinal: 2663, Address: 0x1738c)
  • ?_NV_isDamaged@WallBuilding@@QEAA_NXZ (Ordinal: 2664, Address: 0x1fc24)
  • ?_NV_isDead@TownBase@@QEAA_NXZ (Ordinal: 2665, Address: 0x1f120)
  • ?_NV_isDestinationReached@AbstractMovementBase@@QEBA_NXZ (Ordinal: 2666, Address: 0x15772)
  • ?_NV_isDestinationReached@CharMovement@@QEBA_NXZ (Ordinal: 2667, Address: 0x18550)
  • ?_NV_isDestroyed@Building@@QEBA_NXZ (Ordinal: 2668, Address: 0x17392)
  • ?_NV_isDestroyed@Character@@QEBA_NXZ (Ordinal: 2669, Address: 0x1794a)
  • ?_NV_isDisabled@Character@@QEAA_NXZ (Ordinal: 2670, Address: 0x17b18)
  • ?_NV_isDisabled@DoorStuff@@QEAA_NXZ (Ordinal: 2671, Address: 0x19684)
  • ?_NV_isDisabled@RootObject@@QEAA_NXZ (Ordinal: 2672, Address: 0x1dfce)
  • ?_NV_isDisabled@UseableStuff@@QEAA_NXZ (Ordinal: 2673, Address: 0x1f86a)
  • ?_NV_isDiscovered@TownBase@@QEBA_NXZ (Ordinal: 2674, Address: 0x1f1c8)
  • ?_NV_isEmptyNode@DialogLineData@@QEBA_NXZ (Ordinal: 2675, Address: 0x19318)
  • ?_NV_isEnemy@Character@@QEAA_NPEAV1@_N@Z (Ordinal: 2676, Address: 0x17fbc)
  • ?_NV_isExplored@TownBase@@QEBA_NXZ (Ordinal: 2677, Address: 0x1f1da)
  • ?_NV_isFlayed@AppearanceBase@@QEBA_NXZ (Ordinal: 2678, Address: 0x16d92)
  • ?_NV_isFlayed@AppearanceHuman@@QEBA_NXZ (Ordinal: 2679, Address: 0x16e40)
  • ?_NV_isFloorOk@PreviewBuilding@@QEAA_NXZ (Ordinal: 2680, Address: 0x1d81e)
  • ?_NV_isForSale@Building@@QEAA_NXZ (Ordinal: 2681, Address: 0x172de)
  • ?_NV_isForSale@GatewayBuilding@@QEAA_NXZ (Ordinal: 2682, Address: 0x1a95c)
  • ?_NV_isForSale@UseableStuff@@QEAA_NXZ (Ordinal: 2683, Address: 0x1f8ca)
  • ?_NV_isForSale@WallBuilding@@QEAA_NXZ (Ordinal: 2684, Address: 0x1fc18)
  • ?_NV_isFreeSlot@UseableStuff@@QEBA_NAEBVhand@@@Z (Ordinal: 2685, Address: 0x1f89a)
  • ?_NV_isGate@Building@@QEAAPEAVGatewayBuilding@@XZ (Ordinal: 2686, Address: 0x1745e)
  • ?_NV_isGate@DoorStuff@@QEAAPEAVGatewayBuilding@@XZ (Ordinal: 2687, Address: 0x1961e)
  • ?_NV_isGate@GatewayBuilding@@QEAAPEAV1@XZ (Ordinal: 2688, Address: 0x1a956)
  • ?_NV_isGear@Gear@@QEAAPEAV1@XZ (Ordinal: 2689, Address: 0x1a980)
  • ?_NV_isGear@Item@@QEAAPEAVGear@@XZ (Ordinal: 2690, Address: 0x1bb1a)
  • ?_NV_isGoodAboveAndBelow@PreviewBuilding@@QEAA_NXZ (Ordinal: 2691, Address: 0x1d836)
  • ?_NV_isGoodFood@Item@@QEAA_NXZ (Ordinal: 2692, Address: 0x1bb86)
  • ?_NV_isHeadShaven@Character@@QEBA_NXZ (Ordinal: 2693, Address: 0x17f68)
  • ?_NV_isHeadShaven@CharacterHuman@@QEBA_NXZ (Ordinal: 2694, Address: 0x18310)
  • ?_NV_isHuman@AnimationClassAnimal@@QEAAPEAVAnimationClassHuman@@XZ (Ordinal: 2695, Address: 0x16822)
  • ?_NV_isHuman@AnimationClassHuman@@QEAAPEAV1@XZ (Ordinal: 2696, Address: 0x16a7a)
  • ?_NV_isHuman@Character@@QEAAPEAVCharacterHuman@@XZ (Ordinal: 2697, Address: 0x1798c)
  • ?_NV_isHuman@CharacterHuman@@QEAAPEAV1@XZ (Ordinal: 2698, Address: 0x182c2)
  • ?_NV_isIdle@CharMovement@@QEBA_NXZ (Ordinal: 2699, Address: 0x18556)
  • ?_NV_isIllegal@TownBase@@QEAA_NPEAVItem@@@Z (Ordinal: 2700, Address: 0x1f10e)
  • ?_NV_isIndoors@Building@@QEBAAEBVhand@@XZ (Ordinal: 2701, Address: 0x1755a)
  • ?_NV_isIndoors@Character@@QEBAAEBVhand@@XZ (Ordinal: 2702, Address: 0x17c7a)
  • ?_NV_isIndoors@RootObject@@QEBAAEBVhand@@XZ (Ordinal: 2703, Address: 0x1e070)
  • ?_NV_isIndoors@ShopTrader@@QEBAAEBVhand@@XZ (Ordinal: 2704, Address: 0x1e66a)
  • ?_NV_isIndoorsOk@PreviewBuilding@@QEAA_NXZ (Ordinal: 2705, Address: 0x1d824)
  • ?_NV_isIndoorsRagdoll@Character@@QEBA_NXZ (Ordinal: 2706, Address: 0x17c86)
  • ?_NV_isIndoors_notDestroyed@Building@@QEBAAEBVhand@@XZ (Ordinal: 2707, Address: 0x17560)
  • ?_NV_isInteriorBuilding@PreviewBuilding@@QEAA_NXZ (Ordinal: 2708, Address: 0x1d7b2)
  • ?_NV_isInventoryVisible@Character@@QEBA_NXZ (Ordinal: 2709, Address: 0x17b4e)
  • ?_NV_isItOkForMeToLoot@Character@@QEAA_NPEAVRootObject@@PEAVItem@@@Z (Ordinal: 2710, Address: 0x17a64)
  • ?_NV_isKidnapped@Character@@QEAA_NXZ (Ordinal: 2711, Address: 0x17cec)
  • ?_NV_isLinked@PreviewBuilding@@QEBA_NXZ (Ordinal: 2712, Address: 0x1d842)
  • ?_NV_isLiterallyUnconciousNotPretending@Character@@QEBA_NXZ (Ordinal: 2713, Address: 0x17cf2)
  • ?_NV_isLockedArmour@Item@@QEAAPEAVLockedArmour@@XZ (Ordinal: 2714, Address: 0x1bb56)
  • ?_NV_isLockedArmour@LockedArmour@@QEAAPEAV1@XZ (Ordinal: 2715, Address: 0x1c02a)
  • ?_NV_isNavMeshSector@NavInstance@@QEBA_NXZ (Ordinal: 2716, Address: 0x1c76e)
  • ?_NV_isNest@Town@@QEAAPEAVNest@@XZ (Ordinal: 2717, Address: 0x1ef52)
  • ?_NV_isNoCollideWithThisBuilding@PreviewBuilding@@QEAA_NPEAV1@@Z (Ordinal: 2718, Address: 0x1d8a8)
  • ?_NV_isNoCollideWithThisBuilding@PreviewBuilding@@QEAA_NPEAVRootObject@@PEAVNxShape@@_N@Z (Ordinal: 2719, Address: 0x1d8ae)
  • ?_NV_isNodesOk@PreviewBuilding@@QEAA_NXZ (Ordinal: 2720, Address: 0x1d82a)
  • ?_NV_isNotFriendly@TownBase@@QEAA_NXZ (Ordinal: 2721, Address: 0x1f0c6)
  • ?_NV_isOnARoof@Character@@QEAA_NXZ (Ordinal: 2722, Address: 0x1790e)
  • ?_NV_isOnARoof@RootObject@@QEAA_NXZ (Ordinal: 2723, Address: 0x1e076)
  • ?_NV_isOnAWall@Character@@QEAA_NXZ (Ordinal: 2724, Address: 0x17914)
  • ?_NV_isOnValidGround@PreviewBuilding@@QEBA_NXZ (Ordinal: 2725, Address: 0x1d83c)
  • ?_NV_isOutOfPower@GunClassTurret@@QEBA_NXZ (Ordinal: 2726, Address: 0x1abe4)
  • ?_NV_isOutOfPower@UseableStuff@@QEBAMXZ (Ordinal: 2727, Address: 0x1f822)
  • ?_NV_isPersonalCrossbow@GunClass@@QEAAPEAVGunClassPersonal@@XZ (Ordinal: 2728, Address: 0x1ab18)
  • ?_NV_isPersonalCrossbow@GunClassPersonal@@QEAAPEAV1@XZ (Ordinal: 2729, Address: 0x1ab8a)
  • ?_NV_isPhysical@Building@@QEBA_NXZ (Ordinal: 2730, Address: 0x174b2)
  • ?_NV_isPhysical@Character@@QEBA_NXZ (Ordinal: 2731, Address: 0x17b00)
  • ?_NV_isPhysical@Item@@QEBA_NXZ (Ordinal: 2732, Address: 0x1bb62)
  • ?_NV_isPhysical@ShopTrader@@QEBA_NXZ (Ordinal: 2733, Address: 0x1e694)
  • ?_NV_isPhysical@TownBase@@QEBA_NXZ (Ordinal: 2734, Address: 0x1f0cc)
  • ?_NV_isPowerOn@Building@@QEBA_NXZ (Ordinal: 2735, Address: 0x17386)
  • ?_NV_isPowerOn@UseableStuff@@QEBA_NXZ (Ordinal: 2736, Address: 0x1f936)
  • ?_NV_isProductionEmpty@ProductionBuilding@@QEAA_NXZ (Ordinal: 2737, Address: 0x1da40)
  • ?_NV_isProductionEmpty@StorageBuilding@@QEAA_NXZ (Ordinal: 2738, Address: 0x1e92e)
  • ?_NV_isProductionFull@CraftingBuilding@@QEAA_NXZ (Ordinal: 2739, Address: 0x18d42)
  • ?_NV_isProductionFull@FarmBuilding@@QEAA_NXZ (Ordinal: 2740, Address: 0x19bf4)
  • ?_NV_isProductionFull@ProductionBuilding@@QEAA_NXZ (Ordinal: 2741, Address: 0x1da3a)
  • ?_NV_isProductionFull@StorageBuilding@@QEAA_NXZ (Ordinal: 2742, Address: 0x1e928)
  • ?_NV_isPublic@Building@@QEBA_NXZ (Ordinal: 2743, Address: 0x172ba)
  • ?_NV_isPublic@DoorStuff@@QEBA_NXZ (Ordinal: 2744, Address: 0x19624)
  • ?_NV_isPublic@Town@@QEBA_NXZ (Ordinal: 2745, Address: 0x1ef58)
  • ?_NV_isPublic@TownBase@@QEBA_NXZ (Ordinal: 2746, Address: 0x1f132)
  • ?_NV_isRecentlyDiscovered@TownBase@@QEBA_NXZ (Ordinal: 2747, Address: 0x1f1bc)
  • ?_NV_isRotatingEnt@RotatingEnt@PhysicsCollection@@QEBA_NXZ (Ordinal: 2748, Address: 0x1d236)
  • ?_NV_isRotatingEnt@StaticEnt@PhysicsCollection@@QEBA_NXZ (Ordinal: 2749, Address: 0x1d25a)
  • ?_NV_isSameAs@InventoryItemBase@@QEBA_NPEAV1@@Z (Ordinal: 2750, Address: 0x1b90a)
  • ?_NV_isSign@Building@@QEBA_NXZ (Ordinal: 2751, Address: 0x17398)
  • ?_NV_isStandingOnBuilding@Character@@QEBAAEBVhand@@XZ (Ordinal: 2752, Address: 0x17c80)
  • ?_NV_isSword@Sword@@QEAAPEAV1@XZ (Ordinal: 2753, Address: 0x1e99a)
  • ?_NV_isSword@Weapon@@QEAAPEAVSword@@XZ (Ordinal: 2754, Address: 0x1fcd2)
  • ?_NV_isTown@Town@@QEAAPEAV1@XZ (Ordinal: 2755, Address: 0x1ef4c)
  • ?_NV_isTown@TownBase@@QEAAPEAVTown@@XZ (Ordinal: 2756, Address: 0x1f0e4)
  • ?_NV_isTurning@AnimationClass@@QEBA_NXZ (Ordinal: 2757, Address: 0x16774)
  • ?_NV_isTurning@AnimationClassAnimal@@QEBA_NXZ (Ordinal: 2758, Address: 0x16816)
  • ?_NV_isTurningFar@AnimationClass@@QEBA_NXZ (Ordinal: 2759, Address: 0x1677a)
  • ?_NV_isTurningFar@AnimationClassAnimal@@QEBA_NXZ (Ordinal: 2760, Address: 0x1681c)
  • ?_NV_isTurret@GunClass@@QEAAPEAVGunClassTurret@@XZ (Ordinal: 2761, Address: 0x1ab1e)
  • ?_NV_isTurret@GunClassTurret@@QEAAPEAV1@XZ (Ordinal: 2762, Address: 0x1ac0e)
  • ?_NV_isUnconcious@Character@@QEBA_NXZ (Ordinal: 2763, Address: 0x17cf8)
  • ?_NV_isUnconcious@Platoon@@QEBA_NXZ (Ordinal: 2764, Address: 0x1d302)
  • ?_NV_isUnconcious@RootObjectBase@@QEBA_NXZ (Ordinal: 2765, Address: 0x1e0d0)
  • ?_NV_isUnique@Platoon@@QEAAPEAVUniquePlatoon@@XZ (Ordinal: 2766, Address: 0x1d338)
  • ?_NV_isUnloadedNotDead@HandleListBase@@QEBA_NAEBVhand@@@Z (Ordinal: 2767, Address: 0x1ad5e)
  • ?_NV_isVisible@CharacterStatsWindow@@QEBA_NXZ (Ordinal: 2768, Address: 0x18382)
  • ?_NV_isVisible@DialogueWindow@@QEBA_NXZ (Ordinal: 2769, Address: 0x195a6)
  • ?_NV_isVisible@GUIWindow@@QEBA_NXZ (Ordinal: 2770, Address: 0x1aa40)
  • ?_NV_isVisible@InventoryGUI@@QEBA_NXZ (Ordinal: 2771, Address: 0x1b6f4)
  • ?_NV_isVisible@TutorialpediaGUI@@QEBA_NXZ (Ordinal: 2772, Address: 0x1f762)
  • ?_NV_isWeapon@Item@@QEAAPEAVWeapon@@XZ (Ordinal: 2773, Address: 0x1bb50)
  • ?_NV_isWeapon@Weapon@@QEAAPEAV1@XZ (Ordinal: 2774, Address: 0x1fccc)
  • ?_NV_isZoneBeingLoadedT@ZoneManager@@QEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 2775, Address: 0x1ff48)
  • ?_NV_isZoneLoadedT@ZoneManager@@QEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 2776, Address: 0x1ff42)
  • ?_NV_itemEntityCreated@Item@@QEAAXPEAVEntity@Ogre@@@Z (Ordinal: 2777, Address: 0x1bc3a)
  • ?_NV_itemEntityCreated@SeveredLimbItem@@QEAAXPEAVEntity@Ogre@@@Z (Ordinal: 2778, Address: 0x1e610)
  • ?_NV_itemSelected@FactionListWindow@LevelEditor@@QEAAXPEAVGameData@@@Z (Ordinal: 2779, Address: 0x1be4a)
  • ?_NV_itemSelected@ItemListWindow@LevelEditor@@QEAAXPEAVGameData@@@Z (Ordinal: 2780, Address: 0x1be92)
  • ?_NV_itemSelected@NpcListWindow@LevelEditor@@QEAAXPEAVGameData@@@Z (Ordinal: 2781, Address: 0x1bea4)
  • ?_NV_itemSelected@SquadListWindow@LevelEditor@@QEAAXPEAVGameData@@@Z (Ordinal: 2782, Address: 0x1beb6)
  • ?_NV_limitInputsOutputRate@FurnaceBuilding@@QEAA_NAEAM@Z (Ordinal: 2783, Address: 0x1a194)
  • ?_NV_limitInputsOutputRate@ProductionBuilding@@QEAA_NAEAM@Z (Ordinal: 2784, Address: 0x1da88)
  • ?_NV_load@AIPackage@@QEAAXPEAVGameData@@@Z (Ordinal: 2785, Address: 0x16348)
  • ?_NV_load@FactionRelations@@QEAAXPEAVGameData@@_N@Z (Ordinal: 2786, Address: 0x19996)
  • ?_NV_loadCharacters@ActivePlatoon@@QEAAXVVector3@Ogre@@PEAVFactoryCallbackInterface@@@Z (Ordinal: 2787, Address: 0x15982)
  • ?_NV_loadFromDisk@ActivePlatoon@@QEAA_N_NPEAVSerialisable@@@Z (Ordinal: 2788, Address: 0x1587a)
  • ?_NV_loadFromDisk@DataObjectContainer@@QEAA_N_NPEAVSerialisable@@@Z (Ordinal: 2789, Address: 0x18e98)
  • ?_NV_loadFromDisk@TownList@@QEAA_N_NPEAVSerialisable@@@Z (Ordinal: 2790, Address: 0x1f432)
  • ?_NV_loadFromSerialise@AITaskSytem@@QEAAXPEAVGameData@@@Z (Ordinal: 2791, Address: 0x163cc)
  • ?_NV_loadFromSerialise@Building@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2792, Address: 0x174c4)
  • ?_NV_loadFromSerialise@Character@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2793, Address: 0x17aca)
  • ?_NV_loadFromSerialise@CharacterHuman@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2794, Address: 0x182ec)
  • ?_NV_loadFromSerialise@ContainerItem@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2795, Address: 0x18ca6)
  • ?_NV_loadFromSerialise@CraftingBuilding@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2796, Address: 0x18d36)
  • ?_NV_loadFromSerialise@FarmBuilding@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2797, Address: 0x19c66)
  • ?_NV_loadFromSerialise@GunClass@@QEAAXPEAVGameData@@@Z (Ordinal: 2798, Address: 0x1ab0c)
  • ?_NV_loadFromSerialise@HandleDummy@ZoneMapContent@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2799, Address: 0x2033e)
  • ?_NV_loadFromSerialise@Item@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2800, Address: 0x1bbaa)
  • ?_NV_loadFromSerialise@LightBuilding@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2801, Address: 0x1bee0)
  • ?_NV_loadFromSerialise@OrdersReceiver@@QEAAXPEAVGameData@@@Z (Ordinal: 2802, Address: 0x1cf48)
  • ?_NV_loadFromSerialise@Platoon@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2803, Address: 0x1d374)
  • ?_NV_loadFromSerialise@ProductionBuilding@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2804, Address: 0x1d9ec)
  • ?_NV_loadFromSerialise@ShopTrader@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2805, Address: 0x1e688)
  • ?_NV_loadFromSerialise@Town@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2806, Address: 0x1ef76)
  • ?_NV_loadFromSerialise@TownBase@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2807, Address: 0x1f0f6)
  • ?_NV_loadFromSerialise@TurretBuilding@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2808, Address: 0x1f61e)
  • ?_NV_loadFromSerialise@UseableStuff@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2809, Address: 0x1f852)
  • ?_NV_loadFromSerialiseInInventory@Item@@QEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 2810, Address: 0x1bbb6)
  • ?_NV_loadFromSerialisePostCreationStage@Character@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2811, Address: 0x17ad0)
  • ?_NV_loadFromSerialise_TheDoors@Building@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 2812, Address: 0x174ca)
  • ?_NV_loadImage@TextureArrayLoadData@ResourceLoader@@QEAAXXZ (Ordinal: 2813, Address: 0x1deea)
  • ?_NV_loadImage@TextureLoadData@ResourceLoader@@QEAAXXZ (Ordinal: 2814, Address: 0x1df02)
  • ?_NV_loadInstance@ActivePlatoon@@QEAAXAEAVGameSaveState@@_NAEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFactoryCallbackInterface@@2@Z (Ordinal: 2815, Address: 0x15988)
  • ?_NV_loadInstance@RootObjectContainer@@QEAAXAEAVGameSaveState@@_NAEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFactoryCallbackInterface@@2@Z (Ordinal: 2816, Address: 0x1e178)
  • ?_NV_loadState@Town@@QEAAXPEAVGameData@@@Z (Ordinal: 2817, Address: 0x1ef6a)
  • ?_NV_loadState@TownBase@@QEAAXPEAVGameData@@@Z (Ordinal: 2818, Address: 0x1f14a)
  • ?_NV_loadStateData@Platoon@@QEAAXPEAVGameData@@@Z (Ordinal: 2819, Address: 0x1d368)
  • ?_NV_loadStateEditor@Town@@QEAAXPEAVGameData@@@Z (Ordinal: 2820, Address: 0x1ef8e)
  • ?_NV_loadToReality@RootObjectContainer@@QEAAX_NAEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFactoryCallbackInterface@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameDataContainer@@PEAVSpecificItemLoadFirst@1@@Z (Ordinal: 2821, Address: 0x1e172)
  • ?_NV_loadUnloadCheck@Building@@QEAAXXZ (Ordinal: 2822, Address: 0x173f8)
  • ?_NV_loadUnloadCheck@Character@@QEAAXXZ (Ordinal: 2823, Address: 0x1808e)
  • ?_NV_loadUnloadCheck@Item@@QEAAXXZ (Ordinal: 2824, Address: 0x1bc2e)
  • ?_NV_loadUnloadCheck@RootObject@@QEAAXXZ (Ordinal: 2825, Address: 0x1e09a)
  • ?_NV_lookAt@AnimationClass@@QEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 2826, Address: 0x16780)
  • ?_NV_lookAt@AnimationClassHuman@@QEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 2827, Address: 0x16ac2)
  • ?_NV_lookatPosition@AbstractMovementBase@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 2828, Address: 0x15742)
  • ?_NV_lookatPosition@CharMovement@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 2829, Address: 0x1853e)
  • ?_NV_lookatPosition@Character@@QEAAXAEBVVector3@Ogre@@_N@Z (Ordinal: 2830, Address: 0x17e8a)
  • ?_NV_mainLoop_GPUSensitiveStuff@GameWorld@@QEAAXM@Z (Ordinal: 2831, Address: 0x1a87e)
  • ?_NV_manualMovement@AbstractMovementBase@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 2832, Address: 0x1577e)
  • ?_NV_manualMovement@CharMovement@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 2833, Address: 0x185da)
  • ?_NV_needPowerRightNow@LightBuilding@@QEBA_NXZ (Ordinal: 2834, Address: 0x1bef2)
  • ?_NV_needPowerRightNow@UseableStuff@@QEBA_NXZ (Ordinal: 2835, Address: 0x1f8e8)
  • ?_NV_needsSaving@Building@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 2836, Address: 0x173c2)
  • ?_NV_needsSaving@RootObject@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 2837, Address: 0x1df8c)
  • ?_NV_needsSaving@Town@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 2838, Address: 0x1ef7c)
  • ?_NV_needsUpdate@Building@@QEAA_NXZ (Ordinal: 2839, Address: 0x174ac)
  • ?_NV_needsUpdate@DoorStuff@@QEAA_NXZ (Ordinal: 2840, Address: 0x1960c)
  • ?_NV_needsUpdate@FarmBuilding@@QEAA_NXZ (Ordinal: 2841, Address: 0x19be2)
  • ?_NV_needsUpdate@ProductionBuilding@@QEAA_NXZ (Ordinal: 2842, Address: 0x1d9ce)
  • ?_NV_needsUpdate@TurretBuilding@@QEAA_NXZ (Ordinal: 2843, Address: 0x1f5ac)
  • ?_NV_needsUpdate@UseableStuff@@QEAA_NXZ (Ordinal: 2844, Address: 0x1f80a)
  • ?_NV_nestUpThisSpot@TownBase@@QEAAXPEAVGameData@@AEBVVector3@Ogre@@PEAVBuilding@@@Z (Ordinal: 2845, Address: 0x1f0ea)
  • ?_NV_newCraftingButton@CraftingBuilding@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 2846, Address: 0x18d5a)
  • ?_NV_noAltitude@PreviewBuilding@@QEAA_NXZ (Ordinal: 2847, Address: 0x1d8ba)
  • ?_NV_noPathfindingNeeded@PreviewBuilding@@QEAA_NXZ (Ordinal: 2848, Address: 0x1d8c0)
  • ?_NV_noneState@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2849, Address: 0x15ad2)
  • ?_NV_notifyBetrayal@AIPackage@@QEAA_NPEAVCharacter@@0@Z (Ordinal: 2850, Address: 0x1635a)
  • ?_NV_notifyConstructionComplete@Building@@QEAAXXZ (Ordinal: 2851, Address: 0x1726c)
  • ?_NV_notifyConstructionComplete@ResearchBuilding@@QEAAXXZ (Ordinal: 2852, Address: 0x1ddd0)
  • ?_NV_notifyConstructionComplete@TurretBuilding@@QEAAXXZ (Ordinal: 2853, Address: 0x1f5e8)
  • ?_NV_notifyConstructionComplete@WallBuilding@@QEAAXXZ (Ordinal: 2854, Address: 0x1fc66)
  • ?_NV_notifyConstructionDismantling@Building@@QEAAXXZ (Ordinal: 2855, Address: 0x17278)
  • ?_NV_notifyConstructionDismantling@WallBuilding@@QEAAXXZ (Ordinal: 2856, Address: 0x1fc72)
  • ?_NV_notifyEffect@Building@@QEAAXW4Enum@EffectType@@W4WeatherAffecting@@M@Z (Ordinal: 2857, Address: 0x1761a)
  • ?_NV_notifyEffect@Character@@QEAAXW4Enum@EffectType@@W4WeatherAffecting@@M@Z (Ordinal: 2858, Address: 0x18046)
  • ?_NV_notifyEffect@RootObject@@QEAAXW4Enum@EffectType@@W4WeatherAffecting@@M@Z (Ordinal: 2859, Address: 0x1e094)
  • ?_NV_notifyIndoors@Character@@QEAAXAEBVhand@@@Z (Ordinal: 2860, Address: 0x17c8c)
  • ?_NV_notifyIndoors@RootObject@@QEAAXAEBVhand@@@Z (Ordinal: 2861, Address: 0x1e064)
  • ?_NV_notifyMissionEnded@Platoon@@QEAAXXZ (Ordinal: 2862, Address: 0x1d392)
  • ?_NV_notifyMyTargetPathfindImpossible@AIPackage@@QEAAXPEAVCharacter@@AEBVhand@@@Z (Ordinal: 2863, Address: 0x16330)
  • ?_NV_notifyOutdoors@RootObject@@QEAAXXZ (Ordinal: 2864, Address: 0x1e06a)
  • ?_NV_notifyPathImpossible@CharBody@@QEAAXAEBVhand@@@Z (Ordinal: 2865, Address: 0x18448)
  • ?_NV_notifyTaskComplete@CharBody@@QEAAXXZ (Ordinal: 2866, Address: 0x1843c)
  • ?_NV_notifyTaskImpossible@CharBody@@QEAAXXZ (Ordinal: 2867, Address: 0x18442)
  • ?_NV_notifyTheftFrom@Item@@QEAAXAEBVhand@@@Z (Ordinal: 2868, Address: 0x1bbe0)
  • ?_NV_notifyTheftFrom@Item@@QEAAXPEAVRootObject@@@Z (Ordinal: 2869, Address: 0x1bbda)
  • ?_NV_onBuildingLoaded@Building@@QEAAXXZ (Ordinal: 2870, Address: 0x17692)
  • ?_NV_onBuildingLoaded@DoorStuff@@QEAAXXZ (Ordinal: 2871, Address: 0x1966c)
  • ?_NV_onBuildingLoaded@TurretBuilding@@QEAAXXZ (Ordinal: 2872, Address: 0x1f5fa)
  • ?_NV_onControllerHit@AbstractMovementBase@@QEAA?AW4NxControllerAction@@AEBUNxControllersHit@@@Z (Ordinal: 2873, Address: 0x15820)
  • ?_NV_onControllerHit@CharMovement@@QEAA?AW4NxControllerAction@@AEBUNxControllersHit@@@Z (Ordinal: 2874, Address: 0x18616)
  • ?_NV_onEntitiesLoaded@GunClass@@QEAAXXZ (Ordinal: 2875, Address: 0x1ab3c)
  • ?_NV_onEntitiesLoaded@GunClassPersonal@@QEAAXXZ (Ordinal: 2876, Address: 0x1aba2)
  • ?_NV_onEntitiesLoaded@GunClassTurret@@QEAAXXZ (Ordinal: 2877, Address: 0x1ac14)
  • ?_NV_onShapeHit@AbstractMovementBase@@QEAA?AW4NxControllerAction@@AEBUNxControllerShapeHit@@@Z (Ordinal: 2878, Address: 0x1581a)
  • ?_NV_onShapeHit@CharMovement@@QEAA?AW4NxControllerAction@@AEBUNxControllerShapeHit@@@Z (Ordinal: 2879, Address: 0x18610)
  • ?_NV_onTrigger@TriggerCallback@PhysicsActual@@QEAAXAEAVNxShape@@0W4NxShapeFlag@@@Z (Ordinal: 2880, Address: 0x1d1b2)
  • ?_NV_operate@CraftingBuilding@@QEAAXPEAVCharacter@@M@Z (Ordinal: 2881, Address: 0x18d1e)
  • ?_NV_operate@FarmBuilding@@QEAAXPEAVCharacter@@M@Z (Ordinal: 2882, Address: 0x19be8)
  • ?_NV_operate@FurnaceBuilding@@QEAAXPEAVCharacter@@M@Z (Ordinal: 2883, Address: 0x1a182)
  • ?_NV_operate@ProductionBuilding@@QEAAXPEAVCharacter@@M@Z (Ordinal: 2884, Address: 0x1d9d4)
  • ?_NV_operate@ResearchBuilding@@QEAAXPEAVCharacter@@M@Z (Ordinal: 2885, Address: 0x1ddca)
  • ?_NV_operate@TurretBuilding@@QEAAXPEAVCharacter@@M@Z (Ordinal: 2886, Address: 0x1f5b2)
  • ?_NV_operate@UseableStuff@@QEAAXPEAVCharacter@@M@Z (Ordinal: 2887, Address: 0x1f816)
  • ?_NV_operationCompleted@ResourceLoader@@QEAAX_KAEBUBackgroundProcessResult@Ogre@@@Z (Ordinal: 2888, Address: 0x1de8a)
  • ?_NV_operator_assign@StringPair@@QEAAAEBV1@AEBV1@@Z (Ordinal: 2889, Address: 0x1e988)
  • ?_NV_operator_equal@hand@@QEBA_NAEBV1@@Z (Ordinal: 2890, Address: 0x1ac62)
  • ?_NV_operator_equal@hand@@QEBA_N_N@Z (Ordinal: 2891, Address: 0x1ac56)
  • ?_NV_operator_notequal@hand@@QEBA_NAEBV1@@Z (Ordinal: 2892, Address: 0x1ac6e)
  • ?_NV_overlaidAnimationSelection@AnimationClass@@QEAAXXZ (Ordinal: 2893, Address: 0x167bc)
  • ?_NV_overlaidAnimationSelection@AnimationClassHuman@@QEAAXXZ (Ordinal: 2894, Address: 0x16ada)
  • ?_NV_packPtrsToHandles@CombatClass@@QEAAXXZ (Ordinal: 2895, Address: 0x18ad2)
  • ?_NV_pathFailed@AbstractMovementBase@@QEBA_NXZ (Ordinal: 2896, Address: 0x15766)
  • ?_NV_pathFailed@CharMovement@@QEBA_NXZ (Ordinal: 2897, Address: 0x1854a)
  • ?_NV_pathOk@AbstractMovementBase@@QEBA_NXZ (Ordinal: 2898, Address: 0x15760)
  • ?_NV_pathOk@CharMovement@@QEBA_NXZ (Ordinal: 2899, Address: 0x18544)
  • ?_NV_pauseButton@Building@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 2900, Address: 0x172cc)
  • ?_NV_pausedUpdate@Character@@QEAAXXZ (Ordinal: 2901, Address: 0x17a0a)
  • ?_NV_periodicUpdate@AI@@QEAAXM@Z (Ordinal: 2902, Address: 0x15a2a)
  • ?_NV_periodicUpdate@AIPackage@@QEAAXXZ (Ordinal: 2903, Address: 0x16360)
  • ?_NV_periodicUpdate@ActivePlatoon@@QEAA_NXZ (Ordinal: 2904, Address: 0x158fe)
  • ?_NV_periodicUpdate@AppearanceBase@@QEAAXXZ (Ordinal: 2905, Address: 0x16c54)
  • ?_NV_periodicUpdate@AppearanceHuman@@QEAAXXZ (Ordinal: 2906, Address: 0x16e22)
  • ?_NV_periodicUpdate@CharStats@@QEAAXXZ (Ordinal: 2907, Address: 0x186a6)
  • ?_NV_periodicUpdate@Character@@QEAAXXZ (Ordinal: 2908, Address: 0x17a04)
  • ?_NV_periodicUpdate@CharacterAnimal@@QEAAXXZ (Ordinal: 2909, Address: 0x18124)
  • ?_NV_periodicUpdate@CombatClass@@QEAAXM@Z (Ordinal: 2910, Address: 0x18964)
  • ?_NV_periodicUpdate@CombatClassAI@@QEAAXM@Z (Ordinal: 2911, Address: 0x18b4a)
  • ?_NV_periodicUpdate@MedicalSystem@@QEAAXXZ (Ordinal: 2912, Address: 0x1c47a)
  • ?_NV_periodicUpdate@RootObject@@QEAAXXZ (Ordinal: 2913, Address: 0x1dfbc)
  • ?_NV_periodicUpdate@Town@@QEAAXXZ (Ordinal: 2914, Address: 0x1efa6)
  • ?_NV_periodicUpdate@TownBase@@QEAAXXZ (Ordinal: 2915, Address: 0x1f156)
  • ?_NV_periodicUpdateStateBroadcast@AI@@QEAAXM@Z (Ordinal: 2916, Address: 0x15ab4)
  • ?_NV_periodicUpdate_active@Platoon@@QEAAXM@Z (Ordinal: 2917, Address: 0x1d3c8)
  • ?_NV_periodicUpdate_unloaded@Platoon@@QEAAXXZ (Ordinal: 2918, Address: 0x1d3ce)
  • ?_NV_placeFinalPreviewBuilding@PreviewBuilding@@QEAAXXZ (Ordinal: 2919, Address: 0x1d890)
  • ?_NV_placePreview@PreviewBuilding@@QEAAXAEBVVector3@Ogre@@AEBVQuaternion@3@H@Z (Ordinal: 2920, Address: 0x1d8c6)
  • ?_NV_placementVerification@PreviewBuilding@@QEAA_NXZ (Ordinal: 2921, Address: 0x1d89c)
  • ?_NV_playerMoveOrderDefault@Character@@QEAAXPEAVBuilding@@PEAVRootObject@@AEBVVector3@Ogre@@@Z (Ordinal: 2922, Address: 0x17c62)
  • ?_NV_playerMoveOrderWhileInCombatMode@CharMovement@@QEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 2923, Address: 0x1857a)
  • ?_NV_postCreationPathfinderSetupStuff@Building@@QEAAXXZ (Ordinal: 2924, Address: 0x1735c)
  • ?_NV_postCreationPathfinderSetupStuff@GatewayBuilding@@QEAAXXZ (Ordinal: 2925, Address: 0x1a93e)
  • ?_NV_postRagdollCallback@Character@@QEAAX_NW4Enum@RagdollPart@@@Z (Ordinal: 2926, Address: 0x180a0)
  • ?_NV_postRagdollCallback@CharacterHuman@@QEAAX_NW4Enum@RagdollPart@@@Z (Ordinal: 2927, Address: 0x18340)
  • ?_NV_postRagdollCreationCallbackMT@AnimationClass@@QEAAX_N@Z (Ordinal: 2928, Address: 0x16660)
  • ?_NV_postUpdate@Character@@QEAAXXZ (Ordinal: 2929, Address: 0x179f2)
  • ?_NV_processKillList@Faction@@QEAAXXZ (Ordinal: 2930, Address: 0x197f2)
  • ?_NV_processTurnAnim@AnimationClass@@QEAA_NXZ (Ordinal: 2931, Address: 0x167c2)
  • ?_NV_ragdollModeUT@AnimationClass@@QEAAX_NVVector3@Ogre@@W4Enum@RagdollPart@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVCharacter@@@Z (Ordinal: 2932, Address: 0x1665a)
  • ?_NV_ragdollModeUT@AnimationClassHuman@@QEAAX_NVVector3@Ogre@@W4Enum@RagdollPart@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVCharacter@@@Z (Ordinal: 2933, Address: 0x16a80)
  • ?_NV_ragdollTheWeapons@AnimationClass@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@_N@Z (Ordinal: 2934, Address: 0x1675c)
  • ?_NV_ragdollTheWeapons@AnimationClassHuman@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@_N@Z (Ordinal: 2935, Address: 0x16abc)
  • ?_NV_rateWeapon@AI@@QEAAMPEAVItem@@@Z (Ordinal: 2936, Address: 0x160f0)
  • ?_NV_reCalculateNaturalWeapon@Character@@QEAAXXZ (Ordinal: 2937, Address: 0x180a6)
  • ?_NV_reCalculateNaturalWeapon@CharacterHuman@@QEAAXXZ (Ordinal: 2938, Address: 0x18346)
  • ?_NV_reCheckPersistenceOnUnload@Platoon@@QEAAXXZ (Ordinal: 2939, Address: 0x1d422)
  • ?_NV_reassessTownPosition@Town@@QEAAXXZ (Ordinal: 2940, Address: 0x1eef8)
  • ?_NV_reassessTownPosition@TownBase@@QEAAXXZ (Ordinal: 2941, Address: 0x1f0c0)
  • ?_NV_refresh@DataPanelLine@@QEAAXXZ (Ordinal: 2942, Address: 0x19060)
  • ?_NV_refresh@DataPanelLine_CheckBox@@QEAAXXZ (Ordinal: 2943, Address: 0x190de)
  • ?_NV_refresh@DataPanelLine_DropBox@@QEAAXXZ (Ordinal: 2944, Address: 0x19144)
  • ?_NV_refresh@DataPanelLine_KeyConfig@@QEAAXXZ (Ordinal: 2945, Address: 0x19192)
  • ?_NV_refresh@DataPanelLine_Slider@@QEAAXXZ (Ordinal: 2946, Address: 0x19204)
  • ?_NV_refresh@DataPanelLine_SliderEditable@@QEAAXXZ (Ordinal: 2947, Address: 0x19234)
  • ?_NV_refreshGui@Inventory@@QEAAXXZ (Ordinal: 2948, Address: 0x1b66a)
  • ?_NV_refreshGui@ShopTraderInventory@@QEAAXXZ (Ordinal: 2949, Address: 0x1e6ca)
  • ?_NV_refreshSection@InventoryGUI@@QEAAXPEAVInventorySection@@@Z (Ordinal: 2950, Address: 0x1b6fa)
  • ?_NV_refreshSection@InventoryTraderGUI@@QEAAXPEAVInventorySection@@@Z (Ordinal: 2951, Address: 0x1bb0e)
  • ?_NV_removeItemAutoDestroy@Inventory@@QEAA_NPEAVItem@@H@Z (Ordinal: 2952, Address: 0x1b568)
  • ?_NV_removeItemDontDestroy_returnsItem@Inventory@@QEAAPEAVItem@@PEAV2@H_N@Z (Ordinal: 2953, Address: 0x1b562)
  • ?_NV_removeObject@ActivePlatoon@@QEAA_NPEAVRootObject@@@Z (Ordinal: 2954, Address: 0x1589e)
  • ?_NV_removeObject@Faction@@QEAAXPEAVRootObject@@@Z (Ordinal: 2955, Address: 0x197e6)
  • ?_NV_removeObject@RootObjectContainer@@QEAA_NPEAVRootObject@@@Z (Ordinal: 2956, Address: 0x1e142)
  • ?_NV_removeObject@ZoneMapContent@@QEAA_NPEAVRootObject@@@Z (Ordinal: 2957, Address: 0x20302)
  • ?_NV_reset@TutorialItem@@QEAAXXZ (Ordinal: 2958, Address: 0x1f73e)
  • ?_NV_resetAfterCopy@Item@@QEAAXXZ (Ordinal: 2959, Address: 0x1bb26)
  • ?_NV_resetPeakMemoryStatistics@hkMemoryAllocator@@QEAAXXZ (Ordinal: 2960, Address: 0x1af98)
  • ?_NV_resize@DataPanelLine@@QEAAXHH@Z (Ordinal: 2961, Address: 0x1908a)
  • ?_NV_resize@DatapanelGUI@@QEAAXHH@Z (Ordinal: 2962, Address: 0x18eb0)
  • ?_NV_resize@GUIWindow@@QEAAXHH@Z (Ordinal: 2963, Address: 0x1aa58)
  • ?_NV_restore@HandleListBase@@QEAAXAEAV?$basic_ifstream@DU?$char_traits@D@std@@@std@@@Z (Ordinal: 2964, Address: 0x1ad7c)
  • ?_NV_restore@HandleManager@@QEAAXAEAV?$basic_ifstream@DU?$char_traits@D@std@@@std@@@Z (Ordinal: 2965, Address: 0x1ada6)
  • ?_NV_rotationUpdate@AnimationClass@@QEAAXM@Z (Ordinal: 2966, Address: 0x1655e)
  • ?_NV_rotationUpdate@AnimationClassAnimal@@QEAAXM@Z (Ordinal: 2967, Address: 0x16810)
  • ?_NV_run@TutorialItem@@QEAA_NXZ (Ordinal: 2968, Address: 0x1f74a)
  • ?_NV_run@TutorialSubItem@@QEAA_NXZ (Ordinal: 2969, Address: 0x1f7b0)
  • ?_NV_runStrafe@AnimationClass@@QEAAXPEAVAnimationData@@M@Z (Ordinal: 2970, Address: 0x167b6)
  • ?_NV_save@AIPackage@@QEAAXPEAVGameData@@@Z (Ordinal: 2971, Address: 0x16342)
  • ?_NV_save@FactionRelations@@QEAAXPEAVGameData@@@Z (Ordinal: 2972, Address: 0x19990)
  • ?_NV_saveState@Town@@QEAAXPEAVGameData@@@Z (Ordinal: 2973, Address: 0x1ef64)
  • ?_NV_saveState@TownBase@@QEAAXPEAVGameData@@@Z (Ordinal: 2974, Address: 0x1f144)
  • ?_NV_saveStateEditor@Town@@QEAAXPEAVGameData@@@Z (Ordinal: 2975, Address: 0x1ef88)
  • ?_NV_saveToDisk@TownList@@QEAAX_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 2976, Address: 0x1f42c)
  • ?_NV_say@Character@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 2977, Address: 0x17b48)
  • ?_NV_say@RootObject@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 2978, Address: 0x1e05e)
  • ?_NV_say_WithARepeatLimiter@Character@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 2979, Address: 0x17b42)
  • ?_NV_score01@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2980, Address: 0x161fe)
  • ?_NV_score025@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2981, Address: 0x16204)
  • ?_NV_score05@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2982, Address: 0x1620a)
  • ?_NV_score08@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2983, Address: 0x16210)
  • ?_NV_score10@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2984, Address: 0x16216)
  • ?_NV_score12@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2985, Address: 0x16222)
  • ?_NV_score15@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2986, Address: 0x16228)
  • ?_NV_score20@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2987, Address: 0x1622e)
  • ?_NV_scoreAggressiveAction@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2988, Address: 0x161ec)
  • ?_NV_scoreAmTheRealLeader@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2989, Address: 0x162a6)
  • ?_NV_scoreAtAttackableTown@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2990, Address: 0x162ac)
  • ?_NV_scoreAttackEnemies@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2991, Address: 0x1624c)
  • ?_NV_scoreAutoMachinery@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2992, Address: 0x16192)
  • ?_NV_scoreBashGate@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2993, Address: 0x161f2)
  • ?_NV_scoreCanSeeTarget@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2994, Address: 0x1621c)
  • ?_NV_scoreCannibalKill@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2995, Address: 0x1618c)
  • ?_NV_scoreChainNewSlave@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2996, Address: 0x16282)
  • ?_NV_scoreCollectOutputResource@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2997, Address: 0x16198)
  • ?_NV_scoreCollectOutputResourceForBuildMats@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2998, Address: 0x1619e)
  • ?_NV_scoreDogPlaying@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 2999, Address: 0x162b2)
  • ?_NV_scoreDogPlayingChase@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3000, Address: 0x162b8)
  • ?_NV_scoreDontLeaveTown@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3001, Address: 0x161d4)
  • ?_NV_scoreDontWantToBeUnarmed@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3002, Address: 0x16270)
  • ?_NV_scoreEmptyMachine@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3003, Address: 0x16180)
  • ?_NV_scoreFindFoodOnGround@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3004, Address: 0x161aa)
  • ?_NV_scoreFoundCages@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3005, Address: 0x161da)
  • ?_NV_scoreGetFood_inHomeTown@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3006, Address: 0x161a4)
  • ?_NV_scoreGetFood_inHomeTown_andFeedAnimals@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3007, Address: 0x161b0)
  • ?_NV_scoreGetOutOfBed@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3008, Address: 0x161bc)
  • ?_NV_scoreGetOutOfBedOnceFullyHealed@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3009, Address: 0x161c2)
  • ?_NV_scoreGoToBed@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3010, Address: 0x161c8)
  • ?_NV_scoreHasSomeSlaves@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3011, Address: 0x1629a)
  • ?_NV_scoreHasSomeSlavesAndAtImportTown@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3012, Address: 0x162a0)
  • ?_NV_scoreHasWorkingArm@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3013, Address: 0x161e0)
  • ?_NV_scoreHomeIsNotLockedUp@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3014, Address: 0x161ce)
  • ?_NV_scoreHomeIsPrivate@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3015, Address: 0x162be)
  • ?_NV_scoreHuntingBlood@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3016, Address: 0x1623a)
  • ?_NV_scoreHuntingEggs@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3017, Address: 0x16240)
  • ?_NV_scoreLiftIntruder@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3018, Address: 0x1627c)
  • ?_NV_scoreLiftObject@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3019, Address: 0x16276)
  • ?_NV_scoreMeleeAttack@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3020, Address: 0x16252)
  • ?_NV_scoreMove@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3021, Address: 0x1626a)
  • ?_NV_scoreNPCEscapeCageOpportunity@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3022, Address: 0x161f8)
  • ?_NV_scoreNoMoreThan4Slaves@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3023, Address: 0x1628e)
  • ?_NV_scoreNone@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3024, Address: 0x16186)
  • ?_NV_scoreNotDown@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3025, Address: 0x16288)
  • ?_NV_scoreNotKOOrPlayingDead@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3026, Address: 0x162c4)
  • ?_NV_scoreProtectAllies@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3027, Address: 0x16162)
  • ?_NV_scoreRandomFluff@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3028, Address: 0x16234)
  • ?_NV_scoreRangedAttack@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3029, Address: 0x16258)
  • ?_NV_scoreRetreat@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3030, Address: 0x16264)
  • ?_NV_scoreRunAway@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3031, Address: 0x1625e)
  • ?_NV_scoreSlaveExportTown@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3032, Address: 0x16294)
  • ?_NV_scoreStayClose@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3033, Address: 0x16168)
  • ?_NV_scoreStayCloseIsh@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3034, Address: 0x1616e)
  • ?_NV_scoreTarget@GunClassPersonal@@QEAAMPEAVCharacter@@0@Z (Ordinal: 3035, Address: 0x1ab4e)
  • ?_NV_scoreTarget@GunClassTurret@@QEAAMPEAVCharacter@@0@Z (Ordinal: 3036, Address: 0x1abc6)
  • ?_NV_scoreTargetInDanger@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3037, Address: 0x16246)
  • ?_NV_scoreTargetInMyTown@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3038, Address: 0x162ca)
  • ?_NV_scoreUnderAttack@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3039, Address: 0x1617a)
  • ?_NV_scoreUnlockDoorHere@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3040, Address: 0x161b6)
  • ?_NV_scoreUseTurret@AI@@QEAAMAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3041, Address: 0x161e6)
  • ?_NV_select@Building@@QEAAXXZ (Ordinal: 3042, Address: 0x17254)
  • ?_NV_select@Character@@QEAAXXZ (Ordinal: 3043, Address: 0x17b2a)
  • ?_NV_select@ImportGameMenu@@QEAAXH@Z (Ordinal: 3044, Address: 0x1b2f2)
  • ?_NV_select@LoadSaveWindow@@QEAAXH@Z (Ordinal: 3045, Address: 0x1bf88)
  • ?_NV_select@RootObject@@QEAAXXZ (Ordinal: 3046, Address: 0x1dff2)
  • ?_NV_sellingUniformDetectionCheck@Character@@QEAA_NPEAVItem@@PEAV1@@Z (Ordinal: 3047, Address: 0x17a7c)
  • ?_NV_serialise@AITaskSytem@@QEAAXPEAVGameData@@@Z (Ordinal: 3048, Address: 0x163c6)
  • ?_NV_serialise@Building@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3049, Address: 0x174be)
  • ?_NV_serialise@Character@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3050, Address: 0x17ac4)
  • ?_NV_serialise@CharacterHuman@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3051, Address: 0x182e6)
  • ?_NV_serialise@ContainerItem@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3052, Address: 0x18ca0)
  • ?_NV_serialise@CraftingBuilding@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3053, Address: 0x18d30)
  • ?_NV_serialise@FarmBuilding@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3054, Address: 0x19c60)
  • ?_NV_serialise@GunClass@@QEAAXPEAVGameData@@@Z (Ordinal: 3055, Address: 0x1ab06)
  • ?_NV_serialise@HandleDummy@ZoneMapContent@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3056, Address: 0x20338)
  • ?_NV_serialise@HandleListBase@@QEAAXAEAV?$basic_ofstream@DU?$char_traits@D@std@@@std@@@Z (Ordinal: 3057, Address: 0x1ad76)
  • ?_NV_serialise@HandleManager@@QEAAXAEAV?$basic_ofstream@DU?$char_traits@D@std@@@std@@@Z (Ordinal: 3058, Address: 0x1ada0)
  • ?_NV_serialise@Item@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3059, Address: 0x1bba4)
  • ?_NV_serialise@LightBuilding@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3060, Address: 0x1beda)
  • ?_NV_serialise@OrdersReceiver@@QEAAXPEAVGameData@@@Z (Ordinal: 3061, Address: 0x1cf42)
  • ?_NV_serialise@Platoon@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3062, Address: 0x1d36e)
  • ?_NV_serialise@ProductionBuilding@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3063, Address: 0x1d9e6)
  • ?_NV_serialise@ShopTrader@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3064, Address: 0x1e682)
  • ?_NV_serialise@Town@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3065, Address: 0x1ef70)
  • ?_NV_serialise@TownBase@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3066, Address: 0x1f0f0)
  • ?_NV_serialise@TurretBuilding@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3067, Address: 0x1f618)
  • ?_NV_serialise@UseableStuff@@QEAA?AVGameSaveState@@PEAVGameDataContainer@@PEAVGameData@@PEAVPosRotPair@@@Z (Ordinal: 3068, Address: 0x1f84c)
  • ?_NV_serialiseEverything@Platoon@@QEAAPEAVGameData@@PEAVGameDataContainer@@_N@Z (Ordinal: 3069, Address: 0x1d362)
  • ?_NV_serialiseInInventory@Item@@QEAAPEAVGameData@@PEAVGameDataContainer@@PEAV2@@Z (Ordinal: 3070, Address: 0x1bbb0)
  • ?_NV_setAge@Character@@QEAAXM@Z (Ordinal: 3071, Address: 0x17dd0)
  • ?_NV_setAge@CharacterAnimal@@QEAAXM@Z (Ordinal: 3072, Address: 0x1812a)
  • ?_NV_setAlarmState@TownBase@@QEAAXW4TownAlarmState@@@Z (Ordinal: 3073, Address: 0x1f0ba)
  • ?_NV_setAnimationReadyToShoot@GunClass@@QEAAX_N@Z (Ordinal: 3074, Address: 0x1aa9a)
  • ?_NV_setAnimationReadyToShoot@GunClassPersonal@@QEAAX_N@Z (Ordinal: 3075, Address: 0x1ab5a)
  • ?_NV_setAttachmentsVisible@AppearanceBase@@QEAAX_N@Z (Ordinal: 3076, Address: 0x16db0)
  • ?_NV_setAttachmentsVisible@AppearanceHuman@@QEAAX_N@Z (Ordinal: 3077, Address: 0x16e28)
  • ?_NV_setAutomaticRefresh@DatapanelGUI@@QEAAX_N@Z (Ordinal: 3078, Address: 0x18f0a)
  • ?_NV_setAutomaticTargeting@DatapanelGUI@@QEAAX_N@Z (Ordinal: 3079, Address: 0x18f10)
  • ?_NV_setBroken@Building@@QEAAX_N@Z (Ordinal: 3080, Address: 0x1737a)
  • ?_NV_setBroken@DoorStuff@@QEAAX_N@Z (Ordinal: 3081, Address: 0x1967e)
  • ?_NV_setBroken@UseableStuff@@QEAAX_N@Z (Ordinal: 3082, Address: 0x1f864)
  • ?_NV_setCaption@ScreenLabel@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3083, Address: 0x1e382)
  • ?_NV_setCategoryIcon@DatapanelGUI@@QEAAXHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3084, Address: 0x18fa0)
  • ?_NV_setCharacter@GunClass@@QEAAXAEBVhand@@@Z (Ordinal: 3085, Address: 0x1ab2a)
  • ?_NV_setCharacter@GunClassPersonal@@QEAAXAEBVhand@@@Z (Ordinal: 3086, Address: 0x1ab9c)
  • ?_NV_setColor@ScreenLabel@@QEAAXAEBUColour@MyGUI@@@Z (Ordinal: 3087, Address: 0x1e38e)
  • ?_NV_setConstructionProgress@Building@@QEAAXM@Z (Ordinal: 3088, Address: 0x17266)
  • ?_NV_setConstructionProgress@WallBuilding@@QEAAXM@Z (Ordinal: 3089, Address: 0x1fc60)
  • ?_NV_setContent@ToolTip@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3090, Address: 0x1eda2)
  • ?_NV_setContent@ToolTipInventory@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3091, Address: 0x1ee5c)
  • ?_NV_setCurrentAction@CharBody@@QEAA_NPEAVTasker@@@Z (Ordinal: 3092, Address: 0x18430)
  • ?_NV_setCurrentAction@CharBody@@QEAA_NW4TaskType@@PEAVRootObject@@@Z (Ordinal: 3093, Address: 0x1842a)
  • ?_NV_setCurrentGoal@AITaskSytem@@QEAAXPEAVTasker@@MW4taskPriority@@@Z (Ordinal: 3094, Address: 0x16426)
  • ?_NV_setDead@TownBase@@QEAAXXZ (Ordinal: 3095, Address: 0x1f1d4)
  • ?_NV_setDesiredPainOverlayAnimOverride@AnimationClass@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3096, Address: 0x16756)
  • ?_NV_setDesiredPainOverlayAnimOverride@AnimationClassHuman@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3097, Address: 0x16ab0)
  • ?_NV_setDesiredPainOverlayAnims@AnimationClass@@QEAAXV?$set@VStringValuePair@@U?$less@VStringValuePair@@@std@@V?$STLAllocator@VStringValuePair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 3098, Address: 0x16750)
  • ?_NV_setDesiredPainOverlayAnims@AnimationClassHuman@@QEAAXV?$set@VStringValuePair@@U?$less@VStringValuePair@@@std@@V?$STLAllocator@VStringValuePair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 3099, Address: 0x16aaa)
  • ?_NV_setDesiredSpeed@AbstractMovementBase@@QEAAXW4MoveSpeed@@@Z (Ordinal: 3100, Address: 0x157c0)
  • ?_NV_setDestination@AbstractMovementBase@@QEAAXAEBVVector3@Ogre@@W4UpdatePriority@@_N@Z (Ordinal: 3101, Address: 0x15796)
  • ?_NV_setDestination@AbstractMovementBase@@QEAAXPEAVBuilding@@W4UpdatePriority@@@Z (Ordinal: 3102, Address: 0x15784)
  • ?_NV_setDestination@AbstractMovementBase@@QEAAXPEAVCharacter@@W4UpdatePriority@@@Z (Ordinal: 3103, Address: 0x1578a)
  • ?_NV_setDestination@AbstractMovementBase@@QEAAXPEAVRootObjectBase@@W4UpdatePriority@@@Z (Ordinal: 3104, Address: 0x15790)
  • ?_NV_setDestination@CharMovement@@QEAAXAEBVVector3@Ogre@@W4UpdatePriority@@_N@Z (Ordinal: 3105, Address: 0x18574)
  • ?_NV_setDestination@CharMovement@@QEAAXPEAVBuilding@@W4UpdatePriority@@@Z (Ordinal: 3106, Address: 0x18562)
  • ?_NV_setDestination@CharMovement@@QEAAXPEAVCharacter@@W4UpdatePriority@@@Z (Ordinal: 3107, Address: 0x18568)
  • ?_NV_setDestination@CharMovement@@QEAAXPEAVRootObjectBase@@W4UpdatePriority@@@Z (Ordinal: 3108, Address: 0x1856e)
  • ?_NV_setDestroyed@Building@@QEAAX_N@Z (Ordinal: 3109, Address: 0x1739e)
  • ?_NV_setDiscovered@TownBase@@QEAAX_N@Z (Ordinal: 3110, Address: 0x1f1ce)
  • ?_NV_setEnabled@DataPanelLine@@QEAAX_N@Z (Ordinal: 3111, Address: 0x1905a)
  • ?_NV_setEndPosition@PreviewBuilding@@QEAAXVVector3@Ogre@@@Z (Ordinal: 3112, Address: 0x1d87e)
  • ?_NV_setEnemy@FactionRelations@@QEAAXPEAVFaction@@@Z (Ordinal: 3113, Address: 0x199b4)
  • ?_NV_setEquipmentInHand@AnimationClass@@QEAAX_N0@Z (Ordinal: 3114, Address: 0x1676e)
  • ?_NV_setEquippedWeaponSkill@CharStats@@QEAAXM@Z (Ordinal: 3115, Address: 0x18910)
  • ?_NV_setExplored@TownBase@@QEAAX_N@Z (Ordinal: 3116, Address: 0x1f1e0)
  • ?_NV_setFaction@Building@@QEAAXPEAVFaction@@PEAVActivePlatoon@@@Z (Ordinal: 3117, Address: 0x17590)
  • ?_NV_setFaction@Character@@QEAAXPEAVFaction@@PEAVActivePlatoon@@@Z (Ordinal: 3118, Address: 0x17dd6)
  • ?_NV_setFaction@Platoon@@QEAAXPEAVFaction@@@Z (Ordinal: 3119, Address: 0x1d32c)
  • ?_NV_setFaction@RootObject@@QEAAXPEAVFaction@@PEAVActivePlatoon@@@Z (Ordinal: 3120, Address: 0x1dfd4)
  • ?_NV_setFaction@RootObjectBase@@QEAAXPEAVFaction@@PEAVActivePlatoon@@@Z (Ordinal: 3121, Address: 0x1e124)
  • ?_NV_setFaction@TownBase@@QEAAXPEAVFaction@@PEAVActivePlatoon@@@Z (Ordinal: 3122, Address: 0x1f12c)
  • ?_NV_setFlayed@AppearanceBase@@QEAAX_N@Z (Ordinal: 3123, Address: 0x16d8c)
  • ?_NV_setFlayed@AppearanceHuman@@QEAAX_N@Z (Ordinal: 3124, Address: 0x16e3a)
  • ?_NV_setFloor@RootObject@@QEAAXH@Z (Ordinal: 3125, Address: 0x1dfec)
  • ?_NV_setGender@AppearanceBase@@QEAAX_N@Z (Ordinal: 3126, Address: 0x16c78)
  • ?_NV_setGender@AppearanceHuman@@QEAAX_N@Z (Ordinal: 3127, Address: 0x16e1c)
  • ?_NV_setHandle@Building@@QEAAXAEBVhand@@@Z (Ordinal: 3128, Address: 0x1734a)
  • ?_NV_setHandle@Character@@QEAAXAEBVhand@@@Z (Ordinal: 3129, Address: 0x179e6)
  • ?_NV_setHandle@DoorStuff@@QEAAXAEBVhand@@@Z (Ordinal: 3130, Address: 0x19636)
  • ?_NV_setHandle@GatewayBuilding@@QEAAXAEBVhand@@@Z (Ordinal: 3131, Address: 0x1a944)
  • ?_NV_setHandle@RootObjectBase@@QEAAXAEBVhand@@@Z (Ordinal: 3132, Address: 0x1e118)
  • ?_NV_setHandle@Town@@QEAAXAEBVhand@@@Z (Ordinal: 3133, Address: 0x1ef34)
  • ?_NV_setHandle@TownBase@@QEAAXAEBVhand@@@Z (Ordinal: 3134, Address: 0x1f0d8)
  • ?_NV_setHoldPositionOrders@OrdersReceiver@@QEAAXPEAVTasker@@@Z (Ordinal: 3135, Address: 0x1cfd2)
  • ?_NV_setIndex@HandleContainerList@@QEBAXAEAVhand@@I@Z (Ordinal: 3136, Address: 0x1acf2)
  • ?_NV_setIndex@HandleList@@QEBAXAEAVhand@@I@Z (Ordinal: 3137, Address: 0x1ad2e)
  • ?_NV_setInsideTownWalls@Building@@QEAAXH@Z (Ordinal: 3138, Address: 0x17356)
  • ?_NV_setInsideTownWalls@Character@@QEAAXH@Z (Ordinal: 3139, Address: 0x17b1e)
  • ?_NV_setInsideTownWalls@RootObject@@QEAAXH@Z (Ordinal: 3140, Address: 0x1dfe0)
  • ?_NV_setInventoryWeAreIn@Gear@@QEAAXAEBVhand@@@Z (Ordinal: 3141, Address: 0x1a9a4)
  • ?_NV_setInventoryWeAreIn@Item@@QEAAXAEBVhand@@@Z (Ordinal: 3142, Address: 0x1bbf2)
  • ?_NV_setIsInsideBuilding@RootObject@@QEAAXAEBVhand@@@Z (Ordinal: 3143, Address: 0x1e08e)
  • ?_NV_setLegDamage@AnimationClass@@QEAAXMM@Z (Ordinal: 3144, Address: 0x1674a)
  • ?_NV_setLineSpacing@DatapanelGUI@@QEAAXM@Z (Ordinal: 3145, Address: 0x18fca)
  • ?_NV_setMouseOverCallback@DatapanelGUI@@QEAAXP6AXV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAX@Z1@Z (Ordinal: 3146, Address: 0x18fd0)
  • ?_NV_setName@Character@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3147, Address: 0x17cb6)
  • ?_NV_setName@RootObjectBase@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3148, Address: 0x1e0b8)
  • ?_NV_setNeedGOAP@AITaskSytem@@QEAAXXZ (Ordinal: 3149, Address: 0x16456)
  • ?_NV_setNeedGOAP@OrdersReceiver@@QEAAXXZ (Ordinal: 3150, Address: 0x1cfae)
  • ?_NV_setNoLongerEnemies@FactionRelations@@QEAAXPEAVFaction@@@Z (Ordinal: 3151, Address: 0x199f0)
  • ?_NV_setObject@DatapanelGUI@@QEAAXAEBVhand@@@Z (Ordinal: 3152, Address: 0x18fc4)
  • ?_NV_setPartVisible@Building@@QEAAXPEAVPhysicalEntity@@_N@Z (Ordinal: 3153, Address: 0x17698)
  • ?_NV_setPartVisible@TurretBuilding@@QEAAXPEAVPhysicalEntity@@_N@Z (Ordinal: 3154, Address: 0x1f636)
  • ?_NV_setPatrolInput@AbstractMovementBase@@QEAAXAEAVPatrolInfo@@@Z (Ordinal: 3155, Address: 0x157ba)
  • ?_NV_setPatrolInput@CharMovement@@QEAAXAEAVPatrolInfo@@@Z (Ordinal: 3156, Address: 0x1858c)
  • ?_NV_setPosition@DatapanelGUI@@QEAAXHH@Z (Ordinal: 3157, Address: 0x18eaa)
  • ?_NV_setPosition@GUIWindow@@QEAAXHH@Z (Ordinal: 3158, Address: 0x1aa22)
  • ?_NV_setPosition@NewGameWindow@@QEAAXHH@Z (Ordinal: 3159, Address: 0x1cb58)
  • ?_NV_setPosition@ScreenLabel@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 3160, Address: 0x1e394)
  • ?_NV_setPosition@ScreenLabelInterface@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 3161, Address: 0x1e3dc)
  • ?_NV_setPosition@ToolTip@@QEAAXAEBU?$TPoint@H@types@MyGUI@@@Z (Ordinal: 3162, Address: 0x1edc6)
  • ?_NV_setPosition@ToolTipDynamic@@QEAAXAEBU?$TPoint@H@types@MyGUI@@@Z (Ordinal: 3163, Address: 0x1edfc)
  • ?_NV_setPosition@ToolTipFixed@@QEAAXAEBU?$TPoint@H@types@MyGUI@@@Z (Ordinal: 3164, Address: 0x1ee26)
  • ?_NV_setPosition@ToolTipInventory@@QEAAXAEBU?$TPoint@H@types@MyGUI@@@Z (Ordinal: 3165, Address: 0x1ee6e)
  • ?_NV_setPosition@ToolTipStatic@@QEAAXAEBU?$TPoint@H@types@MyGUI@@@Z (Ordinal: 3166, Address: 0x1ee98)
  • ?_NV_setPositionReal@DatapanelGUI@@QEAAXMM@Z (Ordinal: 3167, Address: 0x18ea4)
  • ?_NV_setPositionReal@GUIWindow@@QEAAXMM@Z (Ordinal: 3168, Address: 0x1aa1c)
  • ?_NV_setPositionReal@InventoryGUI@@QEAAXMM@Z (Ordinal: 3169, Address: 0x1b6ee)
  • ?_NV_setPositionRotation@Item@@QEAAXAEBVVector3@Ogre@@AEBVQuaternion@3@_N@Z (Ordinal: 3170, Address: 0x1bb3e)
  • ?_NV_setProductionItem@CraftingBuilding@@QEAAXPEAVGameData@@HM@Z (Ordinal: 3171, Address: 0x18dd2)
  • ?_NV_setProductionItem@ProductionBuilding@@QEAAXPEAVGameData@@HM@Z (Ordinal: 3172, Address: 0x1da6a)
  • ?_NV_setProneState@Character@@QEAAXW4ProneState@@@Z (Ordinal: 3173, Address: 0x17d0a)
  • ?_NV_setProperOwner@ContainerItem@@QEAAXAEBVhand@@@Z (Ordinal: 3174, Address: 0x18cac)
  • ?_NV_setProperOwner@InventoryItemBase@@QEAAXAEBVhand@@@Z (Ordinal: 3175, Address: 0x1b922)
  • ?_NV_setRace@Character@@QEAAXPEAVGameData@@@Z (Ordinal: 3176, Address: 0x17ea8)
  • ?_NV_setRecentlyDiscovered@TownBase@@QEAAX_N@Z (Ordinal: 3177, Address: 0x1f1c2)
  • ?_NV_setRisingSpeed@ScreenLabel@@QEAAXW4RisingSpeed@1@@Z (Ordinal: 3178, Address: 0x1e388)
  • ?_NV_setSize@GenericFixedInventoryLayout@@QEAAXHH@Z (Ordinal: 3179, Address: 0x1a9e0)
  • ?_NV_setSize@GenericInventoryLayout@@QEAAXHH_N0@Z (Ordinal: 3180, Address: 0x1a9f8)
  • ?_NV_setSkillForGUI@GunClass@@QEAAXMAEBVhand@@@Z (Ordinal: 3181, Address: 0x1aad6)
  • ?_NV_setStance@AnimationClass@@QEAAX_N0@Z (Ordinal: 3182, Address: 0x16762)
  • ?_NV_setStance@AnimationClassHuman@@QEAAX_N0@Z (Ordinal: 3183, Address: 0x16a98)
  • ?_NV_setStanceAnimation@AnimationClass@@QEAAXW4StanceEnum@@@Z (Ordinal: 3184, Address: 0x16768)
  • ?_NV_setStanceAnimation@AnimationClassHuman@@QEAAXW4StanceEnum@@@Z (Ordinal: 3185, Address: 0x16a9e)
  • ?_NV_setStandingOrder@Character@@QEAAXW4StandingOrder@MessageForB@@_N@Z (Ordinal: 3186, Address: 0x17be4)
  • ?_NV_setStandingOrder@RootObject@@QEAAXW4StandingOrder@MessageForB@@@Z (Ordinal: 3187, Address: 0x1e00a)
  • ?_NV_setStartPosition@PreviewBuilding@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 3188, Address: 0x1d878)
  • ?_NV_setStateForGUI@GunClass@@QEAAXM@Z (Ordinal: 3189, Address: 0x1aad0)
  • ?_NV_setTabEnabled@DatapanelGUI@@QEAAXHAEB_N@Z (Ordinal: 3190, Address: 0x18ef2)
  • ?_NV_setTabName@DatapanelGUI@@QEAAXHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3191, Address: 0x18ef8)
  • ?_NV_setToolTip@DataPanelLine@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3192, Address: 0x19072)
  • ?_NV_setToolTip@DataPanelLine@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVToolTip@@@Z (Ordinal: 3193, Address: 0x1906c)
  • ?_NV_setToolTipMainBar@DataPanelLine@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z (Ordinal: 3194, Address: 0x1907e)
  • ?_NV_setToolTipMainBar@DataPanelLine@@QEAAXAEBV?$lektor@VStringPair@@@@_N@Z (Ordinal: 3195, Address: 0x19078)
  • ?_NV_setToolTipMainBar@DataPanelLine_Button@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z (Ordinal: 3196, Address: 0x190cc)
  • ?_NV_setToolTipMainBar@DataPanelLine_Button@@QEAAXAEBV?$lektor@VStringPair@@@@_N@Z (Ordinal: 3197, Address: 0x190c6)
  • ?_NV_setToolTipMainBar@DataPanelLine_Research@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z (Ordinal: 3198, Address: 0x191d4)
  • ?_NV_setToolTipMainBar@DataPanelLine_Research@@QEAAXAEBV?$lektor@VStringPair@@@@_N@Z (Ordinal: 3199, Address: 0x191ce)
  • ?_NV_setTracking@ScreenLabel@@QEAAXAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3200, Address: 0x1e37c)
  • ?_NV_setUnloaded@HandleListBase@@QEAAXAEBVhand@@@Z (Ordinal: 3201, Address: 0x1ad6a)
  • ?_NV_setUnloaded@ItemHandleList@@QEAAXAEBVhand@@@Z (Ordinal: 3202, Address: 0x1bc46)
  • ?_NV_setUnloaded@PlatoonHandleContainerList@@QEAAXAEBVhand@@@Z (Ordinal: 3203, Address: 0x1d440)
  • ?_NV_setUnloaded@ZoneMapHandleContainerList@@QEAAXAEBVhand@@@Z (Ordinal: 3204, Address: 0x2036e)
  • ?_NV_setVisible@Building@@QEAAX_N@Z (Ordinal: 3205, Address: 0x174d6)
  • ?_NV_setVisible@Character@@QEAAX_N@Z (Ordinal: 3206, Address: 0x17b06)
  • ?_NV_setVisible@Crossbow@@QEAAX_N@Z (Ordinal: 3207, Address: 0x18e44)
  • ?_NV_setVisible@DataPanelLine@@QEAAX_N@Z (Ordinal: 3208, Address: 0x19054)
  • ?_NV_setVisible@FarmBuilding@@QEAAX_N@Z (Ordinal: 3209, Address: 0x19bd6)
  • ?_NV_setVisible@GunClass@@QEAAX_N@Z (Ordinal: 3210, Address: 0x1aa6a)
  • ?_NV_setVisible@Item@@QEAAX_N@Z (Ordinal: 3211, Address: 0x1bb68)
  • ?_NV_setVisible@ScreenLabelInterface@@QEAAX_N@Z (Ordinal: 3212, Address: 0x1e3d6)
  • ?_NV_setVisible@ShopTrader@@QEAAX_N@Z (Ordinal: 3213, Address: 0x1e69a)
  • ?_NV_setVisible@TabChangelog@GameLauncher@@QEAAX_N@Z (Ordinal: 3214, Address: 0x1a500)
  • ?_NV_setVisible@ToolTip@@QEAAX_N@Z (Ordinal: 3215, Address: 0x1edc0)
  • ?_NV_setVisible@ToolTipDynamic@@QEAAX_N@Z (Ordinal: 3216, Address: 0x1edf6)
  • ?_NV_setVisible@ToolTipFixed@@QEAAX_N@Z (Ordinal: 3217, Address: 0x1ee20)
  • ?_NV_setVisible@ToolTipStatic@@QEAAX_N@Z (Ordinal: 3218, Address: 0x1ee92)
  • ?_NV_setVisible@TownBase@@QEAAX_N@Z (Ordinal: 3219, Address: 0x1f0d2)
  • ?_NV_setVisible@TurretBuilding@@QEAAX_N@Z (Ordinal: 3220, Address: 0x1f5d0)
  • ?_NV_setVisualPosition@PreviewBuilding@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 3221, Address: 0x1d7dc)
  • ?_NV_setup@Building@@QEAAXXZ (Ordinal: 3222, Address: 0x175ba)
  • ?_NV_setup@GatewayBuilding@@QEAAXXZ (Ordinal: 3223, Address: 0x1a962)
  • ?_NV_setup@PreviewBuilding@@QEAA_NXZ (Ordinal: 3224, Address: 0x1d7be)
  • ?_NV_setup@ToolTipInventory@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3225, Address: 0x1ee4a)
  • ?_NV_setup@Town@@QEAAXPEAVGameData@@VVector3@Ogre@@Vhand@@@Z (Ordinal: 3226, Address: 0x1eee6)
  • ?_NV_setup@TownBase@@QEAAXPEAVGameData@@VVector3@Ogre@@Vhand@@@Z (Ordinal: 3227, Address: 0x1f0a2)
  • ?_NV_setup@TurretBuilding@@QEAAXXZ (Ordinal: 3228, Address: 0x1f5a0)
  • ?_NV_setup@UseableStuff@@QEAAXXZ (Ordinal: 3229, Address: 0x1f95a)
  • ?_NV_setupAudio@Character@@QEAAXXZ (Ordinal: 3230, Address: 0x17fec)
  • ?_NV_setupAudio@CharacterAnimal@@QEAAXXZ (Ordinal: 3231, Address: 0x1811e)
  • ?_NV_setupAudio@CharacterHuman@@QEAAXXZ (Ordinal: 3232, Address: 0x18304)
  • ?_NV_setupFromData@Building@@QEAAXXZ (Ordinal: 3233, Address: 0x175c0)
  • ?_NV_setupFromData@CraftingBuilding@@QEAAXXZ (Ordinal: 3234, Address: 0x18db4)
  • ?_NV_setupFromData@FurnaceBuilding@@QEAAXXZ (Ordinal: 3235, Address: 0x1a140)
  • ?_NV_setupFromData@ProductionBuilding@@QEAAXXZ (Ordinal: 3236, Address: 0x1da70)
  • ?_NV_setupFromData@UseableStuff@@QEAAXXZ (Ordinal: 3237, Address: 0x1f924)
  • ?_NV_setupInventorySections@Character@@QEAA_NPEAVGameSaveState@@@Z (Ordinal: 3238, Address: 0x17ad6)
  • ?_NV_setupInventorySections@CharacterAnimal@@QEAA_NPEAVGameSaveState@@@Z (Ordinal: 3239, Address: 0x18118)
  • ?_NV_setupInventorySections@CharacterHuman@@QEAA_NPEAVGameSaveState@@@Z (Ordinal: 3240, Address: 0x182f8)
  • ?_NV_setupMiningResourceLevel@Building@@QEAAXXZ (Ordinal: 3241, Address: 0x17314)
  • ?_NV_setupMiningResourceLevel@FarmBuilding@@QEAAXXZ (Ordinal: 3242, Address: 0x19c00)
  • ?_NV_setupMiningResourceLevel@ProductionBuilding@@QEAAXXZ (Ordinal: 3243, Address: 0x1d9fe)
  • ?_NV_sheatheWeapon@Character@@QEAAXXZ (Ordinal: 3244, Address: 0x17b24)
  • ?_NV_sheatheWeapon@CharacterAnimal@@QEAAXXZ (Ordinal: 3245, Address: 0x180fa)
  • ?_NV_sheatheWeapon@CharacterHuman@@QEAAXXZ (Ordinal: 3246, Address: 0x182ce)
  • ?_NV_shouldSkip@SpecificItemLoadFirst@RootObjectContainer@@QEAA_NPEAVGameSaveState@@@Z (Ordinal: 3247, Address: 0x1e184)
  • ?_NV_shouldSkip@ZoneMapContentOrderLoader@ZoneMapContent@@QEAA_NPEAVGameSaveState@@@Z (Ordinal: 3248, Address: 0x20350)
  • ?_NV_show@CharacterStatsWindow@@QEAAX_N@Z (Ordinal: 3249, Address: 0x1837c)
  • ?_NV_show@DatapanelGUI@@QEAAX_N@Z (Ordinal: 3250, Address: 0x18ece)
  • ?_NV_show@DialogueWindow@@QEAAX_N@Z (Ordinal: 3251, Address: 0x19594)
  • ?_NV_show@GameDataEditorWindow@@QEAAX_N@Z (Ordinal: 3252, Address: 0x1a3f8)
  • ?_NV_show@InventoryGUI@@QEAAX_N@Z (Ordinal: 3253, Address: 0x1b6e8)
  • ?_NV_show@MainBarGUI@@QEAAX_N@Z (Ordinal: 3254, Address: 0x1c078)
  • ?_NV_show@NewGameWindow@@QEAAX_N@Z (Ordinal: 3255, Address: 0x1cb64)
  • ?_NV_show@OptionsWindow@@QEAAX_N@Z (Ordinal: 3256, Address: 0x1cdc2)
  • ?_NV_show@TitleScreen@@QEAAX_N@Z (Ordinal: 3257, Address: 0x1ed12)
  • ?_NV_show@ToolTip@@QEAAXPEAVWidget@MyGUI@@AEBU?$TPoint@H@types@3@@Z (Ordinal: 3258, Address: 0x1ed9c)
  • ?_NV_show@ToolTipInventory@@QEAAXPEAVWidget@MyGUI@@AEBU?$TPoint@H@types@3@@Z (Ordinal: 3259, Address: 0x1ee50)
  • ?_NV_show@TutorialGUI@@QEAAX_N@Z (Ordinal: 3260, Address: 0x1f66c)
  • ?_NV_show@TutorialpediaGUI@@QEAAX_N@Z (Ordinal: 3261, Address: 0x1f756)
  • ?_NV_showManagementPanelCallback@AIPackage@@QEAAXXZ (Ordinal: 3262, Address: 0x16396)
  • ?_NV_showTabs@DatapanelGUI@@QEAAX_N@Z (Ordinal: 3263, Address: 0x18ee6)
  • ?_NV_signalEnd@AIPackage@@QEAA_NXZ (Ordinal: 3264, Address: 0x16378)
  • ?_NV_signalStart@AIPackage@@QEAA_NXZ (Ordinal: 3265, Address: 0x16372)
  • ?_NV_smugglingTradeCheck@Character@@QEAA?AVYesNoMaybe@@PEAVItem@@PEAV1@@Z (Ordinal: 3266, Address: 0x17a82)
  • ?_NV_snappingOk@PreviewBuilding@@QEAA_NXZ (Ordinal: 3267, Address: 0x1d7ac)
  • ?_NV_start@TutorialItem@@QEAAXXZ (Ordinal: 3268, Address: 0x1f744)
  • ?_NV_start@TutorialSubItem@@QEAAXXZ (Ordinal: 3269, Address: 0x1f7aa)
  • ?_NV_startAction@Tasker@@QEAAXPEAVCharBody@@@Z (Ordinal: 3270, Address: 0x1eb5c)
  • ?_NV_startupState@CombatClass@@QEAA_NXZ (Ordinal: 3271, Address: 0x18a48)
  • ?_NV_startupState@CombatClassAI@@QEAA_NXZ (Ordinal: 3272, Address: 0x18b74)
  • ?_NV_stateIsTrue@AI@@QEAA_NAEBVTaskStateData@@AEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3273, Address: 0x159c4)
  • ?_NV_stolenGoodsDetectionCheck@Character@@QEAA_NPEAVItem@@PEAVRootObject@@@Z (Ordinal: 3274, Address: 0x17a76)
  • ?_NV_stolenGoodsDetectionCheck@RootObject@@QEAA_NPEAVItem@@PEAV1@@Z (Ordinal: 3275, Address: 0x1e03a)
  • ?_NV_strengthBase@CharStats@@QEBAMXZ (Ordinal: 3276, Address: 0x18700)
  • ?_NV_switchEffects@Building@@QEAAX_N@Z (Ordinal: 3277, Address: 0x175d2)
  • ?_NV_switchLights@Building@@QEAAX_N@Z (Ordinal: 3278, Address: 0x175cc)
  • ?_NV_switchPowerOn@Building@@QEAAX_N@Z (Ordinal: 3279, Address: 0x17380)
  • ?_NV_switchPowerOn@UseableStuff@@QEAAX_N@Z (Ordinal: 3280, Address: 0x1f92a)
  • ?_NV_takeMoney@Character@@QEAA_NH@Z (Ordinal: 3281, Address: 0x17992)
  • ?_NV_takeMoney@ContainerItem@@QEAA_NH@Z (Ordinal: 3282, Address: 0x18c64)
  • ?_NV_takeMoney@Ownerships@@QEAA_NH@Z (Ordinal: 3283, Address: 0x1d038)
  • ?_NV_takeMoney@RootObject@@QEAA_NH@Z (Ordinal: 3284, Address: 0x1e052)
  • ?_NV_takeMoney@ShopTrader@@QEAA_NH@Z (Ordinal: 3285, Address: 0x1e652)
  • ?_NV_takeMoney@UseableStuff@@QEAA_NH@Z (Ordinal: 3286, Address: 0x1f7ec)
  • ?_NV_takeMoneyByForce@Ownerships@@QEAAXH@Z (Ordinal: 3287, Address: 0x1d03e)
  • ?_NV_taskSaysItsFinished@Tasker@@QEBA_NPEAVCharacter@@@Z (Ordinal: 3288, Address: 0x1eb68)
  • ?_NV_threadProc@NavMesh@@QEAAKXZ (Ordinal: 3289, Address: 0x1c888)
  • ?_NV_threadProc@NavMeshGenerator@@QEAAKXZ (Ordinal: 3290, Address: 0x1c9a8)
  • ?_NV_threadProc@ResourceLoader@@QEAAKXZ (Ordinal: 3291, Address: 0x1de96)
  • ?_NV_threadProc@SaveFileSystem@@QEAAKXZ (Ordinal: 3292, Address: 0x1e292)
  • ?_NV_threadProc@ThreadWannabe@@QEAAKXZ (Ordinal: 3293, Address: 0x1ec3a)
  • ?_NV_threadedUpdate4@Character@@QEAAXXZ (Ordinal: 3294, Address: 0x17a1c)
  • ?_NV_threadedUpdate@Building@@QEAAXXZ (Ordinal: 3295, Address: 0x174a6)
  • ?_NV_threadedUpdate@Character@@QEAAXXZ (Ordinal: 3296, Address: 0x17a16)
  • ?_NV_threadedUpdate@RootObject@@QEAAXXZ (Ordinal: 3297, Address: 0x1dfb0)
  • ?_NV_threadedUpdate@UseableStuff@@QEAAXXZ (Ordinal: 3298, Address: 0x1f810)
  • ?_NV_threadedUpdatePeriodic@Character@@QEAAXXZ (Ordinal: 3299, Address: 0x17a22)
  • ?_NV_toString@AnimationEvent@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 3300, Address: 0x16b2e)
  • ?_NV_toString@AnimationGroundEvent@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 3301, Address: 0x16b7c)
  • ?_NV_toString@AnimationSFXEvent@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 3302, Address: 0x16bca)
  • ?_NV_toggleBattButton@UseableStuff@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 3303, Address: 0x1f8c4)
  • ?_NV_togglePowerButton@UseableStuff@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 3304, Address: 0x1f8be)
  • ?_NV_togglePublic@Building@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 3305, Address: 0x172c0)
  • ?_NV_trigger@AnimationEvent@@QEBAXPEAVCharacter@@@Z (Ordinal: 3306, Address: 0x16b22)
  • ?_NV_trigger@AnimationGroundEvent@@QEBAXPEAVCharacter@@@Z (Ordinal: 3307, Address: 0x16b76)
  • ?_NV_trigger@AnimationReloadEvent@@QEBAXPEAVCharacter@@@Z (Ordinal: 3308, Address: 0x16b88)
  • ?_NV_trigger@AnimationSFXEvent@@QEBAXPEAVCharacter@@@Z (Ordinal: 3309, Address: 0x16bbe)
  • ?_NV_tryAddItem@Inventory@@QEAA_NPEAVItem@@H@Z (Ordinal: 3310, Address: 0x1b556)
  • ?_NV_tryOperate@CraftingBuilding@@QEAA_NAEBVhand@@@Z (Ordinal: 3311, Address: 0x18d6c)
  • ?_NV_tryOperate@UseableStuff@@QEAA_NAEBVhand@@@Z (Ordinal: 3312, Address: 0x1f8a0)
  • ?_NV_type@PreviewBuilding@@QEBA?AW4PreviewBuildingClassType@1@XZ (Ordinal: 3313, Address: 0x1d794)
  • ?_NV_typeIsAnItem@RootObjectBase@@QEBA_NXZ (Ordinal: 3314, Address: 0x1e0ca)
  • ?_NV_unequipItem@Character@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 3315, Address: 0x18052)
  • ?_NV_unequipItem@CharacterHuman@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 3316, Address: 0x1832e)
  • ?_NV_unequipItem@ContainerItem@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 3317, Address: 0x18c58)
  • ?_NV_unequipItem@RootObject@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 3318, Address: 0x1e046)
  • ?_NV_unequipItem@ShopTrader@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 3319, Address: 0x1e646)
  • ?_NV_unequipItem@UseableStuff@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 3320, Address: 0x1f7e0)
  • ?_NV_unpackHandlesToPtrs@CombatClass@@QEAAXXZ (Ordinal: 3321, Address: 0x18ad8)
  • ?_NV_unselect@Character@@QEAAXXZ (Ordinal: 3322, Address: 0x17b30)
  • ?_NV_unselect@RootObject@@QEAAXXZ (Ordinal: 3323, Address: 0x1dff8)
  • ?_NV_update4Frame@AI@@QEAAXM@Z (Ordinal: 3324, Address: 0x15a24)
  • ?_NV_update@AbstractMovementBase@@QEAAXM@Z (Ordinal: 3325, Address: 0x1576c)
  • ?_NV_update@ActivePlatoon@@QEAA_NXZ (Ordinal: 3326, Address: 0x158ec)
  • ?_NV_update@AnimationClass@@QEAAXM@Z (Ordinal: 3327, Address: 0x1654c)
  • ?_NV_update@AnimationClassHuman@@QEAAXM@Z (Ordinal: 3328, Address: 0x16a8c)
  • ?_NV_update@AppearanceBase@@QEAAXXZ (Ordinal: 3329, Address: 0x16c4e)
  • ?_NV_update@AttackState@@QEAAXM@Z (Ordinal: 3330, Address: 0x1711c)
  • ?_NV_update@Building@@QEAAXXZ (Ordinal: 3331, Address: 0x174a0)
  • ?_NV_update@CharBody@@QEAAXM@Z (Ordinal: 3332, Address: 0x1841e)
  • ?_NV_update@CharMovement@@QEAAXM@Z (Ordinal: 3333, Address: 0x1850e)
  • ?_NV_update@Character@@QEAAXXZ (Ordinal: 3334, Address: 0x179ec)
  • ?_NV_update@CharacterStatsWindow@@QEAAXXZ (Ordinal: 3335, Address: 0x18376)
  • ?_NV_update@CircleStateAI@@QEAAXM@Z (Ordinal: 3336, Address: 0x18934)
  • ?_NV_update@CombatClass@@QEAAXM@Z (Ordinal: 3337, Address: 0x18a3c)
  • ?_NV_update@CombatClassAI@@QEAAXM@Z (Ordinal: 3338, Address: 0x18b44)
  • ?_NV_update@CraftingBuilding@@QEAAXXZ (Ordinal: 3339, Address: 0x18d18)
  • ?_NV_update@DatapanelGUI@@QEAAXXZ (Ordinal: 3340, Address: 0x18eda)
  • ?_NV_update@DialogueWindow@@QEAAXXZ (Ordinal: 3341, Address: 0x195ac)
  • ?_NV_update@DoorStuff@@QEAAXXZ (Ordinal: 3342, Address: 0x196c6)
  • ?_NV_update@FactionRelations@@QEAAXXZ (Ordinal: 3343, Address: 0x1999c)
  • ?_NV_update@FarmBuilding@@QEAAXXZ (Ordinal: 3344, Address: 0x19bdc)
  • ?_NV_update@FloatingProgressBar@@QEAAXXZ (Ordinal: 3345, Address: 0x19cfc)
  • ?_NV_update@GUIWindow@@QEAAXXZ (Ordinal: 3346, Address: 0x1aa46)
  • ?_NV_update@GunClass@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 3347, Address: 0x1aa70)
  • ?_NV_update@InventoryGUI@@QEAAXXZ (Ordinal: 3348, Address: 0x1b6e2)
  • ?_NV_update@MainBarGUI@@QEAAXXZ (Ordinal: 3349, Address: 0x1c07e)
  • ?_NV_update@NewGameWindow@@QEAAXXZ (Ordinal: 3350, Address: 0x1cb6a)
  • ?_NV_update@OptionsWindow@@QEAAXXZ (Ordinal: 3351, Address: 0x1cdec)
  • ?_NV_update@Platoon@@QEAA_NXZ (Ordinal: 3352, Address: 0x1d3c2)
  • ?_NV_update@PreviewBuilding@@QEAAXXZ (Ordinal: 3353, Address: 0x1d7ca)
  • ?_NV_update@ProductionBuilding@@QEAAXXZ (Ordinal: 3354, Address: 0x1d9c8)
  • ?_NV_update@Renderer@@QEAAXXZ (Ordinal: 3355, Address: 0x1dc9e)
  • ?_NV_update@ResearchBuilding@@QEAAXXZ (Ordinal: 3356, Address: 0x1ddc4)
  • ?_NV_update@RootObject@@QEAAXXZ (Ordinal: 3357, Address: 0x1dfb6)
  • ?_NV_update@RootObjectContainer@@QEAA_NXZ (Ordinal: 3358, Address: 0x1e148)
  • ?_NV_update@RotatingEnt@PhysicsCollection@@QEAAXM@Z (Ordinal: 3359, Address: 0x1d22a)
  • ?_NV_update@ScreenLabel@@QEAAXXZ (Ordinal: 3360, Address: 0x1e39a)
  • ?_NV_update@ScreenLabelDebug@@QEAAXXZ (Ordinal: 3361, Address: 0x1e3b2)
  • ?_NV_update@Smell@ZoneSmell@@QEAAXM@Z (Ordinal: 3362, Address: 0x203bc)
  • ?_NV_update@StaticEnt@PhysicsCollection@@QEAAXM@Z (Ordinal: 3363, Address: 0x1d24e)
  • ?_NV_update@StorageBuilding@@QEAAXXZ (Ordinal: 3364, Address: 0x1e8e6)
  • ?_NV_update@TitleScreen@@QEAAXXZ (Ordinal: 3365, Address: 0x1ed18)
  • ?_NV_update@ToolTip@@QEAAXXZ (Ordinal: 3366, Address: 0x1ed7e)
  • ?_NV_update@ToolTipFixed@@QEAAXXZ (Ordinal: 3367, Address: 0x1ee14)
  • ?_NV_update@ToolTipInventory@@QEAAXXZ (Ordinal: 3368, Address: 0x1ee56)
  • ?_NV_update@ToolTipStatic@@QEAAXXZ (Ordinal: 3369, Address: 0x1ee80)
  • ?_NV_update@TortureBuilding@@QEAAXXZ (Ordinal: 3370, Address: 0x1eeb0)
  • ?_NV_update@Town@@QEAAXXZ (Ordinal: 3371, Address: 0x1efa0)
  • ?_NV_update@TownBase@@QEAAXXZ (Ordinal: 3372, Address: 0x1f150)
  • ?_NV_update@TownList@@QEAA_NXZ (Ordinal: 3373, Address: 0x1f41a)
  • ?_NV_update@TurretBuilding@@QEAAXXZ (Ordinal: 3374, Address: 0x1f5a6)
  • ?_NV_update@TutorialGUI@@QEAAXXZ (Ordinal: 3375, Address: 0x1f660)
  • ?_NV_update@WaitingStateAI@@QEAAXM@Z (Ordinal: 3376, Address: 0x1fbf4)
  • ?_NV_update@ZoneMapContent@@QEAA_NXZ (Ordinal: 3377, Address: 0x20248)
  • ?_NV_updateAim@RotatingEnt@PhysicsCollection@@QEAAMMAEBVVector3@Ogre@@@Z (Ordinal: 3378, Address: 0x1d230)
  • ?_NV_updateAim@StaticEnt@PhysicsCollection@@QEAAMMAEBVVector3@Ogre@@@Z (Ordinal: 3379, Address: 0x1d254)
  • ?_NV_updateAppearance@AppearanceBase@@QEAAXXZ (Ordinal: 3380, Address: 0x16d56)
  • ?_NV_updateAppearance@AppearanceHuman@@QEAAXXZ (Ordinal: 3381, Address: 0x16e52)
  • ?_NV_updateBountyPanelVisibility@MainBarGUI@@QEAAXXZ (Ordinal: 3382, Address: 0x1c090)
  • ?_NV_updateBox@Footprint@PreviewBuilding@@QEAAXXZ (Ordinal: 3383, Address: 0x1d962)
  • ?_NV_updateBox@FootprintNode@PreviewBuilding@@QEAAXXZ (Ordinal: 3384, Address: 0x1d98c)
  • ?_NV_updateCharaterTexture@AppearanceAnimal@@QEAAXXZ (Ordinal: 3385, Address: 0x16c30)
  • ?_NV_updateCharaterTexture@AppearanceHuman@@QEAAXXZ (Ordinal: 3386, Address: 0x16e6a)
  • ?_NV_updateInputs@FurnaceBuilding@@QEAAXM@Z (Ordinal: 3387, Address: 0x1a188)
  • ?_NV_updateInputs@ProductionBuilding@@QEAAXM@Z (Ordinal: 3388, Address: 0x1da7c)
  • ?_NV_updateInventory@ShopTraderInventory@@QEAAXXZ (Ordinal: 3389, Address: 0x1e6be)
  • ?_NV_updateInventoryWindow@CraftingBuilding@@QEAAXXZ (Ordinal: 3390, Address: 0x18dcc)
  • ?_NV_updateInventoryWindow@ProductionBuilding@@QEAAXXZ (Ordinal: 3391, Address: 0x1da76)
  • ?_NV_updateInventoryWindow@StorageBuilding@@QEAAXXZ (Ordinal: 3392, Address: 0x1e94c)
  • ?_NV_updateLastTask@Character@@QEAAXPEAVBuilding@@W4TaskType@@PEAVRootObject@@AEBVVector3@Ogre@@@Z (Ordinal: 3393, Address: 0x17c5c)
  • ?_NV_updateOutput@CraftingBuilding@@QEAAXM@Z (Ordinal: 3394, Address: 0x18dba)
  • ?_NV_updateOutput@FurnaceBuilding@@QEAAXM@Z (Ordinal: 3395, Address: 0x1a18e)
  • ?_NV_updateOutput@ProductionBuilding@@QEAAXM@Z (Ordinal: 3396, Address: 0x1da82)
  • ?_NV_updatePowerGrid@Town@@QEAAXXZ (Ordinal: 3397, Address: 0x1efac)
  • ?_NV_updatePowerGrid@TownBase@@QEAAXXZ (Ordinal: 3398, Address: 0x1f15c)
  • ?_NV_updateStateBroadcast@AI@@QEAAXM@Z (Ordinal: 3399, Address: 0x15a96)
  • ?_NV_updateStats@MedicalSystem@@QEAAXXZ (Ordinal: 3400, Address: 0x1c468)
  • ?_NV_updateUT@PhysicsActual@@QEAAXXZ (Ordinal: 3401, Address: 0x1d140)
  • ?_NV_updateValuePtr@DataPanelLine@@QEAAXPEAX@Z (Ordinal: 3402, Address: 0x19066)
  • ?_NV_updateValuePtr@DataPanelLine_CheckBox@@QEAAXPEAX@Z (Ordinal: 3403, Address: 0x190d8)
  • ?_NV_updateValuePtr@DataPanelLine_DropBox@@QEAAXPEAX@Z (Ordinal: 3404, Address: 0x1913e)
  • ?_NV_updateValuePtr@DataPanelLine_Slider@@QEAAXPEAX@Z (Ordinal: 3405, Address: 0x191f2)
  • ?_NV_updateValuePtr@DataPanelLine_SliderEditable@@QEAAXPEAX@Z (Ordinal: 3406, Address: 0x19228)
  • ?_NV_upgrade@Building@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 3407, Address: 0x17284)
  • ?_NV_upgrade@FarmBuilding@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 3408, Address: 0x19c30)
  • ?_NV_upgrade@WallBuilding@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 3409, Address: 0x1fc3c)
  • ?_NV_validate@AttackState@@QEAA_NXZ (Ordinal: 3410, Address: 0x1710a)
  • ?_NV_validate@CircleStateAI@@QEAA_NXZ (Ordinal: 3411, Address: 0x18928)
  • ?_NV_validate@WaitingStateAI@@QEAA_NXZ (Ordinal: 3412, Address: 0x1fbe8)
  • ?_NV_validateInventorySections@Character@@QEAAXXZ (Ordinal: 3413, Address: 0x18058)
  • ?_NV_validateInventorySections@CharacterHuman@@QEAAXXZ (Ordinal: 3414, Address: 0x182fe)
  • ?_NV_wantsRenewButton@AIPackage@@QEAA_NXZ (Ordinal: 3415, Address: 0x16390)
  • ?_NV_wasASuccess@AIPackage@@QEAA_NXZ (Ordinal: 3416, Address: 0x1639c)
  • ?_NV_wearingUniformOf@Character@@QEAA_NPEAVFaction@@@Z (Ordinal: 3417, Address: 0x18022)
  • ?_NV_weatherUpdate@Character@@QEAAXM@Z (Ordinal: 3418, Address: 0x17a2e)
  • ?_NV_weatherUpdate@CharacterHuman@@QEAAXM@Z (Ordinal: 3419, Address: 0x18334)
  • ?_NV_weatherUpdated@RotatingEnt@PhysicsCollection@@QEAAXPEAVWeatherInstance@@_N@Z (Ordinal: 3420, Address: 0x1d242)
  • ?_NV_whoAttacksYouOrMe@CombatClassAI@@QEAA?AW4swordStateEnum@@PEAVCharacter@@MAEAM@Z (Ordinal: 3421, Address: 0x18ba4)
  • ?_activate@ZoneMap@@QEAA_NHW4ZoneActivationType@@M@Z (Ordinal: 3422, Address: 0x20212)
  • ?_activate@ZoneMapContent@@QEAAXXZ (Ordinal: 3423, Address: 0x20314)
  • ?_activateUnloadedPlatoons@Faction@@QEAAXXZ (Ordinal: 3424, Address: 0x197d4)
  • ?_addActivePlatoonToList@Faction@@QEAAXPEAVPlatoon@@@Z (Ordinal: 3425, Address: 0x19882)
  • ?_addCraft@CraftingBuilding@@QEAAPEAVCraftingItem@@PEAVGameData@@0MVYesNoMaybe@@@Z (Ordinal: 3426, Address: 0x18d7e)
  • ?_addDeletedThing@ZoneMapContent@@QEAAXAEBVInstanceID@@@Z (Ordinal: 3427, Address: 0x20308)
  • ?_addItem@InventorySection@@UEAAXPEAVItem@@HH@Z (Ordinal: 3428, Address: 0x1b9b8)
  • ?_addItem@ShopTraderInventory@@UEAA_NPEAVItem@@H@Z (Ordinal: 3429, Address: 0x1e6d6)
  • ?_addItemToInventories@ShopTraderInventory@@QEAA_NPEAVItem@@@Z (Ordinal: 3430, Address: 0x1e6dc)
  • ?_addToKillList@GameDataContainer@@SAXPEAVGameData@@@Z (Ordinal: 3431, Address: 0x1a3e0)
  • ?_addToList@Inventory@@UEAAXPEAVItem@@@Z (Ordinal: 3432, Address: 0x1b682)
  • ?_blockHit@CombatClass@@QEAAXW4CutDirection@@AEBVDamages@@PEAVRootObject@@@Z (Ordinal: 3433, Address: 0x18976)
  • ?_calculateBlockChance@CharStats@@QEAAMM@Z (Ordinal: 3434, Address: 0x188fe)
  • ?_calculateEncumberanceMult@CharStats@@QEAAMXZ (Ordinal: 3435, Address: 0x188e6)
  • ?_calculateFOVScore@SensoryData@@QEAAMPEAVCharacter@@@Z (Ordinal: 3436, Address: 0x1e514)
  • ?_calculateIslands@ZoneManager@@QEAAXXZ (Ordinal: 3437, Address: 0x200ec)
  • ?_calculateMaxSwimSpeed@CharStats@@QEAAMXZ (Ordinal: 3438, Address: 0x188ce)
  • ?_calculateWeaponWeightSpeedMultiplier@CharStats@@QEAAXM@Z (Ordinal: 3439, Address: 0x188ec)
  • ?_carryMode@Character@@QEAAX_N00@Z (Ordinal: 3440, Address: 0x17fe0)
  • ?_changeTown@Building@@QEAAXPEAVTown@@@Z (Ordinal: 3441, Address: 0x17512)
  • ?_checkCondition@Dialogue@@QEAA_NW4DialogConditionEnum@@W4ComparisonEnum@@HPEAVCharacter@@2@Z (Ordinal: 3442, Address: 0x19468)
  • ?_checkForUniqueCharactersOnUnload@ActivePlatoon@@QEAAXXZ (Ordinal: 3443, Address: 0x15994)
  • ?_chooseAttacks@CharStats@@QEAAXAEAV?$FitnessSelector@PEAVCombatTechniqueData@@@@MMPEAVCombatTechniqueData@@_N2W4WeaponCategory@@M@Z (Ordinal: 3444, Address: 0x1873c)
  • ?_chooseClothingItemFromList@RootObjectFactory@@SAPEAVGameData@@PEAV2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4AttachSlot@@PEAVRaceData@@@Z (Ordinal: 3445, Address: 0x1e1fc)
  • ?_chooseDialog@Dialogue@@QEAAPEAVDialogLineData@@PEAVDialogChoiceList@@PEAVCharacter@@_N@Z (Ordinal: 3446, Address: 0x19480)
  • ?_chooseGoal@AITaskSytem@@QEAA_NW4taskPriority@@W4SquadMemberType@@@Z (Ordinal: 3447, Address: 0x16480)
  • ?_clearAll@TownList@@QEAAXXZ (Ordinal: 3448, Address: 0x1f37e)
  • ?_clearAndDestroyGameWorldStuff@GameWorld@@QEAAXXZ (Ordinal: 3449, Address: 0x1a716)
  • ?_clearGoals@OrdersReceiver@@QEAAXXZ (Ordinal: 3450, Address: 0x1cfc6)
  • ?_clearListsSafe@AnimationLayer@AnimationClassBase@@QEAAXXZ (Ordinal: 3451, Address: 0x1694e)
  • ?_convertBluntMultiplierToWeaponWeight@CharStats@@SAMM@Z (Ordinal: 3452, Address: 0x1889e)
  • ?_convertWeaponWeightToBluntMultiplier@CharStats@@SAMM@Z (Ordinal: 3453, Address: 0x18898)
  • ?_createCampaignData@FactionWarMgr@@QEAAPEAVCampaignData@@PEAVGameData@@@Z (Ordinal: 3454, Address: 0x19ba6)
  • ?_createData@DialogDataManager@@SAPEAVDialogLineData@@PEAVGameData@@@Z (Ordinal: 3455, Address: 0x192a6)
  • ?_createFakeWidgetT@BaseLayout@wraps@@QEAAPEAVWidget@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAV34@@Z (Ordinal: 3456, Address: 0x1fee8)
  • ?_createStaticBox@PhysicsActual@@QEAAPEAVNxActor@@AEBVVector3@Ogre@@0AEBVQuaternion@4@H@Z (Ordinal: 3457, Address: 0x1d188)
  • ?_createStaticCapsule@PhysicsActual@@QEAAPEAVNxActor@@AEBVVector3@Ogre@@MM@Z (Ordinal: 3458, Address: 0x1d182)
  • ?_createTradingInfo@AI@@QEAAXXZ (Ordinal: 3459, Address: 0x1599a)
  • ?_createTriggerHull@PhysicsActual@@QEAAPEAVNxActor@@AEBVVector3@Ogre@@0@Z (Ordinal: 3460, Address: 0x1d17c)
  • ?_dactivateMT@ZoneMap@@QEAAX_N@Z (Ordinal: 3461, Address: 0x20218)
  • ?_debugCallback@SingleAnimation@AnimationClassBase@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 3462, Address: 0x16a56)
  • ?_destroy@PhysicsActual@@QEAAXPEAVNxActor@@@Z (Ordinal: 3463, Address: 0x1d18e)
  • ?_destroyEnts@PreviewBuilding@@UEAAXXZ (Ordinal: 3464, Address: 0x1d7c4)
  • ?_destroyMenuGUICheck@ContextMenu@@QEAAXXZ (Ordinal: 3465, Address: 0x18cd6)
  • ?_detachAllHarpoons@AppearanceBase@@QEAAXXZ (Ordinal: 3466, Address: 0x16ccc)
  • ?_disable@SingleAnimation@AnimationClassBase@@QEAAXXZ (Ordinal: 3467, Address: 0x16a38)
  • ?_doActions@Dialogue@@QEAAXPEAVDialogLineData@@@Z (Ordinal: 3468, Address: 0x194e6)
  • ?_endAction@CharBody@@UEAAXXZ (Ordinal: 3469, Address: 0x184ba)
  • ?_endPlayerConversation@Dialogue@@QEAAX_N@Z (Ordinal: 3470, Address: 0x194ce)
  • ?_findOwnedCageThing@AI@@QEAAPEAVUseableStuff@@_NW4BuildingFunction@@@Z (Ordinal: 3471, Address: 0x160cc)
  • ?_findWoundedAllies@AI@@QEAAMAEAVhand@@_N@Z (Ordinal: 3472, Address: 0x15f58)
  • ?_forceDoorClosedUT@DoorStuff@@QEAA_NXZ (Ordinal: 3473, Address: 0x196ba)
  • ?_forceDoorOpenUT@DoorStuff@@QEAA_NXZ (Ordinal: 3474, Address: 0x196c0)
  • ?_forceOrderInsert@OrdersReceiver@@QEAAPEAVTasker@@W4TaskType@@@Z (Ordinal: 3475, Address: 0x1cf4e)
  • ?_forceRefreshInventory@ActivePlatoon@@QEAAXXZ (Ordinal: 3476, Address: 0x158f8)
  • ?_forcedSetCurrentAction@AITaskSytem@@QEAAXPEAVTasker@@M@Z (Ordinal: 3477, Address: 0x16402)
  • ?_generateForcesForTown@FactionWarMgr@@QEAAXPEAVTownBase@@PEAVCampaignInstance@@@Z (Ordinal: 3478, Address: 0x19b46)
  • ?_getAllData@GameDataContainer@@QEBAAEBV?$unordered_map@HPEAVGameData@@U?$hash@H@boost@@U?$equal_to@H@std@@V?$STLAllocator@U?$pair@$$CBHPEAVGameData@@@std@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@unordered@boost@@XZ (Ordinal: 3479, Address: 0x1a362)
  • ?_getAttackTarget@CombatClass@@QEBA?AVhand@@XZ (Ordinal: 3480, Address: 0x1898e)
  • ?_getAttackTarget@RangedCombatClass@@QEBA?AVhand@@XZ (Ordinal: 3481, Address: 0x1dc2c)
  • ?_getBestFoodItem@Inventory@@QEBAPEAVItem@@W4ItemFunction@@PEAVCharacter@@@Z (Ordinal: 3482, Address: 0x1b604)
  • ?_getBone@AnimationClassBase@@QEAAPEAVOldBone@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3483, Address: 0x1686a)
  • ?_getBountyFaction@BountyManager@@QEAAPEAVFaction@@PEAV2@@Z (Ordinal: 3484, Address: 0x1718e)
  • ?_getFace@HavokCharacter@@QEBAXAEAVhkVector4f@@AEAI@Z (Ordinal: 3485, Address: 0x1aec6)
  • ?_getFaceKey@HavokCharacter@@QEBAIXZ (Ordinal: 3486, Address: 0x1aecc)
  • ?_getHighestBountyFaction@BountyManager@@QEAAPEAVFaction@@XZ (Ordinal: 3487, Address: 0x17194)
  • ?_getHit@CombatClass@@QEAAXW4CutDirection@@AEBVDamages@@PEAVRootObject@@_N@Z (Ordinal: 3488, Address: 0x18970)
  • ?_getItems@ZoneMapContent@@QEBAAEBV?$unordered_set@Vhand@@U?$hash@Vhand@@@boost@@U?$equal_to@Vhand@@@std@@V?$STLAllocator@Vhand@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@unordered@boost@@XZ (Ordinal: 3489, Address: 0x202fc)
  • ?_getMeleeAttackBase@CharStats@@QEBAMXZ (Ordinal: 3490, Address: 0x18778)
  • ?_getNearest@TownList@@QEBAXAEBViVector2@@AEAPEAVTownBase@@AEAMAEBVVector3@Ogre@@_N@Z (Ordinal: 3491, Address: 0x1f480)
  • ?_getNumFoodItems@Inventory@@QEBAHW4ItemFunction@@PEAVCharacter@@@Z (Ordinal: 3492, Address: 0x1b60a)
  • ?_getPhysActorUT@DoorStuff@@QEAAPEAVNxActor@@XZ (Ordinal: 3493, Address: 0x19600)
  • ?_getRawPosition@Character@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 3494, Address: 0x17ae2)
  • ?_getReferenceList_nonConst@GameData@@QEAAPEAV?$vector@VGameDataReference@@V?$STLAllocator@VGameDataReference@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@3@@Z (Ordinal: 3495, Address: 0x1a2a2)
  • ?_getRoboticsStatMult@MedicalSystem@@QEBAMW4StatsEnumerated@@@Z (Ordinal: 3496, Address: 0x1c558)
  • ?_getSmell@ZoneSmell@@QEAAPEAVSmell@1@W4SmellType@@@Z (Ordinal: 3497, Address: 0x2038c)
  • ?_getWidget@MainBarGUI@@QEAAPEAVWidget@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3498, Address: 0x1c198)
  • ?_iHitYouAreYouHit@CombatClass@@QEAA?AW4HitMaterialType@@W4CutDirection@@AEAVDamages@@PEAVCharacter@@@Z (Ordinal: 3499, Address: 0x1896a)
  • ?_initialiseAList@DialogLineData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAV?$lektor@PEAVGameData@@@@@Z (Ordinal: 3500, Address: 0x192e2)
  • ?_initialiseAList@DialogLineData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAV?$lektor@VGameDataValuePair@@@@@Z (Ordinal: 3501, Address: 0x192dc)
  • ?_initialiseResidentData@Town@@QEAAXPEAVGameData@@@Z (Ordinal: 3502, Address: 0x1f072)
  • ?_insertWordSwapsRecurse@Dialogue@@QEAAXAEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVCharacter@@_NPEAVDialogLineData@@@Z (Ordinal: 3503, Address: 0x1938a)
  • ?_isAlly@FactionRelations@@QEAA_NPEAVFaction@@@Z (Ordinal: 3504, Address: 0x199a2)
  • ?_isAttackingUpdate@CombatClass@@QEAAMXZ (Ordinal: 3505, Address: 0x18a54)
  • ?_isEnemy@FactionRelations@@QEAA_NPEAVFaction@@@Z (Ordinal: 3506, Address: 0x199a8)
  • ?_isInCombatMode@CombatClass@@QEBA_NXZ (Ordinal: 3507, Address: 0x189c4)
  • ?_isLiterallyUnderMeleeAttackRightNowForSure_update@Character@@QEAAXXZ (Ordinal: 3508, Address: 0x17e3c)
  • ?_isPlayerCharacter@PlayerInterface@@QEAA_NPEAVRootObject@@@Z (Ordinal: 3509, Address: 0x1d674)
  • ?_isRequirementsComplete@TaskData@@QEAA_NPEAVAI@@AEBVhand@@AEBVVector3@Ogre@@AEAV3@_NAEAW4StateType@@@Z (Ordinal: 3510, Address: 0x1eaa2)
  • ?_killRagdoll@Character@@QEAAX_N@Z (Ordinal: 3511, Address: 0x17d10)
  • ?_loadBuildingState@Building@@UEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3512, Address: 0x1740a)
  • ?_loadFromSerialise@ContainerItem@@UEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 3513, Address: 0x18c9a)
  • ?_loadFromSerialise@DoorStuff@@UEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z (Ordinal: 3514, Address: 0x19702)
  • ?_loadFromSerialise@Gear@@UEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 3515, Address: 0x1a99e)
  • ?_loadFromSerialise@Item@@UEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 3516, Address: 0x1bb9e)
  • ?_loadFromSerialise@LockedArmour@@UEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 3517, Address: 0x1c036)
  • ?_loadFromSerialise@MapItem@@UEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 3518, Address: 0x1c2fa)
  • ?_loadFromSerialise@RobotLimbItem@@UEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 3519, Address: 0x1df20)
  • ?_loadFromSerialise@SeveredLimbItem@@UEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 3520, Address: 0x1e5fe)
  • ?_logTheAI@AITaskSytem@@QEAAXXZ (Ordinal: 3521, Address: 0x163b4)
  • ?_makeSureTerrainHeightmapLoaded@ZoneMap@@QEAAXXZ (Ordinal: 3522, Address: 0x2020c)
  • ?_move@CharBody@@QEAAXPEAVRootObjectBase@@AEBVVector3@Ogre@@@Z (Ordinal: 3523, Address: 0x184a8)
  • ?_nestUpThisSpot@TownBase@@UEAAXPEAVGameData@@AEBVVector3@Ogre@@PEAVBuilding@@@Z (Ordinal: 3524, Address: 0x1f270)
  • ?_newPlatoon@Faction@@QEAAPEAVPlatoon@@PEAV1@PEAVGameData@@1AEBVVector3@Ogre@@_N@Z (Ordinal: 3525, Address: 0x1987c)
  • ?_notifyBodyTaskComplete@AITaskSytem@@QEAAXXZ (Ordinal: 3526, Address: 0x163fc)
  • ?_notifyTaskComplete@AI@@QEAAXXZ (Ordinal: 3527, Address: 0x159e8)
  • ?_patrol@CharBody@@QEAAXPEAVTasker@@HVVector3@Ogre@@PEAVPatrolInfo@@PEAVAITaskSytem@@PEAVTownBase@@@Z (Ordinal: 3528, Address: 0x184ae)
  • ?_populateTownsOnNewGame@ZoneMapContent@@QEAAXXZ (Ordinal: 3529, Address: 0x202de)
  • ?_printRaceXPBonusLine@Character@@QEAAXPEAVDatapanelGUI@@W4StatsEnumerated@@@Z (Ordinal: 3530, Address: 0x17c0e)
  • ?_ragdollMode@Character@@QEAA_NAEBURagdollMsg@1@@Z (Ordinal: 3531, Address: 0x1806a)
  • ?_randomiseStats@CharStats@@QEAAXM@Z (Ordinal: 3532, Address: 0x1866a)
  • ?_reassessRagdollPartsAssumingWeJustClearedTheEntireRagdoll@MedicalSystem@@QEAAXXZ (Ordinal: 3533, Address: 0x1c612)
  • ?_recalculateIsIntact@ActivePlatoon@@QEAA_NXZ (Ordinal: 3534, Address: 0x15880)
  • ?_recalculateStats@CharStats@@UEAAXXZ (Ordinal: 3535, Address: 0x18904)
  • ?_reloadAllFoliage@ZoneManager@@QEAAXXZ (Ordinal: 3536, Address: 0x200c8)
  • ?_reloadAllFoliage@ZoneMapContent@@QEAAXXZ (Ordinal: 3537, Address: 0x2025a)
  • ?_reloadGroundTextures@ZoneManager@@QEAAXXZ (Ordinal: 3538, Address: 0x200ce)
  • ?_removeCraft@CraftingBuilding@@QEAAXH@Z (Ordinal: 3539, Address: 0x18d84)
  • ?_removeFromList@Inventory@@UEAAXPEAVItem@@_N@Z (Ordinal: 3540, Address: 0x1b688)
  • ?_removeItemFromInventories@ShopTraderInventory@@QEAAXPEAVItem@@H@Z (Ordinal: 3541, Address: 0x1e6e2)
  • ?_reset@Town@@UEAAXXZ (Ordinal: 3542, Address: 0x1eeec)
  • ?_reset@TownBase@@UEAAXXZ (Ordinal: 3543, Address: 0x1f0a8)
  • ?_resetGame@TownList@@QEAAXXZ (Ordinal: 3544, Address: 0x1f384)
  • ?_saveBuildingState@Building@@UEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3545, Address: 0x17404)
  • ?_saveLevelData@TownList@@QEAAXPEAVGameDataContainer@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3546, Address: 0x1f450)
  • ?_sectionAddItemCallback@Inventory@@UEAAXPEAVItem@@@Z (Ordinal: 3547, Address: 0x1b658)
  • ?_sectionAddItemCallback@ShopTraderInventory@@UEAAXPEAVItem@@@Z (Ordinal: 3548, Address: 0x1e6e8)
  • ?_sectionRemoveItemCallback@Inventory@@UEAAXPEAVItem@@@Z (Ordinal: 3549, Address: 0x1b664)
  • ?_sectionRemoveItemCallback@ShopTraderInventory@@UEAAXPEAVItem@@@Z (Ordinal: 3550, Address: 0x1e6f4)
  • ?_sectionUpdateItemCallback@Inventory@@UEAAXPEAVItem@@H@Z (Ordinal: 3551, Address: 0x1b65e)
  • ?_sectionUpdateItemCallback@ShopTraderInventory@@UEAAXPEAVItem@@H@Z (Ordinal: 3552, Address: 0x1e6ee)
  • ?_selectPlayerCharacter@PlayerInterface@@QEAAXPEAVRootObject@@_N1@Z (Ordinal: 3553, Address: 0x1d4fa)
  • ?_serialise@ContainerItem@@UEAAPEAVGameData@@PEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 3554, Address: 0x18c94)
  • ?_serialise@DoorStuff@@UEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3555, Address: 0x196fc)
  • ?_serialise@Gear@@UEAAPEAVGameData@@PEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 3556, Address: 0x1a998)
  • ?_serialise@Item@@UEAAPEAVGameData@@PEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 3557, Address: 0x1bb98)
  • ?_serialise@LockedArmour@@UEAAPEAVGameData@@PEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 3558, Address: 0x1c030)
  • ?_serialise@MapItem@@UEAAPEAVGameData@@PEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 3559, Address: 0x1c300)
  • ?_serialise@RobotLimbItem@@UEAAPEAVGameData@@PEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 3560, Address: 0x1df1a)
  • ?_serialise@SeveredLimbItem@@UEAAPEAVGameData@@PEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 3561, Address: 0x1e5f8)
  • ?_setEnabledStaticGeometry@ZoneMapContent@@QEAAX_N@Z (Ordinal: 3562, Address: 0x202ae)
  • ?_setHealth@MedicalSystem@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@M@Z (Ordinal: 3563, Address: 0x1c492)
  • ?_setHightlightCoords@TutorialGUI@@QEAAXXZ (Ordinal: 3564, Address: 0x1f65a)
  • ?_setMainResident@Town@@QEAA_NPEAVBuilding@@PEAVGameData@@_N@Z (Ordinal: 3565, Address: 0x1ef10)
  • ?_setPlatoon@Character@@QEAAXPEAVActivePlatoon@@H@Z (Ordinal: 3566, Address: 0x17ef6)
  • ?_setPositionAndTeleport@AbstractMovementBase@@UEAAXVVector3@Ogre@@H@Z (Ordinal: 3567, Address: 0x15730)
  • ?_setPositionAndTeleport@CharMovement@@UEAAXAEBVVector3@Ogre@@H@Z (Ordinal: 3568, Address: 0x184d2)
  • ?_setPositionDirectionAndTeleport@CharMovement@@UEAAXAEBVVector3@Ogre@@AEBVQuaternion@3@@Z (Ordinal: 3569, Address: 0x184d8)
  • ?_setPositionSimple@AbstractMovementBase@@UEAAXVVector3@Ogre@@@Z (Ordinal: 3570, Address: 0x15736)
  • ?_setPositionSimple@CharMovement@@UEAAXAEBVVector3@Ogre@@@Z (Ordinal: 3571, Address: 0x184de)
  • ?_setRotatedDir@hkVector4f@@QEAAXAEBVhkMatrix3f@@AEBV1@@Z (Ordinal: 3572, Address: 0x1b17e)
  • ?_setRotatedDir@hkVector4f@@QEAAXAEBVhkQuaternionf@@AEBV1@@Z (Ordinal: 3573, Address: 0x1b178)
  • ?_setRotatedInverseDir@hkVector4f@@QEAAXAEBVhkMatrix3f@@AEBV1@@Z (Ordinal: 3574, Address: 0x1b18a)
  • ?_setRotatedInverseDir@hkVector4f@@QEAAXAEBVhkQuaternionf@@AEBV1@@Z (Ordinal: 3575, Address: 0x1b184)
  • ?_setTransformedInversePos@hkVector4f@@QEAAXAEBVhkQTransformf@@AEBV1@@Z (Ordinal: 3576, Address: 0x1b1a2)
  • ?_setTransformedInversePos@hkVector4f@@QEAAXAEBVhkQsTransformf@@AEBV1@@Z (Ordinal: 3577, Address: 0x1b1a8)
  • ?_setTransformedInversePos@hkVector4f@@QEAAXAEBVhkTransformf@@AEBV1@@Z (Ordinal: 3578, Address: 0x1b1ae)
  • ?_setTransformedPos@hkVector4f@@QEAAXAEBVhkQTransformf@@AEBV1@@Z (Ordinal: 3579, Address: 0x1b190)
  • ?_setTransformedPos@hkVector4f@@QEAAXAEBVhkQsTransformf@@AEBV1@@Z (Ordinal: 3580, Address: 0x1b196)
  • ?_setTransformedPos@hkVector4f@@QEAAXAEBVhkTransformf@@AEBV1@@Z (Ordinal: 3581, Address: 0x1b19c)
  • ?_setup@ToolTip@@UEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3582, Address: 0x1ed90)
  • ?_setup@ToolTipFixed@@UEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3583, Address: 0x1ee2c)
  • ?_setup@ToolTipInventory@@UEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3584, Address: 0x1ee44)
  • ?_setup@ToolTipStatic@@UEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3585, Address: 0x1ee8c)
  • ?_setupGOAPFuncs@AI@@SAXXZ (Ordinal: 3586, Address: 0x159ac)
  • ?_shareSensesCheck@SensoryData@@QEAA_NPEAVCharacter@@AEAV?$lektor@PEAVRootObject@@@@M@Z (Ordinal: 3587, Address: 0x1e508)
  • ?_show@ProspectingWindow@@QEAAXXZ (Ordinal: 3588, Address: 0x1dabe)
  • ?_showDebugPlatoonMarkers@FactionManager@@QEAAX_N@Z (Ordinal: 3589, Address: 0x19960)
  • ?_showTradeWindow@ForgottenGUI@@QEAAXPEAVRootObject@@0W4TradeWindowType@@@Z (Ordinal: 3590, Address: 0x1a032)
  • ?_spawnASquad@Faction@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@M@Z (Ordinal: 3591, Address: 0x198b2)
  • ?_startStumble@Character@@QEAAXW4CutDirection@@AEAVDamages@@PEAVGameData@@PEAV1@@Z (Ordinal: 3592, Address: 0x17db2)
  • ?_switchToUnloadedPlatoon@Faction@@QEAAXPEAVActivePlatoon@@@Z (Ordinal: 3593, Address: 0x19876)
  • ?_targetLooksLikeASlave@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3594, Address: 0x15e26)
  • ?_targetsRemaining@TaskData@@QEAA_NPEAVAI@@AEBVhand@@@Z (Ordinal: 3595, Address: 0x1eacc)
  • ?_targetsRemaining@Tasker@@QEAA_NPEAVAI@@@Z (Ordinal: 3596, Address: 0x1eb74)
  • ?_taskImpossible@AITaskSytem@@QEAAXXZ (Ordinal: 3597, Address: 0x16468)
  • ?_teleport@TurretBuilding@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 3598, Address: 0x1f62a)
  • ?_traceLineOfSightCheck@SensoryData@@QEAA_NPEAVCharacter@@@Z (Ordinal: 3599, Address: 0x1e51a)
  • ?_trace_TEST@UtilityT@@SAXAEAVphysHit@@AEBVVector3@Ogre@@1I@Z (Ordinal: 3600, Address: 0x1f99c)
  • ?_unloadAllZones@ZoneManager@@QEAAXXZ (Ordinal: 3601, Address: 0x200d4)
  • ?_updateInputs@FarmBuilding@@QEAA_NM@Z (Ordinal: 3602, Address: 0x19c2a)
  • ?_updateTextPos@Dialogue@@QEAAXXZ (Ordinal: 3603, Address: 0x19504)
  • ?_wordSwapCharacterName@Dialogue@@QEAAXAEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3604, Address: 0x194bc)
  • ?_zeroLines@DatapanelGUI@@UEAAPEAVDataPanelLine@@H@Z (Ordinal: 3605, Address: 0x18f16)
  • ?abortLoadRequest@ResourceLoader@@QEAA_N_K@Z (Ordinal: 3606, Address: 0x1de90)
  • ?accept@OpenSaveFileDialog@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3607, Address: 0x1cd86)
  • ?activate@AppearanceBase@@UEAAXXZ (Ordinal: 3608, Address: 0x16c66)
  • ?activate@Item@@UEAAX_NAEBVVector3@Ogre@@AEBVQuaternion@3@0VYesNoMaybe@@0@Z (Ordinal: 3609, Address: 0x1bb2c)
  • ?activate@Item@@UEAAX_NVYesNoMaybe@@@Z (Ordinal: 3610, Address: 0x1bb32)
  • ?activate@Platoon@@QEAAXXZ (Ordinal: 3611, Address: 0x1d398)
  • ?activate@TownBase@@UEAAXPEAVZoneMap@@@Z (Ordinal: 3612, Address: 0x1f096)
  • ?activate@ZoneMapContent@@QEAAXXZ (Ordinal: 3613, Address: 0x20296)
  • ?activateAllActiveZones@ZoneManager@@QEAAXXZ (Ordinal: 3614, Address: 0x200b0)
  • ?activateAndSetup@AIPackage@@UEAAXXZ (Ordinal: 3615, Address: 0x1634e)
  • ?activateCharacterEditMode@PlayerInterface@@QEAAXPEAVCharacter@@@Z (Ordinal: 3616, Address: 0x1d4ca)
  • ?activateInteriorMode@InteriorModeButtonWindow@@QEAAX_N@Z (Ordinal: 3617, Address: 0x1b442)
  • ?activateObjectPlacementMode@PlayerInterface@@QEAAXPEAVGameData@@@Z (Ordinal: 3618, Address: 0x1d4c4)
  • ?activatePlatoon@Faction@@QEAAXPEAVPlatoon@@@Z (Ordinal: 3619, Address: 0x1989a)
  • ?activateResponse@DialogueWindow@@QEAAXH@Z (Ordinal: 3620, Address: 0x195b8)
  • ?activateSelection@PlayerInterface@@QEAAXPEAVRootObject@@@Z (Ordinal: 3621, Address: 0x1d500)
  • ?activateUnloadedPlatoons@FactionManager@@QEAAXXZ (Ordinal: 3622, Address: 0x19912)
  • ?activateVisuals@AnimationClass@@QEAAXXZ (Ordinal: 3623, Address: 0x166d8)
  • ?activateZoneMap@ZoneManager@@QEAA_NAEBViVector2@@HW4ZoneActivationType@@_N@Z (Ordinal: 3624, Address: 0x20014)
  • ?activateZoneMap@ZoneManager@@QEAA_NPEAVZoneMap@@ViVector2@@HW4ZoneActivationType@@M@Z (Ordinal: 3625, Address: 0x2000e)
  • ?activeModChanged@LevelEditor@@QEAAXPEAVComboBox@MyGUI@@_K@Z (Ordinal: 3626, Address: 0x1bde4)
  • ?add@DialogChoiceList@@QEAAXPEAVGameData@@PEAVDialogLineData@@@Z (Ordinal: 3627, Address: 0x192a0)
  • ?add@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HV23@_N@Z (Ordinal: 3628, Address: 0x1a23c)
  • ?add@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@IV23@_N@Z (Ordinal: 3629, Address: 0x1a236)
  • ?add@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MV23@_N2@Z (Ordinal: 3630, Address: 0x1a230)
  • ?add@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@VVector3@Ogre@@@Z (Ordinal: 3631, Address: 0x1a224)
  • ?add@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_NV23@1@Z (Ordinal: 3632, Address: 0x1a22a)
  • ?add@HandleContainerList@@UEAA?AVhand@@PEAVRootObjectBase@@@Z (Ordinal: 3633, Address: 0x1acec)
  • ?add@HandleList@@UEAA?AVhand@@PEAVRootObjectBase@@@Z (Ordinal: 3634, Address: 0x1ad10)
  • ?add@NxVec3@@QEAAXAEBV1@0@Z (Ordinal: 3635, Address: 0x1ccae)
  • ?add@SensoryData@@QEAAPEAVSeenSomeone@@PEAVCharacter@@_N1@Z (Ordinal: 3636, Address: 0x1e532)
  • ?add@StateFunctionList@@QEAAXW4StateType@@P8AI@@EAA_NAEBVhand@@AEBVVector3@Ogre@@@Z@Z (Ordinal: 3637, Address: 0x1e8b0)
  • ?add@ZoneSpacialGrid@@QEAAIPEAVRootObject@@@Z (Ordinal: 3638, Address: 0x203d4)
  • ?add@hkVector4f@@QEAAXAEBV1@@Z (Ordinal: 3639, Address: 0x1b004)
  • ?addACharacterObstruction@CombatMovementController@@QEAAXPEAVCharacter@@@Z (Ordinal: 3640, Address: 0x18bd4)
  • ?addAIGoalsFrom@AI@@QEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3641, Address: 0x159ca)
  • ?addANewInstancedObject@GameData@@QEAAPEAVObjectInstance@1@AEBVGameSaveState@@AEBVPosRotPair@@PEAV4@@Z (Ordinal: 3642, Address: 0x1a2fc)
  • ?addANewInstancedObject@GameData@@QEAAPEAVObjectInstance@1@PEAV21@@Z (Ordinal: 3643, Address: 0x1a2ea)
  • ?addANewInstancedObject@GameData@@QEAAXPEAV1@@Z (Ordinal: 3644, Address: 0x1a2f6)
  • ?addANewInstancedObject@GameData@@QEAAXPEAV1@AEBVPosRotPair@@@Z (Ordinal: 3645, Address: 0x1a2f0)
  • ?addAValue@DataPanelLine_DropBox@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z (Ordinal: 3646, Address: 0x19114)
  • ?addActiveObject@ActivePlatoon@@UEAA_NPEAVRootObject@@@Z (Ordinal: 3647, Address: 0x158a4)
  • ?addActiveObject@Faction@@UEAA_NPEAVRootObject@@PEAVActivePlatoon@@@Z (Ordinal: 3648, Address: 0x197f8)
  • ?addActiveObject@RootObjectContainer@@UEAA_NPEAVRootObject@@@Z (Ordinal: 3649, Address: 0x1e13c)
  • ?addActiveObject@TownList@@UEAA_NPEAVRootObject@@@Z (Ordinal: 3650, Address: 0x1f36c)
  • ?addAnInternalBuilding@Building@@QEAAXPEAV1@@Z (Ordinal: 3651, Address: 0x17320)
  • ?addAnInternalItem@Building@@QEAAXPEAVBuildingItemGroup@@@Z (Ordinal: 3652, Address: 0x17332)
  • ?addArmour@MedicalSystem@@QEAAXPEAVArmour@@@Z (Ordinal: 3653, Address: 0x1c4e0)
  • ?addArrow@AttachedArrowManager@Character@@QEAAXAEAVVector3@Ogre@@0H@Z (Ordinal: 3654, Address: 0x180be)
  • ?addArtifactItem@TownBase@@QEAAXAEBVArtifactItemData@@@Z (Ordinal: 3655, Address: 0x1f204)
  • ?addAttackerH@CombatClass@@QEAA_NPEAVCharacter@@@Z (Ordinal: 3656, Address: 0x189d0)
  • ?addBuilding@Town@@QEAAXPEAVUseableStuff@@_N11@Z (Ordinal: 3657, Address: 0x1efdc)
  • ?addButtonPress@ManagementScreen@@QEAAXPEAVWidget@MyGUI@@HHUMouseButton@3@@Z (Ordinal: 3658, Address: 0x1c282)
  • ?addCharacterAt@ActivePlatoon@@QEAAXPEAVRootObject@@H@Z (Ordinal: 3659, Address: 0x158aa)
  • ?addCommand@InputHandler@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEA_NHHW4Masks@1@W4GameMode@1@@Z (Ordinal: 3660, Address: 0x1b32e)
  • ?addCommand@InputHandler@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HHHW4Masks@1@W4GameMode@1@@Z (Ordinal: 3661, Address: 0x1b328)
  • ?addConstantTracerMT@PhysicsInterface@@QEAAXPEAVConstantTracerT@@@Z (Ordinal: 3662, Address: 0x1d2d2)
  • ?addConstructionProgress@Building@@UEAAXM@Z (Ordinal: 3663, Address: 0x17260)
  • ?addConstructionProgress@WallBuilding@@UEAAXM@Z (Ordinal: 3664, Address: 0x1fc5a)
  • ?addConversation@Dialogue@@QEAAXPEAVGameData@@W4EventTriggerEnum@@@Z (Ordinal: 3665, Address: 0x193e4)
  • ?addCrime@Bounty@@QEAAXW4CrimeEnum@@@Z (Ordinal: 3666, Address: 0x17182)
  • ?addCustomLine@DatapanelGUI@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 3667, Address: 0x18fb2)
  • ?addDatapanelToUpdateList@ForgottenGUI@@QEAAXPEAVDatapanelGUI@@@Z (Ordinal: 3668, Address: 0x19ff0)
  • ?addDeletedInstance@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3669, Address: 0x1a302)
  • ?addDialoguePackage@Dialogue@@QEAAXPEAVGameData@@@Z (Ordinal: 3670, Address: 0x193de)
  • ?addDismantleProgress@Building@@UEAA_NM@Z (Ordinal: 3671, Address: 0x17272)
  • ?addDismantleProgress@WallBuilding@@UEAA_NM@Z (Ordinal: 3672, Address: 0x1fc6c)
  • ?addEffect@CombatClass@@SAXPEAVGameData@@AEBVhand@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBVVector3@Ogre@@AEBVQuaternion@7@@Z (Ordinal: 3673, Address: 0x18a12)
  • ?addEntity@TownBuildingsManager@@QEAAPEAVMovableObject@Ogre@@PEAVBuilding@@PEAV23@H_N2@Z (Ordinal: 3674, Address: 0x1f2d0)
  • ?addEvent@AnimationEvents@@QEAAXPEAVAnimationEvent@@M@Z (Ordinal: 3675, Address: 0x16b52)
  • ?addEvent@AnimationEvents@@QEAAXPEAVGameData@@M@Z (Ordinal: 3676, Address: 0x16b58)
  • ?addExisting@HandleList@@UEAA?AVhand@@PEAVRootObjectBase@@AEBV2@@Z (Ordinal: 3677, Address: 0x1ad1c)
  • ?addExisting@HandleListBase@@UEAA?AVhand@@PEAVRootObjectBase@@AEBV2@@Z (Ordinal: 3678, Address: 0x1ad64)
  • ?addExistingAndForceContainer@HandleList@@UEAA?AVhand@@PEAVRootObjectBase@@AEBV2@@Z (Ordinal: 3679, Address: 0x1ad22)
  • ?addExistingObjectHandleToZone@HandleManager@@QEAA_NAEAVhand@@@Z (Ordinal: 3680, Address: 0x1ae12)
  • ?addFileName@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0V23@1_N@Z (Ordinal: 3681, Address: 0x1a218)
  • ?addFinishedCraftItem@CraftingBuilding@@QEAAXPEAVItem@@@Z (Ordinal: 3682, Address: 0x18d60)
  • ?addFog@FogEditor@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3683, Address: 0x19d8c)
  • ?addFoliageCarvers@NavMeshGenerator@@SAHPEAVZoneMap@@AEAUhkaiNavMeshGenerationSettings@@@Z (Ordinal: 3684, Address: 0x1ca7a)
  • ?addFrom@ActionsListMgr@AITaskSytem@@QEAAXPEAV12@@Z (Ordinal: 3685, Address: 0x164ce)
  • ?addGate@Town@@UEAAXAEBVhand@@@Z (Ordinal: 3686, Address: 0x1efb8)
  • ?addGate@TownBase@@UEAAXAEBVhand@@@Z (Ordinal: 3687, Address: 0x1f1a4)
  • ?addGeometry@NavMeshGenerator@@SAHAEBVNxConvexMeshDesc@@AEBVNxMat34@@AEAUhkGeometry@@AEBVNxVec3@@H@Z (Ordinal: 3688, Address: 0x1ca8c)
  • ?addGeometry@NavMeshGenerator@@SAHAEBVNxTriangleMeshDesc@@AEBVNxMat34@@AEAUhkGeometry@@AEBVNxVec3@@H@Z (Ordinal: 3689, Address: 0x1ca86)
  • ?addGeometry@NavMeshGenerator@@SAHPEBVNxShape@@AEAUhkGeometry@@AEBVNxVec3@@H@Z (Ordinal: 3690, Address: 0x1ca92)
  • ?addGlobalEffect@WeatherRegion@@QEAAXW4Enum@EffectType@@@Z (Ordinal: 3691, Address: 0x1fdbc)
  • ?addGoal@Character@@QEAAXW4TaskType@@PEAVRootObjectBase@@@Z (Ordinal: 3692, Address: 0x17c14)
  • ?addGoal@OrdersReceiver@@QEAAXPEAVTasker@@@Z (Ordinal: 3693, Address: 0x1cf96)
  • ?addGrassLayerToCoverageMap@FoliageSystem@@QEAAHPEAVRealWorldEditableImage@@PEAVGameData@@HH@Z (Ordinal: 3694, Address: 0x19e0a)
  • ?addGroundEffect@ZoneManager@@QEAAXPEAVGameData@@AEBVVector3@Ogre@@@Z (Ordinal: 3695, Address: 0x20062)
  • ?addHours@TimeOfDay@@QEAAXN@Z (Ordinal: 3696, Address: 0x1ec6a)
  • ?addImpulse@PhysicsInterface@@QEAAXPEAVSimplePhysXEntity@@AEBVVector3@Ogre@@1@Z (Ordinal: 3697, Address: 0x1d296)
  • ?addInteriorShell@TownBuildingsManager@@QEAAXPEAVBuilding@@PEAVMovableObject@Ogre@@H@Z (Ordinal: 3698, Address: 0x1f2ee)
  • ?addItem@Inventory@@UEAA_NPEAVItem@@H_N1@Z (Ordinal: 3699, Address: 0x1b550)
  • ?addItem@InventorySection@@UEAA_NPEAVItem@@H@Z (Ordinal: 3700, Address: 0x1b9b2)
  • ?addItem@ShopTraderInventorySection@@UEAA_NPEAVItem@@H@Z (Ordinal: 3701, Address: 0x1e700)
  • ?addItem@ZoneMapContent@@QEAAXPEAVItem@@@Z (Ordinal: 3702, Address: 0x202ea)
  • ?addJob@Character@@QEAAXW4TaskType@@PEAVRootObject@@_N2AEBVVector3@Ogre@@@Z (Ordinal: 3703, Address: 0x17c1a)
  • ?addJob@NavMeshGenerator@@QEAAXPEAVZoneMap@@AEBUAabb@Ogre@@@Z (Ordinal: 3704, Address: 0x1ca2c)
  • ?addJob@NavMeshGenerator@@QEAAXPEAVZoneMap@@AEBV?$lektor@PEAVBuilding@@@@_N@Z (Ordinal: 3705, Address: 0x1ca20)
  • ?addJob@NavMeshGenerator@@QEAAXPEAVZoneMap@@AEBVhand@@I@Z (Ordinal: 3706, Address: 0x1ca26)
  • ?addJob@NavMeshGenerator@@QEAAXPEAVZoneMap@@I@Z (Ordinal: 3707, Address: 0x1ca32)
  • ?addJob@OrdersReceiver@@QEAAXW4TaskType@@AEBVhand@@AEBVVector3@Ogre@@_N@Z (Ordinal: 3708, Address: 0x1cf5a)
  • ?addJobSelectedCharacters@PlayerInterface@@QEAAXW4TaskType@@PEAVRootObject@@_N2AEBVVector3@Ogre@@@Z (Ordinal: 3709, Address: 0x1d5a8)
  • ?addKey@InputHandler@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEA_NHHW4GameMode@1@@Z (Ordinal: 3710, Address: 0x1b334)
  • ?addLimit@RaceLimiter@@QEAAXPEAVGameData@@@Z (Ordinal: 3711, Address: 0x1db72)
  • ?addLine@ToolTip@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 3712, Address: 0x1edcc)
  • ?addList@AnimationEvents@@QEAAXPEBV?$unordered_map@PEAVGameData@@MU?$hash@PEAVGameData@@@boost@@U?$equal_to@PEAVGameData@@@std@@V?$STLAllocator@U?$pair@QEAVGameData@@M@std@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@unordered@boost@@@Z (Ordinal: 3713, Address: 0x16b5e)
  • ?addList@AnimationEvents@@QEAAXPEBV?$vector@VGameDataReference@@V?$STLAllocator@VGameDataReference@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 3714, Address: 0x16b64)
  • ?addListener@WeatherRegion@@QEAAXPEAVListener@1@@Z (Ordinal: 3715, Address: 0x1fdb0)
  • ?addLoadedBuilding@ZoneMapContent@@QEAAXPEAVGameSaveState@@_N@Z (Ordinal: 3716, Address: 0x20278)
  • ?addLogo@SplashScreen@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@M@Z (Ordinal: 3717, Address: 0x1e76c)
  • ?addMaterials@ConstructionState@Building@@QEAAXPEAVGameData@@@Z (Ordinal: 3718, Address: 0x176b6)
  • ?addMessage@ManagementScreen@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0W4MessageLogColor@@@Z (Ordinal: 3719, Address: 0x1c240)
  • ?addMessage@SaveFileSystem@@QEAAXW4MessageType@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1@Z (Ordinal: 3720, Address: 0x1e298)
  • ?addMinutes@TimeOfDay@@QEAAXN@Z (Ordinal: 3721, Address: 0x1ec70)
  • ?addMoney@Ownerships@@QEAAXH@Z (Ordinal: 3722, Address: 0x1d04a)
  • ?addMul@hkVector4f@@QEAAXAEBV1@0@Z (Ordinal: 3723, Address: 0x1b070)
  • ?addMul@hkVector4f@@QEAAXAEBV1@AEBVhkSimdFloat32@@@Z (Ordinal: 3724, Address: 0x1b06a)
  • ?addMul@hkVector4f@@QEAAXAEBVhkSimdFloat32@@AEBV1@@Z (Ordinal: 3725, Address: 0x1b064)
  • ?addNest@Town@@QEAAXPEAVGameData@@AEBVVector3@Ogre@@PEAVBuilding@@@Z (Ordinal: 3726, Address: 0x1f030)
  • ?addNest@TownList@@QEAAXPEAVRootObject@@@Z (Ordinal: 3727, Address: 0x1f468)
  • ?addNewData@GameDataContainer@@QEAAXAEBV?$lektor@PEAVGameData@@@@@Z (Ordinal: 3728, Address: 0x1a32c)
  • ?addNewData@GameDataContainer@@QEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3729, Address: 0x1a326)
  • ?addNewObject@PhysicsInterface@@QEAAXPEAVPhysicsThreadedBaseInterface@@@Z (Ordinal: 3730, Address: 0x1d29c)
  • ?addOccupier@TownBase@@QEAAXAEBVhand@@@Z (Ordinal: 3731, Address: 0x1f25e)
  • ?addOption@LoadSaveWindow@@QEAAXHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z (Ordinal: 3732, Address: 0x1bfac)
  • ?addOrder@Character@@QEAAXPEAVBuilding@@W4TaskType@@PEAVRootObject@@_N3AEBVVector3@Ogre@@@Z (Ordinal: 3733, Address: 0x17c56)
  • ?addOrder@OrdersReceiver@@QEAAXW4TaskType@@AEBVhand@@AEBVVector3@Ogre@@_N3@Z (Ordinal: 3734, Address: 0x1cf54)
  • ?addOrderSelectedCharacters@PlayerInterface@@QEAAXPEAVBuilding@@W4TaskType@@PEAVRootObject@@_N3AEBVVector3@Ogre@@@Z (Ordinal: 3735, Address: 0x1d5a2)
  • ?addOwnedObject@Ownerships@@QEAAXAEBVhand@@@Z (Ordinal: 3736, Address: 0x1d026)
  • ?addParticle@ParticlePool@@QEAA_NPEAVGameData@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVSceneNode@4@@Z (Ordinal: 3737, Address: 0x1d0d4)
  • ?addPlatoon@Faction@@QEAAXPEAVPlatoon@@@Z (Ordinal: 3738, Address: 0x19888)
  • ?addPlatoon@FactionWarMgr@@QEAAXPEAVPlatoon@@@Z (Ordinal: 3739, Address: 0x19b28)
  • ?addPortraitUpdate@GameWorld@@QEAAXAEBVhand@@@Z (Ordinal: 3740, Address: 0x1a88a)
  • ?addQuantity@InventoryItemBase@@QEAAXAEAHPEAVItem@@PEAVInventorySection@@@Z (Ordinal: 3741, Address: 0x1b916)
  • ?addRequirement@TaskData@@QEAAXW4StateType@@_N1@Z (Ordinal: 3742, Address: 0x1ea2a)
  • ?addResult@TaskData@@QEAAXW4StateType@@_N1@Z (Ordinal: 3743, Address: 0x1ea24)
  • ?addSavedInstancedObject@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0HAEBVVector3@Ogre@@AEBVQuaternion@5@AEBV?$lektor@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@@Z (Ordinal: 3744, Address: 0x1a2ba)
  • ?addScreenLabel@ForgottenGUI@@QEAAXPEAVScreenLabelInterface@@@Z (Ordinal: 3745, Address: 0x19fea)
  • ?addSeedPoint@NavMeshSeeds@@QEAAXAEBVVector3@Ogre@@_N@Z (Ordinal: 3746, Address: 0x1cac8)
  • ?addSmell@ZoneSmell@@QEAAXW4SmellMessageType@1@PEAXAEBVVector3@Ogre@@@Z (Ordinal: 3747, Address: 0x20398)
  • ?addSpace@DatapanelGUI@@QEAAXHM@Z (Ordinal: 3748, Address: 0x18f94)
  • ?addSquad@MapScreen@@QEAAXPEAVPlatoon@@@Z (Ordinal: 3749, Address: 0x1c348)
  • ?addSquadToMap@ManagementScreen@@QEAAXPEAVPlatoon@@@Z (Ordinal: 3750, Address: 0x1c234)
  • ?addStat@CharacterStatsWindow@@SAXW4StatsEnumerated@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1_N1@Z (Ordinal: 3751, Address: 0x183be)
  • ?addState@GameSaveState@@QEAAXPEAVGameData@@@Z (Ordinal: 3752, Address: 0x1a6b0)
  • ?addStitchJob@NavMeshGenerator@@QEAAXPEAUNavInstance@@@Z (Ordinal: 3753, Address: 0x1ca38)
  • ?addString@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0V23@_N@Z (Ordinal: 3754, Address: 0x1a21e)
  • ?addTab@DatapanelGUI@@UEAAXHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 3755, Address: 0x18eec)
  • ?addTab@GameLauncher@@QEAA_NHPEB_WI@Z (Ordinal: 3756, Address: 0x1a4a6)
  • ?addTab@MainTabPortraitPlatoon@@QEAAXPEAVTabControl@MyGUI@@_N@Z (Ordinal: 3757, Address: 0x1c1aa)
  • ?addTask@ActionDeque@@QEAAXPEAVTasker@@@Z (Ordinal: 3758, Address: 0x15856)
  • ?addTaskNearestSelectedCharacter@PlayerInterface@@QEAAXPEAVBuilding@@W4TaskType@@PEAVRootObject@@_NAEBVVector3@Ogre@@3@Z (Ordinal: 3759, Address: 0x1d63e)
  • ?addTerrainBloodSplat@KingOfRenderThread@@QEAAXMMMVRadian@Ogre@@ViVector2@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z (Ordinal: 3760, Address: 0x1bcd0)
  • ?addToBuildingsMananger@TurretBuilding@@QEAAXAEAPEAVMovableObject@Ogre@@@Z (Ordinal: 3761, Address: 0x1f600)
  • ?addToDeathParade@GameWorld@@QEAAXPEAVCharacter@@@Z (Ordinal: 3762, Address: 0x1a836)
  • ?addToList@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0HHH@Z (Ordinal: 3763, Address: 0x1a248)
  • ?addToList@HandleListBase@@QEAAIPEAVRootObjectBase@@_NI@Z (Ordinal: 3764, Address: 0x1ad82)
  • ?addToRemoveList@AnimationLayer@AnimationClassBase@@QEAAXPEAVSingleAnimation@2@@Z (Ordinal: 3765, Address: 0x16942)
  • ?addToSlotH@AttackSlotManager@CombatClass@@QEAA_NAEBVhand@@@Z (Ordinal: 3766, Address: 0x18af6)
  • ?addToThreatsAndFlockingList@SensoryData@@QEAAXPEAVCharacter@@@Z (Ordinal: 3767, Address: 0x1e5a4)
  • ?addToUpdateList@ZoneMapContent@@QEAAXPEAVRootObject@@@Z (Ordinal: 3768, Address: 0x20254)
  • ?addToUpdateListMain@GameWorld@@QEAAXPEAVCharacter@@@Z (Ordinal: 3769, Address: 0x1a824)
  • ?addTradePartner@InventoryGUI@@SAXPEAV1@_N11AEBVhand@@@Z (Ordinal: 3770, Address: 0x1b6c4)
  • ?addTutorialsToList@TutorialGUI@@QEAAXAEBV?$vector@PEAVTutorialItem@@V?$STLAllocator@PEAVTutorialItem@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@_N@Z (Ordinal: 3771, Address: 0x1f672)
  • ?addUsageNode@Building@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3772, Address: 0x17608)
  • ?addValue@DataRangeVector@AppearanceManager@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 3773, Address: 0x17056)
  • ?addVeryLimitedSlot@InventorySection@@QEAAXPEAVGameData@@@Z (Ordinal: 3774, Address: 0x1ba54)
  • ?addWaterPlane@NavMeshGenerator@@SA_NAEBVhkAabb@@MPEAUhkGeometry@@@Z (Ordinal: 3775, Address: 0x1ca56)
  • ?addWeatherEffect@WeatherSystem@@QEAAXPEAVEffectHandler@@@Z (Ordinal: 3776, Address: 0x1fe28)
  • ?addWeatherListener@WeatherSystem@@QEAAXAEBVVector3@Ogre@@PEAVListener@WeatherRegion@@@Z (Ordinal: 3777, Address: 0x1fe10)
  • ?addWeatherListener@WeatherSystem@@QEAAXPEAVGameData@@PEAVListener@WeatherRegion@@@Z (Ordinal: 3778, Address: 0x1fe16)
  • ?addWindowToUpdateList@ForgottenGUI@@QEAAXPEAVGUIWindow@@@Z (Ordinal: 3779, Address: 0x19fde)
  • ?addWound@AppearanceBase@@QEAAXPEAVWound@@@Z (Ordinal: 3780, Address: 0x16c8a)
  • ?addWound@MedicalSystem@@QEAAPEAVGameData@@_NW4CutDirection@@AEAVDamages@@AEAHPEAVRootObject@@AEAW4Enum@AttackDirection@@PEAVHarpoon@@@Z (Ordinal: 3781, Address: 0x1c4fe)
  • ?addZone@ZoneSpacialGrid@@QEAAXPEAVZoneMap@@@Z (Ordinal: 3782, Address: 0x203f2)
  • ?adjustAltitudeSpeed@LevelEditor@@QEAAXM@Z (Ordinal: 3783, Address: 0x1bd90)
  • ?affectRelations@FactionRelations@@UEAAXPEAVFaction@@MM@Z (Ordinal: 3784, Address: 0x199de)
  • ?affectRelations@FactionRelations@@UEAAXPEAVFaction@@W4FactionEvent@1@M@Z (Ordinal: 3785, Address: 0x199e4)
  • ?affectReputation@FactionRelations@@UEAAXPEAVFaction@@M@Z (Ordinal: 3786, Address: 0x199fc)
  • ?affectTrust@FactionRelations@@UEAAXPEAVFaction@@MM@Z (Ordinal: 3787, Address: 0x199ea)
  • ?affectsNavmesh@Building@@QEBA_NXZ (Ordinal: 3788, Address: 0x172f6)
  • ?affectsPortrait@AppearanceBase@@QEBA_NPEAVAttachedEntity@@@Z (Ordinal: 3789, Address: 0x16dfe)
  • ?aimAt@GunClass@@UEAAXAEBVVector3@Ogre@@@Z (Ordinal: 3790, Address: 0x1aa8e)
  • ?aimAt@GunClassTurret@@UEAAXAEBVVector3@Ogre@@@Z (Ordinal: 3791, Address: 0x1abc0)
  • ?aimAt@TurretBuilding@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 3792, Address: 0x1f5ca)
  • ?aimAtTarget@RangedCombatClass@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 3793, Address: 0x1dc5c)
  • ?alarmsInTheVicinity@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3794, Address: 0x15c3a)
  • ?allAreSet@hkVector4fComparison@@QEBAIXZ (Ordinal: 3795, Address: 0x1b2bc)
  • ?allBuildingsDoorsOpen@TownBase@@UEAA_NXZ (Ordinal: 3796, Address: 0x1f17a)
  • ?allDoorsLocked@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3797, Address: 0x15d54)
  • ?allFootprintsWantAboveGround@PreviewBuilding@@QEAA_NXZ (Ordinal: 3798, Address: 0x1d80c)
  • ?allFootprintsWantBelowGround@PreviewBuilding@@QEAA_NXZ (Ordinal: 3799, Address: 0x1d806)
  • ?allThreadQueuesAreClear@GameWorld@@QEAA_NXZ (Ordinal: 3800, Address: 0x1a78e)
  • ?allowAnimals@Building@@QEBA_NXZ (Ordinal: 3801, Address: 0x1749a)
  • ?amHungry@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3802, Address: 0x15c88)
  • ?amIAwareOfThisGuy@SensoryData@@QEAA_NPEAVCharacter@@_N@Z (Ordinal: 3803, Address: 0x1e4de)
  • ?amILockedWithinTownWalls@AI@@QEAA_NXZ (Ordinal: 3804, Address: 0x15a4e)
  • ?amIdle@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3805, Address: 0x15b86)
  • ?amInsideTownWalls@AbstractMovementBase@@UEAAHXZ (Ordinal: 3806, Address: 0x15778)
  • ?amInsideTownWalls@Character@@UEAAHXZ (Ordinal: 3807, Address: 0x17cb0)
  • ?amInsideTownWalls@RootObject@@UEAAHXZ (Ordinal: 3808, Address: 0x1dfda)
  • ?amInsideTownWalls@TurretBuilding@@UEAAHXZ (Ordinal: 3809, Address: 0x1f5e2)
  • ?amMoving@AI@@UEAA_NXZ (Ordinal: 3810, Address: 0x15aae)
  • ?amOverCrowded@CircleStateAI@@QEAA_NXZ (Ordinal: 3811, Address: 0x18922)
  • ?amSomeoneWhoNeedsToEatToLive@Character@@UEAA_NXZ (Ordinal: 3812, Address: 0x17cda)
  • ?amSwimming@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3813, Address: 0x15c4c)
  • ?amputate@MedicalSystem@@QEAAXW4Limb@RobotLimbs@@_NAEBVVector3@Ogre@@@Z (Ordinal: 3814, Address: 0x1c4a4)
  • ?analyse@SaveFileSystem@@QEAAXXZ (Ordinal: 3815, Address: 0x1e268)
  • ?analyseModel@KingOfRenderThread@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVEntity@Ogre@@@Z (Ordinal: 3816, Address: 0x1bcbe)
  • ?animalRecruitReduceStats@CharStats@@QEAAXXZ (Ordinal: 3817, Address: 0x18730)
  • ?animationSelection@AnimationClass@@QEAAXM@Z (Ordinal: 3818, Address: 0x167aa)
  • ?animationSelectionCombatMode@AnimationClass@@UEAAXM@Z (Ordinal: 3819, Address: 0x167b0)
  • ?animationSelectionCombatMode@AnimationClassHuman@@UEAAXM@Z (Ordinal: 3820, Address: 0x16ab6)
  • ?animationUpdate@RangedCombatClass@@QEAAXMAEBVVector3@Ogre@@PEAVRootObject@@@Z (Ordinal: 3821, Address: 0x1dc4a)
  • ?anyIsSet@hkVector4fComparison@@QEBAIW4Mask@hkVector4ComparisonMask@@@Z (Ordinal: 3822, Address: 0x1b2c8)
  • ?anyIsSet@hkVector4fComparison@@QEBAIXZ (Ordinal: 3823, Address: 0x1b2c2)
  • ?apply@MedianFilter@@QEAAXAEAM@Z (Ordinal: 3824, Address: 0x1c42c)
  • ?apply@VideoRenderer@GameLauncher@@QEAAXXZ (Ordinal: 3825, Address: 0x1a620)
  • ?applyDamage@HealthPartStatus@MedicalSystem@@QEAAXAEBVDamages@@@Z (Ordinal: 3826, Address: 0x1c69c)
  • ?applyDamage@MedicalSystem@@QEAAXPEAVHealthPartStatus@1@AEBVDamages@@_N2AEBVVector3@Ogre@@@Z (Ordinal: 3827, Address: 0x1c65a)
  • ?applyDoctoring@MedicalSystem@@QEAA_NMPEAVItem@@MPEAVCharacter@@@Z (Ordinal: 3828, Address: 0x1c5be)
  • ?applyFirstAid@MedicalSystem@@QEAA_NMPEAVItem@@MPEAVCharacter@@@Z (Ordinal: 3829, Address: 0x1c5b8)
  • ?applyRigging@MedicalSystem@@QEAA_NMPEAVItem@@M@Z (Ordinal: 3830, Address: 0x1c5c4)
  • ?applySilent@MedianFilter@@QEAAXM@Z (Ordinal: 3831, Address: 0x1c426)
  • ?applyStackingBonuses@InventorySection@@QEBAHH@Z (Ordinal: 3832, Address: 0x1ba36)
  • ?applyWearDamage@HealthPartStatus@MedicalSystem@@QEAAXAEBVDamages@@@Z (Ordinal: 3833, Address: 0x1c6a2)
  • ?areAnyHostileCampaignsRunning@FactionManager@@QEAA_NXZ (Ordinal: 3834, Address: 0x19948)
  • ?areAnyHostileCampaignsRunning@FactionWarMgr@@QEAA_N_N@Z (Ordinal: 3835, Address: 0x19b34)
  • ?areEdgesConnected@NavMesh@@QEAAHAEBUEdgePathNode@@0H@Z (Ordinal: 3836, Address: 0x1c81c)
  • ?areTherePeopleInMyWay@CombatMovementController@@QEAA_NXZ (Ordinal: 3837, Address: 0x18bce)
  • ?areYouFightingAndInNeedOfHelp@CombatClass@@QEAAMXZ (Ordinal: 3838, Address: 0x189ac)
  • ?areYouGonnaGetMe@Character@@QEAA_NPEAV1@@Z (Ordinal: 3839, Address: 0x17e90)
  • ?arrangeList@TutorialGUI@@QEAAXXZ (Ordinal: 3840, Address: 0x1f67e)
  • ?arrangeMods@TabMods@GameLauncher@@QEAAXXZ (Ordinal: 3841, Address: 0x1a542)
  • ?assessCrimes@SensoryData@@QEAAXPEAVCharacter@@@Z (Ordinal: 3842, Address: 0x1e556)
  • ?assessEnemy@AIPackage@@UEAA_NPEAVCharacter@@@Z (Ordinal: 3843, Address: 0x1636c)
  • ?assessIncomingAttacks@CombatClass@@QEAAXAEAV?$lektor@PEAVCharacter@@@@@Z (Ordinal: 3844, Address: 0x18a9c)
  • ?assessKidnapping@SensoryData@@QEAAXPEAVCharacter@@@Z (Ordinal: 3845, Address: 0x1e55c)
  • ?assessNeutral@AIPackage@@UEAAXPEAVCharacter@@@Z (Ordinal: 3846, Address: 0x16366)
  • ?assessNeutral@SensoryData@@QEAAXPEAVCharacter@@_N@Z (Ordinal: 3847, Address: 0x1e568)
  • ?assign@InstanceID@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3848, Address: 0x1b3ca)
  • ?assignBountyForCrimes@BountyManager@@QEAAXPEAVFaction@@@Z (Ordinal: 3849, Address: 0x171b8)
  • ?assignSpeedGroup@PlayerInterface@@QEAAX_N@Z (Ordinal: 3850, Address: 0x1d5cc)
  • ?atATown@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3851, Address: 0x15d90)
  • ?atDestinationTown@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3852, Address: 0x15d84)
  • ?atGoal@HavokCharacter@@QEBA_NXZ (Ordinal: 3853, Address: 0x1af08)
  • ?atLocationGate@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3854, Address: 0x15d66)
  • ?atPackageTarget@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3855, Address: 0x15d8a)
  • ?attachEffect@AppearanceBase@@QEAAPEAVAttachedEffect@@PEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBVVector3@Ogre@@AEBVQuaternion@7@_NM@Z (Ordinal: 3856, Address: 0x16ca8)
  • ?attachEntity@AppearanceBase@@QEAAXPEAVAttachedObject@@@Z (Ordinal: 3857, Address: 0x16dd4)
  • ?attachHarpoon@AppearanceBase@@QEAA_NPEAVHarpoon@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBVVector3@Ogre@@AEBVQuaternion@6@@Z (Ordinal: 3858, Address: 0x16ca2)
  • ?attachItem@AppearanceBase@@QEAA_NPEAVItem@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1@Z (Ordinal: 3859, Address: 0x16c96)
  • ?attachItem@AppearanceBase@@QEAA_NPEAVItem@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3860, Address: 0x16c9c)
  • ?attachItem_Hair@AppearanceBase@@QEAA_NPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 3861, Address: 0x16d7a)
  • ?attachToWidget@FactionRelationsLine@FactionsScreen@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3862, Address: 0x19a92)
  • ?attackImpactCheck@CombatClass@@QEAAXXZ (Ordinal: 3863, Address: 0x18a84)
  • ?attackState@CombatClass@@UEAA_NXZ (Ordinal: 3864, Address: 0x18a60)
  • ?attackState@CombatClassAI@@UEAA_NXZ (Ordinal: 3865, Address: 0x18b92)
  • ?attackTarget@Character@@QEAAXPEAV1@@Z (Ordinal: 3866, Address: 0x17d82)
  • ?attackingYou@Character@@QEAAXPEAV1@_N1@Z (Ordinal: 3867, Address: 0x17d9a)
  • ?au@@3PEAVKingOfRenderThread@@EA (Ordinal: 3868, Address: 0xe0770)
  • ?audioEvent@Character@@QEAA_NPEBDW4SoundRange@@@Z (Ordinal: 3869, Address: 0x17ff8)
  • ?audioValue@Character@@QEBAXPEBD0@Z (Ordinal: 3870, Address: 0x18004)
  • ?audioValue@Character@@QEBAXPEBDM@Z (Ordinal: 3871, Address: 0x17ffe)
  • ?autoArrange@Inventory@@QEAAXXZ (Ordinal: 3872, Address: 0x1b670)
  • ?autoArrange@InventorySection@@UEAAXXZ (Ordinal: 3873, Address: 0x1b9d6)
  • ?autoArrange@ShopTraderInventorySection@@UEAAXXZ (Ordinal: 3874, Address: 0x1e706)
  • ?autoArrangeButton@InventoryGUI@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3875, Address: 0x1b706)
  • ?autoChangeSelectedObject@CharacterStatsWindow@@UEAAXAEBVhand@@@Z (Ordinal: 3876, Address: 0x18388)
  • ?autoChangeSelectedObject@DatapanelGUI@@UEAAXAEBVhand@@@Z (Ordinal: 3877, Address: 0x18fb8)
  • ?autoChangeSelectedObject@GUIWindow@@UEAAXAEBVhand@@@Z (Ordinal: 3878, Address: 0x1aa4c)
  • ?autoChangeSelectedObject@InventoryGUI@@UEAAXAEBVhand@@@Z (Ordinal: 3879, Address: 0x1b6dc)
  • ?autoChangeSelectedObject@MainBarGUI@@UEAAXAEBVhand@@@Z (Ordinal: 3880, Address: 0x1c08a)
  • ?autoNotifyJobsPanel@AIPackage@@UEAA_NXZ (Ordinal: 3881, Address: 0x1638a)
  • ?backThreadUpdate@PhysicsActual@@UEAAXM_N@Z (Ordinal: 3882, Address: 0x1d146)
  • ?beginThread@ThreadClass@@QEAA_NM_NH@Z (Ordinal: 3883, Address: 0x1ec10)
  • ?beingCarriedUpdate@AnimationClass@@QEAA?AVVector3@Ogre@@AEBV23@AEBVQuaternion@3@@Z (Ordinal: 3884, Address: 0x1667e)
  • ?bind@InputHandler@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z (Ordinal: 3885, Address: 0x1b33a)
  • ?blockAlloc@Allocator@hkContainerHeapAllocator@@UEAAPEAXH@Z (Ordinal: 3886, Address: 0x1af38)
  • ?blockAllocBatch@hkMemoryAllocator@@UEAAXPEAPEAXHH@Z (Ordinal: 3887, Address: 0x1af8c)
  • ?blockFree@Allocator@hkContainerHeapAllocator@@UEAAXPEAXH@Z (Ordinal: 3888, Address: 0x1af3e)
  • ?blockFreeBatch@hkMemoryAllocator@@UEAAXPEAPEAXHH@Z (Ordinal: 3889, Address: 0x1af92)
  • ?blockState@CombatClass@@UEAA_N_N@Z (Ordinal: 3890, Address: 0x18a78)
  • ?blockState@CombatClassAI@@UEAA_N_N@Z (Ordinal: 3891, Address: 0x18b98)
  • ?blockWaitingState@CombatClass@@QEAAXXZ (Ordinal: 3892, Address: 0x18a7e)
  • ?blockmodeButton@OrdersPanel@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3893, Address: 0x1cf06)
  • ?bloodlossUpdate@MedicalSystem@@QEAAXM@Z (Ordinal: 3894, Address: 0x1c64e)
  • ?bodyTaskComplete@AITaskSytem@@QEAAXXZ (Ordinal: 3895, Address: 0x164a4)
  • ?boughtShitComplete@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3896, Address: 0x15d48)
  • ?bountyAlreadyBeenClaimedByPlayer@BountyManager@@QEAA_NPEAVFaction@@@Z (Ordinal: 3897, Address: 0x171b2)
  • ?boxTrace@UtilityT@@SAXAEAVphysHit@@AEBVVector3@Ogre@@11I_N@Z (Ordinal: 3898, Address: 0x1f9ae)
  • ?breakFollowOrderLoop@Character@@QEAA_NAEBVhand@@@Z (Ordinal: 3899, Address: 0x17ec0)
  • ?breathing@AnimationClass@@UEAAX_N@Z (Ordinal: 3900, Address: 0x167f2)
  • ?breathing@AnimationClassHuman@@UEAAX_N@Z (Ordinal: 3901, Address: 0x16aec)
  • ?bufAlloc@Allocator@hkContainerHeapAllocator@@UEAAPEAXAEAH@Z (Ordinal: 3902, Address: 0x1af44)
  • ?bufAlloc@hkMemoryAllocator@@UEAAPEAXAEAH@Z (Ordinal: 3903, Address: 0x1af7a)
  • ?bufFree@Allocator@hkContainerHeapAllocator@@UEAAXPEAXH@Z (Ordinal: 3904, Address: 0x1af4a)
  • ?bufFree@hkMemoryAllocator@@UEAAXPEAXH@Z (Ordinal: 3905, Address: 0x1af80)
  • ?bufRealloc@Allocator@hkContainerHeapAllocator@@UEAAPEAXPEAXHAEAH@Z (Ordinal: 3906, Address: 0x1af50)
  • ?bufRealloc@hkMemoryAllocator@@UEAAPEAXPEAXHAEAH@Z (Ordinal: 3907, Address: 0x1af86)
  • ?build@BuildModeWindow@@QEAAXXZ (Ordinal: 3908, Address: 0x177b2)
  • ?buildAllItemsIcons@RenderToTextureotron@@QEAAXXZ (Ordinal: 3909, Address: 0x1dd88)
  • ?buildAttachments@AppearanceBase@@QEAAXXZ (Ordinal: 3910, Address: 0x16dbc)
  • ?buildBody@AppearanceBase@@QEAAXV?$SharedPtr@VResource@Ogre@@@Ogre@@PEAX@Z (Ordinal: 3911, Address: 0x16db6)
  • ?buildButton@MainBarGUI@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3912, Address: 0x1c192)
  • ?buildingComplete_RestoreMaterial@Building@@QEAAXXZ (Ordinal: 3913, Address: 0x1757e)
  • ?buildingContainsEntity@Building@@SA_NPEAVMovableObject@Ogre@@PEAVPhysicsCollection@@@Z (Ordinal: 3914, Address: 0x17686)
  • ?buildingHasBuildingMaterials@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3915, Address: 0x15c64)
  • ?buildingHasPower@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3916, Address: 0x15d72)
  • ?buildingIntersectionTestCapsule@GameWorld@@QEAA_NAEBVVector3@Ogre@@MMPEAVRootObject@@@Z (Ordinal: 3917, Address: 0x1a7ca)
  • ?buildingIsPublic@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3918, Address: 0x15e1a)
  • ?buildingPlacementUpdate@PreviewBuilding@@UEAAXAEAVphysHit@@AEA_N1@Z (Ordinal: 3919, Address: 0x1d7d0)
  • ?buildingSelected@BuildModeWindow@@QEAAXPEAVListBox@MyGUI@@_K@Z (Ordinal: 3920, Address: 0x177ac)
  • ?buildingSelected@PlayerInterface@@QEAA_NPEAVBuilding@@AEBVVector3@Ogre@@_N@Z (Ordinal: 3921, Address: 0x1d668)
  • ?buildingSpotterUpdate@SensoryData@@QEAAXXZ (Ordinal: 3922, Address: 0x1e5aa)
  • ?buildingTypeNext@BuildModeWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3923, Address: 0x177d0)
  • ?buildingTypePrev@BuildModeWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3924, Address: 0x177ca)
  • ?buildingsButton@LevelEditor@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3925, Address: 0x1bdd2)
  • ?busy@SaveFileSystem@@QEBA_NXZ (Ordinal: 3926, Address: 0x1e286)
  • ?buttonClick@Box@MessageBoxManager@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 3927, Address: 0x1c70e)
  • ?buyItem@Inventory@@QEAAPEAVItem@@PEAV2@PEAVRootObject@@@Z (Ordinal: 3928, Address: 0x1b646)
  • ?buyMeAsk@Building@@UEAAXPEAVDataPanelLine@@@Z (Ordinal: 3929, Address: 0x172a2)
  • ?buyMeCallback@Building@@UEAAXH@Z (Ordinal: 3930, Address: 0x172a8)
  • ?buySomething@AI@@QEAA_NPEAVBuilding@@@Z (Ordinal: 3931, Address: 0x15a9c)
  • ?cacheResult_reqs@AIResultsCacher@AI@@QEAAXAEBVTaskMatch@@_N@Z (Ordinal: 3932, Address: 0x162dc)
  • ?cacheResult_results@AIResultsCacher@AI@@QEAAXAEBVTaskMatch@@_N@Z (Ordinal: 3933, Address: 0x162ee)
  • ?cacheResult_targetFinder@AIResultsCacher@AI@@QEAAXVTaskMatch@@AEBVhand@@M@Z (Ordinal: 3934, Address: 0x16312)
  • ?cagesAreAllFull@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3935, Address: 0x15dd8)
  • ?calculateAccuracyDeviationAngle@GunClass@@QEAAMM@Z (Ordinal: 3936, Address: 0x1aafa)
  • ?calculateAthleticsXPMult@CharStats@@QEAAMM@Z (Ordinal: 3937, Address: 0x18856)
  • ?calculateAttackOrBlockSpeed@CharStats@@QEAAMMM_N@Z (Ordinal: 3938, Address: 0x188f8)
  • ?calculateAvoidanceVector@HavokCharacter@@QEAAHAEAVhkVector4f@@AEAVhkSimdFloat32@@@Z (Ordinal: 3939, Address: 0x1aede)
  • ?calculateBleedRateForFX@MedicalSystem@@QEAAMXZ (Ordinal: 3940, Address: 0x1c648)
  • ?calculateCriticalChance@CraftingBuilding@@QEAAMPEAVCharacter@@@Z (Ordinal: 3941, Address: 0x18d9c)
  • ?calculateCurrentPos@ActivePlatoon@@QEAA?AVVector3@Ogre@@XZ (Ordinal: 3942, Address: 0x1598e)
  • ?calculateCurrentRepulsionVector@FlockingTools@@QEAA?AVVector3@Ogre@@MV23@PEAVCharacter@@_N22@Z (Ordinal: 3943, Address: 0x19d56)
  • ?calculateCurrentTechniqueSection@CombatClass@@QEAAXAEAHAEAM@Z (Ordinal: 3944, Address: 0x18aa8)
  • ?calculateDeadTime@CharStats@@QEAAMW4DeadTimeState@1@@Z (Ordinal: 3945, Address: 0x187fc)
  • ?calculateDesiredPainAnimations@MedicalSystem@@QEAAXXZ (Ordinal: 3946, Address: 0x1c576)
  • ?calculateDestinationState@Character@@QEAAXPEAVBuilding@@PEAVRootObject@@AEBVVector3@Ogre@@@Z (Ordinal: 3947, Address: 0x18070)
  • ?calculateDodgeChance@CharStats@@QEAAMM_N@Z (Ordinal: 3948, Address: 0x188da)
  • ?calculateEfficiencyMult@Building@@UEBAMXZ (Ordinal: 3949, Address: 0x173ec)
  • ?calculateEfficiencyMult@RainCollectorBuilding@@UEBAMXZ (Ordinal: 3950, Address: 0x1dbde)
  • ?calculateEfficiencyMult@UseableStuff@@UEBAMXZ (Ordinal: 3951, Address: 0x1f81c)
  • ?calculateFeetHeight@AnimationClass@@QEAAXXZ (Ordinal: 3952, Address: 0x1660c)
  • ?calculateFuturePosition@HavokCharacter@@QEAA?AVVector3@Ogre@@M@Z (Ordinal: 3953, Address: 0x1aea2)
  • ?calculateFuturePosition@HavokCharacter@@QEAAHMAEAVhkVector4f@@0_N@Z (Ordinal: 3954, Address: 0x1ae9c)
  • ?calculateHeightBonus@GunClass@@QEBAMAEBVVector3@Ogre@@0@Z (Ordinal: 3955, Address: 0x1aadc)
  • ?calculateHungerMult@CharStats@@QEAAMXZ (Ordinal: 3956, Address: 0x188aa)
  • ?calculateIslands@ZoneManager@@QEAAXXZ (Ordinal: 3957, Address: 0x200bc)
  • ?calculateLeftPost@Building@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 3958, Address: 0x17596)
  • ?calculateMainArmourType@Character@@QEAAXXZ (Ordinal: 3959, Address: 0x18016)
  • ?calculateMaxRunSpeed@CharStats@@QEAAXXZ (Ordinal: 3960, Address: 0x188e0)
  • ?calculateMaxStealthSpeed@CharStats@@QEAAMXZ (Ordinal: 3961, Address: 0x188c8)
  • ?calculatePathVector@HavokCharacter@@QEAAHAEAVhkVector4f@@0_N@Z (Ordinal: 3962, Address: 0x1aed8)
  • ?calculatePositionWithWaterHeight@AnimationClassAnimal@@UEAAMXZ (Ordinal: 3963, Address: 0x16828)
  • ?calculatePositionWithWaterHeight@AnimationClassHuman@@UEAAMXZ (Ordinal: 3964, Address: 0x16a86)
  • ?calculatePowerMult@TurretBuilding@@QEAAMXZ (Ordinal: 3965, Address: 0x1f624)
  • ?calculateReloadTime@GunClass@@QEAAMM@Z (Ordinal: 3966, Address: 0x1ab00)
  • ?calculateRotationsAndStuff@PreviewBuilding@@UEAAXAEBVVector3@Ogre@@@Z (Ordinal: 3967, Address: 0x1d8d2)
  • ?calculateSaleValue@Building@@QEAAHXZ (Ordinal: 3968, Address: 0x172ae)
  • ?calculateSpeedOfMoveAnims@AnimationChoices@@QEAAMMM@Z (Ordinal: 3969, Address: 0x164fe)
  • ?calculateStrengthXPMultFromWalking@CharStats@@QEAAMXZ (Ordinal: 3970, Address: 0x1885c)
  • ?calculateStumbleBlockTimer@CharStats@@QEAAMM@Z (Ordinal: 3971, Address: 0x187ae)
  • ?calculateStumbleThresholdDamageAmount@CharStats@@QEAAMXZ (Ordinal: 3972, Address: 0x186ac)
  • ?calculateSwimSpeed@CharStats@@QEAAMXZ (Ordinal: 3973, Address: 0x188d4)
  • ?calculateTargetsInAttackZone@CombatClass@@QEAAXXZ (Ordinal: 3974, Address: 0x18a8a)
  • ?calculateTechniqueInegrityCheckTimer@CharStats@@QEAAMXZ (Ordinal: 3975, Address: 0x187ba)
  • ?calculateTheoreticalIdealMaxRunSpeed@CharStats@@QEAAMXZ (Ordinal: 3976, Address: 0x188b6)
  • ?calculateToughnessDamageResistanceMult@CharStats@@QEAAMXZ (Ordinal: 3977, Address: 0x187c0)
  • ?calculateToughnessWoundDegenerationRate@CharStats@@QEAAMXZ (Ordinal: 3978, Address: 0x187c6)
  • ?calculateWallBonusMult@GunClass@@UEAAMXZ (Ordinal: 3979, Address: 0x1aae2)
  • ?calculateWallBonusMult@GunClassPersonal@@UEAAMXZ (Ordinal: 3980, Address: 0x1ab6c)
  • ?calculateWallBonusMult@GunClassTurret@@UEAAMXZ (Ordinal: 3981, Address: 0x1abd8)
  • ?calculateWeaponWeightXPMult@CharStats@@QEAAMM@Z (Ordinal: 3982, Address: 0x188bc)
  • ?calculatehipspos@AnimationClassHuman@@QEAAXXZ (Ordinal: 3983, Address: 0x16ae6)
  • ?callForUpdate@AITaskSytem@@QEAAX_N@Z (Ordinal: 3984, Address: 0x1642c)
  • ?canAssignBounties@Character@@QEAA_NXZ (Ordinal: 3985, Address: 0x17956)
  • ?canBeDestroyed@Building@@UEBA_NXZ (Ordinal: 3986, Address: 0x173a4)
  • ?canBlock@CombatClass@@QEAA_NXZ (Ordinal: 3987, Address: 0x18a5a)
  • ?canCastToRootObject@hand@@QEBA_NXZ (Ordinal: 3988, Address: 0x1acda)
  • ?canDismantle@Building@@UEBA_NXZ (Ordinal: 3989, Address: 0x1729c)
  • ?canDowngrade@Building@@UEAAPEAVGameData@@XZ (Ordinal: 3990, Address: 0x17296)
  • ?canDropMouseItemWithoutPaying@InventoryGUI@@SA_NPEAV1@@Z (Ordinal: 3991, Address: 0x1b6d6)
  • ?canEat@RaceData@@QEBA_NPEAVGameData@@_N@Z (Ordinal: 3992, Address: 0x1db5a)
  • ?canEat@RaceData@@QEBA_NPEAVItem@@_N@Z (Ordinal: 3993, Address: 0x1db60)
  • ?canEquip@ContainerItem@@UEAA_NPEAVGameData@@@Z (Ordinal: 3994, Address: 0x18c4c)
  • ?canEquip@Limiter@RaceLimiter@@UEAA_NPEAVRaceData@@_N@Z (Ordinal: 3995, Address: 0x1db90)
  • ?canEquip@RaceLimiter@@UEAA_NPEAVGameData@@PEAVRaceData@@_N@Z (Ordinal: 3996, Address: 0x1db7e)
  • ?canEquip@RaceLimiter@@UEAA_NPEAVGameData@@PEAVRootObject@@@Z (Ordinal: 3997, Address: 0x1db78)
  • ?canGenerateThisManyForces@FactionWarMgr@@QEAA_NH@Z (Ordinal: 3998, Address: 0x19b4c)
  • ?canGetUp@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 3999, Address: 0x15c04)
  • ?canGetUpWakeUp@MedicalSystem@@QEAA_NXZ (Ordinal: 4000, Address: 0x1c60c)
  • ?canGoIndoors@Character@@UEBA_NPEAVBuilding@@@Z (Ordinal: 4001, Address: 0x17c74)
  • ?canGoIndoors@CharacterAnimal@@UEBA_NPEAVBuilding@@@Z (Ordinal: 4002, Address: 0x18148)
  • ?canHaveSomeOfThese@CraftingBuilding@@UEAA_NPEAVGameData@@@Z (Ordinal: 4003, Address: 0x18dae)
  • ?canHaveSomeOfThese@FurnaceBuilding@@UEAA_NPEAVGameData@@@Z (Ordinal: 4004, Address: 0x1a16a)
  • ?canHaveSomeOfThese@ProductionBuilding@@UEAA_NPEAVGameData@@@Z (Ordinal: 4005, Address: 0x1da46)
  • ?canHaveSomeOfThese@StorageBuilding@@UEAA_NPEAVGameData@@@Z (Ordinal: 4006, Address: 0x1e90a)
  • ?canHaveSomeOfThese@UseableStuff@@UEAA_NPEAVGameData@@@Z (Ordinal: 4007, Address: 0x1f7fe)
  • ?canHear@SensoryData@@QEAA_NPEAVCharacter@@PEAVSeenSomeone@@@Z (Ordinal: 4008, Address: 0x1e54a)
  • ?canIDoTheInfrequents@AITaskSytem@@QEAA_NXZ (Ordinal: 4009, Address: 0x163a2)
  • ?canIHearThisGuy@SensoryData@@QEAA_NPEAVCharacter@@@Z (Ordinal: 4010, Address: 0x1e4d8)
  • ?canIRun@ThreadClass@@QEAA_NXZ (Ordinal: 4011, Address: 0x1ebe6)
  • ?canISeeThisGuy@SensoryData@@QEAA_NPEAVCharacter@@@Z (Ordinal: 4012, Address: 0x1e4d2)
  • ?canISeeThisGuyDoinSneakingOrSomething@SensoryData@@QEAA?AVYesNoMaybe@@PEAVCharacter@@MPEAVSpottingPeopleMgr@1@MM@Z (Ordinal: 4013, Address: 0x1e57a)
  • ?canIUseThisBuilding@Ownerships@@QEAA_NPEAVBuilding@@PEAVCharacter@@@Z (Ordinal: 4014, Address: 0x1d09e)
  • ?canIkick@MedicalSystem@@QEBA_NXZ (Ordinal: 4015, Address: 0x1c624)
  • ?canItemGoHere@InventorySection@@QEAA_NPEAVItem@@HH@Z (Ordinal: 4016, Address: 0x1ba06)
  • ?canSee@SensoryData@@QEAA_NPEAVCharacter@@PEAVSeenSomeone@@@Z (Ordinal: 4017, Address: 0x1e544)
  • ?canSpeakNormally@Character@@QEAA_NXZ (Ordinal: 4018, Address: 0x17980)
  • ?canStackWith@InventoryItemBase@@QEBA_NPEAV1@@Z (Ordinal: 4019, Address: 0x1b8fe)
  • ?canTakePlayerOrdersAtThisTime@Character@@QEAA_NXZ (Ordinal: 4020, Address: 0x1802e)
  • ?canTakeRefugees@Platoon@@QEAA_NPEAV1@@Z (Ordinal: 4021, Address: 0x1d332)
  • ?canUpgrade@Building@@UEAAPEAVGameData@@XZ (Ordinal: 4022, Address: 0x17290)
  • ?canUpgrade@WallBuilding@@UEAAPEAVGameData@@XZ (Ordinal: 4023, Address: 0x1fc4e)
  • ?canUseArmAnim@AnimationClassHuman@@QEAAPEAVAnimationData@@PEAV2@@Z (Ordinal: 4024, Address: 0x16ae0)
  • ?canUseWeapon@AI@@UEBA_NPEAVItem@@@Z (Ordinal: 4025, Address: 0x160f6)
  • ?cancel@DataPanelLine_KeyConfig@@QEAAXXZ (Ordinal: 4026, Address: 0x19198)
  • ?cancel@OpenSaveFileDialog@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4027, Address: 0x1cd8c)
  • ?cancel@SelectionBox@@QEAAXXZ (Ordinal: 4028, Address: 0x1e44e)
  • ?cancelMessage@NavMesh@@QEAAXPEAUHavokCharacterMessage@@@Z (Ordinal: 4029, Address: 0x1c858)
  • ?cantSeeAnymore@SpottingPeopleMgr@SensoryData@@QEAAXAEBVhand@@@Z (Ordinal: 4030, Address: 0x1e5c2)
  • ?carryModeT@Character@@QEAAX_N00@Z (Ordinal: 4031, Address: 0x17fda)
  • ?carryingExcessLoot@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 4032, Address: 0x15e2c)
  • ?carve@NavMeshGenerator@@QEAAHPEAUTask@1@@Z (Ordinal: 4033, Address: 0x1c9c0)
  • ?cascadeSetStatic@UtilityT@@SAXPEAVSceneNode@Ogre@@_N@Z (Ordinal: 4034, Address: 0x1f9fc)
  • ?categorySelected@BuildModeWindow@@QEAAXPEAVListBox@MyGUI@@_K@Z (Ordinal: 4035, Address: 0x177a6)
  • ?ceilingTrace@UtilityT@@SA_NAEBVVector3@Ogre@@I_N@Z (Ordinal: 4036, Address: 0x1f984)
  • ?centerButton@MapScreen@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4037, Address: 0x1c3ba)
  • ?centerButtonPressed@InteriorModeButtonWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4038, Address: 0x1b46c)
  • ?centerCamera@MapScreen@@QEAAXXZ (Ordinal: 4039, Address: 0x1c330)
  • ?changeAppearanceData@CharacterEditWindow@@QEAAXPEAVGameData@@AEBVGender@AppearanceManager@@@Z (Ordinal: 4040, Address: 0x181de)
  • ?changeCategory@CharacterEditWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4041, Address: 0x18208)
  • ?changeCategory@DatapanelGUI@@UEAAXH@Z (Ordinal: 4042, Address: 0x18fa6)
  • ?changeConversationTarget@Dialogue@@QEAAXPEAVCharacter@@@Z (Ordinal: 4043, Address: 0x19420)
  • ?changeCoord@TransformWindow@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 4044, Address: 0x1f546)
  • ?changeCurrentIndex@BuildModeWindow@@QEAAXH@Z (Ordinal: 4045, Address: 0x177f4)
  • ?changeDistances@OptionsWindow@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 4046, Address: 0x1ce22)
  • ?changeDoorState@NavMesh@@QEAAXAEBUAabb@Ogre@@_NPEAUNavInstance@@@Z (Ordinal: 4047, Address: 0x1c92a)
  • ?changeFilter@GamedataSelectionList@LevelEditor@@QEAAXPEAVEditBox@MyGUI@@@Z (Ordinal: 4048, Address: 0x1be7a)
  • ?changeFloorButtonDown@BuildModeWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4049, Address: 0x177ee)
  • ?changeFloorButtonDown@MainBarGUI@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4050, Address: 0x1c102)
  • ?changeFloorButtonUp@BuildModeWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4051, Address: 0x177e8)
  • ?changeFloorButtonUp@MainBarGUI@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4052, Address: 0x1c0fc)
  • ?changeFontSize@ForgottenGUI@@SAXXZ (Ordinal: 4053, Address: 0x19e70)
  • ?changeFontSize@OptionsWindow@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 4054, Address: 0x1ce04)
  • ?changeGender@CharacterEditWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4055, Address: 0x181d8)
  • ?changeGroup@PhysicsInterface@@QEAAXPEAVSimplePhysXEntity@@G@Z (Ordinal: 4056, Address: 0x1d290)
  • ?changeItemZone@ZoneMapContent@@QEAA_NPEAVItem@@PEAVZoneMap@@@Z (Ordinal: 4057, Address: 0x202f6)
  • ?changeMode@TransformWindow@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 4058, Address: 0x1f540)
  • ?changeMouseCursor@ForgottenGUI@@QEAAXW4CursorType@@@Z (Ordinal: 4059, Address: 0x1a020)
  • ?changeMouseCursor@ForgottenGUI@@QEAAXW4CursorType@@AEBVhand@@1@Z (Ordinal: 4060, Address: 0x1a01a)
  • ?changePlatoonIndex@Faction@@QEAAXPEAVPlatoon@@H@Z (Ordinal: 4061, Address: 0x1988e)
  • ?changePortrait@DialogueWindow@@QEAAXPEAVCharacter@@_N@Z (Ordinal: 4062, Address: 0x195d0)
  • ?changeSlaveOwner@Character@@QEAAXAEBVhand@@@Z (Ordinal: 4063, Address: 0x17f56)
  • ?changeSpeed@MainBarGUI@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4064, Address: 0x1c18c)
  • ?changeState@CombatClass@@QEAAXW4swordStateEnum@@M@Z (Ordinal: 4065, Address: 0x18a30)
  • ?changeValue@TransformWindow@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 4066, Address: 0x1f54c)
  • ?changeVolume@OptionsWindow@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 4067, Address: 0x1ce0a)
  • ?characterMultithreadingEnabled@OptionsHolder@@QEAA_NXZ (Ordinal: 4068, Address: 0x1cda4)
  • ?characterSelected@PlayerInterface@@QEAAXPEAVCharacter@@@Z (Ordinal: 4069, Address: 0x1d65c)
  • ?characterStatsWindowVisible@ForgottenGUI@@QEAA_NXZ (Ordinal: 4070, Address: 0x19f48)
  • ?charsUpdate@GameWorld@@QEAAXXZ (Ordinal: 4071, Address: 0x1a8b4)
  • ?charsUpdateDeathParade@GameWorld@@QEAAXXZ (Ordinal: 4072, Address: 0x1a8c6)
  • ?charsUpdatePaused@GameWorld@@QEAAXXZ (Ordinal: 4073, Address: 0x1a8c0)
  • ?charsUpdateUT@GameWorld@@QEAAXXZ (Ordinal: 4074, Address: 0x1a8ba)
  • ?chaseButtonCallback@OrdersPanel@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4075, Address: 0x1cf18)
  • ?chasingModeCheck@CombatMovementController@@QEAA_NPEAVCharacter@@@Z (Ordinal: 4076, Address: 0x18bc2)
  • ?checkAllStatesInObject@WorldEventStateQuery@@SA_NPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4077, Address: 0x1fea0)
  • ?checkCharacterCollision@CombatMovementController@@QEBA_NAEBVVector3@Ogre@@0@Z (Ordinal: 4078, Address: 0x18bf8)
  • ?checkCollision@NavMesh@@QEAAHIAEAVhkVector4f@@0AEAMAEAI@Z (Ordinal: 4079, Address: 0x1c82e)
  • ?checkConditions@DialogLineData@@QEAA_NPEAVDialogue@@PEAVCharacter@@_N@Z (Ordinal: 4080, Address: 0x1933c)
  • ?checkForBadHandles@CombatClass@@QEAAXXZ (Ordinal: 4081, Address: 0x189ca)
  • ?checkForCharactersBeingCarried@ActivePlatoon@@QEAA_NXZ (Ordinal: 4082, Address: 0x15952)
  • ?checkForDuplicates@GameDataContainer@@QEAAXPEAVGameData@@@Z (Ordinal: 4083, Address: 0x1a3da)
  • ?checkForNeedBlock@CombatClass@@QEAA_NMM@Z (Ordinal: 4084, Address: 0x18a66)
  • ?checkForRepopulateTown@ZoneManager@@QEAA_NPEAVTown@@@Z (Ordinal: 4085, Address: 0x200da)
  • ?checkLineOfSight@NavMesh@@QEAAHPEAVHavokCharacter@@0@Z (Ordinal: 4086, Address: 0x1c828)
  • ?checkLineOfSight@NavMesh@@QEAAHPEAVHavokCharacter@@AEBVVector3@Ogre@@@Z (Ordinal: 4087, Address: 0x1c822)
  • ?checkLoadedProperly@Building@@UEAAXXZ (Ordinal: 4088, Address: 0x174b8)
  • ?checkModes@AnimationData@@QEAA_NAEBVAnimationRequirement@@@Z (Ordinal: 4089, Address: 0x16afe)
  • ?checkOrders@AITaskSytem@@QEAA_NXZ (Ordinal: 4090, Address: 0x16474)
  • ?checkPlayerOrderForProblems@Character@@QEAA_NW4TaskType@@PEAVRootObject@@@Z (Ordinal: 4091, Address: 0x17eba)
  • ?checkProspectingIsNotZero@PreviewBuilding@@UEAA_NXZ (Ordinal: 4092, Address: 0x1d79a)
  • ?checkRepeatLimits@DialogLineData@@QEAA_NXZ (Ordinal: 4093, Address: 0x192fa)
  • ?checkStateCondition@FactionRelations@@QEAA_NW4DialogConditionEnum@@W4ComparisonEnum@@HPEAVFaction@@@Z (Ordinal: 4094, Address: 0x19a14)
  • ?checkTags@DialogLineData@@QEAA_NPEAVCharacter@@0@Z (Ordinal: 4095, Address: 0x19300)
  • ?checkTimeOfDay@Tasker@@QEAA_NXZ (Ordinal: 4096, Address: 0x1eade)
  • ?checkVersion@SaveManager@@QEAA_NAEBUSaveInfo@@@Z (Ordinal: 4097, Address: 0x1e328)
  • ?checkWeDontCollideWithCharacters@CombatMovementController@@QEAAXAEBVVector3@Ogre@@AEAV23@@Z (Ordinal: 4098, Address: 0x18bf2)
  • ?checkWeaponArms@AnimationData@@QEAA_NAEBVAnimationRequirement@@@Z (Ordinal: 4099, Address: 0x16af8)
  • ?checkZoneFiles@ZoneManager@@QEBA_NXZ (Ordinal: 4100, Address: 0x2006e)
  • ?chooseAChild@DialogLineData@@QEAAPEAV1@PEAVDialogue@@PEAVCharacter@@_N@Z (Ordinal: 4101, Address: 0x19342)
  • ?chooseARace@Faction@@QEAAPEAVGameData@@PEAV2@0@Z (Ordinal: 4102, Address: 0x19864)
  • ?chooseAnims@AnimationClass@@QEAAXAEAVAnimationChoices@@PEBV?$lektor@PEAVAnimationData@@@@AEBVAnimationRequirement@@_N3@Z (Ordinal: 4103, Address: 0x167c8)
  • ?chooseAttack@CharStats@@QEAAPEAVCombatTechniqueData@@MMPEAV2@_N@Z (Ordinal: 4104, Address: 0x187a2)
  • ?chooseAttackTarget@CombatClassAI@@QEAAPEAVCharacter@@XZ (Ordinal: 4105, Address: 0x18baa)
  • ?chooseBestAttackTarget@AI@@QEAA_NPEAPEAVRootObject@@AEAV?$lektor@PEAVCharacter@@@@AEAMVhand@@_N4@Z (Ordinal: 4106, Address: 0x15a72)
  • ?chooseBlock@CharStats@@QEAAPEAVCombatTechniqueData@@W4CutDirection@@MW4CutOrigination@@PEAVCharacter@@@Z (Ordinal: 4107, Address: 0x187a8)
  • ?chooseBodyMesh@AppearanceBase@@QEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 4108, Address: 0x16c84)
  • ?chooseBuildingForResident@Town@@QEAAPEAVBuilding@@AEBV?$lektor@PEAVBuilding@@@@PEAUResidentData@TownBase@@@Z (Ordinal: 4109, Address: 0x1ef22)
  • ?chooseCarryObjectLeftOrRight@Character@@QEAAXXZ (Ordinal: 4110, Address: 0x17fa4)
  • ?chooseDataFromList@RootObjectFactory@@QEAAPEAVGameData@@PEAV2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4itemType@@H@Z (Ordinal: 4111, Address: 0x1e1ba)
  • ?chooseDataFromListWithVals@RootObjectFactory@@QEAAPEBVGameDataReference@@PEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4itemType@@H@Z (Ordinal: 4112, Address: 0x1e1c0)
  • ?chooseGoal@AITaskSytem@@QEAAX_N@Z (Ordinal: 4113, Address: 0x1647a)
  • ?chooseGoalFrom@AITaskSytem@@QEAAXAEAV?$map@MPEAVTasker@@U?$less@M@std@@V?$STLAllocator@U?$pair@$$CBMPEAVTasker@@@std@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@AEAVTaskMatch@@AEAV?$lektor@PEAVTasker@@@@_N@Z (Ordinal: 4114, Address: 0x16486)
  • ?chooseHighestScore@AnimationChoices@@QEAAPEAVAnimationData@@XZ (Ordinal: 4115, Address: 0x16504)
  • ?chooseMyClothing@RootObjectFactory@@SAXAEAV?$lektor@PEAVGameData@@@@PEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVRaceData@@_N@Z (Ordinal: 4116, Address: 0x1e1f6)
  • ?chooseNewHome@Platoon@@QEAA?AVhand@@XZ (Ordinal: 4117, Address: 0x1d2fc)
  • ?chooseNewTarget@RangedCombatClass@@QEAAPEAVCharacter@@PEAV2@@Z (Ordinal: 4118, Address: 0x1dc68)
  • ?choosePermaJob@AITaskSytem@@QEAAXAEAV?$map@MPEAVTasker@@U?$less@M@std@@V?$STLAllocator@U?$pair@$$CBMPEAVTasker@@@std@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@AEAVTaskMatch@@_N2@Z (Ordinal: 4119, Address: 0x1648c)
  • ?choosePlatoon@Faction@@QEAAPEAVActivePlatoon@@XZ (Ordinal: 4120, Address: 0x197fe)
  • ?chooseRandomAnim@AnimationClass@@QEAA?AVAnimationChoices@@PEAV?$lektor@PEAVAnimationData@@@@AEAVAnimationRequirement@@_N@Z (Ordinal: 4121, Address: 0x167ce)
  • ?chooseRandomSquadToSpawn@FactionUniqueSquadManager@@QEAAPEAVGameData@@M@Z (Ordinal: 4122, Address: 0x19ac2)
  • ?chooseResidents@Town@@QEAAXAEBV?$lektor@PEAVBuilding@@@@@Z (Ordinal: 4123, Address: 0x1ef16)
  • ?chooseStumbleAnim@AnimationClass@@QEAAPEAVAnimationData@@PEAVGameData@@W4CutOrigination@@_N@Z (Ordinal: 4124, Address: 0x1678c)
  • ?circleState@CombatClassAI@@QEAAXXZ (Ordinal: 4125, Address: 0x18b86)
  • ?clamp@DataRange@AppearanceManager@@UEBAXPEAVGameData@@@Z (Ordinal: 4126, Address: 0x1701a)
  • ?clamp@DataRangePose@AppearanceManager@@UEBAXPEAVGameData@@@Z (Ordinal: 4127, Address: 0x17038)
  • ?clamp@DataRangeVector@AppearanceManager@@UEBAXPEAVGameData@@@Z (Ordinal: 4128, Address: 0x1706e)
  • ?clampRepulsionVectorTo90Degrees@FlockingTools@@SAXAEAVVector3@Ogre@@AEBV23@_N@Z (Ordinal: 4129, Address: 0x19d50)
  • ?cleanValidateAppearanceData@AppearanceManager@@QEAAXPEAVGameData@@@Z (Ordinal: 4130, Address: 0x16e88)
  • ?cleanup@SaveFileSystem@@QEAAX_N@Z (Ordinal: 4131, Address: 0x1e26e)
  • ?clear@CharacterStatsWindow@@UEAAXXZ (Ordinal: 4132, Address: 0x1836a)
  • ?clear@DatapanelGUI@@UEAAXXZ (Ordinal: 4133, Address: 0x18eb6)
  • ?clear@FactionsScreen@@QEAAXXZ (Ordinal: 4134, Address: 0x19a56)
  • ?clear@GUIWindow@@UEAAXXZ (Ordinal: 4135, Address: 0x1aa16)
  • ?clear@InstanceID@@QEAAXXZ (Ordinal: 4136, Address: 0x1b3d0)
  • ?clear@MainBarGUI@@UEAAXXZ (Ordinal: 4137, Address: 0x1c072)
  • ?clear@ManagementScreen@@QEAAXXZ (Ordinal: 4138, Address: 0x1c1da)
  • ?clear@MapScreen@@QEAAXXZ (Ordinal: 4139, Address: 0x1c324)
  • ?clear@OrdersPanel@@QEAAXXZ (Ordinal: 4140, Address: 0x1ceb2)
  • ?clear@ProspectingWindow@@QEAAXXZ (Ordinal: 4141, Address: 0x1daf4)
  • ?clear@TitleScreen@@UEAAXXZ (Ordinal: 4142, Address: 0x1ed0c)
  • ?clear@ToolTip@@UEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4143, Address: 0x1ed78)
  • ?clear@ToolTipFixed@@UEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4144, Address: 0x1ee0e)
  • ?clear@ToolTipStatic@@UEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4145, Address: 0x1ee86)
  • ?clear@TownBuildingsManager@@QEAAXXZ (Ordinal: 4146, Address: 0x1f2c4)
  • ?clear@TutorialGUI@@UEAAXXZ (Ordinal: 4147, Address: 0x1f648)
  • ?clear@TutorialpediaGUI@@UEAAXXZ (Ordinal: 4148, Address: 0x1f75c)
  • ?clear@ZoneFog@WeatherSystem@@QEAAXXZ (Ordinal: 4149, Address: 0x1fe52)
  • ?clearAction@AnimationRequirement@@QEAAXXZ (Ordinal: 4150, Address: 0x16bac)
  • ?clearAll@AttachedArrowManager@Character@@QEAAXXZ (Ordinal: 4151, Address: 0x180b2)
  • ?clearAll@InteriorModeButtonWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4152, Address: 0x1b484)
  • ?clearAll@Inventory@@QEAAX_N0@Z (Ordinal: 4153, Address: 0x1b4de)
  • ?clearAllAIGoals@Character@@QEAAXXZ (Ordinal: 4154, Address: 0x17d22)
  • ?clearAllAnimationUT@AnimationClassBase@@QEAAXXZ (Ordinal: 4155, Address: 0x16852)
  • ?clearAllAnimationUT@AnimationLayer@AnimationClassBase@@QEAAXXZ (Ordinal: 4156, Address: 0x16a08)
  • ?clearAllItems@InventorySection@@QEAAX_N0@Z (Ordinal: 4157, Address: 0x1ba00)
  • ?clearAllReferencePtrs@GameDataContainer@@QEAAXXZ (Ordinal: 4158, Address: 0x1a3c8)
  • ?clearAllTasks@AITaskSytem@@QEAAXXZ (Ordinal: 4159, Address: 0x1644a)
  • ?clearAllTempEnemyStatuses@Character@@QEAAXW4CharacterPerceptionTags_ShortTerm@@@Z (Ordinal: 4160, Address: 0x17e54)
  • ?clearAllTheUniqueNPCStates@ActivePlatoon@@QEAAXXZ (Ordinal: 4161, Address: 0x158bc)
  • ?clearAndDelete@ActionDeque@@QEAAXXZ (Ordinal: 4162, Address: 0x1585c)
  • ?clearAndDestroy@Faction@@QEAAXXZ (Ordinal: 4163, Address: 0x1973e)
  • ?clearAndDestroy@FactionManager@@QEAAXXZ (Ordinal: 4164, Address: 0x1990c)
  • ?clearAndDestroy@GameDataContainer@@QEAAXXZ (Ordinal: 4165, Address: 0x1a3a4)
  • ?clearAndReset@FactionUniqueSquadManager@@QEAAXXZ (Ordinal: 4166, Address: 0x19ab6)
  • ?clearAndReset@PlayerInterface@@QEAAXXZ (Ordinal: 4167, Address: 0x1d46a)
  • ?clearAnnouncements@Dialogue@@QEAAXXZ (Ordinal: 4168, Address: 0x193d2)
  • ?clearBounty@BountyManager@@QEAAXPEAVFaction@@@Z (Ordinal: 4169, Address: 0x171ca)
  • ?clearButDontDestroy@GameDataContainer@@QEAAXXZ (Ordinal: 4170, Address: 0x1a398)
  • ?clearButDontDestroyPlatoons@GameDataContainer@@QEAAXXZ (Ordinal: 4171, Address: 0x1a39e)
  • ?clearCategoryTabs@DatapanelGUI@@QEAAXXZ (Ordinal: 4172, Address: 0x19036)
  • ?clearChangedFlag@TransformWindow@@QEAAXXZ (Ordinal: 4173, Address: 0x1f522)
  • ?clearChanges@LevelEditor@@QEBA_NPEAVRootObject@@@Z (Ordinal: 4174, Address: 0x1bd72)
  • ?clearCharacterPoses@CharacterEditWindow@@QEAAXXZ (Ordinal: 4175, Address: 0x181ea)
  • ?clearConversationList@Dialogue@@QEAAXW4EventTriggerEnum@@@Z (Ordinal: 4176, Address: 0x193ea)
  • ?clearCurrentGoal@OrdersReceiver@@QEAAX_N@Z (Ordinal: 4177, Address: 0x1d008)
  • ?clearData@ToolTip@@UEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4178, Address: 0x1ed96)
  • ?clearData@ToolTipInventory@@UEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4179, Address: 0x1ee62)
  • ?clearDelayedItemLoadingMessages@TownBase@@SAXXZ (Ordinal: 4180, Address: 0x1f24c)
  • ?clearDesctiption@CharacterStatsWindow@@QEAAXXZ (Ordinal: 4181, Address: 0x183a0)
  • ?clearDialogues@Dialogue@@QEAAXXZ (Ordinal: 4182, Address: 0x193cc)
  • ?clearEntitesPtr@GunClassPersonal@@QEAAXXZ (Ordinal: 4183, Address: 0x1ab90)
  • ?clearEntitesPtr@GunClassTurret@@QEAAXXZ (Ordinal: 4184, Address: 0x1ac08)
  • ?clearEverything@GameData@@QEAAXXZ (Ordinal: 4185, Address: 0x1a266)
  • ?clearGUI@ForgottenGUI@@QEAAXXZ (Ordinal: 4186, Address: 0x19e5e)
  • ?clearHoldLocation@CharStats@@QEAAXXZ (Ordinal: 4187, Address: 0x18796)
  • ?clearInstances@GameData@@QEAAXXZ (Ordinal: 4188, Address: 0x1a26c)
  • ?clearInstances@GameDataContainer@@QEAAXXZ (Ordinal: 4189, Address: 0x1a392)
  • ?clearJobs@OrdersReceiver@@QEAAXXZ (Ordinal: 4190, Address: 0x1cfc0)
  • ?clearLines@ToolTip@@QEAAXXZ (Ordinal: 4191, Address: 0x1edd2)
  • ?clearList@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4192, Address: 0x1a260)
  • ?clearLists@AnimationLayer@AnimationClassBase@@QEAAXXZ (Ordinal: 4193, Address: 0x16948)
  • ?clearMessages@InputHandler@@QEAAXXZ (Ordinal: 4194, Address: 0x1b316)
  • ?clearNests@Town@@QEAAXXZ (Ordinal: 4195, Address: 0x1f03c)
  • ?clearNodes@InteriorModeButtonWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4196, Address: 0x1b47e)
  • ?clearOnly@ActionDeque@@QEAAXXZ (Ordinal: 4197, Address: 0x15862)
  • ?clearOrders@OrdersReceiver@@QEAAXXZ (Ordinal: 4198, Address: 0x1cfba)
  • ?clearOverlay@ZoneMapContent@@QEBAXH@Z (Ordinal: 4199, Address: 0x2026c)
  • ?clearPage@DatapanelGUI@@UEAAXH@Z (Ordinal: 4200, Address: 0x18ebc)
  • ?clearPath@HavokCharacter@@QEAAXXZ (Ordinal: 4201, Address: 0x1ae96)
  • ?clearPermajobs@Character@@QEAAXXZ (Ordinal: 4202, Address: 0x17c2c)
  • ?clearPermajobs@OrdersReceiver@@QEAAXXZ (Ordinal: 4203, Address: 0x1cf72)
  • ?clearPointersTo@PreviewBuilding@@UEAAXPEAV1@@Z (Ordinal: 4204, Address: 0x1d88a)
  • ?clearPortaitsUpdate@GameWorld@@QEAAXXZ (Ordinal: 4205, Address: 0x1a884)
  • ?clearPortraits@PortraitManager@@QEAAX_N@Z (Ordinal: 4206, Address: 0x1d740)
  • ?clearRedirectForHandle@HandleManager@@QEAAXAEBVhand@@@Z (Ordinal: 4207, Address: 0x1adb8)
  • ?clearRequestsList@AITaskSytem@@QEAAXXZ (Ordinal: 4208, Address: 0x1649e)
  • ?clearRespones@Dialogue@@QEAAXXZ (Ordinal: 4209, Address: 0x19510)
  • ?clearResponesGUI@Dialogue@@QEAAXXZ (Ordinal: 4210, Address: 0x19516)
  • ?clearResponses@DialogueWindow@@QEAAXXZ (Ordinal: 4211, Address: 0x195ca)
  • ?clearSeedPoints@LevelEditor@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 4212, Address: 0x1bd4e)
  • ?clearSeedPoints@NavMeshSeeds@@QEAAHPEAVZoneMap@@@Z (Ordinal: 4213, Address: 0x1cad4)
  • ?clearSelection@PlayerInterface@@QEAAXXZ (Ordinal: 4214, Address: 0x1d64a)
  • ?clearSlaveJobs@OrdersReceiver@@QEAAXXZ (Ordinal: 4215, Address: 0x1cff6)
  • ?clearSpeechBox@Dialogue@@QEAAXXZ (Ordinal: 4216, Address: 0x1950a)
  • ?clearStaticData@FoliageSystem@@SAXXZ (Ordinal: 4217, Address: 0x19dd4)
  • ?clearTaskRepertoireFlag@AI@@QEAAXI@Z (Ordinal: 4218, Address: 0x159b8)
  • ?clearTempEnemyStatus@Character@@QEAAXPEAV1@@Z (Ordinal: 4219, Address: 0x17e4e)
  • ?clearTempMarkers@MapScreen@@QEAAXXZ (Ordinal: 4220, Address: 0x1c336)
  • ?clearToZero@HandleListBase@@UEAAXXZ (Ordinal: 4221, Address: 0x1ad52)
  • ?clearTownBuildingsManagerPtr@Building@@UEAAXXZ (Ordinal: 4222, Address: 0x175b4)
  • ?clearTownBuildingsManagerPtr@TurretBuilding@@UEAAXXZ (Ordinal: 4223, Address: 0x1f630)
  • ?clearTradePartners@InventoryGUI@@SAXXZ (Ordinal: 4224, Address: 0x1b6d0)
  • ?clearUsageNodes@Building@@QEAAXXZ (Ordinal: 4225, Address: 0x17614)
  • ?clearValues@DataPanelLine_DropBox@@QEAAXXZ (Ordinal: 4226, Address: 0x1912c)
  • ?clearVeryLimitedSlot@InventorySection@@QEAAXXZ (Ordinal: 4227, Address: 0x1ba5a)
  • ?clearWeatherEffects@MedicalSystem@@QEAAXXZ (Ordinal: 4228, Address: 0x1c636)
  • ?clickButton@DataPanelLine_KeyConfig@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4229, Address: 0x191a4)
  • ?close@BuildModeWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4230, Address: 0x177c4)
  • ?close@FogEditor@@QEAAXXZ (Ordinal: 4231, Address: 0x19d6e)
  • ?close@LevelEditor@@QEAAXXZ (Ordinal: 4232, Address: 0x1bcee)
  • ?close@LoadSaveWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4233, Address: 0x1bf70)
  • ?close@Logger@@SAXXZ (Ordinal: 4234, Address: 0x1c04e)
  • ?close@NewGameWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4235, Address: 0x1cb7c)
  • ?close@TransformWindow@@QEAAXXZ (Ordinal: 4236, Address: 0x1f4fe)
  • ?closeAllCharacterStatsWindows@ForgottenGUI@@QEAAXXZ (Ordinal: 4237, Address: 0x19f30)
  • ?closeAllInventories@ForgottenGUI@@QEAAXXZ (Ordinal: 4238, Address: 0x19f96)
  • ?closeAllWindows@ForgottenGUI@@QEAAXXZ (Ordinal: 4239, Address: 0x19f9c)
  • ?closeButton@OptionsWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4240, Address: 0x1ce46)
  • ?closeButton@ProspectingWindow@@QEAAXPEAVWindow@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4241, Address: 0x1dad0)
  • ?closeButtonCallback@DatapanelGUI@@QEAAXPEAVWindow@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4242, Address: 0x19018)
  • ?closeCharacterEditor@ForgottenGUI@@QEAAXXZ (Ordinal: 4243, Address: 0x19f18)
  • ?closeCharacterStatsWindow@ForgottenGUI@@QEAAXAEBVhand@@@Z (Ordinal: 4244, Address: 0x19f2a)
  • ?closeDoor@DoorStuff@@QEAA_NXZ (Ordinal: 4245, Address: 0x196b4)
  • ?closeEverythingButton@ManagementScreen@@QEAAXPEAVWindow@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4246, Address: 0x1c1ec)
  • ?closeInventory@ForgottenGUI@@QEAAXAEBVhand@@@Z (Ordinal: 4247, Address: 0x19f8a)
  • ?closeInventoryBuilding@ForgottenGUI@@QEAAXXZ (Ordinal: 4248, Address: 0x19f90)
  • ?closeMapWindow@MainBarGUI@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4249, Address: 0x1c0d8)
  • ?closeNavmeshWindow@LevelEditor@@QEAAXPEAVWindow@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4250, Address: 0x1bd66)
  • ?closeTheOtherBits@TitleScreen@@QEAA_NXZ (Ordinal: 4251, Address: 0x1ed1e)
  • ?closeTradeWindow@ForgottenGUI@@QEAAXXZ (Ordinal: 4252, Address: 0x19f6c)
  • ?closeTutorialWindow@TutorialGUI@@QEAAXXZ (Ordinal: 4253, Address: 0x1f6b4)
  • ?closeWindow@CharacterStatsWindow@@QEAAXPEAVWindow@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4254, Address: 0x183ac)
  • ?closeWindow@FogEditor@@QEAAXPEAVWindow@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4255, Address: 0x19d86)
  • ?closeWindow@InteriorModeButtonWindow@@QEAAXPEAVWindow@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4256, Address: 0x1b448)
  • ?closeWindow@OpenSaveFileDialog@@QEAAXPEAVWindow@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4257, Address: 0x1cd7a)
  • ?closestAxis@NxVec3@@QEBAIXZ (Ordinal: 4258, Address: 0x1cccc)
  • ?collisionTestBuildings@Footprint@PreviewBuilding@@QEAA_N_NPEAVBuilding@@H@Z (Ordinal: 4259, Address: 0x1d938)
  • ?collisionTestCharacters@Footprint@PreviewBuilding@@QEAA_NXZ (Ordinal: 4260, Address: 0x1d93e)
  • ?collisionUpdate@CombatMovementController@@QEAAXM@Z (Ordinal: 4261, Address: 0x18bbc)
  • ?colorToGUIString@UtilityT@@SA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBVColourValue@Ogre@@@Z (Ordinal: 4262, Address: 0x1fbc4)
  • ?combatMovementAnimationUpdate@CombatMovementController@@QEAAXAEBVVector3@Ogre@@0PEAVAnimationClass@@_N@Z (Ordinal: 4263, Address: 0x18c16)
  • ?combatMovementOffensive@CharMovement@@QEAAXAEBVhand@@MMM_NM@Z (Ordinal: 4264, Address: 0x18598)
  • ?combatMovementOffensive@CombatMovementController@@QEAAXAEBVhand@@MMM_NM@Z (Ordinal: 4265, Address: 0x18c0a)
  • ?combatMovementUpdate@CombatMovementController@@QEAAXMAEBVVector3@Ogre@@0_NAEAV23@21W4swordStateEnum@@M@Z (Ordinal: 4266, Address: 0x18be0)
  • ?combatMovementUpdate_crippleMode@CombatMovementController@@QEAAXMAEBVVector3@Ogre@@0_NAEAV23@21W4swordStateEnum@@M@Z (Ordinal: 4267, Address: 0x18be6)
  • ?command@OrdersPanel@@QEAAXH@Z (Ordinal: 4268, Address: 0x1ceb8)
  • ?compareBuildMaterials@BuildModeWindow@@SA_NPEBVGameData@@0@Z (Ordinal: 4269, Address: 0x177e2)
  • ?compareSerials@HandleContainerList@@UEBA_NAEBVhand@@0@Z (Ordinal: 4270, Address: 0x1acfe)
  • ?compareSerials@HandleList@@UEBA_NAEBVhand@@0@Z (Ordinal: 4271, Address: 0x1ad3a)
  • ?compareSerials@TownHandleContainerList@@UEBA_NAEBVhand@@0@Z (Ordinal: 4272, Address: 0x1f354)
  • ?compareStringsCaseInsenstive@UtilityT@@SA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 4273, Address: 0x1fa92)
  • ?compositiorEnabled@OptionsHolder@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4274, Address: 0x1cdaa)
  • ?con@@3PEAVGlobalConstants@@EA (Ordinal: 4275, Address: 0xe0750)
  • ?confirm@BuildModeWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4276, Address: 0x177b8)
  • ?confirmButton@CharacterEditWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4277, Address: 0x18268)
  • ?confirmDeleteExteriorLayout@InteriorModeButtonWindow@@QEAAXH@Z (Ordinal: 4278, Address: 0x1b496)
  • ?confirmDeleteInteriorLayout@InteriorModeButtonWindow@@QEAAXH@Z (Ordinal: 4279, Address: 0x1b490)
  • ?confirmDismantle@Building@@UEAAXH@Z (Ordinal: 4280, Address: 0x172d2)
  • ?confirmMessageCallback@CharacterEditWindow@@QEAAXH@Z (Ordinal: 4281, Address: 0x1826e)
  • ?confirmValue@TransformWindow@@QEAAXPEAVWidget@MyGUI@@0@Z (Ordinal: 4282, Address: 0x1f552)
  • ?conglomerateTagsFor@Character@@QEAAIPEAV1@@Z (Ordinal: 4283, Address: 0x17e42)
  • ?consume@MapItem@@QEAA_NXZ (Ordinal: 4284, Address: 0x1c2ee)
  • ?consume@MoneyItem@@QEBA_NXZ (Ordinal: 4285, Address: 0x1c744)
  • ?contains@SelectionBox@@QEAA_NAEBVVector3@Ogre@@0M@Z (Ordinal: 4286, Address: 0x1e45a)
  • ?contains@SelectionBox@@QEBA_NAEBVAxisAlignedBox@Ogre@@@Z (Ordinal: 4287, Address: 0x1e460)
  • ?contains@SelectionBox@@QEBA_NAEBVVector3@Ogre@@M@Z (Ordinal: 4288, Address: 0x1e466)
  • ?continueGame@TitleScreen@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4289, Address: 0x1ed42)
  • ?conversationHasEnded@Dialogue@@QEBA_NXZ (Ordinal: 4290, Address: 0x19414)
  • ?conversationHasEndedPrettyMuch@Dialogue@@QEBA_NXZ (Ordinal: 4291, Address: 0x19426)
  • ?convert@hkVector4fComparison@@SA?BV1@AEBT__m128@@@Z (Ordinal: 4292, Address: 0x1b27a)
  • ?convertCutDirection@Character@@QEAA?AW4CutDirection@@W42@PEAV1@@Z (Ordinal: 4293, Address: 0x17dc4)
  • ?convertCutDirection@Character@@QEAA?AW4CutDirection@@W42@W4CutOrigination@@@Z (Ordinal: 4294, Address: 0x17dbe)
  • ?convertXMLToBin@PhysicsActual@@QEAAXAEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBVVector3@Ogre@@@Z (Ordinal: 4295, Address: 0x1d16a)
  • ?copy@MapItem@@QEAAXPEAV1@@Z (Ordinal: 4296, Address: 0x1c312)
  • ?copyFile@UtilityT@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 4297, Address: 0x1fba6)
  • ?copyFilesInFolder@UtilityT@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@00@Z (Ordinal: 4298, Address: 0x1fbac)
  • ?copyFrom@ActionsListMgr@AITaskSytem@@QEAAXPEAV12@@Z (Ordinal: 4299, Address: 0x164c8)
  • ?copyFrom@Ownerships@@QEAAXPEAV1@@Z (Ordinal: 4300, Address: 0x1d05c)
  • ?copyItem@RootObjectFactory@@QEAAPEAVItem@@PEAV2@@Z (Ordinal: 4301, Address: 0x1e1b4)
  • ?couldIOperate@UseableStuff@@UEBA_NAEBVhand@@@Z (Ordinal: 4302, Address: 0x1f8a6)
  • ?count@RepetitionCounter@Dialogue@@QEAA_NW4EventTriggerEnum@@@Z (Ordinal: 4303, Address: 0x1952e)
  • ?countInteriors@NavMesh@@QEBAHAEBViVector2@@@Z (Ordinal: 4304, Address: 0x1c900)
  • ?countItems@Inventory@@QEBAHPEAVGameData@@@Z (Ordinal: 4305, Address: 0x1b586)
  • ?countNumSquads@Faction@@QEAAHPEAVGameData@@PEAVTownBase@@@Z (Ordinal: 4306, Address: 0x19798)
  • ?countPopulation@Faction@@QEAAHPEAVTownBase@@@Z (Ordinal: 4307, Address: 0x19792)
  • ?create@AI@@QEAAXPEAVCharBody@@PEAVInventory@@PEAVCharStats@@PEAVMedicalSystem@@PEAVPlatoon@@@Z (Ordinal: 4308, Address: 0x15a1e)
  • ?create@AbstractMovementBase@@QEAAXVVector3@Ogre@@@Z (Ordinal: 4309, Address: 0x15724)
  • ?create@AnimationClassAnimal@@UEAA_NPEAVCharMovement@@PEAVGameDataCopyStandalone@@PEAVGameData@@PEAVCharacter@@2@Z (Ordinal: 4310, Address: 0x16804)
  • ?create@AnimationClassBase@@QEAAXPEAVCharMovement@@@Z (Ordinal: 4311, Address: 0x1683a)
  • ?create@AnimationClassHuman@@UEAA_NPEAVCharMovement@@PEAVGameDataCopyStandalone@@PEAVGameData@@PEAVCharacter@@2@Z (Ordinal: 4312, Address: 0x16a92)
  • ?create@CharBody@@QEAAXPEAVCharMovement@@PEAVAI@@PEAVAnimationClass@@PEAVCharacter@@PEAVCharStats@@@Z (Ordinal: 4313, Address: 0x18418)
  • ?create@CharMovement@@UEAAXPEAVCharacter@@PEAVAnimationClass@@AEBVVector3@Ogre@@@Z (Ordinal: 4314, Address: 0x184cc)
  • ?create@CharacterStatsWindow@@UEAAXXZ (Ordinal: 4315, Address: 0x18370)
  • ?create@CombatMovementController@@QEAAXPEAVFlockingTools@@PEAVCharMovement@@PEAVCharStats@@_N@Z (Ordinal: 4316, Address: 0x18bc8)
  • ?create@DatapanelGUI@@UEAAXXZ (Ordinal: 4317, Address: 0x18ec8)
  • ?create@Dialogue@@QEAAXPEAVCharacter@@PEAVCharStats@@PEAVCharMovement@@@Z (Ordinal: 4318, Address: 0x193a8)
  • ?create@FlockingTools@@QEAAXPEAVCharacter@@PEAVCombatMovementController@@@Z (Ordinal: 4319, Address: 0x19d2c)
  • ?create@NavMesh@@QEAAXPEAVZoneMap@@@Z (Ordinal: 4320, Address: 0x1c78c)
  • ?create@OptionsWindow@@QEAAXXZ (Ordinal: 4321, Address: 0x1ce3a)
  • ?create@RootObjectFactory@@QEAAPEAVRootObjectBase@@PEAVGameData@@VVector3@Ogre@@_NPEAVFaction@@VQuaternion@5@PEAVFactoryCallbackInterface@@PEAVRootObjectContainer@@PEAVGameSaveState@@2PEAVBuilding@@M@Z (Ordinal: 4322, Address: 0x1e196)
  • ?createAnimationClass@CharacterAnimal@@UEAAXXZ (Ordinal: 4323, Address: 0x180ee)
  • ?createAnimationClass@CharacterHuman@@UEAAXXZ (Ordinal: 4324, Address: 0x18316)
  • ?createAppearanceData@AppearanceManager@@QEAAPEAVGameDataCopyStandalone@@PEAVGameData@@@Z (Ordinal: 4325, Address: 0x16e82)
  • ?createAttachedObject@AppearanceBase@@QEAAPEAVAttachedEntity@@PEAVItem@@@Z (Ordinal: 4326, Address: 0x16df8)
  • ?createBody@AppearanceAnimal@@UEAAXXZ (Ordinal: 4327, Address: 0x16c2a)
  • ?createBody@AppearanceHuman@@UEAAXXZ (Ordinal: 4328, Address: 0x16e4c)
  • ?createBuilding@RootObjectFactory@@QEAAPEAVBuilding@@PEAVGameData@@VVector3@Ogre@@PEAVTownBase@@PEAVFaction@@VQuaternion@5@PEAVFactoryCallbackInterface@@PEAVLayout@@PEAV2@PEAVGameSaveState@@7_N99H9@Z (Ordinal: 4329, Address: 0x1e19c)
  • ?createButton@ForgottenGUI@@QEAAPEAVButton@MyGUI@@PEAVWidget@3@MMMMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@11@Z (Ordinal: 4330, Address: 0x1a086)
  • ?createButtonAbs@ForgottenGUI@@QEAAPEAVButton@MyGUI@@PEAVWidget@3@HHHHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@11@Z (Ordinal: 4331, Address: 0x1a080)
  • ?createCharacterForBuilding@RootObjectFactory@@QEAAXPEAVBuilding@@@Z (Ordinal: 4332, Address: 0x1e1cc)
  • ?createCheckbox@ForgottenGUI@@QEAAPEAVButton@MyGUI@@PEAVWidget@3@HHHHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4333, Address: 0x1a0e6)
  • ?createClickHull@FarmBuilding@@QEAAXPEAVFarmBatch@1@@Z (Ordinal: 4334, Address: 0x19c96)
  • ?createComponents@Character@@QEAA_NPEAVGameDataCopyStandalone@@@Z (Ordinal: 4335, Address: 0x18088)
  • ?createCurrent@SaveFileSystem@@QEAAXXZ (Ordinal: 4336, Address: 0x1e28c)
  • ?createDatapanel@ForgottenGUI@@QEAAPEAVDatapanelGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVWidget@MyGUI@@_N@Z (Ordinal: 4337, Address: 0x19ec4)
  • ?createDatapanel@ForgottenGUI@@QEAAPEAVDatapanelGUI@@MMMM_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 4338, Address: 0x19eca)
  • ?createDebugBox@Renderer@@QEAAPEAVEntity@Ogre@@VVector3@3@0@Z (Ordinal: 4339, Address: 0x1dcbc)
  • ?createDropBox@ForgottenGUI@@QEAAPEAVComboBox@MyGUI@@PEAVWidget@3@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MMMM@Z (Ordinal: 4340, Address: 0x1a08c)
  • ?createDropBoxAbs@ForgottenGUI@@QEAAPEAVComboBox@MyGUI@@PEAVWidget@3@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HHHH@Z (Ordinal: 4341, Address: 0x1a092)
  • ?createEdgePath@NavMesh@@QEAAHIAEAV?$hkArray@IUhkContainerHeapAllocator@@@@AEAV?$hkArray@UEdgePathNode@@UhkContainerHeapAllocator@@@@@Z (Ordinal: 4342, Address: 0x1c94e)
  • ?createEditBox@ForgottenGUI@@QEAAPEAVEditBox@MyGUI@@PEAVWidget@3@MMMMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1_N@Z (Ordinal: 4343, Address: 0x1a0c8)
  • ?createEditBox@ForgottenGUI@@QEAAPEAVEditBox@MyGUI@@PEAVWidget@3@MMMMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z (Ordinal: 4344, Address: 0x1a0ce)
  • ?createEditBoxAbs@ForgottenGUI@@QEAAPEAVEditBox@MyGUI@@PEAVWidget@3@HHHHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1_N@Z (Ordinal: 4345, Address: 0x1a0d4)
  • ?createEditBoxAbs@ForgottenGUI@@QEAAPEAVEditBox@MyGUI@@PEAVWidget@3@HHHHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z (Ordinal: 4346, Address: 0x1a0da)
  • ?createEntity1@EntData@FoliageSystem@@QEAAPEAVEntity@Ogre@@XZ (Ordinal: 4347, Address: 0x19e1c)
  • ?createEntity1Callback@EntData@FoliageSystem@@QEAAXV?$SharedPtr@VResource@Ogre@@@Ogre@@PEAX@Z (Ordinal: 4348, Address: 0x19e22)
  • ?createEntity2@EntData@FoliageSystem@@QEAAPEAVEntity@Ogre@@XZ (Ordinal: 4349, Address: 0x19e28)
  • ?createEntity2Callback@EntData@FoliageSystem@@QEAAXV?$SharedPtr@VResource@Ogre@@@Ogre@@PEAX@Z (Ordinal: 4350, Address: 0x19e2e)
  • ?createEntity@AppearanceBase@@QEAAXPEAVAttachedEntity@@@Z (Ordinal: 4351, Address: 0x16dc2)
  • ?createEntity@FarmBuilding@@QEAAXPEAVFarmBatch@1@@Z (Ordinal: 4352, Address: 0x19c9c)
  • ?createEntityCallback@AppearanceBase@@QEAAXV?$SharedPtr@VResource@Ogre@@@Ogre@@PEAX@Z (Ordinal: 4353, Address: 0x16dce)
  • ?createFile@UtilityT@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 4354, Address: 0x1fb3a)
  • ?createFloatingImage@ForgottenGUI@@QEAAPEAVWindow@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MMMMV45@@Z (Ordinal: 4355, Address: 0x1a0f8)
  • ?createFloatingImageAbs@ForgottenGUI@@QEAAPEAVWindow@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MMMMV45@@Z (Ordinal: 4356, Address: 0x1a0fe)
  • ?createFloatingLabel@ForgottenGUI@@QEAAPEAVWindow@MyGUI@@MMMMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UAlign@3@V45@@Z (Ordinal: 4357, Address: 0x1a0a4)
  • ?createFloatingProgressBar@ForgottenGUI@@QEAAPEAVFloatingProgressBar@@XZ (Ordinal: 4358, Address: 0x1a104)
  • ?createFromSerialisedInstanceData@GameSaveState@@QEAAXPEAVGameDataContainer@@PEAVObjectInstance@GameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4359, Address: 0x1a69e)
  • ?createGeometry@FarmBatch@FarmBuilding@@QEAAXXZ (Ordinal: 4360, Address: 0x19cba)
  • ?createHeightmapMesh@NavMeshGenerator@@SA_NPEAVZoneMap@@PEAUhkGeometry@@AEBVNxVec3@@@Z (Ordinal: 4361, Address: 0x1ca50)
  • ?createIconImage@InventoryIcon@@SAXPEAVItem@@AEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEAViVector2@@@Z (Ordinal: 4362, Address: 0x1b892)
  • ?createImage@ForgottenGUI@@QEAAPEAVImageBox@MyGUI@@PEAVWidget@3@MMMMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4363, Address: 0x1a068)
  • ?createImageAbs@ForgottenGUI@@QEAAPEAVImageBox@MyGUI@@PEAVWidget@3@HHHHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4364, Address: 0x1a06e)
  • ?createInfo@LoadSaveWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4365, Address: 0x1bfa0)
  • ?createInstance@NavMesh@@QEAAXPEAUNavInstance@@@Z (Ordinal: 4366, Address: 0x1c8f4)
  • ?createInventoryLayout@Character@@UEAAPEAVInventoryLayout@@XZ (Ordinal: 4367, Address: 0x17ba2)
  • ?createInventoryLayout@CharacterAnimal@@UEAAPEAVInventoryLayout@@XZ (Ordinal: 4368, Address: 0x1810c)
  • ?createInventoryLayout@ContainerItem@@UEAAPEAVInventoryLayout@@XZ (Ordinal: 4369, Address: 0x18c82)
  • ?createInventoryLayout@CraftingBuilding@@UEAAPEAVInventoryLayout@@XZ (Ordinal: 4370, Address: 0x18d12)
  • ?createInventoryLayout@FurnaceBuilding@@UEAAPEAVInventoryLayout@@XZ (Ordinal: 4371, Address: 0x1a13a)
  • ?createInventoryLayout@ProductionBuilding@@UEAAPEAVInventoryLayout@@XZ (Ordinal: 4372, Address: 0x1d9c2)
  • ?createInventoryLayout@ResearchBuilding@@UEAAPEAVInventoryLayout@@XZ (Ordinal: 4373, Address: 0x1dde2)
  • ?createInventoryLayout@RootObject@@UEAAPEAVInventoryLayout@@XZ (Ordinal: 4374, Address: 0x1e02e)
  • ?createInventoryLayout@UseableStuff@@UEAAPEAVInventoryLayout@@XZ (Ordinal: 4375, Address: 0x1f7d4)
  • ?createInventoryWindow@ForgottenGUI@@QEAAPEAVInventoryGUI@@AEBVhand@@PEAVInventory@@PEAVInventoryLayout@@PEAVRootObject@@@Z (Ordinal: 4376, Address: 0x1a03e)
  • ?createInventoryWindow@ForgottenGUI@@QEAAPEAVInventoryGUI@@AEBVhand@@PEAVInventoryLayout@@@Z (Ordinal: 4377, Address: 0x1a044)
  • ?createItem@RootObjectFactory@@QEAAPEAVItem@@PEAVGameData@@@Z (Ordinal: 4378, Address: 0x1e1ae)
  • ?createItem@RootObjectFactory@@QEAAPEAVItem@@PEAVGameData@@AEBVhand@@00HPEAVFaction@@@Z (Ordinal: 4379, Address: 0x1e1a8)
  • ?createItemEntityCallback@Item@@QEAAXV?$SharedPtr@VResource@Ogre@@@Ogre@@PEAX@Z (Ordinal: 4380, Address: 0x1bc34)
  • ?createItemEntityCallback_Equipping@Crossbow@@UEAAXPEAVEntity@Ogre@@PEAVSceneNode@3@@Z (Ordinal: 4381, Address: 0x18e38)
  • ?createItemEntityCallback_Equipping@Item@@UEAAXPEAVEntity@Ogre@@PEAVSceneNode@3@@Z (Ordinal: 4382, Address: 0x1bbce)
  • ?createItemModel@RenderToTextureotron@@QEAAPEAVEntity@Ogre@@PEAVItem@@PEAVGameData@@@Z (Ordinal: 4383, Address: 0x1dda0)
  • ?createJoint1@PhysicsClass@Scythe@@QEAAPEAVNxJoint@@PEBVPhysicsJointData@2@QEAVNxActor@@1QEAVNxScene@@AEBVVector3@2@AEBVMatrix@2@3H@Z (Ordinal: 4384, Address: 0x1e400)
  • ?createJoint@PhysicsClass@Scythe@@QEAAPEAVNxJoint@@PEBVPhysicsJointData@2@QEAVNxActor@@1QEAVNxScene@@AEBVVector3@2@AEBVMatrix@2@3H@Z (Ordinal: 4385, Address: 0x1e406)
  • ?createLabel@ForgottenGUI@@QEAAPEAVEditBox@MyGUI@@PEAVWidget@3@MMMMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1@Z (Ordinal: 4386, Address: 0x1a0aa)
  • ?createLabel@ForgottenGUI@@QEAAPEAVTextBox@MyGUI@@PEAVWidget@3@MMMMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UAlign@3@@Z (Ordinal: 4387, Address: 0x1a0b0)
  • ?createLabelAbs@ForgottenGUI@@QEAAPEAVEditBox@MyGUI@@PEAVWidget@3@HHHHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1@Z (Ordinal: 4388, Address: 0x1a0bc)
  • ?createLabelAbs@ForgottenGUI@@QEAAPEAVTextBox@MyGUI@@PEAVWidget@3@HHHHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@UAlign@3@@Z (Ordinal: 4389, Address: 0x1a0b6)
  • ?createLight@Renderer@@QEAAPEAVLight@Ogre@@PEAVGameData@@_NH@Z (Ordinal: 4390, Address: 0x1dca4)
  • ?createLine@DatapanelGUI@@QEAAPEAVDataPanelLine@@PEAV2@H_N@Z (Ordinal: 4391, Address: 0x1900c)
  • ?createListbox@ForgottenGUI@@QEAAPEAVListBox@MyGUI@@PEAVWindow@3@MMMM@Z (Ordinal: 4392, Address: 0x1a0f2)
  • ?createLoadRequestMesh@ResourceLoader@@QEAAPEAVEntity@Ogre@@AEBV?$SharedPtr@VMesh@Ogre@@@3@AEBV?$function@$$A6AXV?$SharedPtr@VResource@Ogre@@@Ogre@@PEAX@Z@boost@@AEBVMeshLoadData@1@W4SceneMemoryMgrTypes@3@@Z (Ordinal: 4393, Address: 0x1de84)
  • ?createLoadedItems@ZoneMapContent@@QEAAXXZ (Ordinal: 4394, Address: 0x20320)
  • ?createLocationNode@RootObjectFactory@@QEAAPEAVLocationNode@@_NPEAVGameData@@VVector3@Ogre@@PEAVBuilding@@PEAVFaction@@VQuaternion@5@PEAVGameSaveState@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4395, Address: 0x1e1a2)
  • ?createMe@DataPanelLine@@UEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 4396, Address: 0x19084)
  • ?createMe@DataPanelLine_Button@@UEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 4397, Address: 0x190c0)
  • ?createMe@DataPanelLine_CheckBox@@UEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 4398, Address: 0x19108)
  • ?createMe@DataPanelLine_DropBox@@UEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 4399, Address: 0x19138)
  • ?createMe@DataPanelLine_Faction@@UEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 4400, Address: 0x19168)
  • ?createMe@DataPanelLine_KeyConfig@@UEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 4401, Address: 0x1919e)
  • ?createMe@DataPanelLine_Progress@@UEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 4402, Address: 0x191bc)
  • ?createMe@DataPanelLine_Research@@UEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 4403, Address: 0x191da)
  • ?createMe@DataPanelLine_Slider@@UEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 4404, Address: 0x1920a)
  • ?createMe@DataPanelLine_SliderEditable@@UEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 4405, Address: 0x19246)
  • ?createMe@DataPanelLine_Text@@UEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 4406, Address: 0x19264)
  • ?createMe@DataPanelLine_TextEditable@@UEAAXPEAVDatapanelGUI@@M_N@Z (Ordinal: 4407, Address: 0x19282)
  • ?createMorphedMesh@AppearanceManager@@SAPEAVEntity@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAV23@PEAVGameData@@_N@Z (Ordinal: 4408, Address: 0x16fc6)
  • ?createNewActor1@PhysicsClass@Scythe@@QEAAPEAVScytheActor@2@PEBVPhysicsActorData@2@PEAVPhysFileParams@@PEAV_ScytheRootObjectInterfaceT@@AEBVVector3@2@QEAVNxScene@@AEBVMatrix@2@PEAVSkeletonData@2@@Z (Ordinal: 4409, Address: 0x1e3f4)
  • ?createNewActor@PhysicsClass@Scythe@@QEAAPEAVScytheActor@2@PEAVPhysFileParams@@PEBVPhysicsActorData@2@AEBVVector3@2@QEAVNxScene@@AEBVMatrix@2@PEAVSkeletonData@2@@Z (Ordinal: 4410, Address: 0x1e3fa)
  • ?createNewData@GameDataContainer@@QEAAPEAVGameData@@W4itemType@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1@Z (Ordinal: 4411, Address: 0x1a33e)
  • ?createNewEmptyActivePlatoon@Faction@@QEAAPEAVPlatoon@@PEAVGameData@@_NAEBVVector3@Ogre@@@Z (Ordinal: 4412, Address: 0x19768)
  • ?createNewEmptyUnloadedPlatoon@Faction@@QEAAPEAVPlatoon@@PEAVGameData@@AEBVVector3@Ogre@@PEAVGameDataContainer@@_N@Z (Ordinal: 4413, Address: 0x19762)
  • ?createNewPlayerTown@TownList@@QEAAPEAVTown@@AEBVVector3@Ogre@@@Z (Ordinal: 4414, Address: 0x1f3de)
  • ?createPanel@ForgottenGUI@@QEAAPEAVWindow@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MMMMV45@1@Z (Ordinal: 4415, Address: 0x1a05c)
  • ?createPanelAbs@ForgottenGUI@@QEAAPEAVWindow@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MMMMV45@1@Z (Ordinal: 4416, Address: 0x1a062)
  • ?createPhysical@Building@@UEAA_NXZ (Ordinal: 4417, Address: 0x1752a)
  • ?createPhysical@Character@@UEAA_NXZ (Ordinal: 4418, Address: 0x1807c)
  • ?createPhysical@FarmBuilding@@UEAA_NXZ (Ordinal: 4419, Address: 0x19bca)
  • ?createPhysical@GunClass@@UEAA_NPEAVSceneNode@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4420, Address: 0x1aa82)
  • ?createPhysical@GunClassTurret@@UEAA_NPEAVSceneNode@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4421, Address: 0x1abfc)
  • ?createPhysical@Item@@UEAA_NXZ (Ordinal: 4422, Address: 0x1bc22)
  • ?createPhysical@LightBuilding@@UEAA_NXZ (Ordinal: 4423, Address: 0x1bee6)
  • ?createPhysical@ShopTrader@@UEAA_NXZ (Ordinal: 4424, Address: 0x1e6a0)
  • ?createPhysical@TownBase@@UEAA_NXZ (Ordinal: 4425, Address: 0x1f192)
  • ?createPhysical@TurretBuilding@@UEAA_NXZ (Ordinal: 4426, Address: 0x1f5ee)
  • ?createPhysical@WallBuilding@@UEAA_NXZ (Ordinal: 4427, Address: 0x1fc1e)
  • ?createPhysicsAttachment@AppearanceBase@@QEAAXPEAVAttachedEntity@@@Z (Ordinal: 4428, Address: 0x16dc8)
  • ?createPlants@FarmBuilding@@QEAAXPEAVFarmBatch@1@@Z (Ordinal: 4429, Address: 0x19c90)
  • ?createPlatoonAuto@Faction@@QEAAXPEAVGameData@@0AEBVVector3@Ogre@@@Z (Ordinal: 4430, Address: 0x19774)
  • ?createPlatoonUnloaded@Faction@@QEAAXPEAVGameData@@PEAVGameDataContainer@@0AEBVVector3@Ogre@@_N@Z (Ordinal: 4431, Address: 0x1976e)
  • ?createPlatoonsAuto@Faction@@QEAAXAEAV?$lektor@PEAVGameData@@@@@Z (Ordinal: 4432, Address: 0x1977a)
  • ?createPortraitImage@PortraitManager@@QEAA_NAEAPEAVPortraitImage@@PEAVCharacter@@@Z (Ordinal: 4433, Address: 0x1d770)
  • ?createProgressBar@ForgottenGUI@@QEAAPEAVProgressBar@MyGUI@@PEAVWidget@3@MMMMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4434, Address: 0x1a098)
  • ?createProgressBarAbs@ForgottenGUI@@QEAAPEAVProgressBar@MyGUI@@PEAVWidget@3@MMMMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4435, Address: 0x1a09e)
  • ?createRandomCharacter@RootObjectFactory@@QEAAPEAVRootObject@@PEAVFaction@@VVector3@Ogre@@PEAVRootObjectContainer@@PEAVGameData@@PEAVBuilding@@M@Z (Ordinal: 4436, Address: 0x1e1d2)
  • ?createRandomSquad@RootObjectFactory@@QEAAPEAVPlatoon@@PEAVFaction@@VVector3@Ogre@@PEAVTownBase@@HPEAVBuilding@@PEAVGameData@@PEAVRootObjectContainer@@PEAVAreaBiomeGroup@@PEAV2@_NAEBVhand@@2MW4SquadType@@8@Z (Ordinal: 4437, Address: 0x1e1de)
  • ?createRandomUnloadedCharacter@RootObjectFactory@@QEAA?AVGameSaveState@@PEAVFaction@@PEAVUnloadedPlatoon@@VVector3@Ogre@@PEAVGameData@@PEAVOwnerships@@@Z (Ordinal: 4438, Address: 0x1e1d8)
  • ?createRandomUnloadedSquad@RootObjectFactory@@QEAAPEAVPlatoon@@PEAVFaction@@VVector3@Ogre@@PEAVTownBase@@HPEAVBuilding@@PEAVGameData@@PEAVRootObjectContainer@@PEAVAreaBiomeGroup@@_NAEBVhand@@2W4SquadType@@@Z (Ordinal: 4439, Address: 0x1e1e4)
  • ?createReplacementPlatoonForPlayerWhenSavegameIsCorrupt@Faction@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4440, Address: 0x19780)
  • ?createRoadMarker@LevelEditor@@QEAAXXZ (Ordinal: 4441, Address: 0x1be2c)
  • ?createRotatableImageAbs@ForgottenGUI@@QEAAPEAVImageBox@MyGUI@@PEAVWidget@3@HHHHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4442, Address: 0x1a074)
  • ?createScreenLabel@ForgottenGUI@@QEAAPEAVScreenLabel@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBUColour@MyGUI@@W4LabelSize@2@W4RisingSpeed@2@@Z (Ordinal: 4443, Address: 0x1a10a)
  • ?createScreenLabelD@ForgottenGUI@@QEAAPEAVScreenLabelDebug@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@M@Z (Ordinal: 4444, Address: 0x1a110)
  • ?createScrollBarAbs@ForgottenGUI@@QEAAPEAVScrollBar@MyGUI@@PEAVWidget@3@HHHHHH@Z (Ordinal: 4445, Address: 0x1a0e0)
  • ?createSectionGUI@InventoryLayout@@QEAAPEAVInventorySectionGUI@@PEAVInventorySection@@@Z (Ordinal: 4446, Address: 0x1b982)
  • ?createSimplePhysicsEntityMT@PhysicsInterface@@QEAAPEAVSimplePhysXEntity@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVPhysFileParams@@_N@Z (Ordinal: 4447, Address: 0x1d2cc)
  • ?createSimplePhysicsEntityMT@PhysicsInterface@@QEAAPEAVSimplePhysXEntity@@PEAVEntity@Ogre@@PEAVPhysFileParams@@_N@Z (Ordinal: 4448, Address: 0x1d2c6)
  • ?createSkeletalModel@PhysicsClass@Scythe@@QEAAPEAVSkeletonData@2@PEAVPhysFileParams@@PEAV_ScytheRootObjectInterfaceT@@PEBVPhysicsModelData@2@AEBVVector3@2@AEBVMatrix@2@@Z (Ordinal: 4449, Address: 0x1e40c)
  • ?createSquad@PlayerInterface@@QEAAPEAVActivePlatoon@@XZ (Ordinal: 4450, Address: 0x1d4a0)
  • ?createState@GameSaveState@@QEAAPEAVGameData@@W4itemType@@@Z (Ordinal: 4451, Address: 0x1a6aa)
  • ?createStaticCapsule@PhysicsInterface@@QEAAPEAVSimplePhysXEntity@@AEBVVector3@Ogre@@MM@Z (Ordinal: 4452, Address: 0x1d27e)
  • ?createTabPanel@ForgottenGUI@@QEAAPEAVTabControl@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MMMM00@Z (Ordinal: 4453, Address: 0x1a07a)
  • ?createTexture@RenderToTextureotron@@QEAA?AV?$SharedPtr@VTexture@Ogre@@@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBViVector2@@_N@Z (Ordinal: 4454, Address: 0x1dd52)
  • ?createTextureArray@ZoneMap@@SA?AV?$SharedPtr@VTexture@Ogre@@@Ogre@@PEAVGameData@@H@Z (Ordinal: 4455, Address: 0x201fa)
  • ?createTriggerHull@Building@@QEAAXXZ (Ordinal: 4456, Address: 0x1753c)
  • ?createTriggerHull@PhysicsInterface@@QEAAPEAVPhysicsHullT@@AEBVVector3@Ogre@@0PEAVRootObject@@@Z (Ordinal: 4457, Address: 0x1d278)
  • ?createValueEdit@ForgottenGUI@@QEAAPEAVEditBox@MyGUI@@PEAVWidget@3@MMMMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4458, Address: 0x1a0c2)
  • ?createValueEditTransparent@ForgottenGUI@@QEAAPEAVEditBox@MyGUI@@PEAVWidget@3@MMMMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4459, Address: 0x1a0ec)
  • ?createVolume@NavMeshGenerator@@SAPEAVhkaiVolume@@PEBVNxShape@@_NAEBVNxVec3@@@Z (Ordinal: 4460, Address: 0x1ca80)
  • ?createZone@NavMesh@@QEAAHPEAVZoneMap@@IAEBV?$lektor@UBuildingInfo@NavMesh@@@@@Z (Ordinal: 4461, Address: 0x1c8c4)
  • ?createZoneInstance@NavMesh@@QEAA_NPEAVZoneMap@@PEAUNavMeshSector@@AEBV?$lektor@UBuildingInfo@NavMesh@@@@@Z (Ordinal: 4462, Address: 0x1c8b2)
  • ?credits@TitleScreen@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4463, Address: 0x1ed36)
  • ?crimeToStr@BountyManager@@SA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4CrimeEnum@@@Z (Ordinal: 4464, Address: 0x17224)
  • ?cross@NxVec3@@QEAAXAEBV1@0@Z (Ordinal: 4465, Address: 0x1ccea)
  • ?crowdLimit8@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 4466, Address: 0x15b38)
  • ?crushLimb@MedicalSystem@@QEAAXW4Limb@RobotLimbs@@@Z (Ordinal: 4467, Address: 0x1c4aa)
  • ?currentActionChecks@AITaskSytem@@QEAAXXZ (Ordinal: 4468, Address: 0x163ae)
  • ?currentNumber@UniqueSpawnData@FactionUniqueSquadManager@@QEBAHXZ (Ordinal: 4469, Address: 0x19af8)
  • ?currentWeaponHand@CharStats@@QEAA?AW4LeftRight@@XZ (Ordinal: 4470, Address: 0x188f2)
  • ?currentlyStumbling@AnimationClass@@QEBA_NXZ (Ordinal: 4471, Address: 0x16534)
  • ?cycleCharacter@PlayerInterface@@QEAAXH@Z (Ordinal: 4472, Address: 0x1d5f0)
  • ?cycleSquad@PlayerInterface@@QEAAXXZ (Ordinal: 4473, Address: 0x1d5ea)
  • ?dailyUpdate@Character@@QEAAXXZ (Ordinal: 4474, Address: 0x179aa)
  • ?dailyUpdates@GameWorld@@QEAAXXZ (Ordinal: 4475, Address: 0x1a728)
  • ?dataExists@DatapanelGUI@@QEAA_NHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4476, Address: 0x19030)
  • ?deActivationCheck@Town@@QEAAXXZ (Ordinal: 4477, Address: 0x1f060)
  • ?deactivate@AppearanceBase@@UEAAXXZ (Ordinal: 4478, Address: 0x16c6c)
  • ?deactivate@Item@@UEAAXXZ (Ordinal: 4479, Address: 0x1bb38)
  • ?deactivate@Platoon@@QEAAXPEAVGameDataContainer@@@Z (Ordinal: 4480, Address: 0x1d39e)
  • ?deactivate@ZoneMapContent@@QEAAX_N@Z (Ordinal: 4481, Address: 0x2029c)
  • ?deactivateAllActiveZones@ZoneManager@@QEAAXXZ (Ordinal: 4482, Address: 0x200aa)
  • ?deactivatePlatoon@Faction@@QEAAXPEAVPlatoon@@@Z (Ordinal: 4483, Address: 0x19894)
  • ?deactivateVisuals@AnimationClass@@QEAAXXZ (Ordinal: 4484, Address: 0x1658e)
  • ?deactivateZoneMap@ZoneManager@@QEAAXPEAVZoneMap@@_N@Z (Ordinal: 4485, Address: 0x2001a)
  • ?deathCheck@Inventory@@QEAA_NPEAVItem@@@Z (Ordinal: 4486, Address: 0x1b5c8)
  • ?debugBox@UtilityT@@QEAAXPEAVNxShape@@@Z (Ordinal: 4487, Address: 0x1fada)
  • ?debugButton@FactionWarMgr@@QEAAXXZ (Ordinal: 4488, Address: 0x19b58)
  • ?debugGetAllAnimations@AnimationClass@@QEAAXPEAVDatapanelGUI@@@Z (Ordinal: 4489, Address: 0x1651c)
  • ?debugGetAllAnimations@AnimationLayer@AnimationClassBase@@QEAAXPEAVDatapanelGUI@@@Z (Ordinal: 4490, Address: 0x169a2)
  • ?debugIndicateCharacters@Character@@QEAAXV?$lektor@PEAVCharacter@@@@@Z (Ordinal: 4491, Address: 0x17d7c)
  • ?debugTargetInfo@AITaskSytem@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBVhand@@0_N@Z (Ordinal: 4492, Address: 0x16450)
  • ?debugWhatHappenedToMe@hand@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 4493, Address: 0x1acaa)
  • ?decay@SensoryData@@QEAAXPEAVCharacter@@@Z (Ordinal: 4494, Address: 0x1e53e)
  • ?decisionState@CombatClassAI@@QEAA_NXZ (Ordinal: 4495, Address: 0x18b6e)
  • ?declareDead@Character@@QEAAXXZ (Ordinal: 4496, Address: 0x17c02)
  • ?declareDead@Platoon@@QEAAXXZ (Ordinal: 4497, Address: 0x1d3a4)
  • ?declareOccupiedTown@Ownerships@@QEAAXPEAVTownBase@@@Z (Ordinal: 4498, Address: 0x1d0a4)
  • ?declareWar@FactionRelations@@UEAAXPEAVFaction@@@Z (Ordinal: 4499, Address: 0x199f6)
  • ?delayedSpawningChecks@TownBase@@SAHXZ (Ordinal: 4500, Address: 0x1f240)
  • ?deleteAll@LevelEditor@@QEAAHPEAVGameData@@_N@Z (Ordinal: 4501, Address: 0x1bd8a)
  • ?deleteButtonPressed2@InteriorModeButtonWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4502, Address: 0x1b4a2)
  • ?deleteButtonPressed@InteriorModeButtonWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4503, Address: 0x1b478)
  • ?deleteDuplicateBuildings@LevelEditor@@QEBAHXZ (Ordinal: 4504, Address: 0x1bd78)
  • ?deleteFile@SaveFileSystem@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4505, Address: 0x1e24a)
  • ?deleteFile@UtilityT@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4506, Address: 0x1fb9a)
  • ?deleteFilesInFolder@UtilityT@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0_N@Z (Ordinal: 4507, Address: 0x1fb8e)
  • ?deleteFolder@UtilityT@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4508, Address: 0x1fb94)
  • ?deleteInstance@NavMesh@@QEAAXPEAUNavInstance@@@Z (Ordinal: 4509, Address: 0x1c8fa)
  • ?deleteInstancedObject@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z (Ordinal: 4510, Address: 0x1a2c0)
  • ?deleteMesh@NavMesh@@QEAAXPEAUNavInstance@@@Z (Ordinal: 4511, Address: 0x1c8be)
  • ?deleteMesh@NavMesh@@QEAAXPEAUNavMeshSector@@@Z (Ordinal: 4512, Address: 0x1c8b8)
  • ?deleteObject@LevelEditor@@QEAAXAEBVhand@@@Z (Ordinal: 4513, Address: 0x1bd84)
  • ?deleteSelectedSave@LoadSaveWindow@@QEAAXH@Z (Ordinal: 4514, Address: 0x1bf94)
  • ?deleteTitleScreen@KingOfRenderThread@@QEAAXXZ (Ordinal: 4515, Address: 0x1bcd6)
  • ?deselectItem@GamedataSelectionList@LevelEditor@@QEAAXXZ (Ordinal: 4516, Address: 0x1be62)
  • ?destinationIndoors@Character@@QEBA?AVhand@@PEAVRootObject@@@Z (Ordinal: 4517, Address: 0x17c92)
  • ?destinationInsideWalls@Character@@QEAAHPEAVRootObject@@@Z (Ordinal: 4518, Address: 0x17c98)
  • ?destinationNotBlockedByFortifications@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 4519, Address: 0x15d60)
  • ?destinationNotBlockedByFortifications@AI@@QEAA_NPEAVRootObject@@@Z (Ordinal: 4520, Address: 0x15d5a)
  • ?destroy@CharMovement@@QEAAXXZ (Ordinal: 4521, Address: 0x185aa)
  • ?destroy@CombatClass@@SAXXZ (Ordinal: 4522, Address: 0x18a06)
  • ?destroy@ForgottenGUI@@QEAAXPEAVDatapanelGUI@@@Z (Ordinal: 4523, Address: 0x19eb8)
  • ?destroy@ForgottenGUI@@QEAAXPEAVGUIWindow@@@Z (Ordinal: 4524, Address: 0x19ebe)
  • ?destroy@ForgottenGUI@@QEAAXPEAVScreenLabelInterface@@@Z (Ordinal: 4525, Address: 0x19eb2)
  • ?destroy@GameData@@QEAAXXZ (Ordinal: 4526, Address: 0x1a1ca)
  • ?destroy@GameWorld@@QEAAXPEAVAttachedEntity@@@Z (Ordinal: 4527, Address: 0x1a75e)
  • ?destroy@GameWorld@@QEAAXPEAVGameData@@@Z (Ordinal: 4528, Address: 0x1a776)
  • ?destroy@GameWorld@@QEAAXPEAVMovableObject@Ogre@@@Z (Ordinal: 4529, Address: 0x1a758)
  • ?destroy@GameWorld@@QEAAXPEAVNestBatcher@@@Z (Ordinal: 4530, Address: 0x1a76a)
  • ?destroy@GameWorld@@QEAAXPEAVTownBuildingsManager@@@Z (Ordinal: 4531, Address: 0x1a764)
  • ?destroy@GameWorld@@QEAA_NPEAVRootObject@@_NPEBD@Z (Ordinal: 4532, Address: 0x1a770)
  • ?destroy@HandleList@@UEAAXAEBVhand@@@Z (Ordinal: 4533, Address: 0x1ad28)
  • ?destroy@HandleListBase@@UEAAXAEBVhand@@@Z (Ordinal: 4534, Address: 0x1ad70)
  • ?destroy@HandleManager@@QEAAXAEBVhand@@PEBD@Z (Ordinal: 4535, Address: 0x1adca)
  • ?destroy@NavMesh@@QEAAXPEAVBuilding@@@Z (Ordinal: 4536, Address: 0x1c7aa)
  • ?destroy@ParticlePool@@QEAAXXZ (Ordinal: 4537, Address: 0x1d0c8)
  • ?destroy@PhysicsInterface@@QEAAXPEAVPhysicsThreadedBaseInterface@@@Z (Ordinal: 4538, Address: 0x1d284)
  • ?destroy@PlatoonHandleContainerList@@UEAAXAEBVhand@@@Z (Ordinal: 4539, Address: 0x1d446)
  • ?destroy@PortraitManager@@QEAAXXZ (Ordinal: 4540, Address: 0x1d710)
  • ?destroy@Renderer@@QEAAXPEAVLight@Ogre@@@Z (Ordinal: 4541, Address: 0x1dcc8)
  • ?destroy@Renderer@@QEAAXPEAVSceneNode@Ogre@@_N@Z (Ordinal: 4542, Address: 0x1dcc2)
  • ?destroy@ResourceLoader@@QEAAXAEBV?$SharedPtr@VMaterial@Ogre@@@Ogre@@_N@Z (Ordinal: 4543, Address: 0x1de0c)
  • ?destroy@ResourceLoader@@QEAAXPEAVEntity@Ogre@@_N@Z (Ordinal: 4544, Address: 0x1de1e)
  • ?destroy@ResourceLoader@@QEAAXPEAVInstancedEntity@Ogre@@_N@Z (Ordinal: 4545, Address: 0x1de12)
  • ?destroy@ResourceLoader@@QEAAXPEAVMovableObject@Ogre@@_N@Z (Ordinal: 4546, Address: 0x1de18)
  • ?destroy@ResourceLoader@@QEAAXXZ (Ordinal: 4547, Address: 0x1de24)
  • ?destroy@ScreenLabel@@QEAAXXZ (Ordinal: 4548, Address: 0x1e3ac)
  • ?destroy@TownList@@QEAAXPEAVTownBase@@@Z (Ordinal: 4549, Address: 0x1f390)
  • ?destroy@WeatherSystem@@QEAAXXZ (Ordinal: 4550, Address: 0x1fdf2)
  • ?destroy@ZoneMapHandleContainerList@@UEAAXAEBVhand@@@Z (Ordinal: 4551, Address: 0x20374)
  • ?destroyAPlant@FarmBuilding@@QEAA_NXZ (Ordinal: 4552, Address: 0x19c1e)
  • ?destroyActor@PhysicsInterface@@QEAAXPEAVNxActor@@@Z (Ordinal: 4553, Address: 0x1d28a)
  • ?destroyAllTheNests@TownList@@QEAAXXZ (Ordinal: 4554, Address: 0x1f38a)
  • ?destroyAudioObject@Building@@QEAAXXZ (Ordinal: 4555, Address: 0x17542)
  • ?destroyCharacters@ActivePlatoon@@QEAAX_N@Z (Ordinal: 4556, Address: 0x15970)
  • ?destroyData@GameDataContainer@@QEAAXPEAVGameData@@@Z (Ordinal: 4557, Address: 0x1a3bc)
  • ?destroyDeathParade@GameWorld@@QEAAXXZ (Ordinal: 4558, Address: 0x1a8a2)
  • ?destroyDoors@Building@@QEAAXXZ (Ordinal: 4559, Address: 0x17536)
  • ?destroyHomelessData@GameDataContainer@@SAXPEAVGameData@@@Z (Ordinal: 4560, Address: 0x1a3b6)
  • ?destroyInventoryInterface@RobotLimbs@@QEAAXXZ (Ordinal: 4561, Address: 0x1df74)
  • ?destroyItemEntityCallback_Equipping@Crossbow@@UEAAXXZ (Ordinal: 4562, Address: 0x18e3e)
  • ?destroyItemEntityCallback_Equipping@Item@@UEAAXXZ (Ordinal: 4563, Address: 0x1bbd4)
  • ?destroyMaterialCallback@ZoneMap@@SAXAEBVAxisAlignedBox@Ogre@@V?$SharedPtr@VMaterial@Ogre@@@3@@Z (Ordinal: 4564, Address: 0x20206)
  • ?destroyObject@Faction@@UEAAXPEAVRootObject@@@Z (Ordinal: 4565, Address: 0x197ec)
  • ?destroyObjectDatas@DataObjectContainer@@QEAAXXZ (Ordinal: 4566, Address: 0x18e92)
  • ?destroyPhysical@Building@@UEAAXXZ (Ordinal: 4567, Address: 0x17530)
  • ?destroyPhysical@Character@@UEAAXXZ (Ordinal: 4568, Address: 0x18082)
  • ?destroyPhysical@FarmBuilding@@UEAAXXZ (Ordinal: 4569, Address: 0x19bd0)
  • ?destroyPhysical@GunClass@@UEAAXXZ (Ordinal: 4570, Address: 0x1aa88)
  • ?destroyPhysical@GunClassTurret@@UEAAXXZ (Ordinal: 4571, Address: 0x1ac02)
  • ?destroyPhysical@Item@@UEAAXXZ (Ordinal: 4572, Address: 0x1bc28)
  • ?destroyPhysical@SeveredLimbItem@@UEAAXXZ (Ordinal: 4573, Address: 0x1e60a)
  • ?destroyPhysical@ShopTrader@@UEAAXXZ (Ordinal: 4574, Address: 0x1e6a6)
  • ?destroyPhysical@TownBase@@UEAAXXZ (Ordinal: 4575, Address: 0x1f180)
  • ?destroyPhysical@TurretBuilding@@UEAAXXZ (Ordinal: 4576, Address: 0x1f5f4)
  • ?destroyPlatoon@Faction@@QEAAXPEAVPlatoon@@@Z (Ordinal: 4577, Address: 0x1979e)
  • ?destroyProductionItem@CraftingBuilding@@QEAAXXZ (Ordinal: 4578, Address: 0x18d90)
  • ?destroyRoadMaker@LevelEditor@@QEAAXXZ (Ordinal: 4579, Address: 0x1be32)
  • ?destroyWidget@ForgottenGUI@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4580, Address: 0x19ffc)
  • ?destroyWidgets@ForgottenGUI@@QEAAXAEAV?$Enumerator@V?$vector@PEAVWidget@MyGUI@@V?$allocator@PEAVWidget@MyGUI@@@std@@@std@@@MyGUI@@@Z (Ordinal: 4581, Address: 0x1a002)
  • ?destroyWidgets@ForgottenGUI@@QEAAXAEBV?$vector@PEAVWidget@MyGUI@@V?$allocator@PEAVWidget@MyGUI@@@std@@@std@@@Z (Ordinal: 4582, Address: 0x1a008)
  • ?detach@MainTabPortraitPlatoon@@QEAAXXZ (Ordinal: 4583, Address: 0x1c1b0)
  • ?detachAllHarpoonsT@AppearanceBase@@QEAAXXZ (Ordinal: 4584, Address: 0x16cc6)
  • ?detachHarpoon@AppearanceBase@@QEAA_NPEAVHarpoon@@@Z (Ordinal: 4585, Address: 0x16cc0)
  • ?detachItem@AppearanceBase@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4586, Address: 0x16cba)
  • ?detachItem@AppearanceBase@@QEAA_NPEAVItem@@@Z (Ordinal: 4587, Address: 0x16cb4)
  • ?dexterityActual@CharStats@@QEBAMXZ (Ordinal: 4588, Address: 0x1870c)
  • ?dexterityBase@CharStats@@QEBAMXZ (Ordinal: 4589, Address: 0x18706)
  • ?dialogAssessmentUpdate@SensoryData@@QEAAXM_N@Z (Ordinal: 4590, Address: 0x1e526)
  • ?dialogDelivered@Dialogue@@QEAA_NW4EventTriggerEnum@@@Z (Ordinal: 4591, Address: 0x19462)
  • ?didIHitFlesh@Armour@@QEAA_NPEAVGameData@@@Z (Ordinal: 4592, Address: 0x170da)
  • ?didThisTraceHitOurMountedBuilding@GunClass@@UEAA_NAEAVphysHit@@@Z (Ordinal: 4593, Address: 0x1aaac)
  • ?didThisTraceHitOurMountedBuilding@GunClassPersonal@@UEAA_NAEAVphysHit@@@Z (Ordinal: 4594, Address: 0x1ab72)
  • ?didThisTraceHitOurMountedBuilding@GunClassTurret@@UEAA_NAEAVphysHit@@@Z (Ordinal: 4595, Address: 0x1abde)
  • ?directPath@NavMesh@@QEAA_NIAEBVhkVector4f@@AEAV2@M_NAEAV?$hkArray@UEdgePathNode@@UhkContainerHeapAllocator@@@@@Z (Ordinal: 4596, Address: 0x1c93c)
  • ?disable@CombatMovementController@@QEAAXXZ (Ordinal: 4597, Address: 0x18c10)
  • ?disable@SingleAnimation@AnimationClassBase@@QEAAXXZ (Ordinal: 4598, Address: 0x16a3e)
  • ?disguiseMods@SensoryData@@QEAA_NPEAVCharacter@@M@Z (Ordinal: 4599, Address: 0x1e550)
  • ?dismantleButton@Building@@UEAAXPEAVDataPanelLine@@@Z (Ordinal: 4600, Address: 0x172c6)
  • ?dismantleButton_all@WallBuilding@@UEAAXPEAVDataPanelLine@@@Z (Ordinal: 4601, Address: 0x1fc54)
  • ?dismissButtonEvent@TutorialGUI@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4602, Address: 0x1f69c)
  • ?dismissCharacter@SquadManagementScreen@@QEAAXH@Z (Ordinal: 4603, Address: 0x1e7cc)
  • ?distanceTo3@hkVector4f@@QEBA?AVhkSimdFloat32@@AEBV1@@Z (Ordinal: 4604, Address: 0x1b262)
  • ?distanceTo@TownBase@@QEBAMAEBVVector3@Ogre@@@Z (Ordinal: 4605, Address: 0x1f114)
  • ?distanceTo@hkVector4f@@QEBA?BVhkSimdFloat32@@AEBV1@@Z (Ordinal: 4606, Address: 0x1b1c0)
  • ?distanceToSquared3@hkVector4f@@QEBA?AVhkSimdFloat32@@AEBV1@@Z (Ordinal: 4607, Address: 0x1b268)
  • ?distanceToSquared@hkVector4f@@QEBA?BVhkSimdFloat32@@AEBV1@@Z (Ordinal: 4608, Address: 0x1b1c6)
  • ?distributeArtifacts@TownBase@@QEAAXXZ (Ordinal: 4609, Address: 0x1f27c)
  • ?div@hkVector4f@@QEAAXAEBV1@@Z (Ordinal: 4610, Address: 0x1b01c)
  • ?dontLetTargetBeMe@Dialogue@@QEAAXPEAPEAVCharacter@@PEAV2@@Z (Ordinal: 4611, Address: 0x1946e)
  • ?dontNeedWorkRightNow@FarmBuilding@@UEBA_NXZ (Ordinal: 4612, Address: 0x19c72)
  • ?dontNeedWorkRightNow@ResearchBuilding@@UEBA_NXZ (Ordinal: 4613, Address: 0x1ddb8)
  • ?dontNeedWorkRightNow@UseableStuff@@UEBA_NXZ (Ordinal: 4614, Address: 0x1f894)
  • ?doorParentBuilding@Building@@UEBAPEAV1@XZ (Ordinal: 4615, Address: 0x17452)
  • ?doorParentBuilding@DoorStuff@@UEBAPEAVBuilding@@XZ (Ordinal: 4616, Address: 0x1970e)
  • ?doorStuff@Building@@UEAAPEAVDoorStuff@@XZ (Ordinal: 4617, Address: 0x1744c)
  • ?doorStuff@DoorStuff@@UEAAPEAV1@XZ (Ordinal: 4618, Address: 0x19708)
  • ?doorWantsSetup@PhysicsInterface@@QEAAXPEAVDoorStuff@@@Z (Ordinal: 4619, Address: 0x1d2a2)
  • ?dot3@hkVector4f@@QEBA?AVhkSimdFloat32@@AEBV1@@Z (Ordinal: 4620, Address: 0x1b232)
  • ?dot4xyz1@hkVector4f@@QEBA?BVhkSimdFloat32@@AEBV1@@Z (Ordinal: 4621, Address: 0x1b1ba)
  • ?dot@NxVec3@@QEBAMAEBV1@@Z (Ordinal: 4622, Address: 0x1ccd8)
  • ?doubleCheckHandle@ContainerItem@@QEAAXXZ (Ordinal: 4623, Address: 0x18c70)
  • ?downgrade@Building@@UEAAXPEAVDataPanelLine@@@Z (Ordinal: 4624, Address: 0x1728a)
  • ?downgrade@FarmBuilding@@UEAAXPEAVDataPanelLine@@@Z (Ordinal: 4625, Address: 0x19c36)
  • ?drainBattery@Town@@QEAA_NPEAVUseableStuff@@HAEAM@Z (Ordinal: 4626, Address: 0x1f06c)
  • ?drainMedkit@MedicalSystem@@QEBAXMPEAVItem@@M@Z (Ordinal: 4627, Address: 0x1c654)
  • ?drawAllRoads@LevelEditor@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 4628, Address: 0x1be08)
  • ?drawRoads@LevelEditor@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 4629, Address: 0x1bdfc)
  • ?drawWeapon@CharacterAnimal@@UEAA_NPEAVItem@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4630, Address: 0x180f4)
  • ?drawWeapon@CharacterHuman@@UEAA_NPEAVItem@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4631, Address: 0x182c8)
  • ?dropCarriedObject@Character@@QEAAX_N0@Z (Ordinal: 4632, Address: 0x17faa)
  • ?dropGearOnDeath@Character@@QEAAX_N@Z (Ordinal: 4633, Address: 0x17a5e)
  • ?dropItem@CharacterAnimal@@UEAAXPEAVRootObject@@@Z (Ordinal: 4634, Address: 0x18190)
  • ?dropItem@CharacterHuman@@UEAAXPEAVRootObject@@@Z (Ordinal: 4635, Address: 0x1831c)
  • ?dropItem@ContainerItem@@UEAAXPEAVRootObject@@@Z (Ordinal: 4636, Address: 0x18c5e)
  • ?dropItem@Inventory@@UEAAXPEAVItem@@@Z (Ordinal: 4637, Address: 0x1b56e)
  • ?dropItem@RootObject@@UEAAXPEAV1@@Z (Ordinal: 4638, Address: 0x1e04c)
  • ?dropItem@ShopTraderInventory@@UEAAXPEAVItem@@@Z (Ordinal: 4639, Address: 0x1e6c4)
  • ?dropItem@UseableStuff@@UEAAXPEAVRootObject@@@Z (Ordinal: 4640, Address: 0x1f7e6)
  • ?dropItemInMouth@CharacterAnimal@@QEAA_NXZ (Ordinal: 4641, Address: 0x1816c)
  • ?dropMats@Building@@QEAAXXZ (Ordinal: 4642, Address: 0x1727e)
  • ?dropWeaponInHands@CharacterHuman@@QEAAXXZ (Ordinal: 4643, Address: 0x18322)
  • ?dropWeaponInHandsFake@CharacterHuman@@QEAAXXZ (Ordinal: 4644, Address: 0x18328)
  • ?dynamicDestroyBuilding@GameWorld@@QEAAXAEBVhand@@@Z (Ordinal: 4645, Address: 0x1a788)
  • ?eat@FarmBuilding@@QEAAXM@Z (Ordinal: 4646, Address: 0x19c48)
  • ?eatItem@Character@@QEAA_NPEAVItem@@PEAVInventory@@@Z (Ordinal: 4647, Address: 0x17abe)
  • ?eatItemInMouth@CharacterAnimal@@QEAAXXZ (Ordinal: 4648, Address: 0x18178)
  • ?edgeCollision@HavokCharacter@@QEBAHMAEAVhkVector4f@@@Z (Ordinal: 4649, Address: 0x1aefc)
  • ?editCallback@DataPanelLine_SliderEditable@@QEAAXPEAVEditBox@MyGUI@@@Z (Ordinal: 4650, Address: 0x1924c)
  • ?empty@InstanceID@@QEBA_NXZ (Ordinal: 4651, Address: 0x1b3ee)
  • ?emptySquadCheck@ActivePlatoon@@QEAAXXZ (Ordinal: 4652, Address: 0x158b6)
  • ?enableOption@LoadSaveWindow@@QEAAXH_N@Z (Ordinal: 4653, Address: 0x1bfb2)
  • ?enabledCivilians@OptionsHolder@@QEAA_NXZ (Ordinal: 4654, Address: 0x1cd9e)
  • ?encounterFaction@PlayerInterface@@QEAAXPEAVFaction@@@Z (Ordinal: 4655, Address: 0x1d5de)
  • ?end@AttackState@@UEAAXXZ (Ordinal: 4656, Address: 0x17122)
  • ?end@CircleStateAI@@UEAAXXZ (Ordinal: 4657, Address: 0x1893a)
  • ?end@RangedCombatClass@@QEAAXXZ (Ordinal: 4658, Address: 0x1dc26)
  • ?end@TutorialItem@@UEAAXXZ (Ordinal: 4659, Address: 0x1f750)
  • ?end@TutorialSubItem@@UEAAXXZ (Ordinal: 4660, Address: 0x1f7b6)
  • ?end@WaitingStateAI@@UEAAXXZ (Ordinal: 4661, Address: 0x1fbfa)
  • ?endAction@CharBody@@QEAAXXZ (Ordinal: 4662, Address: 0x18490)
  • ?endAction@Tasker@@UEAAXPEAVCharBody@@@Z (Ordinal: 4663, Address: 0x1eb62)
  • ?endAllAnimations@AnimationLayer@AnimationClassBase@@QEAAXXZ (Ordinal: 4664, Address: 0x169f0)
  • ?endCampaign@FactionWarMgr@@QEAAXPEAVCampaignInstance@@@Z (Ordinal: 4665, Address: 0x19b3a)
  • ?endCombatAnimation@AnimationClass@@QEAAXXZ (Ordinal: 4666, Address: 0x166a8)
  • ?endCombatMode@Character@@QEAAXXZ (Ordinal: 4667, Address: 0x17c68)
  • ?endDialogue@Dialogue@@QEAAX_N@Z (Ordinal: 4668, Address: 0x19438)
  • ?endHighlight@TutorialGUI@@QEAAXXZ (Ordinal: 4669, Address: 0x1f654)
  • ?endOfUniqueSquad@FactionUniqueSquadManager@@QEAAXPEAVUniquePlatoon@@@Z (Ordinal: 4670, Address: 0x19ae0)
  • ?endPackage@AIPackage@@UEAAXXZ (Ordinal: 4671, Address: 0x16354)
  • ?endSlaveAnim@AnimationClass@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4672, Address: 0x16726)
  • ?endSlaveAnim@Character@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4673, Address: 0x17f74)
  • ?endStumble@AnimationClass@@QEAAXXZ (Ordinal: 4674, Address: 0x1652e)
  • ?endThread@ThreadClass@@QEAAXXZ (Ordinal: 4675, Address: 0x1ec1c)
  • ?ended@SenseItr@@QEBA_NXZ (Ordinal: 4676, Address: 0x1e484)
  • ?equal@hkVector4f@@QEBA?BVhkVector4fComparison@@AEBV1@@Z (Ordinal: 4677, Address: 0x1b0c4)
  • ?equalZero@hkVector4f@@QEBA?BVhkVector4fComparison@@XZ (Ordinal: 4678, Address: 0x1b0e8)
  • ?equals3@hkVector4f@@QEBAIAEBV1@M@Z (Ordinal: 4679, Address: 0x1b25c)
  • ?equals@NxVec3@@QEBA_NAEBV1@M@Z (Ordinal: 4680, Address: 0x1ccf0)
  • ?equipItem@Character@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 4681, Address: 0x1804c)
  • ?equipItem@ContainerItem@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 4682, Address: 0x18c52)
  • ?equipItem@Inventory@@QEAA_NPEAVItem@@@Z (Ordinal: 4683, Address: 0x1b616)
  • ?equipItem@RootObject@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 4684, Address: 0x1e040)
  • ?equipItem@ShopTrader@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 4685, Address: 0x1e640)
  • ?equipItem@UseableStuff@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@@Z (Ordinal: 4686, Address: 0x1f7da)
  • ?erase@SpeedGroup@@QEAAXAEBVhand@@@Z (Ordinal: 4687, Address: 0x1e736)
  • ?eraseKey@DataPanelLine_KeyConfig@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4688, Address: 0x1918c)
  • ?erasePlatoonFile@Platoon@@QEAAXXZ (Ordinal: 4689, Address: 0x1d350)
  • ?eraseRoads@LevelEditor@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 4690, Address: 0x1be02)
  • ?error@KingOfRenderThread@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4691, Address: 0x1bcac)
  • ?errorD@GameWorld@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4692, Address: 0x1a73a)
  • ?errorD@KingOfRenderThread@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4693, Address: 0x1bcb2)
  • ?errorToLogReleaseMode@GameWorld@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4694, Address: 0x1a734)
  • ?estimateAnimationTime@AnimationClass@@QEAAMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4695, Address: 0x166f6)
  • ?execute@SaveManager@@QEAAXXZ (Ordinal: 4696, Address: 0x1e32e)
  • ?existsItemInFootprint@InventorySection@@QEAA_NPEAVItem@@HH@Z (Ordinal: 4697, Address: 0x1ba24)
  • ?exitGame@TitleScreen@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4698, Address: 0x1ed3c)
  • ?exitLevelEditMode@LevelEditor@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4699, Address: 0x1bdde)
  • ?exportCharacter@CharacterEditWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4700, Address: 0x1822c)
  • ?exportMeshes@CharacterEditWindow@@QEAAXXZ (Ordinal: 4701, Address: 0x18292)
  • ?extendInfoPanel@MainBarGUI@@QEAAXPEAVWidget@MyGUI@@HHUMouseButton@3@@Z (Ordinal: 4702, Address: 0x1c174)
  • ?extractRoadFollower@AbstractMovementBase@@QEAAPEAVRoadFollower@@XZ (Ordinal: 4703, Address: 0x157ae)
  • ?faceDirection@AbstractMovementBase@@UEAAXAEBVVector3@Ogre@@@Z (Ordinal: 4704, Address: 0x1573c)
  • ?faceDirection@CharMovement@@UEAAXAEBVVector3@Ogre@@@Z (Ordinal: 4705, Address: 0x18538)
  • ?facilitesWeHaveHere@Town@@QEBA?AV?$TagsClass@W4BuildingDesignation@@@@XZ (Ordinal: 4706, Address: 0x1f05a)
  • ?factionButton@LevelEditor@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4707, Address: 0x1bda8)
  • ?factionLineSelected@FactionsScreen@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4708, Address: 0x19a80)
  • ?factoryObjectCreatedCallback@PlayerInterface@@UEAAXPEAVRootObject@@@Z (Ordinal: 4709, Address: 0x1d470)
  • ?factoryObjectCreatedCallback@TownBuildingsManager@@UEAAXPEAVRootObject@@@Z (Ordinal: 4710, Address: 0x1f31e)
  • ?fade@SingleAnimation@AnimationClassBase@@QEAA_NMM@Z (Ordinal: 4711, Address: 0x16a62)
  • ?failedToLoad@AppearanceBase@@QEBA_NXZ (Ordinal: 4712, Address: 0x16d1a)
  • ?fakeOppositeValidate@Footprint@PreviewBuilding@@QEAA_NM@Z (Ordinal: 4713, Address: 0x1d92c)
  • ?farmHasFood@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 4714, Address: 0x15c82)
  • ?featureButton@LevelEditor@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4715, Address: 0x1bdc0)
  • ?fencingConfirmation@InventoryGUI@@QEAA_NPEAVItem@@PEAVRootObject@@PEAVCharacter@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@U?$TPoint@H@types@MyGUI@@@Z (Ordinal: 4716, Address: 0x1b7c0)
  • ?fencingConfirmationCallback@InventoryGUI@@QEAAXH@Z (Ordinal: 4717, Address: 0x1b7c6)
  • ?figureOutWhichTown@PreviewBuilding@@QEAAXXZ (Ordinal: 4718, Address: 0x1d7d6)
  • ?fileExists@SaveFileSystem@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4719, Address: 0x1e238)
  • ?fileExists@UtilityT@@QEAA_NAEBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@Z (Ordinal: 4720, Address: 0x1fb2e)
  • ?fileExistsASCII@UtilityT@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4721, Address: 0x1fb34)
  • ?fillEdgeCache@NavMesh@@QEAAHIAEBVhkVector4f@@MAEAUEdgeCache@@@Z (Ordinal: 4722, Address: 0x1c840)
  • ?fillFromVendorList@Inventory@@QEAAXAEAV?$lektor@PEAVGameData@@@@PEAVFaction@@@Z (Ordinal: 4723, Address: 0x1b502)
  • ?fillFromVendorList@Inventory@@QEAAXPEAVGameData@@PEAVFaction@@@Z (Ordinal: 4724, Address: 0x1b4fc)
  • ?finalMakeEnt@FoliageSystem@@QEAA_NPEAVEntData@1@AEBVVector3@Ogre@@AEBVDegree@4@AEBMPEAVTreeLoader3D@Forests@@PEAVBuilding@@AEBVMatrix4@4@@Z (Ordinal: 4725, Address: 0x19df2)
  • ?final_foundAndPutInCage@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 4726, Address: 0x15c2e)
  • ?final_gotAKidnapVictim@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 4727, Address: 0x15c28)
  • ?findAggressiveFellows@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4728, Address: 0x15ea4)
  • ?findAllBuildingTypePublics@ZoneMapContent@@QEAAXAEAV?$lektor@PEAVBuilding@@@@PEAVTown@@@Z (Ordinal: 4729, Address: 0x202c0)
  • ?findAllBuildingTypePublics@ZoneMapContent@@QEAAXAEAV?$lektor@PEAVBuilding@@@@PEAVTown@@W4ItemFunction@@@Z (Ordinal: 4730, Address: 0x202ba)
  • ?findAllBuildings@TownBase@@UEAAXPEAVBuildingFinderClass@@@Z (Ordinal: 4731, Address: 0x1f168)
  • ?findAllBuildings@ZoneManager@@QEAAXAEAV?$lektor@PEAVBuilding@@@@PEAVTownBase@@PEAVFaction@@_NIPEAVOwnerships@@@Z (Ordinal: 4732, Address: 0x1ff90)
  • ?findAllBuildings@ZoneMapContent@@QEAAXAEAV?$lektor@PEAVBuilding@@@@PEAVTownBase@@PEAVFaction@@_NIPEAVOwnerships@@@Z (Ordinal: 4733, Address: 0x202cc)
  • ?findAllBuildings@ZoneMapContent@@QEAAXPEAVTownBase@@PEAVFaction@@PEAVBuildingFinderClass@@_N@Z (Ordinal: 4734, Address: 0x202c6)
  • ?findAllBuildingsOfType@TownBase@@UEAAPEAV?$lektor@PEAVBuilding@@@@W4BuildingDesignation@@PEAVCharacter@@@Z (Ordinal: 4735, Address: 0x1f16e)
  • ?findAllBuildingsThatLinkTo@ZoneMapContent@@QEAAXAEAV?$lektor@PEAVBuilding@@@@PEAVGameData@@@Z (Ordinal: 4736, Address: 0x202d2)
  • ?findAllBuildingsWithFunction@TownBase@@UEAAPEAV?$lektor@PEAVBuilding@@@@W4BuildingFunction@@PEAVCharacter@@@Z (Ordinal: 4737, Address: 0x1f174)
  • ?findAllDataThatReferencesThis@GameDataContainer@@QEAAXAEAV?$lektor@PEAVGameData@@@@PEAVGameData@@W4itemType@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4738, Address: 0x1a3d4)
  • ?findAllFurnitureWithFunction@Building@@QEAAXAEAV?$lektor@PEAVBuilding@@@@W4BuildingFunction@@@Z (Ordinal: 4739, Address: 0x1742e)
  • ?findAllyAnimalWithFoodInMouth@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4740, Address: 0x160c0)
  • ?findAllyInNeed@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4741, Address: 0x15ef8)
  • ?findAllyInNeed_stayInTown@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4742, Address: 0x15efe)
  • ?findAnimalsToLoot@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4743, Address: 0x160ba)
  • ?findAnyShop@ZoneManager@@QEAAPEAVBuilding@@PEAVTown@@@Z (Ordinal: 4744, Address: 0x1ff78)
  • ?findAttackerOf@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4745, Address: 0x15e9e)
  • ?findBadSlaves@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4746, Address: 0x15fdc)
  • ?findBodyWithResourceToLoot@AI@@QEAAPEAVCharacter@@PEAVGameData@@_N@Z (Ordinal: 4747, Address: 0x160c6)
  • ?findBounty@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4748, Address: 0x15eb0)
  • ?findBuilding@ZoneManager@@QEAAPEAVBuilding@@PEAVTownBase@@PEAVFaction@@_NW4BuildingFunction@@PEAVOwnerships@@@Z (Ordinal: 4749, Address: 0x1ff84)
  • ?findBuilding@ZoneManager@@QEAAXPEAVTownBase@@PEAVFaction@@PEAVBuildingFinderClass@@@Z (Ordinal: 4750, Address: 0x1ff7e)
  • ?findBuildingByDataPosition@ZoneMapContent@@QEAAPEAVBuilding@@PEAVGameData@@MM@Z (Ordinal: 4751, Address: 0x202d8)
  • ?findBuildingMaterials@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4752, Address: 0x15fb8)
  • ?findBuildingTypePublic@ZoneMapContent@@QEAAPEAVBuilding@@PEAVTown@@@Z (Ordinal: 4753, Address: 0x202b4)
  • ?findConsciousSlaveInTown@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4754, Address: 0x15fee)
  • ?findConsciousSlaveInTownForShipping@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4755, Address: 0x15ff4)
  • ?findConsciousSlaveInTown_unholy@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4756, Address: 0x15ffa)
  • ?findCorpseDisposal@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4757, Address: 0x16042)
  • ?findCorpse_includingCages@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4758, Address: 0x16012)
  • ?findCorpse_onGround@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4759, Address: 0x16006)
  • ?findCorpse_onGround_detail@AI@@QEAAMAEBVhand@@AEAV2@_N22@Z (Ordinal: 4760, Address: 0x1600c)
  • ?findCrops@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4761, Address: 0x1601e)
  • ?findDeadOrKOBody_onGround@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4762, Address: 0x16018)
  • ?findDefensiveNode@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4763, Address: 0x15f16)
  • ?findDisabledAlly@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4764, Address: 0x15fc4)
  • ?findDisabledDude@AI@@QEAA?AVhand@@II_N@Z (Ordinal: 4765, Address: 0x15fca)
  • ?findDisabledNonAlly@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4766, Address: 0x15fd0)
  • ?findEdges@NavMesh@@QEBAHIAEBVhkVector4f@@MAEAV?$hkArray@IUhkContainerHeapAllocator@@@@@Z (Ordinal: 4767, Address: 0x1c95a)
  • ?findEmptyCageBelongingToMaster@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4768, Address: 0x16036)
  • ?findFogmanWorshipTarget@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4769, Address: 0x160b4)
  • ?findFoodOnGround@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4770, Address: 0x16078)
  • ?findGeneralNode@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4771, Address: 0x15f34)
  • ?findGoodRecruitNode@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4772, Address: 0x15f3a)
  • ?findGuardNodeForBuilding_inOrOut@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4773, Address: 0x15f1c)
  • ?findGuardNodeForBuilding_indoorOnly@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4774, Address: 0x15f22)
  • ?findGuardNodeForBuilding_nearestPlayer@AI@@QEAAMAEAVhand@@_N@Z (Ordinal: 4775, Address: 0x15f28)
  • ?findGuardNodeForTown@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4776, Address: 0x15f2e)
  • ?findHome@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4777, Address: 0x15f0a)
  • ?findInList@GameData@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 4778, Address: 0x1a25a)
  • ?findInterjectionCharacter@Dialogue@@QEAAPEAVCharacter@@PEAVDialogLineData@@@Z (Ordinal: 4779, Address: 0x194c2)
  • ?findJammedMachine@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4780, Address: 0x15f7c)
  • ?findKOIntruder@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4781, Address: 0x15eb6)
  • ?findKOIntruder_town@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4782, Address: 0x15ebc)
  • ?findKOedSlaveOfMine@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4783, Address: 0x16000)
  • ?findLimbOnGround@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4784, Address: 0x1607e)
  • ?findLockedOrClosedDoorHere@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4785, Address: 0x1609c)
  • ?findMeleeOpponent@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4786, Address: 0x15ee0)
  • ?findMeleeOpponentForFightingSlave@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4787, Address: 0x15ed4)
  • ?findMeleeOpponentForTerritorialAggression@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4788, Address: 0x15ece)
  • ?findMeleeOpponentForTerritorialAggressionWithNeutrals@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4789, Address: 0x15eda)
  • ?findMeleeOpponentFromSquad@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4790, Address: 0x15eec)
  • ?findMeleeOpponentNearMyTown@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4791, Address: 0x15ee6)
  • ?findMineToWorkAt@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4792, Address: 0x15f9a)
  • ?findMineToWorkAt_pretend@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4793, Address: 0x15fa0)
  • ?findNearestHomeBase@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4794, Address: 0x16066)
  • ?findNearestPlaceForItem@InventorySection@@QEAA_NPEAVItem@@AEAH1@Z (Ordinal: 4795, Address: 0x1ba12)
  • ?findNewSlaveOrPrisonerToProcess@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4796, Address: 0x15fe2)
  • ?findNextTown@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4797, Address: 0x1606c)
  • ?findNode@AI@@QEAA?AVhand@@W4NodeType@@_N1@Z (Ordinal: 4798, Address: 0x160d2)
  • ?findOverlappingActiveZones@ZoneManager@@QEAAXAEAV?$lektor@PEAVZoneMap@@@@AEBVVector3@Ogre@@M@Z (Ordinal: 4799, Address: 0x1ff96)
  • ?findOwnedFreeBed@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4800, Address: 0x16024)
  • ?findOwnedFreeCage@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4801, Address: 0x1602a)
  • ?findOwnedFullCage_MarkForDeath@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4802, Address: 0x1603c)
  • ?findPackageTarget@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4803, Address: 0x1604e)
  • ?findPath@NavMesh@@QEAA_NIAEBVhkVector4f@@I0MM_NAEAV?$hkArray@UEdgePathNode@@UhkContainerHeapAllocator@@@@@Z (Ordinal: 4804, Address: 0x1c942)
  • ?findPhysicalEntity@Building@@QEBAPEAVPhysicalEntity@@PEAVMovableObject@Ogre@@@Z (Ordinal: 4805, Address: 0x1767a)
  • ?findPhysicalEntityInCollection@Building@@SAPEAVPhysicalEntity@@PEAVMovableObject@Ogre@@PEAVPhysicsCollection@@@Z (Ordinal: 4806, Address: 0x17680)
  • ?findPrisonerFreeToGo@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4807, Address: 0x15f5e)
  • ?findPrisonerToLiberate@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4808, Address: 0x15f64)
  • ?findPrisonerWithContraband@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4809, Address: 0x15f6a)
  • ?findProperOwner@Item@@SAAEBVhand@@AEBV2@@Z (Ordinal: 4810, Address: 0x1bbec)
  • ?findProperOwner@Item@@SAAEBVhand@@PEAVRootObject@@@Z (Ordinal: 4811, Address: 0x1bbe6)
  • ?findPublicGeneralNodeInTown@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4812, Address: 0x15f40)
  • ?findRandomBuildingInTown@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4813, Address: 0x160ae)
  • ?findRandomOneOfMySlaves@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4814, Address: 0x15fe8)
  • ?findResourceDestinationFor@AI@@QEAA_NAEBVhand@@AEAV2@_N@Z (Ordinal: 4815, Address: 0x15f8e)
  • ?findResourceDestinationForMe@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4816, Address: 0x15f88)
  • ?findResourceDestinationForMyLoot@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4817, Address: 0x15f94)
  • ?findResourceSourceForMe@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4818, Address: 0x15f82)
  • ?findResourceStorageBulidingFor@AI@@QEAAPEAVStorageBuilding@@PEAVGameData@@PEAV2@@Z (Ordinal: 4819, Address: 0x160ea)
  • ?findRotatingEnt@PhysicsCollection@@QEBAPEAVRotatingEnt@1@PEAVGameData@@@Z (Ordinal: 4820, Address: 0x1d1d0)
  • ?findShop@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4821, Address: 0x16048)
  • ?findShop@ZoneManager@@QEAAPEAVBuilding@@PEAVTown@@W4ItemFunction@@@Z (Ordinal: 4822, Address: 0x1ff72)
  • ?findShopkeeperNode@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4823, Address: 0x15f10)
  • ?findSlaveBuyer@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4824, Address: 0x16030)
  • ?findSomebodyToLoot@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4825, Address: 0x15e98)
  • ?findSomeoneToLoot@AI@@QEAAPEAVCharacter@@_N@Z (Ordinal: 4826, Address: 0x160de)
  • ?findSomeoneWhoWouldMakeAGoodSlave@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4827, Address: 0x15fd6)
  • ?findSomethingToBuild@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4828, Address: 0x16060)
  • ?findSomethingToDoInHome@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4829, Address: 0x15fa6)
  • ?findSomethingToDo_lazy@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4830, Address: 0x15fac)
  • ?findSomethingToLootFoodFrom@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4831, Address: 0x16072)
  • ?findSplintableAllies@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4832, Address: 0x15f4c)
  • ?findSquadmateInNeed@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4833, Address: 0x15f04)
  • ?findStrangersInMyBuilding@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4834, Address: 0x160a2)
  • ?findTalkTarget@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4835, Address: 0x15fbe)
  • ?findTarget@Tasker@@QEAAMPEAVAI@@AEAVhand@@@Z (Ordinal: 4836, Address: 0x1eb6e)
  • ?findThrone@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4837, Address: 0x15fb2)
  • ?findTurretToUse@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4838, Address: 0x15ec2)
  • ?findTurretToUseOnMyBuilding@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4839, Address: 0x15ec8)
  • ?findUnlockedCage@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4840, Address: 0x160a8)
  • ?findUnlockedDoorHere@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4841, Address: 0x16096)
  • ?findValidSpawnPos@GameWorld@@QEAA_NAEAVVector3@Ogre@@AEBV23@@Z (Ordinal: 4842, Address: 0x1a7dc)
  • ?findWeapon@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4843, Address: 0x15e92)
  • ?findWoundedAllies@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4844, Address: 0x15f46)
  • ?findWoundedAllies_Robots@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 4845, Address: 0x15f52)
  • ?finish@AnimationEvent@@UEBAXPEAVCharacter@@@Z (Ordinal: 4846, Address: 0x16b28)
  • ?finish@AnimationSFXEvent@@UEBAXPEAVCharacter@@@Z (Ordinal: 4847, Address: 0x16bc4)
  • ?finish@ResourceLoadRequestMesh@ResourceLoader@@QEAAXXZ (Ordinal: 4848, Address: 0x1dec0)
  • ?fixBuildingFloorState@LevelEditor@@QEBA_NPEAVBuilding@@0@Z (Ordinal: 4849, Address: 0x1bd9c)
  • ?fixBuildings@LevelEditor@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4850, Address: 0x1bd6c)
  • ?fixInvalidInteriorFurnitureStates@LevelEditor@@QEBAHXZ (Ordinal: 4851, Address: 0x1bd96)
  • ?fixMountedBuildings@LevelEditor@@QEBAHXZ (Ordinal: 4852, Address: 0x1bd7e)
  • ?fixNaNPosition@GameWorld@@QEBA_NAEAVVector3@Ogre@@@Z (Ordinal: 4853, Address: 0x1a812)
  • ?flip@SpecificItemLoadFirst@RootObjectContainer@@QEAAXXZ (Ordinal: 4854, Address: 0x1e18a)
  • ?flushKillList@GameDataContainer@@SAXXZ (Ordinal: 4855, Address: 0x1a3b0)
  • ?flushKillList@GameWorld@@QEAAXXZ (Ordinal: 4856, Address: 0x1a782)
  • ?flushMarkerQueue@UtilityT@@QEAAXXZ (Ordinal: 4857, Address: 0x1fb1c)
  • ?focusCamera@PlayerInterface@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 4858, Address: 0x1d52a)
  • ?focusCameraOnObject@CameraClass@@QEAAXPEAVRootObject@@AEBVVector3@Ogre@@_N@Z (Ordinal: 4859, Address: 0x17848)
  • ?focusCameraSelectedCharacter@PlayerInterface@@QEAAXXZ (Ordinal: 4860, Address: 0x1d536)
  • ?fogButton@LevelEditor@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 4861, Address: 0x1bdc6)
  • ?folderExists@UtilityT@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4862, Address: 0x1fb28)
  • ?followObject@CameraClass@@QEAAXAEBVhand@@@Z (Ordinal: 4863, Address: 0x17878)
  • ?foodUpdate@Character@@UEAAXXZ (Ordinal: 4864, Address: 0x17ab8)
  • ?foodUpdate@CharacterAnimal@@UEAAXXZ (Ordinal: 4865, Address: 0x18160)
  • ?forceLoadAllTheBuildingInteriorVisuals@ZoneMapContent@@QEAAXXZ (Ordinal: 4866, Address: 0x202e4)
  • ?forceLoopMT@ThreadWannabe@@UEAAXXZ (Ordinal: 4867, Address: 0x1ec40)
  • ?forceOrderInsert@AI@@QEAAXW4TaskType@@@Z (Ordinal: 4868, Address: 0x159be)
  • ?forceUpdate@PortraitData@@QEAAXXZ (Ordinal: 4869, Address: 0x1d69e)
  • ?forceUpdateAnimationTransforms@AppearanceBase@@QEAAXXZ (Ordinal: 4870, Address: 0x16c48)
  • ?forceValidUsageNodesValidation@Building@@QEAAXXZ (Ordinal: 4871, Address: 0x17602)
  • ?formatItem@GamedataSelectionList@LevelEditor@@UEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameData@@@Z (Ordinal: 4872, Address: 0x1be80)
  • ?formatItem@TownListWindow@LevelEditor@@UEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameData@@@Z (Ordinal: 4873, Address: 0x1bec8)
  • ?formatWholeStatStringWithBonuses@CharStats@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HH@Z (Ordinal: 4874, Address: 0x18694)
  • ?formatWholeStatStringWithBonuses@CharStats@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4StatsEnumerated@@@Z (Ordinal: 4875, Address: 0x1869a)
  • ?formationUpdateCallback@CharMovement@@QEAAXAEBVVector3@Ogre@@AEBVhand@@0PEAVFormation@@@Z (Ordinal: 4876, Address: 0x184f0)
  • ?formationUpdateCallback@Character@@QEAAXAEBVVector3@Ogre@@AEBVhand@@0PEAVFormation@@@Z (Ordinal: 4877, Address: 0x179da)
  • ?fourFrameUpdate@Character@@QEAAXXZ (Ordinal: 4878, Address: 0x179fe)
  • ?frameEntered@LoadingWindow@@QEAAXM@Z (Ordinal: 4879, Address: 0x1bf52)
  • ?frameSkip@Character@@QEAAXXZ (Ordinal: 4880, Address: 0x1793e)
  • ?freeAllSlotsH@AttackSlotManager@CombatClass@@QEAAXXZ (Ordinal: 4881, Address: 0x18af0)
  • ?freeSlotH@AttackSlotManager@CombatClass@@QEAAXAEBVhand@@@Z (Ordinal: 4882, Address: 0x18aea)
  • ?fromQuat@NxMat33@@QEAAXAEBVNxQuat@@@Z (Ordinal: 4883, Address: 0x1cc24)
  • ?fromString@hand@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4884, Address: 0x1ac50)
  • ?furnitureParentBuilding@Building@@QEBAPEAV1@XZ (Ordinal: 4885, Address: 0x1748e)
  • ?gatesAllClosed@Town@@UEAA_NXZ (Ordinal: 4886, Address: 0x1efbe)
  • ?gatesAllClosed@TownBase@@UEAA_NXZ (Ordinal: 4887, Address: 0x1f1aa)
  • ?generate@NavMesh@@QEAAXAEBUAabb@Ogre@@@Z (Ordinal: 4888, Address: 0x1c79e)
  • ?generate@NavMesh@@QEAAXAEBVhand@@@Z (Ordinal: 4889, Address: 0x1c798)
  • ?generate@NavMesh@@QEAAXPEAVZoneMap@@@Z (Ordinal: 4890, Address: 0x1c7a4)
  • ?generateBuildingMesh@NavMeshGenerator@@SAHAEBVNxBounds3@@PEAUhkGeometry@@AEBVNxVec3@@@Z (Ordinal: 4891, Address: 0x1ca62)
  • ?generateDirtMap@ZoneMapContent@@QEBAHH@Z (Ordinal: 4892, Address: 0x20272)
  • ?generateInteriorMesh@NavMeshGenerator@@SAHPEAVBuilding@@PEAUhkGeometry@@PEAVhkaiPlaneVolume@@AEBVNxVec3@@I@Z (Ordinal: 4893, Address: 0x1ca5c)
  • ?generateNavMeshes@ZoneMap@@QEAA_NXZ (Ordinal: 4894, Address: 0x2021e)
  • ?generateNewInstanceID@GameSaveState@@QEAAXXZ (Ordinal: 4895, Address: 0x1a698)
  • ?generateStateID@GameSaveState@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4itemType@@@Z (Ordinal: 4896, Address: 0x1a6a4)
  • ?generateTaskBT@NavMeshGenerator@@QEAAXPEAUTask@1@@Z (Ordinal: 4897, Address: 0x1c9b4)
  • ?generateWeapon@Character@@QEAAPEAVItem@@PEAVGameData@@0@Z (Ordinal: 4898, Address: 0x18076)
  • ?get2TasksAfterCurrent@ActionsListMgr@AITaskSytem@@QEAAPEAVTasker@@XZ (Ordinal: 4899, Address: 0x164da)
  • ?get@HandleList@@UEBAPEAVRootObjectBase@@AEBVhand@@@Z (Ordinal: 4900, Address: 0x1ad16)
  • ?get@HandleListBase@@UEBAPEAVRootObjectBase@@AEBVhand@@@Z (Ordinal: 4901, Address: 0x1ad58)
  • ?get@hkContainerHeapAllocator@@QEAAAEAVhkMemoryAllocator@@PEBX@Z (Ordinal: 4902, Address: 0x1af2c)
  • ?getAABB@Building@@UEBA?AUAabb@Ogre@@M@Z (Ordinal: 4903, Address: 0x17500)
  • ?getAABB@Building@@UEBAAEBUAabb@Ogre@@XZ (Ordinal: 4904, Address: 0x17506)
  • ?getAABB@CharMovement@@QEBA?AUAabb@Ogre@@XZ (Ordinal: 4905, Address: 0x185b6)
  • ?getAABB@Character@@UEBAAEBUAabb@Ogre@@XZ (Ordinal: 4906, Address: 0x17c50)
  • ?getAABB@RootObject@@UEBAAEBUAabb@Ogre@@XZ (Ordinal: 4907, Address: 0x1dfc2)
  • ?getAI@Character@@QEAAPEAVAI@@XZ (Ordinal: 4908, Address: 0x17e18)
  • ?getAITarget@FactionWarMgr@@QEAA?AVhand@@PEAVPlatoon@@@Z (Ordinal: 4909, Address: 0x19b76)
  • ?getALootableResourceItemFromTargetThatWeHaveStorageFor@AI@@QEAAPEAVItem@@PEAVCharacter@@@Z (Ordinal: 4910, Address: 0x15e44)
  • ?getARandomDamage@GunClass@@QEAAMXZ (Ordinal: 4911, Address: 0x1ab12)
  • ?getActions@DialogLineData@@QEBAPEBV?$lektor@PEAVDialogAction@DialogLineData@@@@XZ (Ordinal: 4912, Address: 0x19378)
  • ?getActiveCampaign@FactionWarMgr@@QEAAPEAVCampaignInstance@@H@Z (Ordinal: 4913, Address: 0x19b9a)
  • ?getActiveMod@LevelEditor@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 4914, Address: 0x1bd24)
  • ?getActiveModIndex@LevelEditor@@QEBAHXZ (Ordinal: 4915, Address: 0x1bd1e)
  • ?getActiveNeighbours4@ZoneMap@@QEAAXAEAV?$unordered_set@PEAVZoneMap@@U?$hash@PEAVZoneMap@@@boost@@U?$equal_to@PEAVZoneMap@@@std@@V?$STLAllocator@PEAVZoneMap@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@unordered@boost@@@Z (Ordinal: 4916, Address: 0x201d0)
  • ?getActiveNeighbours8@ZoneMap@@QEAAXAEAV?$unordered_set@PEAVZoneMap@@U?$hash@PEAVZoneMap@@@boost@@U?$equal_to@PEAVZoneMap@@@std@@V?$STLAllocator@PEAVZoneMap@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@unordered@boost@@@Z (Ordinal: 4917, Address: 0x201d6)
  • ?getActivePlatoon@Platoon@@QEAAPEAVActivePlatoon@@XZ (Ordinal: 4918, Address: 0x1d3b6)
  • ?getActivePlatoon@PlatoonHandleContainerList@@QEBAPEAVActivePlatoon@@AEBVhand@@@Z (Ordinal: 4919, Address: 0x1d43a)
  • ?getActivePlatoon@hand@@QEBAPEAVActivePlatoon@@XZ (Ordinal: 4920, Address: 0x1ac86)
  • ?getActivePlatoons@Faction@@QEBAPEBV?$lektor@PEAVPlatoon@@@@XZ (Ordinal: 4921, Address: 0x19804)
  • ?getActiveSave@SaveFileSystem@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 4922, Address: 0x1e280)
  • ?getActiveTowns@TownList@@QEBAAEBV?$unordered_set@PEAVTownBase@@U?$hash@PEAVTownBase@@@boost@@U?$equal_to@PEAVTownBase@@@std@@V?$STLAllocator@PEAVTownBase@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@unordered@boost@@XZ (Ordinal: 4923, Address: 0x1f474)
  • ?getActiveZoneIsland@ZoneMap@@QEBAXAEAV?$lektor@PEAVZoneMap@@@@@Z (Ordinal: 4924, Address: 0x2012e)
  • ?getActorClosedPosition@DoorStuff@@QEBAAEBVVector3@Ogre@@XZ (Ordinal: 4925, Address: 0x19660)
  • ?getActorCollisionGroup@PhysicsActual@@SAGPEAVNxActor@@@Z (Ordinal: 4926, Address: 0x1d19a)
  • ?getActualBounty@BountyManager@@QEAAHPEAVFaction@@@Z (Ordinal: 4927, Address: 0x171a6)
  • ?getAge0to1@Character@@UEBAMXZ (Ordinal: 4928, Address: 0x17de2)
  • ?getAge0to1@CharacterAnimal@@UEBAMXZ (Ordinal: 4929, Address: 0x1813c)
  • ?getAge@Character@@UEBAMXZ (Ordinal: 4930, Address: 0x17ddc)
  • ?getAge@CharacterAnimal@@UEBAMXZ (Ordinal: 4931, Address: 0x18130)
  • ?getAgeInverse@Character@@UEBAMXZ (Ordinal: 4932, Address: 0x17dee)
  • ?getAgeInverse@CharacterAnimal@@UEBAMXZ (Ordinal: 4933, Address: 0x18136)
  • ?getAgeString@Character@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 4934, Address: 0x17de8)
  • ?getAimCloseness@GunClassPersonal@@UEAAMXZ (Ordinal: 4935, Address: 0x1ab60)
  • ?getAimCloseness@GunClassTurret@@UEAAMXZ (Ordinal: 4936, Address: 0x1abcc)
  • ?getAimDir@GunClass@@UEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 4937, Address: 0x1aab8)
  • ?getAimDir@GunClassPersonal@@UEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 4938, Address: 0x1ab96)
  • ?getAimPos@RangedCombatClass@@QEAA?AVVector3@Ogre@@PEAVCharacter@@@Z (Ordinal: 4939, Address: 0x1dc62)
  • ?getAlarmMgr@Town@@UEAAPEAVAlarmManager@@XZ (Ordinal: 4940, Address: 0x1ef04)
  • ?getAlarmMgr@TownBase@@UEAAPEAVAlarmManager@@XZ (Ordinal: 4941, Address: 0x1f198)
  • ?getAlarmState@TownBase@@UEBA?AW4TownAlarmState@@XZ (Ordinal: 4942, Address: 0x1f0b4)
  • ?getAllActiveIslandNumbers@ZoneManager@@QEAAXAEAV?$unordered_set@HU?$hash@H@boost@@U?$equal_to@H@std@@V?$STLAllocator@HV?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@unordered@boost@@@Z (Ordinal: 4943, Address: 0x1ff60)
  • ?getAllActiveSquads@Faction@@QEAAPEBV?$lektor@PEAVPlatoon@@@@XZ (Ordinal: 4944, Address: 0x1984c)
  • ?getAllActiveZones@ZoneManager@@QEAAXAEAV?$lektor@PEAVZoneMap@@@@@Z (Ordinal: 4945, Address: 0x1ff66)
  • ?getAllActiveZonesT@ZoneManager@@UEAAXAEAV?$lektor@ViVector2@@@@@Z (Ordinal: 4946, Address: 0x1ff5a)
  • ?getAllAttackers@Character@@QEAAAEAV?$lektor@Vhand@@@@AEAV2@@Z (Ordinal: 4947, Address: 0x17e96)
  • ?getAllAttackersCount@Character@@QEAAHXZ (Ordinal: 4948, Address: 0x17e9c)
  • ?getAllFactions@FactionManager@@QEAAPEBV?$lektor@PEAVFaction@@@@XZ (Ordinal: 4949, Address: 0x19966)
  • ?getAllFromList@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEAV?$lektor@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@@Z (Ordinal: 4950, Address: 0x1a290)
  • ?getAllFromListAsDatas@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEAV?$lektor@PEAVGameData@@@@PEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 4951, Address: 0x1a2a8)
  • ?getAllIllegalItems@TradeCulture@@QEBAPEBV?$set@PEAVGameData@@U?$less@PEAVGameData@@@std@@V?$STLAllocator@PEAVGameData@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@XZ (Ordinal: 4952, Address: 0x1f49e)
  • ?getAllItems@Inventory@@QEBAAEBV?$lektor@PEAVItem@@@@XZ (Ordinal: 4953, Address: 0x1b67c)
  • ?getAllItemsOfName@InventorySection@@QEAAXAEAV?$lektor@PEAVItem@@@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4954, Address: 0x1b9e8)
  • ?getAllItemsOfType@Inventory@@QEAAXAEAV?$lektor@PEAVItem@@@@W4itemType@@_N@Z (Ordinal: 4955, Address: 0x1b5a4)
  • ?getAllItemsOfType@InventorySection@@QEAAXAEAV?$lektor@PEAVItem@@@@PEAVItem@@@Z (Ordinal: 4956, Address: 0x1b9dc)
  • ?getAllItemsOfType@InventorySection@@QEAAXAEAV?$lektor@PEAVItem@@@@W4itemType@@@Z (Ordinal: 4957, Address: 0x1b9e2)
  • ?getAllItemsWithFunction@Inventory@@QEAAXAEAV?$lektor@PEAVItem@@@@W4ItemFunction@@@Z (Ordinal: 4958, Address: 0x1b5e0)
  • ?getAllLocalMachines@AI@@QEAAXAEAV?$lektor@PEAVBuilding@@@@I@Z (Ordinal: 4959, Address: 0x160e4)
  • ?getAllModsList@GameWorld@@QEBAAEBV?$lektor@PEAVModInfo@@@@XZ (Ordinal: 4960, Address: 0x1a7a6)
  • ?getAllMyPermajobMachines@AI@@QEAAXAEAV?$unordered_set@PEAVUseableStuff@@U?$hash@PEAVUseableStuff@@@boost@@U?$equal_to@PEAVUseableStuff@@@std@@V?$STLAllocator@PEAVUseableStuff@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@unordered@boost@@@Z (Ordinal: 4961, Address: 0x15ac6)
  • ?getAllPlayerCharacters@PlayerInterface@@QEAAXAEAV?$lektor@PEAVRootObject@@@@@Z (Ordinal: 4962, Address: 0x1d602)
  • ?getAllPlayerCharacters@PlayerInterface@@QEBAAEBV?$lektor@PEAVCharacter@@@@XZ (Ordinal: 4963, Address: 0x1d608)
  • ?getAllSections@Inventory@@QEAAAEAV?$lektor@PEAVInventorySection@@@@XZ (Ordinal: 4964, Address: 0x1b52c)
  • ?getAllSectionsOfType@Inventory@@QEAAXAEAV?$lektor@PEAVInventorySection@@@@W4AttachSlot@@@Z (Ordinal: 4965, Address: 0x1b526)
  • ?getAllSelectedObjects@PlayerInterface@@QEAAXAEAV?$lektor@PEAVRootObject@@@@W4itemType@@@Z (Ordinal: 4966, Address: 0x1d584)
  • ?getAllSquadsThatOwn@Faction@@QEAAXAEAV?$lektor@PEAVPlatoon@@@@PEAVBuilding@@@Z (Ordinal: 4967, Address: 0x19846)
  • ?getAllStolenItems@Inventory@@QEAAXAEAV?$lektor@PEAVItem@@@@_N@Z (Ordinal: 4968, Address: 0x1b598)
  • ?getAllTheForces@FactionWarMgr@@QEAAXPEAVRootObjectBase@@PEAVCampaignInstance@@@Z (Ordinal: 4969, Address: 0x19b40)
  • ?getAllTowns@TownList@@QEAAAEAV?$lektor@PEAVRootObject@@@@XZ (Ordinal: 4970, Address: 0x1f3f6)
  • ?getAllTownsInBiome@TownList@@QEAAXAEAV?$lektor@PEAVTown@@@@PEAVAreaBiomeGroup@@W4TownType@@@Z (Ordinal: 4971, Address: 0x1f408)
  • ?getAllTownsOf@TownList@@QEAAXAEAV?$lektor@PEAVTown@@@@PEAVFaction@@@Z (Ordinal: 4972, Address: 0x1f402)
  • ?getAllTownsOf@TownList@@QEAAXAEAV?$lektor@PEAVTownBase@@@@PEAVFaction@@@Z (Ordinal: 4973, Address: 0x1f3fc)
  • ?getAllTowsByGameData@TownList@@QEAAXAEAV?$lektor@PEAVTown@@@@PEAVGameData@@@Z (Ordinal: 4974, Address: 0x1f40e)
  • ?getAllocatedSize@Allocator@hkContainerHeapAllocator@@UEBAHPEBXH@Z (Ordinal: 4975, Address: 0x1af5c)
  • ?getAlpha@DialogueSpeechBubble@@QEBAMXZ (Ordinal: 4976, Address: 0x1957c)
  • ?getAnimTime@AnimationLayer@AnimationClassBase@@QEBAMXZ (Ordinal: 4977, Address: 0x16a0e)
  • ?getAnimTime@SingleAnimation@AnimationClassBase@@QEBAMXZ (Ordinal: 4978, Address: 0x16a2c)
  • ?getAnimalList@AnimsListsManager@@QEAAPEAUAnimList@1@PEAVGameData@@0@Z (Ordinal: 4979, Address: 0x16bdc)
  • ?getAnimation@AnimationClassBase@@QEAAPEAVAnimation@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4980, Address: 0x16930)
  • ?getAnimation@UseableStuff@@QEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 4981, Address: 0x1f87c)
  • ?getAnimationClass@Character@@QEAAPEAVAnimationClass@@XZ (Ordinal: 4982, Address: 0x17fce)
  • ?getAnimationCurrentWeight@AnimationClassBase@@QEAAMPEAVAnimationData@@@Z (Ordinal: 4983, Address: 0x16918)
  • ?getAnimationData@AnimationClass@@UEAAPEAVAnimationData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4984, Address: 0x166e4)
  • ?getAnimationData@AnimationClass@@UEAAPEAVAnimationData@@PEAVGameData@@@Z (Ordinal: 4985, Address: 0x166de)
  • ?getAnimationDataByOgreName@AnimationClass@@UEAAPEAVAnimationData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4986, Address: 0x166ea)
  • ?getAnimationDatasList@AnimationClass@@QEAAPEAUAnimList@AnimsListsManager@@XZ (Ordinal: 4987, Address: 0x166f0)
  • ?getAnimationDazed@UseableStuff@@QEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 4988, Address: 0x1f888)
  • ?getAnimationKO@UseableStuff@@QEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 4989, Address: 0x1f882)
  • ?getAnimationPlaying@AnimationClassBase@@QEAAPEAVSingleAnimation@1@PEAVAnimationData@@@Z (Ordinal: 4990, Address: 0x1690c)
  • ?getAnimationPlaying@AnimationClassBase@@QEAAPEAVSingleAnimation@1@PEAVCombatTechniqueData@@@Z (Ordinal: 4991, Address: 0x16906)
  • ?getAnimationPlaying_animName@AnimationClassBase@@QEAAPEAVSingleAnimation@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4992, Address: 0x168fa)
  • ?getAnimationPlaying_datName@AnimationClassBase@@QEAAPEAVSingleAnimation@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4993, Address: 0x16900)
  • ?getAnimationProgress@AnimationClassBase@@QEAAMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4994, Address: 0x168c4)
  • ?getAnimationProgress@AnimationClassBase@@QEAAMPEAVAnimationData@@@Z (Ordinal: 4995, Address: 0x168be)
  • ?getAnimationProgress@AnimationClassBase@@QEAAMPEAVCombatTechniqueData@@@Z (Ordinal: 4996, Address: 0x168b8)
  • ?getAnimationState@AnimationClassBase@@QEAAPEAVAnimationState@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 4997, Address: 0x1692a)
  • ?getAnimationSystem@AppearanceBase@@QEBAPEAVAnimationClass@@XZ (Ordinal: 4998, Address: 0x16cfc)
  • ?getAnimationTime@RagdollAnimation@@QEBAMXZ (Ordinal: 4999, Address: 0x1dbc0)
  • ?getAnimation_Lockpick@AnimationClassBase@@QEAAPEAVAnimationData@@AEBVhand@@@Z (Ordinal: 5000, Address: 0x1693c)
  • ?getAnimation_Medic@AnimationClassBase@@QEAAPEAVAnimationData@@AEBVhand@@@Z (Ordinal: 5001, Address: 0x16936)
  • ?getAnyPlayerCharacter@PlayerInterface@@QEBAPEAVCharacter@@XZ (Ordinal: 5002, Address: 0x1d5fc)
  • ?getAnything@HandleManager@@QEAAPEAVRootObjectBase@@AEBVhand@@_N@Z (Ordinal: 5003, Address: 0x1add0)
  • ?getAnythingButBase@HandleManager@@QEAAPEAVRootObject@@AEBVhand@@_N@Z (Ordinal: 5004, Address: 0x1ade2)
  • ?getApparentFaction@StateBroadcastData@@QEAAPEAVFaction@@XZ (Ordinal: 5005, Address: 0x1e8aa)
  • ?getAppearance@Character@@QEAAPEAVAppearanceBase@@XZ (Ordinal: 5006, Address: 0x17ef0)
  • ?getAppearanceData@AnimationClass@@QEAAPEAVGameDataCopyStandalone@@XZ (Ordinal: 5007, Address: 0x1670e)
  • ?getAppearanceData@AppearanceBase@@QEBAPEAVGameDataCopyStandalone@@XZ (Ordinal: 5008, Address: 0x16c60)
  • ?getAppearanceData@Character@@QEAAPEAVGameDataCopyStandalone@@XZ (Ordinal: 5009, Address: 0x17d34)
  • ?getApproxTerrainHeightFromRenderer@UtilityT@@SAMAEBVVector3@Ogre@@AEAV23@@Z (Ordinal: 5010, Address: 0x1fab0)
  • ?getAreaSector@ZoneMap@@QEAAPEAVAreaSector@@XZ (Ordinal: 5011, Address: 0x20164)
  • ?getArmourCraftingMaterialConsumptionRate@Armour@@SAMPEAVGameData@@@Z (Ordinal: 5012, Address: 0x170ec)
  • ?getAsString@iVector2@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5013, Address: 0x1bc76)
  • ?getAthleticsTooltip@CharStats@@QEAAXPEAV?$lektor@VStringPair@@@@@Z (Ordinal: 5014, Address: 0x18688)
  • ?getAttachedEntity@AppearanceBase@@QEBAPEAVAttachedEntity@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5015, Address: 0x16cae)
  • ?getAttachmentName@AppearanceManager@@QEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameData@@PEAVAppearanceData@1@W4AttachSlot@@@Z (Ordinal: 5016, Address: 0x16f12)
  • ?getAttachmentPosition@AppearanceBase@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEAVVector3@Ogre@@AEAVQuaternion@5@@Z (Ordinal: 5017, Address: 0x16ce4)
  • ?getAttachmentsLoaded@AppearanceBase@@QEBA_NXZ (Ordinal: 5018, Address: 0x16daa)
  • ?getAttackAimAdjustmentThreshold@CombatClass@@QEAAMPEAVCharacter@@@Z (Ordinal: 5019, Address: 0x189e8)
  • ?getAttackBleedDamageMult@CharStats@@QEAAMXZ (Ordinal: 5020, Address: 0x187de)
  • ?getAttackBluntPower@CharStats@@QEAAMXZ (Ordinal: 5021, Address: 0x187d8)
  • ?getAttackChance@CharStats@@QEAAMXZ (Ordinal: 5022, Address: 0x187cc)
  • ?getAttackCuttingDamage@CharStats@@QEAAMXZ (Ordinal: 5023, Address: 0x187d2)
  • ?getAttackOriginationDirection@Character@@QEAA?AW4CutOrigination@@PEAV1@@Z (Ordinal: 5024, Address: 0x17db8)
  • ?getAttackPierceDamage@CharStats@@QEAAMXZ (Ordinal: 5025, Address: 0x187e4)
  • ?getAttackSpeed@CharStats@@QEAAMXZ (Ordinal: 5026, Address: 0x18874)
  • ?getAttackSuccessChanceSkill@CharStats@@QEAAMXZ (Ordinal: 5027, Address: 0x18892)
  • ?getAttackTarget@Character@@QEBA?AVhand@@XZ (Ordinal: 5028, Address: 0x17e24)
  • ?getAttackers@CombatClass@@QEAAAEAV?$lektor@Vhand@@@@XZ (Ordinal: 5029, Address: 0x189b2)
  • ?getAudioObject@AnimationClass@@UEBA_KXZ (Ordinal: 5030, Address: 0x16714)
  • ?getAudioObject@Building@@QEAA_KXZ (Ordinal: 5031, Address: 0x17548)
  • ?getAudioObject@Character@@QEBA_KXZ (Ordinal: 5032, Address: 0x17ff2)
  • ?getAudioObject@GunClassPersonal@@UEBA_KXZ (Ordinal: 5033, Address: 0x1ab84)
  • ?getAudioObject@GunClassTurret@@UEBA_KXZ (Ordinal: 5034, Address: 0x1abf6)
  • ?getAvailableCrafts@CraftingBuilding@@QEAAXAEAV?$lektor@VGameDataGroup@@@@@Z (Ordinal: 5035, Address: 0x18d78)
  • ?getAvailableLanguages@LocaleManager@@QEBAAEBV?$FastArray@PEAVLocaleInfo@@@Ogre@@XZ (Ordinal: 5036, Address: 0x1c00c)
  • ?getAvgPrice@InventoryItemBase@@QEAAHXZ (Ordinal: 5037, Address: 0x1b8e0)
  • ?getBackOverlayImageName@PortraitData@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5038, Address: 0x1d6b6)
  • ?getBackgroundImageName@PortraitData@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5039, Address: 0x1d6b0)
  • ?getBackpack@InventoryGUI@@QEAAPEAVContainerItem@@XZ (Ordinal: 5040, Address: 0x1b71e)
  • ?getBackthread@PhysicsInterface@@QEAAPEAVPhysicsActual@@XZ (Ordinal: 5041, Address: 0x1d272)
  • ?getBarrelPos@GunClass@@UEAA?AVVector3@Ogre@@XZ (Ordinal: 5042, Address: 0x1aaa0)
  • ?getBarrelPosForTrace@GunClass@@UEAA?AVVector3@Ogre@@M@Z (Ordinal: 5043, Address: 0x1aaa6)
  • ?getBaseIndex@InstanceID@@QEBAHXZ (Ordinal: 5044, Address: 0x1b3fa)
  • ?getBashAnimation@CharStats@@QEAAPEAVCombatTechniqueData@@M@Z (Ordinal: 5045, Address: 0x1879c)
  • ?getBatteryCharge01@Town@@QEBAMXZ (Ordinal: 5046, Address: 0x1f018)
  • ?getBatteryCharge@Town@@QEBAMXZ (Ordinal: 5047, Address: 0x1f012)
  • ?getBatteryCharge@UseableStuff@@QEBAMXZ (Ordinal: 5048, Address: 0x1f918)
  • ?getBatteryChargeMax@Town@@QEBAMXZ (Ordinal: 5049, Address: 0x1f00c)
  • ?getBatteryChargeMax@UseableStuff@@QEBAMXZ (Ordinal: 5050, Address: 0x1f91e)
  • ?getBatteryChargingUpAmount@Town@@QEBAMXZ (Ordinal: 5051, Address: 0x1f01e)
  • ?getBatteryDrain@Town@@QEBAMXZ (Ordinal: 5052, Address: 0x1f006)
  • ?getBatteryPowerTotal@Town@@QEBAMXZ (Ordinal: 5053, Address: 0x1f024)
  • ?getBestFoodItem@Inventory@@QEBAPEAVItem@@PEAVCharacter@@@Z (Ordinal: 5054, Address: 0x1b5f8)
  • ?getBestItemWithFunction@Inventory@@QEBAPEAVItem@@W4ItemFunction@@@Z (Ordinal: 5055, Address: 0x1b5e6)
  • ?getBestItemWithLowestCharges@Inventory@@QEBAPEAVItem@@PEAVGameData@@@Z (Ordinal: 5056, Address: 0x1b5ec)
  • ?getBestItemWithLowestCharges@Inventory@@QEBAPEAVItem@@W4ItemFunction@@@Z (Ordinal: 5057, Address: 0x1b5f2)
  • ?getBestPositionSlot@InventorySectionGUI@@QEAA_NAEBU?$TPoint@H@types@MyGUI@@PEAVInventorySection@@PEAVItem@@AEAU234@@Z (Ordinal: 5058, Address: 0x1bad8)
  • ?getBiggestThreat@CombatClass@@QEAAPEAVCharacter@@AEBV?$lektor@PEAVCharacter@@@@M@Z (Ordinal: 5059, Address: 0x18ab4)
  • ?getBiome@TownBase@@UEAAPEAVAreaBiomeGroup@@XZ (Ordinal: 5060, Address: 0x1f1b6)
  • ?getBiome@ZoneManager@@QEBAPEAVGameData@@AEBVVector3@Ogre@@@Z (Ordinal: 5061, Address: 0x20032)
  • ?getBiomeCode@ZoneManager@@QEBAHAEBVVector3@Ogre@@@Z (Ordinal: 5062, Address: 0x20038)
  • ?getBiomeCount@ZoneMap@@QEBAHXZ (Ordinal: 5063, Address: 0x20152)
  • ?getBiomeData@ZoneMap@@QEBAPEAVGameData@@H@Z (Ordinal: 5064, Address: 0x20158)
  • ?getBiomeMap@ZoneManager@@QEBAPEBVBiomeMap@@XZ (Ordinal: 5065, Address: 0x2003e)
  • ?getBlackboard@AI@@QEAAPEAVBlackboard@@XZ (Ordinal: 5066, Address: 0x15a06)
  • ?getBlackboard@Character@@QEAAPEAVBlackboard@@XZ (Ordinal: 5067, Address: 0x17f0e)
  • ?getBlackboard@Platoon@@QEAAPEAVBlackboard@@XZ (Ordinal: 5068, Address: 0x1d344)
  • ?getBlockSpeed@CharStats@@QEAAMXZ (Ordinal: 5069, Address: 0x1887a)
  • ?getBlockStateEnum@CombatClass@@QEAA?AW4swordStateEnum@@XZ (Ordinal: 5070, Address: 0x1895e)
  • ?getBloodynessMult@HealthPartStatus@MedicalSystem@@QEBAMXZ (Ordinal: 5071, Address: 0x1c6c6)
  • ?getBody@AppearanceBase@@QEBAPEAVEntity@Ogre@@XZ (Ordinal: 5072, Address: 0x16d0e)
  • ?getBody@Character@@QEAAPEAVCharBody@@XZ (Ordinal: 5073, Address: 0x17dfa)
  • ?getBodyMesh@AppearanceManager@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameData@@W4Enum@Gender@1@@Z (Ordinal: 5074, Address: 0x16fba)
  • ?getBodyMeshForEditor@AppearanceManager@@QEAAPEAVEntity@Ogre@@PEAV23@@Z (Ordinal: 5075, Address: 0x16fd2)
  • ?getBodyRadius@AppearanceBase@@QEBAMXZ (Ordinal: 5076, Address: 0x16d14)
  • ?getBoneInitialLocalOrientation@AnimationClassBase@@QEBA?AVQuaternion@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5077, Address: 0x168a0)
  • ?getBoneInitialLocalPosition@AnimationClassBase@@QEBA?AVVector3@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5078, Address: 0x1689a)
  • ?getBoneInitialWorldOrientation@AnimationClassBase@@QEBAAEBVQuaternion@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5079, Address: 0x168ac)
  • ?getBoneInitialWorldPosition@AnimationClassBase@@QEBAAEBVVector3@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5080, Address: 0x168a6)
  • ?getBoneLocalOrientation@AnimationClassBase@@QEBA?AVQuaternion@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5081, Address: 0x16882)
  • ?getBoneLocalPosition@AnimationClassBase@@QEBA?AVVector3@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5082, Address: 0x16888)
  • ?getBoneNameForBodypart@MedicalSystem@@SAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameData@@@Z (Ordinal: 5083, Address: 0x1c50a)
  • ?getBoneOrientation@AppearanceBase@@QEAA?AVQuaternion@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5084, Address: 0x16d26)
  • ?getBonePosition@AppearanceBase@@QEAA?AVVector3@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5085, Address: 0x16d20)
  • ?getBoneScale@AnimationClass@@QEBAAEBVVector3@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5086, Address: 0x16588)
  • ?getBoneWorldOrientation@AnimationClassBase@@QEBA?AVQuaternion@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5087, Address: 0x16858)
  • ?getBoneWorldPosition@AnimationClassBase@@QEBA?AVVector3@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@M@Z (Ordinal: 5088, Address: 0x1685e)
  • ?getBoneWorldPosition@Character@@QEAA?AVVector3@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5089, Address: 0x17eea)
  • ?getBonesVertices@KingOfRenderThread@@QEBAAEBV?$lektor@H@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0W4Dir@MeshDataLookup@@@Z (Ordinal: 5090, Address: 0x1bcc4)
  • ?getBottom@DataPanelLine@@UEAAHXZ (Ordinal: 5091, Address: 0x19090)
  • ?getBoundCommand@InputHandler@@QEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HW4GameMode@1@@Z (Ordinal: 5092, Address: 0x1b388)
  • ?getBoundKeys@InputHandler@@QEAA?AV?$lektor@H@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5093, Address: 0x1b382)
  • ?getBoundingBox@ZoneMap@@QEBAAEBUAabb@Ogre@@XZ (Ordinal: 5094, Address: 0x20182)
  • ?getBounds@ZoneMap@@QEBAAEBVVector4@Ogre@@XZ (Ordinal: 5095, Address: 0x2017c)
  • ?getBoundsMinusUnloadedEdges@ZoneMap@@QEBA?AVVector4@Ogre@@M@Z (Ordinal: 5096, Address: 0x20188)
  • ?getBountyExpirationTime@BountyManager@@SAMH@Z (Ordinal: 5097, Address: 0x17236)
  • ?getBountyExpiryStringForGUI@BountyManager@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5098, Address: 0x171e8)
  • ?getBountyForCrime@BountyManager@@SAHW4CrimeEnum@@@Z (Ordinal: 5099, Address: 0x1722a)
  • ?getBountyRecognitionThreshold@BountyManager@@QEAAHXZ (Ordinal: 5100, Address: 0x171c4)
  • ?getBuildState@Building@@UEAAPEAVConstructionState@1@XZ (Ordinal: 5101, Address: 0x17248)
  • ?getBuildState@WallBuilding@@UEAAPEAVConstructionState@Building@@XZ (Ordinal: 5102, Address: 0x1fc7e)
  • ?getBuildState_ActualNonShared@Building@@QEAAPEAVConstructionState@1@XZ (Ordinal: 5103, Address: 0x1724e)
  • ?getBuilding@HandleManager@@QEAAPEAVBuilding@@AEBVhand@@@Z (Ordinal: 5104, Address: 0x1adee)
  • ?getBuilding@hand@@QEBAPEAVBuilding@@XZ (Ordinal: 5105, Address: 0x1ac8c)
  • ?getBuilding@physHit@@QEAAPEAVBuilding@@XZ (Ordinal: 5106, Address: 0x1d11c)
  • ?getBuildingClass@Building@@UEBA?AW4BuildingClassType@@XZ (Ordinal: 5107, Address: 0x173bc)
  • ?getBuildingCollection@@YAPEAVGameData@@AEAVGameDataContainer@@@Z (Ordinal: 5108, Address: 0x20434)
  • ?getBuildingDesignation@Building@@QEBA?AW4BuildingDesignation@@XZ (Ordinal: 5109, Address: 0x1725a)
  • ?getBuildingFloorVisibility@TownBase@@QEBAHPEAVBuilding@@@Z (Ordinal: 5110, Address: 0x1f216)
  • ?getBuildingGroundFloorHeight@UtilityT@@SAMAEBVVector3@Ogre@@_N@Z (Ordinal: 5111, Address: 0x1f9e4)
  • ?getBuildingInventoryPosition@MainBarGUI@@QEBAAEBU?$TPoint@H@types@MyGUI@@XZ (Ordinal: 5112, Address: 0x1c132)
  • ?getBuildingListWidget@BuildModeWindow@@QEBAPEAVWidget@MyGUI@@XZ (Ordinal: 5113, Address: 0x17782)
  • ?getBuildingMaterial@Town@@QEBAPEAVGameData@@XZ (Ordinal: 5114, Address: 0x1ef3a)
  • ?getBuildingPartMaterial@Building@@SA?AV?$SharedPtr@VMaterial@Ogre@@@Ogre@@PEAVGameData@@_N11AEBVVector3@3@@Z (Ordinal: 5115, Address: 0x17620)
  • ?getBuildingReplacement@Faction@@QEAAPEAVGameData@@PEAV2@@Z (Ordinal: 5116, Address: 0x19870)
  • ?getBuildingSpeedMultiplier@ConstructionState@Building@@SAMPEAVGameData@@@Z (Ordinal: 5117, Address: 0x17704)
  • ?getBuildingTimeInHours@ConstructionState@Building@@SAMPEAVGameData@@@Z (Ordinal: 5118, Address: 0x1770a)
  • ?getBuildingToSmash@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 5119, Address: 0x1605a)
  • ?getBuilding_UseableStuff@HandleManager@@QEAAPEAVUseableStuff@@AEBVhand@@@Z (Ordinal: 5120, Address: 0x1adf4)
  • ?getBuildings@GameDataManager@@QEAAXAEAV?$lektor@PEAVGameData@@@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5121, Address: 0x1a440)
  • ?getBuildingsManager@TownBase@@QEAAPEAVTownBuildingsManager@@XZ (Ordinal: 5122, Address: 0x1f210)
  • ?getBuildingsThatLinkTo@ZoneManager@@QEAAXAEAV?$lektor@PEAVBuilding@@@@PEAVGameData@@@Z (Ordinal: 5123, Address: 0x1ff8a)
  • ?getBuildingsWithFunction@Ownerships@@QEAAXAEAV?$lektor@PEAVBuilding@@@@W4BuildingFunction@@@Z (Ordinal: 5124, Address: 0x1d092)
  • ?getBuyBackGUIInfo@InventoryItemBase@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 5125, Address: 0x1b8b6)
  • ?getCacheResult_reqs@AIResultsCacher@AI@@QEAA_NAEBVTaskMatch@@@Z (Ordinal: 5126, Address: 0x162e2)
  • ?getCacheResult_results@AIResultsCacher@AI@@QEAA_NAEBVTaskMatch@@@Z (Ordinal: 5127, Address: 0x162f4)
  • ?getCallbackCharacter@Inventory@@QEBAPEAVCharacter@@XZ (Ordinal: 5128, Address: 0x1b54a)
  • ?getCallbackCharacter@InventoryGUI@@UEAAPEAVCharacter@@XZ (Ordinal: 5129, Address: 0x1b736)
  • ?getCallbackCharacter@InventoryTraderGUI@@UEAAPEAVCharacter@@XZ (Ordinal: 5130, Address: 0x1bb02)
  • ?getCallbackObject@Inventory@@QEAAPEAVRootObject@@XZ (Ordinal: 5131, Address: 0x1b676)
  • ?getCallbackObject@InventoryGUI@@UEBAPEAVRootObject@@XZ (Ordinal: 5132, Address: 0x1b73c)
  • ?getCallbackObject@InventoryTraderGUI@@UEBAPEAVRootObject@@XZ (Ordinal: 5133, Address: 0x1bb08)
  • ?getCamera@PlayerInterface@@QEAAPEAVCameraClass@@XZ (Ordinal: 5134, Address: 0x1d45e)
  • ?getCamera@Renderer@@QEBAPEAVCamera@Ogre@@XZ (Ordinal: 5135, Address: 0x1dce0)
  • ?getCameraCenter@GameWorld@@QEBA?BVVector3@Ogre@@XZ (Ordinal: 5136, Address: 0x1a806)
  • ?getCameraCenter@PlayerInterface@@QEBA?BVVector3@Ogre@@XZ (Ordinal: 5137, Address: 0x1d506)
  • ?getCameraNode@CameraClass@@QEBAPEAVSceneNode@Ogre@@XZ (Ordinal: 5138, Address: 0x178a8)
  • ?getCameraPos@CameraClass@@QEBA?BVVector3@Ogre@@XZ (Ordinal: 5139, Address: 0x1789c)
  • ?getCameraPos@GameWorld@@QEBA?BVVector3@Ogre@@XZ (Ordinal: 5140, Address: 0x1a80c)
  • ?getCampaignGUIInfos@FactionManager@@QEAAXPEAVDatapanelGUI@@H_N@Z (Ordinal: 5141, Address: 0x19942)
  • ?getCaption@ScreenLabelDebug@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5142, Address: 0x1e3b8)
  • ?getCarryingObject@Character@@QEBA?AVhand@@XZ (Ordinal: 5143, Address: 0x17f9e)
  • ?getCategory@Weapon@@QEBA?AW4WeaponCategory@@XZ (Ordinal: 5144, Address: 0x1fca8)
  • ?getCategoryRange@AppearanceManager@@QEBA_NAEBVAppearanceData@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEAH22@Z (Ordinal: 5145, Address: 0x16f72)
  • ?getCategory_animationOverride@Weapon@@QEBA?AW4WeaponCategory@@XZ (Ordinal: 5146, Address: 0x1fcae)
  • ?getCellDimension@OrderCellView@@SAXPEAVWidget@MyGUI@@AEAU?$TCoord@H@types@3@_N@Z (Ordinal: 5147, Address: 0x1ce5e)
  • ?getCellDimension@PortraitMainCellView@@SAXPEAVWidget@MyGUI@@AEAU?$TCoord@H@types@3@_N@Z (Ordinal: 5148, Address: 0x1d6f2)
  • ?getCellDimension@PortraitSquadCellView@SquadManagementScreen@@SAXPEAVWidget@MyGUI@@AEAU?$TCoord@H@types@4@_N@Z (Ordinal: 5149, Address: 0x1e7e4)
  • ?getCellDimension@SquadCellView@SquadManagementScreen@@SAXPEAVWidget@MyGUI@@AEAU?$TCoord@H@types@4@_N@Z (Ordinal: 5150, Address: 0x1e826)
  • ?getCellKey@ZoneSpacialGrid@@QEBAIPEAVZoneMap@@AEBVVector3@Ogre@@@Z (Ordinal: 5151, Address: 0x20404)
  • ?getCenter@CameraClass@@QEBA?BVVector3@Ogre@@XZ (Ordinal: 5152, Address: 0x17896)
  • ?getCenterNode@CameraClass@@QEBAPEAVSceneNode@Ogre@@XZ (Ordinal: 5153, Address: 0x178a2)
  • ?getCenterPos@ZoneMap@@QEBAAEBVVector3@Ogre@@XZ (Ordinal: 5154, Address: 0x2019a)
  • ?getCentralZone@ZoneManager@@QEAAPEAVZoneMap@@XZ (Ordinal: 5155, Address: 0x200e0)
  • ?getCentreOffset@PreviewBuilding@@QEBAAEBVVector3@Ogre@@XZ (Ordinal: 5156, Address: 0x1d86c)
  • ?getChainedModeShackles@Character@@QEAAPEAVLockedArmour@@XZ (Ordinal: 5157, Address: 0x17f44)
  • ?getCharBody@CharBody@@UEAAPEAV1@XZ (Ordinal: 5158, Address: 0x18472)
  • ?getCharacter@AI@@QEAAPEAVCharacter@@XZ (Ordinal: 5159, Address: 0x15aba)
  • ?getCharacter@AnimationClass@@UEAAPEAVCharacter@@XZ (Ordinal: 5160, Address: 0x16744)
  • ?getCharacter@AnimationClassBase@@UEAAPEAVCharacter@@XZ (Ordinal: 5161, Address: 0x168d6)
  • ?getCharacter@CharBody@@UEAAPEAVCharacter@@XZ (Ordinal: 5162, Address: 0x1846c)
  • ?getCharacter@CharMovement@@QEAAPEAVCharacter@@XZ (Ordinal: 5163, Address: 0x1860a)
  • ?getCharacter@Dialogue@@QEAAPEAVCharacter@@XZ (Ordinal: 5164, Address: 0x193b4)
  • ?getCharacter@HandleManager@@QEAAPEAVCharacter@@AEBVhand@@_N1@Z (Ordinal: 5165, Address: 0x1adfa)
  • ?getCharacter@PortraitData@@QEBAPEAVCharacter@@XZ (Ordinal: 5166, Address: 0x1d68c)
  • ?getCharacter@SenseItr@@QEBAPEAVCharacter@@XZ (Ordinal: 5167, Address: 0x1e478)
  • ?getCharacter@SensoryData@@QEBAPEAVCharacter@@XZ (Ordinal: 5168, Address: 0x1e520)
  • ?getCharacter@TargetInfo@@QEBAPEAVCharacter@@XZ (Ordinal: 5169, Address: 0x1ea00)
  • ?getCharacter@hand@@QEBAPEAVCharacter@@XZ (Ordinal: 5170, Address: 0x1ac7a)
  • ?getCharacterCount@Platoon@@QEAAHXZ (Ordinal: 5171, Address: 0x1d410)
  • ?getCharacterCount_Original@Platoon@@QEBAHXZ (Ordinal: 5172, Address: 0x1d416)
  • ?getCharacterDown@PortraitManager@@QEAA_NPEAVCharacter@@@Z (Ordinal: 5173, Address: 0x1d758)
  • ?getCharacterEditMode@PlayerInterface@@QEBA_NXZ (Ordinal: 5174, Address: 0x1d4dc)
  • ?getCharacterEntity@CharacterEditWindow@@QEAAPEAVEntity@Ogre@@_K@Z (Ordinal: 5175, Address: 0x182b0)
  • ?getCharacterFlashing@PortraitManager@@QEAA_NPEAVCharacter@@@Z (Ordinal: 5176, Address: 0x1d74c)
  • ?getCharacterHeight@AppearanceBase@@QEBAMXZ (Ordinal: 5177, Address: 0x16cf6)
  • ?getCharacterHeightSpeedMultiplier@AppearanceBase@@QEAAMXZ (Ordinal: 5178, Address: 0x16e0a)
  • ?getCharacterIdleAnimations@AppearanceManager@@QEBAAEBV?$FastArray@PEAVAnimationData@@@Ogre@@XZ (Ordinal: 5179, Address: 0x16f1e)
  • ?getCharacterInCombat@PortraitManager@@QEAA_NPEAVCharacter@@@Z (Ordinal: 5180, Address: 0x1d752)
  • ?getCharacterList@AnimsListsManager@@QEAAPEAUAnimList@1@XZ (Ordinal: 5181, Address: 0x16be2)
  • ?getCharacterMemoryTag@Character@@QEAA_NPEAV1@W4CharacterPerceptionTags_LongTerm@@@Z (Ordinal: 5182, Address: 0x17e66)
  • ?getCharacterMemoryTag@Character@@QEAA_NPEAV1@W4CharacterPerceptionTags_ShortTerm@@@Z (Ordinal: 5183, Address: 0x17e6c)
  • ?getCharacterOrPlatoon@PlatoonHandleContainerList@@QEBAPEAVRootObjectBase@@AEBVhand@@@Z (Ordinal: 5184, Address: 0x1d434)
  • ?getCharacterOrZero@PlatoonHandleContainerList@@QEBAPEAVRootObject@@AEBVhand@@@Z (Ordinal: 5185, Address: 0x1d42e)
  • ?getCharacterUpdateList@GameWorld@@QEBAAEBV?$unordered_set@PEAVCharacter@@U?$hash@PEAVCharacter@@@boost@@U?$equal_to@PEAVCharacter@@@std@@V?$STLAllocator@PEAVCharacter@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@unordered@boost@@XZ (Ordinal: 5186, Address: 0x1a830)
  • ?getCharactersInArea@ActivePlatoon@@QEAAXAEAV?$lektor@PEAVRootObject@@@@AEBVVector3@Ogre@@M_N@Z (Ordinal: 5187, Address: 0x158c8)
  • ?getCharactersInArea@Faction@@UEAAXAEAV?$lektor@PEAVRootObject@@@@AEBVVector3@Ogre@@M_N@Z (Ordinal: 5188, Address: 0x197da)
  • ?getCharactersWithinSphere@GameWorld@@QEAAXAEAV?$lektor@PEAVRootObject@@@@AEBVVector3@Ogre@@MMMHHPEAVRootObject@@@Z (Ordinal: 5189, Address: 0x1a7be)
  • ?getCheckBox@DataPanelLine_CheckBox@@QEBAPEAVButton@MyGUI@@XZ (Ordinal: 5190, Address: 0x190f6)
  • ?getChildByStringID@DialogLineData@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5191, Address: 0x19360)
  • ?getClassType@Armour@@UEBA?AW4itemType@@XZ (Ordinal: 5192, Address: 0x170b6)
  • ?getClassType@BlueprintItem@@UEBA?AW4itemType@@XZ (Ordinal: 5193, Address: 0x1713a)
  • ?getClassType@ContainerItem@@UEBA?AW4itemType@@XZ (Ordinal: 5194, Address: 0x18c46)
  • ?getClassType@Crossbow@@UEBA?AW4itemType@@XZ (Ordinal: 5195, Address: 0x18e0e)
  • ?getClassType@Item@@UEBA?AW4itemType@@XZ (Ordinal: 5196, Address: 0x1bb20)
  • ?getClassType@NestItem@@UEBA?AW4itemType@@XZ (Ordinal: 5197, Address: 0x1caf8)
  • ?getClassType@Sword@@UEBA?AW4itemType@@XZ (Ordinal: 5198, Address: 0x1e994)
  • ?getClearance@NavMesh@@QEAAHIIAEAM00@Z (Ordinal: 5199, Address: 0x1c954)
  • ?getClosestBoundary@NavMesh@@QEAAHIAEBVhkVector4f@@MAEAUEdgePathNode@@@Z (Ordinal: 5200, Address: 0x1c80a)
  • ?getClosestExteriorPoint@NavMesh@@QEAAHAEBVVector3@Ogre@@MMAEAV23@@Z (Ordinal: 5201, Address: 0x1c7d4)
  • ?getClosestPoint@HavokCharacter@@QEAA?AVVector3@Ogre@@AEBV23@MPEAVBuilding@@@Z (Ordinal: 5202, Address: 0x1ae8a)
  • ?getClosestPoint@NavMesh@@QEAAHAEBVVector3@Ogre@@MMPEAVhkaiSpatialQueryHitFilter@@AEAV23@AEAI@Z (Ordinal: 5203, Address: 0x1c7c2)
  • ?getClosestPoint@NavMesh@@QEAAHAEBVVector3@Ogre@@MM_NAEAV23@@Z (Ordinal: 5204, Address: 0x1c7ce)
  • ?getClosestPoint@NavMesh@@QEAAHAEBVVector3@Ogre@@MM_NAEAV23@AEAI@Z (Ordinal: 5205, Address: 0x1c7c8)
  • ?getCollapseStage@MedicalSystem@@QEAA?AW4CollapseStage@1@PEAVHealthPartStatus@1@M@Z (Ordinal: 5206, Address: 0x1c570)
  • ?getCollidedCharacter@HavokCharacter@@QEBAAEBVhand@@XZ (Ordinal: 5207, Address: 0x1ae84)
  • ?getCollisionGroupType@GameWorld@@QEAAXW4itemType@@AEAW4NxShapesType@@AEAI@Z (Ordinal: 5208, Address: 0x1a89c)
  • ?getCollisionHash@FoliageSystem@@QEBAIXZ (Ordinal: 5209, Address: 0x19dc8)
  • ?getCollisionShapes@NavMeshGenerator@@SAHAEBVNxBounds3@@I@Z (Ordinal: 5210, Address: 0x1ca4a)
  • ?getColor@GameData@@QEAA?AVColourValue@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5211, Address: 0x1a2d2)
  • ?getColorVec@GameData@@QEAA?AVVector3@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5212, Address: 0x1a2d8)
  • ?getColumn@NxMat33@@QEBA?AVNxVec3@@H@Z (Ordinal: 5213, Address: 0x1cc00)
  • ?getColumn@NxMat33@@QEBAXHAEAVNxVec3@@@Z (Ordinal: 5214, Address: 0x1cc06)
  • ?getColumnMajor@NxMat33@@QEBAXPEAM@Z (Ordinal: 5215, Address: 0x1cbdc)
  • ?getColumnMajorStride4@NxMat33@@QEBAXPEAM@Z (Ordinal: 5216, Address: 0x1cbee)
  • ?getCombatClass@CharBody@@QEBAPEAVCombatClass@@XZ (Ordinal: 5217, Address: 0x1844e)
  • ?getCombatClass@Character@@QEBAPEAVCombatClass@@XZ (Ordinal: 5218, Address: 0x17e00)
  • ?getCombatEffect@CombatClass@@SAPEAVGameData@@PEAVCharacter@@0AEBVDamages@@W4HitMaterialType@@@Z (Ordinal: 5219, Address: 0x18a0c)
  • ?getCombatMoveSpeedMult@CharMovement@@QEAAMXZ (Ordinal: 5220, Address: 0x18628)
  • ?getCombatState@CombatClass@@QEBA?AW4swordStateEnum@@XZ (Ordinal: 5221, Address: 0x18958)
  • ?getCombatTarget@AI@@UEAA?AVhand@@XZ (Ordinal: 5222, Address: 0x15a90)
  • ?getCombatWeight@Weapon@@QEBAMXZ (Ordinal: 5223, Address: 0x1fcba)
  • ?getComboBox@DataPanelLine_DropBox@@QEAAPEAVComboBox@MyGUI@@XZ (Ordinal: 5224, Address: 0x19132)
  • ?getCommand@DataPanelLine_KeyConfig@@QEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5225, Address: 0x1917a)
  • ?getCommand@InputHandler@@QEAAPEAUCommand@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5226, Address: 0x1b304)
  • ?getCompletedTask@NavMeshGenerator@@QEAAPEAUNavInstance@@IAEAPEAUTask@1@@Z (Ordinal: 5227, Address: 0x1ca02)
  • ?getComponent@hkVector4f@@QEBA?BVhkSimdFloat32@@H@Z (Ordinal: 5228, Address: 0x1b214)
  • ?getConstant@hkVector4f@@SAAEBV1@W4hkVectorConstant@@@Z (Ordinal: 5229, Address: 0x1b22c)
  • ?getConstructionMaterialProgress@ConstructionState@Building@@QEBAMXZ (Ordinal: 5230, Address: 0x176ce)
  • ?getConsumtionItems@ProductionBuilding@@UEAAPEAVConsumptionItem@StorageBuilding@@H@Z (Ordinal: 5231, Address: 0x1da64)
  • ?getConsumtionItems@StorageBuilding@@UEAAPEAVConsumptionItem@1@H@Z (Ordinal: 5232, Address: 0x1e93a)
  • ?getConsumtionItems_inStock@StorageBuilding@@QEAAXAEAV?$lektor@PEAVConsumptionItem@StorageBuilding@@@@@Z (Ordinal: 5233, Address: 0x1e940)
  • ?getContentHeight@DatapanelGUI@@QEBAHH@Z (Ordinal: 5234, Address: 0x18fe2)
  • ?getConversationList@Dialogue@@QEAAPEAVDialogChoiceList@@W4EventTriggerEnum@@@Z (Ordinal: 5235, Address: 0x194e0)
  • ?getConversationTarget@Dialogue@@QEAA?AVhand@@XZ (Ordinal: 5236, Address: 0x1941a)
  • ?getCoords@DatapanelGUI@@QEAA?AU?$TCoord@H@types@MyGUI@@MMMM@Z (Ordinal: 5237, Address: 0x1902a)
  • ?getCornerPos@ZoneMap@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 5238, Address: 0x20194)
  • ?getCorrectHandleList@ZoneMapHandleContainerList@@QEBAPEAVHandleList@@AEBVhand@@@Z (Ordinal: 5239, Address: 0x2037a)
  • ?getCostToUse@UseableStuff@@UEAAHPEAVCharacter@@@Z (Ordinal: 5240, Address: 0x1f828)
  • ?getCount@RepetitionCounter@Dialogue@@QEAAHW4EventTriggerEnum@@@Z (Ordinal: 5241, Address: 0x1953a)
  • ?getCraft@CraftingBuilding@@QEAAPEAVCraftingItem@@H@Z (Ordinal: 5242, Address: 0x18d8a)
  • ?getCraftMaterialMult@Crossbow@@UEAAMXZ (Ordinal: 5243, Address: 0x18e14)
  • ?getCraftMaterialMult@Item@@UEAAMXZ (Ordinal: 5244, Address: 0x1bbc2)
  • ?getCraftMaterialMult@Weapon@@UEAAMXZ (Ordinal: 5245, Address: 0x1fcc6)
  • ?getCraftTime@Armour@@UEAAMXZ (Ordinal: 5246, Address: 0x170e6)
  • ?getCraftTime@Crossbow@@UEAAMXZ (Ordinal: 5247, Address: 0x18e1a)
  • ?getCraftTime@Item@@UEAAMXZ (Ordinal: 5248, Address: 0x1bbbc)
  • ?getCraftTime@RobotLimbItem@@UEAAMXZ (Ordinal: 5249, Address: 0x1df26)
  • ?getCraftTime@Weapon@@UEAAMXZ (Ordinal: 5250, Address: 0x1fcc0)
  • ?getCriticalSuccessWeapon@CraftingBuilding@@QEAAPEAVGameData@@H@Z (Ordinal: 5251, Address: 0x18da2)
  • ?getCropMult@FarmBuilding@@QEAAMW4CropType@@@Z (Ordinal: 5252, Address: 0x19c5a)
  • ?getCurrentAction@CharBody@@QEAAPEAVTasker@@XZ (Ordinal: 5253, Address: 0x18484)
  • ?getCurrentActionOrMessage@CharBody@@QEAAPEAVTasker@@XZ (Ordinal: 5254, Address: 0x1848a)
  • ?getCurrentActivePlatoon@PlayerInterface@@QEAAPEAVRootObjectContainer@@XZ (Ordinal: 5255, Address: 0x1d48e)
  • ?getCurrentAnimationWeight@AnimationLayer@AnimationClassBase@@QEAAMAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5256, Address: 0x169c0)
  • ?getCurrentAttachmentName@CharacterEditWindow@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4AttachSlot@@@Z (Ordinal: 5257, Address: 0x1829e)
  • ?getCurrentBuilding@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 5258, Address: 0x15f70)
  • ?getCurrentCampaign@FactionWarMgr@@QEAAPEAVCampaignInstance@@PEAVPlatoon@@@Z (Ordinal: 5259, Address: 0x19b70)
  • ?getCurrentCategory@DatapanelGUI@@UEBAHXZ (Ordinal: 5260, Address: 0x18fac)
  • ?getCurrentDir@UtilityT@@QEAA?AV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@XZ (Ordinal: 5261, Address: 0x1fb82)
  • ?getCurrentDurationTimedTask@AITaskSytem@@QEAAPEAVTasker@@XZ (Ordinal: 5262, Address: 0x16462)
  • ?getCurrentFloor@CharMovement@@QEBAHXZ (Ordinal: 5263, Address: 0x185c8)
  • ?getCurrentFloor@PlayerInterface@@QEBAHXZ (Ordinal: 5264, Address: 0x1d578)
  • ?getCurrentFolder@OpenSaveFileDialog@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5265, Address: 0x1cd3e)
  • ?getCurrentGame@SaveManager@@QEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5266, Address: 0x1e334)
  • ?getCurrentGoal@OrdersReceiver@@QEBAAEBVTaskMatch@@XZ (Ordinal: 5267, Address: 0x1cfcc)
  • ?getCurrentGoalString@AITaskSytem@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5268, Address: 0x16438)
  • ?getCurrentHeadName@CharacterEditWindow@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5269, Address: 0x18298)
  • ?getCurrentLocale@LocaleManager@@QEBAPEAVLocaleInfo@@XZ (Ordinal: 5270, Address: 0x1bfee)
  • ?getCurrentLocaleMod@LocaleManager@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5271, Address: 0x1c006)
  • ?getCurrentLocalePath@LocaleManager@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5272, Address: 0x1c000)
  • ?getCurrentMapSector@ZoneManager@@QEBA?AViVector2@@XZ (Ordinal: 5273, Address: 0x1ffc6)
  • ?getCurrentMotion@AbstractMovementBase@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 5274, Address: 0x15802)
  • ?getCurrentNoiseRange@Character@@QEAAMXZ (Ordinal: 5275, Address: 0x17944)
  • ?getCurrentPlatoon@PlayerInterface@@QEAAPEAVPlatoon@@XZ (Ordinal: 5276, Address: 0x1d488)
  • ?getCurrentProductionQuantity@CraftingBuilding@@UEAAHXZ (Ordinal: 5277, Address: 0x18d4e)
  • ?getCurrentProductionQuantity@StorageBuilding@@UEAAHXZ (Ordinal: 5278, Address: 0x1e904)
  • ?getCurrentSpeed@AbstractMovementBase@@QEBAMXZ (Ordinal: 5279, Address: 0x157fc)
  • ?getCurrentSpeedRelativeToMax01@AbstractMovementBase@@QEBAMXZ (Ordinal: 5280, Address: 0x15808)
  • ?getCurrentSubItem@TutorialItem@@QEBAPEAVTutorialSubItem@@XZ (Ordinal: 5281, Address: 0x1f702)
  • ?getCurrentSubItemIndex@TutorialItem@@QEBAHXZ (Ordinal: 5282, Address: 0x1f70e)
  • ?getCurrentSubject@CharBody@@QEBA?AVhand@@XZ (Ordinal: 5283, Address: 0x184b4)
  • ?getCurrentTab@ManagementScreen@@QEAAHXZ (Ordinal: 5284, Address: 0x1c1f8)
  • ?getCurrentTechnique@CombatClass@@QEBAPEAVCombatTechniqueData@@XZ (Ordinal: 5285, Address: 0x1899a)
  • ?getCurrentTechniqueSection@CombatClass@@QEBAHXZ (Ordinal: 5286, Address: 0x189a0)
  • ?getCurrentTownLocation@Building@@UEAAPEAVTownBase@@XZ (Ordinal: 5287, Address: 0x17488)
  • ?getCurrentTownLocation@Character@@UEAAPEAVTownBase@@XZ (Ordinal: 5288, Address: 0x17b3c)
  • ?getCurrentTownLocation@Platoon@@UEAAPEAVTownBase@@XZ (Ordinal: 5289, Address: 0x1d314)
  • ?getCurrentTownLocation@RootObjectBase@@UEAAPEAVTownBase@@XZ (Ordinal: 5290, Address: 0x1e10c)
  • ?getCurrentTownLocation@ShopTrader@@UEAAPEAVTownBase@@XZ (Ordinal: 5291, Address: 0x1e676)
  • ?getCurrentTownLocation@TownBase@@UEAAPEAV1@XZ (Ordinal: 5292, Address: 0x1f23a)
  • ?getCurrentValues@ZoneFog@WeatherSystem@@QEBA?AUFogValues@2@XZ (Ordinal: 5293, Address: 0x1fe5e)
  • ?getCurrentWeapon@CharacterAnimal@@UEAAPEAVWeapon@@XZ (Ordinal: 5294, Address: 0x18100)
  • ?getCurrentWeapon@CharacterHuman@@UEAAPEAVWeapon@@XZ (Ordinal: 5295, Address: 0x182d4)
  • ?getCurrentWeaponLength@CharStats@@QEBAMXZ (Ordinal: 5296, Address: 0x18886)
  • ?getCurrentWeatherAffectStatus@Character@@QEBA?AW4WeatherAffecting@@XZ (Ordinal: 5297, Address: 0x17a8e)
  • ?getCurrentWeatherAffectStrength@Character@@QEBAMXZ (Ordinal: 5298, Address: 0x17a94)
  • ?getCurrentZoneMap@ZoneManager@@QEAAPEAVZoneMap@@XZ (Ordinal: 5299, Address: 0x1ffcc)
  • ?getCurrentlyStumbleAnim@AnimationClass@@QEBAPEAVAnimationData@@XZ (Ordinal: 5300, Address: 0x1653a)
  • ?getDamageMax@GunClassPersonal@@UEAAHXZ (Ordinal: 5301, Address: 0x1ab7e)
  • ?getDamageMax@GunClassTurret@@UEAAHXZ (Ordinal: 5302, Address: 0x1abf0)
  • ?getDamageMin@GunClassPersonal@@UEAAHXZ (Ordinal: 5303, Address: 0x1ab78)
  • ?getDamageMin@GunClassTurret@@UEAAHXZ (Ordinal: 5304, Address: 0x1abea)
  • ?getData@DialogDataManager@@SAPEAVDialogLineData@@PEAVGameData@@@Z (Ordinal: 5305, Address: 0x192c4)
  • ?getData@Faction@@QEBAPEAVGameData@@XZ (Ordinal: 5306, Address: 0x197b0)
  • ?getData@GameDataContainer@@QEAAPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5307, Address: 0x1a344)
  • ?getData@GameDataContainer@@QEAAPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4itemType@@@Z (Ordinal: 5308, Address: 0x1a34a)
  • ?getData@GameDataContainer@@QEAAPEAVGameData@@H@Z (Ordinal: 5309, Address: 0x1a350)
  • ?getData@HealthPartStatus@MedicalSystem@@QEAAPEAVGameData@@XZ (Ordinal: 5310, Address: 0x1c67e)
  • ?getData@SenseItr@@QEBAPEAVSeenSomeone@@XZ (Ordinal: 5311, Address: 0x1e47e)
  • ?getDataByName@GameDataContainer@@QEAAPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4itemType@@@Z (Ordinal: 5312, Address: 0x1a356)
  • ?getDataFor@SensoryData@@QEAAPEAVSeenSomeone@@PEAVCharacter@@@Z (Ordinal: 5313, Address: 0x1e4ea)
  • ?getDataLineColor@ForgottenGUI@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HH@Z (Ordinal: 5314, Address: 0x1a056)
  • ?getDataOfType@GameDataContainer@@QEAAXAEAV?$lektor@PEAVGameData@@@@W4itemType@@@Z (Ordinal: 5315, Address: 0x1a35c)
  • ?getDataType@Character@@UEBA?AW4itemType@@XZ (Ordinal: 5316, Address: 0x1795c)
  • ?getDataType@HandleDummy@ZoneMapContent@@UEBA?AW4itemType@@XZ (Ordinal: 5317, Address: 0x20332)
  • ?getDataType@Platoon@@UEBA?AW4itemType@@XZ (Ordinal: 5318, Address: 0x1d34a)
  • ?getDataType@RootObjectBase@@UEBA?AW4itemType@@XZ (Ordinal: 5319, Address: 0x1e0c4)
  • ?getDataType@ShopTrader@@UEBA?AW4itemType@@XZ (Ordinal: 5320, Address: 0x1e67c)
  • ?getDataType@Town@@UEBA?AW4itemType@@XZ (Ordinal: 5321, Address: 0x1eef2)
  • ?getDataType@TownBase@@UEBA?AW4itemType@@XZ (Ordinal: 5322, Address: 0x1f0de)
  • ?getDatapanel@InventoryLayout@@UEBAPEAVDatapanelGUI@@XZ (Ordinal: 5323, Address: 0x1b970)
  • ?getDatapanel@MainBarGUI@@QEBAPEAVDatapanelGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5324, Address: 0x1c12c)
  • ?getDeactivationCountdown@ZoneMap@@QEBAMXZ (Ordinal: 5325, Address: 0x201b2)
  • ?getDeadSquad@PlayerInterface@@QEAAPEAVActivePlatoon@@XZ (Ordinal: 5326, Address: 0x1d4a6)
  • ?getDeadSquadHandle@PlayerInterface@@QEBAAEBVhand@@XZ (Ordinal: 5327, Address: 0x1d4ac)
  • ?getDebugMaterial@UtilityT@@QEAA?AV?$SharedPtr@VMaterial@Ogre@@@Ogre@@H_N@Z (Ordinal: 5328, Address: 0x1fb16)
  • ?getDefaultDivision@Faction@@QEAAPEAVGameData@@XZ (Ordinal: 5329, Address: 0x197bc)
  • ?getDefaultTask@Building@@UEAA?AW4TaskType@@XZ (Ordinal: 5330, Address: 0x174f4)
  • ?getDefaultTask@DoorStuff@@UEAA?AW4TaskType@@XZ (Ordinal: 5331, Address: 0x19630)
  • ?getDefaultTask@FurnaceBuilding@@UEAA?AW4TaskType@@XZ (Ordinal: 5332, Address: 0x1a158)
  • ?getDefaultTask@ProductionBuilding@@UEAA?AW4TaskType@@XZ (Ordinal: 5333, Address: 0x1da10)
  • ?getDefaultTask@ResearchBuilding@@UEAA?AW4TaskType@@XZ (Ordinal: 5334, Address: 0x1ddbe)
  • ?getDefaultTask@StorageBuilding@@UEAA?AW4TaskType@@XZ (Ordinal: 5335, Address: 0x1e8ec)
  • ?getDefaultTask@TurretBuilding@@UEAA?AW4TaskType@@XZ (Ordinal: 5336, Address: 0x1f59a)
  • ?getDefaultTask@UseableStuff@@UEAA?AW4TaskType@@XZ (Ordinal: 5337, Address: 0x1f876)
  • ?getDefaultTaskRepertoireEnum@Character@@UEBAIXZ (Ordinal: 5338, Address: 0x17fc8)
  • ?getDefaultTaskRepertoireEnum@CharacterAnimal@@UEBAIXZ (Ordinal: 5339, Address: 0x18142)
  • ?getDerivedHeadHealth@MedicalSystem@@QEAAMXZ (Ordinal: 5340, Address: 0x1c564)
  • ?getDescription@Tasker@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5341, Address: 0x1eb08)
  • ?getDesiredTravelSpeed@AIPackage@@UEAA?AW4MoveSpeed@@PEAVCharacter@@@Z (Ordinal: 5342, Address: 0x16336)
  • ?getDestination@AbstractMovementBase@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 5343, Address: 0x15754)
  • ?getDestinationBuilding@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 5344, Address: 0x15f76)
  • ?getDestinationGate@AI@@QEAAMAEBVhand@@AEAV2@_N@Z (Ordinal: 5345, Address: 0x16054)
  • ?getDestinationTown@AI@@QEAAPEAVTownBase@@XZ (Ordinal: 5346, Address: 0x159ee)
  • ?getDiplomacyMultiplier@Character@@QEAAMXZ (Ordinal: 5347, Address: 0x17fb6)
  • ?getDirectionMarker@Building@@UEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 5348, Address: 0x175ea)
  • ?getDirectionMarker@FarmBuilding@@UEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 5349, Address: 0x19c6c)
  • ?getDirectionMarkerQuat@Building@@UEAA?AVQuaternion@Ogre@@AEBVVector3@3@@Z (Ordinal: 5350, Address: 0x175f0)
  • ?getDirectionMoved@HavokCharacter@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 5351, Address: 0x1ae5a)
  • ?getDirsInDir@UtilityT@@QEAAXAEAV?$lektor@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5352, Address: 0x1fb7c)
  • ?getDistToNearestTown@TownList@@QEAAMAEBVVector3@Ogre@@PEAVTown@@@Z (Ordinal: 5353, Address: 0x1f3e4)
  • ?getDistanceFromCamera@PlayerInterface@@QEBAMAEBVVector3@Ogre@@@Z (Ordinal: 5354, Address: 0x1d50c)
  • ?getDistanceToClosestCharacter@FlockingTools@@QEBAM_N0AEBVhand@@@Z (Ordinal: 5355, Address: 0x19d32)
  • ?getDodge@CharStats@@QEBAM_N@Z (Ordinal: 5356, Address: 0x18748)
  • ?getDodgePenalty_encumbrance@CharStats@@QEBAMXZ (Ordinal: 5357, Address: 0x1874e)
  • ?getDodgePenalty_gear@CharStats@@QEBAMXZ (Ordinal: 5358, Address: 0x1875a)
  • ?getDodgePenalty_injuries@CharStats@@QEBAMXZ (Ordinal: 5359, Address: 0x18754)
  • ?getDoor@Building@@UEAAPEAVDoorStuff@@XZ (Ordinal: 5360, Address: 0x17464)
  • ?getDoor@DoorStuff@@UEAAPEAV1@XZ (Ordinal: 5361, Address: 0x19642)
  • ?getDoorLock@Building@@UEAAPEAVDoorLock@@XZ (Ordinal: 5362, Address: 0x174e2)
  • ?getDoorLock@DoorStuff@@UEAAPEAVDoorLock@@XZ (Ordinal: 5363, Address: 0x1964e)
  • ?getDoorLock@UseableStuff@@UEAAPEAVDoorLock@@XZ (Ordinal: 5364, Address: 0x1f948)
  • ?getDoorOpenAmount@DoorStuff@@QEBAMXZ (Ordinal: 5365, Address: 0x1969c)
  • ?getDoorPainters@NavMeshGenerator@@SAXAEBVNxBounds3@@AEAUhkaiNavMeshGenerationSettings@@AEBVNxVec3@@@Z (Ordinal: 5366, Address: 0x1ca74)
  • ?getDoorPosInside@DoorStuff@@QEBAAEBVVector3@Ogre@@XZ (Ordinal: 5367, Address: 0x196de)
  • ?getDoorPosInside_extraFarIn@DoorStuff@@QEBA?AVVector3@Ogre@@M@Z (Ordinal: 5368, Address: 0x196e4)
  • ?getDoorPosOutside@DoorStuff@@QEBAAEBVVector3@Ogre@@XZ (Ordinal: 5369, Address: 0x196d2)
  • ?getDoorPosOutside_extraFarOut@DoorStuff@@QEBA?AVVector3@Ogre@@M@Z (Ordinal: 5370, Address: 0x196d8)
  • ?getDoorPosition@DoorStuff@@QEBAAEBVVector3@Ogre@@XZ (Ordinal: 5371, Address: 0x196cc)
  • ?getDoorState@DoorStuff@@QEBA?AW4DoorState@@XZ (Ordinal: 5372, Address: 0x196a8)
  • ?getDropped@Character@@QEAAX_N0@Z (Ordinal: 5373, Address: 0x17fb0)
  • ?getEdgesAroundPoint@NavMesh@@QEAAHIHIAEAV?$hkArray@UEdgePathNode@@UhkContainerHeapAllocator@@@@@Z (Ordinal: 5374, Address: 0x1c816)
  • ?getEditBox@DataPanelLine_SliderEditable@@QEAAPEAVEditBox@MyGUI@@XZ (Ordinal: 5375, Address: 0x19222)
  • ?getEditBox@DataPanelLine_TextEditable@@QEAAPEAVEditBox@MyGUI@@XZ (Ordinal: 5376, Address: 0x19270)
  • ?getEmptyFaction@FactionManager@@QEAAPEAVFaction@@XZ (Ordinal: 5377, Address: 0x19930)
  • ?getEnabled@InventorySection@@QEBA_NXZ (Ordinal: 5378, Address: 0x1ba72)
  • ?getEncumbranceMult@CharStats@@QEBAMXZ (Ordinal: 5379, Address: 0x188a4)
  • ?getEndPos@PreviewBuilding@@UEBA?AVVector3@Ogre@@XZ (Ordinal: 5380, Address: 0x1d884)
  • ?getEnded@SplashScreen@@QEBA_NXZ (Ordinal: 5381, Address: 0x1e760)
  • ?getEnded@TutorialItem@@QEBA_NXZ (Ordinal: 5382, Address: 0x1f738)
  • ?getEnemyFormation@Character@@UEBAPEAVFormation@@XZ (Ordinal: 5383, Address: 0x179d4)
  • ?getEnemyMissionTargetList@FactionLeader@@QEAAXAEAV?$lektor@PEAVRootObject@@@@PEAVGameData@@@Z (Ordinal: 5384, Address: 0x198e8)
  • ?getEntity@Item@@UEBAPEAVEntity@Ogre@@XZ (Ordinal: 5385, Address: 0x1bb8c)
  • ?getEntityMaterialName@Building@@SA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVMovableObject@Ogre@@@Z (Ordinal: 5386, Address: 0x1768c)
  • ?getEquipPositionOffset@Crossbow@@QEAAMXZ (Ordinal: 5387, Address: 0x18e26)
  • ?getEquippedArmour@Inventory@@QEAAXAEAV?$lektor@PEAVItem@@@@@Z (Ordinal: 5388, Address: 0x1b5bc)
  • ?getEquippedWeaponSkill@CharStats@@UEBAMXZ (Ordinal: 5389, Address: 0x187f0)
  • ?getEquippedWeapons@Inventory@@QEAAXAEAV?$lektor@PEAVItem@@@@@Z (Ordinal: 5390, Address: 0x1b5aa)
  • ?getEvents@AnimationClass@@QEAAPEAVAnimationEvents@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5391, Address: 0x166d2)
  • ?getExcessLoot@Inventory@@QEAA_NAEBVhand@@AEAV?$lektor@PEAVItem@@@@_N@Z (Ordinal: 5392, Address: 0x1b532)
  • ?getExistingSquadsFor@FactionUniqueSquadManager@@QEAAPEAVUniqueSpawnData@1@PEAVGameData@@@Z (Ordinal: 5393, Address: 0x19ae6)
  • ?getExtendedInterface@hkMemoryAllocator@@UEAAPEAUExtendedInterface@1@XZ (Ordinal: 5394, Address: 0x1af9e)
  • ?getExtraBleedingAmount@HealthPartStatus@MedicalSystem@@QEAAMXZ (Ordinal: 5395, Address: 0x1c6ba)
  • ?getFaceKey@NavMesh@@QEAAIAEBVVector3@Ogre@@@Z (Ordinal: 5396, Address: 0x1c7fe)
  • ?getFaceKey@NavMesh@@QEBAIAEBVhkVector4f@@M@Z (Ordinal: 5397, Address: 0x1c7f8)
  • ?getFacingDirection@AbstractMovementBase@@QEBAAEBVVector3@Ogre@@XZ (Ordinal: 5398, Address: 0x1574e)
  • ?getFacingDirection@CameraClass@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 5399, Address: 0x17890)
  • ?getFaction@AI@@UEAAPEAVFaction@@XZ (Ordinal: 5400, Address: 0x15a00)
  • ?getFaction@CharBody@@QEBAPEAVFaction@@XZ (Ordinal: 5401, Address: 0x184a2)
  • ?getFaction@DoorStuff@@UEBAPEAVFaction@@XZ (Ordinal: 5402, Address: 0x195fa)
  • ?getFaction@PlayerInterface@@QEBAPEAVFaction@@XZ (Ordinal: 5403, Address: 0x1d47c)
  • ?getFaction@RootObjectBase@@UEBAPEAVFaction@@XZ (Ordinal: 5404, Address: 0x1e0ee)
  • ?getFaction@SeenSomeone@@QEAAPEAVFaction@@XZ (Ordinal: 5405, Address: 0x1e43c)
  • ?getFactionByName@FactionManager@@QEAAPEAVFaction@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5406, Address: 0x19924)
  • ?getFactionBySquad@FactionManager@@QEAAPEAVFaction@@PEAVGameData@@@Z (Ordinal: 5407, Address: 0x1993c)
  • ?getFactionByStringID@FactionManager@@QEAAPEAVFaction@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5408, Address: 0x1992a)
  • ?getFactionColorScheme@Faction@@QEAAPEAVGameData@@XZ (Ordinal: 5409, Address: 0x197c2)
  • ?getFactionRelation@FactionRelations@@QEAAMPEAVFaction@@@Z (Ordinal: 5410, Address: 0x199c6)
  • ?getFactionRelation@SensoryData@@QEAAMPEAVRootObjectBase@@@Z (Ordinal: 5411, Address: 0x1e4f6)
  • ?getFactionRelationMultiplier@FactionRelations@@QEAAMPEAVFaction@@@Z (Ordinal: 5412, Address: 0x199cc)
  • ?getFactionRelationMultiplierInverse@FactionRelations@@QEAAMPEAVFaction@@@Z (Ordinal: 5413, Address: 0x199d2)
  • ?getFactionSize@Faction@@QEBAHXZ (Ordinal: 5414, Address: 0x19810)
  • ?getFactionTradeCultureMult@Town@@QEAAMPEAVGameData@@@Z (Ordinal: 5415, Address: 0x1ef46)
  • ?getFencingSuccessChance@Character@@QEAAMPEAVItem@@PEAVRootObject@@@Z (Ordinal: 5416, Address: 0x17a70)
  • ?getFertilityMultiplier@FarmBuilding@@SAMMPEAVGameData@@@Z (Ordinal: 5417, Address: 0x19c78)
  • ?getFileExtensionFromString@UtilityT@@SA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV23@@Z (Ordinal: 5418, Address: 0x1fa86)
  • ?getFileMask@OpenSaveFileDialog@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5419, Address: 0x1cd5c)
  • ?getFileName@OpenSaveFileDialog@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5420, Address: 0x1cd4a)
  • ?getFilename@NavMesh@@SA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBVZoneMap@@W4FileMode@1@_N@Z (Ordinal: 5421, Address: 0x1c8a0)
  • ?getFilesInDir@UtilityT@@QEAA_NAEAV?$lektor@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1@Z (Ordinal: 5422, Address: 0x1fb70)
  • ?getFilesInGameDir@UtilityT@@QEAA_NAEAV?$lektor@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1@Z (Ordinal: 5423, Address: 0x1fb76)
  • ?getFillPercentage@InventorySection@@QEBAMXZ (Ordinal: 5424, Address: 0x1ba90)
  • ?getFirstOrder@OrdersReceiver@@QEAAPEAVTasker@@XZ (Ordinal: 5425, Address: 0x1cfb4)
  • ?getFirstTask@ActionDeque@@QEAAPEAVTasker@@XZ (Ordinal: 5426, Address: 0x15838)
  • ?getFirstTask@ActionDeque@@QEBAPEBVTasker@@XZ (Ordinal: 5427, Address: 0x15832)
  • ?getFloatingAnim@AnimationClass@@UEAAPEAVAnimationData@@XZ (Ordinal: 5428, Address: 0x16798)
  • ?getFloatingAnim@AnimationClassHuman@@UEAAPEAVAnimationData@@XZ (Ordinal: 5429, Address: 0x16ace)
  • ?getFloor@PreviewBuilding@@QEBAHXZ (Ordinal: 5430, Address: 0x1d872)
  • ?getFloor@RootObject@@UEBAHXZ (Ordinal: 5431, Address: 0x1dfe6)
  • ?getFloor@RootObjectBase@@UEBAHXZ (Ordinal: 5432, Address: 0x1e0fa)
  • ?getFloor@ShopTrader@@UEBAHXZ (Ordinal: 5433, Address: 0x1e670)
  • ?getFloorHeight@UtilityT@@SAMAEBVVector3@Ogre@@H_N1@Z (Ordinal: 5434, Address: 0x1f9d8)
  • ?getFloorHeight@UtilityT@@SAMAEBVVector3@Ogre@@_N1@Z (Ordinal: 5435, Address: 0x1f9de)
  • ?getFloorNumber@UtilityT@@SAHAEBVVector3@Ogre@@PEAVhand@@@Z (Ordinal: 5436, Address: 0x1fa0e)
  • ?getFloorNumber@UtilityT@@SAHH@Z (Ordinal: 5437, Address: 0x1fa08)
  • ?getFloorVisible@TownBuildingsManager@@QEBAHPEAVBuilding@@@Z (Ordinal: 5438, Address: 0x1f300)
  • ?getFloorVisible@TownBuildingsManager@@QEBA_NPEAVBuilding@@H@Z (Ordinal: 5439, Address: 0x1f306)
  • ?getFogColour@WeatherInstance@@QEBAAEBVColourValue@Ogre@@XZ (Ordinal: 5440, Address: 0x1fd3e)
  • ?getFogDistance@WeatherInstance@@QEBAMXZ (Ordinal: 5441, Address: 0x1fd38)
  • ?getFogEnabled@WeatherInstance@@QEBA_NXZ (Ordinal: 5442, Address: 0x1fd44)
  • ?getFogVisible@WeatherInstance@@QEBA_NXZ (Ordinal: 5443, Address: 0x1fd32)
  • ?getFoliageRotation@@YAXPEAVEntData@FoliageSystem@@MMAEAVQuaternion@Ogre@@@Z (Ordinal: 5444, Address: 0x2042e)
  • ?getFoliageSystem@ZoneMapContent@@QEBAPEBVFoliageSystem@@XZ (Ordinal: 5445, Address: 0x2030e)
  • ?getFollowObject@CameraClass@@QEBAAEBVhand@@XZ (Ordinal: 5446, Address: 0x17884)
  • ?getFootHeight@AnimationClass@@QEBAMXZ (Ordinal: 5447, Address: 0x16606)
  • ?getFootprintShift@PreviewBuilding@@QEBAMXZ (Ordinal: 5448, Address: 0x1d854)
  • ?getForbiddenItemsList@TradeCulture@@QEBAAEBV?$lektor@PEAVGameData@@@@XZ (Ordinal: 5449, Address: 0x1f492)
  • ?getFormation@Character@@UEBAPEAVFormation@@XZ (Ordinal: 5450, Address: 0x179ce)
  • ?getFrameSpeedMultiplier@GameWorld@@QEBAMXZ (Ordinal: 5451, Address: 0x1a7e8)
  • ?getFrameTime@Character@@QEBAMXZ (Ordinal: 5452, Address: 0x17938)
  • ?getFrameTime@Tasker@@QEAAMPEAVCharBody@@@Z (Ordinal: 5453, Address: 0x1eae4)
  • ?getFromData@WorldEventStateQuery@@SAPEAV1@PEAVGameData@@@Z (Ordinal: 5454, Address: 0x1fe9a)
  • ?getFromDeathParade@GameWorld@@QEAAPEAVCharacter@@AEBVhand@@@Z (Ordinal: 5455, Address: 0x1a848)
  • ?getFromDeathParade@HandleManager@@QEAAPEAVCharacter@@AEBVhand@@@Z (Ordinal: 5456, Address: 0x1ae18)
  • ?getFromList@GameData@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV23@H@Z (Ordinal: 5457, Address: 0x1a272)
  • ?getFromListAsData@GameData@@QEAAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HPEAVGameDataContainer@@W4itemType@@@Z (Ordinal: 5458, Address: 0x1a2ae)
  • ?getFromList_random@GameData@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV23@@Z (Ordinal: 5459, Address: 0x1a278)
  • ?getFrontOverlayImageName@PortraitData@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5460, Address: 0x1d6bc)
  • ?getFuelConsumptionRate@GeneratorBuilding@@UEAAMXZ (Ordinal: 5461, Address: 0x1a9ce)
  • ?getFuelConsumptionRate@UseableStuff@@UEAAMXZ (Ordinal: 5462, Address: 0x1f906)
  • ?getFullKey@ZoneSpacialGrid@@QEBAIAEBVVector3@Ogre@@@Z (Ordinal: 5463, Address: 0x2040a)
  • ?getFullPath@UtilityT@@SA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV23@@Z (Ordinal: 5464, Address: 0x1fb64)
  • ?getFunctionStuff@Building@@UEAAPEAVStorageBuilding@@XZ (Ordinal: 5465, Address: 0x17368)
  • ?getFunctionStuff@StorageBuilding@@UEAAPEAV1@XZ (Ordinal: 5466, Address: 0x1e8da)
  • ?getFunctionStuff@TortureBuilding@@UEAAPEAVStorageBuilding@@XZ (Ordinal: 5467, Address: 0x1eeaa)
  • ?getFunctionalityData@UseableStuff@@QEAAPEAVGameData@@XZ (Ordinal: 5468, Address: 0x1f954)
  • ?getFundamentalNPCType@Faction@@QEAA?AW4CharacterTypeEnum@@XZ (Ordinal: 5469, Address: 0x19732)
  • ?getGOalExpiryTimeRemaining@AITaskSytem@@QEAAMXZ (Ordinal: 5470, Address: 0x1641a)
  • ?getGUICondition@Building@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5471, Address: 0x1741c)
  • ?getGUIData@AIPackage@@UEAA_NPEAVDatapanelGUI@@@Z (Ordinal: 5472, Address: 0x16384)
  • ?getGUIData@AITaskSytem@@QEAAXPEAVDatapanelGUI@@@Z (Ordinal: 5473, Address: 0x16432)
  • ?getGUIData@BlueprintItem@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5474, Address: 0x1715e)
  • ?getGUIData@BountyManager@@QEAA?AVStringPair@@AEAV?$lektor@VStringPair@@@@@Z (Ordinal: 5475, Address: 0x171dc)
  • ?getGUIData@Building@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5476, Address: 0x174d0)
  • ?getGUIData@CharStats@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5477, Address: 0x18670)
  • ?getGUIData@Character@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5478, Address: 0x17b36)
  • ?getGUIData@CombatMovementController@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5479, Address: 0x18c04)
  • ?getGUIData@CraftingBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5480, Address: 0x18d2a)
  • ?getGUIData@Dialogue@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5481, Address: 0x193a2)
  • ?getGUIData@DoorStuff@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5482, Address: 0x19606)
  • ?getGUIData@Faction@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5483, Address: 0x197b6)
  • ?getGUIData@FactionLeader@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5484, Address: 0x198ee)
  • ?getGUIData@FactionRelations@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5485, Address: 0x19a08)
  • ?getGUIData@FactionUniqueSquadManager@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5486, Address: 0x19ada)
  • ?getGUIData@FactionWarMgr@@QEAAXPEAVDatapanelGUI@@H_N@Z (Ordinal: 5487, Address: 0x19b2e)
  • ?getGUIData@FarmBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5488, Address: 0x19c06)
  • ?getGUIData@FurnaceBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5489, Address: 0x1a146)
  • ?getGUIData@GunClass@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5490, Address: 0x1aaca)
  • ?getGUIData@GunClassTurret@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5491, Address: 0x1abba)
  • ?getGUIData@InventoryItemBase@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5492, Address: 0x1b8da)
  • ?getGUIData@ProductionBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5493, Address: 0x1d9da)
  • ?getGUIData@ProsperityManager@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5494, Address: 0x1db18)
  • ?getGUIData@ResearchBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5495, Address: 0x1ddd6)
  • ?getGUIData@RootObject@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5496, Address: 0x1dffe)
  • ?getGUIData@SensoryData@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5497, Address: 0x1e50e)
  • ?getGUIData@ShopTrader@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5498, Address: 0x1e63a)
  • ?getGUIData@Town@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5499, Address: 0x1ef5e)
  • ?getGUIData@TownBase@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5500, Address: 0x1f13e)
  • ?getGUIData@TurretBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5501, Address: 0x1f612)
  • ?getGUIData@UseableStuff@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5502, Address: 0x1f82e)
  • ?getGUIDataCategories@RootObject@@UEAAXAEAV?$lektor@VStringPair@@@@@Z (Ordinal: 5503, Address: 0x1e004)
  • ?getGUIDataForAppend@BountyManager@@QEAAXAEAV?$lektor@VStringPair@@@@@Z (Ordinal: 5504, Address: 0x171e2)
  • ?getGUIDataForMainInfo@CharStats@@QEAAXPEAVDatapanelGUI@@H_N@Z (Ordinal: 5505, Address: 0x1868e)
  • ?getGUIDestroyButton@Building@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5506, Address: 0x17428)
  • ?getGUIDestroyButton@WallBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5507, Address: 0x1fc48)
  • ?getGUIEfficiency@FarmBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5508, Address: 0x19c0c)
  • ?getGUIEfficiency@UseableStuff@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5509, Address: 0x1f83a)
  • ?getGUIFertility@FarmBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5510, Address: 0x19c3c)
  • ?getGUIFertility@ProductionBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5511, Address: 0x1da8e)
  • ?getGUIName@Building@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5512, Address: 0x17410)
  • ?getGUIPower@UseableStuff@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5513, Address: 0x1f834)
  • ?getGUIPower@WindGeneratorBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5514, Address: 0x1fe7c)
  • ?getGUIPowerEfficiencyToolTipString@UseableStuff@@UEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5515, Address: 0x1f966)
  • ?getGUIState@Building@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5516, Address: 0x17416)
  • ?getGUIState@CraftingBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5517, Address: 0x18dc6)
  • ?getGUIState@FarmBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5518, Address: 0x19c18)
  • ?getGUIState@GeneratorBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5519, Address: 0x1a9c2)
  • ?getGUIState@ProductionBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5520, Address: 0x1da94)
  • ?getGUIState@RainCollectorBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5521, Address: 0x1dbe4)
  • ?getGUIState@TurretBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5522, Address: 0x1f60c)
  • ?getGUIState@WindGeneratorBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5523, Address: 0x1fe76)
  • ?getGUIStatsDisplayMode@CharStats@@QEAA?AW4GUIStatsDisplayMode@1@XZ (Ordinal: 5524, Address: 0x186a0)
  • ?getGUIToolTipForGroundResourceEfficiency@ProductionBuilding@@UEAAXAEAV?$lektor@VStringPair@@@@@Z (Ordinal: 5525, Address: 0x1d9e0)
  • ?getGUIToolTipForGroundResourceEfficiency@RainCollectorBuilding@@UEAAXAEAV?$lektor@VStringPair@@@@@Z (Ordinal: 5526, Address: 0x1dbea)
  • ?getGUIToolTipForGroundResourceEfficiency@TurretBuilding@@UEAAXAEAV?$lektor@VStringPair@@@@@Z (Ordinal: 5527, Address: 0x1f5c4)
  • ?getGUIToolTipForGroundResourceEfficiency@UseableStuff@@UEAAXAEAV?$lektor@VStringPair@@@@@Z (Ordinal: 5528, Address: 0x1f846)
  • ?getGUIUpgrade@Building@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5529, Address: 0x17422)
  • ?getGUIUpgrade@WallBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5530, Address: 0x1fc42)
  • ?getGUIWorkers@FarmBuilding@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5531, Address: 0x19c12)
  • ?getGUIWorkers@UseableStuff@@UEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 5532, Address: 0x1f840)
  • ?getGameData@DialogLineData@@QEAAPEAVGameData@@XZ (Ordinal: 5533, Address: 0x1935a)
  • ?getGameData@PreviewBuilding@@QEAAPEAVGameData@@XZ (Ordinal: 5534, Address: 0x1d8b4)
  • ?getGameData@RootObjectBase@@UEBAPEAVGameData@@XZ (Ordinal: 5535, Address: 0x1e0be)
  • ?getGameData@Town@@UEBAPEAVGameData@@XZ (Ordinal: 5536, Address: 0x1eece)
  • ?getGameDataReferenceObject@GameData@@QEAAPEAVGameDataReference@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 5537, Address: 0x1a242)
  • ?getGateCode@DoorStuff@@QEAAGXZ (Ordinal: 5538, Address: 0x19612)
  • ?getGateCode@NavMesh@@QEAAHAEBVVector3@Ogre@@@Z (Ordinal: 5539, Address: 0x1c7e6)
  • ?getGateCode@NavMesh@@QEAAHPEBVHavokCharacter@@@Z (Ordinal: 5540, Address: 0x1c7e0)
  • ?getGateCodeAt@GatewayBuilding@@QEAAHAEBVVector3@Ogre@@@Z (Ordinal: 5541, Address: 0x1a968)
  • ?getGearArtifactsMaxValue@TownBase@@UEBAIXZ (Ordinal: 5542, Address: 0x1f1fe)
  • ?getGearArtifactsMinValue@TownBase@@UEBAIXZ (Ordinal: 5543, Address: 0x1f1f8)
  • ?getGeneralSmellLevel@ZoneSmell@@QEAAMW4SmellType@@@Z (Ordinal: 5544, Address: 0x203a4)
  • ?getGlobalEffectsStrength@WeatherInstance@@QEBAMXZ (Ordinal: 5545, Address: 0x1fd4a)
  • ?getGroundEffect@ZoneManager@@QEAA_NAEBVVector3@Ogre@@AEAPEAVGameData@@AEAM2@Z (Ordinal: 5546, Address: 0x2005c)
  • ?getGroundHeight@Footprint@PreviewBuilding@@QEBAMAEBVVector3@Ogre@@@Z (Ordinal: 5547, Address: 0x1d968)
  • ?getGroundSound@ZoneManager@@QEBAPEBDAEBVVector3@Ogre@@@Z (Ordinal: 5548, Address: 0x20056)
  • ?getGroundSound@ZoneManager@@SAPEBDW4GroundType@@_N@Z (Ordinal: 5549, Address: 0x20050)
  • ?getGroundType@Building@@QEBA?AW4GroundType@@_N@Z (Ordinal: 5550, Address: 0x1754e)
  • ?getGroundType@Character@@QEAA?AW4GroundType@@XZ (Ordinal: 5551, Address: 0x18010)
  • ?getGroundType@ZoneManager@@QEBA?AW4GroundType@@AEBVVector3@Ogre@@@Z (Ordinal: 5552, Address: 0x2004a)
  • ?getGroundTypeIndex@ZoneManager@@QEBAHAEBVVector3@Ogre@@@Z (Ordinal: 5553, Address: 0x20044)
  • ?getGroupSense@ActivePlatoon@@QEAAPEAVGroupSense@@XZ (Ordinal: 5554, Address: 0x15892)
  • ?getGuiManager@ForgottenGUI@@QEAAPEAVGui@MyGUI@@XZ (Ordinal: 5555, Address: 0x1a02c)
  • ?getGun@RangedCombatClass@@QEAAPEAVGunClass@@XZ (Ordinal: 5556, Address: 0x1dc0e)
  • ?getGunRange@RangedCombatClass@@QEBAMAEBVVector3@Ogre@@@Z (Ordinal: 5557, Address: 0x1dc44)
  • ?getHPMultiplier@Character@@UEBAMXZ (Ordinal: 5558, Address: 0x17920)
  • ?getHPMultiplier@CharacterAnimal@@UEBAMXZ (Ordinal: 5559, Address: 0x1815a)
  • ?getHandle@AI@@QEBA?AVhand@@XZ (Ordinal: 5560, Address: 0x15a0c)
  • ?getHandle@AITaskSytem@@QEBA?AVhand@@XZ (Ordinal: 5561, Address: 0x163d2)
  • ?getHandle@AbstractMovementBase@@UEAA?AVhand@@XZ (Ordinal: 5562, Address: 0x1572a)
  • ?getHandle@CharBody@@QEBA?AVhand@@XZ (Ordinal: 5563, Address: 0x1849c)
  • ?getHandle@CharMovement@@UEAA?AVhand@@XZ (Ordinal: 5564, Address: 0x184fc)
  • ?getHandle@Dialogue@@QEBA?AVhand@@XZ (Ordinal: 5565, Address: 0x193ae)
  • ?getHandle@GameData@@QEAA_NAEAVhand@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5566, Address: 0x1a200)
  • ?getHandle@Inventory@@QEAAAEBVhand@@XZ (Ordinal: 5567, Address: 0x1b4d8)
  • ?getHandle@NavMesh@@QEAAAEBVhand@@I@Z (Ordinal: 5568, Address: 0x1c7f2)
  • ?getHandle@PortraitData@@QEBAAEBVhand@@XZ (Ordinal: 5569, Address: 0x1d692)
  • ?getHandle@RootObjectBase@@QEBAAEBVhand@@XZ (Ordinal: 5570, Address: 0x1e112)
  • ?getHandleList@GameData@@QEAAXAEAV?$lektor@Vhand@@@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5571, Address: 0x1a1f4)
  • ?getHasBone@AnimationClassBase@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5572, Address: 0x16864)
  • ?getHasEnded@WeatherInstance@@QEBA_NXZ (Ordinal: 5573, Address: 0x1fd2c)
  • ?getHasSpecialItemsList@ActivePlatoon@@QEBA_NXZ (Ordinal: 5574, Address: 0x15940)
  • ?getHasVendorList@ActivePlatoon@@QEBA_NXZ (Ordinal: 5575, Address: 0x1593a)
  • ?getHeadIsValid@AppearanceManager@@QEAA_NPEAVGameData@@00@Z (Ordinal: 5576, Address: 0x16f06)
  • ?getHeadName@AppearanceManager@@QEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameData@@PEAVAppearanceData@1@@Z (Ordinal: 5577, Address: 0x16efa)
  • ?getHealthBarActual@ConstructionState@Building@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5578, Address: 0x176d4)
  • ?getHealthBarProgress@ConstructionState@Building@@QEBAMXZ (Ordinal: 5579, Address: 0x176c8)
  • ?getHealthStatModifier@MedicalSystem@@QEBAMW4StatsEnumerated@@_N11111@Z (Ordinal: 5580, Address: 0x1c552)
  • ?getHeight@AnimationClass@@QEBAMXZ (Ordinal: 5581, Address: 0x16672)
  • ?getHeight@GUIWindow@@UEBAHXZ (Ordinal: 5582, Address: 0x1aa2e)
  • ?getHeightReal@GUIWindow@@UEBAMXZ (Ordinal: 5583, Address: 0x1aa3a)
  • ?getHomeFurnitureOfType@Ownerships@@QEAAXAEAV?$lektor@PEAVBuilding@@@@W4BuildingFunction@@@Z (Ordinal: 5584, Address: 0x1d086)
  • ?getHoursPassed@TimeOfDay@@QEBANXZ (Ordinal: 5585, Address: 0x1ecc4)
  • ?getHungerSpeedModifier@MedicalSystem@@QEBAMXZ (Ordinal: 5586, Address: 0x1c54c)
  • ?getIDForMemoryTagging@Character@@QEAA?AVhand@@XZ (Ordinal: 5587, Address: 0x17e7e)
  • ?getId@TutorialItem@@QEBAIXZ (Ordinal: 5588, Address: 0x1f6de)
  • ?getIdleAnimation@AnimationClass@@UEAAPEAVAnimationData@@XZ (Ordinal: 5589, Address: 0x16792)
  • ?getIdleAnimation@AnimationClassAnimal@@UEAAPEAVAnimationData@@XZ (Ordinal: 5590, Address: 0x1680a)
  • ?getInDialogue@ForgottenGUI@@QEBA_NXZ (Ordinal: 5591, Address: 0x19eee)
  • ?getIndex@HandleContainerList@@UEBAIAEBVhand@@@Z (Ordinal: 5592, Address: 0x1acf8)
  • ?getIndex@HandleList@@UEBAIAEBVhand@@@Z (Ordinal: 5593, Address: 0x1ad34)
  • ?getIndexOfFirstComponentSet@hkVector4fComparison@@QEBAHXZ (Ordinal: 5594, Address: 0x1b28c)
  • ?getIndexOfLastComponentSet@hkVector4fComparison@@QEBAHXZ (Ordinal: 5595, Address: 0x1b286)
  • ?getInputValue@FurnaceBuilding@@UEAAMPEAVItem@@@Z (Ordinal: 5596, Address: 0x1a152)
  • ?getInputValue@GeneratorBuilding@@UEAAMPEAVItem@@@Z (Ordinal: 5597, Address: 0x1a9c8)
  • ?getInputValue@ProductionBuilding@@UEAAMPEAVItem@@@Z (Ordinal: 5598, Address: 0x1da16)
  • ?getInputValueTotal@FurnaceBuilding@@QEAAMXZ (Ordinal: 5599, Address: 0x1a14c)
  • ?getInstance@AppearanceManager@@SAPEAV1@XZ (Ordinal: 5600, Address: 0x16e7c)
  • ?getInstance@LoadingWindow@@SAPEAV1@XZ (Ordinal: 5601, Address: 0x1bf22)
  • ?getInstance@LocaleManager@@SAPEAV1@XZ (Ordinal: 5602, Address: 0x1bfd6)
  • ?getInstance@PortraitManager@@SAPEAV1@XZ (Ordinal: 5603, Address: 0x1d704)
  • ?getInstance@ResourceLoader@@SAPEAV1@XZ (Ordinal: 5604, Address: 0x1de06)
  • ?getInstance@WeatherSystem@@SAPEAV1@XZ (Ordinal: 5605, Address: 0x1fdec)
  • ?getInstanceID@Building@@UEAAPEAVInstanceID@@XZ (Ordinal: 5606, Address: 0x173ce)
  • ?getInstanceID@GameSaveState@@QEBA?AVInstanceID@@XZ (Ordinal: 5607, Address: 0x1a6d4)
  • ?getInstanceID@RootObject@@UEAAPEAVInstanceID@@XZ (Ordinal: 5608, Address: 0x1df92)
  • ?getInstanceOwner@@YAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEAVGameDataContainer@@AEBVObjectInstance@GameData@@@Z (Ordinal: 5609, Address: 0x2043a)
  • ?getInstances@GameData@@QEAAXAEAV?$lektor@PEAVObjectInstance@GameData@@@@@Z (Ordinal: 5610, Address: 0x1a2c6)
  • ?getInt16W@hkVector4f@@QEBAHXZ (Ordinal: 5611, Address: 0x1b202)
  • ?getInt24W@hkVector4f@@QEBAHXZ (Ordinal: 5612, Address: 0x1b1fc)
  • ?getIntendedAggression@Character@@UEAAMXZ (Ordinal: 5613, Address: 0x17ca4)
  • ?getIntendedAggression@RootObject@@UEAAMXZ (Ordinal: 5614, Address: 0x1e07c)
  • ?getInterior@NavMesh@@QEAAPEAUNavInstance@@AEBVhand@@_N@Z (Ordinal: 5615, Address: 0x1c8e2)
  • ?getInteriorCavers@NavMeshGenerator@@SAXAEBVNxBounds3@@AEAUhkaiNavMeshGenerationSettings@@AEBVNxVec3@@@Z (Ordinal: 5616, Address: 0x1ca68)
  • ?getInteriorsVisible@PlayerInterface@@QEAA_NPEAVBuilding@@@Z (Ordinal: 5617, Address: 0x1d620)
  • ?getInventory@Building@@UEBAPEAVInventory@@XZ (Ordinal: 5618, Address: 0x174fa)
  • ?getInventory@Character@@UEBAPEAVInventory@@XZ (Ordinal: 5619, Address: 0x17b84)
  • ?getInventory@ContainerItem@@UEBAPEAVInventory@@XZ (Ordinal: 5620, Address: 0x18c7c)
  • ?getInventory@InventoryGUI@@UEAAPEAVInventory@@XZ (Ordinal: 5621, Address: 0x1b72a)
  • ?getInventory@InventoryItemBase@@UEBAPEAVInventory@@XZ (Ordinal: 5622, Address: 0x1b904)
  • ?getInventory@InventorySection@@QEBAPEAVInventory@@XZ (Ordinal: 5623, Address: 0x1ba8a)
  • ?getInventory@InventoryTraderGUI@@UEAAPEAVInventory@@XZ (Ordinal: 5624, Address: 0x1bafc)
  • ?getInventory@Item@@UEBAPEAVInventory@@XZ (Ordinal: 5625, Address: 0x1bb7a)
  • ?getInventory@RootObject@@UEBAPEAVInventory@@XZ (Ordinal: 5626, Address: 0x1e016)
  • ?getInventory@ShopTrader@@UEBAPEAVInventory@@XZ (Ordinal: 5627, Address: 0x1e64c)
  • ?getInventory@UseableStuff@@UEBAPEAVInventory@@XZ (Ordinal: 5628, Address: 0x1f7f8)
  • ?getInventoryGUI@Inventory@@QEAAPEAVInventoryGUI@@XZ (Ordinal: 5629, Address: 0x1b64c)
  • ?getInventoryInterface@RobotLimbs@@QEAAPEAVRootObject@@_N@Z (Ordinal: 5630, Address: 0x1df6e)
  • ?getInventoryWeAreIn@Item@@QEBAAEBVhand@@XZ (Ordinal: 5631, Address: 0x1bbf8)
  • ?getInventoryWindow@ForgottenGUI@@QEAAPEAVInventoryGUI@@AEBVhand@@@Z (Ordinal: 5632, Address: 0x19fa2)
  • ?getInventoryWindowWithMouse@ForgottenGUI@@QEAAPEAVInventoryGUI@@XZ (Ordinal: 5633, Address: 0x19fb4)
  • ?getIronAmountInItem@FurnaceBuilding@@QEBAMPEAVGameData@@@Z (Ordinal: 5634, Address: 0x1a19a)
  • ?getIsActivated@AnimationClass@@QEBA_NXZ (Ordinal: 5635, Address: 0x16594)
  • ?getIsInKillList@GameWorld@@QEAA_NPEAVRootObject@@@Z (Ordinal: 5636, Address: 0x1a77c)
  • ?getIsOutsideFurniture@Building@@QEBA_NXZ (Ordinal: 5637, Address: 0x1747c)
  • ?getIsTrader@ActivePlatoon@@QEBA_NXZ (Ordinal: 5638, Address: 0x15934)
  • ?getIsValidResolution@VideoRenderer@GameLauncher@@QEAA_NAEBVVideoDevice@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEAH22@Z (Ordinal: 5639, Address: 0x1a64a)
  • ?getIsland@ZoneManager@@QEBAXPEBVZoneMap@@AEAV?$lektor@PEAVZoneMap@@@@@Z (Ordinal: 5640, Address: 0x200c2)
  • ?getItem@HandleManager@@QEAAPEAVItem@@AEBVhand@@@Z (Ordinal: 5641, Address: 0x1ae06)
  • ?getItem@Inventory@@QEAAPEAVItem@@PEAVGameData@@@Z (Ordinal: 5642, Address: 0x1b58c)
  • ?getItem@InventorySection@@QEBAPEAVItem@@XZ (Ordinal: 5643, Address: 0x1ba9c)
  • ?getItem@hand@@QEBAPEAVItem@@XZ (Ordinal: 5644, Address: 0x1ac92)
  • ?getItemAbsolutePosition@InventorySectionGUI@@QEAA?AU?$TPoint@H@types@MyGUI@@HH@Z (Ordinal: 5645, Address: 0x1bac6)
  • ?getItemArtifactsMaxValue@TownBase@@UEBAIXZ (Ordinal: 5646, Address: 0x1f1f2)
  • ?getItemArtifactsMinValue@TownBase@@UEBAIXZ (Ordinal: 5647, Address: 0x1f1ec)
  • ?getItemAt@InventorySection@@QEAAPEAVItem@@HH@Z (Ordinal: 5648, Address: 0x1b9be)
  • ?getItemCount@PortraitSquadItemBox@SquadManagementScreen@@QEBAHXZ (Ordinal: 5649, Address: 0x1e802)
  • ?getItemCount@SquadItemBox@SquadManagementScreen@@QEBAHXZ (Ordinal: 5650, Address: 0x1e862)
  • ?getItemInMouth@CharacterAnimal@@QEAAPEAVItem@@XZ (Ordinal: 5651, Address: 0x18172)
  • ?getItemName@RenderToTextureotron@@QEAAXAEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameData@@11@Z (Ordinal: 5652, Address: 0x1dd9a)
  • ?getItemPosition@InventoryIcon@@SA?AU?$TPoint@H@types@MyGUI@@HH@Z (Ordinal: 5653, Address: 0x1b89e)
  • ?getItemSize@InventoryIcon@@SA?AU?$TSize@H@types@MyGUI@@PEAVGameData@@@Z (Ordinal: 5654, Address: 0x1b898)
  • ?getItemSound@InventoryItemBase@@QEBAPEBDXZ (Ordinal: 5655, Address: 0x1b934)
  • ?getItemType@InventoryItemBase@@QEBA?AW4itemType@@XZ (Ordinal: 5656, Address: 0x1b8bc)
  • ?getItemWeight@Armour@@UEBAMXZ (Ordinal: 5657, Address: 0x170c2)
  • ?getItemWeight@BlueprintItem@@UEBAMXZ (Ordinal: 5658, Address: 0x17140)
  • ?getItemWeight@InventoryItemBase@@UEBAMXZ (Ordinal: 5659, Address: 0x1b8c8)
  • ?getItemWeight@MapItem@@UEBAMXZ (Ordinal: 5660, Address: 0x1c2d0)
  • ?getItemWeight@Weapon@@UEBAMXZ (Ordinal: 5661, Address: 0x1fc9c)
  • ?getItemWeightSingle@InventoryItemBase@@UEBAMXZ (Ordinal: 5662, Address: 0x1b8c2)
  • ?getItems@InventorySection@@QEBAAEBV?$vector@VSectionItem@InventorySection@@V?$STLAllocator@VSectionItem@InventorySection@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@XZ (Ordinal: 5663, Address: 0x1ba96)
  • ?getItemsInFootprint@InventorySection@@QEAAHAEAV?$lektor@PEAVItem@@@@HHHH@Z (Ordinal: 5664, Address: 0x1ba18)
  • ?getItemsInFootprint@InventorySection@@QEAAHAEAV?$lektor@PEAVItem@@@@PEAVItem@@HH@Z (Ordinal: 5665, Address: 0x1ba1e)
  • ?getItemsLimitReached@InventorySection@@QEBA_NXZ (Ordinal: 5666, Address: 0x1ba84)
  • ?getItemsWeWantRidOf@CraftingBuilding@@UEAAXAEAV?$lektor@PEAVGameData@@@@_N@Z (Ordinal: 5667, Address: 0x18da8)
  • ?getItemsWeWantRidOf@ProductionBuilding@@UEAAXAEAV?$lektor@PEAVGameData@@@@_N@Z (Ordinal: 5668, Address: 0x1da52)
  • ?getItemsWeWantRidOf@StorageBuilding@@UEAAXAEAV?$lektor@PEAVGameData@@@@_N@Z (Ordinal: 5669, Address: 0x1e8f2)
  • ?getIterator@SensoryData@@QEAA?AVSenseItr@@II@Z (Ordinal: 5670, Address: 0x1e4c6)
  • ?getKeyUTF8@InputHandler@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z (Ordinal: 5671, Address: 0x1b2f8)
  • ?getKidnappingChance@Character@@QEAAMPEAV1@@Z (Ordinal: 5672, Address: 0x17bae)
  • ?getKidnappingEscapeChance_skill@Character@@QEAAMPEAV1@@Z (Ordinal: 5673, Address: 0x17bb4)
  • ?getKidnappingEscapeChance_strength@Character@@QEAAMPEAV1@@Z (Ordinal: 5674, Address: 0x17bba)
  • ?getKnownName@TownBase@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5675, Address: 0x1f0ae)
  • ?getLastGroundTraceResultMT@CharMovement@@QEAA?AVphysHit@@XZ (Ordinal: 5676, Address: 0x18604)
  • ?getLastKnownPositionOf@SensoryData@@QEAA?AVVector3@Ogre@@PEAVCharacter@@@Z (Ordinal: 5677, Address: 0x1e4e4)
  • ?getLastTask@ActionDeque@@QEBAPEAVTasker@@XZ (Ordinal: 5678, Address: 0x15844)
  • ?getLastZone@TransformWindow@@QEBAPEAVZoneMap@@XZ (Ordinal: 5679, Address: 0x1f534)
  • ?getLawEnforcementFaction@Faction@@QEAAPEAV1@XZ (Ordinal: 5680, Address: 0x1985e)
  • ?getLayoutInstanceID@Building@@UEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5681, Address: 0x173d4)
  • ?getLayoutInstanceID@RootObject@@UEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5682, Address: 0x1df98)
  • ?getLeader@AIPackage@@QEAAPEAVCharacter@@XZ (Ordinal: 5683, Address: 0x1633c)
  • ?getLengthOfHourInRealSeconds@GameWorld@@QEAAMXZ (Ordinal: 5684, Address: 0x1a914)
  • ?getLevel01@Gear@@UEBAMXZ (Ordinal: 5685, Address: 0x1a986)
  • ?getLevel@Gear@@UEBAHXZ (Ordinal: 5686, Address: 0x1a98c)
  • ?getLevel@InventoryItemBase@@UEBAHXZ (Ordinal: 5687, Address: 0x1b92e)
  • ?getLevel@Item@@UEBAHXZ (Ordinal: 5688, Address: 0x1bbc8)
  • ?getLevelEditor@PlayerInterface@@QEAAPEAVLevelEditor@@XZ (Ordinal: 5689, Address: 0x1d554)
  • ?getLightLevel@Character@@QEAAMXZ (Ordinal: 5690, Address: 0x1791a)
  • ?getLightLevel@GameWorld@@QEBAMAEBVVector3@Ogre@@H_N@Z (Ordinal: 5691, Address: 0x1a7d0)
  • ?getLights@AppearanceBase@@QEAAXAEAV?$lektor@PEAVLight@Ogre@@@@@Z (Ordinal: 5692, Address: 0x16d74)
  • ?getLights@Building@@QEBAHAEAV?$lektor@PEBVLightEnt@PhysicsCollection@@@@AEBVVector3@Ogre@@M@Z (Ordinal: 5693, Address: 0x1756c)
  • ?getLimb@RobotLimbs@@QEBAPEAVItem@@W4Limb@1@@Z (Ordinal: 5694, Address: 0x1df5c)
  • ?getLimbItem@RobotLimbs@@QEAAPEAVItem@@W4Limb@1@@Z (Ordinal: 5695, Address: 0x1df7a)
  • ?getLimbState@MedicalSystem@@QEBA?AW4LimbState@@W4Limb@RobotLimbs@@@Z (Ordinal: 5696, Address: 0x1c49e)
  • ?getLimitedSlot@InventorySection@@QEBA?AW4AttachSlot@@XZ (Ordinal: 5697, Address: 0x1ba2a)
  • ?getLine@DatapanelGUI@@UEAAPEAVDataPanelLine@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z (Ordinal: 5698, Address: 0x18fd6)
  • ?getLineByNum@DatapanelGUI@@QEAAPEAVDataPanelLine@@HH@Z (Ordinal: 5699, Address: 0x18ff4)
  • ?getLinearValue@iVector2@@QEBAHXZ (Ordinal: 5700, Address: 0x1bc6a)
  • ?getLinkLength@Building@@UEBAMXZ (Ordinal: 5701, Address: 0x175a2)
  • ?getListSize@GameData@@QEBAHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5702, Address: 0x1a27e)
  • ?getLoadedFeatureLists@ZoneManager@@QEBAAEBV?$lektor@PEAVMapFeatureList@@@@XZ (Ordinal: 5703, Address: 0x20026)
  • ?getLoadingPanel@MainBarGUI@@QEAAPEAVWidget@MyGUI@@XZ (Ordinal: 5704, Address: 0x1c10e)
  • ?getLocalAABB@Footprint@PreviewBuilding@@UEBA?BUAabb@Ogre@@XZ (Ordinal: 5705, Address: 0x1d908)
  • ?getLocalAABB@FootprintNode@PreviewBuilding@@UEBA?BUAabb@Ogre@@XZ (Ordinal: 5706, Address: 0x1d986)
  • ?getLocalTradePriceMult@Town@@QEAAMPEAVGameData@@@Z (Ordinal: 5707, Address: 0x1ef40)
  • ?getLocale@ModInfo@@QEBA_NAEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 5708, Address: 0x1c720)
  • ?getLocation@Tasker@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 5709, Address: 0x1eaf6)
  • ?getLockpickChance@Character@@QEAAMPEAVDoorLock@@@Z (Ordinal: 5710, Address: 0x17bc0)
  • ?getLookDirection@AnimationClass@@UEBA?AVVector3@Ogre@@XZ (Ordinal: 5711, Address: 0x16786)
  • ?getLookDirection@AnimationClassHuman@@UEBA?AVVector3@Ogre@@XZ (Ordinal: 5712, Address: 0x16ac8)
  • ?getLowerBodyArmour@Character@@QEAAPEAVItem@@XZ (Ordinal: 5713, Address: 0x17ed8)
  • ?getMagicHungerSetting@Character@@UEAAMXZ (Ordinal: 5714, Address: 0x17ce0)
  • ?getMainArmourType@Character@@QEBA?AW4ArmourType@@XZ (Ordinal: 5715, Address: 0x1801c)
  • ?getMainWidget@ContextMenuGUI@@QEBAPEAVWidget@MyGUI@@XZ (Ordinal: 5716, Address: 0x18ce8)
  • ?getMapMarker@Town@@UEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5717, Address: 0x1f042)
  • ?getMapMarker@TownBase@@UEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5718, Address: 0x1f252)
  • ?getMapMarkerZoomLevel@Town@@UEAA?AW4MapZoomLevel@@XZ (Ordinal: 5719, Address: 0x1f048)
  • ?getMapMarkerZoomLevel@TownBase@@UEAA?AW4MapZoomLevel@@XZ (Ordinal: 5720, Address: 0x1f258)
  • ?getMapSector@GameDataManager@@QEAAPEAVGameData@@HH@Z (Ordinal: 5721, Address: 0x1a446)
  • ?getMapSector@ZoneManager@@QEBA?AViVector2@@AEBVVector3@Ogre@@@Z (Ordinal: 5722, Address: 0x1ffd8)
  • ?getMapSector@ZoneManager@@QEBA?AViVector2@@MM@Z (Ordinal: 5723, Address: 0x1ffde)
  • ?getMarker@Footprint@PreviewBuilding@@QEBAMXZ (Ordinal: 5724, Address: 0x1d914)
  • ?getMarkerColor@MapScreen@@SAAEBUColour@MyGUI@@PEAVRootObjectBase@@@Z (Ordinal: 5725, Address: 0x1c3cc)
  • ?getMask@RobotLimbs@@QEBAHXZ (Ordinal: 5726, Address: 0x1df62)
  • ?getMask@hkVector4fComparison@@QEBA?AW4Mask@hkVector4ComparisonMask@@W423@@Z (Ordinal: 5727, Address: 0x1b2ce)
  • ?getMask@hkVector4fComparison@@QEBA?AW4Mask@hkVector4ComparisonMask@@XZ (Ordinal: 5728, Address: 0x1b2d4)
  • ?getMaskForComponent@hkVector4fComparison@@SA?AW4Mask@hkVector4ComparisonMask@@H@Z (Ordinal: 5729, Address: 0x1b280)
  • ?getMasterTime@AnimationClassBase@@QEBAMXZ (Ordinal: 5730, Address: 0x168e8)
  • ?getMasterTimeSpeed@AnimationClassBase@@QEBAMXZ (Ordinal: 5731, Address: 0x168e2)
  • ?getMaterial@ConstructionState@Building@@QEAAPEAVBuildMaterial@12@PEBVGameData@@@Z (Ordinal: 5732, Address: 0x176da)
  • ?getMaterialValues@ZoneMap@@SAXPEAVGameData@@PEAVVector4@Ogre@@AEAV34@222PEAM@Z (Ordinal: 5733, Address: 0x201e8)
  • ?getMaterialsBarProgress@BuildMaterial@ConstructionState@Building@@QEBAMXZ (Ordinal: 5734, Address: 0x17710)
  • ?getMaxAffordableNum@InventoryItemBase@@UEAAHH_N@Z (Ordinal: 5735, Address: 0x1b8f2)
  • ?getMaxBlood@MedicalSystem@@QEBAMXZ (Ordinal: 5736, Address: 0x1c516)
  • ?getMaxHealAmount@CharStats@@QEAAMPEAVItem@@PEAVBuilding@@_N@Z (Ordinal: 5737, Address: 0x1877e)
  • ?getMaxPossibleAttackSlots@AttackSlotManager@CombatClass@@QEBAHXZ (Ordinal: 5738, Address: 0x18b0e)
  • ?getMaxPower@UseableStuff@@QEBAMXZ (Ordinal: 5739, Address: 0x1f8fa)
  • ?getMaxRunSpeed@CharStats@@QEAAMXZ (Ordinal: 5740, Address: 0x18880)
  • ?getMaxSpeed@AbstractMovementBase@@QEBAMXZ (Ordinal: 5741, Address: 0x157f0)
  • ?getMaxStack@InventorySection@@QEBAHXZ (Ordinal: 5742, Address: 0x1ba4e)
  • ?getMaxTargetRangeForOrdersSq@AI@@QEAAMXZ (Ordinal: 5743, Address: 0x15e86)
  • ?getMaximumPossibleMovement@CharMovement@@QEBAMXZ (Ordinal: 5744, Address: 0x18532)
  • ?getMaximumSpeed@AnimationClass@@QEAAMXZ (Ordinal: 5745, Address: 0x165f4)
  • ?getMedical@Character@@QEAAPEAVMedicalSystem@@XZ (Ordinal: 5746, Address: 0x17e0c)
  • ?getMedicalGUIData@MedicalSystem@@QEAAXPEAVDatapanelGUI@@@Z (Ordinal: 5747, Address: 0x1c5fa)
  • ?getMedicalPanel@MainBarGUI@@QEBAPEAVMedicalDatapanel@@XZ (Ordinal: 5748, Address: 0x1c114)
  • ?getMeiMax@CombatClass@@QEAAMXZ (Ordinal: 5749, Address: 0x18a42)
  • ?getMeiMin@CombatClass@@QEBAMXZ (Ordinal: 5750, Address: 0x189a6)
  • ?getMeleeAttack@CharStats@@QEBAMXZ (Ordinal: 5751, Address: 0x18766)
  • ?getMeleeAttackRef@CharStats@@QEAAAEAMXZ (Ordinal: 5752, Address: 0x18736)
  • ?getMeleeAttack_melee@CharStats@@QEBAMXZ (Ordinal: 5753, Address: 0x18772)
  • ?getMeleeAttack_unarmed@CharStats@@QEBAM_N@Z (Ordinal: 5754, Address: 0x1876c)
  • ?getMeleeDefence@CharStats@@QEBAM_N@Z (Ordinal: 5755, Address: 0x18742)
  • ?getMeleeDefence_melee@CharStats@@QEBAM_N@Z (Ordinal: 5756, Address: 0x18760)
  • ?getMemory@ActivePlatoon@@QEAAPEAVCharacterMemory@@XZ (Ordinal: 5757, Address: 0x15898)
  • ?getMemoryStatistics@Allocator@hkContainerHeapAllocator@@UEBAXAEAUMemoryStatistics@hkMemoryAllocator@@@Z (Ordinal: 5758, Address: 0x1af56)
  • ?getMeshData@KingOfRenderThread@@QEAAPEAVMeshDataLookup@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5759, Address: 0x1bcca)
  • ?getMeshInformation@Renderer@@SAXQEBVSubMesh@Ogre@@AEA_KAEAPEAVVector3@3@AEAPEAVVector2@3@AEBV43@AEBVQuaternion@3@4@Z (Ordinal: 5760, Address: 0x1dd1c)
  • ?getMiningResourceLevel@Building@@UEBAMXZ (Ordinal: 5761, Address: 0x1731a)
  • ?getMiningResourceLevel@ProductionBuilding@@UEBAMXZ (Ordinal: 5762, Address: 0x1da04)
  • ?getMinutesPassed@TimeOfDay@@QEBANXZ (Ordinal: 5763, Address: 0x1ecca)
  • ?getMissingArmPenaltyMult@MedicalSystem@@QEBAMXZ (Ordinal: 5764, Address: 0x1c55e)
  • ?getModIndex@GameWorld@@QEBAHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5765, Address: 0x1a7ac)
  • ?getModIndex@InstanceID@@QEBAHXZ (Ordinal: 5766, Address: 0x1b3ac)
  • ?getModIndex@InstanceID@@SAFAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5767, Address: 0x1b3b2)
  • ?getModLeveldataFolder@GameWorld@@QEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV23@@Z (Ordinal: 5768, Address: 0x1a7b2)
  • ?getMode@InputHandler@@QEAA?AW4GameMode@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 5769, Address: 0x1b364)
  • ?getMode@TransformWindow@@QEBAHXZ (Ordinal: 5770, Address: 0x1f528)
  • ?getModelName@Item@@UEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5771, Address: 0x1bb74)
  • ?getModelName@NestItem@@UEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5772, Address: 0x1cafe)
  • ?getModsListFromConfig@GameWorld@@QEAA?AV?$lektor@PEAVModInfo@@@@XZ (Ordinal: 5773, Address: 0x1a7a0)
  • ?getMoney@Character@@UEBAHXZ (Ordinal: 5774, Address: 0x17998)
  • ?getMoney@ContainerItem@@UEBAHXZ (Ordinal: 5775, Address: 0x18c6a)
  • ?getMoney@Inventory@@QEBAHXZ (Ordinal: 5776, Address: 0x1b63a)
  • ?getMoney@Ownerships@@QEBAHXZ (Ordinal: 5777, Address: 0x1d044)
  • ?getMoney@RootObject@@UEBAHXZ (Ordinal: 5778, Address: 0x1e058)
  • ?getMoney@ShopTrader@@UEBAHXZ (Ordinal: 5779, Address: 0x1e658)
  • ?getMoney@UseableStuff@@UEBAHXZ (Ordinal: 5780, Address: 0x1f7f2)
  • ?getMoneyCostForLine@DialogLineData@@QEBAHXZ (Ordinal: 5781, Address: 0x19372)
  • ?getMorphedBodyMesh@AppearanceManager@@QEAAPEAVEntity@Ogre@@PEAVGameData@@PEAV23@_NM2@Z (Ordinal: 5782, Address: 0x16fcc)
  • ?getMountedBuilding@Building@@UEBAAEBVhand@@XZ (Ordinal: 5783, Address: 0x17566)
  • ?getMountedBuilding@LightBuilding@@UEBAAEBVhand@@XZ (Ordinal: 5784, Address: 0x1bef8)
  • ?getMountedBuilding@TurretBuilding@@UEBAAEBVhand@@XZ (Ordinal: 5785, Address: 0x1f5dc)
  • ?getMountedBuildings@Building@@QEAAHPEAV?$lektor@PEAVBuilding@@@@@Z (Ordinal: 5786, Address: 0x1733e)
  • ?getMouseCursor@Building@@UEAA?AW4CursorType@@XZ (Ordinal: 5787, Address: 0x174ee)
  • ?getMouseCursor@DoorStuff@@UEAA?AW4CursorType@@XZ (Ordinal: 5788, Address: 0x1962a)
  • ?getMouseCursor@LightBuilding@@UEAA?AW4CursorType@@XZ (Ordinal: 5789, Address: 0x1beec)
  • ?getMouseCursor@ProductionBuilding@@UEAA?AW4CursorType@@XZ (Ordinal: 5790, Address: 0x1da0a)
  • ?getMouseCursor@UseableStuff@@UEAA?AW4CursorType@@XZ (Ordinal: 5791, Address: 0x1f870)
  • ?getMouseItem@InventoryGUI@@QEAAPEAVItem@@XZ (Ordinal: 5792, Address: 0x1b78a)
  • ?getMouseRay@UtilityT@@SA?AVRay@Ogre@@XZ (Ordinal: 5793, Address: 0x1f972)
  • ?getMouseWorldPosition@MapScreen@@QEAA_NAEAVVector3@Ogre@@@Z (Ordinal: 5794, Address: 0x1c38a)
  • ?getMovement@Character@@QEAAPEAVCharMovement@@XZ (Ordinal: 5795, Address: 0x17e84)
  • ?getMovementDirection@Character@@UEBA?AVVector3@Ogre@@XZ (Ordinal: 5796, Address: 0x17afa)
  • ?getMovementDirection@RootObjectBase@@UEBA?AVVector3@Ogre@@XZ (Ordinal: 5797, Address: 0x1e0e8)
  • ?getMovementSpeed@Character@@UEBAMXZ (Ordinal: 5798, Address: 0x17aee)
  • ?getMovementSpeed@RootObjectBase@@UEBAMXZ (Ordinal: 5799, Address: 0x1e0e2)
  • ?getMovementSpeedInjuryMultiplier@MedicalSystem@@QEAAMXZ (Ordinal: 5800, Address: 0x1c57c)
  • ?getMovementSpeedOrders@Character@@UEBA?AW4MoveSpeed@@XZ (Ordinal: 5801, Address: 0x17af4)
  • ?getMovementSwimSpeedInjuryMultiplier@MedicalSystem@@QEAAMXZ (Ordinal: 5802, Address: 0x1c588)
  • ?getMyMissionTarget@AI@@QEAA?AVTargetInfo@@XZ (Ordinal: 5803, Address: 0x15ac0)
  • ?getMySlaveOwner@Character@@QEBA?AVhand@@XZ (Ordinal: 5804, Address: 0x17f4a)
  • ?getMyTarget@AIPackage@@UEAA?AVTargetInfo@@PEAVCharacter@@@Z (Ordinal: 5805, Address: 0x1632a)
  • ?getMyTownsWithEnoughFreePopulation@FactionWarMgr@@QEAAXAEAV?$lektor@PEAVTownBase@@@@H@Z (Ordinal: 5806, Address: 0x19b94)
  • ?getMyUnloadedAI@FactionWarMgr@@QEAA?AW4UnloadedPlatoonJob@@PEAVPlatoon@@@Z (Ordinal: 5807, Address: 0x19b7c)
  • ?getNPCTrader@InventoryGUI@@SAPEAVCharacter@@XZ (Ordinal: 5808, Address: 0x1b75a)
  • ?getName@ActivePlatoon@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5809, Address: 0x1592e)
  • ?getName@CharBody@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5810, Address: 0x18460)
  • ?getName@DialogLineData@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5811, Address: 0x19306)
  • ?getName@DoorStuff@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5812, Address: 0x19648)
  • ?getName@Faction@@QEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5813, Address: 0x19834)
  • ?getName@RootObjectBase@@UEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5814, Address: 0x1e0b2)
  • ?getName@Season@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5815, Address: 0x1e41e)
  • ?getName@SquadData@SquadManagementScreen@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5816, Address: 0x1e84a)
  • ?getName@TechItemViewData@ManagementScreen@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5817, Address: 0x1c2a6)
  • ?getName@Weather@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5818, Address: 0x1fcfc)
  • ?getNameBox@DataPanelLine_TextEditable@@QEAAPEAVEditBox@MyGUI@@XZ (Ordinal: 5819, Address: 0x19276)
  • ?getNavmeshCarvers@FoliageSystem@@QEBAHAEAV?$lektor@VVector4@Ogre@@@@@Z (Ordinal: 5820, Address: 0x19dce)
  • ?getNearest@TownList@@QEBAPEAVTownBase@@AEBVVector3@Ogre@@PEAVFaction@@PEAV2@@Z (Ordinal: 5821, Address: 0x1f3c0)
  • ?getNearestActiveCharacter@ActivePlatoon@@QEAAPEAVCharacter@@AEBVVector3@Ogre@@H@Z (Ordinal: 5822, Address: 0x158d4)
  • ?getNearestActiveCharacter@Platoon@@QEAAPEAVCharacter@@AEBVVector3@Ogre@@H@Z (Ordinal: 5823, Address: 0x1d3fe)
  • ?getNearestCharacterTo@PlayerInterface@@QEAAPEAVCharacter@@AEBVVector3@Ogre@@@Z (Ordinal: 5824, Address: 0x1d590)
  • ?getNearestEnemyDistanceSq@SensoryData@@QEBAMXZ (Ordinal: 5825, Address: 0x1e4cc)
  • ?getNearestEnemyInAttackZone@CombatClass@@QEAAPEAVCharacter@@XZ (Ordinal: 5826, Address: 0x18a96)
  • ?getNearestGate@Town@@UEAAPEAVGatewayBuilding@@AEBVVector3@Ogre@@@Z (Ordinal: 5827, Address: 0x1efd0)
  • ?getNearestGate@TownBase@@UEAAPEAVGatewayBuilding@@AEBVVector3@Ogre@@@Z (Ordinal: 5828, Address: 0x1f1b0)
  • ?getNearestInOrder@TownList@@QEAAXAEAV?$lektor@PEAVTownBase@@@@VVector3@Ogre@@PEAVFaction@@HPEAVTownBase@@@Z (Ordinal: 5829, Address: 0x1f3cc)
  • ?getNearestInOrderWithResidentFaction@TownList@@QEAAXAEAV?$lektor@PEAVTownBase@@@@VVector3@Ogre@@PEAVFaction@@HPEAVTownBase@@@Z (Ordinal: 5830, Address: 0x1f3d2)
  • ?getNearestNest@TownList@@QEBAPEAVNest@@AEBVVector3@Ogre@@PEAVFaction@@PEAVTownBase@@@Z (Ordinal: 5831, Address: 0x1f3ba)
  • ?getNearestPlayerTown@TownList@@QEBAPEAVTown@@AEBVVector3@Ogre@@_NM@Z (Ordinal: 5832, Address: 0x1f3a8)
  • ?getNearestSelectedCharacterTo@PlayerInterface@@QEAAPEAVCharacter@@AEBVVector3@Ogre@@@Z (Ordinal: 5833, Address: 0x1d58a)
  • ?getNearestTown@FactionWarMgr@@QEAAPEAVTownBase@@AEBVVector3@Ogre@@@Z (Ordinal: 5834, Address: 0x19b88)
  • ?getNearestTown@TownList@@QEBAPEAVTown@@AEBVVector3@Ogre@@PEAVFaction@@PEAV2@1W4TownType@@@Z (Ordinal: 5835, Address: 0x1f3ae)
  • ?getNearestTownWithBuildingDesignation@TownList@@QEAAPEAVTown@@W4BuildingDesignation@@AEBVVector3@Ogre@@PEAVFaction@@PEAV2@2W4TownType@@M@Z (Ordinal: 5836, Address: 0x1f3b4)
  • ?getNearestWithinItsRadius@TownList@@QEBAPEAVTownBase@@AEBVVector3@Ogre@@_N@Z (Ordinal: 5837, Address: 0x1f3c6)
  • ?getNearishTown@TownList@@QEAAPEAVTown@@PEAVFaction@@AEBVVector3@Ogre@@0PEAVTownBase@@_NI@Z (Ordinal: 5838, Address: 0x1f3f0)
  • ?getNeededMats@ConstructionState@Building@@QEAAXAEAV?$lektor@PEAVBuildMaterial@ConstructionState@Building@@@@@Z (Ordinal: 5839, Address: 0x176f2)
  • ?getNewID@GameData@@QEAAHXZ (Ordinal: 5840, Address: 0x1a2cc)
  • ?getNewID@GameDataContainer@@QEAAHXZ (Ordinal: 5841, Address: 0x1a3aa)
  • ?getNewID@HandleListBase@@QEAAIXZ (Ordinal: 5842, Address: 0x1ad8e)
  • ?getNewPlatoonID@Faction@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5843, Address: 0x19756)
  • ?getNewSeason@WeatherRegion@@QEAAXXZ (Ordinal: 5844, Address: 0x1fdc2)
  • ?getNewWeather@Season@@QEAAXXZ (Ordinal: 5845, Address: 0x1e424)
  • ?getNewWeatherStrength@WeatherRegion@@QEBAMXZ (Ordinal: 5846, Address: 0x1fd9e)
  • ?getNextIndices@PortraitManager@@QEAAXAEAE0@Z (Ordinal: 5847, Address: 0x1d776)
  • ?getNextPow2@UtilityT@@SAHH@Z (Ordinal: 5848, Address: 0x1fa56)
  • ?getNextSubTarget@Tasker@@QEAA?AVhand@@PEAVAI@@@Z (Ordinal: 5849, Address: 0x1eb38)
  • ?getNextVerticalPos@DatapanelGUI@@QEAAMH@Z (Ordinal: 5850, Address: 0x19012)
  • ?getNodeId@FootprintNode@PreviewBuilding@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5851, Address: 0x1d992)
  • ?getNoneAttachment@AppearanceManager@@QEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBVAppearanceData@1@W4AttachSlot@@@Z (Ordinal: 5852, Address: 0x16f66)
  • ?getNormalMap_Muscle@AppearanceManager@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameData@@AEBVGender@1@@Z (Ordinal: 5853, Address: 0x16f2a)
  • ?getNormalMap_Plain@AppearanceManager@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameData@@AEBVGender@1@@Z (Ordinal: 5854, Address: 0x16f24)
  • ?getNormalMap_Starving@AppearanceManager@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameData@@AEBVGender@1@@Z (Ordinal: 5855, Address: 0x16f30)
  • ?getNormalisedCharacterHeight@AppearanceBase@@QEBAMXZ (Ordinal: 5856, Address: 0x16cf0)
  • ?getNullTown@TownList@@QEBAPEAVTownBase@@XZ (Ordinal: 5857, Address: 0x1f414)
  • ?getNumActiveZones@ZoneManager@@QEBAHXZ (Ordinal: 5858, Address: 0x1ff6c)
  • ?getNumAttackSlots@AttackSlotManager@CombatClass@@QEBAHXZ (Ordinal: 5859, Address: 0x18b08)
  • ?getNumConsumtionItems@ProductionBuilding@@UEBAHXZ (Ordinal: 5860, Address: 0x1da5e)
  • ?getNumConsumtionItems@StorageBuilding@@UEBAHXZ (Ordinal: 5861, Address: 0x1e934)
  • ?getNumFloors@Building@@QEBAHXZ (Ordinal: 5862, Address: 0x17578)
  • ?getNumFoodItems@Character@@UEAAHXZ (Ordinal: 5863, Address: 0x17b6c)
  • ?getNumFoodItems@Inventory@@QEBAHPEAVCharacter@@@Z (Ordinal: 5864, Address: 0x1b5fe)
  • ?getNumInternalBuildings@Building@@QEBAHXZ (Ordinal: 5865, Address: 0x1732c)
  • ?getNumItems@Inventory@@QEBAHPEAVGameData@@@Z (Ordinal: 5866, Address: 0x1b53e)
  • ?getNumItems@Inventory@@QEBAHXZ (Ordinal: 5867, Address: 0x1b544)
  • ?getNumItems@InventorySection@@QEBAIXZ (Ordinal: 5868, Address: 0x1b9ee)
  • ?getNumLines@DatapanelGUI@@QEAAHH@Z (Ordinal: 5869, Address: 0x18fee)
  • ?getNumOpenInventoryWindows@ForgottenGUI@@QEBAHXZ (Ordinal: 5870, Address: 0x19fae)
  • ?getNumOpponents@CombatClass@@QEBAHXZ (Ordinal: 5871, Address: 0x189b8)
  • ?getNumPlatoons@Faction@@QEBAHPEAVGameData@@_NPEAVTownBase@@@Z (Ordinal: 5872, Address: 0x1983a)
  • ?getNumRemaining@BuildMaterial@ConstructionState@Building@@QEBAMXZ (Ordinal: 5873, Address: 0x17716)
  • ?getNumSubItems@TutorialItem@@QEBAHXZ (Ordinal: 5874, Address: 0x1f714)
  • ?getNumTempPlatoons@FactionManager@@QEAAHXZ (Ordinal: 5875, Address: 0x1994e)
  • ?getNumThings@RootObjectContainer@@QEBAHXZ (Ordinal: 5876, Address: 0x1e154)
  • ?getNumWaitingAttackers@CombatClass@@QEBAHXZ (Ordinal: 5877, Address: 0x189ee)
  • ?getNumWidgets@DataPanelLine@@QEBAHXZ (Ordinal: 5878, Address: 0x190a2)
  • ?getObject@DatapanelGUI@@UEBA?AVhand@@XZ (Ordinal: 5879, Address: 0x18fbe)
  • ?getObject@ZoneMapHandleContainerList@@QEBAPEAVRootObject@@AEBVhand@@@Z (Ordinal: 5880, Address: 0x20368)
  • ?getObjects@ZoneSpacialGrid@@QEBAHAEBVVector3@Ogre@@MAEAV?$lektor@PEAVRootObject@@@@H@Z (Ordinal: 5881, Address: 0x203e6)
  • ?getObjects@ZoneSpacialGrid@@QEBAHAEBVVector3@Ogre@@MHAEAV?$lektor@PEAVRootObject@@@@H@Z (Ordinal: 5882, Address: 0x203ec)
  • ?getObjectsWithinBox@GameWorld@@QEAAXAEAV?$lektor@PEAVRootObject@@@@AEBVVector3@Ogre@@1AEBVQuaternion@4@W4itemType@@HPEAVRootObject@@@Z (Ordinal: 5883, Address: 0x1a7c4)
  • ?getObjectsWithinSphere@GameWorld@@QEAAXAEAV?$lektor@PEAVRootObject@@@@AEBVVector3@Ogre@@MW4itemType@@HPEAVRootObject@@@Z (Ordinal: 5884, Address: 0x1a7b8)
  • ?getOccupant@UseableStuff@@QEBAAEBVhand@@XZ (Ordinal: 5885, Address: 0x1f8b2)
  • ?getOccupiedTownFaction@Ownerships@@QEAAPEAVFaction@@XZ (Ordinal: 5886, Address: 0x1d0aa)
  • ?getOptions@LoadSaveWindow@@QEBAHXZ (Ordinal: 5887, Address: 0x1bfb8)
  • ?getOrCreateFaction@FactionManager@@QEAAPEAVFaction@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 5888, Address: 0x19918)
  • ?getOrCreateFaction@FactionManager@@QEAAPEAVFaction@@PEAVGameData@@@Z (Ordinal: 5889, Address: 0x1991e)
  • ?getOrders@RootObject@@UEAAXAEAV?$lektor@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@@@Z (Ordinal: 5890, Address: 0x1e010)
  • ?getOrdersReciever@Character@@QEBAPEAVOrdersReceiver@@XZ (Ordinal: 5891, Address: 0x17f1a)
  • ?getOrientation@AnimationClassBase@@QEBA?AVQuaternion@Ogre@@XZ (Ordinal: 5892, Address: 0x168ca)
  • ?getOrientation@PreviewBuilding@@QEAAAEBVQuaternion@Ogre@@XZ (Ordinal: 5893, Address: 0x1d85a)
  • ?getOrientation@RootObject@@UEBA?AVQuaternion@Ogre@@XZ (Ordinal: 5894, Address: 0x1df9e)
  • ?getOrientation@ShopTrader@@UEBA?AVQuaternion@Ogre@@XZ (Ordinal: 5895, Address: 0x1e65e)
  • ?getOriginalGameData@Town@@QEBAPEAVGameData@@XZ (Ordinal: 5896, Address: 0x1eed4)
  • ?getOutOfTheWay@FlockingTools@@QEAAXAEBVhand@@@Z (Ordinal: 5897, Address: 0x19d38)
  • ?getOutput@ProductionBuilding@@QEBAMXZ (Ordinal: 5898, Address: 0x1da58)
  • ?getOutputBasedRotationSpeedMult@Building@@UEAAMXZ (Ordinal: 5899, Address: 0x173e6)
  • ?getOutputBasedRotationSpeedMult@ProductionBuilding@@UEAAMXZ (Ordinal: 5900, Address: 0x1da4c)
  • ?getOutputBasedRotationSpeedMult@UseableStuff@@UEAAMXZ (Ordinal: 5901, Address: 0x1f960)
  • ?getOutsideGateCode@GatewayBuilding@@QEAAHXZ (Ordinal: 5902, Address: 0x1a96e)
  • ?getOutsideGateCode@WallBuilding@@QEAAHXZ (Ordinal: 5903, Address: 0x1fc30)
  • ?getOverallHealthRating@MedicalSystem@@QEBAMXZ (Ordinal: 5904, Address: 0x1c606)
  • ?getOverallSkillLevel_0_100@CharStats@@QEBAMXZ (Ordinal: 5905, Address: 0x186b8)
  • ?getOverlay@ZoneManager@@QEAAPEAVZoneMapOverlay@@AEBViVector2@@_N@Z (Ordinal: 5906, Address: 0x2002c)
  • ?getOverlay@ZoneMap@@QEAAPEAVZoneMapOverlay@@XZ (Ordinal: 5907, Address: 0x2015e)
  • ?getOverlayData@ZoneMapContent@@QEBAPEAVRealWorldEditableImage@@XZ (Ordinal: 5908, Address: 0x20260)
  • ?getOverlayPixelCoord@ZoneMapContent@@QEBA?AViVector2@@XZ (Ordinal: 5909, Address: 0x20266)
  • ?getOwnedBuildingPtrs@Ownerships@@QEAAXAEAV?$lektor@PEAVBuilding@@@@PEAVTownBase@@@Z (Ordinal: 5910, Address: 0x1d080)
  • ?getOwnedBuildingsH@Ownerships@@QEAAXAEAV?$lektor@Vhand@@@@@Z (Ordinal: 5911, Address: 0x1d07a)
  • ?getOwnedPtrs@Ownerships@@QEAAHAEAV?$lektor@PEAVRootObject@@@@W4itemType@@@Z (Ordinal: 5912, Address: 0x1d08c)
  • ?getOwner@Inventory@@QEAAPEAVRootObject@@XZ (Ordinal: 5913, Address: 0x1b622)
  • ?getOwnerships@Character@@QEBAPEAVOwnerships@@XZ (Ordinal: 5914, Address: 0x17e12)
  • ?getOwnerships@Platoon@@UEAAPEAVOwnerships@@XZ (Ordinal: 5915, Address: 0x1d3f8)
  • ?getOwnerships@RootObjectBase@@UEAAPEAVOwnerships@@XZ (Ordinal: 5916, Address: 0x1e11e)
  • ?getPainAnim@CharStats@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameData@@@Z (Ordinal: 5917, Address: 0x187b4)
  • ?getParent@DialogLineData@@QEBAPEAV1@XZ (Ordinal: 5918, Address: 0x192ca)
  • ?getParentLayout@Building@@QEAAPEAVLayout@@XZ (Ordinal: 5919, Address: 0x1746a)
  • ?getParentNode@GunClassPersonal@@UEAAPEAVSceneNode@Ogre@@XZ (Ordinal: 5920, Address: 0x1aba8)
  • ?getParentNode@GunClassTurret@@UEAAPEAVSceneNode@Ogre@@XZ (Ordinal: 5921, Address: 0x1ac1a)
  • ?getPart@MedicalSystem@@QEAAPEAVHealthPartStatus@1@W4Limb@RobotLimbs@@@Z (Ordinal: 5922, Address: 0x1c4bc)
  • ?getPart@MedicalSystem@@QEAAPEAVHealthPartStatus@1@W4PartType@21@W4LeftRight@@@Z (Ordinal: 5923, Address: 0x1c4c8)
  • ?getPart@MedicalSystem@@QEAAPEAVHealthPartStatus@1@_K@Z (Ordinal: 5924, Address: 0x1c4c2)
  • ?getPartCount@MedicalSystem@@QEBAHXZ (Ordinal: 5925, Address: 0x1c4ce)
  • ?getPartMaterial@Building@@QEAA?AV?$SharedPtr@VMaterial@Ogre@@@Ogre@@PEAVGameData@@PEAVEntity@3@_N2@Z (Ordinal: 5926, Address: 0x1764a)
  • ?getPathState@HavokCharacter@@QEBA?AW4PathState@1@XZ (Ordinal: 5927, Address: 0x1ae78)
  • ?getPatrolInfo@Platoon@@QEAAPEAVPatrolInfo@@XZ (Ordinal: 5928, Address: 0x1d3da)
  • ?getPausePanel@MainBarGUI@@QEAAPEAVWidget@MyGUI@@XZ (Ordinal: 5929, Address: 0x1c108)
  • ?getPerceptionMult@Character@@QEAAMXZ (Ordinal: 5930, Address: 0x17a40)
  • ?getPercievedBounty@BountyManager@@QEAAHPEAVCharacter@@@Z (Ordinal: 5931, Address: 0x171a0)
  • ?getPermaJobAssociation@TaskData@@QEBA?AW4TaskType@@XZ (Ordinal: 5932, Address: 0x1ea84)
  • ?getPermaJobAssociation_secondary@TaskData@@QEBA?AW4TaskType@@XZ (Ordinal: 5933, Address: 0x1ea8a)
  • ?getPermaJobType@TaskData@@QEBA?AW4PermajobType@@XZ (Ordinal: 5934, Address: 0x1ea72)
  • ?getPermajob@Character@@QEBA?AW4TaskType@@H@Z (Ordinal: 5935, Address: 0x17c3e)
  • ?getPermajob@OrdersReceiver@@QEBA?AW4TaskType@@H@Z (Ordinal: 5936, Address: 0x1cf7e)
  • ?getPermajobCount@Character@@QEBAHXZ (Ordinal: 5937, Address: 0x17c4a)
  • ?getPermajobCount@OrdersReceiver@@QEBAHXZ (Ordinal: 5938, Address: 0x1cf8a)
  • ?getPermajobData@Character@@QEBAPEBVTasker@@H@Z (Ordinal: 5939, Address: 0x17c44)
  • ?getPermajobData@OrdersReceiver@@QEBAPEBVTasker@@H@Z (Ordinal: 5940, Address: 0x1cf84)
  • ?getPermajobName@Character@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z (Ordinal: 5941, Address: 0x17c38)
  • ?getPermajobName@OrdersReceiver@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z (Ordinal: 5942, Address: 0x1cf78)
  • ?getPickedUp@Character@@QEAAXPEAV1@@Z (Ordinal: 5943, Address: 0x17f86)
  • ?getPlacementResultMaterialName@PreviewBuilding@@SAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4PlacementResult@1@@Z (Ordinal: 5944, Address: 0x1d782)
  • ?getPlatoon@AI@@QEBAPEAVPlatoon@@XZ (Ordinal: 5945, Address: 0x159fa)
  • ?getPlatoon@CharBody@@UEBAPEAVPlatoon@@XZ (Ordinal: 5946, Address: 0x1847e)
  • ?getPlatoon@Character@@QEBAPEAVActivePlatoon@@XZ (Ordinal: 5947, Address: 0x17efc)
  • ?getPlatoon@HandleManager@@QEAAPEAVPlatoon@@AEBVhand@@@Z (Ordinal: 5948, Address: 0x1ae00)
  • ?getPlatoon@hand@@QEBAPEAVPlatoon@@XZ (Ordinal: 5949, Address: 0x1ac80)
  • ?getPlatoonAI@RootObject@@UEAAPEAVPlatoonAI@@XZ (Ordinal: 5950, Address: 0x1e088)
  • ?getPlatoonStringID@Platoon@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 5951, Address: 0x1d33e)
  • ?getPlayerCraftedWeaponLevel@CraftingBuilding@@QEAAMPEAVGameData@@@Z (Ordinal: 5952, Address: 0x18dc0)
  • ?getPlayerReplies@DialogLineData@@QEAAXAEAV?$lektor@PEAVDialogLineData@@@@PEAVDialogue@@PEAVCharacter@@@Z (Ordinal: 5953, Address: 0x19366)
  • ?getPlayerTaskProbability@PlayerInterface@@QEAA_NW4TaskType@@PEAVRootObject@@AEAM@Z (Ordinal: 5954, Address: 0x1d59c)
  • ?getPlayerTownTypeEnum@Town@@QEAA?AW4TownType@@XZ (Ordinal: 5955, Address: 0x1f054)
  • ?getPlayerTradeCharacter@InventoryGUI@@QEAAPEAVRootObject@@XZ (Ordinal: 5956, Address: 0x1b7cc)
  • ?getPolygonID@NavMesh@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBVVector3@Ogre@@@Z (Ordinal: 5957, Address: 0x1c86a)
  • ?getPortrait@MainBarGUI@@QEAAPEAVPortraitData@@AEBU?$TPoint@H@types@MyGUI@@@Z (Ordinal: 5958, Address: 0x1c0a8)
  • ?getPortrait@MainBarGUI@@QEAAPEAVPortraitData@@AEBVhand@@@Z (Ordinal: 5959, Address: 0x1c0ae)
  • ?getPortrait@PortraitManager@@QEAAPEAVPortraitData@@AEBVhand@@@Z (Ordinal: 5960, Address: 0x1d72e)
  • ?getPos@GameSaveState@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 5961, Address: 0x1a6c8)
  • ?getPosWithinChoppingRange@AI@@QEAA?AVVector3@Ogre@@PEAVRootObjectBase@@AEBV23@@Z (Ordinal: 5962, Address: 0x15a6c)
  • ?getPosition@AI@@UEAA?AVVector3@Ogre@@XZ (Ordinal: 5963, Address: 0x15aa8)
  • ?getPosition@AbstractMovementBase@@UEBAAEBVVector3@Ogre@@XZ (Ordinal: 5964, Address: 0x15748)
  • ?getPosition@AnimationClass@@QEBA_NAEAVVector3@Ogre@@@Z (Ordinal: 5965, Address: 0x1657c)
  • ?getPosition@CharBody@@UEAA?AVVector3@Ogre@@XZ (Ordinal: 5966, Address: 0x1845a)
  • ?getPosition@Character@@UEAA?AVVector3@Ogre@@XZ (Ordinal: 5967, Address: 0x17adc)
  • ?getPosition@ContainerItem@@UEAA?AVVector3@Ogre@@XZ (Ordinal: 5968, Address: 0x18c76)
  • ?getPosition@HavokCharacter@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 5969, Address: 0x1ae42)
  • ?getPosition@PreviewBuilding@@QEBA?BVVector3@Ogre@@XZ (Ordinal: 5970, Address: 0x1d866)
  • ?getPosition@RootObjectBase@@UEAA?AVVector3@Ogre@@XZ (Ordinal: 5971, Address: 0x1e0dc)
  • ?getPosition@SeenSomeone@@QEAA?AVVector3@Ogre@@XZ (Ordinal: 5972, Address: 0x1e436)
  • ?getPosition@ShopTrader@@UEAA?AVVector3@Ogre@@XZ (Ordinal: 5973, Address: 0x1e664)
  • ?getPosition@TownBase@@UEAA?AVVector3@Ogre@@XZ (Ordinal: 5974, Address: 0x1f186)
  • ?getPositionBip01@Character@@QEAA?AVVector3@Ogre@@XZ (Ordinal: 5975, Address: 0x17caa)
  • ?getPositionForWaypoint@GatewayBuilding@@UEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 5976, Address: 0x1a94a)
  • ?getPositionForWaypoint@RootObjectBase@@UEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 5977, Address: 0x1e0d6)
  • ?getPositionForWaypoint@TargetInfo@@QEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 5978, Address: 0x1ea06)
  • ?getPositionForWaypoint@TownBase@@UEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 5979, Address: 0x1f18c)
  • ?getPositionForWaypoint_outside@WallBuilding@@QEAA?AVVector3@Ogre@@XZ (Ordinal: 5980, Address: 0x1fc2a)
  • ?getPositionGlobalEffects@WeatherSystem@@QEBAAEBV?$vector@U?$pair@W4Enum@EffectType@@M@std@@V?$STLAllocator@U?$pair@W4Enum@EffectType@@M@std@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@AEBVVector3@Ogre@@@Z (Ordinal: 5981, Address: 0x1fe22)
  • ?getPositionInWater@UtilityT@@SA_NMM@Z (Ordinal: 5982, Address: 0x1f9d2)
  • ?getPositionMarker@Building@@UEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 5983, Address: 0x175e4)
  • ?getPositionMarker@LightBuilding@@UEAA?AVVector3@Ogre@@AEBV23@@Z (Ordinal: 5984, Address: 0x1bf04)
  • ?getPositionOutsideTownGates@Town@@UEAA?AVVector3@Ogre@@M@Z (Ordinal: 5985, Address: 0x1efd6)
  • ?getPositionOutsideTownGates@TownBase@@UEAA?AVVector3@Ogre@@M@Z (Ordinal: 5986, Address: 0x1f126)
  • ?getPositionSlot@InventorySectionGUI@@QEAA?AU?$TPoint@H@types@MyGUI@@AEBU234@PEAVInventorySection@@_N@Z (Ordinal: 5987, Address: 0x1bad2)
  • ?getPositionValid@NavMesh@@QEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 5988, Address: 0x1c804)
  • ?getPowerEfficiencyMult@GunClass@@UEAAMXZ (Ordinal: 5989, Address: 0x1aae8)
  • ?getPowerEfficiencyMult@GunClassPersonal@@UEAAMXZ (Ordinal: 5990, Address: 0x1ab66)
  • ?getPowerEfficiencyMult@GunClassTurret@@UEAAMXZ (Ordinal: 5991, Address: 0x1abd2)
  • ?getPowerOutput@GeneratorBuilding@@UEBAMXZ (Ordinal: 5992, Address: 0x1a9bc)
  • ?getPowerOutput@UseableStuff@@UEBAMXZ (Ordinal: 5993, Address: 0x1f900)
  • ?getPowerOutput@WindGeneratorBuilding@@UEBAMXZ (Ordinal: 5994, Address: 0x1fe70)
  • ?getPredictedPosition@Character@@QEAA?AVVector3@Ogre@@M@Z (Ordinal: 5995, Address: 0x17fd4)
  • ?getPrimaryWeapon@Inventory@@QEAAPEAVWeapon@@XZ (Ordinal: 5996, Address: 0x1b5b6)
  • ?getPrisonSentenceInHours@BountyManager@@SAHH@Z (Ordinal: 5997, Address: 0x17230)
  • ?getProductionBuilding@Building@@UEAAPEAVProductionBuilding@@XZ (Ordinal: 5998, Address: 0x17434)
  • ?getProductionBuilding@ProductionBuilding@@UEAAPEAV1@XZ (Ordinal: 5999, Address: 0x1d9bc)
  • ?getProductionItem@StorageBuilding@@QEBAPEAVConsumptionItem@1@XZ (Ordinal: 6000, Address: 0x1e8fe)
  • ?getProductionItemData@CraftingBuilding@@UEAAPEAVGameData@@XZ (Ordinal: 6001, Address: 0x18d48)
  • ?getProductionItemData@StorageBuilding@@UEAAPEAVGameData@@XZ (Ordinal: 6002, Address: 0x1e8f8)
  • ?getProductionMult@Building@@UEAAMXZ (Ordinal: 6003, Address: 0x17440)
  • ?getProductionMult@ProductionBuilding@@UEAAMXZ (Ordinal: 6004, Address: 0x1d9f2)
  • ?getProductionMultForGUI@Building@@UEAAMXZ (Ordinal: 6005, Address: 0x1743a)
  • ?getProductionMultForGUI@ProductionBuilding@@UEAAMXZ (Ordinal: 6006, Address: 0x1d9f8)
  • ?getProductionMultForGUI@TurretBuilding@@UEAAMXZ (Ordinal: 6007, Address: 0x1f5be)
  • ?getProgress@TechItemViewData@ManagementScreen@@QEBAMXZ (Ordinal: 6008, Address: 0x1c2b2)
  • ?getProneState@Character@@UEBA?AW4ProneState@@XZ (Ordinal: 6009, Address: 0x17d04)
  • ?getProperOwner@InventoryItemBase@@UEBAAEBVhand@@XZ (Ordinal: 6010, Address: 0x1b91c)
  • ?getProsperityMultiplier@Faction@@QEAAMXZ (Ordinal: 6011, Address: 0x19738)
  • ?getProsperityMultiplier@ProsperityManager@@QEBAMXZ (Ordinal: 6012, Address: 0x1db12)
  • ?getPtr@GameDataReference@@QEBAPEAVGameData@@PEAVGameDataContainer@@@Z (Ordinal: 6013, Address: 0x1a470)
  • ?getQueueButton@CraftingInventoryLayout@@QEBAPEAVButton@MyGUI@@XZ (Ordinal: 6014, Address: 0x18df6)
  • ?getRace@AppearanceBase@@QEBAPEAVGameData@@XZ (Ordinal: 6015, Address: 0x16c7e)
  • ?getRace@Character@@UEBAPEAVRaceData@@XZ (Ordinal: 6016, Address: 0x17ea2)
  • ?getRace@RootObject@@UEBAPEAVRaceData@@XZ (Ordinal: 6017, Address: 0x1dfaa)
  • ?getRaceData@AppearanceManager@@QEAAPEAVGameData@@H@Z (Ordinal: 6018, Address: 0x16ed0)
  • ?getRaceData@RaceData@@SAPEAV1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6019, Address: 0x1db30)
  • ?getRaceData@RaceData@@SAPEAV1@PEAVGameData@@@Z (Ordinal: 6020, Address: 0x1db36)
  • ?getRaceIndex@AppearanceManager@@QEAAHPEAVGameData@@@Z (Ordinal: 6021, Address: 0x16ed6)
  • ?getRacesCount@AppearanceManager@@QEBAHXZ (Ordinal: 6022, Address: 0x16edc)
  • ?getRadius@CharMovement@@QEAAMXZ (Ordinal: 6023, Address: 0x18508)
  • ?getRadius@Character@@QEAAMXZ (Ordinal: 6024, Address: 0x17eae)
  • ?getRadius@Town@@UEBAMXZ (Ordinal: 6025, Address: 0x1ef94)
  • ?getRadius@TownBase@@UEBAMXZ (Ordinal: 6026, Address: 0x1f138)
  • ?getRagdoll@AnimationClass@@UEBAPEAVRagdollClass@@XZ (Ordinal: 6027, Address: 0x1663c)
  • ?getRagdollPhysicsRootPos@Character@@QEAA?AVVector3@Ogre@@XZ (Ordinal: 6028, Address: 0x17cd4)
  • ?getRainAmount@RainCollectorBuilding@@QEBAMXZ (Ordinal: 6029, Address: 0x1dbf0)
  • ?getRandomAttachment@AppearanceManager@@QEAAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBVAppearanceData@1@W4AttachSlot@@PEAVFaction@@@Z (Ordinal: 6030, Address: 0x16f60)
  • ?getRandomLockLevel@Faction@@QEBAHPEAVGameData@@@Z (Ordinal: 6031, Address: 0x197aa)
  • ?getRandomValue@AppearanceManager@@QEAAPEAVGameData@@AEBV?$FastArray@PEAVGameData@@@Ogre@@AEBV?$FastArray@M@4@@Z (Ordinal: 6032, Address: 0x16f6c)
  • ?getRandomVertex@AppearanceBase@@QEBAHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4Dir@MeshDataLookup@@@Z (Ordinal: 6033, Address: 0x16d38)
  • ?getRandomVertexPosition@AppearanceBase@@QEBAAEBVVector3@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4Dir@MeshDataLookup@@@Z (Ordinal: 6034, Address: 0x16d3e)
  • ?getRangeInUnits@Crossbow@@QEBAMXZ (Ordinal: 6035, Address: 0x18e20)
  • ?getRangedAccuracyMult@CharStats@@QEAAMW4StatsEnumerated@@@Z (Ordinal: 6036, Address: 0x18724)
  • ?getRangedFriendlyFireAvoidanceChance@CharStats@@QEAAMXZ (Ordinal: 6037, Address: 0x1871e)
  • ?getRangedWeapon@Character@@UEAAPEAVCrossbow@@XZ (Ordinal: 6038, Address: 0x17ecc)
  • ?getRangedWeapon@CharacterHuman@@UEAAPEAVCrossbow@@XZ (Ordinal: 6039, Address: 0x182e0)
  • ?getRawEntityPosition@Character@@QEAA?AVVector3@Ogre@@XZ (Ordinal: 6040, Address: 0x17ae8)
  • ?getReachRange@Building@@UEBAMXZ (Ordinal: 6041, Address: 0x173b0)
  • ?getReachRange@DoorStuff@@UEBAMXZ (Ordinal: 6042, Address: 0x1963c)
  • ?getReachRange@UseableStuff@@UEBAMXZ (Ordinal: 6043, Address: 0x1f88e)
  • ?getReachRange@WallBuilding@@UEBAMXZ (Ordinal: 6044, Address: 0x1fc12)
  • ?getRealLifeSeconds@TimeOfDay@@QEBANXZ (Ordinal: 6045, Address: 0x1ecac)
  • ?getRealLifeSecondsPassed@TimeOfDay@@QEBANXZ (Ordinal: 6046, Address: 0x1ecb2)
  • ?getRealTown@Building@@QEBAPEAVTown@@XZ (Ordinal: 6047, Address: 0x17524)
  • ?getRect@DialogueSpeechBubble@@QEBA?AU?$TRect@H@types@MyGUI@@XZ (Ordinal: 6048, Address: 0x19582)
  • ?getRedirect@HandleManager@@QEBAAEBVhand@@AEBV2@@Z (Ordinal: 6049, Address: 0x1adac)
  • ?getReferenceList@GameData@@QEAAPEBV?$vector@VGameDataReference@@V?$STLAllocator@VGameDataReference@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@3@@Z (Ordinal: 6050, Address: 0x1a296)
  • ?getReferenceListIfExists@GameData@@QEBAPEBV?$vector@VGameDataReference@@V?$STLAllocator@VGameDataReference@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@3@@Z (Ordinal: 6051, Address: 0x1a29c)
  • ?getRelationData@FactionRelations@@UEAAPEAVRelationData@1@PEAVFaction@@@Z (Ordinal: 6052, Address: 0x19a02)
  • ?getRelationsData@FactionRelations@@QEAAXAEAV?$unordered_map@PEAVFaction@@MU?$hash@PEAVFaction@@@boost@@U?$equal_to@PEAVFaction@@@std@@V?$STLAllocator@U?$pair@QEAVFaction@@M@std@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@unordered@boost@@@Z (Ordinal: 6053, Address: 0x19a0e)
  • ?getRelativeBarrelPos@GunClass@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 6054, Address: 0x1aab2)
  • ?getRelativePath@UtilityT@@SA_NAEBVpath@filesystem@boost@@0AEAV234@@Z (Ordinal: 6055, Address: 0x1fb6a)
  • ?getReloadSkill@CharStats@@QEAAMW4StatsEnumerated@@@Z (Ordinal: 6056, Address: 0x1872a)
  • ?getReloadStateForGUI@GunClass@@QEBAM_N@Z (Ordinal: 6057, Address: 0x1ab24)
  • ?getRenderSystem@Renderer@@QEBAPEAVRenderSystem@Ogre@@XZ (Ordinal: 6058, Address: 0x1dcd4)
  • ?getReplacement@BuildingSwaps@Faction@@QEBAPEAVGameData@@PEAV3@@Z (Ordinal: 6059, Address: 0x198ca)
  • ?getRepulsionMagnitude@FlockingTools@@SAMAEBVVector3@Ogre@@0MM@Z (Ordinal: 6060, Address: 0x19d44)
  • ?getRepulsionVector@FlockingTools@@SA?AVVector3@Ogre@@AEBV23@0MM@Z (Ordinal: 6061, Address: 0x19d4a)
  • ?getRequiredPower@Town@@QEBAMXZ (Ordinal: 6062, Address: 0x1eff4)
  • ?getRequirementComplaint@TaskData@@QEAAXAEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVAI@@AEBVhand@@AEBVVector3@Ogre@@2_N@Z (Ordinal: 6063, Address: 0x1ea9c)
  • ?getRequirementComplaint@Tasker@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVAI@@_N@Z (Ordinal: 6064, Address: 0x1eb26)
  • ?getRequirementsCantEndActionPrematurely@TaskData@@QEBA_NXZ (Ordinal: 6065, Address: 0x1ea66)
  • ?getResearchButton@ResearchBuildingInventoryLayout@@QEBAPEAVWidget@MyGUI@@XZ (Ordinal: 6066, Address: 0x1ddfa)
  • ?getResearchData@BlueprintItem@@QEAAPEAVGameData@@XZ (Ordinal: 6067, Address: 0x1714c)
  • ?getResidentSquadLeader@Building@@QEBAPEAVCharacter@@XZ (Ordinal: 6068, Address: 0x17302)
  • ?getResolutionDisplay@VideoRenderer@GameLauncher@@QEAA?AV?$CStringT@_WV?$StrTraitMFC_DLL@_WV?$ChTraitsCRT@_W@ATL@@@@@ATL@@AEBU?$pair@HH@std@@@Z (Ordinal: 6069, Address: 0x1a650)
  • ?getResource@ZoneManager@@QEAAMW4MiningResource@@PEAVAreaBiomeGroup@@AEBVVector3@Ogre@@@Z (Ordinal: 6070, Address: 0x2007a)
  • ?getResourceBase@ZoneManager@@QEAAMW4MiningResource@@PEAVAreaBiomeGroup@@AEBVVector3@Ogre@@@Z (Ordinal: 6071, Address: 0x20080)
  • ?getResourceFilePath@UtilityT@@SA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEAV23@@Z (Ordinal: 6072, Address: 0x1fa6e)
  • ?getResourceId@ZoneManager@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4MiningResource@@@Z (Ordinal: 6073, Address: 0x20086)
  • ?getResourceItems@Inventory@@QEBAXAEAV?$unordered_set@PEAVGameData@@U?$hash@PEAVGameData@@@boost@@U?$equal_to@PEAVGameData@@@std@@V?$STLAllocator@PEAVGameData@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@unordered@boost@@_N@Z (Ordinal: 6074, Address: 0x1b538)
  • ?getResourceName@ZoneManager@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4MiningResource@@@Z (Ordinal: 6075, Address: 0x2008c)
  • ?getResourceSource@AIResultsCacher@AI@@QEAAMAEAVhand@@PEAVGameData@@PEAVStorageBuilding@@@Z (Ordinal: 6076, Address: 0x1630c)
  • ?getResourcesNeededBecauseEmpty@FurnaceBuilding@@UEAAXAEAV?$lektor@PEAVGameData@@@@@Z (Ordinal: 6077, Address: 0x1a164)
  • ?getResourcesNeededBecauseEmpty@ProductionBuilding@@UEAAXAEAV?$lektor@PEAVGameData@@@@@Z (Ordinal: 6078, Address: 0x1da1c)
  • ?getResourcesNeededBecauseEmpty@StorageBuilding@@UEAAXAEAV?$lektor@PEAVGameData@@@@@Z (Ordinal: 6079, Address: 0x1e910)
  • ?getResourcesNeededBecauseNotFull@FurnaceBuilding@@UEAAXAEAV?$lektor@PEAVGameData@@@@@Z (Ordinal: 6080, Address: 0x1a15e)
  • ?getResourcesNeededBecauseNotFull@ProductionBuilding@@UEAAXAEAV?$lektor@PEAVGameData@@@@@Z (Ordinal: 6081, Address: 0x1da22)
  • ?getResourcesNeededBecauseNotFull@StorageBuilding@@UEAAXAEAV?$lektor@PEAVGameData@@@@@Z (Ordinal: 6082, Address: 0x1e916)
  • ?getRetreatTown@TownList@@QEAAPEAVTown@@AEBVVector3@Ogre@@PEAVFaction@@PEAV2@@Z (Ordinal: 6083, Address: 0x1f3d8)
  • ?getRoadPreference@Faction@@QEBAMXZ (Ordinal: 6084, Address: 0x19852)
  • ?getRoamingMapArea@Platoon@@QEAAPEAVAreaBiomeGroup@@XZ (Ordinal: 6085, Address: 0x1d3e0)
  • ?getRobotLimbEnum@HealthPartStatus@MedicalSystem@@QEBA?AW4Limb@RobotLimbs@@XZ (Ordinal: 6086, Address: 0x1c684)
  • ?getRobotLimbState@HealthPartStatus@MedicalSystem@@QEAA?AW4LimbState@@XZ (Ordinal: 6087, Address: 0x1c6ae)
  • ?getRoot@Renderer@@QEBAPEAVRoot@Ogre@@XZ (Ordinal: 6088, Address: 0x1dcec)
  • ?getRootBoneLocalPosition@AnimationClassBase@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 6089, Address: 0x16894)
  • ?getRootBoneWorldPosition@AnimationClassBase@@QEBAAEBVVector3@Ogre@@XZ (Ordinal: 6090, Address: 0x1688e)
  • ?getRootNode@Building@@QEBAPEAVSceneNode@Ogre@@XZ (Ordinal: 6091, Address: 0x175a8)
  • ?getRootObject@hand@@QEBAPEAVRootObject@@XZ (Ordinal: 6092, Address: 0x1ac98)
  • ?getRootObjectBase@hand@@QEBAPEAVRootObjectBase@@XZ (Ordinal: 6093, Address: 0x1ac9e)
  • ?getRootSceneNode@Renderer@@QEBAPEAVSceneNode@Ogre@@XZ (Ordinal: 6094, Address: 0x1dcda)
  • ?getRot@GameSaveState@@QEBA?AVQuaternion@Ogre@@XZ (Ordinal: 6095, Address: 0x1a6ce)
  • ?getRotationPower@RotatingEnt@PhysicsCollection@@QEBAMXZ (Ordinal: 6096, Address: 0x1d23c)
  • ?getRoughLevel@Character@@QEAAHXZ (Ordinal: 6097, Address: 0x17bde)
  • ?getRow@NxMat33@@QEBA?AVNxVec3@@H@Z (Ordinal: 6098, Address: 0x1cbfa)
  • ?getRowMajor@NxMat33@@QEBAXPEAM@Z (Ordinal: 6099, Address: 0x1cbd6)
  • ?getRowMajorStride4@NxMat33@@QEBAXPEAM@Z (Ordinal: 6100, Address: 0x1cbe8)
  • ?getSavePath@SaveManager@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 6101, Address: 0x1e346)
  • ?getScale@Building@@QEBAMXZ (Ordinal: 6102, Address: 0x17242)
  • ?getSceneManager@Renderer@@QEBAPEAVSceneManager@Ogre@@XZ (Ordinal: 6103, Address: 0x1dcce)
  • ?getSceneNode@AppearanceBase@@QEBAPEAVSceneNode@Ogre@@XZ (Ordinal: 6104, Address: 0x16d02)
  • ?getSceneNode@ResourceLoader@@QEAAPEAVSceneNode@Ogre@@PEAV23@W4SceneMemoryMgrTypes@3@@Z (Ordinal: 6105, Address: 0x1de48)
  • ?getSceneNodeOrientation@AnimationClassBase@@QEBA?BVQuaternion@Ogre@@XZ (Ordinal: 6106, Address: 0x1687c)
  • ?getSceneNodePosition@AnimationClassBase@@QEBA?BVVector3@Ogre@@XZ (Ordinal: 6107, Address: 0x16876)
  • ?getSceneRelativeOrigin@Renderer@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 6108, Address: 0x1dd04)
  • ?getScore@DialogLineData@@QEBAHPEAVCharacter@@@Z (Ordinal: 6109, Address: 0x1932a)
  • ?getScorePlusChildrenIfEmpty@DialogLineData@@QEAAHPEAVCharacter@@@Z (Ordinal: 6110, Address: 0x19330)
  • ?getScreenHeight@Renderer@@QEBAMXZ (Ordinal: 6111, Address: 0x1dcf8)
  • ?getScreenWidth@Renderer@@QEBAMXZ (Ordinal: 6112, Address: 0x1dcf2)
  • ?getSecondTask@ActionDeque@@QEBAPEAVTasker@@XZ (Ordinal: 6113, Address: 0x1583e)
  • ?getSecondaryWeapon@Inventory@@QEAAPEAVWeapon@@XZ (Ordinal: 6114, Address: 0x1b5b0)
  • ?getSecondsPassed@TimeOfDay@@QEBANXZ (Ordinal: 6115, Address: 0x1ecd0)
  • ?getSection@Inventory@@QEBAPEAVInventorySection@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6116, Address: 0x1b51a)
  • ?getSection@InventoryGUI@@QEAAPEAVInventorySection@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6117, Address: 0x1b7f0)
  • ?getSection@InventoryGUI@@QEAAPEAVInventorySection@@PEAVInventorySectionGUI@@@Z (Ordinal: 6118, Address: 0x1b7f6)
  • ?getSectionOfType@Inventory@@QEAAPEAVInventorySection@@W4AttachSlot@@@Z (Ordinal: 6119, Address: 0x1b520)
  • ?getSectionWithMouseLocal@InventoryGUI@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 6120, Address: 0x1b802)
  • ?getSector@NavMesh@@QEAAPEAUNavMeshSector@@AEBViVector2@@_N@Z (Ordinal: 6121, Address: 0x1c8d6)
  • ?getSector@NavMesh@@QEAAPEAUNavMeshSector@@HH_N@Z (Ordinal: 6122, Address: 0x1c8dc)
  • ?getSectors@NavMesh@@QEAAHPEAUNavInstance@@AEAV?$lektor@PEAUNavMeshSector@@@@_N@Z (Ordinal: 6123, Address: 0x1c8ee)
  • ?getSeed@Building@@QEBAIXZ (Ordinal: 6124, Address: 0x17674)
  • ?getSeedData@NavMesh@@QEBAAEAVNavMeshSeeds@@XZ (Ordinal: 6125, Address: 0x1c87c)
  • ?getSeedPoints@NavMeshSeeds@@QEBAPEBV?$lektor@VVector3@Ogre@@@@PEAVZoneMap@@@Z (Ordinal: 6126, Address: 0x1cae6)
  • ?getSeedPointsFromAdjacentZone@NavMeshGenerator@@QEAAHPEBVZoneMap@@AEBViVector2@@@Z (Ordinal: 6127, Address: 0x1c9fc)
  • ?getSelectedBuilding@InteriorModeButtonWindow@@QEAAPEAVBuilding@@XZ (Ordinal: 6128, Address: 0x1b430)
  • ?getSelectedItem@GamedataSelectionList@LevelEditor@@QEBAPEAVGameData@@XZ (Ordinal: 6129, Address: 0x1be6e)
  • ?getSelectedItem@InventoryGUI@@QEAAPEAVItem@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6130, Address: 0x1b742)
  • ?getSelectedObject@ForgottenGUI@@QEBAAEBVhand@@XZ (Ordinal: 6131, Address: 0x19fd2)
  • ?getSelectedObjects@Faction@@UEAAXAEAV?$lektor@PEAVRootObject@@@@W4itemType@@_N@Z (Ordinal: 6132, Address: 0x197e0)
  • ?getSelectedObjects@RootObjectContainer@@UEAAXAEAV?$lektor@PEAVRootObject@@@@W4itemType@@_N@Z (Ordinal: 6133, Address: 0x1e160)
  • ?getSelectedObjects@TownList@@UEAAXAEAV?$lektor@PEAVRootObject@@@@W4itemType@@_N@Z (Ordinal: 6134, Address: 0x1f378)
  • ?getSelectedPlayerCharacter@ForgottenGUI@@QEBAAEBVhand@@XZ (Ordinal: 6135, Address: 0x19fd8)
  • ?getSelectedText@DataPanelLine_DropBox@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 6136, Address: 0x19126)
  • ?getSelectedValue@DataPanelLine_DropBox@@QEAAHXZ (Ordinal: 6137, Address: 0x1911a)
  • ?getSensoryData@AI@@QEAAPEAVSensoryData@@XZ (Ordinal: 6138, Address: 0x159d6)
  • ?getSensoryData@Character@@UEAAPEAVSensoryData@@XZ (Ordinal: 6139, Address: 0x179c2)
  • ?getSensoryData@FlockingTools@@QEBAPEAVSensoryData@@XZ (Ordinal: 6140, Address: 0x19d5c)
  • ?getSensoryData@RootObjectBase@@UEAAPEAVSensoryData@@XZ (Ordinal: 6141, Address: 0x1e100)
  • ?getShopTrader@HandleManager@@QEAAPEAVCharacter@@AEBVhand@@@Z (Ordinal: 6142, Address: 0x1ade8)
  • ?getSingleton@AnimsListsManager@@SAPEAV1@XZ (Ordinal: 6143, Address: 0x16bd6)
  • ?getSingleton@ManagementScreen@@SAPEAV1@XZ (Ordinal: 6144, Address: 0x1c1c8)
  • ?getSingleton@OptionsWindow@@SAPEAV1@XZ (Ordinal: 6145, Address: 0x1cdbc)
  • ?getSingleton@ProspectingWindow@@SAPEAV1@XZ (Ordinal: 6146, Address: 0x1dab2)
  • ?getSingleton@RaceLimiter@@SAPEAV1@XZ (Ordinal: 6147, Address: 0x1db6c)
  • ?getSingleton@SaveFileSystem@@SAPEAV1@XZ (Ordinal: 6148, Address: 0x1e21a)
  • ?getSingleton@SaveManager@@SAPEAV1@XZ (Ordinal: 6149, Address: 0x1e2c8)
  • ?getSingleton@TitleScreen@@SAPEAV1@XZ (Ordinal: 6150, Address: 0x1ecfa)
  • ?getSingleton@TransformWindow@@SAPEAV1@XZ (Ordinal: 6151, Address: 0x1f4da)
  • ?getSize@InventoryIcon@@QEBA?AU?$TSize@H@types@MyGUI@@XZ (Ordinal: 6152, Address: 0x1b880)
  • ?getSize@ParticlePool@@QEBAHXZ (Ordinal: 6153, Address: 0x1d0ce)
  • ?getSkeleton@AppearanceBase@@QEBAPEAVOldSkeletonInstance@Ogre@@XZ (Ordinal: 6154, Address: 0x16d08)
  • ?getSkillDifferenceRatio@CharStats@@QEAAMMM@Z (Ordinal: 6155, Address: 0x187f6)
  • ?getSkillModIndoors@Sword@@UEBAHXZ (Ordinal: 6156, Address: 0x1e9b2)
  • ?getSkillModIndoors@Weapon@@UEBAHXZ (Ordinal: 6157, Address: 0x1fcde)
  • ?getSlaveJobs@OrdersReceiver@@QEAAXAEAV?$lektor@PEAVTasker@@@@PEAVTaskRepertoire@@AEBVhand@@@Z (Ordinal: 6158, Address: 0x1cff0)
  • ?getSlaveState@StateBroadcastData@@QEBA?AW4SlaveStateEnum@@XZ (Ordinal: 6159, Address: 0x1e886)
  • ?getSlaveStateHoursRemaining@StateBroadcastData@@QEAAHXZ (Ordinal: 6160, Address: 0x1e88c)
  • ?getSlider@DataPanelLine_SliderEditable@@QEAAPEAVScrollBar@MyGUI@@XZ (Ordinal: 6161, Address: 0x1921c)
  • ?getSlotPosition@AppearanceBase@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVAttachedObject@@@Z (Ordinal: 6162, Address: 0x16dda)
  • ?getSlotWithMouse@InventoryGUI@@QEAA?AViVector2@@XZ (Ordinal: 6163, Address: 0x1b808)
  • ?getSmell@ZoneSmell@@QEAAMAEAVVector3@Ogre@@W4SmellType@@@Z (Ordinal: 6164, Address: 0x2039e)
  • ?getSmellHuntingThresholdBlood@CharacterAnimal@@UEBAMXZ (Ordinal: 6165, Address: 0x1814e)
  • ?getSmellHuntingThresholdEggs@CharacterAnimal@@UEBAMXZ (Ordinal: 6166, Address: 0x18154)
  • ?getSoundIntensity@Building@@UEAAMXZ (Ordinal: 6167, Address: 0x173f2)
  • ?getSoundIntensity@WindGeneratorBuilding@@UEAAMXZ (Ordinal: 6168, Address: 0x1fe82)
  • ?getSourceContainer@GameData@@QEBAPEAVGameDataContainer@@XZ (Ordinal: 6169, Address: 0x1a1c4)
  • ?getSpace@Footprint@PreviewBuilding@@QEBAMXZ (Ordinal: 6170, Address: 0x1d90e)
  • ?getSpeaker@Dialogue@@QEAAPEAVCharacter@@W4TalkerEnum@@PEAVDialogLineData@@_N@Z (Ordinal: 6171, Address: 0x194aa)
  • ?getSpecialFunction@Building@@UEBA?AW4BuildingFunction@@XZ (Ordinal: 6172, Address: 0x17362)
  • ?getSpeed@SpeedGroup@@QEAAMPEAVCharacter@@@Z (Ordinal: 6173, Address: 0x1e73c)
  • ?getSpeedOrders@AbstractMovementBase@@QEBA?AW4MoveSpeed@@XZ (Ordinal: 6174, Address: 0x1580e)
  • ?getSpeeds@FormationMover@@QEAAXAEAM0AEBVVector3@Ogre@@M@Z (Ordinal: 6175, Address: 0x1a128)
  • ?getSquad@SquadManagementScreen@@QEAAPEAVSquadData@1@PEAVActivePlatoon@@@Z (Ordinal: 6176, Address: 0x1e7c6)
  • ?getSquadFlashing@PortraitManager@@QEAA_NPEAVActivePlatoon@@@Z (Ordinal: 6177, Address: 0x1d75e)
  • ?getSquadLeader@ActivePlatoon@@QEAAPEAVCharacter@@XZ (Ordinal: 6178, Address: 0x158da)
  • ?getSquadLeader@Character@@QEAAPEAV1@XZ (Ordinal: 6179, Address: 0x17f14)
  • ?getSquadLeader@Platoon@@QEAAPEAVCharacter@@XZ (Ordinal: 6180, Address: 0x1d404)
  • ?getSquadLeader_theRealOne@ActivePlatoon@@QEAAPEAVCharacter@@XZ (Ordinal: 6181, Address: 0x158ce)
  • ?getSquadLeader_theRealOne@Platoon@@QEBAAEBVhand@@XZ (Ordinal: 6182, Address: 0x1d40a)
  • ?getSquadMissionTarget@Character@@QEAAXAEAVhand@@@Z (Ordinal: 6183, Address: 0x17e1e)
  • ?getSquadSize@ActivePlatoon@@QEBAHXZ (Ordinal: 6184, Address: 0x158e0)
  • ?getSquadThatOwns@Faction@@QEAAPEAVPlatoon@@PEAVBuilding@@@Z (Ordinal: 6185, Address: 0x19840)
  • ?getSquadType@Platoon@@QEBA?AW4SquadType@@XZ (Ordinal: 6186, Address: 0x1d308)
  • ?getSquaredDistToNearestTown@TownList@@QEAAMAEBVVector3@Ogre@@PEAVTown@@@Z (Ordinal: 6187, Address: 0x1f3ea)
  • ?getSquaredDistanceFromCamera@PlayerInterface@@QEBAMAEBVVector3@Ogre@@@Z (Ordinal: 6188, Address: 0x1d512)
  • ?getStandardWalkSpeed@AbstractMovementBase@@QEAAMXZ (Ordinal: 6189, Address: 0x157de)
  • ?getStandingOrder@Character@@QEBA_NW4StandingOrder@MessageForB@@@Z (Ordinal: 6190, Address: 0x17bea)
  • ?getStandingUpAnim@AnimationClass@@UEAAPEAVAnimationData@@XZ (Ordinal: 6191, Address: 0x1679e)
  • ?getStandingUpAnim@AnimationClassHuman@@UEAAPEAVAnimationData@@XZ (Ordinal: 6192, Address: 0x16ad4)
  • ?getStarted@TutorialItem@@QEBA_NXZ (Ordinal: 6193, Address: 0x1f732)
  • ?getStarvationTimeInHours@GameplayOptions@@QEAAMXZ (Ordinal: 6194, Address: 0x1a674)
  • ?getStat@CharStats@@QEBAMW4StatsEnumerated@@_N@Z (Ordinal: 6195, Address: 0x186c4)
  • ?getStat@CharacterStatsWindow@@SAPEAVStat@1@W4StatsEnumerated@@@Z (Ordinal: 6196, Address: 0x183c4)
  • ?getStatById@CharacterStatsWindow@@SAPEAVStat@1@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6197, Address: 0x183ca)
  • ?getStatMod@RaceData@@QEAAMW4StatsEnumerated@@@Z (Ordinal: 6198, Address: 0x1db54)
  • ?getStatMult@RobotLimbItem@@QEAAMW4StatsEnumerated@@@Z (Ordinal: 6199, Address: 0x1df14)
  • ?getStatMultiplier@CharStats@@QEBAMW4StatsEnumerated@@@Z (Ordinal: 6200, Address: 0x186d0)
  • ?getStatMultiplierForGUI@CharStats@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4StatsEnumerated@@@Z (Ordinal: 6201, Address: 0x186d6)
  • ?getStatName@CharStats@@SA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4StatsEnumerated@@@Z (Ordinal: 6202, Address: 0x186ca)
  • ?getStatPenaltiesForGUI@CharStats@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4StatsEnumerated@@AEAV?$lektor@VStringPair@@@@@Z (Ordinal: 6203, Address: 0x186dc)
  • ?getStatPenaltiesTotalForGUI@CharStats@@QEAAHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4StatsEnumerated@@@Z (Ordinal: 6204, Address: 0x186e2)
  • ?getStatRef@CharStats@@QEAAAEAMW4StatsEnumerated@@@Z (Ordinal: 6205, Address: 0x186be)
  • ?getStatRoboticsMultiplier@MedicalSystem@@QEAAMW4StatsEnumerated@@@Z (Ordinal: 6206, Address: 0x1c582)
  • ?getStatUsed@TurretBuilding@@QEBA?AW4StatsEnumerated@@XZ (Ordinal: 6207, Address: 0x1f5b8)
  • ?getStatUsed@UseableStuff@@QEBA?AW4StatsEnumerated@@XZ (Ordinal: 6208, Address: 0x1f942)
  • ?getState@GameSaveState@@QEAAPEAVGameData@@W4itemType@@@Z (Ordinal: 6209, Address: 0x1a6bc)
  • ?getState@HavokCharacter@@QEBA?AW4CharacterState@1@XZ (Ordinal: 6210, Address: 0x1ae72)
  • ?getState@RobotLimbs@@QEBA?AW4LimbState@@W4Limb@1@@Z (Ordinal: 6211, Address: 0x1df56)
  • ?getState@SplashScreen@@QEBADXZ (Ordinal: 6212, Address: 0x1e75a)
  • ?getStateBroadcast@AI@@QEAAPEAVStateBroadcastData@@XZ (Ordinal: 6213, Address: 0x159e2)
  • ?getStateBroadcast@Character@@UEAAPEAVStateBroadcastData@@XZ (Ordinal: 6214, Address: 0x179c8)
  • ?getStateBroadcast@Platoon@@UEAAPEAVStateBroadcastData@@XZ (Ordinal: 6215, Address: 0x1d35c)
  • ?getStateBroadcast@RootObjectBase@@UEAAPEAVStateBroadcastData@@XZ (Ordinal: 6216, Address: 0x1e106)
  • ?getStateBroadcast@SensoryData@@QEBAPEAVStateBroadcastData@@XZ (Ordinal: 6217, Address: 0x1e4fc)
  • ?getStateBroadcastOf@SensoryData@@QEAAPEAVStateBroadcastData@@AEBVhand@@@Z (Ordinal: 6218, Address: 0x1e502)
  • ?getStateClass@CombatClass@@UEAAPEAVCombatState@@W4swordStateEnum@@@Z (Ordinal: 6219, Address: 0x18a36)
  • ?getStats@Character@@QEAAPEAVCharStats@@XZ (Ordinal: 6220, Address: 0x17e06)
  • ?getStatsPanel@CharacterStatsWindow@@QEAAPEAVDatapanelGUI@@W4Group@StatGroup@1@@Z (Ordinal: 6221, Address: 0x183b8)
  • ?getStealingSuccessChance@Character@@QEAAMPEAVRootObject@@PEAVItem@@PEAPEAV1@@Z (Ordinal: 6222, Address: 0x17a88)
  • ?getStealthKOChance@Character@@QEAAMPEAV1@_N@Z (Ordinal: 6223, Address: 0x17ba8)
  • ?getStealthSkill01@CharStats@@QEBAM_N@Z (Ordinal: 6224, Address: 0x1888c)
  • ?getStealthTooltip@CharStats@@QEAAXPEAV?$lektor@VStringPair@@@@@Z (Ordinal: 6225, Address: 0x1867c)
  • ?getStolenItemGUIInfo@InventoryItemBase@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6226, Address: 0x1b8b0)
  • ?getStrafe@AnimList@AnimsListsManager@@QEAAPEAVAnimationData@@XZ (Ordinal: 6227, Address: 0x16c06)
  • ?getStringID@DialogLineData@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 6228, Address: 0x19354)
  • ?getStumbles@AnimList@AnimsListsManager@@QEAAPEAV?$lektor@PEAVAnimationData@@@@PEAVGameData@@@Z (Ordinal: 6229, Address: 0x16c00)
  • ?getSubItemAt@TutorialItem@@QEBAPEAVTutorialSubItem@@H@Z (Ordinal: 6230, Address: 0x1f708)
  • ?getSubMapSector@UtilityT@@SA?AViVector2@@MM@Z (Ordinal: 6231, Address: 0x1fa62)
  • ?getSubMapSector@ZoneManager@@QEBA?AViVector2@@MM@Z (Ordinal: 6232, Address: 0x1ffd2)
  • ?getSubMapSectorBounds@UtilityT@@SA?AVVector4@Ogre@@ViVector2@@@Z (Ordinal: 6233, Address: 0x1fa68)
  • ?getSubTask@Tasker@@QEBAPEAVTaskStateData@@XZ (Ordinal: 6234, Address: 0x1eb3e)
  • ?getTab@ManagementScreen@@QEBAPEAVTabItem@MyGUI@@H@Z (Ordinal: 6235, Address: 0x1c1fe)
  • ?getTabPlatoonPortrait@MainBarGUI@@QEAAAEBVMainTabPortraitPlatoon@@H@Z (Ordinal: 6236, Address: 0x1c14a)
  • ?getTabPlatoonPortrait@MainBarGUI@@QEAAAEBVMainTabPortraitPlatoon@@PEAVActivePlatoon@@@Z (Ordinal: 6237, Address: 0x1c150)
  • ?getTargetAnimation@RagdollAnimation@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 6238, Address: 0x1dbba)
  • ?getTaskAfterCurrent@ActionsListMgr@AITaskSytem@@QEAAPEAVTasker@@XZ (Ordinal: 6239, Address: 0x164d4)
  • ?getTaskData@TaskMatch@@QEBAPEBVTaskData@@XZ (Ordinal: 6240, Address: 0x1eb98)
  • ?getTaskData@Tasker@@QEBAQEBVTaskData@@XZ (Ordinal: 6241, Address: 0x1eb56)
  • ?getTaskSystem@AI@@QEBAPEAVAITaskSytem@@XZ (Ordinal: 6242, Address: 0x159dc)
  • ?getTechLevel@ResearchBuilding@@UEAAHXZ (Ordinal: 6243, Address: 0x1dddc)
  • ?getTerrainHeight@UtilityT@@SAMMM@Z (Ordinal: 6244, Address: 0x1f9c0)
  • ?getTerrainHeight@ZoneMap@@QEAAMMM@Z (Ordinal: 6245, Address: 0x2016a)
  • ?getTerrainHeightAtCenter@PreviewBuilding@@UEAAMXZ (Ordinal: 6246, Address: 0x1d8de)
  • ?getTerrainHeightFast@UtilityT@@SAMMMPEAVZoneMap@@@Z (Ordinal: 6247, Address: 0x1fa1a)
  • ?getTerrainHeightFastWithNormal@UtilityT@@QEAAMMMAEAVVector3@Ogre@@PEAVZoneMap@@@Z (Ordinal: 6248, Address: 0x1fa14)
  • ?getTerrainHeightFromRenderer@UtilityT@@SAMAEBVVector3@Ogre@@_NH@Z (Ordinal: 6249, Address: 0x1faaa)
  • ?getTerrainHeightPosition@Character@@QEAAMXZ (Ordinal: 6250, Address: 0x17aa6)
  • ?getTerrainHeightWithNormal@ZoneMap@@QEAAMMMAEAVVector3@Ogre@@@Z (Ordinal: 6251, Address: 0x20170)
  • ?getTerrainMaterial_DX11@ZoneMap@@SA?AV?$SharedPtr@VMaterial@Ogre@@@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV?$lektor@PEAVGameData@@@@PEAHPEAVZoneMapOverlay@@@Z (Ordinal: 6252, Address: 0x201ee)
  • ?getTerrainSector@ZoneMap@@QEBAPEAVTerrainSector@@_N@Z (Ordinal: 6253, Address: 0x201a0)
  • ?getTerrainSlope@ZoneMap@@QEAAMMM@Z (Ordinal: 6254, Address: 0x20176)
  • ?getTerrainSlopeFast@UtilityT@@QEAAMMMPEAVZoneMap@@@Z (Ordinal: 6255, Address: 0x1fa20)
  • ?getTerrainWithWaterHeight@UtilityT@@SAMMM@Z (Ordinal: 6256, Address: 0x1f9c6)
  • ?getTerrainWithWaterHeightFromRenderer@UtilityT@@SAMAEBVVector3@Ogre@@@Z (Ordinal: 6257, Address: 0x1f9cc)
  • ?getText@DialogLineData@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z (Ordinal: 6258, Address: 0x19348)
  • ?getText@DialogLineData@@QEAAXAEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z (Ordinal: 6259, Address: 0x1934e)
  • ?getTextBox@DataPanelLine_CheckBox@@QEBAPEAVEditBox@MyGUI@@XZ (Ordinal: 6260, Address: 0x190f0)
  • ?getTexture@TextureArrayLoadData@ResourceLoader@@UEAA?AV?$SharedPtr@VTexture@Ogre@@@Ogre@@XZ (Ordinal: 6261, Address: 0x1def0)
  • ?getTexture@TextureLoadData@ResourceLoader@@UEAA?AV?$SharedPtr@VTexture@Ogre@@@Ogre@@XZ (Ordinal: 6262, Address: 0x1df08)
  • ?getTheInstancesData@GameSaveState@@QEAAPEAVGameData@@XZ (Ordinal: 6263, Address: 0x1a6e6)
  • ?getThePreferredWeapon@CharacterAnimal@@UEAAPEAVWeapon@@XZ (Ordinal: 6264, Address: 0x18106)
  • ?getThePreferredWeapon@CharacterHuman@@UEAAPEAVWeapon@@XZ (Ordinal: 6265, Address: 0x182da)
  • ?getThing@RootObjectContainer@@QEAAPEAVRootObject@@H@Z (Ordinal: 6266, Address: 0x1e14e)
  • ?getThings@RootObjectContainer@@QEAAPEAV?$lektor@PEAVRootObject@@@@XZ (Ordinal: 6267, Address: 0x1e15a)
  • ?getTime@SimpleTimeStamper@@QEAANN@Z (Ordinal: 6268, Address: 0x1e718)
  • ?getTime@SpottingPeopleMgr@SensoryData@@QEAAMAEBVhand@@@Z (Ordinal: 6269, Address: 0x1e5b6)
  • ?getTime@WeatherInstance@@QEBAAEBMXZ (Ordinal: 6270, Address: 0x1fd0e)
  • ?getTimeFromStamp@GameWorld@@QEAA?AVTimeOfDay@@AEBV2@@Z (Ordinal: 6271, Address: 0x1a8fc)
  • ?getTimeFromStamp@GameWorld@@QEAAMN@Z (Ordinal: 6272, Address: 0x1a902)
  • ?getTimeFromStamp_inGameHours@GameWorld@@QEAAMN@Z (Ordinal: 6273, Address: 0x1a908)
  • ?getTimeNormalized@WeatherInstance@@QEBAMXZ (Ordinal: 6274, Address: 0x1fd14)
  • ?getTimePassedString@TimeOfDay@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 6275, Address: 0x1ece2)
  • ?getTimeRemainingString@TimeOfDay@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 6276, Address: 0x1ece8)
  • ?getTimeSinceLastCombatModeInHours@CombatClass@@QEAAMXZ (Ordinal: 6277, Address: 0x189fa)
  • ?getTimeSinceLastTrigger@RepetitionCounter@Dialogue@@QEAANW4EventTriggerEnum@@@Z (Ordinal: 6278, Address: 0x19534)
  • ?getTimeStamp@GameWorld@@QEAANXZ (Ordinal: 6279, Address: 0x1a8f6)
  • ?getTimeStamp_inGameHours@GameWorld@@QEAA?AVTimeOfDay@@XZ (Ordinal: 6280, Address: 0x1a90e)
  • ?getTimeout@Item@@UEBA?AVTimeOfDay@@XZ (Ordinal: 6281, Address: 0x1bb92)
  • ?getTimeout@SeveredLimbItem@@UEBA?AVTimeOfDay@@XZ (Ordinal: 6282, Address: 0x1e604)
  • ?getTitle@TutorialItem@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 6283, Address: 0x1f6e4)
  • ?getToolTip@ForgottenGUI@@QEAAPEAVToolTip@@XZ (Ordinal: 6284, Address: 0x19ef4)
  • ?getToolTip@MainBarGUI@@UEAAPEAVToolTip@@XZ (Ordinal: 6285, Address: 0x1c126)
  • ?getTooltipData1@Armour@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6286, Address: 0x170ce)
  • ?getTooltipData1@BlueprintItem@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6287, Address: 0x17152)
  • ?getTooltipData1@ContainerItem@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6288, Address: 0x18c88)
  • ?getTooltipData1@Crossbow@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6289, Address: 0x18e2c)
  • ?getTooltipData1@InventoryItemBase@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6290, Address: 0x1b8ce)
  • ?getTooltipData1@LockedArmour@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6291, Address: 0x1c03c)
  • ?getTooltipData1@MapItem@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6292, Address: 0x1c2dc)
  • ?getTooltipData1@MoneyItem@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6293, Address: 0x1c738)
  • ?getTooltipData1@RobotLimbItem@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6294, Address: 0x1df2c)
  • ?getTooltipData1@Sword@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6295, Address: 0x1e9a6)
  • ?getTooltipData2@Armour@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6296, Address: 0x170d4)
  • ?getTooltipData2@BlueprintItem@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6297, Address: 0x17158)
  • ?getTooltipData2@ContainerItem@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6298, Address: 0x18c8e)
  • ?getTooltipData2@Crossbow@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6299, Address: 0x18e32)
  • ?getTooltipData2@InventoryItemBase@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6300, Address: 0x1b8d4)
  • ?getTooltipData2@LockedArmour@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6301, Address: 0x1c042)
  • ?getTooltipData2@MapItem@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6302, Address: 0x1c2e2)
  • ?getTooltipData2@MoneyItem@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6303, Address: 0x1c73e)
  • ?getTooltipData2@RobotLimbItem@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6304, Address: 0x1df32)
  • ?getTooltipData2@Sword@@UEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6305, Address: 0x1e9ac)
  • ?getTooltipTradeValue@InventoryItemBase@@QEAAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6306, Address: 0x1b94c)
  • ?getTop@DialogueWindow@@QEBAHXZ (Ordinal: 6307, Address: 0x195b2)
  • ?getTopOfScreenMessagePosition@ForgottenGUI@@QEAAMXZ (Ordinal: 6308, Address: 0x19e82)
  • ?getTotalActionAnimationWeight@AnimationClassBase@@QEAAMXZ (Ordinal: 6309, Address: 0x1691e)
  • ?getTotalActionAnimationWeight@AnimationLayer@AnimationClassBase@@QEAAMXZ (Ordinal: 6310, Address: 0x169b4)
  • ?getTotalAnimationWeight@AnimationLayer@AnimationClassBase@@QEAAMW4CharacterAnimCategory@@@Z (Ordinal: 6311, Address: 0x169ae)
  • ?getTotalAnimationWeight@AnimationLayer@AnimationClassBase@@QEAAM_N00@Z (Ordinal: 6312, Address: 0x169a8)
  • ?getTotalAttackDamageFor@CharStats@@QEAA?AVDamages@@PEAVCharacter@@@Z (Ordinal: 6313, Address: 0x187ea)
  • ?getTotalBounty@BountyManager@@QEBAHXZ (Ordinal: 6314, Address: 0x171d0)
  • ?getTotalCarryWeight@Character@@QEAAMXZ (Ordinal: 6315, Address: 0x17ec6)
  • ?getTotalDays@TimeOfDay@@QEBANXZ (Ordinal: 6316, Address: 0x1ecb8)
  • ?getTotalHours@TimeOfDay@@QEBANXZ (Ordinal: 6317, Address: 0x1ec9a)
  • ?getTotalMats@ConstructionState@Building@@QEBAMXZ (Ordinal: 6318, Address: 0x176e6)
  • ?getTotalMatsPresent@ConstructionState@Building@@QEBAMXZ (Ordinal: 6319, Address: 0x176ec)
  • ?getTotalMinutes@TimeOfDay@@QEBANXZ (Ordinal: 6320, Address: 0x1eca0)
  • ?getTotalPower@Town@@QEBAMXZ (Ordinal: 6321, Address: 0x1effa)
  • ?getTotalRelativeStrengthOfAttackers@Character@@UEAAMXZ (Ordinal: 6322, Address: 0x17c6e)
  • ?getTotalRelativeStrengthOfAttackers@CombatClass@@QEAAMXZ (Ordinal: 6323, Address: 0x189be)
  • ?getTotalSeconds@TimeOfDay@@QEBANXZ (Ordinal: 6324, Address: 0x1eca6)
  • ?getTotalTimeString@TimeOfDay@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 6325, Address: 0x1ecee)
  • ?getTotalWeight@Inventory@@QEAAMXZ (Ordinal: 6326, Address: 0x1b634)
  • ?getToughnessMult@CharStats@@QEAAMXZ (Ordinal: 6327, Address: 0x18718)
  • ?getToughnessXpBonus@MedicalSystem@@QEAAMXZ (Ordinal: 6328, Address: 0x1c546)
  • ?getTown@Building@@QEBAPEAVTownBase@@XZ (Ordinal: 6329, Address: 0x1751e)
  • ?getTown@HandleManager@@QEBAPEAVTown@@AEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6330, Address: 0x1addc)
  • ?getTown@TargetInfo@@QEBAPEAVTownBase@@XZ (Ordinal: 6331, Address: 0x1e9fa)
  • ?getTown@TownList@@QEAAPEAVTown@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6332, Address: 0x1f396)
  • ?getTown@hand@@QEBAPEAVTownBase@@XZ (Ordinal: 6333, Address: 0x1aca4)
  • ?getTownBase@HandleManager@@QEBAPEAVTownBase@@AEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6334, Address: 0x1add6)
  • ?getTownBySID@TownList@@QEAAPEAVTown@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6335, Address: 0x1f3a2)
  • ?getTownFloorVisiblity@TownBase@@QEBAHXZ (Ordinal: 6336, Address: 0x1f228)
  • ?getTownHandle@Building@@QEBA?AVhand@@XZ (Ordinal: 6337, Address: 0x17518)
  • ?getTownsDiscovered@MapItem@@QEBAHXZ (Ordinal: 6338, Address: 0x1c2f4)
  • ?getTownsInArea@TownList@@QEAAXAEAV?$lektor@PEAVTown@@@@PEAVAreaSector@@@Z (Ordinal: 6339, Address: 0x1f39c)
  • ?getTownsInBiome@FactionWarMgr@@QEAAXAEAV?$lektor@PEAVTownBase@@@@PEAVAreaBiomeGroup@@@Z (Ordinal: 6340, Address: 0x19b8e)
  • ?getTradePriceMultiplier@TradeCulture@@QEAAMPEAVGameData@@@Z (Ordinal: 6341, Address: 0x1f4a4)
  • ?getTrader1Trader2@InventoryGUI@@QEAAXAEAPEAV1@0@Z (Ordinal: 6342, Address: 0x1b754)
  • ?getTrader@ShopTrader@@QEBAPEAVCharacter@@XZ (Ordinal: 6343, Address: 0x1e68e)
  • ?getTraderPriceMultiplier@InventoryGUI@@SAMXZ (Ordinal: 6344, Address: 0x1b76c)
  • ?getTradingTown@InventoryGUI@@SAPEAVTown@@XZ (Ordinal: 6345, Address: 0x1b6be)
  • ?getType@DataObjectContainer@@QEBA?AW4GroupType@1@XZ (Ordinal: 6346, Address: 0x18e86)
  • ?getType@DataPanelLine@@QEBA?AW4LineType@1@XZ (Ordinal: 6347, Address: 0x19096)
  • ?getUID@NavMesh@@SAIAEBVhand@@@Z (Ordinal: 6348, Address: 0x1c906)
  • ?getUID@NavMesh@@SAIAEBViVector2@@@Z (Ordinal: 6349, Address: 0x1c90c)
  • ?getUnexploredName@TownBase@@UEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 6350, Address: 0x1f1e6)
  • ?getUniformColorScheme@Character@@QEAAPEAVGameData@@XZ (Ordinal: 6351, Address: 0x18028)
  • ?getUnloadedPlatoon@Platoon@@QEAAPEAVUnloadedPlatoon@@XZ (Ordinal: 6352, Address: 0x1d3bc)
  • ?getUnloadedPlatoons@Faction@@QEBAPEBV?$lektor@PEAVPlatoon@@@@XZ (Ordinal: 6353, Address: 0x1980a)
  • ?getUpFromRagdoll@CharBody@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6354, Address: 0x18478)
  • ?getUpperBodyArmour@Character@@QEAAPEAVItem@@XZ (Ordinal: 6355, Address: 0x17ed2)
  • ?getUrgentVelocities@CombatMovementController@@QEAA?AVVector3@Ogre@@AEBV23@0@Z (Ordinal: 6356, Address: 0x18bec)
  • ?getUseableStuff@Building@@UEAAPEAVUseableStuff@@XZ (Ordinal: 6357, Address: 0x1736e)
  • ?getUseableStuff@GatewayBuilding@@UEAAPEAVUseableStuff@@XZ (Ordinal: 6358, Address: 0x1a950)
  • ?getUseableStuff@StorageBuilding@@UEAAPEAVUseableStuff@@XZ (Ordinal: 6359, Address: 0x1e8e0)
  • ?getUseableStuff@UseableStuff@@UEAAPEAV1@XZ (Ordinal: 6360, Address: 0x1f7ce)
  • ?getUseableStuff@WallBuilding@@UEAAPEAVUseableStuff@@XZ (Ordinal: 6361, Address: 0x1fc0c)
  • ?getUserData@DataPanelLine@@UEAA?AVhand@@XZ (Ordinal: 6362, Address: 0x1909c)
  • ?getUserData@DataPanelLine_Button@@UEAA?AVhand@@XZ (Ordinal: 6363, Address: 0x190ba)
  • ?getValid@Footprint@PreviewBuilding@@QEBA_NXZ (Ordinal: 6364, Address: 0x1d920)
  • ?getValidInventoryPosition@InventorySection@@QEAA_NPEAVItem@@AEAH1@Z (Ordinal: 6365, Address: 0x1ba0c)
  • ?getValidateRace@AppearanceManager@@QEAAPEAVGameData@@PEAV2@@Z (Ordinal: 6366, Address: 0x16fae)
  • ?getValsFromDataInList@RootObjectFactory@@QEAA?AVTripleInt@@PEAVGameData@@0AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6367, Address: 0x1e1c6)
  • ?getValue@DataCategory@AppearanceManager@@QEBA?AW4Enum@12@XZ (Ordinal: 6368, Address: 0x17008)
  • ?getValue@DataPanelLine_Slider@@QEBAMXZ (Ordinal: 6369, Address: 0x191fe)
  • ?getValue@DataRangeVector@AppearanceManager@@QEBA?AVVector3@Ogre@@H@Z (Ordinal: 6370, Address: 0x1705c)
  • ?getValue@Gender@AppearanceManager@@QEBA?AW4Enum@12@XZ (Ordinal: 6371, Address: 0x170b0)
  • ?getValue@TechItemViewData@ManagementScreen@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 6372, Address: 0x1c2ac)
  • ?getValueAll@InventoryItemBase@@UEBAH_N@Z (Ordinal: 6373, Address: 0x1b8ec)
  • ?getValueFromList@GameData@@QEBAAEBVTripleInt@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z (Ordinal: 6374, Address: 0x1a2b4)
  • ?getValueIndex@DataRangeVector@AppearanceManager@@QEBAHAEBVVector3@Ogre@@@Z (Ordinal: 6375, Address: 0x17062)
  • ?getValueSingle@Armour@@UEBAH_N@Z (Ordinal: 6376, Address: 0x170c8)
  • ?getValueSingle@BlueprintItem@@UEBAH_N@Z (Ordinal: 6377, Address: 0x17146)
  • ?getValueSingle@InventoryItemBase@@UEBAH_N@Z (Ordinal: 6378, Address: 0x1b8e6)
  • ?getValueSingle@MapItem@@UEBAH_N@Z (Ordinal: 6379, Address: 0x1c2d6)
  • ?getValueSingle@MoneyItem@@UEBAH_N@Z (Ordinal: 6380, Address: 0x1c732)
  • ?getValueSingle@Weapon@@UEBAH_N@Z (Ordinal: 6381, Address: 0x1fca2)
  • ?getVelocity@HavokCharacter@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 6382, Address: 0x1ae4e)
  • ?getVertexPosition@AppearanceBase@@QEBAAEBVVector3@Ogre@@H@Z (Ordinal: 6383, Address: 0x16d2c)
  • ?getVertexWorldPosition@AppearanceBase@@QEBA?AVVector3@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z (Ordinal: 6384, Address: 0x16d32)
  • ?getVeryLimitedSlot@InventorySection@@QEBAAEBV?$lektor@PEAVGameData@@@@XZ (Ordinal: 6385, Address: 0x1ba60)
  • ?getVideoModeString@VideoRenderer@GameLauncher@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBU?$pair@HH@4@@Z (Ordinal: 6386, Address: 0x1a656)
  • ?getViewport@Renderer@@QEBAPEAVViewport@Ogre@@XZ (Ordinal: 6387, Address: 0x1dce6)
  • ?getVisible@AnimationClassBase@@QEBA_NXZ (Ordinal: 6388, Address: 0x16846)
  • ?getVisible@AppearanceBase@@QEBA_NXZ (Ordinal: 6389, Address: 0x16da4)
  • ?getVisible@Building@@UEBA_NXZ (Ordinal: 6390, Address: 0x174dc)
  • ?getVisible@Character@@UEBA_NXZ (Ordinal: 6391, Address: 0x17b0c)
  • ?getVisible@ContextMenuGUI@@QEBA_NXZ (Ordinal: 6392, Address: 0x18cee)
  • ?getVisible@DialogueWindow@@QEBA_NXZ (Ordinal: 6393, Address: 0x19588)
  • ?getVisible@FactionsScreen@@QEBA_NXZ (Ordinal: 6394, Address: 0x19a50)
  • ?getVisible@Item@@UEBA_NXZ (Ordinal: 6395, Address: 0x1bb6e)
  • ?getVisible@LoadingWindow@@QEBA_NXZ (Ordinal: 6396, Address: 0x1bf34)
  • ?getVisible@ManagementScreen@@QEAA_NXZ (Ordinal: 6397, Address: 0x1c1e0)
  • ?getVisible@MapMarkerCharacter@MapScreen@@QEBA_NXZ (Ordinal: 6398, Address: 0x1c3ea)
  • ?getVisible@MapMarkerTown@MapScreen@@QEBA_NXZ (Ordinal: 6399, Address: 0x1c408)
  • ?getVisible@MapScreen@@QEBA_NXZ (Ordinal: 6400, Address: 0x1c32a)
  • ?getVisible@NewGameOptionsWindow@@QEBA_NXZ (Ordinal: 6401, Address: 0x1cb22)
  • ?getVisible@NewGameWindow@@QEAA_NXZ (Ordinal: 6402, Address: 0x1cb4c)
  • ?getVisible@OpenSaveFileDialog@@QEBA_NXZ (Ordinal: 6403, Address: 0x1cd2c)
  • ?getVisible@ProspectingWindow@@QEBA_NXZ (Ordinal: 6404, Address: 0x1daca)
  • ?getVisible@RootObject@@UEBA_NXZ (Ordinal: 6405, Address: 0x1dfc8)
  • ?getVisible@SquadManagementScreen@@QEBA_NXZ (Ordinal: 6406, Address: 0x1e77e)
  • ?getVisible@ToolTip@@QEBA_NXZ (Ordinal: 6407, Address: 0x1ed8a)
  • ?getVisionRange@SensoryData@@QEAAM_N@Z (Ordinal: 6408, Address: 0x1e4b4)
  • ?getVolumePoints@NavMeshGenerator@@SAHPEBVNxShape@@AEBUhkQTransform@@AEAV?$hkArray@VhkVector4f@@UhkContainerHeapAllocator@@@@@Z (Ordinal: 6409, Address: 0x1ca6e)
  • ?getW@hkVector4f@@QEBA?BVhkSimdFloat32@@XZ (Ordinal: 6410, Address: 0x1b21a)
  • ?getWallEndPosition@Building@@QEAA?AVVector3@Ogre@@XZ (Ordinal: 6411, Address: 0x1730e)
  • ?getWaterLevel@Character@@QEAA?AW4Enum@WaterState@@XZ (Ordinal: 6412, Address: 0x17a9a)
  • ?getWaypointDirection@HavokCharacter@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 6413, Address: 0x1ae54)
  • ?getWeaponWeightXPBonus@CharStats@@QEAAMXZ (Ordinal: 6414, Address: 0x1886e)
  • ?getWeather@WeatherInstance@@QEBAPEAVWeather@@XZ (Ordinal: 6415, Address: 0x1fd20)
  • ?getWeatherBiome@WeatherInstance@@QEBAPEAVWeatherRegion@@XZ (Ordinal: 6416, Address: 0x1fd1a)
  • ?getWeatherInstance@WeatherRegion@@QEBAPEAVWeatherInstance@@XZ (Ordinal: 6417, Address: 0x1fd92)
  • ?getWeatherProtection@CharStats@@QEBAMW4WeatherAffecting@@@Z (Ordinal: 6418, Address: 0x1862e)
  • ?getWeatherProtection_simple@Armour@@QEAAMW4WeatherAffecting@@@Z (Ordinal: 6419, Address: 0x170f2)
  • ?getWeatherStatPenalty@MedicalSystem@@QEBAHM@Z (Ordinal: 6420, Address: 0x1c642)
  • ?getWeatherStatPenaltyMult@MedicalSystem@@QEBAMXZ (Ordinal: 6421, Address: 0x1c63c)
  • ?getWeatherStrength@AnimationClass@@QEBAMXZ (Ordinal: 6422, Address: 0x165e2)
  • ?getWeatherStrength@WeatherInstance@@QEBAMXZ (Ordinal: 6423, Address: 0x1fd68)
  • ?getWeatherType@AnimationClass@@QEBA?AW4WeatherAffecting@@XZ (Ordinal: 6424, Address: 0x165dc)
  • ?getWetness@WeatherInstance@@QEBAMXZ (Ordinal: 6425, Address: 0x1fd62)
  • ?getWidget@DataPanelLine@@QEBAPEAVWidget@MyGUI@@H@Z (Ordinal: 6426, Address: 0x190a8)
  • ?getWidget@GUIWindow@@QEAAPEAVWidget@MyGUI@@XZ (Ordinal: 6427, Address: 0x1aa52)
  • ?getWidget@InventoryIcon@@QEBAPEAVWidget@MyGUI@@XZ (Ordinal: 6428, Address: 0x1b88c)
  • ?getWidget@InventoryLayout@@QEAAPEAVWidget@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6429, Address: 0x1b96a)
  • ?getWidget@InventorySectionGUI@@QEAAPEAVWidget@MyGUI@@XZ (Ordinal: 6430, Address: 0x1bacc)
  • ?getWidget@LoadSaveWindow@@QEBAPEAVWidget@MyGUI@@XZ (Ordinal: 6431, Address: 0x1bf8e)
  • ?getWidget@ManagementScreen@@QEAAPEAVWidget@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6432, Address: 0x1c204)
  • ?getWidget@OrderCellView@@QEBAPEAVWidget@MyGUI@@XZ (Ordinal: 6433, Address: 0x1ce64)
  • ?getWidth@GUIWindow@@UEBAHXZ (Ordinal: 6434, Address: 0x1aa28)
  • ?getWidthReal@GUIWindow@@UEBAMXZ (Ordinal: 6435, Address: 0x1aa34)
  • ?getWindDirection@WeatherInstance@@QEBAAEBVVector3@Ogre@@XZ (Ordinal: 6436, Address: 0x1fd56)
  • ?getWindForce@WeatherInstance@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 6437, Address: 0x1fd5c)
  • ?getWindMillPart@PhysicsCollection@@QEBAPEAVRotatingEnt@1@XZ (Ordinal: 6438, Address: 0x1d1dc)
  • ?getWindRotationPower@PhysicsCollection@@QEBAMXZ (Ordinal: 6439, Address: 0x1d1d6)
  • ?getWindSpeed@GameWorld@@QEBAMAEBVVector3@Ogre@@@Z (Ordinal: 6440, Address: 0x1a818)
  • ?getWindSpeed@WeatherInstance@@QEBAMXZ (Ordinal: 6441, Address: 0x1fd50)
  • ?getWindow@InventoryLayout@@QEBAPEAVWindow@MyGUI@@XZ (Ordinal: 6442, Address: 0x1b964)
  • ?getWindowCoord@InventoryGUI@@QEAA?AU?$TCoord@H@types@MyGUI@@XZ (Ordinal: 6443, Address: 0x1b748)
  • ?getWordSwap@Dialogue@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV23@PEAVCharacter@@_NPEAVDialogLineData@@@Z (Ordinal: 6444, Address: 0x1937e)
  • ?getWorkspace@Renderer@@QEBAPEAVCompositorWorkspace@Ogre@@XZ (Ordinal: 6445, Address: 0x1dcfe)
  • ?getWorldAABB@Footprint@PreviewBuilding@@UEBA?BUAabb@Ogre@@XZ (Ordinal: 6446, Address: 0x1d902)
  • ?getWorldAABB@FootprintNode@PreviewBuilding@@UEBA?BUAabb@Ogre@@XZ (Ordinal: 6447, Address: 0x1d980)
  • ?getWorldAABB@PreviewBuilding@@QEBAAEBUAabb@Ogre@@XZ (Ordinal: 6448, Address: 0x1d8a2)
  • ?getWorldCorner@Footprint@PreviewBuilding@@QEBA?AVVector3@Ogre@@H@Z (Ordinal: 6449, Address: 0x1d95c)
  • ?getWorldShift@NavMesh@@QEBA?AVVector3@Ogre@@XZ (Ordinal: 6450, Address: 0x1c882)
  • ?getWorstDamage@HealthPartStatus@MedicalSystem@@QEBAMM@Z (Ordinal: 6451, Address: 0x1c6a8)
  • ?getYieldChancePerCrop@FarmBuilding@@QEAAMM@Z (Ordinal: 6452, Address: 0x19c54)
  • ?getYieldChancePerCrop@FarmBuilding@@SAMPEAVGameData@@PEAVAreaBiomeGroup@@MM@Z (Ordinal: 6453, Address: 0x19c4e)
  • ?getZero@hkVector4f@@SAAEBV1@XZ (Ordinal: 6454, Address: 0x1b226)
  • ?getZone@TransformWindow@@QEBAPEAVZoneMap@@XZ (Ordinal: 6455, Address: 0x1f53a)
  • ?getZoneBoundsT@ZoneManager@@UEAA?AVAABB2D@@AEBVVector3@Ogre@@@Z (Ordinal: 6456, Address: 0x1ff54)
  • ?getZoneBoundsT@ZoneManager@@UEAA?AVAABB2D@@AEBViVector2@@@Z (Ordinal: 6457, Address: 0x1ff4e)
  • ?getZoneEdge@NavMesh@@QEAA?AVVector3@Ogre@@AEBV23@0M@Z (Ordinal: 6458, Address: 0x1c7bc)
  • ?getZoneKey@ZoneSpacialGrid@@QEBAIAEBVVector3@Ogre@@@Z (Ordinal: 6459, Address: 0x203fe)
  • ?getZoneMap@ZoneManager@@QEAAPEAVZoneMap@@AEBVVector3@Ogre@@@Z (Ordinal: 6460, Address: 0x1fff0)
  • ?getZoneMap@ZoneManager@@QEAAPEAVZoneMap@@AEBViVector2@@@Z (Ordinal: 6461, Address: 0x1fffc)
  • ?getZoneMap@ZoneManager@@QEAAPEAVZoneMap@@HH@Z (Ordinal: 6462, Address: 0x1fff6)
  • ?getZoneMap@ZoneMapHandleContainerList@@QEBAPEAVZoneMapContent@@AEBVhand@@@Z (Ordinal: 6463, Address: 0x20362)
  • ?getZoneMapFromBuildingHandle@ZoneManager@@QEAAPEAVZoneMap@@AEBVhand@@@Z (Ordinal: 6464, Address: 0x20002)
  • ?getZoneMapFromResolutionCoord@ZoneManager@@QEBA?AViVector2@@MM@Z (Ordinal: 6465, Address: 0x1ffea)
  • ?getZoneMapLocation@Building@@UEAAPEAVZoneMap@@XZ (Ordinal: 6466, Address: 0x175ae)
  • ?getZoneMapLocation@RootObject@@UEAAPEAVZoneMap@@XZ (Ordinal: 6467, Address: 0x1dfa4)
  • ?getZoneMapSectorBounds@ZoneManager@@QEAA?AVVector4@Ogre@@ViVector2@@@Z (Ordinal: 6468, Address: 0x1ffe4)
  • ?getZonesCoverage@TownBase@@QEBAAEBV?$unordered_set@PEAVZoneMap@@U?$hash@PEAVZoneMap@@@boost@@U?$equal_to@PEAVZoneMap@@@std@@V?$STLAllocator@PEAVZoneMap@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@unordered@boost@@XZ (Ordinal: 6469, Address: 0x1f246)
  • ?getZonesTouchingTown@ZoneManager@@QEAAXAEAV?$lektor@PEAVZoneMap@@@@PEAVTown@@@Z (Ordinal: 6470, Address: 0x20020)
  • ?gettingAcidFeet@MedicalSystem@@QEAA_NM@Z (Ordinal: 6471, Address: 0x1c5a0)
  • ?gettingAcidRain@MedicalSystem@@QEAA_NM@Z (Ordinal: 6472, Address: 0x1c594)
  • ?gettingAcidWater@MedicalSystem@@QEAA_NM@Z (Ordinal: 6473, Address: 0x1c59a)
  • ?gettingBurnt@MedicalSystem@@QEAA_NM@Z (Ordinal: 6474, Address: 0x1c5b2)
  • ?gettingEaten@Character@@UEAA_NMPEAV1@@Z (Ordinal: 6475, Address: 0x17dac)
  • ?gettingEaten@MedicalSystem@@QEAA_NM_N@Z (Ordinal: 6476, Address: 0x1c58e)
  • ?gettingGassed@MedicalSystem@@QEAA_NM@Z (Ordinal: 6477, Address: 0x1c5a6)
  • ?gettingWindyface@MedicalSystem@@QEAA_NM@Z (Ordinal: 6478, Address: 0x1c5ac)
  • ?giveAccessPass@BountyManager@@QEAAXPEAVFaction@@M@Z (Ordinal: 6479, Address: 0x1721e)
  • ?giveBirth@Character@@UEAA_NPEAVGameDataCopyStandalone@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVGameSaveState@@PEAVActivePlatoon@@PEAVFaction@@@Z (Ordinal: 6480, Address: 0x17d16)
  • ?giveBirth@CharacterAnimal@@UEAA_NPEAVGameDataCopyStandalone@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVGameSaveState@@PEAVActivePlatoon@@PEAVFaction@@@Z (Ordinal: 6481, Address: 0x18112)
  • ?giveBirth@CharacterHuman@@UEAA_NPEAVGameDataCopyStandalone@@AEBVVector3@Ogre@@AEBVQuaternion@4@PEAVGameSaveState@@PEAVActivePlatoon@@PEAVFaction@@@Z (Ordinal: 6482, Address: 0x182f2)
  • ?giveItem@Character@@UEAA_NPEAVItem@@_N1@Z (Ordinal: 6483, Address: 0x17b54)
  • ?giveItem@RootObject@@UEAA_NPEAVItem@@_N1@Z (Ordinal: 6484, Address: 0x1e01c)
  • ?givePower@CraftingBuilding@@UEAAXM@Z (Ordinal: 6485, Address: 0x18d24)
  • ?givePower@UseableStuff@@UEAAXM@Z (Ordinal: 6486, Address: 0x1f8ee)
  • ?globalLocale@@3PEAVlocale@std@@EA (Ordinal: 6487, Address: 0xe0778)
  • ?go@CombatClass@@UEAAXM@Z (Ordinal: 6488, Address: 0x18952)
  • ?go@Renderer@@QEAAXXZ (Ordinal: 6489, Address: 0x1dcb0)
  • ?goPressed@DataPanelLine_DropBox@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 6490, Address: 0x19156)
  • ?gotAFoodItem@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6491, Address: 0x15e38)
  • ?gotInventoryRoomForResources@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6492, Address: 0x15ce2)
  • ?gotMoreImportantThingsToDoThanFightingYou@CombatClass@@UEAA_NPEAVCharacter@@@Z (Ordinal: 6493, Address: 0x18aba)
  • ?gotMoreImportantThingsToDoThanFightingYou@CombatClassAI@@UEAA_NPEAVCharacter@@@Z (Ordinal: 6494, Address: 0x18bb0)
  • ?greater@hkVector4f@@QEBA?BVhkVector4fComparison@@AEBV1@@Z (Ordinal: 6495, Address: 0x1b0b8)
  • ?greaterEqual@hkVector4f@@QEBA?BVhkVector4fComparison@@AEBV1@@Z (Ordinal: 6496, Address: 0x1b0be)
  • ?greaterEqualZero@hkVector4f@@QEBA?BVhkVector4fComparison@@XZ (Ordinal: 6497, Address: 0x1b0e2)
  • ?greaterZero@hkVector4f@@QEBA?BVhkVector4fComparison@@XZ (Ordinal: 6498, Address: 0x1b0dc)
  • ?group@physHit@@QEBAGXZ (Ordinal: 6499, Address: 0x1d122)
  • ?gui@@3PEAVForgottenGUI@@EA (Ordinal: 6500, Address: 0xe0768)
  • ?halt@AbstractMovementBase@@UEAAXXZ (Ordinal: 6501, Address: 0x1579c)
  • ?halt@CharMovement@@UEAAXXZ (Ordinal: 6502, Address: 0x18580)
  • ?handleChanged@CharMovement@@UEAAXXZ (Ordinal: 6503, Address: 0x18502)
  • ?handleChanged@PhysicsCollection@@QEAAXAEBVhand@@@Z (Ordinal: 6504, Address: 0x1d1ee)
  • ?handleCollision@HavokCharacter@@QEAA_NXZ (Ordinal: 6505, Address: 0x1aeb4)
  • ?has@SpottingPeopleMgr@SensoryData@@QEBA_NAEBVhand@@@Z (Ordinal: 6506, Address: 0x1e5c8)
  • ?hasABackpackOn@Character@@QEBAPEAVContainerItem@@XZ (Ordinal: 6507, Address: 0x17b8a)
  • ?hasAccessPass@BountyManager@@QEBA_NPEAVFaction@@@Z (Ordinal: 6508, Address: 0x17218)
  • ?hasAction@AnimationClass@@QEBA_NXZ (Ordinal: 6509, Address: 0x167a4)
  • ?hasAction@AnimationRequirement@@QEBA_NXZ (Ordinal: 6510, Address: 0x16ba6)
  • ?hasActionFunc@Tasker@@QEBA_NXZ (Ordinal: 6511, Address: 0x1eb2c)
  • ?hasAmmoFor@Character@@UEAA_NPEAVCrossbow@@@Z (Ordinal: 6512, Address: 0x17b66)
  • ?hasAnArmToFightWith@MedicalSystem@@QEBA_NXZ (Ordinal: 6513, Address: 0x1c5e2)
  • ?hasAnOpenDoor@Building@@QEBA_NXZ (Ordinal: 6514, Address: 0x17494)
  • ?hasAnimation@AnimationClassBase@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6515, Address: 0x16870)
  • ?hasAnyGoodPositionMarkersLeft@Building@@QEAA_NXZ (Ordinal: 6516, Address: 0x175d8)
  • ?hasAnythingEquipped@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6517, Address: 0x15b50)
  • ?hasArmourCoverage@Armour@@QEBA_NXZ (Ordinal: 6518, Address: 0x170e0)
  • ?hasBuildingMaterials@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6519, Address: 0x15c5e)
  • ?hasCacheResult_reqs@AIResultsCacher@AI@@QEBA_NAEBVTaskMatch@@@Z (Ordinal: 6520, Address: 0x162e8)
  • ?hasCacheResult_results@AIResultsCacher@AI@@QEBA_NAEBVTaskMatch@@@Z (Ordinal: 6521, Address: 0x162fa)
  • ?hasCampaign@Platoon@@QEAAPEAVCampaignInstance@@XZ (Ordinal: 6522, Address: 0x1d31a)
  • ?hasChanged@TransformWindow@@QEBA_NXZ (Ordinal: 6523, Address: 0x1f51c)
  • ?hasChanges@InstanceID@@QEBA_NXZ (Ordinal: 6524, Address: 0x1b3e2)
  • ?hasChildren@DialogLineData@@QEBA_NXZ (Ordinal: 6525, Address: 0x19336)
  • ?hasClickHull@CharMovement@@QEBA_NXZ (Ordinal: 6526, Address: 0x185e6)
  • ?hasCraftingQueued@CraftingBuilding@@UEBA_NXZ (Ordinal: 6527, Address: 0x18d3c)
  • ?hasCrime@Bounty@@QEBA_NW4CrimeEnum@@@Z (Ordinal: 6528, Address: 0x17188)
  • ?hasCrossbowEquipped@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6529, Address: 0x15b4a)
  • ?hasDestinationTown@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6530, Address: 0x15d78)
  • ?hasDialogue@Character@@QEBA_NXZ (Ordinal: 6531, Address: 0x17d52)
  • ?hasDialogueEvent@Dialogue@@QEAA_NW4EventTriggerEnum@@@Z (Ordinal: 6532, Address: 0x19450)
  • ?hasDialogue_Accurate@Dialogue@@QEAA_NXZ (Ordinal: 6533, Address: 0x1944a)
  • ?hasDialogue_Fast@Dialogue@@QEAA_NXZ (Ordinal: 6534, Address: 0x19444)
  • ?hasDoorLock@Building@@UEBA_NXZ (Ordinal: 6535, Address: 0x174e8)
  • ?hasDoorLock@DoorStuff@@UEBA_NXZ (Ordinal: 6536, Address: 0x19654)
  • ?hasDoorLock@UseableStuff@@UEBA_NXZ (Ordinal: 6537, Address: 0x1f94e)
  • ?hasEnded@TutorialItem@@QEBA_NXZ (Ordinal: 6538, Address: 0x1f6fc)
  • ?hasFaction@RootObjectBase@@QEBA_NXZ (Ordinal: 6539, Address: 0x1e0f4)
  • ?hasFocusedTarget@CombatClass@@UEAA?AVhand@@XZ (Ordinal: 6540, Address: 0x18a24)
  • ?hasFocusedTarget@CombatClassAI@@UEAA?AVhand@@XZ (Ordinal: 6541, Address: 0x18b5c)
  • ?hasFreeAttackSlot@AttackSlotManager@CombatClass@@QEBA_NXZ (Ordinal: 6542, Address: 0x18ae4)
  • ?hasFreshlySeveredALimb@MedicalSystem@@QEAA_NXZ (Ordinal: 6543, Address: 0x1c5e8)
  • ?hasGates@Town@@UEAA_NXZ (Ordinal: 6544, Address: 0x1efc4)
  • ?hasGates@TownBase@@UEAA_NXZ (Ordinal: 6545, Address: 0x1f19e)
  • ?hasGoal@OrdersReceiver@@QEAA_NW4TaskType@@@Z (Ordinal: 6546, Address: 0x1cfa2)
  • ?hasInfrequentGoalChecks@TaskData@@QEBA_NXZ (Ordinal: 6547, Address: 0x1ea60)
  • ?hasIngredients@Item@@UEAA_NXZ (Ordinal: 6548, Address: 0x1bb80)
  • ?hasInterior@Building@@QEAA_NXZ (Ordinal: 6549, Address: 0x172f0)
  • ?hasInventoryWindowOpen@ForgottenGUI@@QEAA_NAEBVhand@@@Z (Ordinal: 6550, Address: 0x19fba)
  • ?hasItem@Character@@UEAA_NPEAVGameData@@@Z (Ordinal: 6551, Address: 0x17b60)
  • ?hasItem@Inventory@@QEBA_NPEAVGameData@@H@Z (Ordinal: 6552, Address: 0x1b57a)
  • ?hasItem@Inventory@@QEBA_NPEAVItem@@@Z (Ordinal: 6553, Address: 0x1b580)
  • ?hasItem@InventorySection@@QEBA_NPEAVGameData@@@Z (Ordinal: 6554, Address: 0x1b9c4)
  • ?hasItem@InventorySection@@QEBA_NPEAVItem@@@Z (Ordinal: 6555, Address: 0x1b9ca)
  • ?hasItem@RootObject@@UEAA_NPEAVGameData@@@Z (Ordinal: 6556, Address: 0x1e028)
  • ?hasItemFunction@Inventory@@QEBA_NW4ItemFunction@@@Z (Ordinal: 6557, Address: 0x1b5da)
  • ?hasItemType@Inventory@@QEBA_NW4itemType@@_N@Z (Ordinal: 6558, Address: 0x1b592)
  • ?hasItemType@InventorySection@@QEAA_NW4itemType@@@Z (Ordinal: 6559, Address: 0x1b9d0)
  • ?hasItemsFrom@Character@@UEAA_NPEAVStorageBuilding@@AEAV?$unordered_set@PEAVGameData@@U?$hash@PEAVGameData@@@boost@@U?$equal_to@PEAVGameData@@@std@@V?$STLAllocator@PEAVGameData@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@unordered@boost@@@Z (Ordinal: 6560, Address: 0x17b7e)
  • ?hasJob@NavMeshGenerator@@QEBA_NPEAVZoneMap@@@Z (Ordinal: 6561, Address: 0x1ca3e)
  • ?hasLights@AppearanceBase@@QEBA_NXZ (Ordinal: 6562, Address: 0x16d6e)
  • ?hasModalMessage@ForgottenGUI@@QEBA_NXZ (Ordinal: 6563, Address: 0x19edc)
  • ?hasModalMessage@MessageBoxManager@@SA_NXZ (Ordinal: 6564, Address: 0x1c6f6)
  • ?hasMouse@InventoryGUI@@QEBA_NXZ (Ordinal: 6565, Address: 0x1b7fc)
  • ?hasMouse@InventorySectionGUI@@QEAA_NXZ (Ordinal: 6566, Address: 0x1bac0)
  • ?hasNextSubItem@TutorialItem@@QEBA_NXZ (Ordinal: 6567, Address: 0x1f71a)
  • ?hasOneWorkingArm@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6568, Address: 0x15be6)
  • ?hasOrders@OrdersReceiver@@QEBA_NXZ (Ordinal: 6569, Address: 0x1cfea)
  • ?hasPermajob@AI@@QEBA_NW4TaskType@@@Z (Ordinal: 6570, Address: 0x15acc)
  • ?hasPermajob@OrdersReceiver@@QEBA_NW4TaskType@@@Z (Ordinal: 6571, Address: 0x1cf90)
  • ?hasPlatoon@Character@@QEBA_NXZ (Ordinal: 6572, Address: 0x17f02)
  • ?hasPlayerOrder@OrdersReceiver@@QEBA_NW4TaskType@@@Z (Ordinal: 6573, Address: 0x1cfde)
  • ?hasPlayerOrders@OrdersReceiver@@QEBA_NXZ (Ordinal: 6574, Address: 0x1cfd8)
  • ?hasPower@UseableStuff@@QEAA_NXZ (Ordinal: 6575, Address: 0x1f930)
  • ?hasPrevSubItem@TutorialItem@@QEBA_NXZ (Ordinal: 6576, Address: 0x1f720)
  • ?hasRagdollPart@AnimationClass@@QEAA_NAEBW4Enum@RagdollPart@@@Z (Ordinal: 6577, Address: 0x16666)
  • ?hasReplacement@BuildingSwaps@Faction@@QEBA_NPEAVGameData@@@Z (Ordinal: 6578, Address: 0x198c4)
  • ?hasResidentHQ@Town@@UEBA_NPEAVFaction@@@Z (Ordinal: 6579, Address: 0x1efb2)
  • ?hasResidentHQ@TownBase@@UEBA_NPEAVFaction@@@Z (Ordinal: 6580, Address: 0x1f162)
  • ?hasRobotics@MedicalSystem@@QEBA_NXZ (Ordinal: 6581, Address: 0x1c4da)
  • ?hasRoomFor@HasRoomCache@Inventory@@QEBA_NPEAVGameData@@@Z (Ordinal: 6582, Address: 0x1b69a)
  • ?hasRoomForItem@Character@@UEAA_NPEAVGameData@@@Z (Ordinal: 6583, Address: 0x17b5a)
  • ?hasRoomForItem@Inventory@@UEAA_NPEAVGameData@@@Z (Ordinal: 6584, Address: 0x1b55c)
  • ?hasRoomForItem@InventorySection@@UEAA_NPEAVGameData@@H@Z (Ordinal: 6585, Address: 0x1b9a6)
  • ?hasRoomForItem@RootObject@@UEAA_NPEAVGameData@@@Z (Ordinal: 6586, Address: 0x1e022)
  • ?hasSameOwner@InventoryGUI@@QEBA_NPEBV1@@Z (Ordinal: 6587, Address: 0x1b730)
  • ?hasShopCountersSelling@Building@@QEAA_NW4ItemFunction@@@Z (Ordinal: 6588, Address: 0x173b6)
  • ?hasSimilarItem@Character@@UEAA_NW4itemType@@@Z (Ordinal: 6589, Address: 0x17b72)
  • ?hasSkillType@CombatTechniqueData@@QEBA_NW4WeaponCategory@@@Z (Ordinal: 6590, Address: 0x18c2e)
  • ?hasSlot@AppearanceBase@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6591, Address: 0x16cea)
  • ?hasSound@SingleAnimation@AnimationClassBase@@QEBA_NXZ (Ordinal: 6592, Address: 0x16a32)
  • ?hasSparePower@Town@@QEBA_NXZ (Ordinal: 6593, Address: 0x1f000)
  • ?hasSpecificCharacterRequirement@DialogLineData@@QEBA_NXZ (Ordinal: 6594, Address: 0x192d6)
  • ?hasSplintKit@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6595, Address: 0x15bb0)
  • ?hasState@GameSaveState@@QEBA_NW4itemType@@@Z (Ordinal: 6596, Address: 0x1a6b6)
  • ?hasState@StateFunctionList@@QEAA_NW4StateType@@@Z (Ordinal: 6597, Address: 0x1e8bc)
  • ?hasStolenItems@Inventory@@QEBA_NXZ (Ordinal: 6598, Address: 0x1b59e)
  • ?hasTask@ActionDeque@@QEAA_NVTaskMatch@@@Z (Ordinal: 6599, Address: 0x1584a)
  • ?hasThisChanceLine@Dialogue@@QEAA_NPEAVDialogLineData@@M@Z (Ordinal: 6600, Address: 0x1947a)
  • ?hasTools@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6601, Address: 0x15bb6)
  • ?hasTradePriceMultiplier@TradeCulture@@QEAA_NPEAVGameData@@@Z (Ordinal: 6602, Address: 0x1f4aa)
  • ?hasTwoWorkingArms@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6603, Address: 0x15bec)
  • ?hasWeapon@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6604, Address: 0x15b3e)
  • ?hasWeapon@CharStats@@QEBA_NXZ (Ordinal: 6605, Address: 0x188c2)
  • ?hasWeaponEquipped@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6606, Address: 0x15b44)
  • ?hasWeaponEquipped@Inventory@@QEBA_NXZ (Ordinal: 6607, Address: 0x1b610)
  • ?hashBuilding@NavMesh@@SAIPEAVBuilding@@@Z (Ordinal: 6608, Address: 0x1c912)
  • ?hashInterior@NavMesh@@SAIPEAVBuilding@@@Z (Ordinal: 6609, Address: 0x1c918)
  • ?hashZone@NavMesh@@SAIPEAVZoneMap@@@Z (Ordinal: 6610, Address: 0x1c91e)
  • ?haveFirstAidKit@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6611, Address: 0x15b98)
  • ?haveFirstAidKit_robot@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6612, Address: 0x15ba4)
  • ?haveMetBefore@Character@@QEAA_NPEAV1@@Z (Ordinal: 6613, Address: 0x17e78)
  • ?haveSomeResourcesFor@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6614, Address: 0x15cca)
  • ?haveSomeResourcesFrom@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6615, Address: 0x15cbe)
  • ?haveSomeResourcesFromThisMachineButWantThemGoneIfPossible@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6616, Address: 0x15cc4)
  • ?healCompletely@Character@@QEAAXXZ (Ordinal: 6617, Address: 0x17926)
  • ?healthAsPercent@HealthPartStatus@MedicalSystem@@QEAAMM@Z (Ordinal: 6618, Address: 0x1c6d2)
  • ?hesitateState@CombatClassAI@@QEAAXXZ (Ordinal: 6619, Address: 0x18b8c)
  • ?hide@DialogueWindow@@QEAAXPEAVDialogue@@@Z (Ordinal: 6620, Address: 0x195a0)
  • ?hide@LoadingWindow@@QEAAXXZ (Ordinal: 6621, Address: 0x1bf40)
  • ?hide@MapScreen@@QEAAXXZ (Ordinal: 6622, Address: 0x1c354)
  • ?hide@OptionsWindow@@QEAAXXZ (Ordinal: 6623, Address: 0x1cdce)
  • ?hide@ProspectingWindow@@QEAAXXZ (Ordinal: 6624, Address: 0x1dac4)
  • ?hide@SaveManager@@QEAAXXZ (Ordinal: 6625, Address: 0x1e2e6)
  • ?hide@ToolTip@@UEAAXXZ (Ordinal: 6626, Address: 0x1ed84)
  • ?hide@TransformWindow@@QEAAXPEAVWindow@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6627, Address: 0x1f564)
  • ?hideAllWidgets@DatapanelGUI@@UEAAXXZ (Ordinal: 6628, Address: 0x18ec2)
  • ?hideContextMenu@GameWorld@@QEAAXXZ (Ordinal: 6629, Address: 0x1a84e)
  • ?hideMessageBox@ForgottenGUI@@QEAA_N_N@Z (Ordinal: 6630, Address: 0x19ed6)
  • ?hideMessageBox@MessageBoxManager@@SA_N_N@Z (Ordinal: 6631, Address: 0x1c6f0)
  • ?hitBuildingMesh@LevelEditor@@SA?AU?$pair@_NM@std@@AEBVRay@Ogre@@MPEAVBuilding@@@Z (Ordinal: 6632, Address: 0x1bd0c)
  • ?hitByMeleeAttack@Character@@UEAA?AW4HitMaterialType@@W4CutDirection@@AEAVDamages@@PEAV1@PEAVCombatTechniqueData@@H@Z (Ordinal: 6633, Address: 0x17da6)
  • ?hitByMeleeAttack@DoorStuff@@UEAA?AW4HitMaterialType@@W4CutDirection@@AEAVDamages@@PEAVCharacter@@PEAVCombatTechniqueData@@H@Z (Ordinal: 6634, Address: 0x1965a)
  • ?hitByMeleeAttack@RootObject@@UEAA?AW4HitMaterialType@@W4CutDirection@@AEAVDamages@@PEAVCharacter@@PEAVCombatTechniqueData@@H@Z (Ordinal: 6635, Address: 0x1e082)
  • ?hitByMeleeAttack@UseableStuff@@UEAA?AW4HitMaterialType@@W4CutDirection@@AEAVDamages@@PEAVCharacter@@PEAVCombatTechniqueData@@H@Z (Ordinal: 6636, Address: 0x1f858)
  • ?hitByMeleeAttack@WallBuilding@@UEAA?AW4HitMaterialType@@W4CutDirection@@AEAVDamages@@PEAVCharacter@@PEAVCombatTechniqueData@@H@Z (Ordinal: 6637, Address: 0x1fc78)
  • ?hitFurnitureOrItemGroup@LevelEditor@@QEAAPEAVRootObject@@AEBVRay@Ogre@@AEAVVector3@4@HM_N@Z (Ordinal: 6638, Address: 0x1bd00)
  • ?hitObjectUnsafePtr@physHit@@QEAAPEAVRootObject@@XZ (Ordinal: 6639, Address: 0x1d116)
  • ?hitOgreMesh@LevelEditor@@SA?AU?$pair@_NM@std@@AEBVRay@Ogre@@MPEAVMovableObject@5@@Z (Ordinal: 6640, Address: 0x1bd06)
  • ?holdButtonCallback@OrdersPanel@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 6641, Address: 0x1cf0c)
  • ?holdPositionMode@CharStats@@QEBA_NXZ (Ordinal: 6642, Address: 0x1878a)
  • ?hover@TitleScreen@@QEAAXPEAVWidget@MyGUI@@0@Z (Ordinal: 6643, Address: 0x1ed48)
  • ?howMuchPowerDoYouWantForSortingFunction@FarmBuilding@@UEBAMXZ (Ordinal: 6644, Address: 0x19bfa)
  • ?howMuchPowerDoYouWantForSortingFunction@UseableStuff@@UEBAMXZ (Ordinal: 6645, Address: 0x1f8dc)
  • ?howMuchPowerDoYouWantMax@UseableStuff@@QEBAMXZ (Ordinal: 6646, Address: 0x1f8d6)
  • ?howMuchPowerDoYouWantNow@UseableStuff@@QEBAMXZ (Ordinal: 6647, Address: 0x1f8e2)
  • ?iAmActivePackage@AIPackage@@QEBA_NXZ (Ordinal: 6648, Address: 0x1637e)
  • ?iAmBeingMeleeAttacked_general@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6649, Address: 0x15b68)
  • ?iAmBeingMeleeAttacked_immediate@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6650, Address: 0x15b62)
  • ?iAmDown@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6651, Address: 0x15bf8)
  • ?iAmImprisoned@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6652, Address: 0x15dde)
  • ?iAmInsideTargetBuilding@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6653, Address: 0x15c7c)
  • ?iAmProne@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6654, Address: 0x15bfe)
  • ?iBuyIllegalGoods@Platoon@@QEAA_NXZ (Ordinal: 6655, Address: 0x1d326)
  • ?iBuyStolenGoods@Platoon@@QEAA_NPEAVItem@@@Z (Ordinal: 6656, Address: 0x1d320)
  • ?iHaveSomeSlaves@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6657, Address: 0x15e3e)
  • ?iHaveSufficientLockSkill@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6658, Address: 0x15c8e)
  • ?iHaveSufficientLockSkillForShackles@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6659, Address: 0x15c94)
  • ?iShotYou@Character@@QEAA_NPEAV1@PEAVHarpoon@@_N@Z (Ordinal: 6660, Address: 0x17da0)
  • ?iShouldntAggravateThisTarget@Character@@QEAA_NPEAV1@@Z (Ordinal: 6661, Address: 0x17d8e)
  • ?id@NxMat33@@QEAAXXZ (Ordinal: 6662, Address: 0x1cc1e)
  • ?ifImASmithShouldIDitchMyBackWeapon@Character@@QEAA_NXZ (Ordinal: 6663, Address: 0x17b78)
  • ?impactPoint@CombatTechniqueData@@QEAAPEAVImpactPoint@1@H@Z (Ordinal: 6664, Address: 0x18c3a)
  • ?import@SaveManager@@QEAAXAEBUSaveInfo@@H@Z (Ordinal: 6665, Address: 0x1e304)
  • ?importCharacter@CharacterEditWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 6666, Address: 0x18226)
  • ?importGame@SaveManager@@QEAAHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0H@Z (Ordinal: 6667, Address: 0x1e36a)
  • ?importGame@TitleScreen@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 6668, Address: 0x1ed2a)
  • ?importOldPlayerBuildings@SaveManager@@QEAAHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 6669, Address: 0x1e376)
  • ?importPlayerBuildings@SaveManager@@QEAAHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 6670, Address: 0x1e370)
  • ?importPress@ImportGameMenu@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 6671, Address: 0x1b2e6)
  • ?inDialogue@ForgottenGUI@@QEBA_NXZ (Ordinal: 6672, Address: 0x19eac)
  • ?incinerate@FurnaceBuilding@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 6673, Address: 0x1a170)
  • ?increaseStat@@YAXAEAMMM@Z (Ordinal: 6674, Address: 0x20446)
  • ?increment@SenseItr@@QEAAXXZ (Ordinal: 6675, Address: 0x1e490)
  • ?inflate@AABB2D@@QEAAXM@Z (Ordinal: 6676, Address: 0x156ee)
  • ?informOfFreeAttackSlot@CombatClass@@UEAAXPEAVCharacter@@@Z (Ordinal: 6677, Address: 0x18982)
  • ?informOfFreeAttackSlot@CombatClassAI@@UEAAXPEAVCharacter@@@Z (Ordinal: 6678, Address: 0x18b9e)
  • ?infrequentsStampCheck@AITaskSytem@@QEAAXXZ (Ordinal: 6679, Address: 0x163a8)
  • ?init@CharStats@@UEAAXPEAVGameData@@PEAVMedicalSystem@@PEAVCharacter@@@Z (Ordinal: 6680, Address: 0x18664)
  • ?init@Character@@UEAAXXZ (Ordinal: 6681, Address: 0x17902)
  • ?init@CharacterAnimal@@UEAAXXZ (Ordinal: 6682, Address: 0x1818a)
  • ?init@ForgottenGUI@@QEAAXXZ (Ordinal: 6683, Address: 0x19e7c)
  • ?init@LocaleManager@@QEAAXXZ (Ordinal: 6684, Address: 0x1bfe8)
  • ?init@Logger@@SAXXZ (Ordinal: 6685, Address: 0x1c048)
  • ?init@MedicalSystem@@QEAAXPEAVAnimationClass@@PEAVCharacter@@PEAVGameData@@PEAVCharStats@@@Z (Ordinal: 6686, Address: 0x1c462)
  • ?init@MeshDataLookup@@QEAAXPEBVEntity@Ogre@@@Z (Ordinal: 6687, Address: 0x1c6e4)
  • ?init@ParticlePool@@QEAAXXZ (Ordinal: 6688, Address: 0x1d0c2)
  • ?init@PortraitManager@@QEAAXXZ (Ordinal: 6689, Address: 0x1d70a)
  • ?init@ResourceLoader@@QEAAXXZ (Ordinal: 6690, Address: 0x1de78)
  • ?init@ZoneMap@@QEAAXAEBViVector2@@@Z (Ordinal: 6691, Address: 0x20128)
  • ?initBaseMods@GameWorld@@QEAAXXZ (Ordinal: 6692, Address: 0x1a794)
  • ?initBoneInitialWorldPositions@AnimationClassBase@@QEAAXXZ (Ordinal: 6693, Address: 0x168f4)
  • ?initCharacters@CharacterEditWindow@@QEAAXXZ (Ordinal: 6694, Address: 0x181ae)
  • ?initCombatMode@CombatClass@@UEAA_NAEBVhand@@H_N@Z (Ordinal: 6695, Address: 0x1894c)
  • ?initCombatMode@CombatClassAI@@UEAA_NAEBVhand@@H_N@Z (Ordinal: 6696, Address: 0x18b50)
  • ?initDataValues@GameDataEditorWindow@@QEAAXXZ (Ordinal: 6697, Address: 0x1a404)
  • ?initModsList@GameWorld@@QEAAXXZ (Ordinal: 6698, Address: 0x1a79a)
  • ?initPaintTextures@Renderer@@QEAAXXZ (Ordinal: 6699, Address: 0x1dd2e)
  • ?initialisation@GameWorld@@QEAA_NXZ (Ordinal: 6700, Address: 0x1a71c)
  • ?initialisation@KingOfRenderThread@@QEAAXXZ (Ordinal: 6701, Address: 0x1bc94)
  • ?initialisationGameData@GameWorld@@QEAA_NXZ (Ordinal: 6702, Address: 0x1a722)
  • ?initialise@AttackState@@UEAA_NXZ (Ordinal: 6703, Address: 0x17116)
  • ?initialise@BaseLayout@wraps@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVWidget@MyGUI@@_N2@Z (Ordinal: 6704, Address: 0x1fed0)
  • ?initialise@CircleStateAI@@UEAA_NXZ (Ordinal: 6705, Address: 0x1892e)
  • ?initialise@DialogDataManager@@SAXXZ (Ordinal: 6706, Address: 0x192ac)
  • ?initialise@GameData@@QEAAXW4itemType@@_N@Z (Ordinal: 6707, Address: 0x1a1d0)
  • ?initialise@InputHandler@@QEAAXXZ (Ordinal: 6708, Address: 0x1b322)
  • ?initialise@NavMesh@@QEAAXXZ (Ordinal: 6709, Address: 0x1c780)
  • ?initialise@WaitingStateAI@@UEAA_NXZ (Ordinal: 6710, Address: 0x1fbee)
  • ?initialise@ZoneMap@@QEAAXXZ (Ordinal: 6711, Address: 0x2013a)
  • ?initialiseAttack@AttackState@@QEAA_NPEAVCharacter@@@Z (Ordinal: 6712, Address: 0x17110)
  • ?initialiseBlock@CombatClass@@QEAA_N_N@Z (Ordinal: 6713, Address: 0x18a72)
  • ?initialiseGrid@ZoneSpacialGrid@@QEAAXM@Z (Ordinal: 6714, Address: 0x20410)
  • ?initialiseMainState@SingleAnimation@AnimationClassBase@@QEAA_NXZ (Ordinal: 6715, Address: 0x16a5c)
  • ?initialiseNew@FactionUniqueSquadManager@@QEAAXPEAVFaction@@PEAVGameData@@PEAVTown@@@Z (Ordinal: 6716, Address: 0x19abc)
  • ?initialiseNewGameWorld@GameWorld@@QEAAXPEAVGameDataManager@@@Z (Ordinal: 6717, Address: 0x1a72e)
  • ?initialiseNewSection@Inventory@@UEAAPEAVInventorySection@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HHW4AttachSlot@@_N22H@Z (Ordinal: 6718, Address: 0x1b508)
  • ?initialiseNewSection@ShopTraderInventory@@UEAAPEAVInventorySection@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HHW4AttachSlot@@_N22H@Z (Ordinal: 6719, Address: 0x1e6d0)
  • ?initialisePaths@SaveManager@@QEAAXXZ (Ordinal: 6720, Address: 0x1e34c)
  • ?initialiseResidentData@Town@@QEAAXXZ (Ordinal: 6721, Address: 0x1eec8)
  • ?initialiseRoot@Renderer@@QEAAPEAVCamera@Ogre@@PEAUHWND__@@@Z (Ordinal: 6722, Address: 0x1dcaa)
  • ?initialiseScene@Renderer@@QEAAXXZ (Ordinal: 6723, Address: 0x1dcb6)
  • ?insert@PhysicsClass@Scythe@@QEAA_NPEAVPhysFileParams@@PEAV_ScytheRootObjectInterfaceT@@QEAVNxScene@@PEBVScythePhysicsEntityData@2@AEBVVector3@2@@Z (Ordinal: 6724, Address: 0x1e3ee)
  • ?insert@PhysicsClass@Scythe@@QEAA_NPEAVPhysFileParams@@PEAV_ScytheRootObjectInterfaceT@@QEAVNxScene@@PEBVScythePhysicsEntityData@2@AEBVVector3@2@AEBVMatrix@2@@Z (Ordinal: 6725, Address: 0x1e3e2)
  • ?insert@PhysicsClass@Scythe@@QEAA_NPEAVPhysFileParams@@PEAV_ScytheRootObjectInterfaceT@@QEAVNxScene@@PEBVScythePhysicsEntityData@2@AEBVVector3@2@AEBVQuat@2@@Z (Ordinal: 6726, Address: 0x1e3e8)
  • ?insert@SpeedGroup@@QEAAXAEBVhand@@@Z (Ordinal: 6727, Address: 0x1e730)
  • ?insertTask@ActionDeque@@QEAAXPEAVTasker@@@Z (Ordinal: 6728, Address: 0x15850)
  • ?insertWordSwaps@Dialogue@@QEAAXAEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVCharacter@@_NPEAVDialogLineData@@@Z (Ordinal: 6729, Address: 0x1939c)
  • ?insideBuilding@PreviewBuilding@@QEBAPEAVBuilding@@XZ (Ordinal: 6730, Address: 0x1d896)
  • ?intendsToAttackTarget@AITaskSytem@@QEBA_NPEAVCharacter@@@Z (Ordinal: 6731, Address: 0x1643e)
  • ?interiorModeButtonUpdate2@InteriorModeButtonWindow@@QEAAXPEAVWidget@MyGUI@@0@Z (Ordinal: 6732, Address: 0x1b460)
  • ?interiorModeButtonUpdate@InteriorModeButtonWindow@@QEAAXPEAVWidget@MyGUI@@HHUMouseButton@3@@Z (Ordinal: 6733, Address: 0x1b45a)
  • ?interiorModePressed@InteriorModeButtonWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 6734, Address: 0x1b454)
  • ?intersectScreenEdge@CameraClass@@QEBAHAEBVVector3@Ogre@@0MAEAM@Z (Ordinal: 6735, Address: 0x1786c)
  • ?intersects2@AABB2D@@QEBA?AVVector2@Ogre@@AEBV23@0@Z (Ordinal: 6736, Address: 0x15712)
  • ?intersects@AABB2D@@QEBA_NAEBV1@@Z (Ordinal: 6737, Address: 0x15706)
  • ?intersects@AABB2D@@QEBA_NAEBVVector3@Ogre@@0@Z (Ordinal: 6738, Address: 0x1570c)
  • ?intersects@AABB2D@@QEBA_NAEBVVector3@Ogre@@M@Z (Ordinal: 6739, Address: 0x15700)
  • ?intruderIsOutside@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6740, Address: 0x15c40)
  • ?intruderIsOutsideGates@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6741, Address: 0x15c46)
  • ?invalidate@HavokCharacter@@QEAAXH@Z (Ordinal: 6742, Address: 0x1aeba)
  • ?invalidatePath@CharMovement@@QEAAXXZ (Ordinal: 6743, Address: 0x18586)
  • ?inventoriesSelectedObjectUpdate@ForgottenGUI@@QEAAXAEBVhand@@@Z (Ordinal: 6744, Address: 0x1a04a)
  • ?is2HandedOnly@Weapon@@QEBA_NXZ (Ordinal: 6745, Address: 0x1fcb4)
  • ?isABlockAnimation@SingleAnimation@AnimationClassBase@@QEBA_NXZ (Ordinal: 6746, Address: 0x16a50)
  • ?isACeilingBuilding@PreviewBuilding@@UEAA_NXZ (Ordinal: 6747, Address: 0x1d7a6)
  • ?isACombatAnimation@SingleAnimation@AnimationClassBase@@QEBA_NXZ (Ordinal: 6748, Address: 0x16a4a)
  • ?isAContainer@Inventory@@QEBA_NXZ (Ordinal: 6749, Address: 0x1b61c)
  • ?isAFactionUniform@Gear@@UEAAPEAVFaction@@XZ (Ordinal: 6750, Address: 0x1a992)
  • ?isAFactionUniform@Item@@UEAAPEAVFaction@@XZ (Ordinal: 6751, Address: 0x1bb5c)
  • ?isAI@CombatClass@@UEBA_NXZ (Ordinal: 6752, Address: 0x18946)
  • ?isAI@CombatClassAI@@UEBA_NXZ (Ordinal: 6753, Address: 0x18b56)
  • ?isALittleWallPartLikeACornerOrSomething@WallBuilding@@QEAA_NXZ (Ordinal: 6754, Address: 0x1fc8a)
  • ?isANeighbour@ZoneMap@@QEAA_NPEAV1@@Z (Ordinal: 6755, Address: 0x201dc)
  • ?isAShop@Building@@UEAA_NXZ (Ordinal: 6756, Address: 0x172d8)
  • ?isAShortWallPart@WallBuilding@@QEAA_NXZ (Ordinal: 6757, Address: 0x1fc90)
  • ?isASnapToBuilding@PreviewBuilding@@UEAA_NXZ (Ordinal: 6758, Address: 0x1d7a0)
  • ?isATrader@Character@@QEBA_NXZ (Ordinal: 6759, Address: 0x17b90)
  • ?isAWall@Building@@UEAAPEAVWallBuilding@@XZ (Ordinal: 6760, Address: 0x172e4)
  • ?isAWall@WallBuilding@@UEAAPEAV1@XZ (Ordinal: 6761, Address: 0x1fc36)
  • ?isAWallRamp@Building@@UEAA_NXZ (Ordinal: 6762, Address: 0x172ea)
  • ?isActivationType@ZoneMap@@QEBA_NW4ZoneActivationType@@@Z (Ordinal: 6763, Address: 0x201ac)
  • ?isActive@FogEditor@@QEBA_NXZ (Ordinal: 6764, Address: 0x19d74)
  • ?isActive@GunClass@@QEBA_NXZ (Ordinal: 6765, Address: 0x1aaf4)
  • ?isActive@SelectionBox@@QEBA_NXZ (Ordinal: 6766, Address: 0x1e454)
  • ?isActive@Town@@UEBA_NXZ (Ordinal: 6767, Address: 0x1ef9a)
  • ?isActive@TownBase@@UEBA_NXZ (Ordinal: 6768, Address: 0x1f09c)
  • ?isActive@TransformWindow@@QEBA_NXZ (Ordinal: 6769, Address: 0x1f510)
  • ?isActive@TutorialItem@@QEBA_NXZ (Ordinal: 6770, Address: 0x1f6f6)
  • ?isActive@ZoneMap@@QEBA_NXZ (Ordinal: 6771, Address: 0x201a6)
  • ?isAggressionTowards@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6772, Address: 0x15b6e)
  • ?isAggressionTowardsMe@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6773, Address: 0x15b74)
  • ?isAlliesFighting@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6774, Address: 0x15b56)
  • ?isAlly@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6775, Address: 0x15d6c)
  • ?isAlly@Character@@UEAA_NPEAV1@_N@Z (Ordinal: 6776, Address: 0x17fc2)
  • ?isAlly@FactionRelations@@QEAA_NPEAVFaction@@@Z (Ordinal: 6777, Address: 0x199ba)
  • ?isAnimal@Character@@UEAAPEAVCharacterAnimal@@XZ (Ordinal: 6778, Address: 0x17986)
  • ?isAnimal@CharacterAnimal@@UEAAPEAV1@XZ (Ordinal: 6779, Address: 0x180e8)
  • ?isAnimating@RagdollAnimation@@QEBA_NXZ (Ordinal: 6780, Address: 0x1dba8)
  • ?isAnimationInAddList@AnimationLayer@AnimationClassBase@@QEAAPEAVSingleAnimation@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6781, Address: 0x1696c)
  • ?isAnimationInAddList@AnimationLayer@AnimationClassBase@@QEAAPEAVSingleAnimation@2@PEAVAnimationData@@@Z (Ordinal: 6782, Address: 0x16978)
  • ?isAnimationInAddList@AnimationLayer@AnimationClassBase@@QEAAPEAVSingleAnimation@2@PEAVCombatTechniqueData@@@Z (Ordinal: 6783, Address: 0x16972)
  • ?isAnimationInAddList_Datname@AnimationLayer@AnimationClassBase@@QEAAPEAVSingleAnimation@2@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6784, Address: 0x1697e)
  • ?isAnimationInRemoveList@AnimationLayer@AnimationClassBase@@QEAAPEAVSingleAnimation@2@PEAVAnimationData@@@Z (Ordinal: 6785, Address: 0x16966)
  • ?isAnimationPlaying@AnimationClassBase@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6786, Address: 0x16912)
  • ?isAnimationReadyToShoot@GunClass@@UEAA_NXZ (Ordinal: 6787, Address: 0x1aa94)
  • ?isAnimationReadyToShoot@GunClassPersonal@@UEAA_NXZ (Ordinal: 6788, Address: 0x1ab54)
  • ?isAnnouncement@DialogLineData@@QEAA_NXZ (Ordinal: 6789, Address: 0x1931e)
  • ?isAntiSlavery@Faction@@QEAA_NXZ (Ordinal: 6790, Address: 0x19858)
  • ?isAnyInputsEmpty@FarmBuilding@@UEBA_NXZ (Ordinal: 6791, Address: 0x19bee)
  • ?isAnyInputsEmpty@ProductionBuilding@@UEBA_NXZ (Ordinal: 6792, Address: 0x1da28)
  • ?isAnyInputsEmpty@StorageBuilding@@UEBA_NXZ (Ordinal: 6793, Address: 0x1e91c)
  • ?isAnyInputsEmpty@UseableStuff@@UEBA_NXZ (Ordinal: 6794, Address: 0x1f804)
  • ?isAnyInputsEmpty@WindGeneratorBuilding@@UEBA_NXZ (Ordinal: 6795, Address: 0x1fe88)
  • ?isAnyInputsFull@ProductionBuilding@@UEAA_NXZ (Ordinal: 6796, Address: 0x1da34)
  • ?isAnyInputsFull@StorageBuilding@@UEAA_NXZ (Ordinal: 6797, Address: 0x1e922)
  • ?isAnyInputsInvalidType@CraftingBuilding@@UEBA_NXZ (Ordinal: 6798, Address: 0x18d54)
  • ?isAnyInputsInvalidType@ProductionBuilding@@UEBA_NXZ (Ordinal: 6799, Address: 0x1da2e)
  • ?isAnyInventoryWindowOpen@ForgottenGUI@@QEAA_NXZ (Ordinal: 6800, Address: 0x19fc0)
  • ?isAnyMachineJammed@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6801, Address: 0x15cd6)
  • ?isAnyoneCaptured@ActivePlatoon@@QEAA_NXZ (Ordinal: 6802, Address: 0x15886)
  • ?isArmour@Armour@@UEAAPEAV1@XZ (Ordinal: 6803, Address: 0x170bc)
  • ?isArmour@Item@@UEAAPEAVArmour@@XZ (Ordinal: 6804, Address: 0x1bb4a)
  • ?isArmour@LockedArmour@@UEAAPEAVArmour@@XZ (Ordinal: 6805, Address: 0x1c024)
  • ?isAtAShop@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6806, Address: 0x15d42)
  • ?isAtDoorOf@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6807, Address: 0x15af6)
  • ?isAtDoorOfCurrentLocation@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6808, Address: 0x15b08)
  • ?isAtDoorOf_Inside@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6809, Address: 0x15afc)
  • ?isAtDoorOf_Outside@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6810, Address: 0x15b02)
  • ?isAtHome@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6811, Address: 0x15bd4)
  • ?isAtHomeTown@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6812, Address: 0x15bda)
  • ?isAtLocation@AI@@UEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6813, Address: 0x15ad8)
  • ?isAtTownOf@Dialogue@@QEAA_NAEBV?$set@PEAVFaction@@U?$less@PEAVFaction@@@std@@V?$STLAllocator@PEAVFaction@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@@Z (Ordinal: 6814, Address: 0x19474)
  • ?isAttacking@CombatClass@@QEAAMPEAVCharacter@@@Z (Ordinal: 6815, Address: 0x1897c)
  • ?isBarefoot@AppearanceBase@@UEBA_NXZ (Ordinal: 6816, Address: 0x16d98)
  • ?isBaseActive@LevelEditor@@QEBA_NXZ (Ordinal: 6817, Address: 0x1bd2a)
  • ?isBattery@UseableStuff@@QEBA_NXZ (Ordinal: 6818, Address: 0x1f90c)
  • ?isBatteryMode@Town@@QEBA_NXZ (Ordinal: 6819, Address: 0x1f02a)
  • ?isBeingCarried@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6820, Address: 0x15c58)
  • ?isBeingCarried@AnimationClass@@QEBA_NXZ (Ordinal: 6821, Address: 0x16618)
  • ?isBeingCarried@Character@@QEBA_NXZ (Ordinal: 6822, Address: 0x17f98)
  • ?isBeingLoadedBT@ZoneMap@@QEAA_NXZ (Ordinal: 6823, Address: 0x201be)
  • ?isBeingLoadedMT@ZoneMap@@QEAA_NXZ (Ordinal: 6824, Address: 0x201ca)
  • ?isBiomeHomeTerritory@FactionWarMgr@@QEAA_NPEAVAreaBiomeGroup@@@Z (Ordinal: 6825, Address: 0x19b82)
  • ?isBlockingBuildingsNodes@PreviewBuilding@@UEAA_NXZ (Ordinal: 6826, Address: 0x1d830)
  • ?isBound@InputHandler@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6827, Address: 0x1b352)
  • ?isBound@InputHandler@@QEAA_NH@Z (Ordinal: 6828, Address: 0x1b358)
  • ?isBroken@Building@@UEBA_NXZ (Ordinal: 6829, Address: 0x17374)
  • ?isBroken@DoorStuff@@UEBA_NXZ (Ordinal: 6830, Address: 0x19678)
  • ?isBroken@UseableStuff@@UEBA_NXZ (Ordinal: 6831, Address: 0x1f85e)
  • ?isBuildMode@PlayerInterface@@QEBA_NXZ (Ordinal: 6832, Address: 0x1d4be)
  • ?isBuildingComplete@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6833, Address: 0x15b0e)
  • ?isBuildingDamaged@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6834, Address: 0x15d0c)
  • ?isBuildingDestroyed@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6835, Address: 0x15d12)
  • ?isCarriedDudeDead@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6836, Address: 0x15c1c)
  • ?isCarriedDudeInBed@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6837, Address: 0x15c16)
  • ?isCarryingArmOK@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6838, Address: 0x15d3c)
  • ?isCarryingHealthyTarget@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6839, Address: 0x15d7e)
  • ?isCarryingSomething@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6840, Address: 0x15c10)
  • ?isCarryingTarget@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6841, Address: 0x15c22)
  • ?isCeilingMounted@Building@@UEAA_NXZ (Ordinal: 6842, Address: 0x17554)
  • ?isChainedMode@Character@@QEBA_NXZ (Ordinal: 6843, Address: 0x17f3e)
  • ?isCharacter@CharBody@@UEBA_NXZ (Ordinal: 6844, Address: 0x18466)
  • ?isCharacter@TargetInfo@@QEBA_NXZ (Ordinal: 6845, Address: 0x1e9f4)
  • ?isCharacterEditorMode@ForgottenGUI@@QEAA_NXZ (Ordinal: 6846, Address: 0x19f1e)
  • ?isCharacterStuck@NavMesh@@QEBA_NAEBVhkVector4f@@IMM@Z (Ordinal: 6847, Address: 0x1c84c)
  • ?isCoexisting@FactionRelations@@QEAA_NPEAVFaction@@@Z (Ordinal: 6848, Address: 0x199c0)
  • ?isCollapse@MedicalSystem@@QEAA_NPEAVHealthPartStatus@1@M@Z (Ordinal: 6849, Address: 0x1c56a)
  • ?isCollisionOK@PreviewBuilding@@UEAA_NXZ (Ordinal: 6850, Address: 0x1d818)
  • ?isCombatMovementBlockedByCharacters@CharMovement@@QEAA_NXZ (Ordinal: 6851, Address: 0x1859e)
  • ?isCommittingCrime@BountyManager@@QEBA_NXZ (Ordinal: 6852, Address: 0x1720c)
  • ?isCreated@Building@@UEBA_NXZ (Ordinal: 6853, Address: 0x175f6)
  • ?isCrippled@Character@@UEBA_NXZ (Ordinal: 6854, Address: 0x17cfe)
  • ?isCrippled@MedicalSystem@@QEBA_NXZ (Ordinal: 6855, Address: 0x1c5d6)
  • ?isCropsEdible@FarmBuilding@@QEAA_NXZ (Ordinal: 6856, Address: 0x19c42)
  • ?isCrossbow@Crossbow@@UEAAPEAV1@XZ (Ordinal: 6857, Address: 0x18e08)
  • ?isCrossbow@Item@@UEAAPEAVCrossbow@@XZ (Ordinal: 6858, Address: 0x1bb44)
  • ?isCrossbow@Weapon@@UEAAPEAVCrossbow@@XZ (Ordinal: 6859, Address: 0x1fcd8)
  • ?isCrouched@CharBody@@QEBA_NXZ (Ordinal: 6860, Address: 0x18454)
  • ?isCrouching@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6861, Address: 0x15bbc)
  • ?isCrouchingOrLying@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6862, Address: 0x15bc2)
  • ?isCurrent@PreviewBuilding@@QEBA_NXZ (Ordinal: 6863, Address: 0x1d7b8)
  • ?isCurrentConversationRunning@Dialogue@@QEBA_NPEAVDialogLineData@@@Z (Ordinal: 6864, Address: 0x194b0)
  • ?isCurrentlyIncapableOfWaypointMovemode@AnimationClass@@QEAA_NXZ (Ordinal: 6865, Address: 0x16540)
  • ?isCurrentlyMoving@AbstractMovementBase@@QEBA_NXZ (Ordinal: 6866, Address: 0x157f6)
  • ?isDamaged@Building@@UEAA_NXZ (Ordinal: 6867, Address: 0x1738c)
  • ?isDamaged@WallBuilding@@UEAA_NXZ (Ordinal: 6868, Address: 0x1fc24)
  • ?isDead@Character@@QEBA_NXZ (Ordinal: 6869, Address: 0x17f92)
  • ?isDead@HealthPartStatus@MedicalSystem@@QEBA_NXZ (Ordinal: 6870, Address: 0x1c6c0)
  • ?isDead@MedicalSystem@@QEBA_NXZ (Ordinal: 6871, Address: 0x1c5dc)
  • ?isDead@TownBase@@UEAA_NXZ (Ordinal: 6872, Address: 0x1f120)
  • ?isDefensiveMode@CharStats@@QEBA_NXZ (Ordinal: 6873, Address: 0x18784)
  • ?isDestinationAccessible@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6874, Address: 0x15aea)
  • ?isDestinationAccessible@AI@@QEAA_NPEAVRootObject@@_N@Z (Ordinal: 6875, Address: 0x15ae4)
  • ?isDestinationAccessibleAnimal@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6876, Address: 0x15af0)
  • ?isDestinationReached@AbstractMovementBase@@UEBA_NXZ (Ordinal: 6877, Address: 0x15772)
  • ?isDestinationReached@CharMovement@@UEBA_NXZ (Ordinal: 6878, Address: 0x18550)
  • ?isDestroyed@Building@@UEBA_NXZ (Ordinal: 6879, Address: 0x17392)
  • ?isDestroyed@Character@@UEBA_NXZ (Ordinal: 6880, Address: 0x1794a)
  • ?isDialogDelivered@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6881, Address: 0x15d24)
  • ?isDiplomaticStatus@Character@@QEAA_N_N@Z (Ordinal: 6882, Address: 0x17962)
  • ?isDirectory@UtilityT@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6883, Address: 0x1fb52)
  • ?isDisabled@Character@@UEAA_NXZ (Ordinal: 6884, Address: 0x17b18)
  • ?isDisabled@DoorStuff@@UEAA_NXZ (Ordinal: 6885, Address: 0x19684)
  • ?isDisabled@RootObject@@UEAA_NXZ (Ordinal: 6886, Address: 0x1dfce)
  • ?isDisabled@UseableStuff@@UEAA_NXZ (Ordinal: 6887, Address: 0x1f86a)
  • ?isDiscovered@TownBase@@UEBA_NXZ (Ordinal: 6888, Address: 0x1f1c8)
  • ?isDisguiseBlown@StateBroadcastData@@QEAA_NXZ (Ordinal: 6889, Address: 0x1e898)
  • ?isDisguised@StateBroadcastData@@QEAAPEAVFaction@@XZ (Ordinal: 6890, Address: 0x1e89e)
  • ?isDoor@Building@@QEBA_NXZ (Ordinal: 6891, Address: 0x17458)
  • ?isDoorBroken@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6892, Address: 0x15c6a)
  • ?isDoorLocked@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6893, Address: 0x15cee)
  • ?isDoorLockedAndMeInside@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6894, Address: 0x15cfa)
  • ?isDoorLockedAndMeOutside@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6895, Address: 0x15d00)
  • ?isDoorLockedHere@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6896, Address: 0x15cf4)
  • ?isDoorOpen@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6897, Address: 0x15c70)
  • ?isDoorOpenHere@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6898, Address: 0x15c76)
  • ?isDown@Character@@QEAA_NXZ (Ordinal: 6899, Address: 0x17cce)
  • ?isDown@PortraitData@@QEBA_NXZ (Ordinal: 6900, Address: 0x1d6aa)
  • ?isEastAsian@LocaleManager@@SA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6901, Address: 0x1c012)
  • ?isEmpty@ActionDeque@@QEBA_NXZ (Ordinal: 6902, Address: 0x1586e)
  • ?isEmpty@ConsumptionItem@StorageBuilding@@QEAA_NXZ (Ordinal: 6903, Address: 0x1e964)
  • ?isEmpty@Inventory@@QEBA_NXZ (Ordinal: 6904, Address: 0x1b628)
  • ?isEmpty@InventorySection@@QEBA_NXZ (Ordinal: 6905, Address: 0x1b9f4)
  • ?isEmpty@ZoneSmell@@QEAA_NXZ (Ordinal: 6906, Address: 0x20392)
  • ?isEmptyNode@DialogLineData@@UEBA_NXZ (Ordinal: 6907, Address: 0x19318)
  • ?isEnemy@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6908, Address: 0x15a54)
  • ?isEnemy@AI@@QEAA_NPEAVRootObjectBase@@@Z (Ordinal: 6909, Address: 0x15a5a)
  • ?isEnemy@Character@@UEAA_NPEAV1@_N@Z (Ordinal: 6910, Address: 0x17fbc)
  • ?isEnemy@FactionRelations@@QEAA_NPEAVFaction@@@Z (Ordinal: 6911, Address: 0x199ae)
  • ?isEnemy@PlayerInterface@@QEAA_NPEAVCharacter@@@Z (Ordinal: 6912, Address: 0x1d5d2)
  • ?isEnemyByDefault@FactionRelations@@QEBA_NXZ (Ordinal: 6913, Address: 0x19984)
  • ?isEnemyForceDefeated@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6914, Address: 0x15d30)
  • ?isEntity@TownBuildingsManager@@SA_NPEAVMovableObject@Ogre@@@Z (Ordinal: 6915, Address: 0x1f32a)
  • ?isEscapee@SensoryData@@QEAA_NPEAVCharacter@@@Z (Ordinal: 6916, Address: 0x1e592)
  • ?isExplored@TownBase@@UEBA_NXZ (Ordinal: 6917, Address: 0x1f1da)
  • ?isFactionKnown@PlayerInterface@@QEBA_NPEAVFaction@@@Z (Ordinal: 6918, Address: 0x1d5d8)
  • ?isFed@MedicalSystem@@QEBA_NXZ (Ordinal: 6919, Address: 0x1c510)
  • ?isFemale@AppearanceBase@@QEBA_NXZ (Ordinal: 6920, Address: 0x16c72)
  • ?isFemale@Character@@QEAA_NXZ (Ordinal: 6921, Address: 0x17b96)
  • ?isFemale@Gender@AppearanceManager@@QEBA_NXZ (Ordinal: 6922, Address: 0x170a4)
  • ?isFightingAnAllyOfMine@CombatClass@@QEAA_NPEAVCharacter@@@Z (Ordinal: 6923, Address: 0x18994)
  • ?isFile@UtilityT@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 6924, Address: 0x1fb4c)
  • ?isFinite@NxMat33@@QEBA_NXZ (Ordinal: 6925, Address: 0x1cc12)
  • ?isFinite@NxVec3@@QEBA_NXZ (Ordinal: 6926, Address: 0x1ccd2)
  • ?isFlayed@AppearanceBase@@UEBA_NXZ (Ordinal: 6927, Address: 0x16d92)
  • ?isFlayed@AppearanceHuman@@UEBA_NXZ (Ordinal: 6928, Address: 0x16e40)
  • ?isFleeing@Character@@QEAA_NXZ (Ordinal: 6929, Address: 0x17b9c)
  • ?isFloorOk@PreviewBuilding@@UEAA_NXZ (Ordinal: 6930, Address: 0x1d81e)
  • ?isFood@Item@@SA_NPEAVGameData@@@Z (Ordinal: 6931, Address: 0x1bb14)
  • ?isForSale@Building@@UEAA_NXZ (Ordinal: 6932, Address: 0x172de)
  • ?isForSale@GatewayBuilding@@UEAA_NXZ (Ordinal: 6933, Address: 0x1a95c)
  • ?isForSale@UseableStuff@@UEAA_NXZ (Ordinal: 6934, Address: 0x1f8ca)
  • ?isForSale@WallBuilding@@UEAA_NXZ (Ordinal: 6935, Address: 0x1fc18)
  • ?isForSpecificCharacter@DialogLineData@@QEAA_NPEAVGameData@@@Z (Ordinal: 6936, Address: 0x192d0)
  • ?isFreeCameraMode@CameraClass@@QEBA_NXZ (Ordinal: 6937, Address: 0x178ba)
  • ?isFreeSlot@UseableStuff@@UEBA_NAEBVhand@@@Z (Ordinal: 6938, Address: 0x1f89a)
  • ?isFull@ConsumptionItem@StorageBuilding@@QEAA_NXZ (Ordinal: 6939, Address: 0x1e95e)
  • ?isFullyLoaded@Platoon@@QEAA_NXZ (Ordinal: 6940, Address: 0x1d3b0)
  • ?isFullyRested@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6941, Address: 0x15d18)
  • ?isFullyRested@MedicalSystem@@QEBA_NXZ (Ordinal: 6942, Address: 0x1c48c)
  • ?isFurniture@Building@@QEBA_NXZ (Ordinal: 6943, Address: 0x17470)
  • ?isFurnitureOrDoor@Building@@QEBA_NXZ (Ordinal: 6944, Address: 0x17476)
  • ?isGate@Building@@UEAAPEAVGatewayBuilding@@XZ (Ordinal: 6945, Address: 0x1745e)
  • ?isGate@DoorStuff@@UEAAPEAVGatewayBuilding@@XZ (Ordinal: 6946, Address: 0x1961e)
  • ?isGate@GatewayBuilding@@UEAAPEAV1@XZ (Ordinal: 6947, Address: 0x1a956)
  • ?isGear@Gear@@UEAAPEAV1@XZ (Ordinal: 6948, Address: 0x1a980)
  • ?isGear@Item@@UEAAPEAVGear@@XZ (Ordinal: 6949, Address: 0x1bb1a)
  • ?isGeneralAggressionLevel@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6950, Address: 0x15b7a)
  • ?isGenerating@NavMesh@@QEBA_NXZ (Ordinal: 6951, Address: 0x1c876)
  • ?isGenerating@NavMeshGenerator@@QEBA_NXZ (Ordinal: 6952, Address: 0x1c996)
  • ?isGenerator@UseableStuff@@QEBA_NXZ (Ordinal: 6953, Address: 0x1f912)
  • ?isGoalExpired@AITaskSytem@@QEAA_NXZ (Ordinal: 6954, Address: 0x1640e)
  • ?isGoodAboveAndBelow@PreviewBuilding@@UEAA_NXZ (Ordinal: 6955, Address: 0x1d836)
  • ?isGoodFood@Item@@UEAA_NXZ (Ordinal: 6956, Address: 0x1bb86)
  • ?isGroundValid@Footprint@PreviewBuilding@@QEBA_NXZ (Ordinal: 6957, Address: 0x1d956)
  • ?isHeadShaven@Character@@UEBA_NXZ (Ordinal: 6958, Address: 0x17f68)
  • ?isHeadShaven@CharacterHuman@@UEBA_NXZ (Ordinal: 6959, Address: 0x18310)
  • ?isHiddenIdentitySlave@StateBroadcastData@@QEBA_NXZ (Ordinal: 6960, Address: 0x1e8a4)
  • ?isHuman@AnimationClassAnimal@@UEAAPEAVAnimationClassHuman@@XZ (Ordinal: 6961, Address: 0x16822)
  • ?isHuman@AnimationClassHuman@@UEAAPEAV1@XZ (Ordinal: 6962, Address: 0x16a7a)
  • ?isHuman@Character@@UEAAPEAVCharacterHuman@@XZ (Ordinal: 6963, Address: 0x1798c)
  • ?isHuman@CharacterHuman@@UEAAPEAV1@XZ (Ordinal: 6964, Address: 0x182c2)
  • ?isHungerKO@MedicalSystem@@QEAA_NXZ (Ordinal: 6965, Address: 0x1c540)
  • ?isIdle@CharBody@@QEBA_NXZ (Ordinal: 6966, Address: 0x18496)
  • ?isIdle@CharMovement@@UEBA_NXZ (Ordinal: 6967, Address: 0x18556)
  • ?isIllegal@TownBase@@UEAA_NPEAVItem@@@Z (Ordinal: 6968, Address: 0x1f10e)
  • ?isImmune@RaceData@@QEBA_NW4WeatherAffecting@@@Z (Ordinal: 6969, Address: 0x1db66)
  • ?isImmuneToOffscreenMode@Character@@QEAA_NXZ (Ordinal: 6970, Address: 0x178fc)
  • ?isInAPersistentPlatoon@Character@@QEBA_NXZ (Ordinal: 6971, Address: 0x17f08)
  • ?isInAWarCampaign@Character@@QEAAPEAVCampaignInstance@@XZ (Ordinal: 6972, Address: 0x1796e)
  • ?isInAttackZone@CombatClass@@QEAA_NPEAVCharacter@@@Z (Ordinal: 6973, Address: 0x18a90)
  • ?isInAttackerListH@CombatClass@@QEAA_NPEAVCharacter@@@Z (Ordinal: 6974, Address: 0x189d6)
  • ?isInBed@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 6975, Address: 0x15d36)
  • ?isInBloodlossTrauma@MedicalSystem@@QEBA_NXZ (Ordinal: 6976, Address: 0x1c62a)
  • ?isInChoosingGoalMode@OrdersReceiver@@QEBA_NXZ (Ordinal: 6977, Address: 0x1cfe4)
  • ?isInCombatMode@Character@@QEBA_N_N0@Z (Ordinal: 6978, Address: 0x17e2a)
  • ?isInIsland@ZoneMap@@QEBA_NPEAV1@@Z (Ordinal: 6979, Address: 0x20134)
  • ?isInMeiDistance@CombatClassAI@@QEAA_NXZ (Ordinal: 6980, Address: 0x18b7a)
  • ?isInMyPrivate_Building@SensoryData@@QEAA_NPEAVCharacter@@@Z (Ordinal: 6981, Address: 0x1e58c)
  • ?isInRange@RangedCombatClass@@QEBA_NAEBVVector3@Ogre@@@Z (Ordinal: 6982, Address: 0x1dc3e)
  • ?isInRangedCombatMode@Character@@QEBA_NXZ (Ordinal: 6983, Address: 0x17e30)
  • ?isInRangedCombatMode@RangedCombatClass@@QEBA_NXZ (Ordinal: 6984, Address: 0x1dc14)
  • ?isIndoors@Building@@UEBAAEBVhand@@XZ (Ordinal: 6985, Address: 0x1755a)
  • ?isIndoors@CharMovement@@QEBA_NXZ (Ordinal: 6986, Address: 0x185d4)
  • ?isIndoors@Character@@UEBAAEBVhand@@XZ (Ordinal: 6987, Address: 0x17c7a)
  • ?isIndoors@RootObject@@UEBAAEBVhand@@XZ (Ordinal: 6988, Address: 0x1e070)
  • ?isIndoors@ShopTrader@@UEBAAEBVhand@@XZ (Ordinal: 6989, Address: 0x1e66a)
  • ?isIndoors@UtilityT@@SAPEAVBuilding@@AEBVVector3@Ogre@@@Z (Ordinal: 6990, Address: 0x1f9ea)
  • ?isIndoorsFast@UtilityT@@SA_NAEBVVector3@Ogre@@@Z (Ordinal: 6991, Address: 0x1f9f0)
  • ?isIndoorsHideMeCheck@CharMovement@@QEBA_NXZ (Ordinal: 6992, Address: 0x185ce)
  • ?isIndoorsOK@Footprint@PreviewBuilding@@QEAA_N_NPEAPEAVBuilding@@PEAVTown@@@Z (Ordinal: 6993, Address: 0x1d94a)
  • ?isIndoorsOk@PreviewBuilding@@UEAA_NXZ (Ordinal: 6994, Address: 0x1d824)
  • ?isIndoorsRagdoll@Character@@UEBA_NXZ (Ordinal: 6995, Address: 0x17c86)
  • ?isIndoors_forWaypoint@UtilityT@@SAPEAVBuilding@@AEBVVector3@Ogre@@@Z (Ordinal: 6996, Address: 0x1f9f6)
  • ?isIndoors_notDestroyed@Building@@UEBAAEBVhand@@XZ (Ordinal: 6997, Address: 0x17560)
  • ?isInfiniteGoal@Tasker@@QEBA_NXZ (Ordinal: 6998, Address: 0x1eb4a)
  • ?isInitialised@CameraClass@@QEBA_NXZ (Ordinal: 6999, Address: 0x178ae)
  • ?isInjured@Character@@QEBA_N_N@Z (Ordinal: 7000, Address: 0x17ede)
  • ?isInsideBuildingLoadedInterior@CharMovement@@QEBA_NXZ (Ordinal: 7001, Address: 0x185e0)
  • ?isInsideTargetBuilding@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7002, Address: 0x15d4e)
  • ?isInstanced@TownBuildingsManager@@SA_NPEAVMovableObject@Ogre@@@Z (Ordinal: 7003, Address: 0x1f324)
  • ?isIntact@ActivePlatoon@@QEAA_NXZ (Ordinal: 7004, Address: 0x158c2)
  • ?isIntact@Platoon@@QEAA_NXZ (Ordinal: 7005, Address: 0x1d38c)
  • ?isInterior@NavMesh@@QEAA_NI@Z (Ordinal: 7006, Address: 0x1c7ec)
  • ?isInteriorBuilding@PreviewBuilding@@UEAA_NXZ (Ordinal: 7007, Address: 0x1d7b2)
  • ?isInteriorEditMode@LevelEditor@@QEAA_NXZ (Ordinal: 7008, Address: 0x1bd18)
  • ?isIntruder_Base@SensoryData@@QEAA_NPEAVCharacter@@@Z (Ordinal: 7009, Address: 0x1e580)
  • ?isIntruder_Building@SensoryData@@QEAA_NPEAVCharacter@@@Z (Ordinal: 7010, Address: 0x1e586)
  • ?isInventoryVisible@Character@@UEBA_NXZ (Ordinal: 7011, Address: 0x17b4e)
  • ?isItOkForMeToLoot@Character@@UEAA_NPEAVRootObject@@PEAVItem@@@Z (Ordinal: 7012, Address: 0x17a64)
  • ?isItSafeToGetUp@Character@@QEAA_NXZ (Ordinal: 7013, Address: 0x17a52)
  • ?isItemIllegal@TradeCulture@@QEBA_NPEAVGameData@@@Z (Ordinal: 7014, Address: 0x1f498)
  • ?isItemLootable@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7015, Address: 0x15b80)
  • ?isJobsEnabled@OrdersReceiver@@QEBA_NXZ (Ordinal: 7016, Address: 0x1cffc)
  • ?isKOExempt@Dialogue@@QEAA_NW4EventTriggerEnum@@@Z (Ordinal: 7017, Address: 0x194c8)
  • ?isKeyState@InputHandler@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7018, Address: 0x1b35e)
  • ?isKidnapped@Character@@UEAA_NXZ (Ordinal: 7019, Address: 0x17cec)
  • ?isLastLine@Dialogue@@QEAA_NPEAVDialogLineData@@@Z (Ordinal: 7020, Address: 0x194f8)
  • ?isLastSubItem@TutorialItem@@QEBA_NXZ (Ordinal: 7021, Address: 0x1f6ea)
  • ?isLawEnforcement@Character@@QEAA_NXZ (Ordinal: 7022, Address: 0x17950)
  • ?isLeaderDown@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7023, Address: 0x15b2c)
  • ?isLeadingAWarCampaign@Character@@QEAA_NXZ (Ordinal: 7024, Address: 0x17968)
  • ?isLeftArmOk@MedicalSystem@@QEBA_NXZ (Ordinal: 7025, Address: 0x1c61e)
  • ?isLevelEditMode@PlayerInterface@@QEBA_NXZ (Ordinal: 7026, Address: 0x1d542)
  • ?isLevelEditMode@SharedKing@@QEAA_NXZ (Ordinal: 7027, Address: 0x1e628)
  • ?isLimitedSlotCompatible@InventorySection@@QEAA_NPEAVGameData@@@Z (Ordinal: 7028, Address: 0x1ba66)
  • ?isLimitedSlotCompatible@InventorySection@@QEAA_NPEAVItem@@@Z (Ordinal: 7029, Address: 0x1ba6c)
  • ?isLinearAnimationDone@AnimationClass@@QEAA_NPEAVAnimationData@@@Z (Ordinal: 7030, Address: 0x16600)
  • ?isLinearAnimationDone_byName@AnimationClass@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7031, Address: 0x165fa)
  • ?isLinked@PreviewBuilding@@UEBA_NXZ (Ordinal: 7032, Address: 0x1d842)
  • ?isLiterallyUnconciousNotPretending@Character@@UEBA_NXZ (Ordinal: 7033, Address: 0x17cf2)
  • ?isLiterallyUnderMeleeAttackRightNowForSure@Character@@QEBA_NXZ (Ordinal: 7034, Address: 0x17e36)
  • ?isLoaded@ActivePlatoon@@QEBA_NXZ (Ordinal: 7035, Address: 0x1591c)
  • ?isLoaded@EntData@FoliageSystem@@QEBA_NXZ (Ordinal: 7036, Address: 0x19e3a)
  • ?isLoaded@NavMesh@@QEAA_NAEBViVector2@@@Z (Ordinal: 7037, Address: 0x1c7b0)
  • ?isLoaded@NavMesh@@QEAA_NPEAVZoneMap@@@Z (Ordinal: 7038, Address: 0x1c7b6)
  • ?isLoaded@PhysicsCollection@@QEAA_NXZ (Ordinal: 7039, Address: 0x1d1e2)
  • ?isLoadedBT@ZoneMap@@QEAA_NXZ (Ordinal: 7040, Address: 0x201b8)
  • ?isLoadedMT@ZoneMap@@QEAA_NXZ (Ordinal: 7041, Address: 0x201c4)
  • ?isLoadedT@ZoneMapContent@@QEAA_NXZ (Ordinal: 7042, Address: 0x20242)
  • ?isLoading@ForgottenGUI@@QEBA_NXZ (Ordinal: 7043, Address: 0x19e9a)
  • ?isLoading@ResourceLoader@@QEBA_NXZ (Ordinal: 7044, Address: 0x1de66)
  • ?isLoading@ZoneManager@@QEBAHXZ (Ordinal: 7045, Address: 0x200e6)
  • ?isLoadingFromASaveGame@GameWorld@@QEAA_NXZ (Ordinal: 7046, Address: 0x1a81e)
  • ?isLoadingMessageVisible@ForgottenGUI@@QEAA_NXZ (Ordinal: 7047, Address: 0x19e8e)
  • ?isLocationAccessible@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7048, Address: 0x15ade)
  • ?isLocked@Dialogue@@QEAA_NPEAVDialogLineData@@@Z (Ordinal: 7049, Address: 0x193c0)
  • ?isLocked@DoorStuff@@QEBA_NXZ (Ordinal: 7050, Address: 0x1968a)
  • ?isLockedArmour@Item@@UEAAPEAVLockedArmour@@XZ (Ordinal: 7051, Address: 0x1bb56)
  • ?isLockedArmour@LockedArmour@@UEAAPEAV1@XZ (Ordinal: 7052, Address: 0x1c02a)
  • ?isLyingProne@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7053, Address: 0x15bc8)
  • ?isMachineInputInvalid@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7054, Address: 0x15cdc)
  • ?isMachineJammed@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7055, Address: 0x15cd0)
  • ?isMachineOutputEmpty@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7056, Address: 0x15cb8)
  • ?isMachineOutputFull@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7057, Address: 0x15cac)
  • ?isMale@Gender@AppearanceManager@@QEBA_NXZ (Ordinal: 7058, Address: 0x1709e)
  • ?isMaterialValid@ResourceLoadRequestTexture@ResourceLoader@@QEBA_NXZ (Ordinal: 7059, Address: 0x1ded2)
  • ?isMessageDelivered@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7060, Address: 0x15d2a)
  • ?isMovementAllowed@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7061, Address: 0x15bce)
  • ?isMyFactionsSlave@Character@@QEAA_NPEAV1@@Z (Ordinal: 7062, Address: 0x17f62)
  • ?isMyOldHomeTownStillValid@Town@@QEAA_NPEAVGameData@@@Z (Ordinal: 7063, Address: 0x1eee0)
  • ?isMySlave@Character@@QEAA_NPEAV1@@Z (Ordinal: 7064, Address: 0x17f5c)
  • ?isMyTown@Ownerships@@QEAA_NPEAVTownBase@@@Z (Ordinal: 7065, Address: 0x1d098)
  • ?isNavMeshSector@NavInstance@@UEBA_NXZ (Ordinal: 7066, Address: 0x1c76e)
  • ?isNearTo@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7067, Address: 0x15db4)
  • ?isNest@Town@@UEAAPEAVNest@@XZ (Ordinal: 7068, Address: 0x1ef52)
  • ?isNoCollideWithThisBuilding@PreviewBuilding@@UEAA_NPEAV1@@Z (Ordinal: 7069, Address: 0x1d8a8)
  • ?isNoCollideWithThisBuilding@PreviewBuilding@@UEAA_NPEAVRootObject@@PEAVNxShape@@_N@Z (Ordinal: 7070, Address: 0x1d8ae)
  • ?isNoEnemiesInVicinity@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7071, Address: 0x15b1a)
  • ?isNodesOk@PreviewBuilding@@UEAA_NXZ (Ordinal: 7072, Address: 0x1d82a)
  • ?isNotARealFaction@Faction@@QEBA_NXZ (Ordinal: 7073, Address: 0x1982e)
  • ?isNotFriendly@TownBase@@UEAA_NXZ (Ordinal: 7074, Address: 0x1f0c6)
  • ?isNull@hand@@QEBA_NXZ (Ordinal: 7075, Address: 0x1acce)
  • ?isObjectMine@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7076, Address: 0x15d06)
  • ?isObjectPlacementMode@PlayerInterface@@QEBA_NXZ (Ordinal: 7077, Address: 0x1d548)
  • ?isObjectSelected@PlayerInterface@@QEAA_NPEAVRootObject@@@Z (Ordinal: 7078, Address: 0x1d566)
  • ?isOccupantAlive@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7079, Address: 0x15dd2)
  • ?isOccupied@TownBase@@QEAA_NXZ (Ordinal: 7080, Address: 0x1f26a)
  • ?isOk3@hkVector4f@@QEBA?AVhkBool@@XZ (Ordinal: 7081, Address: 0x1b26e)
  • ?isOk4@hkVector4f@@QEBA?AVhkBool@@XZ (Ordinal: 7082, Address: 0x1b274)
  • ?isOnARoof@Character@@UEAA_NXZ (Ordinal: 7083, Address: 0x1790e)
  • ?isOnARoof@RootObject@@UEAA_NXZ (Ordinal: 7084, Address: 0x1e076)
  • ?isOnAWall@Character@@UEAA_NXZ (Ordinal: 7085, Address: 0x17914)
  • ?isOnNavmesh@HavokCharacter@@QEBA_NXZ (Ordinal: 7086, Address: 0x1ae7e)
  • ?isOnValidGround@PreviewBuilding@@UEBA_NXZ (Ordinal: 7087, Address: 0x1d83c)
  • ?isOnlyOne@ActionDeque@@QEBA_NXZ (Ordinal: 7088, Address: 0x15874)
  • ?isOpen@DoorStuff@@QEBA_NXZ (Ordinal: 7089, Address: 0x196ea)
  • ?isOrderValidForSelection@PlayerInterface@@QEBA_NW4TaskType@@@Z (Ordinal: 7090, Address: 0x1d60e)
  • ?isOutOfPower@GunClassTurret@@UEBA_NXZ (Ordinal: 7091, Address: 0x1abe4)
  • ?isOutOfPower@UseableStuff@@UEBAMXZ (Ordinal: 7092, Address: 0x1f822)
  • ?isOutpost@Town@@QEBA_NXZ (Ordinal: 7093, Address: 0x1ef0a)
  • ?isOutpost@TownBase@@QEBA_NXZ (Ordinal: 7094, Address: 0x1f0fc)
  • ?isOverThreshold@ConstructionState@Building@@QEBA_NXZ (Ordinal: 7095, Address: 0x176c2)
  • ?isOwned@Ownerships@@QEAA_NAEBVhand@@@Z (Ordinal: 7096, Address: 0x1d032)
  • ?isPathImpossible@AITaskSytem@@QEAA_NAEBVhand@@@Z (Ordinal: 7097, Address: 0x163de)
  • ?isPaused@ForgottenGUI@@QEBA_NXZ (Ordinal: 7098, Address: 0x19ea6)
  • ?isPaused@GameWorld@@QEBA_NXZ (Ordinal: 7099, Address: 0x1a800)
  • ?isPaused@ThreadWannabe@@QEAA_NXZ (Ordinal: 7100, Address: 0x1ec2e)
  • ?isPermaJob@TaskData@@QEBA_NXZ (Ordinal: 7101, Address: 0x1ea78)
  • ?isPermaJobFixedTarget@TaskData@@QEBA_NXZ (Ordinal: 7102, Address: 0x1ea7e)
  • ?isPersistant@Item@@QEBA_NXZ (Ordinal: 7103, Address: 0x1bbfe)
  • ?isPersistentSquad@Platoon@@QEAA_NXZ (Ordinal: 7104, Address: 0x1d3ec)
  • ?isPersonalCrossbow@GunClass@@UEAAPEAVGunClassPersonal@@XZ (Ordinal: 7105, Address: 0x1ab18)
  • ?isPersonalCrossbow@GunClassPersonal@@UEAAPEAV1@XZ (Ordinal: 7106, Address: 0x1ab8a)
  • ?isPhysical@AnimationClass@@QEBA_NXZ (Ordinal: 7107, Address: 0x1666c)
  • ?isPhysical@Building@@UEBA_NXZ (Ordinal: 7108, Address: 0x174b2)
  • ?isPhysical@Character@@UEBA_NXZ (Ordinal: 7109, Address: 0x17b00)
  • ?isPhysical@Item@@UEBA_NXZ (Ordinal: 7110, Address: 0x1bb62)
  • ?isPhysical@ShopTrader@@UEBA_NXZ (Ordinal: 7111, Address: 0x1e694)
  • ?isPhysical@TownBase@@UEBA_NXZ (Ordinal: 7112, Address: 0x1f0cc)
  • ?isPlayerBuildingsInThisTown@Town@@QEBA_NXZ (Ordinal: 7113, Address: 0x1efe8)
  • ?isPlayerCharacter@Character@@QEBA_NXZ (Ordinal: 7114, Address: 0x17eb4)
  • ?isPlayerCrafted@Gear@@QEBA_NXZ (Ordinal: 7115, Address: 0x1a9aa)
  • ?isPlayerFaction@HandleManager@@QEAA_NAEBVhand@@@Z (Ordinal: 7116, Address: 0x1ae0c)
  • ?isPowerOn@Building@@UEBA_NXZ (Ordinal: 7117, Address: 0x17386)
  • ?isPowerOn@UseableStuff@@UEBA_NXZ (Ordinal: 7118, Address: 0x1f936)
  • ?isPrisonerFreeToGo@Character@@QEAA_NXZ (Ordinal: 7119, Address: 0x17e48)
  • ?isProbablyDying@MedicalSystem@@QEAA_NXZ (Ordinal: 7120, Address: 0x1c600)
  • ?isProbablyStuck@AbstractMovementBase@@QEBA_NXZ (Ordinal: 7121, Address: 0x1575a)
  • ?isProductionEmpty@ProductionBuilding@@UEAA_NXZ (Ordinal: 7122, Address: 0x1da40)
  • ?isProductionEmpty@StorageBuilding@@UEAA_NXZ (Ordinal: 7123, Address: 0x1e92e)
  • ?isProductionFull@CraftingBuilding@@UEAA_NXZ (Ordinal: 7124, Address: 0x18d42)
  • ?isProductionFull@FarmBuilding@@UEAA_NXZ (Ordinal: 7125, Address: 0x19bf4)
  • ?isProductionFull@ProductionBuilding@@UEAA_NXZ (Ordinal: 7126, Address: 0x1da3a)
  • ?isProductionFull@StorageBuilding@@UEAA_NXZ (Ordinal: 7127, Address: 0x1e928)
  • ?isPublic@Building@@UEBA_NXZ (Ordinal: 7128, Address: 0x172ba)
  • ?isPublic@DoorStuff@@UEBA_NXZ (Ordinal: 7129, Address: 0x19624)
  • ?isPublic@Town@@UEBA_NXZ (Ordinal: 7130, Address: 0x1ef58)
  • ?isPublic@TownBase@@UEBA_NXZ (Ordinal: 7131, Address: 0x1f132)
  • ?isRagdoll@AnimationClass@@QEAA_NXZ (Ordinal: 7132, Address: 0x16642)
  • ?isRagdoll@Character@@QEBA_NXZ (Ordinal: 7133, Address: 0x17cc8)
  • ?isRagdollAnimated@AnimationClass@@QEBA_NXZ (Ordinal: 7134, Address: 0x16654)
  • ?isReadyForAction@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7135, Address: 0x15bf2)
  • ?isReallyHungry@MedicalSystem@@QEBA_NXZ (Ordinal: 7136, Address: 0x1c5ee)
  • ?isRecentlyDiscovered@TownBase@@UEBA_NXZ (Ordinal: 7137, Address: 0x1f1bc)
  • ?isRecievesBatteryPower@UseableStuff@@QEBA_NXZ (Ordinal: 7138, Address: 0x1f93c)
  • ?isRefActive@GameData@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7139, Address: 0x1a212)
  • ?isRelatedRace@RaceData@@QEAA_NPEAV1@@Z (Ordinal: 7140, Address: 0x1db42)
  • ?isRelatedRace@RaceData@@QEAA_NPEAVGameData@@@Z (Ordinal: 7141, Address: 0x1db48)
  • ?isReloading@GunClass@@QEBA_NXZ (Ordinal: 7142, Address: 0x1aaee)
  • ?isRequirementComplete@TaskData@@QEAA_NPEAVAI@@AEBVhand@@HAEBVVector3@Ogre@@@Z (Ordinal: 7143, Address: 0x1eaa8)
  • ?isRequirementsComplete@Tasker@@QEAA_NPEAVAI@@_N@Z (Ordinal: 7144, Address: 0x1eb20)
  • ?isResearchArtifact@InventoryItemBase@@QEBA_NXZ (Ordinal: 7145, Address: 0x1b928)
  • ?isResident@Character@@QEBAPEAVTownBase@@XZ (Ordinal: 7146, Address: 0x179a4)
  • ?isResultsComplete@TaskData@@QEAA_NPEAVAI@@AEBVhand@@1AEBVVector3@Ogre@@@Z (Ordinal: 7147, Address: 0x1ea90)
  • ?isResultsComplete@Tasker@@QEAA_NPEAVAI@@@Z (Ordinal: 7148, Address: 0x1eb14)
  • ?isResultsComplete_ignoreSubtasker@TaskData@@QEAA_NPEAVAI@@AEBVhand@@1AEBVVector3@Ogre@@@Z (Ordinal: 7149, Address: 0x1ea96)
  • ?isResultsComplete_ignoreSubtasker@Tasker@@QEAA_NPEAVAI@@@Z (Ordinal: 7150, Address: 0x1eb1a)
  • ?isRightArmOk@MedicalSystem@@QEBA_NXZ (Ordinal: 7151, Address: 0x1c618)
  • ?isRobotic@HealthPartStatus@MedicalSystem@@QEAA_NXZ (Ordinal: 7152, Address: 0x1c678)
  • ?isRotatingEnt@RotatingEnt@PhysicsCollection@@UEBA_NXZ (Ordinal: 7153, Address: 0x1d236)
  • ?isRotatingEnt@StaticEnt@PhysicsCollection@@UEBA_NXZ (Ordinal: 7154, Address: 0x1d25a)
  • ?isRouteTraceBlocked@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7155, Address: 0x15ce8)
  • ?isRunning@CharMovement@@QEAA_NXZ (Ordinal: 7156, Address: 0x184e4)
  • ?isRunning@ThreadClass@@QEAA_NXZ (Ordinal: 7157, Address: 0x1ebf2)
  • ?isRunningAway@AI@@QEAA_NPEAVCharacter@@PEAVRootObject@@@Z (Ordinal: 7158, Address: 0x15e5c)
  • ?isRunningAway@CharMovement@@QEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 7159, Address: 0x184ea)
  • ?isSameAs@InventoryItemBase@@UEBA_NPEAV1@@Z (Ordinal: 7160, Address: 0x1b90a)
  • ?isSelected@PortraitData@@QEBA_NXZ (Ordinal: 7161, Address: 0x1d6a4)
  • ?isShaved@AppearanceBase@@QEBA_NXZ (Ordinal: 7162, Address: 0x16d86)
  • ?isSign@Building@@UEBA_NXZ (Ordinal: 7163, Address: 0x17398)
  • ?isSingleGender@AppearanceManager@@QEAA_NPEAVGameData@@@Z (Ordinal: 7164, Address: 0x16ee2)
  • ?isSkippable@TutorialItem@@QEBA_NXZ (Ordinal: 7165, Address: 0x1f6f0)
  • ?isSlave@Character@@QEAA?AW4SlaveStateEnum@@XZ (Ordinal: 7166, Address: 0x17f50)
  • ?isSlaveAnimating@AnimationClass@@QEBA_NXZ (Ordinal: 7167, Address: 0x1672c)
  • ?isSlaveAttachToBoneMode@AnimationClass@@QEBAAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@XZ (Ordinal: 7168, Address: 0x1673e)
  • ?isSpecificRace@RaceData@@QEAA_NPEAVGameData@@@Z (Ordinal: 7169, Address: 0x1db4e)
  • ?isSquadmatesFighting@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7170, Address: 0x15b5c)
  • ?isStackable@InventoryItemBase@@QEBAHPEAVInventorySection@@@Z (Ordinal: 7171, Address: 0x1b8f8)
  • ?isStandingOnBuilding@Character@@UEBAAEBVhand@@XZ (Ordinal: 7172, Address: 0x17c80)
  • ?isStandingOnSomething@CharMovement@@QEAAAEBVhand@@XZ (Ordinal: 7173, Address: 0x1855c)
  • ?isStationary@CombatClass@@QEAA_NXZ (Ordinal: 7174, Address: 0x18988)
  • ?isStatsWindowOpen@ForgottenGUI@@QEBA_NXZ (Ordinal: 7175, Address: 0x19f36)
  • ?isStealing@InventoryGUI@@QEAA_NPEAV1@@Z (Ordinal: 7176, Address: 0x1b7a8)
  • ?isStealthMode@Character@@QEBA_NXZ (Ordinal: 7177, Address: 0x17bf6)
  • ?isStealthModeOrCrawling@Character@@QEBA_NXZ (Ordinal: 7178, Address: 0x17bfc)
  • ?isStolen@InventoryItemBase@@QEBA_N_N@Z (Ordinal: 7179, Address: 0x1b93a)
  • ?isSubTasker@Tasker@@QEBA_NXZ (Ordinal: 7180, Address: 0x1eb32)
  • ?isSubTaskerComplete@Tasker@@QEAA_NPEAVAI@@@Z (Ordinal: 7181, Address: 0x1eb7a)
  • ?isSubTaskerTargetFinishedWith@Tasker@@QEAA_NPEAVAI@@AEBVhand@@@Z (Ordinal: 7182, Address: 0x1eb44)
  • ?isSubjectInInventory@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7183, Address: 0x15b14)
  • ?isSword@Sword@@UEAAPEAV1@XZ (Ordinal: 7184, Address: 0x1e99a)
  • ?isSword@Weapon@@UEAAPEAVSword@@XZ (Ordinal: 7185, Address: 0x1fcd2)
  • ?isTargetDown@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7186, Address: 0x15b20)
  • ?isTargetEnemy@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7187, Address: 0x15b32)
  • ?isTargetEscapee@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7188, Address: 0x15e6e)
  • ?isTargetFinder@TaskData@@QEBA_NXZ (Ordinal: 7189, Address: 0x1eab4)
  • ?isTargetInRangeForHOLDMode_hostiles@AI@@QEAA_NPEAVCharacter@@@Z (Ordinal: 7190, Address: 0x15e80)
  • ?isTargetInRangeForOrders@AI@@QEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 7191, Address: 0x15e74)
  • ?isTargetInRangeForOrders@AI@@QEAA_NPEAVRootObject@@@Z (Ordinal: 7192, Address: 0x15e7a)
  • ?isTargetOutsideTheGates@AI@@QEAA_NPEAVRootObject@@@Z (Ordinal: 7193, Address: 0x15a48)
  • ?isTargetRestrainedOrKO@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7194, Address: 0x15dcc)
  • ?isTargetSwimming@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7195, Address: 0x15c52)
  • ?isTaskExpired@AITaskSytem@@QEAA_NXZ (Ordinal: 7196, Address: 0x16414)
  • ?isTempFolder@SaveFileSystem@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7197, Address: 0x1e27a)
  • ?isTerrainCollisionLoaded@ZoneMap@@QEAA_NXZ (Ordinal: 7198, Address: 0x201e2)
  • ?isTextureLoaded@ResourceLoader@@QEBA_NPEAVEntity@Ogre@@@Z (Ordinal: 7199, Address: 0x1de42)
  • ?isThePlayer@AITaskSytem@@QEAA_NXZ (Ordinal: 7200, Address: 0x1646e)
  • ?isThePlayer@Building@@QEBA_NXZ (Ordinal: 7201, Address: 0x17446)
  • ?isThePlayer@Faction@@QEBA_NXZ (Ordinal: 7202, Address: 0x19828)
  • ?isTiredFromTravel@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7203, Address: 0x15d9c)
  • ?isTotallyRagdoll@AnimationClass@@QEBA_NXZ (Ordinal: 7204, Address: 0x1661e)
  • ?isTown@TargetInfo@@QEBA_NXZ (Ordinal: 7205, Address: 0x1e9ee)
  • ?isTown@Town@@UEAAPEAV1@XZ (Ordinal: 7206, Address: 0x1ef4c)
  • ?isTown@TownBase@@UEAAPEAVTown@@XZ (Ordinal: 7207, Address: 0x1f0e4)
  • ?isTrackingAnimationMode@CharMovement@@QEBA_NXZ (Ordinal: 7208, Address: 0x185ec)
  • ?isTrackingCharacter@PlayerInterface@@QEBA_NXZ (Ordinal: 7209, Address: 0x1d524)
  • ?isTradingAndStealing_static@InventoryGUI@@SAPEAVRootObject@@XZ (Ordinal: 7210, Address: 0x1b766)
  • ?isTradingForMoney@InventoryGUI@@QEAA_NPEAV1@@Z (Ordinal: 7211, Address: 0x1b7a2)
  • ?isTradingForMoney_static@InventoryGUI@@SAPEAVRootObject@@XZ (Ordinal: 7212, Address: 0x1b760)
  • ?isTrue@StateFunctionList@@QEAA_NPEAVAI@@W4StateType@@AEBVhand@@AEBVVector3@Ogre@@_N@Z (Ordinal: 7213, Address: 0x1e8b6)
  • ?isTrue@WorldEventStateQuery@@QEBA_NXZ (Ordinal: 7214, Address: 0x1fea6)
  • ?isTrue@WorldEventStateQueryList@@QEBA_NXZ (Ordinal: 7215, Address: 0x1feb8)
  • ?isTurning@AnimationClass@@UEBA_NXZ (Ordinal: 7216, Address: 0x16774)
  • ?isTurning@AnimationClassAnimal@@UEBA_NXZ (Ordinal: 7217, Address: 0x16816)
  • ?isTurningFar@AnimationClass@@UEBA_NXZ (Ordinal: 7218, Address: 0x1677a)
  • ?isTurningFar@AnimationClassAnimal@@UEBA_NXZ (Ordinal: 7219, Address: 0x1681c)
  • ?isTurret@GunClass@@UEAAPEAVGunClassTurret@@XZ (Ordinal: 7220, Address: 0x1ab1e)
  • ?isTurret@GunClassTurret@@UEAAPEAV1@XZ (Ordinal: 7221, Address: 0x1ac0e)
  • ?isUnarmed@CharStats@@QEBA_NXZ (Ordinal: 7222, Address: 0x18868)
  • ?isUnconcious@Character@@UEBA_NXZ (Ordinal: 7223, Address: 0x17cf8)
  • ?isUnconcious@MedicalSystem@@QEBA_NXZ (Ordinal: 7224, Address: 0x1c5d0)
  • ?isUnconcious@Platoon@@UEBA_NXZ (Ordinal: 7225, Address: 0x1d302)
  • ?isUnconcious@RootObjectBase@@UEBA_NXZ (Ordinal: 7226, Address: 0x1e0d0)
  • ?isUnique@Character@@QEAA_NXZ (Ordinal: 7227, Address: 0x1797a)
  • ?isUnique@Platoon@@UEAAPEAVUniquePlatoon@@XZ (Ordinal: 7228, Address: 0x1d338)
  • ?isUnloadedNotDead@HandleListBase@@UEBA_NAEBVhand@@@Z (Ordinal: 7229, Address: 0x1ad5e)
  • ?isUnset@TimeOfDay@@QEBA_NXZ (Ordinal: 7230, Address: 0x1ec5e)
  • ?isUpperBodyOnlyAction@AnimationRequirement@@QEAA_NXZ (Ordinal: 7231, Address: 0x16ba0)
  • ?isUselessNoLimbGuy@MedicalSystem@@QEAA_NXZ (Ordinal: 7232, Address: 0x1c4b0)
  • ?isValid@GameData@@QEBA_NXZ (Ordinal: 7233, Address: 0x1a1be)
  • ?isValid@InventoryTradeData@InventoryGUI@@QEBA_NXZ (Ordinal: 7234, Address: 0x1b84a)
  • ?isValid@RootObjectBase@@QEBA_NXZ (Ordinal: 7235, Address: 0x1e0ac)
  • ?isValid@hand@@QEBA_NXZ (Ordinal: 7236, Address: 0x1acd4)
  • ?isValidAttachment@AppearanceManager@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBVAppearanceData@1@W4AttachSlot@@@Z (Ordinal: 7237, Address: 0x16f5a)
  • ?isValueActive@GameData@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7238, Address: 0x1a20c)
  • ?isVisible@CameraClass@@QEBA_NAEBVVector3@Ogre@@@Z (Ordinal: 7239, Address: 0x17866)
  • ?isVisible@CameraClass@@QEBA_NAEBVVector3@Ogre@@M@Z (Ordinal: 7240, Address: 0x17860)
  • ?isVisible@CharacterStatsWindow@@UEBA_NXZ (Ordinal: 7241, Address: 0x18382)
  • ?isVisible@ContextMenu@@QEBA_NXZ (Ordinal: 7242, Address: 0x18cca)
  • ?isVisible@DialogueWindow@@UEBA_NXZ (Ordinal: 7243, Address: 0x195a6)
  • ?isVisible@ForgottenGUI@@QEAA_NXZ (Ordinal: 7244, Address: 0x19efa)
  • ?isVisible@GUIWindow@@UEBA_NXZ (Ordinal: 7245, Address: 0x1aa40)
  • ?isVisible@Inventory@@QEAA_NXZ (Ordinal: 7246, Address: 0x1b652)
  • ?isVisible@InventoryGUI@@UEBA_NXZ (Ordinal: 7247, Address: 0x1b6f4)
  • ?isVisible@OptionsWindow@@QEAA_NXZ (Ordinal: 7248, Address: 0x1cdda)
  • ?isVisible@SaveManager@@QEAAHXZ (Ordinal: 7249, Address: 0x1e2ce)
  • ?isVisible@TransformWindow@@QEBA_NXZ (Ordinal: 7250, Address: 0x1f516)
  • ?isVisible@TutorialpediaGUI@@UEBA_NXZ (Ordinal: 7251, Address: 0x1f762)
  • ?isVisibleEntity@AnimationClassBase@@QEBA_NXZ (Ordinal: 7252, Address: 0x168ee)
  • ?isWater@NavMesh@@QEAAHAEBV?$hkArray@UEdgePathNode@@UhkContainerHeapAllocator@@@@HH@Z (Ordinal: 7253, Address: 0x1c846)
  • ?isWaypointMoveMode@CharMovement@@QEBA_NXZ (Ordinal: 7254, Address: 0x185f2)
  • ?isWeapon@Item@@UEAAPEAVWeapon@@XZ (Ordinal: 7255, Address: 0x1bb50)
  • ?isWeapon@Weapon@@UEAAPEAV1@XZ (Ordinal: 7256, Address: 0x1fccc)
  • ?isWearingShackles@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7257, Address: 0x15e62)
  • ?isWearingShackles_locked@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7258, Address: 0x15e68)
  • ?isWholeSquadDown@ActivePlatoon@@QEAA_NH@Z (Ordinal: 7259, Address: 0x1590a)
  • ?isWithThePlayer@Character@@QEAA_NXZ (Ordinal: 7260, Address: 0x17a46)
  • ?isWithin10Meters@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7261, Address: 0x15dc0)
  • ?isWithin50Meters@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7262, Address: 0x15dba)
  • ?isWithinBoundsMinusUnloadedEdges@ZoneMap@@QEBA_NMAEBVVector3@Ogre@@@Z (Ordinal: 7263, Address: 0x2018e)
  • ?isWithinChoppingRange@AI@@QEAA_NPEAVRootObjectBase@@_N@Z (Ordinal: 7264, Address: 0x159a0)
  • ?isWithinGivenRange@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@M@Z (Ordinal: 7265, Address: 0x159d0)
  • ?isWithinMyBowRange@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7266, Address: 0x15dc6)
  • ?isWithinRangeToTrade@InventoryGUI@@QEAA_NPEAVRootObject@@_N@Z (Ordinal: 7267, Address: 0x1b7ae)
  • ?isWorking@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7268, Address: 0x15e32)
  • ?isZero@NxVec3@@QEBAHXZ (Ordinal: 7269, Address: 0x1cca8)
  • ?isZoneBeingLoadedT@ZoneManager@@UEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 7270, Address: 0x1ff48)
  • ?isZoneLoadedT@ZoneManager@@UEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 7271, Address: 0x1ff42)
  • ?itemEntityCreated@Item@@UEAAXPEAVEntity@Ogre@@@Z (Ordinal: 7272, Address: 0x1bc3a)
  • ?itemEntityCreated@SeveredLimbItem@@UEAAXPEAVEntity@Ogre@@@Z (Ordinal: 7273, Address: 0x1e610)
  • ?itemOnGroundStealingCheckIsSafe@AI@@QEAA_NPEAVItem@@@Z (Ordinal: 7274, Address: 0x160d8)
  • ?itemSelected@FactionListWindow@LevelEditor@@UEAAXPEAVGameData@@@Z (Ordinal: 7275, Address: 0x1be4a)
  • ?itemSelected@ItemListWindow@LevelEditor@@UEAAXPEAVGameData@@@Z (Ordinal: 7276, Address: 0x1be92)
  • ?itemSelected@NpcListWindow@LevelEditor@@UEAAXPEAVGameData@@@Z (Ordinal: 7277, Address: 0x1bea4)
  • ?itemSelected@PlayerInterface@@QEAAXPEAVItem@@@Z (Ordinal: 7278, Address: 0x1d662)
  • ?itemSelected@SquadListWindow@LevelEditor@@UEAAXPEAVGameData@@@Z (Ordinal: 7279, Address: 0x1beb6)
  • ?itemsButton@LevelEditor@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7280, Address: 0x1bdcc)
  • ?iveDitchedAllMyResources@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7281, Address: 0x15df0)
  • ?justLoadFactionRelations@GameWorld@@QEAAXPEAVGameDataManager@@@Z (Ordinal: 7282, Address: 0x1a6f2)
  • ?keepWindownOnScreen@ForgottenGUI@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7283, Address: 0x1a050)
  • ?key@@3PEAVInputHandler@@EA (Ordinal: 7284, Address: 0xe0758)
  • ?key@TaskMatch@@QEBA?AW4TaskType@@XZ (Ordinal: 7285, Address: 0x1eb9e)
  • ?key@Tasker@@QEBA?AW4TaskType@@XZ (Ordinal: 7286, Address: 0x1eaea)
  • ?keyDownEvent@InputHandler@@QEAAXW4KeyCode@OIS@@@Z (Ordinal: 7287, Address: 0x1b30a)
  • ?keyPressed@LoadSaveWindow@@QEAAXPEAVWidget@MyGUI@@UKeyCode@3@I@Z (Ordinal: 7288, Address: 0x1bf7c)
  • ?keyString@InputHandler@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H_N@Z (Ordinal: 7289, Address: 0x1b37c)
  • ?keyUpEvent@InputHandler@@QEAAXW4KeyCode@OIS@@@Z (Ordinal: 7290, Address: 0x1b310)
  • ?knockout@MedicalSystem@@QEAAXM@Z (Ordinal: 7291, Address: 0x1c522)
  • ?knockoutForceTimer@MedicalSystem@@QEAAXM@Z (Ordinal: 7292, Address: 0x1c528)
  • ?knowsAbout@HasRoomCache@Inventory@@QEBA_NPEAVGameData@@@Z (Ordinal: 7293, Address: 0x1b694)
  • ?lastSeenInHoursAgo@Character@@QEAAMPEAV1@@Z (Ordinal: 7294, Address: 0x17e72)
  • ?lastSeenInSeconds@SeenSomeone@@QEAAMXZ (Ordinal: 7295, Address: 0x1e430)
  • ?learnResearch@BlueprintItem@@QEAA_NXZ (Ordinal: 7296, Address: 0x17164)
  • ?leaveSheathEquipped@CharacterHuman@@QEAAXV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z (Ordinal: 7297, Address: 0x1833a)
  • ?leaveSpeedGroup@AbstractMovementBase@@QEAAXXZ (Ordinal: 7298, Address: 0x15814)
  • ?length3@hkVector4f@@QEBA?AVhkSimdFloat32@@XZ (Ordinal: 7299, Address: 0x1b250)
  • ?lengthSquared3@hkVector4f@@QEBA?AVhkSimdFloat32@@XZ (Ordinal: 7300, Address: 0x1b256)
  • ?lerp@FogValues@WeatherSystem@@SA?AU12@AEBU12@0M@Z (Ordinal: 7301, Address: 0x1fe46)
  • ?less@hkVector4f@@QEBA?BVhkVector4fComparison@@AEBV1@@Z (Ordinal: 7302, Address: 0x1b0ac)
  • ?lessEqual@hkVector4f@@QEBA?BVhkVector4fComparison@@AEBV1@@Z (Ordinal: 7303, Address: 0x1b0b2)
  • ?lessEqualZero@hkVector4f@@QEBA?BVhkVector4fComparison@@XZ (Ordinal: 7304, Address: 0x1b0d6)
  • ?lessZero@hkVector4f@@QEBA?BVhkVector4fComparison@@XZ (Ordinal: 7305, Address: 0x1b0d0)
  • ?letsShare@WallBuilding@@QEAA_NPEAV1@@Z (Ordinal: 7306, Address: 0x1fc96)
  • ?levelEditMode@LevelEditor@@QEAAX_N@Z (Ordinal: 7307, Address: 0x1bd12)
  • ?levelEditorDeleteAllSelectedObjects@ZoneManager@@QEAAXXZ (Ordinal: 7308, Address: 0x1ffba)
  • ?levelEditorGetAllSelectedObjects@ZoneManager@@QEAAXAEAV?$lektor@PEAVRootObject@@@@W4itemType@@@Z (Ordinal: 7309, Address: 0x1ffc0)
  • ?liftButton@OrdersPanel@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7310, Address: 0x1cf2a)
  • ?limitInputsOutputRate@FurnaceBuilding@@UEAA_NAEAM@Z (Ordinal: 7311, Address: 0x1a194)
  • ?limitInputsOutputRate@ProductionBuilding@@UEAA_NAEAM@Z (Ordinal: 7312, Address: 0x1da88)
  • ?limitedByType@StorageBuilding@@QEBA_NXZ (Ordinal: 7313, Address: 0x1e946)
  • ?lineExists@DatapanelGUI@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z (Ordinal: 7314, Address: 0x18fdc)
  • ?lineOfSightCheck@Character@@QEAAMPEAV1@@Z (Ordinal: 7315, Address: 0x17a3a)
  • ?listBuildingGroups@BuildModeWindow@@QEAAXXZ (Ordinal: 7316, Address: 0x1779a)
  • ?listCategories@BuildModeWindow@@QEAAXXZ (Ordinal: 7317, Address: 0x17794)
  • ?listExists@GameData@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7318, Address: 0x1a284)
  • ?listExistsAndNotEmpty@GameData@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7319, Address: 0x1a28a)
  • ?listItemSelected2@InteriorModeButtonWindow@@QEAAXPEAVListBox@MyGUI@@_K@Z (Ordinal: 7320, Address: 0x1b4a8)
  • ?listItemSelected@GamedataSelectionList@LevelEditor@@QEAAXPEAVListBox@MyGUI@@_K@Z (Ordinal: 7321, Address: 0x1be74)
  • ?listItemSelected@InteriorModeButtonWindow@@QEAAXPEAVListBox@MyGUI@@_K@Z (Ordinal: 7322, Address: 0x1b48a)
  • ?listPlayerReplies@Dialogue@@QEAAXXZ (Ordinal: 7323, Address: 0x194f2)
  • ?listUniqueTownsFromPlayerOwnership@TownList@@QEAAXXZ (Ordinal: 7324, Address: 0x1f45c)
  • ?load@AI@@QEAAXPEAVGameData@@@Z (Ordinal: 7325, Address: 0x15a60)
  • ?load@AIOptions@PlayerInterface@@QEAAXPEAVGameData@@@Z (Ordinal: 7326, Address: 0x1d680)
  • ?load@AIPackage@@UEAAXPEAVGameData@@@Z (Ordinal: 7327, Address: 0x16348)
  • ?load@BountyManager@@QEAAXPEAVGameData@@@Z (Ordinal: 7328, Address: 0x171ee)
  • ?load@CameraClass@@QEAAXPEAVGameData@@@Z (Ordinal: 7329, Address: 0x1785a)
  • ?load@DialogDataManager@@SAXPEAVGameData@@@Z (Ordinal: 7330, Address: 0x192b8)
  • ?load@Dialogue@@QEAAXPEAVGameData@@@Z (Ordinal: 7331, Address: 0x19498)
  • ?load@FactionRelations@@UEAAXPEAVGameData@@_N@Z (Ordinal: 7332, Address: 0x19996)
  • ?load@FactionUniqueSquadManager@@QEAAXPEAVGameData@@_N@Z (Ordinal: 7333, Address: 0x19ad4)
  • ?load@FactionWarMgr@@QEAAXPEAVGameData@@@Z (Ordinal: 7334, Address: 0x19b1c)
  • ?load@FarmBatch@FarmBuilding@@QEAAXXZ (Ordinal: 7335, Address: 0x19cae)
  • ?load@GameDataContainer@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0HPEAVSerialisable@@_N@Z (Ordinal: 7336, Address: 0x1a386)
  • ?load@GameplayOptions@@QEAAXPEAVGameData@@@Z (Ordinal: 7337, Address: 0x1a680)
  • ?load@HealthPartStatus@MedicalSystem@@QEAAXPEAVGameData@@H@Z (Ordinal: 7338, Address: 0x1c672)
  • ?load@MedicalSystem@@QEAAXPEAVGameData@@@Z (Ordinal: 7339, Address: 0x1c4f8)
  • ?load@NavMeshSeeds@@QEAAXXZ (Ordinal: 7340, Address: 0x1cabc)
  • ?load@Ownerships@@QEAAXPEAVGameData@@W4SquadType@@@Z (Ordinal: 7341, Address: 0x1d068)
  • ?load@ProsperityManager@@QEAAXPEAVGameData@@@Z (Ordinal: 7342, Address: 0x1db06)
  • ?load@RelationData@FactionRelations@@QEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVFaction@@@Z (Ordinal: 7343, Address: 0x19a32)
  • ?load@RobotLimbs@@QEAAXPEAVGameData@@@Z (Ordinal: 7344, Address: 0x1df4a)
  • ?load@SaveManager@@QEAAXAEBUSaveInfo@@_N@Z (Ordinal: 7345, Address: 0x1e2f8)
  • ?load@SaveManager@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7346, Address: 0x1e2fe)
  • ?load@StateBroadcastData@@QEAAXPEAVGameData@@@Z (Ordinal: 7347, Address: 0x1e874)
  • ?load@WeatherInstance@@QEAAXPEAVGameData@@PEAVWeather@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7348, Address: 0x1fd74)
  • ?load@WeatherRegion@@QEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7349, Address: 0x1fdda)
  • ?loadAllPlatoons@GameWorld@@QEAAXXZ (Ordinal: 7350, Address: 0x1a8ea)
  • ?loadAllTowns_worldInit@TownList@@QEAAXPEAVGameDataContainer@@@Z (Ordinal: 7351, Address: 0x1f462)
  • ?loadChangelog@TabChangelog@GameLauncher@@QEAAXXZ (Ordinal: 7352, Address: 0x1a506)
  • ?loadCharacters@ActivePlatoon@@UEAAXVVector3@Ogre@@PEAVFactoryCallbackInterface@@@Z (Ordinal: 7353, Address: 0x15982)
  • ?loadCompositorSettings@OptionsHolder@@QEAAXXZ (Ordinal: 7354, Address: 0x1cdb0)
  • ?loadConfig@InputHandler@@QEAAXXZ (Ordinal: 7355, Address: 0x1b370)
  • ?loadData@CharacterEditWindow@@QEAAXXZ (Ordinal: 7356, Address: 0x181a8)
  • ?loadData@NewGameWindow@@QEAAXXZ (Ordinal: 7357, Address: 0x1cb70)
  • ?loadDistantTowns@ZoneManager@@QEAAXXZ (Ordinal: 7358, Address: 0x200f8)
  • ?loadEditorXMLData@AppearanceManager@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameData@@@Z (Ordinal: 7359, Address: 0x16f54)
  • ?loadEntity@Building@@QEAAPEAVMovableObject@Ogre@@PEAVGameData@@PEAVSceneNode@3@E@Z (Ordinal: 7360, Address: 0x17662)
  • ?loadEntityCallback@Building@@QEAAXV?$SharedPtr@VResource@Ogre@@@Ogre@@PEAX@Z (Ordinal: 7361, Address: 0x17668)
  • ?loadEntityCallback@GunClass@@QEAAXV?$SharedPtr@VResource@Ogre@@@Ogre@@PEAX@Z (Ordinal: 7362, Address: 0x1ab36)
  • ?loadEnts@FoliageSystem@@QEAAXPEAVGameData@@AEAV?$lektor@PEAVEntData@FoliageSystem@@@@_N@Z (Ordinal: 7363, Address: 0x19de6)
  • ?loadFeatures@ZoneManager@@QEAAXXZ (Ordinal: 7364, Address: 0x200f2)
  • ?loadFrom@Inventory@@QEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 7365, Address: 0x1b4ea)
  • ?loadFrom@Inventory@@QEAAXPEAVGameSaveState@@@Z (Ordinal: 7366, Address: 0x1b4f0)
  • ?loadFromDisk@ActivePlatoon@@UEAA_N_NPEAVSerialisable@@@Z (Ordinal: 7367, Address: 0x1587a)
  • ?loadFromDisk@DataObjectContainer@@UEAA_N_NPEAVSerialisable@@@Z (Ordinal: 7368, Address: 0x18e98)
  • ?loadFromDisk@TownList@@UEAA_N_NPEAVSerialisable@@@Z (Ordinal: 7369, Address: 0x1f432)
  • ?loadFromFile@GameData@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4itemType@@@Z (Ordinal: 7370, Address: 0x1a1d6)
  • ?loadFromSerialise@AITaskSytem@@UEAAXPEAVGameData@@@Z (Ordinal: 7371, Address: 0x163cc)
  • ?loadFromSerialise@Building@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7372, Address: 0x174c4)
  • ?loadFromSerialise@Character@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7373, Address: 0x17aca)
  • ?loadFromSerialise@CharacterHuman@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7374, Address: 0x182ec)
  • ?loadFromSerialise@ContainerItem@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7375, Address: 0x18ca6)
  • ?loadFromSerialise@CraftingBuilding@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7376, Address: 0x18d36)
  • ?loadFromSerialise@FarmBuilding@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7377, Address: 0x19c66)
  • ?loadFromSerialise@GunClass@@UEAAXPEAVGameData@@@Z (Ordinal: 7378, Address: 0x1ab0c)
  • ?loadFromSerialise@HandleDummy@ZoneMapContent@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7379, Address: 0x2033e)
  • ?loadFromSerialise@Item@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7380, Address: 0x1bbaa)
  • ?loadFromSerialise@LightBuilding@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7381, Address: 0x1bee0)
  • ?loadFromSerialise@MainBarGUI@@QEAAXPEAVGameData@@@Z (Ordinal: 7382, Address: 0x1c144)
  • ?loadFromSerialise@OrdersReceiver@@UEAAXPEAVGameData@@@Z (Ordinal: 7383, Address: 0x1cf48)
  • ?loadFromSerialise@Platoon@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7384, Address: 0x1d374)
  • ?loadFromSerialise@PlayerInterface@@QEAAXPEAVGameData@@@Z (Ordinal: 7385, Address: 0x1d61a)
  • ?loadFromSerialise@ProductionBuilding@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7386, Address: 0x1d9ec)
  • ?loadFromSerialise@ShopTrader@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7387, Address: 0x1e688)
  • ?loadFromSerialise@Town@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7388, Address: 0x1ef76)
  • ?loadFromSerialise@TownBase@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7389, Address: 0x1f0f6)
  • ?loadFromSerialise@TurretBuilding@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7390, Address: 0x1f61e)
  • ?loadFromSerialise@UseableStuff@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7391, Address: 0x1f852)
  • ?loadFromSerialiseInInventory@Item@@UEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 7392, Address: 0x1bbb6)
  • ?loadFromSerialisePostCreationStage@Character@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7393, Address: 0x17ad0)
  • ?loadFromSerialise_TheDoors@Building@@UEAAXPEAVGameSaveState@@@Z (Ordinal: 7394, Address: 0x174ca)
  • ?loadGame@SaveFileSystem@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7395, Address: 0x1e256)
  • ?loadGame@SaveManager@@QEAAHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 7396, Address: 0x1e364)
  • ?loadGame@TitleScreen@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7397, Address: 0x1ed24)
  • ?loadGameDataReturn@GameDataContainer@@QEAA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1PEAVSerialisable@@@Z (Ordinal: 7398, Address: 0x1a380)
  • ?loadImage@TextureArrayLoadData@ResourceLoader@@UEAAXXZ (Ordinal: 7399, Address: 0x1deea)
  • ?loadImage@TextureLoadData@ResourceLoader@@UEAAXXZ (Ordinal: 7400, Address: 0x1df02)
  • ?loadImportedCharacter@CharacterEditWindow@@QEAAXPEAVOpenSaveFileDialog@@_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7401, Address: 0x18232)
  • ?loadInfo@SaveManager@@QEAA_NAEAUSaveInfo@@@Z (Ordinal: 7402, Address: 0x1e322)
  • ?loadInstance@ActivePlatoon@@UEAAXAEAVGameSaveState@@_NAEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFactoryCallbackInterface@@2@Z (Ordinal: 7403, Address: 0x15988)
  • ?loadInstance@RootObjectContainer@@UEAAXAEAVGameSaveState@@_NAEBVVector3@Ogre@@AEBVQuaternion@4@PEAVFactoryCallbackInterface@@2@Z (Ordinal: 7404, Address: 0x1e178)
  • ?loadInstances@Building@@QEAAXPEAVGameData@@PEAVPhysicalEntity@@PEAVSceneNode@Ogre@@@Z (Ordinal: 7405, Address: 0x1766e)
  • ?loadInteriorGraphics@Building@@QEAAX_N@Z (Ordinal: 7406, Address: 0x1758a)
  • ?loadInteriorPhysical@Building@@QEAAX_N@Z (Ordinal: 7407, Address: 0x17584)
  • ?loadItems@ZoneMapContent@@QEAA_NPEAVGameDataContainer@@@Z (Ordinal: 7408, Address: 0x2027e)
  • ?loadLevelData@TownList@@QEAAX_N@Z (Ordinal: 7409, Address: 0x1f44a)
  • ?loadModelEntityDetached@ResourceLoader@@QEAAPEAVEntity@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_NAEBVMeshLoadData@1@AEBV?$function@$$A6AXV?$SharedPtr@VResource@Ogre@@@Ogre@@PEAX@Z@boost@@W4SceneMemoryMgrTypes@3@0@Z (Ordinal: 7410, Address: 0x1de30)
  • ?loadMods@TabMods@GameLauncher@@QEAAXXZ (Ordinal: 7411, Address: 0x1a536)
  • ?loadNodes@Building@@QEAAXXZ (Ordinal: 7412, Address: 0x172b4)
  • ?loadOrCreateTexture@RenderToTextureotron@@QEAAXAEAV?$SharedPtr@VTexture@Ogre@@@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1AEBViVector2@@@Z (Ordinal: 7413, Address: 0x1dd82)
  • ?loadPartEntity@Building@@QEAAPEAVPhysicalEntity@@PEAVPhysicsCollection@@PEAVGameData@@PEAVSceneNode@Ogre@@EH1@Z (Ordinal: 7414, Address: 0x1765c)
  • ?loadParts@Building@@QEAAXPEAVGameData@@PEAVPhysicalEntity@@PEAVPhysicsCollection@@EH@Z (Ordinal: 7415, Address: 0x17656)
  • ?loadPhase1@ZoneManager@@QEAAXXZ (Ordinal: 7416, Address: 0x20104)
  • ?loadPhase2@ZoneManager@@QEAAXXZ (Ordinal: 7417, Address: 0x2010a)
  • ?loadPhase3@ZoneManager@@QEAAXXZ (Ordinal: 7418, Address: 0x20110)
  • ?loadPhysXFile@PhysicsActual@@QEAAPEAVNxActor@@AEAVPhysFileParams@@PEAV?$lektor@PEAVNxActor@@@@@Z (Ordinal: 7419, Address: 0x1d170)
  • ?loadPhysXFileAsATrigger@PhysicsActual@@QEAAPEAVNxActor@@AEAVPhysFileParams@@PEAV?$lektor@PEAVNxActor@@@@@Z (Ordinal: 7420, Address: 0x1d176)
  • ?loadPhysXResource@@YAPEAVNxuPhysicsCollection@NXU@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z (Ordinal: 7421, Address: 0x20422)
  • ?loadScytheFileMT@PhysicsInterface@@QEAAPEAVScythePhysicsT@@PEAVRootObject@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBVVector3@Ogre@@AEBVQuaternion@7@1PEAVGameData@@@Z (Ordinal: 7422, Address: 0x1d2ba)
  • ?loadScytheRagdollFileMT@PhysicsInterface@@QEAAPEAVScytheRagdollPhysicsT@@PEAVPhysFileParams@@@Z (Ordinal: 7423, Address: 0x1d2c0)
  • ?loadState@Faction@@QEAAXPEAVGameDataContainer@@PEAVGameData@@@Z (Ordinal: 7424, Address: 0x197c8)
  • ?loadState@Town@@UEAAXPEAVGameData@@@Z (Ordinal: 7425, Address: 0x1ef6a)
  • ?loadState@TownBase@@UEAAXPEAVGameData@@@Z (Ordinal: 7426, Address: 0x1f14a)
  • ?loadState@TownList@@QEAAXPEAVGameDataContainer@@_N@Z (Ordinal: 7427, Address: 0x1f43e)
  • ?loadStateData@Platoon@@UEAAXPEAVGameData@@@Z (Ordinal: 7428, Address: 0x1d368)
  • ?loadStateDiscovery@TownList@@QEAAXPEAVGameDataContainer@@_N@Z (Ordinal: 7429, Address: 0x1f444)
  • ?loadStateEditor@Town@@UEAAXPEAVGameData@@@Z (Ordinal: 7430, Address: 0x1ef8e)
  • ?loadTerrain@KingOfRenderThread@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7431, Address: 0x1bcb8)
  • ?loadTerrain@PhysicsInterface@@QEAAXPEAVTerrainSector@@@Z (Ordinal: 7432, Address: 0x1d2a8)
  • ?loadTextureUnit@ResourceLoader@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV?$SharedPtr@VMaterial@Ogre@@@Ogre@@PEAVTextureUnitState@5@0@Z (Ordinal: 7433, Address: 0x1de3c)
  • ?loadToReality@RootObjectContainer@@UEAAX_NAEBVVector3@Ogre@@AEBVQuaternion@3@PEAVFactoryCallbackInterface@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVGameDataContainer@@PEAVSpecificItemLoadFirst@1@@Z (Ordinal: 7434, Address: 0x1e172)
  • ?loadUnloadCheck@Building@@UEAAXXZ (Ordinal: 7435, Address: 0x173f8)
  • ?loadUnloadCheck@Character@@UEAAXXZ (Ordinal: 7436, Address: 0x1808e)
  • ?loadUnloadCheck@Item@@UEAAXXZ (Ordinal: 7437, Address: 0x1bc2e)
  • ?loadUnloadCheck@RootObject@@UEAAXXZ (Ordinal: 7438, Address: 0x1e09a)
  • ?loadZone@NavMesh@@QEAAPEAUNavMeshSector@@PEBVZoneMap@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7439, Address: 0x1c8a6)
  • ?lockButton@DoorStuff@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 7440, Address: 0x196f6)
  • ?lockDoor@DoorStuff@@QEAAXXZ (Ordinal: 7441, Address: 0x19690)
  • ?lockZone@NavMeshGenerator@@QEAA_NAEBViVector2@@_N@Z (Ordinal: 7442, Address: 0x1c98a)
  • ?lockedItemCheck@InventoryGUI@@SA_NPEAVLockedArmour@@@Z (Ordinal: 7443, Address: 0x1b6b2)
  • ?log@GameWorld@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7444, Address: 0x1a746)
  • ?log@SaveFileSystem@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4Severity@Logger@@@Z (Ordinal: 7445, Address: 0x1e22c)
  • ?logDebug@GameWorld@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 7446, Address: 0x1a74c)
  • ?logDebug@GameWorld@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7447, Address: 0x1a752)
  • ?logHeader@Logger@@SAXXZ (Ordinal: 7448, Address: 0x1c060)
  • ?logMessage@Logger@@SAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4Severity@1@@Z (Ordinal: 7449, Address: 0x1c054)
  • ?logMessageDebug@Logger@@SAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7450, Address: 0x1c05a)
  • ?logToSave@GameWorld@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7451, Address: 0x1a740)
  • ?lookAt@AnimationClass@@UEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 7452, Address: 0x16780)
  • ?lookAt@AnimationClassHuman@@UEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 7453, Address: 0x16ac2)
  • ?lookatPosition@AbstractMovementBase@@UEAAXAEBVVector3@Ogre@@@Z (Ordinal: 7454, Address: 0x15742)
  • ?lookatPosition@CharMovement@@UEAAXAEBVVector3@Ogre@@@Z (Ordinal: 7455, Address: 0x1853e)
  • ?lookatPosition@Character@@UEAAXAEBVVector3@Ogre@@_N@Z (Ordinal: 7456, Address: 0x17e8a)
  • ?lookatTarget@CombatClass@@QEAAXPEAVCharacter@@@Z (Ordinal: 7457, Address: 0x18acc)
  • ?loseFocus@FactionsScreen@@QEAAXPEAVWidget@MyGUI@@0@Z (Ordinal: 7458, Address: 0x19a7a)
  • ?machineHasEmptyInputs@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7459, Address: 0x15ca6)
  • ?machineHasFreeOperatorSlot@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7460, Address: 0x15d1e)
  • ?machineHasFullInputs@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7461, Address: 0x15cb2)
  • ?magnitude@NxVec3@@QEBAMXZ (Ordinal: 7462, Address: 0x1ccde)
  • ?magnitudeSquared@NxVec3@@QEBAMXZ (Ordinal: 7463, Address: 0x1cce4)
  • ?mainLoop_GPUSensitiveStuff@GameWorld@@UEAAXM@Z (Ordinal: 7464, Address: 0x1a87e)
  • ?mainThreadUpdate@RootObjectFactory@@QEAAXXZ (Ordinal: 7465, Address: 0x1e1ea)
  • ?mainloop@KingOfRenderThread@@QEAAXM@Z (Ordinal: 7466, Address: 0x1bc9a)
  • ?makeAnnouncement@Dialogue@@QEAA_NPEAVGameData@@@Z (Ordinal: 7467, Address: 0x1942c)
  • ?makeEntity@TownBuildingsManager@@QEAA_NAEAPEAVMovableObject@Ogre@@@Z (Ordinal: 7468, Address: 0x1f336)
  • ?makeIconForItem@InventoryGUI@@SAPEAVInventoryIcon@@PEAVItem@@HH@Z (Ordinal: 7469, Address: 0x1b826)
  • ?makeInstance@TownBuildingsManager@@QEAA_NAEAPEAVMovableObject@Ogre@@@Z (Ordinal: 7470, Address: 0x1f330)
  • ?makeSureFolderExists@UtilityT@@SAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7471, Address: 0x1fb5e)
  • ?makeSureGameFolderExists@UtilityT@@SAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7472, Address: 0x1fb58)
  • ?manualMovement@AbstractMovementBase@@UEAAXAEBVVector3@Ogre@@@Z (Ordinal: 7473, Address: 0x1577e)
  • ?manualMovement@CharMovement@@UEAAXAEBVVector3@Ogre@@@Z (Ordinal: 7474, Address: 0x185da)
  • ?manuallyOrientCamera@PlayerInterface@@QEAAXAEBVQuaternion@Ogre@@M@Z (Ordinal: 7475, Address: 0x1d530)
  • ?manuallySetOrientationAndZoom@CameraClass@@QEAAXVQuaternion@Ogre@@M@Z (Ordinal: 7476, Address: 0x1788a)
  • ?mapCoordsToWorld@MapScreen@@QEAA?AVVector3@Ogre@@AEBU?$TPoint@H@types@MyGUI@@@Z (Ordinal: 7477, Address: 0x1c396)
  • ?mapMousePressed@MapScreen@@QEAAXPEAVWidget@MyGUI@@HHUMouseButton@3@@Z (Ordinal: 7478, Address: 0x1c3a2)
  • ?mapMouseReleased@MapScreen@@QEAAXPEAVWidget@MyGUI@@HHUMouseButton@3@@Z (Ordinal: 7479, Address: 0x1c3a8)
  • ?mapMouseWheel@MapScreen@@QEAAXPEAVWidget@MyGUI@@H@Z (Ordinal: 7480, Address: 0x1c39c)
  • ?materialCallback@ZoneMap@@SA?AV?$SharedPtr@VMaterial@Ogre@@@Ogre@@AEBVAxisAlignedBox@3@H@Z (Ordinal: 7481, Address: 0x20200)
  • ?materialsEmpty@ConstructionState@Building@@QEBA_NXZ (Ordinal: 7482, Address: 0x176bc)
  • ?maxHealth@HealthPartStatus@MedicalSystem@@QEBAMXZ (Ordinal: 7483, Address: 0x1c6cc)
  • ?medicButton@OrdersPanel@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7484, Address: 0x1cf24)
  • ?medicalUpdate@MedicalSystem@@QEAAXM@Z (Ordinal: 7485, Address: 0x1c474)
  • ?merchantPriceMod@InventoryItemBase@@QEBAMXZ (Ordinal: 7486, Address: 0x1b952)
  • ?mergePlayerTowns@TownList@@QEAAXPEAVTown@@0@Z (Ordinal: 7487, Address: 0x1f47a)
  • ?meshLoaded@FarmBatch@FarmBuilding@@QEAAXV?$SharedPtr@VResource@Ogre@@@Ogre@@PEAX@Z (Ordinal: 7488, Address: 0x19cb4)
  • ?messageBox@ForgottenGUI@@QEAAPEAVWindow@MyGUI@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0H_NPEAV?$IDelegate1@H@delegates@3@@Z (Ordinal: 7489, Address: 0x19ed0)
  • ?modMedicalSkill@@YAMMPEAVItem@@M@Z (Ordinal: 7490, Address: 0x2041c)
  • ?modified@HasRoomCache@Inventory@@QEAAXXZ (Ordinal: 7491, Address: 0x1b68e)
  • ?mouseMoved@ToolTipFixed@@QEAAXPEAVWidget@MyGUI@@HH@Z (Ordinal: 7492, Address: 0x1ee32)
  • ?mouseMoved@ToolTipInventory@@QEAAXPEAVWidget@MyGUI@@HH@Z (Ordinal: 7493, Address: 0x1ee68)
  • ?mouseMoved@ToolTipStatic@@QEAAXPEAVWidget@MyGUI@@HH@Z (Ordinal: 7494, Address: 0x1ee9e)
  • ?mouseOverCallback@DatapanelGUI@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7495, Address: 0x1901e)
  • ?mouseOverCallback@ManagementScreen@@QEAAXPEAVWidget@MyGUI@@HH@Z (Ordinal: 7496, Address: 0x1c28e)
  • ?mouseScan@PlayerInterface@@QEAAXXZ (Ordinal: 7497, Address: 0x1d656)
  • ?mouseTrace@UtilityT@@SAXAEAVphysHit@@AEBVVector2@Ogre@@I@Z (Ordinal: 7498, Address: 0x1f978)
  • ?mouseTraceAll@UtilityT@@SAXAEAV?$lektor@UPhysHitItem@@@@I@Z (Ordinal: 7499, Address: 0x1f9b4)
  • ?move@CameraClass@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 7500, Address: 0x178cc)
  • ?moveAllToRemoveList@AnimationLayer@AnimationClassBase@@QEAAXXZ (Ordinal: 7501, Address: 0x169ea)
  • ?moveAlongPath@HavokCharacter@@QEAA_NM@Z (Ordinal: 7502, Address: 0x1aeae)
  • ?moveBuildingsTo@TownBuildingsManager@@QEAAXPEAV1@@Z (Ordinal: 7503, Address: 0x1f2ca)
  • ?moveCollide@HavokCharacter@@QEBAHAEBVhkVector4f@@0MAEAMAEAV2@@Z (Ordinal: 7504, Address: 0x1aef6)
  • ?moveFile@UtilityT@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 7505, Address: 0x1fba0)
  • ?moveHeightOffset@PreviewBuilding@@QEAAXM@Z (Ordinal: 7506, Address: 0x1d848)
  • ?moveInstanceData@@YAXAEAVGameDataContainer@@0AEAVObjectInstance@GameData@@_NAEAVhand@@@Z (Ordinal: 7507, Address: 0x20440)
  • ?moveJob@OrdersPanel@@QEAAXHH@Z (Ordinal: 7508, Address: 0x1cec4)
  • ?moveMountedBuildings@Building@@QEAAXXZ (Ordinal: 7509, Address: 0x17344)
  • ?movePermajob@Character@@QEAAXHH@Z (Ordinal: 7510, Address: 0x17c32)
  • ?movePermajob@OrdersReceiver@@QEAAXHH@Z (Ordinal: 7511, Address: 0x1cf6c)
  • ?movedBy@CharMovement@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 7512, Address: 0x18592)
  • ?mul@hkVector4f@@QEAAXAEBV1@@Z (Ordinal: 7513, Address: 0x1b016)
  • ?mul@hkVector4f@@QEAAXAEBVhkSimdFloat32@@@Z (Ordinal: 7514, Address: 0x1b010)
  • ?multiply@Damages@@QEAAXM@Z (Ordinal: 7515, Address: 0x18e62)
  • ?multiply@NxMat33@@QEAAXAEBV1@0@Z (Ordinal: 7516, Address: 0x1cc36)
  • ?multiply@NxMat33@@QEBAXAEBVNxVec3@@AEAV2@@Z (Ordinal: 7517, Address: 0x1cc3c)
  • ?multiplyAdd@NxVec3@@QEAAXMAEBV1@0@Z (Ordinal: 7518, Address: 0x1ccba)
  • ?myLegsAreMessedUpButCouldBeFixed@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7519, Address: 0x15b92)
  • ?nameChanged@CharacterEditWindow@@QEAAXPEAVEditBox@MyGUI@@@Z (Ordinal: 7520, Address: 0x181b4)
  • ?navmeshButton@LevelEditor@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7521, Address: 0x1bdd8)
  • ?needMats@ConstructionState@Building@@QEAA_NXZ (Ordinal: 7522, Address: 0x176fe)
  • ?needPowerRightNow@LightBuilding@@UEBA_NXZ (Ordinal: 7523, Address: 0x1bef2)
  • ?needPowerRightNow@UseableStuff@@UEBA_NXZ (Ordinal: 7524, Address: 0x1f8e8)
  • ?needsDialogAssessmentUpdate@Dialogue@@QEBA_NXZ (Ordinal: 7525, Address: 0x193d8)
  • ?needsFirstAid@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7526, Address: 0x15b8c)
  • ?needsFirstAid_robot@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7527, Address: 0x15b9e)
  • ?needsMat@ConstructionState@Building@@QEAAHPEAVGameData@@@Z (Ordinal: 7528, Address: 0x176f8)
  • ?needsNewCharacters@Platoon@@QEAAHXZ (Ordinal: 7529, Address: 0x1d41c)
  • ?needsSaving@Building@@UEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7530, Address: 0x173c2)
  • ?needsSaving@InstanceID@@QEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7531, Address: 0x1b3d6)
  • ?needsSaving@RootObject@@UEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7532, Address: 0x1df8c)
  • ?needsSaving@Town@@UEBA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7533, Address: 0x1ef7c)
  • ?needsSplint@AI@@QEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7534, Address: 0x15baa)
  • ?needsSubjectOrLocation@Tasker@@QEBA_NXZ (Ordinal: 7535, Address: 0x1eb50)
  • ?needsUpdate@Building@@UEAA_NXZ (Ordinal: 7536, Address: 0x174ac)
  • ?needsUpdate@DoorStuff@@UEAA_NXZ (Ordinal: 7537, Address: 0x1960c)
  • ?needsUpdate@FarmBuilding@@UEAA_NXZ (Ordinal: 7538, Address: 0x19be2)
  • ?needsUpdate@ProductionBuilding@@UEAA_NXZ (Ordinal: 7539, Address: 0x1d9ce)
  • ?needsUpdate@TownPositionCacher@TownBase@@QEAA_NXZ (Ordinal: 7540, Address: 0x1f2b2)
  • ?needsUpdate@TurretBuilding@@UEAA_NXZ (Ordinal: 7541, Address: 0x1f5ac)
  • ?needsUpdate@UseableStuff@@UEAA_NXZ (Ordinal: 7542, Address: 0x1f80a)
  • ?nestUpThisSpot@TownBase@@UEAAXPEAVGameData@@AEBVVector3@Ogre@@PEAVBuilding@@@Z (Ordinal: 7543, Address: 0x1f0ea)
  • ?newCraftingButton@CraftingBuilding@@UEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7544, Address: 0x18d5a)
  • ?newGame@KingOfRenderThread@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7545, Address: 0x1bca0)
  • ?newGame@SaveFileSystem@@QEAAXXZ (Ordinal: 7546, Address: 0x1e250)
  • ?newGame@SaveManager@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7547, Address: 0x1e2ec)
  • ?newGameReset@DialogDataManager@@SAXXZ (Ordinal: 7548, Address: 0x192be)
  • ?newGameStart@NewGameWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7549, Address: 0x1cb8e)
  • ?newGameWithCharEdit@KingOfRenderThread@@QEAAXPEAVGameData@@@Z (Ordinal: 7550, Address: 0x1bca6)
  • ?newPlayerTaskSelectedCharacters@PlayerInterface@@QEAAXW4TaskType@@AEBVhand@@PEAVBuilding@@AEBVVector3@Ogre@@_N@Z (Ordinal: 7551, Address: 0x1d596)
  • ?newTask@NavMeshGenerator@@QEAAPEAUTask@1@PEAVZoneMap@@AEBUAabb@Ogre@@AEBVVector3@5@@Z (Ordinal: 7552, Address: 0x1ca0e)
  • ?nextCharacter@CharacterEditWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7553, Address: 0x181f6)
  • ?nextRace@CharacterEditWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7554, Address: 0x181c0)
  • ?nextStart@NewGameWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7555, Address: 0x1cb88)
  • ?nextSubItem@TutorialItem@@QEAAXXZ (Ordinal: 7556, Address: 0x1f726)
  • ?nextSubRace@CharacterEditWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7557, Address: 0x181cc)
  • ?nlerp@UtilityT@@SAMAEBM00@Z (Ordinal: 7558, Address: 0x1fa50)
  • ?noAltitude@PreviewBuilding@@UEAA_NXZ (Ordinal: 7559, Address: 0x1d8ba)
  • ?noPathfindingNeeded@PreviewBuilding@@UEAA_NXZ (Ordinal: 7560, Address: 0x1d8c0)
  • ?noneState@AI@@UEAA_NAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7561, Address: 0x15ad2)
  • ?normaliseWeights@AnimationChoices@@QEAAXXZ (Ordinal: 7562, Address: 0x164f8)
  • ?normalize3@hkVector4f@@QEAAXXZ (Ordinal: 7563, Address: 0x1b244)
  • ?normalize@NxVec3@@QEAAMXZ (Ordinal: 7564, Address: 0x1ccc0)
  • ?normalizeWithLength3@hkVector4f@@QEAA?AVhkSimdFloat32@@XZ (Ordinal: 7565, Address: 0x1b24a)
  • ?notEqual@hkVector4f@@QEBA?BVhkVector4fComparison@@AEBV1@@Z (Ordinal: 7566, Address: 0x1b0ca)
  • ?notEqualZero@hkVector4f@@QEBA?BVhkVector4fComparison@@XZ (Ordinal: 7567, Address: 0x1b0ee)
  • ?notStartedYet@SingleAnimation@AnimationClassBase@@QEBA_NXZ (Ordinal: 7568, Address: 0x16a44)
  • ?noticeThisPerson@SensoryData@@QEAAXPEAVCharacter@@_N@Z (Ordinal: 7569, Address: 0x1e52c)
  • ?notifyAccesibility@Town@@QEAAX_N@Z (Ordinal: 7570, Address: 0x1efca)
  • ?notifyBadPositionMarker@Building@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 7571, Address: 0x175de)
  • ?notifyBetrayal@AIPackage@@UEAA_NPEAVCharacter@@0@Z (Ordinal: 7572, Address: 0x1635a)
  • ?notifyBlockNeeded@CombatClass@@QEAAXXZ (Ordinal: 7573, Address: 0x18aa2)
  • ?notifyBodyTaskComplete@CharBody@@QEAAXXZ (Ordinal: 7574, Address: 0x18436)
  • ?notifyCellSizeChanged@InventoryLayout@@SAXXZ (Ordinal: 7575, Address: 0x1b97c)
  • ?notifyChange@Building@@QEAAXXZ (Ordinal: 7576, Address: 0x173c8)
  • ?notifyChange@InstanceID@@QEAAXXZ (Ordinal: 7577, Address: 0x1b3dc)
  • ?notifyConstructionComplete@Building@@UEAAXXZ (Ordinal: 7578, Address: 0x1726c)
  • ?notifyConstructionComplete@ResearchBuilding@@UEAAXXZ (Ordinal: 7579, Address: 0x1ddd0)
  • ?notifyConstructionComplete@TurretBuilding@@UEAAXXZ (Ordinal: 7580, Address: 0x1f5e8)
  • ?notifyConstructionComplete@WallBuilding@@UEAAXXZ (Ordinal: 7581, Address: 0x1fc66)
  • ?notifyConstructionDismantling@Building@@UEAAXXZ (Ordinal: 7582, Address: 0x17278)
  • ?notifyConstructionDismantling@WallBuilding@@UEAAXXZ (Ordinal: 7583, Address: 0x1fc72)
  • ?notifyCraftFailiure@CraftingBuilding@@QEAAXXZ (Ordinal: 7584, Address: 0x18d66)
  • ?notifyCrimeWitnessed@BountyManager@@QEAAXPEAVFaction@@AEBVhand@@HW4CrimeEnum@@@Z (Ordinal: 7585, Address: 0x17200)
  • ?notifyCriminalThreat@SensoryData@@QEAAXAEBVhand@@@Z (Ordinal: 7586, Address: 0x1e4f0)
  • ?notifyDirectoryComboAccept@OpenSaveFileDialog@@QEAAXPEAVComboBox@MyGUI@@_K@Z (Ordinal: 7587, Address: 0x1cd62)
  • ?notifyDirectoryComboChangePosition@OpenSaveFileDialog@@QEAAXPEAVComboBox@MyGUI@@_K@Z (Ordinal: 7588, Address: 0x1cd68)
  • ?notifyDirty@AppearanceBase@@QEAAXXZ (Ordinal: 7589, Address: 0x16d44)
  • ?notifyDisguiseBlown@StateBroadcastData@@QEAAXXZ (Ordinal: 7590, Address: 0x1e892)
  • ?notifyEditTextChange2@InteriorModeButtonWindow@@QEAAXPEAVEditBox@MyGUI@@@Z (Ordinal: 7591, Address: 0x1b4ae)
  • ?notifyEditTextChange@FactionsScreen@@QEAAXPEAVEditBox@MyGUI@@@Z (Ordinal: 7592, Address: 0x19a6e)
  • ?notifyEditTextChange@InteriorModeButtonWindow@@QEAAXPEAVEditBox@MyGUI@@@Z (Ordinal: 7593, Address: 0x1b466)
  • ?notifyEffect@Building@@UEAAXW4Enum@EffectType@@W4WeatherAffecting@@M@Z (Ordinal: 7594, Address: 0x1761a)
  • ?notifyEffect@Character@@UEAAXW4Enum@EffectType@@W4WeatherAffecting@@M@Z (Ordinal: 7595, Address: 0x18046)
  • ?notifyEffect@RootObject@@UEAAXW4Enum@EffectType@@W4WeatherAffecting@@M@Z (Ordinal: 7596, Address: 0x1e094)
  • ?notifyEndDropOrder@OrdersPanel@@QEAAXPEAVBaseLayout@wraps@@UDDItemInfo@3@_N@Z (Ordinal: 7597, Address: 0x1cedc)
  • ?notifyEndDropPortrait@SquadManagementScreen@@QEAAXPEAVBaseLayout@wraps@@UDDItemInfo@3@_N@Z (Ordinal: 7598, Address: 0x1e7b4)
  • ?notifyEndDropSquad@SquadManagementScreen@@QEAAXPEAVBaseLayout@wraps@@UDDItemInfo@3@_N@Z (Ordinal: 7599, Address: 0x1e7a2)
  • ?notifyICanSeeYouSneaking@Character@@QEAAXPEAV1@VYesNoMaybe@@M@Z (Ordinal: 7600, Address: 0x17a4c)
  • ?notifyIndoors@Character@@UEAAXAEBVhand@@@Z (Ordinal: 7601, Address: 0x17c8c)
  • ?notifyIndoors@RootObject@@UEAAXAEBVhand@@@Z (Ordinal: 7602, Address: 0x1e064)
  • ?notifyKO@SensoryData@@QEAAXXZ (Ordinal: 7603, Address: 0x1e4c0)
  • ?notifyListChangePosition@OpenSaveFileDialog@@QEAAXPEAVListBox@MyGUI@@_K@Z (Ordinal: 7604, Address: 0x1cd6e)
  • ?notifyListSelectAccept@OpenSaveFileDialog@@QEAAXPEAVListBox@MyGUI@@_K@Z (Ordinal: 7605, Address: 0x1cd74)
  • ?notifyMissionEnded@Platoon@@UEAAXXZ (Ordinal: 7606, Address: 0x1d392)
  • ?notifyModified@Inventory@@QEAAXXZ (Ordinal: 7607, Address: 0x1b4f6)
  • ?notifyModified@InventorySection@@QEAAXXZ (Ordinal: 7608, Address: 0x1b9ac)
  • ?notifyMouseWheel@DatapanelGUI@@QEAAXPEAVWidget@MyGUI@@H@Z (Ordinal: 7609, Address: 0x19024)
  • ?notifyMouseWheel@FactionsScreen@@QEAAXPEAVWidget@MyGUI@@H@Z (Ordinal: 7610, Address: 0x19a86)
  • ?notifyMouseWheel@TraderInventoryLayout@@QEAAXPEAVWidget@MyGUI@@H@Z (Ordinal: 7611, Address: 0x1f4ce)
  • ?notifyMyTargetPathfindImpossible@AIPackage@@UEAAXPEAVCharacter@@AEBVhand@@@Z (Ordinal: 7612, Address: 0x16330)
  • ?notifyOutdoors@RootObject@@UEAAXXZ (Ordinal: 7613, Address: 0x1e06a)
  • ?notifyPathImpossible@AITaskSytem@@QEAAXAEBVhand@@AEBVVector3@Ogre@@@Z (Ordinal: 7614, Address: 0x163d8)
  • ?notifyPathImpossible@CharBody@@UEAAXAEBVhand@@@Z (Ordinal: 7615, Address: 0x18448)
  • ?notifyPlayerClaimBounty@BountyManager@@QEAAXPEAVFaction@@@Z (Ordinal: 7616, Address: 0x171ac)
  • ?notifyPossibleCrimeWitnessed@BountyManager@@QEAAXM@Z (Ordinal: 7617, Address: 0x17206)
  • ?notifyRaceChange@MedicalSystem@@QEAAXPEAVGameData@@@Z (Ordinal: 7618, Address: 0x1c46e)
  • ?notifyRagdollNeedsAnUpdate@AnimationClass@@QEAAXXZ (Ordinal: 7619, Address: 0x16624)
  • ?notifyRelocatedAnimLoop@AnimationClass@@QEAAXXZ (Ordinal: 7620, Address: 0x166fc)
  • ?notifyRepopulation@Town@@QEAAXPEAVGameData@@@Z (Ordinal: 7621, Address: 0x1eeda)
  • ?notifyRequestDropOrder@OrdersPanel@@QEAAXPEAVBaseLayout@wraps@@UDDItemInfo@3@AEA_N@Z (Ordinal: 7622, Address: 0x1ced6)
  • ?notifyRequestDropPortrait@SquadManagementScreen@@QEAAXPEAVBaseLayout@wraps@@UDDItemInfo@3@AEA_N@Z (Ordinal: 7623, Address: 0x1e7ae)
  • ?notifyRequestDropSquad@SquadManagementScreen@@QEAAXPEAVBaseLayout@wraps@@UDDItemInfo@3@AEA_N@Z (Ordinal: 7624, Address: 0x1e79c)
  • ?notifySaved@InstanceID@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7625, Address: 0x1b3e8)
  • ?notifySpecialNPCDead@ProsperityManager@@QEAAXPEAVGameData@@@Z (Ordinal: 7626, Address: 0x1db2a)
  • ?notifySquadDefeated@ProsperityManager@@QEAAXPEAVGameData@@@Z (Ordinal: 7627, Address: 0x1db24)
  • ?notifyStartDropOrder@OrdersPanel@@QEAAXPEAVBaseLayout@wraps@@UDDItemInfo@3@AEA_N@Z (Ordinal: 7628, Address: 0x1ced0)
  • ?notifyStartDropPortrait@SquadManagementScreen@@QEAAXPEAVBaseLayout@wraps@@UDDItemInfo@3@AEA_N@Z (Ordinal: 7629, Address: 0x1e7a8)
  • ?notifyStartDropSquad@SquadManagementScreen@@QEAAXPEAVBaseLayout@wraps@@UDDItemInfo@3@AEA_N@Z (Ordinal: 7630, Address: 0x1e796)
  • ?notifyStartPrisonSentence@BountyManager@@QEAAXPEAVFaction@@@Z (Ordinal: 7631, Address: 0x17212)
  • ?notifyTaskComplete@CharBody@@UEAAXXZ (Ordinal: 7632, Address: 0x1843c)
  • ?notifyTaskImpossible@CharBody@@UEAAXXZ (Ordinal: 7633, Address: 0x18442)
  • ?notifyTheCampaignOfAnAttack@Character@@QEAAXPEAV1@@Z (Ordinal: 7634, Address: 0x17d88)
  • ?notifyTheftFrom@Item@@UEAAXAEBVhand@@@Z (Ordinal: 7635, Address: 0x1bbe0)
  • ?notifyTheftFrom@Item@@UEAAXPEAVRootObject@@@Z (Ordinal: 7636, Address: 0x1bbda)
  • ?notifyToggleCheck@DataPanelLine_CheckBox@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7637, Address: 0x19102)
  • ?notifyToolTip@ToolTip@@QEAAXPEAVWidget@MyGUI@@AEBUToolTipInfo@3@@Z (Ordinal: 7638, Address: 0x1edd8)
  • ?notifyTownDeleted@ForgottenGUI@@QEAAXPEAVTown@@@Z (Ordinal: 7639, Address: 0x19f5a)
  • ?notifyUnderAttack@Dialogue@@QEAAXPEAVCharacter@@@Z (Ordinal: 7640, Address: 0x1943e)
  • ?notifyUnloading@Town@@QEAAXXZ (Ordinal: 7641, Address: 0x1ef2e)
  • ?npcButton@LevelEditor@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7642, Address: 0x1bdae)
  • ?numImpactPoints@CombatTechniqueData@@QEBAHXZ (Ordinal: 7643, Address: 0x18c34)
  • ?numItemsInFootprint@InventorySection@@QEAAHPEAVItem@@HH@Z (Ordinal: 7644, Address: 0x1baa8)
  • ?numStates@GameSaveState@@QEBAHXZ (Ordinal: 7645, Address: 0x1a6c2)
  • ?objectSelected@PlayerInterface@@QEAAXPEAVRootObject@@_N@Z (Ordinal: 7646, Address: 0x1d55a)
  • ?occupantHandleChangedEvent@UseableStuff@@QEAAXAEBVhand@@@Z (Ordinal: 7647, Address: 0x1f8b8)
  • ?offscreenUpdate@Character@@QEAAXXZ (Ordinal: 7648, Address: 0x179b6)
  • ?ogreTrace@UtilityT@@QEAA?AVrendHit@@AEBVVector3@Ogre@@0H@Z (Ordinal: 7649, Address: 0x1fb10)
  • ?oldKey@DataPanelLine_KeyConfig@@QEAAHXZ (Ordinal: 7650, Address: 0x19180)
  • ?onAddSquad@SquadManagementScreen@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7651, Address: 0x1e7ba)
  • ?onBuildingLoaded@Building@@UEAAXXZ (Ordinal: 7652, Address: 0x17692)
  • ?onBuildingLoaded@DoorStuff@@UEAAXXZ (Ordinal: 7653, Address: 0x1966c)
  • ?onBuildingLoaded@TurretBuilding@@UEAAXXZ (Ordinal: 7654, Address: 0x1f5fa)
  • ?onControllerHit@AbstractMovementBase@@UEAA?AW4NxControllerAction@@AEBUNxControllersHit@@@Z (Ordinal: 7655, Address: 0x15820)
  • ?onControllerHit@CharMovement@@UEAA?AW4NxControllerAction@@AEBUNxControllersHit@@@Z (Ordinal: 7656, Address: 0x18616)
  • ?onEntitiesLoaded@GunClass@@UEAAXXZ (Ordinal: 7657, Address: 0x1ab3c)
  • ?onEntitiesLoaded@GunClassPersonal@@UEAAXXZ (Ordinal: 7658, Address: 0x1aba2)
  • ?onEntitiesLoaded@GunClassTurret@@UEAAXXZ (Ordinal: 7659, Address: 0x1ac14)
  • ?onGround@InventoryItemBase@@QEBA_NXZ (Ordinal: 7660, Address: 0x1b910)
  • ?onNameChanged@SquadCellView@SquadManagementScreen@@QEAAXPEAVEditBox@MyGUI@@@Z (Ordinal: 7661, Address: 0x1e82c)
  • ?onRemove@OrderCellView@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7662, Address: 0x1ce6a)
  • ?onRemove@SquadCellView@SquadManagementScreen@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7663, Address: 0x1e832)
  • ?onShapeHit@AbstractMovementBase@@UEAA?AW4NxControllerAction@@AEBUNxControllerShapeHit@@@Z (Ordinal: 7664, Address: 0x1581a)
  • ?onShapeHit@CharMovement@@UEAA?AW4NxControllerAction@@AEBUNxControllerShapeHit@@@Z (Ordinal: 7665, Address: 0x18610)
  • ?onTrigger@TriggerCallback@PhysicsActual@@UEAAXAEAVNxShape@@0W4NxShapeFlag@@@Z (Ordinal: 7666, Address: 0x1d1b2)
  • ?onWindowFocus@InventoryGUI@@QEAAXPEAVWidget@MyGUI@@_N@Z (Ordinal: 7667, Address: 0x1b81a)
  • ?openBackpackButton@InventoryGUI@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7668, Address: 0x1b70c)
  • ?openButton@DoorStuff@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 7669, Address: 0x196f0)
  • ?openDoor@DoorStuff@@QEAA_NXZ (Ordinal: 7670, Address: 0x196ae)
  • ?openLimbsInterface@InventoryGUI@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7671, Address: 0x1b712)
  • ?operate@CraftingBuilding@@UEAAXPEAVCharacter@@M@Z (Ordinal: 7672, Address: 0x18d1e)
  • ?operate@FarmBuilding@@UEAAXPEAVCharacter@@M@Z (Ordinal: 7673, Address: 0x19be8)
  • ?operate@FurnaceBuilding@@UEAAXPEAVCharacter@@M@Z (Ordinal: 7674, Address: 0x1a182)
  • ?operate@ProductionBuilding@@UEAAXPEAVCharacter@@M@Z (Ordinal: 7675, Address: 0x1d9d4)
  • ?operate@ResearchBuilding@@UEAAXPEAVCharacter@@M@Z (Ordinal: 7676, Address: 0x1ddca)
  • ?operate@TurretBuilding@@UEAAXPEAVCharacter@@M@Z (Ordinal: 7677, Address: 0x1f5b2)
  • ?operate@UseableStuff@@UEAAXPEAVCharacter@@M@Z (Ordinal: 7678, Address: 0x1f816)
  • ?operationCompleted@ResourceLoader@@UEAAX_KAEBUBackgroundProcessResult@Ogre@@@Z (Ordinal: 7679, Address: 0x1de8a)
  • ?optionSelected@ContextMenuGUI@@QEAAXPEAVWidget@MyGUI@@HHUMouseButton@3@@Z (Ordinal: 7680, Address: 0x18d00)
  • ?options@@3PEAVOptionsHolder@@EA (Ordinal: 7681, Address: 0xe0760)
  • ?ordersPanelClear@MainBarGUI@@QEAAXXZ (Ordinal: 7682, Address: 0x1c120)
  • ?ordersPanelFill@MainBarGUI@@QEAAXAEBVhand@@@Z (Ordinal: 7683, Address: 0x1c11a)
  • ?ou@@3PEAVGameWorld@@EA (Ordinal: 7684, Address: 0xe0748)
  • ?overlaidAnimationSelection@AnimationClass@@UEAAXXZ (Ordinal: 7685, Address: 0x167bc)
  • ?overlaidAnimationSelection@AnimationClassHuman@@UEAAXXZ (Ordinal: 7686, Address: 0x16ada)
  • ?packPtrsToHandles@CombatClass@@UEAAXXZ (Ordinal: 7687, Address: 0x18ad2)
  • ?paintFoliageEraser@LevelEditor@@QEAA_NPEAVRealWorldEditableImage@@PEBUFoliageEraser@@_N@Z (Ordinal: 7688, Address: 0x1be20)
  • ?paintImageOnTexture@Renderer@@QEAA_NV?$SharedPtr@VTexture@Ogre@@@Ogre@@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@HHM_N2@Z (Ordinal: 7689, Address: 0x1dd22)
  • ?paintRoads@LevelEditor@@QEAA_NPEAVRealWorldEditableImage@@AEBV?$lektor@PEAURoad@@@@_N@Z (Ordinal: 7690, Address: 0x1be1a)
  • ?parseKey@InputHandler@@QEAAHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7691, Address: 0x1b2fe)
  • ?passOnCurrentTask@ActionDeque@@QEAAPEAVTasker@@XZ (Ordinal: 7692, Address: 0x15868)
  • ?passiveButtonCallback@OrdersPanel@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7693, Address: 0x1cf12)
  • ?pathExists@Character@@QEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 7694, Address: 0x17a28)
  • ?pathExists@NavMesh@@QEAAHPEAVHavokCharacter@@AEBVVector3@Ogre@@@Z (Ordinal: 7695, Address: 0x1c83a)
  • ?pathExists@NavMesh@@QEAA_NII@Z (Ordinal: 7696, Address: 0x1c834)
  • ?pathFailed@AbstractMovementBase@@UEBA_NXZ (Ordinal: 7697, Address: 0x15766)
  • ?pathFailed@CharMovement@@UEBA_NXZ (Ordinal: 7698, Address: 0x1854a)
  • ?pathOk@AbstractMovementBase@@UEBA_NXZ (Ordinal: 7699, Address: 0x15760)
  • ?pathOk@CharMovement@@UEBA_NXZ (Ordinal: 7700, Address: 0x18544)
  • ?pauseButton@Building@@UEAAXPEAVDataPanelLine@@@Z (Ordinal: 7701, Address: 0x172cc)
  • ?pausedUpdate@CharMovement@@QEAAXXZ (Ordinal: 7702, Address: 0x18514)
  • ?pausedUpdate@Character@@UEAAXXZ (Ordinal: 7703, Address: 0x17a0a)
  • ?periodicUpdate@AI@@UEAAXM@Z (Ordinal: 7704, Address: 0x15a2a)
  • ?periodicUpdate@AIPackage@@UEAAXXZ (Ordinal: 7705, Address: 0x16360)
  • ?periodicUpdate@AITaskSytem@@QEAAXM@Z (Ordinal: 7706, Address: 0x163f0)
  • ?periodicUpdate@ActivePlatoon@@UEAA_NXZ (Ordinal: 7707, Address: 0x158fe)
  • ?periodicUpdate@AppearanceBase@@UEAAXXZ (Ordinal: 7708, Address: 0x16c54)
  • ?periodicUpdate@AppearanceHuman@@UEAAXXZ (Ordinal: 7709, Address: 0x16e22)
  • ?periodicUpdate@AttackSlotManager@CombatClass@@QEAAXM@Z (Ordinal: 7710, Address: 0x18afc)
  • ?periodicUpdate@CharBody@@QEAAXM@Z (Ordinal: 7711, Address: 0x18424)
  • ?periodicUpdate@CharMovement@@QEAAXM@Z (Ordinal: 7712, Address: 0x18526)
  • ?periodicUpdate@CharStats@@UEAAXXZ (Ordinal: 7713, Address: 0x186a6)
  • ?periodicUpdate@Character@@UEAAXXZ (Ordinal: 7714, Address: 0x17a04)
  • ?periodicUpdate@CharacterAnimal@@UEAAXXZ (Ordinal: 7715, Address: 0x18124)
  • ?periodicUpdate@CombatClass@@UEAAXM@Z (Ordinal: 7716, Address: 0x18964)
  • ?periodicUpdate@CombatClassAI@@UEAAXM@Z (Ordinal: 7717, Address: 0x18b4a)
  • ?periodicUpdate@FactionUniqueSquadManager@@QEAAXM@Z (Ordinal: 7718, Address: 0x19ac8)
  • ?periodicUpdate@FactionWarMgr@@QEAAXXZ (Ordinal: 7719, Address: 0x19b52)
  • ?periodicUpdate@MedicalSystem@@UEAAXXZ (Ordinal: 7720, Address: 0x1c47a)
  • ?periodicUpdate@RootObject@@UEAAXXZ (Ordinal: 7721, Address: 0x1dfbc)
  • ?periodicUpdate@SensoryData@@QEAAXM@Z (Ordinal: 7722, Address: 0x1e4a8)
  • ?periodicUpdate@StateBroadcastData@@QEAAXXZ (Ordinal: 7723, Address: 0x1e87a)
  • ?periodicUpdate@Town@@UEAAXXZ (Ordinal: 7724, Address: 0x1efa6)
  • ?periodicUpdate@TownBase@@UEAAXXZ (Ordinal: 7725, Address: 0x1f156)
  • ?periodicUpdate@ZoneSmell@@QEAAXM@Z (Ordinal: 7726, Address: 0x203aa)
  • ?periodicUpdateMT@Faction@@QEAA_NXZ (Ordinal: 7727, Address: 0x19822)
  • ?periodicUpdateStateBroadcast@AI@@UEAAXM@Z (Ordinal: 7728, Address: 0x15ab4)
  • ?periodicUpdateThreaded@Faction@@QEAA_NXZ (Ordinal: 7729, Address: 0x1981c)
  • ?periodicUpdate_KOed@AI@@QEAAXM@Z (Ordinal: 7730, Address: 0x15a30)
  • ?periodicUpdate_KOed@SensoryData@@QEAAXXZ (Ordinal: 7731, Address: 0x1e4ae)
  • ?periodicUpdate_active@Platoon@@UEAAXM@Z (Ordinal: 7732, Address: 0x1d3c8)
  • ?periodicUpdate_unloaded@Platoon@@UEAAXXZ (Ordinal: 7733, Address: 0x1d3ce)
  • ?perlinNoise_2D@UtilityT@@QEAAMNNNM@Z (Ordinal: 7734, Address: 0x1fa02)
  • ?persistantOwnerExists@Item@@QEBA_NXZ (Ordinal: 7735, Address: 0x1bc10)
  • ?pickupItem@PlayerInterface@@QEAAXPEAVItem@@@Z (Ordinal: 7736, Address: 0x1d5e4)
  • ?pickupItemInMouth@CharacterAnimal@@QEAA_NPEAVItem@@@Z (Ordinal: 7737, Address: 0x18166)
  • ?pickupItemToMouse@InventoryGUI@@QEAA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7738, Address: 0x1b77e)
  • ?pickupObject@Character@@QEAAXPEAV1@@Z (Ordinal: 7739, Address: 0x17f80)
  • ?placeArrow@UtilityT@@QEAAXAEBVVector3@Ogre@@0PEBXMMH@Z (Ordinal: 7740, Address: 0x1fae6)
  • ?placeArrowBT@UtilityT@@QEAAXAEBVVector3@Ogre@@0PEBXMMH@Z (Ordinal: 7741, Address: 0x1faf2)
  • ?placeArrowTo@UtilityT@@QEAAXAEBVVector3@Ogre@@0PEBXMH@Z (Ordinal: 7742, Address: 0x1faec)
  • ?placeAxis@UtilityT@@QEAAXAEBVVector3@Ogre@@AEBVNxMat33@@@Z (Ordinal: 7743, Address: 0x1fb0a)
  • ?placeAxis@UtilityT@@QEAAXAEBVVector3@Ogre@@AEBVQuaternion@3@@Z (Ordinal: 7744, Address: 0x1fb04)
  • ?placeBox@UtilityT@@QEAAXVVector3@Ogre@@PEAVSceneNode@3@@Z (Ordinal: 7745, Address: 0x1fae0)
  • ?placeFinalPreviewBuilding@PreviewBuilding@@UEAAXXZ (Ordinal: 7746, Address: 0x1d890)
  • ?placeItemFromMouse@InventoryGUI@@QEAA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBU?$TPoint@H@types@MyGUI@@@Z (Ordinal: 7747, Address: 0x1b784)
  • ?placeMarker@UtilityT@@QEAAXAEBVVector3@Ogre@@H@Z (Ordinal: 7748, Address: 0x1fad4)
  • ?placeMarker@UtilityT@@QEAAXAEBVVector3@Ogre@@PEBXH@Z (Ordinal: 7749, Address: 0x1face)
  • ?placeOrientedMarker@UtilityT@@QEAAPEAVEntity@Ogre@@AEBVVector3@3@AEBVQuaternion@3@PEAVSceneNode@3@@Z (Ordinal: 7750, Address: 0x1fac8)
  • ?placePreview@PreviewBuilding@@UEAAXAEBVVector3@Ogre@@AEBVQuaternion@3@H@Z (Ordinal: 7751, Address: 0x1d8c6)
  • ?placeSphere@UtilityT@@QEAAXAEBVVector3@Ogre@@PEBXMH@Z (Ordinal: 7752, Address: 0x1fafe)
  • ?placementVerification@PreviewBuilding@@UEAA_NXZ (Ordinal: 7753, Address: 0x1d89c)
  • ?placementVerification_recurse@PreviewBuilding@@QEAA_NXZ (Ordinal: 7754, Address: 0x1d8d8)
  • ?platoonUpdated@MainBarGUI@@QEAAXPEAVRootObjectContainer@@_N@Z (Ordinal: 7755, Address: 0x1c0ba)
  • ?playAction@AnimationClass@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MM_N@Z (Ordinal: 7756, Address: 0x165b2)
  • ?playAction@AnimationClass@@QEAAXPEAVAnimationData@@MM_N@Z (Ordinal: 7757, Address: 0x165ac)
  • ?playNotification@GameWorld@@QEBAXPEBD@Z (Ordinal: 7758, Address: 0x1a866)
  • ?playSlaveAnim@AnimationClass@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MMM@Z (Ordinal: 7759, Address: 0x1671a)
  • ?playSound@InventoryGUI@@QEAAXPEBDPEAVItem@@@Z (Ordinal: 7760, Address: 0x1b7ba)
  • ?playerActivate@ZoneManager@@QEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 7761, Address: 0x20008)
  • ?playerControl@PlayerInterface@@QEAAXAEAVInputHandler@@@Z (Ordinal: 7762, Address: 0x1d650)
  • ?playerManufacturerData@CraftingBuilding@@SAPEAVGameData@@XZ (Ordinal: 7763, Address: 0x18d72)
  • ?playerMove@PlayerInterface@@QEAAXAEBVVector3@Ogre@@PEAVBuilding@@@Z (Ordinal: 7764, Address: 0x1d66e)
  • ?playerMoveOrderDefault@Character@@UEAAXPEAVBuilding@@PEAVRootObject@@AEBVVector3@Ogre@@@Z (Ordinal: 7765, Address: 0x17c62)
  • ?playerMoveOrderWhileInCombatMode@CharMovement@@UEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 7766, Address: 0x1857a)
  • ?playerSetup@PlayerInterface@@QEAAXPEAVCameraClass@@@Z (Ordinal: 7767, Address: 0x1d464)
  • ?pointInPlane@UtilityT@@SA_NVVector3@Ogre@@00@Z (Ordinal: 7768, Address: 0x1fbb8)
  • ?pointOfCollapseBloodloss@MedicalSystem@@QEBAMXZ (Ordinal: 7769, Address: 0x1c52e)
  • ?pointOfNoReturn@MedicalSystem@@QEBAMXZ (Ordinal: 7770, Address: 0x1c534)
  • ?pointOfNoReturn_Hunger01@MedicalSystem@@QEBAMM@Z (Ordinal: 7771, Address: 0x1c53a)
  • ?pointWithin@AABB2D@@QEBA_NAEBVVector3@Ogre@@@Z (Ordinal: 7772, Address: 0x156e8)
  • ?pop@TaskQueue@NavMeshGenerator@@QEAAPEAUTask@2@XZ (Ordinal: 7773, Address: 0x1cab0)
  • ?popFromOrders@AITaskSytem@@QEAAXPEAVTasker@@@Z (Ordinal: 7774, Address: 0x164aa)
  • ?populateBuilding@RootObjectFactory@@QEAAXPEAVBuilding@@@Z (Ordinal: 7775, Address: 0x1e1f0)
  • ?populateMapArea_nonPermanent@GameWorld@@QEAAXPEAVZoneMap@@H_N@Z (Ordinal: 7776, Address: 0x1a7d6)
  • ?populateTownsForLevelEditor@ZoneManager@@QEAAXXZ (Ordinal: 7777, Address: 0x200b6)
  • ?portraitChangeSelection@MainBarGUI@@QEAAXPEAVItemBox@MyGUI@@_K_N@Z (Ordinal: 7778, Address: 0x1c156)
  • ?portraitNotifyItem@MainBarGUI@@QEAAXPEAVItemBox@MyGUI@@AEBUIBNotifyItemData@3@@Z (Ordinal: 7779, Address: 0x1c162)
  • ?portraitSelectItemAccept@MainBarGUI@@QEAAXPEAVItemBox@MyGUI@@_K@Z (Ordinal: 7780, Address: 0x1c15c)
  • ?positionIsInFrontOfMe@UtilityT@@SA_NAEBVVector3@Ogre@@0@Z (Ordinal: 7781, Address: 0x1fbb2)
  • ?postAnimationUpdate@CharMovement@@QEAAXXZ (Ordinal: 7782, Address: 0x18520)
  • ?postCreationPathfinderSetupStuff@Building@@UEAAXXZ (Ordinal: 7783, Address: 0x1735c)
  • ?postCreationPathfinderSetupStuff@GatewayBuilding@@UEAAXXZ (Ordinal: 7784, Address: 0x1a93e)
  • ?postMessage@NavMesh@@QEAAXPEAUHavokCharacterMessage@@_N@Z (Ordinal: 7785, Address: 0x1c852)
  • ?postProcessingTheDatas@GameDataManager@@QEAAXXZ (Ordinal: 7786, Address: 0x1a43a)
  • ?postRagdollCallback@Character@@UEAAX_NW4Enum@RagdollPart@@@Z (Ordinal: 7787, Address: 0x180a0)
  • ?postRagdollCallback@CharacterHuman@@UEAAX_NW4Enum@RagdollPart@@@Z (Ordinal: 7788, Address: 0x18340)
  • ?postRagdollCreationCallbackMT@AnimationClass@@UEAAX_N@Z (Ordinal: 7789, Address: 0x16660)
  • ?postUpdate@Character@@UEAAXXZ (Ordinal: 7790, Address: 0x179f2)
  • ?powerBuilding@Town@@QEAA_NPEAVUseableStuff@@HAEAM_N@Z (Ordinal: 7791, Address: 0x1f066)
  • ?preLoadAllReferencePtrs@GameDataContainer@@QEAAXXZ (Ordinal: 7792, Address: 0x1a3c2)
  • ?precalculateFirstAidNeedScore@MedicalSystem@@QEAAXXZ (Ordinal: 7793, Address: 0x1c450)
  • ?predictCraftersBestWeapon@CraftingBuilding@@QEAAPEAVGameData@@AEBVhand@@H@Z (Ordinal: 7794, Address: 0x18d96)
  • ?predictNextPosition@CharMovement@@QEAA?AVVector3@Ogre@@_N@Z (Ordinal: 7795, Address: 0x1852c)
  • ?pressCallback@DataPanelLine_Button@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7796, Address: 0x190b4)
  • ?pressedKey@MainBarGUI@@QEAAXI@Z (Ordinal: 7797, Address: 0x1c0a2)
  • ?prevCharacter@CharacterEditWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7798, Address: 0x181f0)
  • ?prevRace@CharacterEditWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7799, Address: 0x181ba)
  • ?prevStart@NewGameWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7800, Address: 0x1cb82)
  • ?prevSubItem@TutorialItem@@QEAAXXZ (Ordinal: 7801, Address: 0x1f72c)
  • ?prevSubRace@CharacterEditWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7802, Address: 0x181c6)
  • ?preventRagdollMode@Character@@QEBA_NXZ (Ordinal: 7803, Address: 0x17f20)
  • ?printExertionHungerMultTooltip@CharStats@@QEAAXPEAV?$lektor@VStringPair@@@@@Z (Ordinal: 7804, Address: 0x188b0)
  • ?printGUIState@RangedCombatClass@@QEAAXPEAVDatapanelGUI@@H@Z (Ordinal: 7805, Address: 0x1dc38)
  • ?printResearch@BlueprintItem@@SAXAEAV?$vector@VStringPair@@V?$STLAllocator@VStringPair@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@PEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@3@2@Z (Ordinal: 7806, Address: 0x17176)
  • ?printResearch@ManagementScreen@@SAXPEAVDatapanelGUI@@PEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@2H@Z (Ordinal: 7807, Address: 0x1c25e)
  • ?printRunSpeedStatMax@CharStats@@QEAAXAEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7808, Address: 0x18682)
  • ?printStealthStats@CharStats@@QEAAXAEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7809, Address: 0x18676)
  • ?process@RootObjectFactory@@QEAAPEAVRootObjectBase@@PEAVCreatelistItem@1@@Z (Ordinal: 7810, Address: 0x1e202)
  • ?processAttachmentsKillList@GameWorld@@QEAAXXZ (Ordinal: 7811, Address: 0x1a8d8)
  • ?processCharacterLoadTimeMessages@Character@@QEAAXXZ (Ordinal: 7812, Address: 0x1805e)
  • ?processCombatIdleAnims@AnimationClass@@QEAAXPEAV?$lektor@PEAVAnimationData@@@@AEAVAnimationRequirement@@MM@Z (Ordinal: 7813, Address: 0x167ec)
  • ?processCompletedCharacterMessages@NavMesh@@QEAAXXZ (Ordinal: 7814, Address: 0x1c85e)
  • ?processDoorRequests@NavMesh@@QEAAXXZ (Ordinal: 7815, Address: 0x1c864)
  • ?processIdleAnims@AnimationClass@@QEAAXPEAV?$lektor@PEAVAnimationData@@@@AEAVAnimationRequirement@@M@Z (Ordinal: 7816, Address: 0x167e6)
  • ?processKeys@GameWorld@@QEAAXXZ (Ordinal: 7817, Address: 0x1a8a8)
  • ?processKillList@Faction@@UEAAXXZ (Ordinal: 7818, Address: 0x197f2)
  • ?processKillList@GameWorld@@QEAAX_N@Z (Ordinal: 7819, Address: 0x1a8de)
  • ?processKillList@SensoryData@@QEAAXXZ (Ordinal: 7820, Address: 0x1e562)
  • ?processLoading@ZoneManager@@QEAA_NXZ (Ordinal: 7821, Address: 0x200fe)
  • ?processMoveAnims@AnimationClass@@QEAAXPEAV?$lektor@PEAVAnimationData@@@@AEAVAnimationRequirement@@_NM@Z (Ordinal: 7822, Address: 0x167da)
  • ?processSysMessages@GameWorld@@QEAAXXZ (Ordinal: 7823, Address: 0x1a896)
  • ?processThreadMessages@GameWorld@@QEAAXXZ (Ordinal: 7824, Address: 0x1a8ae)
  • ?processThreadMessages@KingOfRenderThread@@QEAAXXZ (Ordinal: 7825, Address: 0x1bcdc)
  • ?processTurnAnim@AnimationClass@@UEAA_NXZ (Ordinal: 7826, Address: 0x167c2)
  • ?processUpdateRemovalList@GameWorld@@QEAAXXZ (Ordinal: 7827, Address: 0x1a8e4)
  • ?profileGet@UtilityT@@QEAAHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7828, Address: 0x1faa4)
  • ?profilesClear@UtilityT@@QEAAXXZ (Ordinal: 7829, Address: 0x1fa98)
  • ?profilesPrint@UtilityT@@QEAAXXZ (Ordinal: 7830, Address: 0x1fa9e)
  • ?projectRoads@LevelEditor@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 7831, Address: 0x1be0e)
  • ?projectToNavMesh@NavMesh@@QEAAHAEAVhkVector4f@@AEAIM@Z (Ordinal: 7832, Address: 0x1c810)
  • ?projectToTerrain@NavMeshSeeds@@QEAAXPEAVZoneMap@@@Z (Ordinal: 7833, Address: 0x1cae0)
  • ?prospectingButton@OrdersPanel@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7834, Address: 0x1cf30)
  • ?pullThroughVertex@HavokCharacter@@QEAAHHH@Z (Ordinal: 7835, Address: 0x1aee4)
  • ?punchSomething@MedicalSystem@@QEAAMW4HitMaterialType@@PEAVCharacter@@PEAVCombatTechniqueData@@H@Z (Ordinal: 7836, Address: 0x1c504)
  • ?push@TaskQueue@NavMeshGenerator@@QEAAXPEAUTask@2@@Z (Ordinal: 7837, Address: 0x1caaa)
  • ?putTheSpecialCharactersInNewSquads_captured@ActivePlatoon@@QEAAXXZ (Ordinal: 7838, Address: 0x1594c)
  • ?quatSetDirection@UtilityT@@SAXAEAVQuaternion@Ogre@@AEBVVector3@3@1@Z (Ordinal: 7839, Address: 0x1fa5c)
  • ?queuesAreClearMT@PhysicsInterface@@QEAA_NXZ (Ordinal: 7840, Address: 0x1d2de)
  • ?ragdollAnimateTo@AnimationClass@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@M@Z (Ordinal: 7841, Address: 0x1664e)
  • ?ragdollMode@Character@@QEAAX_NW4Enum@RagdollPart@@@Z (Ordinal: 7842, Address: 0x17cc2)
  • ?ragdollModeUT@AnimationClass@@UEAAX_NVVector3@Ogre@@W4Enum@RagdollPart@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVCharacter@@@Z (Ordinal: 7843, Address: 0x1665a)
  • ?ragdollModeUT@AnimationClassHuman@@UEAAX_NVVector3@Ogre@@W4Enum@RagdollPart@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVCharacter@@@Z (Ordinal: 7844, Address: 0x16a80)
  • ?ragdollPartCollapse@MedicalSystem@@QEAAXPEAVHealthPartStatus@1@@Z (Ordinal: 7845, Address: 0x1c660)
  • ?ragdollTheWeapons@AnimationClass@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@_N@Z (Ordinal: 7846, Address: 0x1675c)
  • ?ragdollTheWeapons@AnimationClassHuman@@UEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVItem@@_N@Z (Ordinal: 7847, Address: 0x16abc)
  • ?ragdollUpdatesUT@Character@@QEAAXXZ (Ordinal: 7848, Address: 0x179f8)
  • ?random@FoliageSystem@@QEAAMMM@Z (Ordinal: 7849, Address: 0x19e04)
  • ?random@UtilityT@@SAMMM@Z (Ordinal: 7850, Address: 0x1fa26)
  • ?random@UtilityT@@SAMXZ (Ordinal: 7851, Address: 0x1fa2c)
  • ?randomAnimations@AppearanceManager@@QEAAXPEAVGameData@@PEAVCharacter@@@Z (Ordinal: 7852, Address: 0x16eca)
  • ?randomBody@AppearanceManager@@QEAAXPEAVGameData@@_N@Z (Ordinal: 7853, Address: 0x16eb8)
  • ?randomBodyManual@AppearanceManager@@QEAAXPEAVGameData@@M@Z (Ordinal: 7854, Address: 0x16ebe)
  • ?randomBool@UtilityT@@SA_NXZ (Ordinal: 7855, Address: 0x1fa32)
  • ?randomFace@AppearanceManager@@QEAAXPEAVGameData@@@Z (Ordinal: 7856, Address: 0x16ea6)
  • ?randomFaceManual@AppearanceManager@@QEAAXPEAVGameData@@M@Z (Ordinal: 7857, Address: 0x16eac)
  • ?randomFeatureSingle@AppearanceManager@@QEBAHAEBVDataRange@1@M@Z (Ordinal: 7858, Address: 0x16f90)
  • ?randomFeatureSingle@AppearanceManager@@QEBAHAEBVDataRangePose@1@M@Z (Ordinal: 7859, Address: 0x16f8a)
  • ?randomFeatureSingleManual@AppearanceManager@@QEBAHAEBVDataRange@1@M@Z (Ordinal: 7860, Address: 0x16fa2)
  • ?randomFeatureSingleManual@AppearanceManager@@QEBAHAEBVDataRangePose@1@M@Z (Ordinal: 7861, Address: 0x16f9c)
  • ?randomFeatureVector@AppearanceManager@@QEBA?AVVector3@Ogre@@AEBVDataRangeVector@1@M@Z (Ordinal: 7862, Address: 0x16f96)
  • ?randomFeatureVectorManual@AppearanceManager@@QEBA?AVVector3@Ogre@@AEBVDataRangeVector@1@M@Z (Ordinal: 7863, Address: 0x16fa8)
  • ?randomGender@AppearanceManager@@QEAAXPEAVGameData@@M@Z (Ordinal: 7864, Address: 0x16ec4)
  • ?randomHair@AppearanceManager@@QEAAXPEAVGameData@@PEAVFaction@@@Z (Ordinal: 7865, Address: 0x16ea0)
  • ?randomInt@FoliageSystem@@QEAAHHH@Z (Ordinal: 7866, Address: 0x19dfe)
  • ?randomInt@UtilityT@@SAHHH@Z (Ordinal: 7867, Address: 0x1fa38)
  • ?randomPoses@AppearanceManager@@QEAAXPEAVGameData@@M@Z (Ordinal: 7868, Address: 0x16eb2)
  • ?randomiseAll@AppearanceManager@@QEAAXPEAVGameData@@@Z (Ordinal: 7869, Address: 0x16e94)
  • ?randomiseAll@CharacterEditWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7870, Address: 0x1821a)
  • ?randomiseAllManual@AppearanceManager@@QEAAXPEAVGameData@@MM@Z (Ordinal: 7871, Address: 0x16e9a)
  • ?randomiseAnimationPosition@AnimationClass@@QEAAXXZ (Ordinal: 7872, Address: 0x16678)
  • ?randomiseAnimationPosition@AnimationLayer@AnimationClassBase@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7873, Address: 0x16954)
  • ?randomisePart@CharacterEditWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7874, Address: 0x18220)
  • ?randomiseRanges@AppearanceManager@@QEAAXAEBV?$FastArray@VDataRange@AppearanceManager@@@Ogre@@PEAVGameData@@@Z (Ordinal: 7875, Address: 0x16f84)
  • ?randomiseRanges@AppearanceManager@@QEAAXAEBV?$FastArray@VDataRangePose@AppearanceManager@@@Ogre@@PEAVGameData@@M@Z (Ordinal: 7876, Address: 0x16f7e)
  • ?randomiseRanges@AppearanceManager@@QEAAXAEBV?$FastArray@VDataRangeVector@AppearanceManager@@@Ogre@@PEAVGameData@@@Z (Ordinal: 7877, Address: 0x16f78)
  • ?rangedCombatModeUpdate@AnimationClass@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 7878, Address: 0x16684)
  • ?rateWeapon@AI@@UEAAMPEAVItem@@@Z (Ordinal: 7879, Address: 0x160f0)
  • ?rayTrace@UtilityT@@SAXAEAVphysHit@@AEBVRay@Ogre@@I@Z (Ordinal: 7880, Address: 0x1f97e)
  • ?reAnnounceGateToPathfinder@GatewayBuilding@@QEAAXXZ (Ordinal: 7881, Address: 0x1a938)
  • ?reAssessTargeting@RangedCombatClass@@QEAAPEAVCharacter@@AEBVhand@@0@Z (Ordinal: 7882, Address: 0x1dc86)
  • ?reCalculateFortificationInsideOutsideStateForAllCharacters@GameWorld@@QEAAXXZ (Ordinal: 7883, Address: 0x1a8f0)
  • ?reCalculateNaturalWeapon@Character@@UEAAXXZ (Ordinal: 7884, Address: 0x180a6)
  • ?reCalculateNaturalWeapon@CharacterHuman@@UEAAXXZ (Ordinal: 7885, Address: 0x18346)
  • ?reCheckInsideOutsideFortificationStatus@Building@@QEAAXXZ (Ordinal: 7886, Address: 0x17350)
  • ?reCheckPersistenceOnUnload@Platoon@@UEAAXXZ (Ordinal: 7887, Address: 0x1d422)
  • ?reFactionBuildingsFromTown@ZoneMapContent@@QEAAXXZ (Ordinal: 7888, Address: 0x202a2)
  • ?reThinkCurrentAIAction@Character@@QEAAXXZ (Ordinal: 7889, Address: 0x17df4)
  • ?reactivationCheck@GunClass@@QEAAXXZ (Ordinal: 7890, Address: 0x1ab30)
  • ?readFile@SaveFileSystem@@QEBA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV23@@Z (Ordinal: 7891, Address: 0x1e23e)
  • ?readFile@UtilityT@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEAV23@@Z (Ordinal: 7892, Address: 0x1fb46)
  • ?readyToFinishCombatMode@CombatClass@@QEAA_NXZ (Ordinal: 7893, Address: 0x189f4)
  • ?reassess@SensoryData@@QEAAPEAVSeenSomeone@@PEAVCharacter@@PEAV2@M@Z (Ordinal: 7894, Address: 0x1e59e)
  • ?reassessAll@SensoryData@@QEAAXAEAV?$lektor@PEAVRootObject@@@@M@Z (Ordinal: 7895, Address: 0x1e598)
  • ?reassessCollapseMode@MedicalSystem@@QEAAX_N0@Z (Ordinal: 7896, Address: 0x1c5ca)
  • ?reassessTownPosition@Town@@UEAAXXZ (Ordinal: 7897, Address: 0x1eef8)
  • ?reassessTownPosition@TownBase@@UEAAXXZ (Ordinal: 7898, Address: 0x1f0c0)
  • ?reassessTownPositions@TownList@@QEAAXPEAVTownBase@@@Z (Ordinal: 7899, Address: 0x1f46e)
  • ?recalculatePlayerTownLevel@Town@@QEAAXXZ (Ordinal: 7900, Address: 0x1f04e)
  • ?recalculateStealthHinderance@MedicalSystem@@QEAAMXZ (Ordinal: 7901, Address: 0x1c4b6)
  • ?recalculateTotalEquipmentSkillBonus@Character@@QEAAXXZ (Ordinal: 7902, Address: 0x17fe6)
  • ?recalculateTotalWeight@Inventory@@QEAAXXZ (Ordinal: 7903, Address: 0x1b62e)
  • ?recalculateTotalWeight@InventorySection@@QEAAXXZ (Ordinal: 7904, Address: 0x1ba3c)
  • ?recalculateWorldAABB@Building@@QEAAXXZ (Ordinal: 7905, Address: 0x1763e)
  • ?recalculateWorldAABB@PreviewBuilding@@QEAAXXZ (Ordinal: 7906, Address: 0x1d8e4)
  • ?recheckOutsideFurniture@InteriorModeButtonWindow@@QEAAXPEAVBuilding@@@Z (Ordinal: 7907, Address: 0x1b4c0)
  • ?recruit@PlayerInterface@@QEAA_NAEBV?$lektor@PEAVCharacter@@@@_N@Z (Ordinal: 7908, Address: 0x1d494)
  • ?recruit@PlayerInterface@@QEAA_NPEAVCharacter@@_N@Z (Ordinal: 7909, Address: 0x1d49a)
  • ?refresh@CraftingInventoryLayout@@QEAAXXZ (Ordinal: 7910, Address: 0x18de4)
  • ?refresh@DataPanelLine@@UEAAXXZ (Ordinal: 7911, Address: 0x19060)
  • ?refresh@DataPanelLine_CheckBox@@UEAAXXZ (Ordinal: 7912, Address: 0x190de)
  • ?refresh@DataPanelLine_DropBox@@UEAAXXZ (Ordinal: 7913, Address: 0x19144)
  • ?refresh@DataPanelLine_KeyConfig@@UEAAXXZ (Ordinal: 7914, Address: 0x19192)
  • ?refresh@DataPanelLine_Slider@@UEAAXXZ (Ordinal: 7915, Address: 0x19204)
  • ?refresh@DataPanelLine_SliderEditable@@UEAAXXZ (Ordinal: 7916, Address: 0x19234)
  • ?refresh@FactionsScreen@@QEAAXXZ (Ordinal: 7917, Address: 0x19a62)
  • ?refresh@InteriorModeButtonWindow@@QEAAXXZ (Ordinal: 7918, Address: 0x1b43c)
  • ?refresh@ManagementScreen@@QEAAXPEAVGameData@@M@Z (Ordinal: 7919, Address: 0x1c20a)
  • ?refresh@MapScreen@@QEAAXXZ (Ordinal: 7920, Address: 0x1c33c)
  • ?refresh@ProspectingWindow@@QEAAXXZ (Ordinal: 7921, Address: 0x1daee)
  • ?refresh@SquadListWindow@LevelEditor@@QEAAXPEAVGameData@@@Z (Ordinal: 7922, Address: 0x1beb0)
  • ?refresh@TransformWindow@@QEAAXXZ (Ordinal: 7923, Address: 0x1f504)
  • ?refreshAI@ManagementScreen@@QEAAXXZ (Ordinal: 7924, Address: 0x1c252)
  • ?refreshActiveCompositor@Renderer@@QEAAXXZ (Ordinal: 7925, Address: 0x1dd16)
  • ?refreshAllSections@InventoryGUI@@QEAAXXZ (Ordinal: 7926, Address: 0x1b7d2)
  • ?refreshCharacterPoses@CharacterEditWindow@@QEAAXXZ (Ordinal: 7927, Address: 0x1828c)
  • ?refreshClickHull@CharMovement@@QEAAXXZ (Ordinal: 7928, Address: 0x185bc)
  • ?refreshDiplomacy@ManagementScreen@@QEAAXXZ (Ordinal: 7929, Address: 0x1c21c)
  • ?refreshGui@Inventory@@UEAAXXZ (Ordinal: 7930, Address: 0x1b66a)
  • ?refreshGui@ShopTraderInventory@@UEAAXXZ (Ordinal: 7931, Address: 0x1e6ca)
  • ?refreshIcons@InventorySectionGUI@@QEAAXPEAVInventorySection@@@Z (Ordinal: 7932, Address: 0x1bae4)
  • ?refreshInventory@ActivePlatoon@@QEAAX_N@Z (Ordinal: 7933, Address: 0x158f2)
  • ?refreshMap@ManagementScreen@@QEAAX_N@Z (Ordinal: 7934, Address: 0x1c228)
  • ?refreshMessages@ManagementScreen@@QEAAXXZ (Ordinal: 7935, Address: 0x1c24c)
  • ?refreshOrders@OrdersPanel@@QEAAXXZ (Ordinal: 7936, Address: 0x1cebe)
  • ?refreshPortraitTabs@MainBarGUI@@QEAAXXZ (Ordinal: 7937, Address: 0x1c0cc)
  • ?refreshResearchList@ManagementScreen@@QEAAXXZ (Ordinal: 7938, Address: 0x1c210)
  • ?refreshResearchListDescription@ManagementScreen@@QEAAXXZ (Ordinal: 7939, Address: 0x1c276)
  • ?refreshResearchRate@ManagementScreen@@QEAAXXZ (Ordinal: 7940, Address: 0x1c216)
  • ?refreshSection@InventoryGUI@@QEAAXXZ (Ordinal: 7941, Address: 0x1b700)
  • ?refreshSection@InventoryGUI@@UEAAXPEAVInventorySection@@@Z (Ordinal: 7942, Address: 0x1b6fa)
  • ?refreshSection@InventoryTraderGUI@@UEAAXPEAVInventorySection@@@Z (Ordinal: 7943, Address: 0x1bb0e)
  • ?refreshSquads@ManagementScreen@@QEAAXXZ (Ordinal: 7944, Address: 0x1c222)
  • ?refreshSquads@MapScreen@@QEAAXXZ (Ordinal: 7945, Address: 0x1c37e)
  • ?refreshSquads@SquadManagementScreen@@QEAAXXZ (Ordinal: 7946, Address: 0x1e790)
  • ?refreshTowns@MapScreen@@QEAAXXZ (Ordinal: 7947, Address: 0x1c378)
  • ?refreshUI@CharacterEditWindow@@QEAAXXZ (Ordinal: 7948, Address: 0x18280)
  • ?refreshUI@TutorialGUI@@QEAAXXZ (Ordinal: 7949, Address: 0x1f684)
  • ?regenerate@LevelEditor@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7950, Address: 0x1bd3c)
  • ?releaseSceneNode@ResourceLoader@@QEAAXPEAVSceneNode@Ogre@@@Z (Ordinal: 7951, Address: 0x1de4e)
  • ?reload@AppearanceBase@@QEAAXXZ (Ordinal: 7952, Address: 0x16d4a)
  • ?reload@LoadingWindow@@QEAAXXZ (Ordinal: 7953, Address: 0x1bf28)
  • ?reloadAmmo@GunClass@@QEAAXM@Z (Ordinal: 7954, Address: 0x1aa76)
  • ?reloadCheck@RangedCombatClass@@QEAA_NXZ (Ordinal: 7955, Address: 0x1dc50)
  • ?reloadGameData@GameDataManager@@QEAA_NV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N1@Z (Ordinal: 7956, Address: 0x1a434)
  • ?reloadPortraits@PortraitManager@@QEAAXXZ (Ordinal: 7957, Address: 0x1d71c)
  • ?reloadTexture@PortraitManager@@QEAAXXZ (Ordinal: 7958, Address: 0x1d722)
  • ?relocationTeleport@Character@@QEAAXAEBVVector3@Ogre@@@Z (Ordinal: 7959, Address: 0x17d5e)
  • ?remember@HasRoomCache@Inventory@@QEAAXPEAVGameData@@_N@Z (Ordinal: 7960, Address: 0x1b6a0)
  • ?rememberCharacter@Character@@QEAAXPEAV1@W4CharacterPerceptionTags_LongTerm@@@Z (Ordinal: 7961, Address: 0x17e60)
  • ?rememberCharacter@Character@@QEAAXPEAV1@W4CharacterPerceptionTags_ShortTerm@@@Z (Ordinal: 7962, Address: 0x17e5a)
  • ?remove@SensoryData@@QEAAXPEAVCharacter@@@Z (Ordinal: 7963, Address: 0x1e538)
  • ?remove@ZoneSpacialGrid@@QEAA_NPEAVRootObject@@@Z (Ordinal: 7964, Address: 0x203da)
  • ?removeAllDataOfType@GameDataContainer@@QEAAXW4itemType@@@Z (Ordinal: 7965, Address: 0x1a37a)
  • ?removeAllSections@Inventory@@QEAAXXZ (Ordinal: 7966, Address: 0x1b514)
  • ?removeAnInternalBuilding@Building@@QEAAXAEBVhand@@@Z (Ordinal: 7967, Address: 0x17326)
  • ?removeAnInternalItem@Building@@QEAAXPEAVBuildingItemGroup@@@Z (Ordinal: 7968, Address: 0x17338)
  • ?removeAnimation@AnimationLayer@AnimationClassBase@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7969, Address: 0x169d8)
  • ?removeAnimation@AnimationLayer@AnimationClassBase@@QEAAXPEAVAnimationData@@@Z (Ordinal: 7970, Address: 0x169d2)
  • ?removeArmour@MedicalSystem@@QEAAXPEAVItem@@@Z (Ordinal: 7971, Address: 0x1c4e6)
  • ?removeArrow@UtilityT@@QEAAXPEBX@Z (Ordinal: 7972, Address: 0x1faf8)
  • ?removeAttackerH@CombatClass@@QEAA_NPEAVCharacter@@@Z (Ordinal: 7973, Address: 0x189dc)
  • ?removeBuilding@Town@@QEAAXPEAVUseableStuff@@@Z (Ordinal: 7974, Address: 0x1efe2)
  • ?removeBuilding@TownBuildingsManager@@QEAAXPEAVBuilding@@@Z (Ordinal: 7975, Address: 0x1f2e2)
  • ?removeButtonPress@ManagementScreen@@QEAAXPEAVWidget@MyGUI@@HHUMouseButton@3@@Z (Ordinal: 7976, Address: 0x1c288)
  • ?removeConstantTracerMT@PhysicsInterface@@QEAAXPEAVConstantTracerT@@@Z (Ordinal: 7977, Address: 0x1d2d8)
  • ?removeData@GameDataContainer@@QEAAXPEAVGameData@@@Z (Ordinal: 7978, Address: 0x1a36e)
  • ?removeDatapanelFromUpdateList@ForgottenGUI@@QEAAXPEAVDatapanelGUI@@@Z (Ordinal: 7979, Address: 0x19ff6)
  • ?removeDuplicatesOf@GameDataContainer@@QEAAXPEAVGameData@@@Z (Ordinal: 7980, Address: 0x1a374)
  • ?removeEffect@AppearanceBase@@QEAAXPEAVAttachedEffect@@@Z (Ordinal: 7981, Address: 0x16cd2)
  • ?removeEntity@TownBuildingsManager@@QEAAXPEAVBuilding@@PEAVMovableObject@Ogre@@@Z (Ordinal: 7982, Address: 0x1f2dc)
  • ?removeEntity@TownBuildingsManager@@SA_NAEAV?$FastArray@PEAVMovableObject@Ogre@@@Ogre@@PEAVMovableObject@3@@Z (Ordinal: 7983, Address: 0x1f2d6)
  • ?removeFileExtensionFromString@UtilityT@@SA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV23@@Z (Ordinal: 7984, Address: 0x1fa80)
  • ?removeFilenameFromPath@UtilityT@@SA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV23@@Z (Ordinal: 7985, Address: 0x1fa7a)
  • ?removeFog@FogEditor@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 7986, Address: 0x19d92)
  • ?removeFromBuildingsMananger@TurretBuilding@@QEAAXAEAPEAVMovableObject@Ogre@@@Z (Ordinal: 7987, Address: 0x1f606)
  • ?removeFromDeathParade@GameWorld@@QEAA_NPEAVCharacter@@@Z (Ordinal: 7988, Address: 0x1a83c)
  • ?removeFromDeathParadeByPlatoon@GameWorld@@QEAAXPEAVPlatoon@@@Z (Ordinal: 7989, Address: 0x1a842)
  • ?removeFromList@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 7990, Address: 0x1a254)
  • ?removeFromList@GameData@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z (Ordinal: 7991, Address: 0x1a24e)
  • ?removeFromUpdateListMain@GameWorld@@QEAAXPEAVCharacter@@@Z (Ordinal: 7992, Address: 0x1a82a)
  • ?removeGoal@OrdersReceiver@@QEAAXW4TaskType@@@Z (Ordinal: 7993, Address: 0x1cf9c)
  • ?removeInteriorShell@TownBuildingsManager@@QEAAXPEAVBuilding@@PEAVMovableObject@Ogre@@H@Z (Ordinal: 7994, Address: 0x1f2f4)
  • ?removeInvalidFileNameChars@UtilityT@@SAXAEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 7995, Address: 0x1fa8c)
  • ?removeIsland@NavMeshSeeds@@QEAAHAEBVVector3@Ogre@@M@Z (Ordinal: 7996, Address: 0x1cada)
  • ?removeItem@InventorySection@@QEAA_NPEAVItem@@@Z (Ordinal: 7997, Address: 0x1b9fa)
  • ?removeItem@ZoneMapContent@@QEAAXPEAVItem@@@Z (Ordinal: 7998, Address: 0x202f0)
  • ?removeItemAutoDestroy@Inventory@@UEAA_NPEAVItem@@H@Z (Ordinal: 7999, Address: 0x1b568)
  • ?removeItemDontDestroy_returnsItem@Inventory@@UEAAPEAVItem@@PEAV2@H_N@Z (Ordinal: 8000, Address: 0x1b562)
  • ?removeJob@Character@@QEAAXW4TaskType@@@Z (Ordinal: 8001, Address: 0x17c20)
  • ?removeJob@OrdersPanel@@QEAAXPEAVOrderData@@@Z (Ordinal: 8002, Address: 0x1ceca)
  • ?removeJob@OrdersReceiver@@QEAAXW4TaskType@@@Z (Ordinal: 8003, Address: 0x1cf60)
  • ?removeJobSelectedCharacters@PlayerInterface@@QEAAXW4TaskType@@@Z (Ordinal: 8004, Address: 0x1d5ae)
  • ?removeLine@DatapanelGUI@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z (Ordinal: 8005, Address: 0x18f82)
  • ?removeListener@WeatherRegion@@QEAAXPEAVListener@1@@Z (Ordinal: 8006, Address: 0x1fdb6)
  • ?removeMarkers@UtilityT@@QEAAXXZ (Ordinal: 8007, Address: 0x1fb22)
  • ?removeMessageBox@MessageBoxManager@@SAXPEAVBox@1@H@Z (Ordinal: 8008, Address: 0x1c6fc)
  • ?removeNest@Town@@QEAA_NPEAVBuilding@@@Z (Ordinal: 8009, Address: 0x1f036)
  • ?removeObject@ActivePlatoon@@UEAA_NPEAVRootObject@@@Z (Ordinal: 8010, Address: 0x1589e)
  • ?removeObject@Faction@@UEAAXPEAVRootObject@@@Z (Ordinal: 8011, Address: 0x197e6)
  • ?removeObject@RootObjectContainer@@UEAA_NPEAVRootObject@@@Z (Ordinal: 8012, Address: 0x1e142)
  • ?removeObject@ZoneMapContent@@UEAA_NPEAVRootObject@@@Z (Ordinal: 8013, Address: 0x20302)
  • ?removeOccupier@TownBase@@QEAAXAEBVhand@@@Z (Ordinal: 8014, Address: 0x1f264)
  • ?removeOwnedObject@Ownerships@@QEAAXAEBVhand@@@Z (Ordinal: 8015, Address: 0x1d02c)
  • ?removePathFromString@UtilityT@@SA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBV23@@Z (Ordinal: 8016, Address: 0x1fa74)
  • ?removePermaJobSelectedCharacters@PlayerInterface@@QEAAXH@Z (Ordinal: 8017, Address: 0x1d5b4)
  • ?removePermajob@Character@@QEAAXH@Z (Ordinal: 8018, Address: 0x17c26)
  • ?removePermajob@OrdersReceiver@@QEAAXH@Z (Ordinal: 8019, Address: 0x1cf66)
  • ?removePlatoon@Faction@@QEAAXPEAVPlatoon@@@Z (Ordinal: 8020, Address: 0x197a4)
  • ?removePlatoon@FactionWarMgr@@QEAAXPEAVPlatoon@@@Z (Ordinal: 8021, Address: 0x19b22)
  • ?removePortaitUpdate@GameWorld@@QEAAXAEBVhand@@@Z (Ordinal: 8022, Address: 0x1a890)
  • ?removeRedirect@HandleManager@@QEAAXAEBVhand@@@Z (Ordinal: 8023, Address: 0x1adb2)
  • ?removeRequest@ResourceLoader@@QEAAXPEAVEntity@Ogre@@@Z (Ordinal: 8024, Address: 0x1de54)
  • ?removeSector@NavMesh@@QEAA_NPEAUNavMeshSector@@@Z (Ordinal: 8025, Address: 0x1c8e8)
  • ?removeSeedPoints@NavMeshSeeds@@QEAAHAEBVVector3@Ogre@@M@Z (Ordinal: 8026, Address: 0x1cace)
  • ?removeSquad@MapScreen@@QEAAXPEAVPlatoon@@@Z (Ordinal: 8027, Address: 0x1c34e)
  • ?removeSquad@SquadManagementScreen@@QEAAXPEAVSquadData@1@@Z (Ordinal: 8028, Address: 0x1e7c0)
  • ?removeSquadFromMap@ManagementScreen@@QEAAXPEAVPlatoon@@@Z (Ordinal: 8029, Address: 0x1c23a)
  • ?removeTradePartner@InventoryGUI@@SAXPEAV1@@Z (Ordinal: 8030, Address: 0x1b6ca)
  • ?removeTutorialFromList@TutorialGUI@@QEAAXPEAVTutorialItem@@@Z (Ordinal: 8031, Address: 0x1f678)
  • ?removeUsageNode@Building@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 8032, Address: 0x1760e)
  • ?removeWeatherEffect@WeatherSystem@@QEAAXPEAVEffectHandler@@@Z (Ordinal: 8033, Address: 0x1fe2e)
  • ?removeWeatherListener@WeatherSystem@@QEAAXPEAVListener@WeatherRegion@@@Z (Ordinal: 8034, Address: 0x1fe1c)
  • ?removeWindowFromUpdateList@ForgottenGUI@@QEAAXPEAVGUIWindow@@@Z (Ordinal: 8035, Address: 0x19fe4)
  • ?removeWound@AppearanceBase@@QEAAXPEAVWound@@@Z (Ordinal: 8036, Address: 0x16c90)
  • ?removeZone@ZoneSpacialGrid@@QEAAXPEAVZoneMap@@@Z (Ordinal: 8037, Address: 0x203f8)
  • ?renameData@GameDataContainer@@QEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 8038, Address: 0x1a368)
  • ?renderBuilding@RenderToTextureotron@@QEAAXPEAVGameData@@AEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBViVector2@@MM@Z (Ordinal: 8039, Address: 0x1dd64)
  • ?renderCharacter@RenderToTextureotron@@QEAAXPEAVCharacter@@V?$SharedPtr@VTexture@Ogre@@@Ogre@@AEBViVector2@@AEBU?$TRect@M@4@@Z (Ordinal: 8040, Address: 0x1dd70)
  • ?renderCharacterNPC@RenderToTextureotron@@QEAA?AV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVCharacter@@AEBViVector2@@M@Z (Ordinal: 8041, Address: 0x1dd76)
  • ?renderItem@RenderToTextureotron@@QEAAXPEAVItem@@AEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEAViVector2@@@Z (Ordinal: 8042, Address: 0x1dd5e)
  • ?renderItem@RenderToTextureotron@@QEAA_NPEAVItem@@PEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AEBViVector2@@3MMMM@Z (Ordinal: 8043, Address: 0x1dd58)
  • ?repath@LevelEditor@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 8044, Address: 0x1bd42)
  • ?replyClicked@Dialogue@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 8045, Address: 0x1949e)
  • ?replyClicked@Dialogue@@QEAAXH@Z (Ordinal: 8046, Address: 0x194a4)
  • ?reprocessTask@Platoon@@QEAAXPEAVTasker@@@Z (Ordinal: 8047, Address: 0x1d37a)
  • ?requestPath@HavokCharacter@@QEAAXAEBVVector3@Ogre@@H@Z (Ordinal: 8048, Address: 0x1ae90)
  • ?researchQueueTooltip@ManagementScreen@@QEAAXPEAVBaseLayout@wraps@@AEBUToolTipInfo@MyGUI@@UTechItemViewData@1@@Z (Ordinal: 8049, Address: 0x1c294)
  • ?researchRemoved@ManagementScreen@@QEAAXHAEBUTechItemViewData@1@@Z (Ordinal: 8050, Address: 0x1c29a)
  • ?researchTypeSelect@ManagementScreen@@QEAAXPEAVListBox@MyGUI@@_K@Z (Ordinal: 8051, Address: 0x1c27c)
  • ?researchValidateOrder@ManagementScreen@@QEAAXHHAEA_N@Z (Ordinal: 8052, Address: 0x1c2a0)
  • ?reset@CameraClass@@QEAAXXZ (Ordinal: 8053, Address: 0x1783c)
  • ?reset@DialogueSpeechBubble@@QEAAXXZ (Ordinal: 8054, Address: 0x19576)
  • ?reset@FactionRelations@@QEAAXXZ (Ordinal: 8055, Address: 0x1998a)
  • ?reset@FactionWarMgr@@QEAAXXZ (Ordinal: 8056, Address: 0x19b10)
  • ?reset@GameplayOptions@@QEAAXXZ (Ordinal: 8057, Address: 0x1a66e)
  • ?reset@HandleManager@@QEAAXXZ (Ordinal: 8058, Address: 0x1adbe)
  • ?reset@MedianFilter2DVector@@QEAAXXZ (Ordinal: 8059, Address: 0x1c444)
  • ?reset@MedianFilter@@QEAAXXZ (Ordinal: 8060, Address: 0x1c420)
  • ?reset@SquadManagementScreen@@QEAAXXZ (Ordinal: 8061, Address: 0x1e78a)
  • ?reset@TaskMatch@@QEAAXXZ (Ordinal: 8062, Address: 0x1ebb0)
  • ?reset@TradeCulture@@QEAAXXZ (Ordinal: 8063, Address: 0x1f486)
  • ?reset@TransformWindow@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 8064, Address: 0x1f558)
  • ?reset@TutorialItem@@UEAAXXZ (Ordinal: 8065, Address: 0x1f73e)
  • ?reset@WeatherRegion@@QEAAXXZ (Ordinal: 8066, Address: 0x1fd8c)
  • ?reset@WeatherSystem@@QEAAXXZ (Ordinal: 8067, Address: 0x1fdf8)
  • ?reset@WorldEventStateQueryList@@QEAAXXZ (Ordinal: 8068, Address: 0x1feb2)
  • ?reset@physHit@@QEAAXXZ (Ordinal: 8069, Address: 0x1d110)
  • ?resetAfterCopy@Item@@UEAAXXZ (Ordinal: 8070, Address: 0x1bb26)
  • ?resetAll@AppearanceManager@@QEAAXPEAVGameData@@_N@Z (Ordinal: 8071, Address: 0x16e8e)
  • ?resetAllCaches@AIResultsCacher@AI@@QEAAXXZ (Ordinal: 8072, Address: 0x162d6)
  • ?resetAllKeys@OptionsWindow@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 8073, Address: 0x1ce2e)
  • ?resetAllVisible@TownBuildingsManager@@QEAAXXZ (Ordinal: 8074, Address: 0x1f312)
  • ?resetAppearance@CharacterEditWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 8075, Address: 0x18214)
  • ?resetBody@AnimationClass@@QEAAXXZ (Ordinal: 8076, Address: 0x165a0)
  • ?resetBuildingsFloorVisibility@TownBase@@QEAAXXZ (Ordinal: 8077, Address: 0x1f222)
  • ?resetCharges@InventoryItemBase@@QEAAX_N@Z (Ordinal: 8078, Address: 0x1b8aa)
  • ?resetFarm@FarmBuilding@@QEAAXXZ (Ordinal: 8079, Address: 0x19ca2)
  • ?resetFloorsVisibility@PlayerInterface@@QEAAXXZ (Ordinal: 8080, Address: 0x1d632)
  • ?resetGame@GameWorld@@QEAAXXZ (Ordinal: 8081, Address: 0x1a710)
  • ?resetGame@ZoneManager@@QEAAXXZ (Ordinal: 8082, Address: 0x200a4)
  • ?resetHeightOffset@PreviewBuilding@@QEAAXXZ (Ordinal: 8083, Address: 0x1d84e)
  • ?resetOrientation@AnimationClassBase@@QEAAXXZ (Ordinal: 8084, Address: 0x168b2)
  • ?resetPeakMemoryStatistics@hkMemoryAllocator@@UEAAXXZ (Ordinal: 8085, Address: 0x1af98)
  • ?resetPlatoonID@Faction@@QEAAXXZ (Ordinal: 8086, Address: 0x1975c)
  • ?resetPower@UseableStuff@@QEAAXXZ (Ordinal: 8087, Address: 0x1f8f4)
  • ?resetRagdollNavmeshSafePos@Character@@QEAAXXZ (Ordinal: 8088, Address: 0x1792c)
  • ?resetSeenFlags@SpottingPeopleMgr@SensoryData@@QEAAXXZ (Ordinal: 8089, Address: 0x1e5ce)
  • ?resetShotTimer@RangedCombatClass@@QEAAXXZ (Ordinal: 8090, Address: 0x1dc7a)
  • ?resetSpecificTargetFinderCache@AIResultsCacher@AI@@QEAAXAEBVTaskMatch@@@Z (Ordinal: 8091, Address: 0x16306)
  • ?resetSquadPositions@Faction@@QEAA_NAEBVVector3@Ogre@@@Z (Ordinal: 8092, Address: 0x1978c)
  • ?resetSquads@ManagementScreen@@QEAAXXZ (Ordinal: 8093, Address: 0x1c246)
  • ?resetStates@ZoneManager@@QEAAXXZ (Ordinal: 8094, Address: 0x20074)
  • ?resetTownFloorVisibility@TownBase@@QEAAXXZ (Ordinal: 8095, Address: 0x1f234)
  • ?resetTutorials@OptionsWindow@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 8096, Address: 0x1ce16)
  • ?resetUseageNodes@PreviewBuilding@@QEAAXXZ (Ordinal: 8097, Address: 0x1d8cc)
  • ?resize@DataPanelLine@@UEAAXHH@Z (Ordinal: 8098, Address: 0x1908a)
  • ?resize@DatapanelGUI@@UEAAXHH@Z (Ordinal: 8099, Address: 0x18eb0)
  • ?resize@GUIWindow@@UEAAXHH@Z (Ordinal: 8100, Address: 0x1aa58)
  • ?resize@HandleListBase@@QEAAXI@Z (Ordinal: 8101, Address: 0x1ad88)
  • ?resize@InventorySection@@QEAAXHH_N@Z (Ordinal: 8102, Address: 0x1baae)
  • ?resize@OrderCellView@@QEAAXXZ (Ordinal: 8103, Address: 0x1ce70)
  • ?resize@PortraitMainCellView@@QEAAXH@Z (Ordinal: 8104, Address: 0x1d6f8)
  • ?resize@PortraitSquadCellView@SquadManagementScreen@@QEAAXXZ (Ordinal: 8105, Address: 0x1e7ea)
  • ?resizeSection@Inventory@@QEAAXPEAVInventorySection@@HH_N@Z (Ordinal: 8106, Address: 0x1b50e)
  • ?resizeSection@InventoryLayout@@QEAA?AU?$TSize@H@types@MyGUI@@PEAVInventorySection@@PEAVInventorySectionGUI@@@Z (Ordinal: 8107, Address: 0x1b98e)
  • ?resizeSectionWidget@InventoryLayout@@QEAA?AU?$TSize@H@types@MyGUI@@HHPEAVWidget@4@@Z (Ordinal: 8108, Address: 0x1b994)
  • ?resolveOverlappedSpeechBubbles@Dialogue@@SAXXZ (Ordinal: 8109, Address: 0x194b6)
  • ?resolvePoint@NavMesh@@QEBAIAEBVhkVector4f@@AEBVhand@@MMAEAV2@@Z (Ordinal: 8110, Address: 0x1c948)
  • ?resolveProblems@HavokCharacter@@QEAAXXZ (Ordinal: 8111, Address: 0x1af02)
  • ?resourceSelected@ProspectingWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 8112, Address: 0x1dadc)
  • ?restart@ForgottenGUI@@QEAAXXZ (Ordinal: 8113, Address: 0x19e6a)
  • ?restartAction@AnimationClass@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 8114, Address: 0x165a6)
  • ?restore@CharMovement@@QEAAXXZ (Ordinal: 8115, Address: 0x185b0)
  • ?restore@HandleListBase@@UEAAXAEAV?$basic_ifstream@DU?$char_traits@D@std@@@std@@@Z (Ordinal: 8116, Address: 0x1ad7c)
  • ?restore@HandleManager@@UEAAXAEAV?$basic_ifstream@DU?$char_traits@D@std@@@std@@@Z (Ordinal: 8117, Address: 0x1ada6)
  • ?restoreDesiredSpeed@AbstractMovementBase@@QEAAXXZ (Ordinal: 8118, Address: 0x157e4)
  • ?restoreMaterialToPhysical@Building@@QEAAXPEAVPhysicsCollection@@_N@Z (Ordinal: 8119, Address: 0x1762c)
  • ?restorePlatoon@Faction@@QEAAXPEAVPlatoon@@@Z (Ordinal: 8120, Address: 0x19786)
  • ?restoreSquad@ActivePlatoon@@QEAAXXZ (Ordinal: 8121, Address: 0x15958)
  • ?restrictPosition@CameraClass@@QEAAXAEAV?$lektor@PEAVCharacter@@@@@Z (Ordinal: 8122, Address: 0x178b4)
  • ?returnItem@InventoryGUI@@QEAAXPEAVItem@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 8123, Address: 0x1b7ea)
  • ?revert@TransformWindow@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 8124, Address: 0x1f55e)
  • ?revertSettings@NavMeshGenerator@@QEAAXXZ (Ordinal: 8125, Address: 0x1c9f6)
  • ?rightClickAutoEquipping@InventoryGUI@@QEAAXXZ (Ordinal: 8126, Address: 0x1b7de)
  • ?roll@PreviewBuilding@@QEAAXM@Z (Ordinal: 8127, Address: 0x1d7fa)
  • ?rotate@CameraClass@@QEAAXMM@Z (Ordinal: 8128, Address: 0x178e4)
  • ?rotateBy@PreviewBuilding@@QEAAXAEBVQuaternion@Ogre@@@Z (Ordinal: 8129, Address: 0x1d7ee)
  • ?rotateEntityAroundBone@AnimationClass@@QEAA?AVVector3@Ogre@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V23@@Z (Ordinal: 8130, Address: 0x16582)
  • ?rotationUpdate@AnimationClass@@UEAAXM@Z (Ordinal: 8131, Address: 0x1655e)
  • ?rotationUpdate@AnimationClassAnimal@@UEAAXM@Z (Ordinal: 8132, Address: 0x16810)
  • ?rotationUpdate@CameraClass@@QEAAXXZ (Ordinal: 8133, Address: 0x178ea)
  • ?round@UtilityT@@SAHM@Z (Ordinal: 8134, Address: 0x1fa4a)
  • ?roundToNearest@UtilityT@@QEAAXAEAMH@Z (Ordinal: 8135, Address: 0x1fbca)
  • ?run@TutorialItem@@UEAA_NXZ (Ordinal: 8136, Address: 0x1f74a)
  • ?run@TutorialSubItem@@UEAA_NXZ (Ordinal: 8137, Address: 0x1f7b0)
  • ?runAnimation@AnimationClass@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MM@Z (Ordinal: 8138, Address: 0x1669c)
  • ?runAnimation@AnimationClass@@QEAAXPEAVAnimationData@@MM@Z (Ordinal: 8139, Address: 0x16696)
  • ?runAnimation@AnimationClass@@QEAAXPEAVAnimationData@@MW4AnimationLayerEnum@@M@Z (Ordinal: 8140, Address: 0x1668a)
  • ?runAnimation@AnimationClass@@QEAAXPEAVAnimationData@@MW4AnimationLayerEnum@@MAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 8141, Address: 0x16690)
  • ?runAnimation@AnimationLayer@AnimationClassBase@@QEAAPEAVSingleAnimation@2@_NPEAVAnimationData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@M000M00M0M@Z (Ordinal: 8142, Address: 0x1695a)
  • ?runAnimation_manualTiming@AnimationClass@@QEAAXPEAVAnimationData@@MM@Z (Ordinal: 8143, Address: 0x166a2)
  • ?runCombatAnimation@AnimationClass@@QEAAXPEAVCombatTechniqueData@@MV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 8144, Address: 0x166ae)
  • ?runCustomDialog@Dialogue@@QEAA_NPEAVGameData@@@Z (Ordinal: 8145, Address: 0x19408)
  • ?runGOAP@AITaskSytem@@QEAAMPEAVTasker@@_N1@Z (Ordinal: 8146, Address: 0x164b6)
  • ?runGoals@AITaskSytem@@QEAA_NAEAV?$map@MPEAVTasker@@U?$less@M@std@@V?$STLAllocator@U?$pair@$$CBMPEAVTasker@@@std@@V?$CategorisedAllocPolicy@$0A@@Ogre@@@Ogre@@@std@@_N@Z (Ordinal: 8147, Address: 0x16498)
  • ?runLinkingCheck@WallBuilding@@QEAAXPEAVZoneMapContent@@@Z (Ordinal: 8148, Address: 0x1fc84)
  • ?runSlaveAnim@AnimationClass@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MMM@Z (Ordinal: 8149, Address: 0x16720)
  • ?runSlaveAnim@Character@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@MM@Z (Ordinal: 8150, Address: 0x17f6e)
  • ?runStrafe@AnimationClass@@UEAAXPEAVAnimationData@@M@Z (Ordinal: 8151, Address: 0x167b6)
  • ?runTargetFind@TaskData@@QEAAMPEAVAI@@AEBVhand@@AEAV3@_N@Z (Ordinal: 8152, Address: 0x1eac6)
  • ?runTargetFinder@AIResultsCacher@AI@@QEAAMP82@EAAMAEBVhand@@AEAV3@_N@ZAEBVTaskMatch@@1@Z (Ordinal: 8153, Address: 0x16300)
  • ?saidItBefore@DialogLineData@@QEAA_NXZ (Ordinal: 8154, Address: 0x1930c)
  • ?sameAs@TaskMatch@@QEBA_NPEBVTasker@@@Z (Ordinal: 8155, Address: 0x1ebc2)
  • ?sameAs@TaskRequestSimple@OrdersReceiver@@QEBA_NPEAVTasker@@@Z (Ordinal: 8156, Address: 0x1d014)
  • ?sameAs@Tasker@@QEBA_NPEAV1@@Z (Ordinal: 8157, Address: 0x1eb02)
  • ?save@AI@@QEAAXPEAVGameData@@@Z (Ordinal: 8158, Address: 0x15a66)
  • ?save@AIOptions@PlayerInterface@@QEAAXPEAVGameData@@@Z (Ordinal: 8159, Address: 0x1d686)
  • ?save@AIPackage@@UEAAXPEAVGameData@@@Z (Ordinal: 8160, Address: 0x16342)
  • ?save@BountyManager@@QEAAXPEAVGameData@@@Z (Ordinal: 8161, Address: 0x171f4)
  • ?save@CameraClass@@QEAAXPEAVGameData@@@Z (Ordinal: 8162, Address: 0x17854)
  • ?save@DialogDataManager@@SAXPEAVGameData@@@Z (Ordinal: 8163, Address: 0x192b2)
  • ?save@Dialogue@@QEAAXPEAVGameData@@@Z (Ordinal: 8164, Address: 0x19492)
  • ?save@FactionRelations@@UEAAXPEAVGameData@@@Z (Ordinal: 8165, Address: 0x19990)
  • ?save@FactionWarMgr@@QEAAXPEAVGameData@@@Z (Ordinal: 8166, Address: 0x19b16)
  • ?save@FogEditor@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 8167, Address: 0x19d80)
  • ?save@GameDataContainer@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVSerialisable@@@Z (Ordinal: 8168, Address: 0x1a38c)
  • ?save@GameplayOptions@@QEAAXPEAVGameData@@@Z (Ordinal: 8169, Address: 0x1a67a)
  • ?save@NavMeshSeeds@@QEAAXXZ (Ordinal: 8170, Address: 0x1cac2)
  • ?save@ProsperityManager@@QEAAXPEAVGameData@@@Z (Ordinal: 8171, Address: 0x1db0c)
  • ?save@RelationData@FactionRelations@@QEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEAVFaction@@@Z (Ordinal: 8172, Address: 0x19a2c)
  • ?save@RobotLimbs@@QEBAXPEAVGameData@@@Z (Ordinal: 8173, Address: 0x1df50)
  • ?save@SaveManager@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z (Ordinal: 8174, Address: 0x1e2f2)
  • ?save@StateBroadcastData@@QEAAXPEAVGameData@@@Z (Ordinal: 8175, Address: 0x1e86e)
  • ?save@WeatherInstance@@QEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 8176, Address: 0x1fd6e)
  • ?save@WeatherRegion@@QEAAXPEAVGameData@@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 8177, Address: 0x1fdd4)
  • ?saveActiveZoneStates@ZoneManager@@QEAAXXZ (Ordinal: 8178, Address: 0x2009e)
  • ?saveButtonPressed2@InteriorModeButtonWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 8179, Address: 0x1b49c)
  • ?saveButtonPressed@InteriorModeButtonWindow@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 8180, Address: 0x1b472)
  • ?saveConfig@InputHandler@@QEAAXXZ (Ordinal: 8181, Address: 0x1b376)
  • ?saveExists@SaveManager@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 8182, Address: 0x1e310)
  • ?saveGame@SaveFileSystem@@QEAA_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z (Ordinal: 8183, Address: 0x1e25c)
  • ?saveGame@SaveManager@@QEAAHAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 8184, Address: 0x1e35e)
  • ?saveGameState@FactionManager@@QEAAXPEAVGameDataContainer@@@Z (Ordinal: 8185, Address: 0x19900)
  • ?saveItems@ZoneMapContent@@QEAAXPEAVGameDataContainer@@_N@Z (Ordinal: 8186, Address: 0x20284)
  • ?saveLevelData@ZoneManager@@QEAAXAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0@Z (Ordinal: 8187, Address: 0x20098)
  • ?saveLevelData@ZoneMapContent@@QEAAX_NAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@1@Z (Ordinal: 8188, Address: 0x2028a)
  • ?saveLocationChanged@OptionsWindow@@QEAAXPEAVDataPanelLine@@@Z (Ordinal: 8189, Address: 0x1cdfe)
  • ?saveMapFeatures@ZoneManager@@QEAA_NXZ (Ordinal: 8190, Address: 0x20092)
  • ?saveMod@LevelEditor@@QEAAXPEAVWidget@MyGUI@@@Z (Ordinal: 8191, Address: 0x1bd36)
  • ?saveMods@TabMods@GameLauncher@@QEAAXXZ (Ordinal: 8192, Address: 0x1a53c)
  • (Ordinal: 8193, Address: 0x1ce34)
  • (Ordinal: 8194, Address: 0x19906)
  • (Ordinal: 8195, Address: 0x1a4ac)
  • (Ordinal: 8196, Address: 0x197ce)
  • (Ordinal: 8197, Address: 0x1ef64)
  • (Ordinal: 8198, Address: 0x1f144)
  • (Ordinal: 8199, Address: 0x1f438)
  • (Ordinal: 8200, Address: 0x1ef88)
  • (Ordinal: 8201, Address: 0x1d728)
  • (Ordinal: 8202, Address: 0x1dd7c)
  • (Ordinal: 8203, Address: 0x1597c)
  • (Ordinal: 8204, Address: 0x1f42c)
  • (Ordinal: 8205, Address: 0x20290)
  • (Ordinal: 8206, Address: 0x1a1dc)
  • (Ordinal: 8207, Address: 0x1f456)
  • (Ordinal: 8208, Address: 0x1c8ac)
  • (Ordinal: 8209, Address: 0x1e30a)
  • (Ordinal: 8210, Address: 0x17b48)
  • (Ordinal: 8211, Address: 0x1945c)
  • (Ordinal: 8212, Address: 0x19456)
  • (Ordinal: 8213, Address: 0x1e05e)
  • (Ordinal: 8214, Address: 0x17d4c)
  • (Ordinal: 8215, Address: 0x194ec)
  • (Ordinal: 8216, Address: 0x17b42)
  • (Ordinal: 8217, Address: 0x1d1a6)
  • (Ordinal: 8218, Address: 0x20428)
  • (Ordinal: 8219, Address: 0x1e274)
  • (Ordinal: 8220, Address: 0x1e316)
  • (Ordinal: 8221, Address: 0x1e31c)
  • (Ordinal: 8222, Address: 0x161fe)
  • (Ordinal: 8223, Address: 0x16204)
  • (Ordinal: 8224, Address: 0x1620a)
  • (Ordinal: 8225, Address: 0x16210)
  • (Ordinal: 8226, Address: 0x16216)
  • (Ordinal: 8227, Address: 0x16222)
  • (Ordinal: 8228, Address: 0x16228)
  • (Ordinal: 8229, Address: 0x1622e)
  • (Ordinal: 8230, Address: 0x1eb0e)
  • (Ordinal: 8231, Address: 0x161ec)
  • (Ordinal: 8232, Address: 0x162a6)
  • (Ordinal: 8233, Address: 0x167d4)
  • (Ordinal: 8234, Address: 0x162ac)
  • (Ordinal: 8235, Address: 0x1624c)
  • (Ordinal: 8236, Address: 0x16192)
  • (Ordinal: 8237, Address: 0x161f2)
  • (Ordinal: 8238, Address: 0x15c0a)
  • (Ordinal: 8239, Address: 0x1621c)
  • (Ordinal: 8240, Address: 0x1618c)
  • (Ordinal: 8241, Address: 0x16b10)
  • (Ordinal: 8242, Address: 0x16138)
  • (Ordinal: 8243, Address: 0x16282)
  • (Ordinal: 8244, Address: 0x16198)
  • (Ordinal: 8245, Address: 0x1619e)
  • (Ordinal: 8246, Address: 0x1940e)
  • (Ordinal: 8247, Address: 0x16102)
  • (Ordinal: 8248, Address: 0x162b2)
  • (Ordinal: 8249, Address: 0x162b8)
  • (Ordinal: 8250, Address: 0x161d4)
  • (Ordinal: 8251, Address: 0x16270)
  • (Ordinal: 8252, Address: 0x16180)
  • (Ordinal: 8253, Address: 0x16150)
  • (Ordinal: 8254, Address: 0x1613e)
  • (Ordinal: 8255, Address: 0x16144)
  • (Ordinal: 8256, Address: 0x161aa)
  • (Ordinal: 8257, Address: 0x1610e)
  • (Ordinal: 8258, Address: 0x1c480)
  • (Ordinal: 8259, Address: 0x1611a)
  • (Ordinal: 8260, Address: 0x16114)
  • (Ordinal: 8261, Address: 0x161da)
  • (Ordinal: 8262, Address: 0x161a4)
  • (Ordinal: 8263, Address: 0x161b0)
  • (Ordinal: 8264, Address: 0x15da2)
  • (Ordinal: 8265, Address: 0x161bc)
  • (Ordinal: 8266, Address: 0x161c2)
  • (Ordinal: 8267, Address: 0x161c8)
  • (Ordinal: 8268, Address: 0x1629a)
  • (Ordinal: 8269, Address: 0x162a0)
  • (Ordinal: 8270, Address: 0x161e0)
  • (Ordinal: 8271, Address: 0x161ce)
  • (Ordinal: 8272, Address: 0x162be)
  • (Ordinal: 8273, Address: 0x1623a)
  • (Ordinal: 8274, Address: 0x16240)
  • (Ordinal: 8275, Address: 0x15c9a)
  • (Ordinal: 8276, Address: 0x15ca0)
  • (Ordinal: 8277, Address: 0x16b04)
  • (Ordinal: 8278, Address: 0x16126)
  • (Ordinal: 8279, Address: 0x1c486)
  • (Ordinal: 8280, Address: 0x16156)
  • (Ordinal: 8281, Address: 0x1627c)
  • (Ordinal: 8282, Address: 0x16276)
  • (Ordinal: 8283, Address: 0x16252)
  • (Ordinal: 8284, Address: 0x1626a)
  • (Ordinal: 8285, Address: 0x161f8)
  • (Ordinal: 8286, Address: 0x1628e)
  • (Ordinal: 8287, Address: 0x16186)
  • (Ordinal: 8288, Address: 0x16288)
  • (Ordinal: 8289, Address: 0x162c4)
  • (Ordinal: 8290, Address: 0x16162)
  • (Ordinal: 8291, Address: 0x16120)
  • (Ordinal: 8292, Address: 0x1612c)
  • (Ordinal: 8293, Address: 0x16132)
  • (Ordinal: 8294, Address: 0x16174)
  • (Ordinal: 8295, Address: 0x16234)
  • (Ordinal: 8296, Address: 0x16258)
  • (Ordinal: 8297, Address: 0x1614a)
  • (Ordinal: 8298, Address: 0x16264)
  • (Ordinal: 8299, Address: 0x1625e)
  • (Ordinal: 8300, Address: 0x1615c)
  • (Ordinal: 8301, Address: 0x16294)
  • (Ordinal: 8302, Address: 0x16b0a)
  • (Ordinal: 8303, Address: 0x16108)
  • (Ordinal: 8304, Address: 0x16168)
  • (Ordinal: 8305, Address: 0x1616e)
  • (Ordinal: 8306, Address: 0x1ab4e)
  • (Ordinal: 8307, Address: 0x1abc6)
  • (Ordinal: 8308, Address: 0x1dc74)
  • (Ordinal: 8309, Address: 0x16246)
  • (Ordinal: 8310, Address: 0x162ca)
  • (Ordinal: 8311, Address: 0x160fc)
  • (Ordinal: 8312, Address: 0x1dc32)
  • (Ordinal: 8313, Address: 0x1c5f4)
  • (Ordinal: 8314, Address: 0x1617a)
  • (Ordinal: 8315, Address: 0x161b6)
  • (Ordinal: 8316, Address: 0x161e6)
  • (Ordinal: 8317, Address: 0x15dae)
  • (Ordinal: 8318, Address: 0x15da8)
  • (Ordinal: 8319, Address: 0x16b16)
  • (Ordinal: 8320, Address: 0x1d2b4)
  • (Ordinal: 8321, Address: 0x1d15e)
  • (Ordinal: 8322, Address: 0x1d164)
  • (Ordinal: 8323, Address: 0x1d2ae)
  • (Ordinal: 8324, Address: 0x1b80e)
  • (Ordinal: 8325, Address: 0x1b814)
  • (Ordinal: 8326, Address: 0x1fa3e)
  • (Ordinal: 8327, Address: 0x1fa44)
  • (Ordinal: 8328, Address: 0x17254)
  • (Ordinal: 8329, Address: 0x17b2a)
  • (Ordinal: 8330, Address: 0x1b2f2)
  • (Ordinal: 8331, Address: 0x1bf88)
  • (Ordinal: 8332, Address: 0x1dff2)
  • (Ordinal: 8333, Address: 0x1d4e8)
  • (Ordinal: 8334, Address: 0x19e34)
  • (Ordinal: 8335, Address: 0x2014c)
  • (Ordinal: 8336, Address: 0x19d98)
  • (Ordinal: 8337, Address: 0x1bf76)
  • (Ordinal: 8338, Address: 0x1be68)
  • (Ordinal: 8339, Address: 0x19daa)
  • (Ordinal: 8340, Address: 0x1d4ee)
  • (Ordinal: 8341, Address: 0x17644)
  • (Ordinal: 8342, Address: 0x17650)
  • (Ordinal: 8343, Address: 0x1d4f4)
  • (Ordinal: 8344, Address: 0x1be26)
  • (Ordinal: 8345, Address: 0x1c2e8)
  • (Ordinal: 8346, Address: 0x1d5c0)
  • (Ordinal: 8347, Address: 0x1d5ba)
  • (Ordinal: 8348, Address: 0x19f4e)
  • (Ordinal: 8349, Address: 0x19150)
  • (Ordinal: 8350, Address: 0x17a7c)
  • (Ordinal: 8351, Address: 0x17d46)
  • (Ordinal: 8352, Address: 0x17d40)
  • (Ordinal: 8353, Address: 0x193fc)
  • (Ordinal: 8354, Address: 0x1b36a)
  • (Ordinal: 8355, Address: 0x193f6)
  • (Ordinal: 8356, Address: 0x15a36)
  • (Ordinal: 8357, Address: 0x17d94)
  • (Ordinal: 8358, Address: 0x17a58)
  • (Ordinal: 8359, Address: 0x1a974)
  • (Ordinal: 8360, Address: 0x163c6)
  • (Ordinal: 8361, Address: 0x16d50)
  • (Ordinal: 8362, Address: 0x174be)
  • (Ordinal: 8363, Address: 0x18658)
  • (Ordinal: 8364, Address: 0x17ac4)
  • (Ordinal: 8365, Address: 0x182e6)
  • (Ordinal: 8366, Address: 0x18ca0)
  • (Ordinal: 8367, Address: 0x18d30)
  • (Ordinal: 8368, Address: 0x19ace)
  • (Ordinal: 8369, Address: 0x19c60)
  • (Ordinal: 8370, Address: 0x1ab06)
  • (Ordinal: 8371, Address: 0x20338)
  • (Ordinal: 8372, Address: 0x1ad76)
  • (Ordinal: 8373, Address: 0x1ada0)
  • (Ordinal: 8374, Address: 0x1c66c)
  • (Ordinal: 8375, Address: 0x1b4e4)
  • (Ordinal: 8376, Address: 0x1bba4)
  • (Ordinal: 8377, Address: 0x1beda)
  • (Ordinal: 8378, Address: 0x1c13e)
  • (Ordinal: 8379, Address: 0x1c4f2)
  • (Ordinal: 8380, Address: 0x1cf42)
  • (Ordinal: 8381, Address: 0x1d062)
  • (Ordinal: 8382, Address: 0x1d36e)
  • (Ordinal: 8383, Address: 0x1d614)
  • (Ordinal: 8384, Address: 0x1d9e6)
  • (Ordinal: 8385, Address: 0x1e682)
  • (Ordinal: 8386, Address: 0x1ef70)
  • (Ordinal: 8387, Address: 0x1f0f0)
  • (Ordinal: 8388, Address: 0x1f618)
  • (Ordinal: 8389, Address: 0x1f84c)
  • (Ordinal: 8390, Address: 0x16702)
  • (Ordinal: 8391, Address: 0x15976)
  • (Ordinal: 8392, Address: 0x1d362)
  • (Ordinal: 8393, Address: 0x15904)
  • (Ordinal: 8394, Address: 0x1bbb0)
  • (Ordinal: 8395, Address: 0x1e166)
  • (Ordinal: 8396, Address: 0x1e16c)
  • (Ordinal: 8397, Address: 0x1cc96)
  • (Ordinal: 8398, Address: 0x1cc9c)
  • (Ordinal: 8399, Address: 0x1ce7c)
  • (Ordinal: 8400, Address: 0x1fe58)
  • (Ordinal: 8401, Address: 0x1afe6)
  • (Ordinal: 8402, Address: 0x1afe0)
  • (Ordinal: 8403, Address: 0x1b2b6)
  • (Ordinal: 8404, Address: 0x1750c)
  • (Ordinal: 8405, Address: 0x1b118)
  • (Ordinal: 8406, Address: 0x1d194)
  • (Ordinal: 8407, Address: 0x1d1a0)
  • (Ordinal: 8408, Address: 0x1b028)
  • (Ordinal: 8409, Address: 0x1b022)
  • (Ordinal: 8410, Address: 0x1b07c)
  • (Ordinal: 8411, Address: 0x1b076)
  • (Ordinal: 8412, Address: 0x17dd0)
  • (Ordinal: 8413, Address: 0x1812a)
  • (Ordinal: 8414, Address: 0x15a78)
  • (Ordinal: 8415, Address: 0x1f0ba)
  • (Ordinal: 8416, Address: 0x1ea3c)
  • (Ordinal: 8417, Address: 0x1afec)
  • (Ordinal: 8418, Address: 0x1aff2)
  • (Ordinal: 8419, Address: 0x1f426)
  • (Ordinal: 8420, Address: 0x1f30c)
  • (Ordinal: 8421, Address: 0x19564)
  • (Ordinal: 8422, Address: 0x1b292)
  • (Ordinal: 8423, Address: 0x1b298)
  • (Ordinal: 8424, Address: 0x165c4)
  • (Ordinal: 8425, Address: 0x1aa9a)
  • (Ordinal: 8426, Address: 0x1ab5a)
  • (Ordinal: 8427, Address: 0x16708)
  • (Ordinal: 8428, Address: 0x16c5a)
  • (Ordinal: 8429, Address: 0x17d2e)
  • (Ordinal: 8430, Address: 0x16f0c)
  • (Ordinal: 8431, Address: 0x16db0)
  • (Ordinal: 8432, Address: 0x16e28)
  • (Ordinal: 8433, Address: 0x18ac0)
  • (Ordinal: 8434, Address: 0x18ac6)
  • (Ordinal: 8435, Address: 0x1838e)
  • (Ordinal: 8436, Address: 0x18f0a)
  • (Ordinal: 8437, Address: 0x18f10)
  • (Ordinal: 8438, Address: 0x17f2c)
  • (Ordinal: 8439, Address: 0x169c6)
  • (Ordinal: 8440, Address: 0x1659a)
  • (Ordinal: 8441, Address: 0x16612)
  • (Ordinal: 8442, Address: 0x1ee1a)
  • (Ordinal: 8443, Address: 0x1737a)
  • (Ordinal: 8444, Address: 0x1967e)
  • (Ordinal: 8445, Address: 0x1f864)
  • (Ordinal: 8446, Address: 0x17626)
  • (Ordinal: 8447, Address: 0x1f21c)
  • (Ordinal: 8448, Address: 0x17728)
  • (Ordinal: 8449, Address: 0x18efe)
  • (Ordinal: 8450, Address: 0x19cf6)
  • (Ordinal: 8451, Address: 0x19d20)
  • (Ordinal: 8452, Address: 0x1e382)
  • (Ordinal: 8453, Address: 0x1f4f2)
  • (Ordinal: 8454, Address: 0x1662a)
  • (Ordinal: 8455, Address: 0x18fa0)
  • (Ordinal: 8456, Address: 0x1e85c)
  • (Ordinal: 8457, Address: 0x15a84)
  • (Ordinal: 8458, Address: 0x15a8a)
  • (Ordinal: 8459, Address: 0x17f38)
  • (Ordinal: 8460, Address: 0x1ab2a)
  • (Ordinal: 8461, Address: 0x1ab9c)
  • (Ordinal: 8462, Address: 0x1d2f6)
  • (Ordinal: 8463, Address: 0x1d4d6)
  • (Ordinal: 8464, Address: 0x1ea30)
  • (Ordinal: 8465, Address: 0x1b12a)
  • (Ordinal: 8466, Address: 0x1b136)
  • (Ordinal: 8467, Address: 0x1b130)
  • (Ordinal: 8468, Address: 0x18f04)
  • (Ordinal: 8469, Address: 0x1823e)
  • (Ordinal: 8470, Address: 0x1a2e4)
  • (Ordinal: 8471, Address: 0x1a2de)
  • (Ordinal: 8472, Address: 0x1e38e)
  • (Ordinal: 8473, Address: 0x1cbf4)
  • (Ordinal: 8474, Address: 0x165d0)
  • (Ordinal: 8475, Address: 0x16630)
  • (Ordinal: 8476, Address: 0x16636)
  • (Ordinal: 8477, Address: 0x18a6c)
  • (Ordinal: 8478, Address: 0x1b220)
  • (Ordinal: 8479, Address: 0x17266)
  • (Ordinal: 8480, Address: 0x1fc60)
  • (Ordinal: 8481, Address: 0x1eda2)
  • (Ordinal: 8482, Address: 0x1ee5c)
  • (Ordinal: 8483, Address: 0x19522)
  • (Ordinal: 8484, Address: 0x1ea48)
  • (Ordinal: 8485, Address: 0x1c258)
  • (Ordinal: 8486, Address: 0x18df0)
  • (Ordinal: 8487, Address: 0x1ed4e)
  • (Ordinal: 8488, Address: 0x171fa)
  • (Ordinal: 8489, Address: 0x1b0a0)
  • (Ordinal: 8490, Address: 0x18430)
  • (Ordinal: 8491, Address: 0x1842a)
  • (Ordinal: 8492, Address: 0x182aa)
  • (Ordinal: 8493, Address: 0x1fb88)
  • (Ordinal: 8494, Address: 0x1d57e)
  • (Ordinal: 8495, Address: 0x1cd38)
  • (Ordinal: 8496, Address: 0x16426)
  • (Ordinal: 8497, Address: 0x182a4)
  • (Ordinal: 8498, Address: 0x1bff4)
  • (Ordinal: 8499, Address: 0x1d482)
  • (Ordinal: 8500, Address: 0x19d3e)
  • (Ordinal: 8501, Address: 0x157b4)
  • (Ordinal: 8502, Address: 0x1fd98)
  • (Ordinal: 8503, Address: 0x164b0)
  • (Ordinal: 8504, Address: 0x15910)
  • (Ordinal: 8505, Address: 0x1d386)
  • (Ordinal: 8506, Address: 0x1f1d4)
  • (Ordinal: 8507, Address: 0x17308)
  • (Ordinal: 8508, Address: 0x16756)
  • (Ordinal: 8509, Address: 0x16ab0)
  • (Ordinal: 8510, Address: 0x16750)
  • (Ordinal: 8511, Address: 0x16aaa)
  • (Ordinal: 8512, Address: 0x157c6)
  • (Ordinal: 8513, Address: 0x157c0)
  • (Ordinal: 8514, Address: 0x1ae6c)
  • (Ordinal: 8515, Address: 0x157d2)
  • (Ordinal: 8516, Address: 0x157cc)
  • (Ordinal: 8517, Address: 0x15796)
  • (Ordinal: 8518, Address: 0x15784)
  • (Ordinal: 8519, Address: 0x1578a)
  • (Ordinal: 8520, Address: 0x15790)
  • (Ordinal: 8521, Address: 0x18574)
  • (Ordinal: 8522, Address: 0x18562)
  • (Ordinal: 8523, Address: 0x18568)
  • (Ordinal: 8524, Address: 0x1856e)
  • (Ordinal: 8525, Address: 0x17d3a)
  • (Ordinal: 8526, Address: 0x17c9e)
  • (Ordinal: 8527, Address: 0x1739e)
  • (Ordinal: 8528, Address: 0x1cd32)
  • (Ordinal: 8529, Address: 0x1645c)
  • (Ordinal: 8530, Address: 0x1eac0)
  • (Ordinal: 8531, Address: 0x185fe)
  • (Ordinal: 8532, Address: 0x1f1ce)
  • (Ordinal: 8533, Address: 0x17aac)
  • (Ordinal: 8534, Address: 0x1b04c)
  • (Ordinal: 8535, Address: 0x19672)
  • (Ordinal: 8536, Address: 0x196a2)
  • (Ordinal: 8537, Address: 0x1c7da)
  • (Ordinal: 8538, Address: 0x1ea5a)
  • (Ordinal: 8539, Address: 0x1fe34)
  • (Ordinal: 8540, Address: 0x1bd30)
  • (Ordinal: 8541, Address: 0x19216)
  • (Ordinal: 8542, Address: 0x1809a)
  • (Ordinal: 8543, Address: 0x1905a)
  • (Ordinal: 8544, Address: 0x1d99e)
  • (Ordinal: 8545, Address: 0x1ba78)
  • (Ordinal: 8546, Address: 0x1bade)
  • (Ordinal: 8547, Address: 0x1f666)
  • (Ordinal: 8548, Address: 0x1d87e)
  • (Ordinal: 8549, Address: 0x199b4)
  • (Ordinal: 8550, Address: 0x1d212)
  • (Ordinal: 8551, Address: 0x1676e)
  • (Ordinal: 8552, Address: 0x16aa4)
  • (Ordinal: 8553, Address: 0x186b2)
  • (Ordinal: 8554, Address: 0x18910)
  • (Ordinal: 8555, Address: 0x1f1e0)
  • (Ordinal: 8556, Address: 0x1c16e)
  • (Ordinal: 8557, Address: 0x1b4ba)
  • (Ordinal: 8558, Address: 0x17590)
  • (Ordinal: 8559, Address: 0x17dd6)
  • (Ordinal: 8560, Address: 0x1d32c)
  • (Ordinal: 8561, Address: 0x1d476)
  • (Ordinal: 8562, Address: 0x1dfd4)
  • (Ordinal: 8563, Address: 0x1e124)
  • (Ordinal: 8564, Address: 0x1f12c)
  • (Ordinal: 8565, Address: 0x1cd56)
  • (Ordinal: 8566, Address: 0x1cd44)
  • (Ordinal: 8567, Address: 0x1c1b6)
  • (Ordinal: 8568, Address: 0x16d8c)
  • (Ordinal: 8569, Address: 0x16e3a)
  • (Ordinal: 8570, Address: 0x1b10c)
  • (Ordinal: 8571, Address: 0x1b106)
  • (Ordinal: 8572, Address: 0x1b112)
  • (Ordinal: 8573, Address: 0x1d218)
  • (Ordinal: 8574, Address: 0x1dfec)
  • (Ordinal: 8575, Address: 0x17572)
  • (Ordinal: 8576, Address: 0x1f2fa)
  • (Ordinal: 8577, Address: 0x1d638)
  • (Ordinal: 8578, Address: 0x19a74)
  • (Ordinal: 8579, Address: 0x1ea4e)
  • (Ordinal: 8580, Address: 0x18bfe)
  • (Ordinal: 8581, Address: 0x1a12e)
  • (Ordinal: 8582, Address: 0x1a7ee)
  • (Ordinal: 8583, Address: 0x178c0)
  • (Ordinal: 8584, Address: 0x18e9e)
  • (Ordinal: 8585, Address: 0x159a6)
  • (Ordinal: 8586, Address: 0x1a7f4)
  • (Ordinal: 8587, Address: 0x19618)
  • (Ordinal: 8588, Address: 0x16c78)
  • (Ordinal: 8589, Address: 0x16e1c)
  • (Ordinal: 8590, Address: 0x16ee8)
  • (Ordinal: 8591, Address: 0x1800a)
  • (Ordinal: 8592, Address: 0x16dec)
  • (Ordinal: 8593, Address: 0x1734a)
  • (Ordinal: 8594, Address: 0x179e6)
  • (Ordinal: 8595, Address: 0x19636)
  • (Ordinal: 8596, Address: 0x1a944)
  • (Ordinal: 8597, Address: 0x1ae36)
  • (Ordinal: 8598, Address: 0x1d020)
  • (Ordinal: 8599, Address: 0x1e118)
  • (Ordinal: 8600, Address: 0x1ef34)
  • (Ordinal: 8601, Address: 0x1f0d8)
  • (Ordinal: 8602, Address: 0x16ef4)
  • (Ordinal: 8603, Address: 0x16e2e)
  • (Ordinal: 8604, Address: 0x18790)
  • (Ordinal: 8605, Address: 0x1cfd2)
  • (Ordinal: 8606, Address: 0x1d074)
  • (Ordinal: 8607, Address: 0x1d056)
  • (Ordinal: 8608, Address: 0x1d06e)
  • (Ordinal: 8609, Address: 0x1d746)
  • (Ordinal: 8610, Address: 0x1d77c)
  • (Ordinal: 8611, Address: 0x193c6)
  • (Ordinal: 8612, Address: 0x1acf2)
  • (Ordinal: 8613, Address: 0x1ad2e)
  • (Ordinal: 8614, Address: 0x1ea36)
  • (Ordinal: 8615, Address: 0x16b46)
  • (Ordinal: 8616, Address: 0x17740)
  • (Ordinal: 8617, Address: 0x17752)
  • (Ordinal: 8618, Address: 0x1775e)
  • (Ordinal: 8619, Address: 0x1774c)
  • (Ordinal: 8620, Address: 0x17356)
  • (Ordinal: 8621, Address: 0x17b1e)
  • (Ordinal: 8622, Address: 0x1dfe0)
  • (Ordinal: 8623, Address: 0x1b1f6)
  • (Ordinal: 8624, Address: 0x1b4b4)
  • (Ordinal: 8625, Address: 0x1b0a6)
  • (Ordinal: 8626, Address: 0x1a038)
  • (Ordinal: 8627, Address: 0x1a9a4)
  • (Ordinal: 8628, Address: 0x1bbf2)
  • (Ordinal: 8629, Address: 0x1e08e)
  • (Ordinal: 8630, Address: 0x17482)
  • (Ordinal: 8631, Address: 0x1c2b8)
  • (Ordinal: 8632, Address: 0x1b7b4)
  • (Ordinal: 8633, Address: 0x1ba7e)
  • (Ordinal: 8634, Address: 0x1d002)
  • (Ordinal: 8635, Address: 0x19186)
  • (Ordinal: 8636, Address: 0x1cde6)
  • (Ordinal: 8637, Address: 0x1674a)
  • (Ordinal: 8638, Address: 0x1c09c)
  • (Ordinal: 8639, Address: 0x1c096)
  • (Ordinal: 8640, Address: 0x1df68)
  • (Ordinal: 8641, Address: 0x18f1c)
  • (Ordinal: 8642, Address: 0x18f28)
  • (Ordinal: 8643, Address: 0x18f22)
  • (Ordinal: 8644, Address: 0x18f34)
  • (Ordinal: 8645, Address: 0x18f2e)
  • (Ordinal: 8646, Address: 0x18f58)
  • (Ordinal: 8647, Address: 0x18f88)
  • (Ordinal: 8648, Address: 0x18f8e)
  • (Ordinal: 8649, Address: 0x18f40)
  • (Ordinal: 8650, Address: 0x193ba)
  • (Ordinal: 8651, Address: 0x18f7c)
  • (Ordinal: 8652, Address: 0x18f4c)
  • (Ordinal: 8653, Address: 0x18f46)
  • (Ordinal: 8654, Address: 0x18f76)
  • (Ordinal: 8655, Address: 0x18f64)
  • (Ordinal: 8656, Address: 0x18fca)
  • (Ordinal: 8657, Address: 0x18f3a)
  • (Ordinal: 8658, Address: 0x18f6a)
  • (Ordinal: 8659, Address: 0x18f52)
  • (Ordinal: 8660, Address: 0x18f70)
  • (Ordinal: 8661, Address: 0x18f5e)
  • (Ordinal: 8662, Address: 0x18f9a)
  • (Ordinal: 8663, Address: 0x20326)
  • (Ordinal: 8664, Address: 0x19ea0)
  • (Ordinal: 8665, Address: 0x1eafc)
  • (Ordinal: 8666, Address: 0x185a4)
  • (Ordinal: 8667, Address: 0x1ccc6)
  • (Ordinal: 8668, Address: 0x1ae66)
  • (Ordinal: 8669, Address: 0x15a7e)
  • (Ordinal: 8670, Address: 0x168dc)
  • (Ordinal: 8671, Address: 0x1b124)
  • (Ordinal: 8672, Address: 0x157ea)
  • (Ordinal: 8673, Address: 0x165ee)
  • (Ordinal: 8674, Address: 0x1777c)
  • (Ordinal: 8675, Address: 0x1c138)
  • (Ordinal: 8676, Address: 0x1b11e)
  • (Ordinal: 8677, Address: 0x1f52e)
  • (Ordinal: 8678, Address: 0x1d050)
  • (Ordinal: 8679, Address: 0x1a644)
  • (Ordinal: 8680, Address: 0x1befe)
  • (Ordinal: 8681, Address: 0x1f5d6)
  • (Ordinal: 8682, Address: 0x1a026)
  • (Ordinal: 8683, Address: 0x18fd0)
  • (Ordinal: 8684, Address: 0x1c35a)
  • (Ordinal: 8685, Address: 0x185f8)
  • (Ordinal: 8686, Address: 0x1b046)
  • (Ordinal: 8687, Address: 0x1b040)
  • (Ordinal: 8688, Address: 0x1b03a)
  • (Ordinal: 8689, Address: 0x195be)
  • (Ordinal: 8690, Address: 0x15928)
  • (Ordinal: 8691, Address: 0x17cb6)
  • (Ordinal: 8692, Address: 0x1986a)
  • (Ordinal: 8693, Address: 0x1a3ce)
  • (Ordinal: 8694, Address: 0x1d6fe)
  • (Ordinal: 8695, Address: 0x1e7f0)
  • (Ordinal: 8696, Address: 0x1e0b8)
  • (Ordinal: 8697, Address: 0x1e844)
  • (Ordinal: 8698, Address: 0x1ec22)
  • (Ordinal: 8699, Address: 0x17cbc)
  • (Ordinal: 8700, Address: 0x16456)
  • (Ordinal: 8701, Address: 0x1cfae)
  • (Ordinal: 8702, Address: 0x1b23e)
  • (Ordinal: 8703, Address: 0x173aa)
  • (Ordinal: 8704, Address: 0x198e2)
  • (Ordinal: 8705, Address: 0x199f0)
  • (Ordinal: 8706, Address: 0x1b2aa)
  • (Ordinal: 8707, Address: 0x156e2)
  • (Ordinal: 8708, Address: 0x1ec58)
  • (Ordinal: 8709, Address: 0x1acc8)
  • (Ordinal: 8710, Address: 0x18fc4)
  • (Ordinal: 8711, Address: 0x1cb34)
  • (Ordinal: 8712, Address: 0x1b2a4)
  • (Ordinal: 8713, Address: 0x1d54e)
  • (Ordinal: 8714, Address: 0x1d860)
  • (Ordinal: 8715, Address: 0x17746)
  • (Ordinal: 8716, Address: 0x17764)
  • (Ordinal: 8717, Address: 0x17758)
  • (Ordinal: 8718, Address: 0x18dea)
  • (Ordinal: 8719, Address: 0x18ee0)
  • (Ordinal: 8720, Address: 0x1936c)
  • (Ordinal: 8721, Address: 0x17698)
  • (Ordinal: 8722, Address: 0x1f636)
  • (Ordinal: 8723, Address: 0x1aed2)
  • (Ordinal: 8724, Address: 0x157ba)
  • (Ordinal: 8725, Address: 0x1858c)
  • (Ordinal: 8726, Address: 0x1ec34)
  • (Ordinal: 8727, Address: 0x1ea6c)
  • (Ordinal: 8728, Address: 0x1bc04)
  • (Ordinal: 8729, Address: 0x1bc0a)
  • (Ordinal: 8730, Address: 0x1d3f2)
  • (Ordinal: 8731, Address: 0x1b1b4)
  • (Ordinal: 8732, Address: 0x159f4)
  • (Ordinal: 8733, Address: 0x1efee)
  • (Ordinal: 8734, Address: 0x16576)
  • (Ordinal: 8735, Address: 0x1656a)
  • (Ordinal: 8736, Address: 0x16570)
  • (Ordinal: 8737, Address: 0x18eaa)
  • (Ordinal: 8738, Address: 0x19570)
  • (Ordinal: 8739, Address: 0x1956a)
  • (Ordinal: 8740, Address: 0x1aa22)
  • (Ordinal: 8741, Address: 0x1ae3c)
  • (Ordinal: 8742, Address: 0x1b87a)
  • (Ordinal: 8743, Address: 0x1cb28)
  • (Ordinal: 8744, Address: 0x1cb58)
  • (Ordinal: 8745, Address: 0x19d1a)
  • (Ordinal: 8746, Address: 0x1e394)
  • (Ordinal: 8747, Address: 0x1e3dc)
  • (Ordinal: 8748, Address: 0x1edc6)
  • (Ordinal: 8749, Address: 0x1edfc)
  • (Ordinal: 8750, Address: 0x1ee26)
  • (Ordinal: 8751, Address: 0x1ee6e)
  • (Ordinal: 8752, Address: 0x1ee98)
  • (Ordinal: 8753, Address: 0x1ef82)
  • (Ordinal: 8754, Address: 0x18ea4)
  • (Ordinal: 8755, Address: 0x1aa1c)
  • (Ordinal: 8756, Address: 0x1b6ee)
  • (Ordinal: 8757, Address: 0x1bb3e)
  • (Ordinal: 8758, Address: 0x16e76)
  • (Ordinal: 8759, Address: 0x1923a)
  • (Ordinal: 8760, Address: 0x17f26)
  • (Ordinal: 8761, Address: 0x18dd2)
  • (Ordinal: 8762, Address: 0x1da6a)
  • (Ordinal: 8763, Address: 0x191b0)
  • (Ordinal: 8764, Address: 0x19cf0)
  • (Ordinal: 8765, Address: 0x19d14)
  • (Ordinal: 8766, Address: 0x17d0a)
  • (Ordinal: 8767, Address: 0x18cac)
  • (Ordinal: 8768, Address: 0x1b922)
  • (Ordinal: 8769, Address: 0x1d2e4)
  • (Ordinal: 8770, Address: 0x17ea8)
  • (Ordinal: 8771, Address: 0x17932)
  • (Ordinal: 8772, Address: 0x1bf58)
  • (Ordinal: 8773, Address: 0x16f00)
  • (Ordinal: 8774, Address: 0x1bf5e)
  • (Ordinal: 8775, Address: 0x1cb52)
  • (Ordinal: 8776, Address: 0x1f1c2)
  • (Ordinal: 8777, Address: 0x1b052)
  • (Ordinal: 8778, Address: 0x199d8)
  • (Ordinal: 8779, Address: 0x1a63e)
  • (Ordinal: 8780, Address: 0x1ea42)
  • (Ordinal: 8781, Address: 0x172fc)
  • (Ordinal: 8782, Address: 0x1a638)
  • (Ordinal: 8783, Address: 0x1951c)
  • (Ordinal: 8784, Address: 0x195c4)
  • (Ordinal: 8785, Address: 0x1e388)
  • (Ordinal: 8786, Address: 0x157a2)
  • (Ordinal: 8787, Address: 0x1bdf6)
  • (Ordinal: 8788, Address: 0x157a8)
  • (Ordinal: 8789, Address: 0x1bdf0)
  • (Ordinal: 8790, Address: 0x1d3e6)
  • (Ordinal: 8791, Address: 0x1c6b4)
  • (Ordinal: 8792, Address: 0x1c4d4)
  • (Ordinal: 8793, Address: 0x1b142)
  • (Ordinal: 8794, Address: 0x1b13c)
  • (Ordinal: 8795, Address: 0x1b14e)
  • (Ordinal: 8796, Address: 0x1b148)
  • (Ordinal: 8797, Address: 0x1d800)
  • (Ordinal: 8798, Address: 0x1cbd0)
  • (Ordinal: 8799, Address: 0x1cbe2)
  • (Ordinal: 8800, Address: 0x1b988)
  • (Ordinal: 8801, Address: 0x1bd54)
  • (Ordinal: 8802, Address: 0x1b0f4)
  • (Ordinal: 8803, Address: 0x1b2b0)
  • (Ordinal: 8804, Address: 0x1b42a)
  • (Ordinal: 8805, Address: 0x1bda2)
  • (Ordinal: 8806, Address: 0x19120)
  • (Ordinal: 8807, Address: 0x1ea54)
  • (Ordinal: 8808, Address: 0x1f318)
  • (Ordinal: 8809, Address: 0x1a9e0)
  • (Ordinal: 8810, Address: 0x1a9f8)
  • (Ordinal: 8811, Address: 0x1aad6)
  • (Ordinal: 8812, Address: 0x17f32)
  • (Ordinal: 8813, Address: 0x16732)
  • (Ordinal: 8814, Address: 0x1e880)
  • (Ordinal: 8815, Address: 0x194fe)
  • (Ordinal: 8816, Address: 0x1ceee)
  • (Ordinal: 8817, Address: 0x1cef4)
  • (Ordinal: 8818, Address: 0x1b058)
  • (Ordinal: 8819, Address: 0x1b05e)
  • (Ordinal: 8820, Address: 0x158e6)
  • (Ordinal: 8821, Address: 0x1799e)
  • (Ordinal: 8822, Address: 0x1d30e)
  • (Ordinal: 8823, Address: 0x1ba48)
  • (Ordinal: 8824, Address: 0x16762)
  • (Ordinal: 8825, Address: 0x16a98)
  • (Ordinal: 8826, Address: 0x16768)
  • (Ordinal: 8827, Address: 0x16a9e)
  • (Ordinal: 8828, Address: 0x157d8)
  • (Ordinal: 8829, Address: 0x17be4)
  • (Ordinal: 8830, Address: 0x1e00a)
  • (Ordinal: 8831, Address: 0x1d878)
  • (Ordinal: 8832, Address: 0x1dc02)
  • (Ordinal: 8833, Address: 0x1aad0)
  • (Ordinal: 8834, Address: 0x165e8)
  • (Ordinal: 8835, Address: 0x17bf0)
  • (Ordinal: 8836, Address: 0x165ca)
  • (Ordinal: 8837, Address: 0x1b034)
  • (Ordinal: 8838, Address: 0x1b02e)
  • (Ordinal: 8839, Address: 0x1b09a)
  • (Ordinal: 8840, Address: 0x1b094)
  • (Ordinal: 8841, Address: 0x1eaba)
  • (Ordinal: 8842, Address: 0x18ef2)
  • (Ordinal: 8843, Address: 0x18ef8)
  • (Ordinal: 8844, Address: 0x1dc6e)
  • (Ordinal: 8845, Address: 0x1dbb4)
  • (Ordinal: 8846, Address: 0x1eaae)
  • (Ordinal: 8847, Address: 0x16408)
  • (Ordinal: 8848, Address: 0x159b2)
  • (Ordinal: 8849, Address: 0x1e232)
  • (Ordinal: 8850, Address: 0x17aa0)
  • (Ordinal: 8851, Address: 0x1955e)
  • (Ordinal: 8852, Address: 0x1ded8)
  • (Ordinal: 8853, Address: 0x1ec16)
  • (Ordinal: 8854, Address: 0x1ec64)
  • (Ordinal: 8855, Address: 0x173e0)
  • (Ordinal: 8856, Address: 0x19072)
  • (Ordinal: 8857, Address: 0x1906c)
  • (Ordinal: 8858, Address: 0x1907e)
  • (Ordinal: 8859, Address: 0x19078)
  • (Ordinal: 8860, Address: 0x190cc)
  • (Ordinal: 8861, Address: 0x190c6)
  • (Ordinal: 8862, Address: 0x191d4)
  • (Ordinal: 8863, Address: 0x191ce)
  • (Ordinal: 8864, Address: 0x1f22e)
  • (Ordinal: 8865, Address: 0x1e37c)
  • (Ordinal: 8866, Address: 0x1b6b8)
  • (Ordinal: 8867, Address: 0x1b166)
  • (Ordinal: 8868, Address: 0x1b16c)
  • (Ordinal: 8869, Address: 0x1b172)
  • (Ordinal: 8870, Address: 0x1b154)
  • (Ordinal: 8871, Address: 0x1b15a)
  • (Ordinal: 8872, Address: 0x1b160)
  • (Ordinal: 8873, Address: 0x1827a)
  • (Ordinal: 8874, Address: 0x1ad6a)
  • (Ordinal: 8875, Address: 0x1adc4)
  • (Ordinal: 8876, Address: 0x1bc46)
  • (Ordinal: 8877, Address: 0x1d440)
  • (Ordinal: 8878, Address: 0x2036e)
  • (Ordinal: 8879, Address: 0x1d716)
  • (Ordinal: 8880, Address: 0x1d91a)
  • (Ordinal: 8881, Address: 0x17002)
  • (Ordinal: 8882, Address: 0x190e4)
  • (Ordinal: 8883, Address: 0x191f8)
  • (Ordinal: 8884, Address: 0x1922e)
  • (Ordinal: 8885, Address: 0x190ea)
  • (Ordinal: 8886, Address: 0x1ae48)
  • (Ordinal: 8887, Address: 0x168d0)
  • (Ordinal: 8888, Address: 0x1d626)
  • (Ordinal: 8889, Address: 0x16840)
  • (Ordinal: 8890, Address: 0x16d9e)
  • (Ordinal: 8891, Address: 0x17788)
  • (Ordinal: 8892, Address: 0x174d6)
  • (Ordinal: 8893, Address: 0x17b06)
  • (Ordinal: 8894, Address: 0x18cf4)
  • (Ordinal: 8895, Address: 0x18e44)
  • (Ordinal: 8896, Address: 0x19054)
  • (Ordinal: 8897, Address: 0x1958e)
  • (Ordinal: 8898, Address: 0x19bd6)
  • (Ordinal: 8899, Address: 0x1aa6a)
  • (Ordinal: 8900, Address: 0x1b41e)
  • (Ordinal: 8901, Address: 0x1bb68)
  • (Ordinal: 8902, Address: 0x1bf2e)
  • (Ordinal: 8903, Address: 0x1c1e6)
  • (Ordinal: 8904, Address: 0x1c3e4)
  • (Ordinal: 8905, Address: 0x1c402)
  • (Ordinal: 8906, Address: 0x1cb1c)
  • (Ordinal: 8907, Address: 0x1cb46)
  • (Ordinal: 8908, Address: 0x1cd26)
  • (Ordinal: 8909, Address: 0x1d1e8)
  • (Ordinal: 8910, Address: 0x19d0e)
  • (Ordinal: 8911, Address: 0x1e3d6)
  • (Ordinal: 8912, Address: 0x1e69a)
  • (Ordinal: 8913, Address: 0x1a500)
  • (Ordinal: 8914, Address: 0x1edc0)
  • (Ordinal: 8915, Address: 0x1edf6)
  • (Ordinal: 8916, Address: 0x1ee20)
  • (Ordinal: 8917, Address: 0x1ee92)
  • (Ordinal: 8918, Address: 0x1f0d2)
  • (Ordinal: 8919, Address: 0x1f5d0)
  • (Ordinal: 8920, Address: 0x1d7dc)
  • (Ordinal: 8921, Address: 0x1b1de)
  • (Ordinal: 8922, Address: 0x1b1d8)
  • (Ordinal: 8923, Address: 0x1ae60)
  • (Ordinal: 8924, Address: 0x18862)
  • (Ordinal: 8925, Address: 0x165d6)
  • (Ordinal: 8926, Address: 0x1ba42)
  • (Ordinal: 8927, Address: 0x1b1ea)
  • (Ordinal: 8928, Address: 0x1b1e4)
  • (Ordinal: 8929, Address: 0x1b1f0)
  • (Ordinal: 8930, Address: 0x1b1d2)
  • (Ordinal: 8931, Address: 0x1b1cc)
  • (Ordinal: 8932, Address: 0x1b29e)
  • (Ordinal: 8933, Address: 0x1b238)
  • (Ordinal: 8934, Address: 0x1aff8)
  • (Ordinal: 8935, Address: 0x1f20a)
  • (Ordinal: 8936, Address: 0x178de)
  • (Ordinal: 8937, Address: 0x1974a)
  • (Ordinal: 8938, Address: 0x19750)
  • (Ordinal: 8939, Address: 0x175ba)
  • (Ordinal: 8940, Address: 0x18a00)
  • (Ordinal: 8941, Address: 0x176e0)
  • (Ordinal: 8942, Address: 0x19744)
  • (Ordinal: 8943, Address: 0x19ba0)
  • (Ordinal: 8944, Address: 0x1a014)
  • (Ordinal: 8945, Address: 0x1a962)
  • (Ordinal: 8946, Address: 0x1aa04)
  • (Ordinal: 8947, Address: 0x1c68a)
  • (Ordinal: 8948, Address: 0x1c43e)
  • (Ordinal: 8949, Address: 0x1c41a)
  • (Ordinal: 8950, Address: 0x1c99c)
  • (Ordinal: 8951, Address: 0x1c9a2)
  • (Ordinal: 8952, Address: 0x1d158)
  • (Ordinal: 8953, Address: 0x1d7be)
  • (Ordinal: 8954, Address: 0x1db00)
  • (Ordinal: 8955, Address: 0x1dc08)
  • (Ordinal: 8956, Address: 0x19528)
  • (Ordinal: 8957, Address: 0x1ec0a)
  • (Ordinal: 8958, Address: 0x1ed72)
  • (Ordinal: 8959, Address: 0x1ed6c)
  • (Ordinal: 8960, Address: 0x1ed60)
  • (Ordinal: 8961, Address: 0x1ed66)
  • (Ordinal: 8962, Address: 0x1ee4a)
  • (Ordinal: 8963, Address: 0x1eee6)
  • (Ordinal: 8964, Address: 0x1f0a2)
  • (Ordinal: 8965, Address: 0x1f5a0)
  • (Ordinal: 8966, Address: 0x1f774)
  • (Ordinal: 8967, Address: 0x1f95a)
  • (Ordinal: 8968, Address: 0x1ff9c)
  • (Ordinal: 8969, Address: 0x17d1c)
  • (Ordinal: 8970, Address: 0x19936)
  • (Ordinal: 8971, Address: 0x16bee)
  • (Ordinal: 8972, Address: 0x175c6)
  • (Ordinal: 8973, Address: 0x17fec)
  • (Ordinal: 8974, Address: 0x1811e)
  • (Ordinal: 8975, Address: 0x18304)
  • (Ordinal: 8976, Address: 0x1dd94)
  • (Ordinal: 8977, Address: 0x16be8)
  • (Ordinal: 8978, Address: 0x1596a)
  • (Ordinal: 8979, Address: 0x192f4)
  • (Ordinal: 8980, Address: 0x18bda)
  • (Ordinal: 8981, Address: 0x1890a)
  • (Ordinal: 8982, Address: 0x1dd28)
  • (Ordinal: 8983, Address: 0x1ba30)
  • (Ordinal: 8984, Address: 0x16f42)
  • (Ordinal: 8985, Address: 0x1778e)
  • (Ordinal: 8986, Address: 0x18e8c)
  • (Ordinal: 8987, Address: 0x1b976)
  • (Ordinal: 8988, Address: 0x1baa2)
  • (Ordinal: 8989, Address: 0x16f48)
  • (Ordinal: 8990, Address: 0x16f4e)
  • (Ordinal: 8991, Address: 0x19de0)
  • (Ordinal: 8992, Address: 0x1feac)
  • (Ordinal: 8993, Address: 0x1e5f2)
  • (Ordinal: 8994, Address: 0x175c0)
  • (Ordinal: 8995, Address: 0x18db4)
  • (Ordinal: 8996, Address: 0x1a140)
  • (Ordinal: 8997, Address: 0x1da70)
  • (Ordinal: 8998, Address: 0x1f924)
  • (Ordinal: 8999, Address: 0x19dda)
  • (Ordinal: 9000, Address: 0x19e76)
  • (Ordinal: 9001, Address: 0x16de6)
  • (Ordinal: 9002, Address: 0x1c894)
  • (Ordinal: 9003, Address: 0x17ad6)
  • (Ordinal: 9004, Address: 0x18118)
  • (Ordinal: 9005, Address: 0x182f8)
  • (Ordinal: 9006, Address: 0x16de0)
  • (Ordinal: 9007, Address: 0x15916)
  • (Ordinal: 9008, Address: 0x1759c)
  • (Ordinal: 9009, Address: 0x16bf4)
  • (Ordinal: 9010, Address: 0x19c7e)
  • (Ordinal: 9011, Address: 0x17314)
  • (Ordinal: 9012, Address: 0x19c00)
  • (Ordinal: 9013, Address: 0x1d9fe)
  • (Ordinal: 9014, Address: 0x1e56e)
  • (Ordinal: 9015, Address: 0x16492)
  • (Ordinal: 9016, Address: 0x1d3d4)
  • (Ordinal: 9017, Address: 0x19978)
  • (Ordinal: 9018, Address: 0x1997e)
  • (Ordinal: 9019, Address: 0x195f4)
  • (Ordinal: 9020, Address: 0x17d28)
  • (Ordinal: 9021, Address: 0x1dd10)
  • (Ordinal: 9022, Address: 0x16648)
  • (Ordinal: 9023, Address: 0x1a5a2)
  • (Ordinal: 9024, Address: 0x1de7e)
  • (Ordinal: 9025, Address: 0x1dd34)
  • (Ordinal: 9026, Address: 0x1c3ae)
  • (Ordinal: 9027, Address: 0x1dd8e)
  • (Ordinal: 9028, Address: 0x18394)
  • (Ordinal: 9029, Address: 0x1e9a0)
  • (Ordinal: 9030, Address: 0x1f48c)
  • (Ordinal: 9031, Address: 0x15946)
  • (Ordinal: 9032, Address: 0x1e9be)
  • (Ordinal: 9033, Address: 0x18274)
  • (Ordinal: 9034, Address: 0x1fd7a)
  • (Ordinal: 9035, Address: 0x19df8)
  • (Ordinal: 9036, Address: 0x19384)
  • (Ordinal: 9037, Address: 0x16d80)
  • (Ordinal: 9038, Address: 0x1830a)
  • (Ordinal: 9039, Address: 0x17b24)
  • (Ordinal: 9040, Address: 0x180fa)
  • (Ordinal: 9041, Address: 0x182ce)
  • (Ordinal: 9042, Address: 0x1c9c6)
  • (Ordinal: 9043, Address: 0x1c936)
  • (Ordinal: 9044, Address: 0x18a18)
  • (Ordinal: 9045, Address: 0x20068)
  • (Ordinal: 9046, Address: 0x1c9cc)
  • (Ordinal: 9047, Address: 0x1d0e0)
  • (Ordinal: 9048, Address: 0x1c924)
  • (Ordinal: 9049, Address: 0x1aa7c)
  • (Ordinal: 9050, Address: 0xe0780)
  • (Ordinal: 9051, Address: 0x15ef2)
  • (Ordinal: 9052, Address: 0x17bc6)
  • (Ordinal: 9053, Address: 0x17bcc)
  • (Ordinal: 9054, Address: 0x1e184)
  • (Ordinal: 9055, Address: 0x20350)
  • (Ordinal: 9056, Address: 0x17ee4)
  • (Ordinal: 9057, Address: 0x1837c)
  • (Ordinal: 9058, Address: 0x18cfa)
  • (Ordinal: 9059, Address: 0x18ece)
  • (Ordinal: 9060, Address: 0x1959a)
  • (Ordinal: 9061, Address: 0x19594)
  • (Ordinal: 9062, Address: 0x19d68)
  • (Ordinal: 9063, Address: 0x1a3fe)
  • (Ordinal: 9064, Address: 0x1a3f8)
  • (Ordinal: 9065, Address: 0x1b6e8)
  • (Ordinal: 9066, Address: 0x1bf3a)
  • (Ordinal: 9067, Address: 0x1c078)
  • (Ordinal: 9068, Address: 0x1cb64)
  • (Ordinal: 9069, Address: 0x1cdc8)
  • (Ordinal: 9070, Address: 0x1cdc2)
  • (Ordinal: 9071, Address: 0x1ed12)
  • (Ordinal: 9072, Address: 0x1ed9c)
  • (Ordinal: 9073, Address: 0x1ee50)
  • (Ordinal: 9074, Address: 0x1f4ec)
  • (Ordinal: 9075, Address: 0x1f66c)
  • (Ordinal: 9076, Address: 0x1f756)
  • (Ordinal: 9077, Address: 0x1b718)
  • (Ordinal: 9078, Address: 0x177d6)
  • (Ordinal: 9079, Address: 0x18202)
  • (Ordinal: 9080, Address: 0x19f12)
  • (Ordinal: 9081, Address: 0x19f24)
  • (Ordinal: 9082, Address: 0x18cc4)
  • (Ordinal: 9083, Address: 0x1c264)
  • (Ordinal: 9084, Address: 0x1d356)
  • (Ordinal: 9085, Address: 0x1eefe)
  • (Ordinal: 9086, Address: 0x20416)
  • (Ordinal: 9087, Address: 0x16e34)
  • (Ordinal: 9088, Address: 0x1edb4)
  • (Ordinal: 9089, Address: 0x1edba)
  • (Ordinal: 9090, Address: 0x1e2e0)
  • (Ordinal: 9091, Address: 0x19f72)
  • (Ordinal: 9092, Address: 0x19f7e)
  • (Ordinal: 9093, Address: 0x19f84)
  • (Ordinal: 9094, Address: 0x1e2da)
  • (Ordinal: 9095, Address: 0x19e88)
  • (Ordinal: 9096, Address: 0x19ee2)
  • (Ordinal: 9097, Address: 0x16396)
  • (Ordinal: 9098, Address: 0x1b868)
  • (Ordinal: 9099, Address: 0x1edae)
  • (Ordinal: 9100, Address: 0x19f06)
  • (Ordinal: 9101, Address: 0x1ed30)
  • (Ordinal: 9102, Address: 0x19e94)
  • (Ordinal: 9103, Address: 0x1a85a)
  • (Ordinal: 9104, Address: 0x1a860)
  • (Ordinal: 9105, Address: 0x1a854)
  • (Ordinal: 9106, Address: 0x19f0c)
  • (Ordinal: 9107, Address: 0x1dde8)
  • (Ordinal: 9108, Address: 0x1c22e)
  • (Ordinal: 9109, Address: 0x1c360)
  • (Ordinal: 9110, Address: 0x1e2d4)
  • (Ordinal: 9111, Address: 0x1dab8)
  • (Ordinal: 9112, Address: 0x18ee6)
  • (Ordinal: 9113, Address: 0x1eda8)
  • (Ordinal: 9114, Address: 0x19f66)
  • (Ordinal: 9115, Address: 0x19f78)
  • (Ordinal: 9116, Address: 0x1f6ae)
  • (Ordinal: 9117, Address: 0x1cb5e)
  • (Ordinal: 9118, Address: 0x18ed4)
  • (Ordinal: 9119, Address: 0x19e64)
  • (Ordinal: 9120, Address: 0x1dc98)
  • (Ordinal: 9121, Address: 0x1fed6)
  • (Ordinal: 9122, Address: 0x1c786)
  • (Ordinal: 9123, Address: 0x1c89a)
  • (Ordinal: 9124, Address: 0x16378)
  • (Ordinal: 9125, Address: 0x16372)
  • (Ordinal: 9126, Address: 0x16b6a)
  • (Ordinal: 9127, Address: 0x17068)
  • (Ordinal: 9128, Address: 0x156f4)
  • (Ordinal: 9129, Address: 0x156fa)
  • (Ordinal: 9130, Address: 0x18646)
  • (Ordinal: 9131, Address: 0x1864c)
  • (Ordinal: 9132, Address: 0x18652)
  • (Ordinal: 9133, Address: 0x18640)
  • (Ordinal: 9134, Address: 0x1e766)
  • (Ordinal: 9135, Address: 0x16738)
  • (Ordinal: 9136, Address: 0x17f8c)
  • (Ordinal: 9137, Address: 0x15e50)
  • (Ordinal: 9138, Address: 0x15e56)
  • (Ordinal: 9139, Address: 0x19252)
  • (Ordinal: 9140, Address: 0x191ec)
  • (Ordinal: 9141, Address: 0x17a82)
  • (Ordinal: 9142, Address: 0x1fee2)
  • (Ordinal: 9143, Address: 0x1d7ac)
  • (Ordinal: 9144, Address: 0x1bf9a)
  • (Ordinal: 9145, Address: 0x19dec)
  • (Ordinal: 9146, Address: 0x1ffb4)
  • (Ordinal: 9147, Address: 0x1f276)
  • (Ordinal: 9148, Address: 0x19aec)
  • (Ordinal: 9149, Address: 0x198ac)
  • (Ordinal: 9150, Address: 0x1ef1c)
  • (Ordinal: 9151, Address: 0x1c084)
  • (Ordinal: 9152, Address: 0x1cf00)
  • (Ordinal: 9153, Address: 0x1cefa)
  • (Ordinal: 9154, Address: 0x1f9a8)
  • (Ordinal: 9155, Address: 0x1c630)
  • (Ordinal: 9156, Address: 0x1c9d2)
  • (Ordinal: 9157, Address: 0x1e5b0)
  • (Ordinal: 9158, Address: 0x1bdba)
  • (Ordinal: 9159, Address: 0x1ace0)
  • (Ordinal: 9160, Address: 0x1f11a)
  • (Ordinal: 9161, Address: 0x19324)
  • (Ordinal: 9162, Address: 0x1e71e)
  • (Ordinal: 9163, Address: 0x1ecbe)
  • (Ordinal: 9164, Address: 0x1f2ac)
  • (Ordinal: 9165, Address: 0x1a70a)
  • (Ordinal: 9166, Address: 0x1e442)
  • (Ordinal: 9167, Address: 0x1f744)
  • (Ordinal: 9168, Address: 0x1f7aa)
  • (Ordinal: 9169, Address: 0x1eb5c)
  • (Ordinal: 9170, Address: 0x166c0)
  • (Ordinal: 9171, Address: 0x166ba)
  • (Ordinal: 9172, Address: 0x16960)
  • (Ordinal: 9173, Address: 0x166b4)
  • (Ordinal: 9174, Address: 0x194da)
  • (Ordinal: 9175, Address: 0x18034)
  • (Ordinal: 9176, Address: 0x1f64e)
  • (Ordinal: 9177, Address: 0x1c51c)
  • (Ordinal: 9178, Address: 0x194d4)
  • (Ordinal: 9179, Address: 0x1ebec)
  • (Ordinal: 9180, Address: 0x16528)
  • (Ordinal: 9181, Address: 0x1d518)
  • (Ordinal: 9182, Address: 0x1a6f8)
  • (Ordinal: 9183, Address: 0x1bc8e)
  • (Ordinal: 9184, Address: 0x18a48)
  • (Ordinal: 9185, Address: 0x18b74)
  • (Ordinal: 9186, Address: 0x183b2)
  • (Ordinal: 9187, Address: 0x159c4)
  • (Ordinal: 9188, Address: 0x1b74e)
  • (Ordinal: 9189, Address: 0x17a34)
  • (Ordinal: 9190, Address: 0x18832)
  • (Ordinal: 9191, Address: 0x16924)
  • (Ordinal: 9192, Address: 0x169ba)
  • (Ordinal: 9193, Address: 0x1c9d8)
  • (Ordinal: 9194, Address: 0x1c9ea)
  • (Ordinal: 9195, Address: 0x1c9e4)
  • (Ordinal: 9196, Address: 0x1c9de)
  • (Ordinal: 9197, Address: 0x1c9f0)
  • (Ordinal: 9198, Address: 0x17a76)
  • (Ordinal: 9199, Address: 0x1e03a)
  • (Ordinal: 9200, Address: 0x165be)
  • (Ordinal: 9201, Address: 0x165b8)
  • (Ordinal: 9202, Address: 0x169f6)
  • (Ordinal: 9203, Address: 0x1684c)
  • (Ordinal: 9204, Address: 0x169fc)
  • (Ordinal: 9205, Address: 0x16a02)
  • (Ordinal: 9206, Address: 0x18040)
  • (Ordinal: 9207, Address: 0x166c6)
  • (Ordinal: 9208, Address: 0x166cc)
  • (Ordinal: 9209, Address: 0x1d5f6)
  • (Ordinal: 9210, Address: 0x1803a)
  • (Ordinal: 9211, Address: 0x19402)
  • (Ordinal: 9212, Address: 0x1787e)
  • (Ordinal: 9213, Address: 0x1a134)
  • (Ordinal: 9214, Address: 0x1f8ac)
  • (Ordinal: 9215, Address: 0x1ebe0)
  • (Ordinal: 9216, Address: 0x1d51e)
  • (Ordinal: 9217, Address: 0x1a1fa)
  • (Ordinal: 9218, Address: 0x1a1e8)
  • (Ordinal: 9219, Address: 0x15e0e)
  • (Ordinal: 9220, Address: 0x15e14)
  • (Ordinal: 9221, Address: 0x186fa)
  • (Ordinal: 9222, Address: 0x18700)
  • (Ordinal: 9223, Address: 0x17dca)
  • (Ordinal: 9224, Address: 0x18a4e)
  • (Ordinal: 9225, Address: 0x1b00a)
  • (Ordinal: 9226, Address: 0x1b08e)
  • (Ordinal: 9227, Address: 0x1b088)
  • (Ordinal: 9228, Address: 0x1b082)
  • (Ordinal: 9229, Address: 0x1ccb4)
  • (Ordinal: 9230, Address: 0x183a6)
  • (Ordinal: 9231, Address: 0x158b0)
  • (Ordinal: 9232, Address: 0x16fc0)
  • (Ordinal: 9233, Address: 0x175d2)
  • (Ordinal: 9234, Address: 0x1f2e8)
  • (Ordinal: 9235, Address: 0x16d68)
  • (Ordinal: 9236, Address: 0x175cc)
  • (Ordinal: 9237, Address: 0x17b12)
  • (Ordinal: 9238, Address: 0x17380)
  • (Ordinal: 9239, Address: 0x1f92a)
  • (Ordinal: 9240, Address: 0x1e262)
  • (Ordinal: 9241, Address: 0x1a86c)
  • (Ordinal: 9242, Address: 0x1a872)
  • (Ordinal: 9243, Address: 0x1a878)
  • (Ordinal: 9244, Address: 0x18fe8)
  • (Ordinal: 9245, Address: 0x1c1f2)
  • (Ordinal: 9246, Address: 0x1c168)
  • (Ordinal: 9247, Address: 0x1b790)
  • (Ordinal: 9248, Address: 0x16990)
  • (Ordinal: 9249, Address: 0x1698a)
  • (Ordinal: 9250, Address: 0x16984)
  • (Ordinal: 9251, Address: 0x1b5d4)
  • (Ordinal: 9252, Address: 0x1b5ce)
  • (Ordinal: 9253, Address: 0x17992)
  • (Ordinal: 9254, Address: 0x18c64)
  • (Ordinal: 9255, Address: 0x1b640)
  • (Ordinal: 9256, Address: 0x1d038)
  • (Ordinal: 9257, Address: 0x1e052)
  • (Ordinal: 9258, Address: 0x1e652)
  • (Ordinal: 9259, Address: 0x1f7ec)
  • (Ordinal: 9260, Address: 0x1d03e)
  • (Ordinal: 9261, Address: 0x1b5c2)
  • (Ordinal: 9262, Address: 0x1f8d0)
  • (Ordinal: 9263, Address: 0x1dc56)
  • (Ordinal: 9264, Address: 0x15d96)
  • (Ordinal: 9265, Address: 0x15dfc)
  • (Ordinal: 9266, Address: 0x15df6)
  • (Ordinal: 9267, Address: 0x1948c)
  • (Ordinal: 9268, Address: 0x15c34)
  • (Ordinal: 9269, Address: 0x15b26)
  • (Ordinal: 9270, Address: 0x15de4)
  • (Ordinal: 9271, Address: 0x15dea)
  • (Ordinal: 9272, Address: 0x15e20)
  • (Ordinal: 9273, Address: 0x15e4a)
  • (Ordinal: 9274, Address: 0x16084)
  • (Ordinal: 9275, Address: 0x16090)
  • (Ordinal: 9276, Address: 0x1608a)
  • (Ordinal: 9277, Address: 0x15e8c)
  • (Ordinal: 9278, Address: 0x18b68)
  • (Ordinal: 9279, Address: 0x15be0)
  • (Ordinal: 9280, Address: 0x163f6)
  • (Ordinal: 9281, Address: 0x1d380)
  • (Ordinal: 9282, Address: 0x1eb68)
  • (Ordinal: 9283, Address: 0x1cf1e)
  • (Ordinal: 9284, Address: 0x15922)
  • (Ordinal: 9285, Address: 0x17872)
  • (Ordinal: 9286, Address: 0x17d6a)
  • (Ordinal: 9287, Address: 0x17d64)
  • (Ordinal: 9288, Address: 0x185c2)
  • (Ordinal: 9289, Address: 0x17d76)
  • (Ordinal: 9290, Address: 0x17d70)
  • (Ordinal: 9291, Address: 0x19288)
  • (Ordinal: 9292, Address: 0x1d152)
  • (Ordinal: 9293, Address: 0x1d14c)
  • (Ordinal: 9294, Address: 0x1c888)
  • (Ordinal: 9295, Address: 0x1c9a8)
  • (Ordinal: 9296, Address: 0x1de96)
  • (Ordinal: 9297, Address: 0x1e292)
  • (Ordinal: 9298, Address: 0x1ec3a)
  • (Ordinal: 9299, Address: 0x16546)
  • (Ordinal: 9300, Address: 0x1a8cc)
  • (Ordinal: 9301, Address: 0x17a1c)
  • (Ordinal: 9302, Address: 0x174a6)
  • (Ordinal: 9303, Address: 0x17a16)
  • (Ordinal: 9304, Address: 0x1dfb0)
  • (Ordinal: 9305, Address: 0x1f810)
  • (Ordinal: 9306, Address: 0x20140)
  • (Ordinal: 9307, Address: 0x2024e)
  • (Ordinal: 9308, Address: 0x17a22)
  • (Ordinal: 9309, Address: 0x1d7f4)
  • (Ordinal: 9310, Address: 0x1ecd6)
  • (Ordinal: 9311, Address: 0x1ecdc)
  • (Ordinal: 9312, Address: 0x19c24)
  • (Ordinal: 9313, Address: 0x178d8)
  • (Ordinal: 9314, Address: 0x1861c)
  • (Ordinal: 9315, Address: 0x1ff30)
  • (Ordinal: 9316, Address: 0x1cc2a)
  • (Ordinal: 9317, Address: 0x16b2e)
  • (Ordinal: 9318, Address: 0x16b7c)
  • (Ordinal: 9319, Address: 0x16bca)
  • (Ordinal: 9320, Address: 0x170aa)
  • (Ordinal: 9321, Address: 0x1ac4a)
  • (Ordinal: 9322, Address: 0x19f00)
  • (Ordinal: 9323, Address: 0x1cdd4)
  • (Ordinal: 9324, Address: 0x1b2ec)
  • (Ordinal: 9325, Address: 0x1cb94)
  • (Ordinal: 9326, Address: 0x1f8c4)
  • (Ordinal: 9327, Address: 0x19f42)
  • (Ordinal: 9328, Address: 0x1bf82)
  • (Ordinal: 9329, Address: 0x18238)
  • (Ordinal: 9330, Address: 0x1ce28)
  • (Ordinal: 9331, Address: 0x1c0f0)
  • (Ordinal: 9332, Address: 0x1c0e4)
  • (Ordinal: 9333, Address: 0x1bd60)
  • (Ordinal: 9334, Address: 0x19fcc)
  • (Ordinal: 9335, Address: 0x1c186)
  • (Ordinal: 9336, Address: 0x1b418)
  • (Ordinal: 9337, Address: 0x19fa8)
  • (Ordinal: 9338, Address: 0x1c17a)
  • (Ordinal: 9339, Address: 0x19fc6)
  • (Ordinal: 9340, Address: 0x1d53c)
  • (Ordinal: 9341, Address: 0x1c0de)
  • (Ordinal: 9342, Address: 0x1ce10)
  • (Ordinal: 9343, Address: 0x1d560)
  • (Ordinal: 9344, Address: 0x1a7e2)
  • (Ordinal: 9345, Address: 0x1f8be)
  • (Ordinal: 9346, Address: 0x172c0)
  • (Ordinal: 9347, Address: 0x1cee8)
  • (Ordinal: 9348, Address: 0x1bd5a)
  • (Ordinal: 9349, Address: 0x1bd48)
  • (Ordinal: 9350, Address: 0x1c0f6)
  • (Ordinal: 9351, Address: 0x19f3c)
  • (Ordinal: 9352, Address: 0x1c180)
  • (Ordinal: 9353, Address: 0x1cee2)
  • (Ordinal: 9354, Address: 0x1c0ea)
  • (Ordinal: 9355, Address: 0x1ce1c)
  • (Ordinal: 9356, Address: 0x1b44e)
  • (Ordinal: 9357, Address: 0x1f6a8)
  • (Ordinal: 9358, Address: 0x1f6a2)
  • (Ordinal: 9359, Address: 0x18e68)
  • (Ordinal: 9360, Address: 0x18712)
  • (Ordinal: 9361, Address: 0x1bdb4)
  • (Ordinal: 9362, Address: 0x1ef28)
  • (Ordinal: 9363, Address: 0x1aac4)
  • (Ordinal: 9364, Address: 0x1aabe)
  • (Ordinal: 9365, Address: 0x1f990)
  • (Ordinal: 9366, Address: 0x1f9ba)
  • (Ordinal: 9367, Address: 0x1f996)
  • (Ordinal: 9368, Address: 0x1dc80)
  • (Ordinal: 9369, Address: 0x1f98a)
  • (Ordinal: 9370, Address: 0x1f9a2)
  • (Ordinal: 9371, Address: 0x1d104)
  • (Ordinal: 9372, Address: 0x18b62)
  • (Ordinal: 9373, Address: 0x184f6)
  • (Ordinal: 9374, Address: 0x1b574)
  • (Ordinal: 9375, Address: 0x16b22)
  • (Ordinal: 9376, Address: 0x16b76)
  • (Ordinal: 9377, Address: 0x16b88)
  • (Ordinal: 9378, Address: 0x16bbe)
  • (Ordinal: 9379, Address: 0x1d4d0)
  • (Ordinal: 9380, Address: 0x19b5e)
  • (Ordinal: 9381, Address: 0x19b6a)
  • (Ordinal: 9382, Address: 0x19b64)
  • (Ordinal: 9383, Address: 0x19486)
  • (Ordinal: 9384, Address: 0x1b556)
  • (Ordinal: 9385, Address: 0x16420)
  • (Ordinal: 9386, Address: 0x18d6c)
  • (Ordinal: 9387, Address: 0x1f8a0)
  • (Ordinal: 9388, Address: 0x1bffa)
  • (Ordinal: 9389, Address: 0x19bb2)
  • (Ordinal: 9390, Address: 0x1b7e4)
  • (Ordinal: 9391, Address: 0x1d00e)
  • (Ordinal: 9392, Address: 0x1f792)
  • (Ordinal: 9393, Address: 0x1f78c)
  • (Ordinal: 9394, Address: 0x1f786)
  • (Ordinal: 9395, Address: 0x1f780)
  • (Ordinal: 9396, Address: 0x1f798)
  • (Ordinal: 9397, Address: 0x1851a)
  • (Ordinal: 9398, Address: 0x1d794)
  • (Ordinal: 9399, Address: 0x1e0ca)
  • (Ordinal: 9400, Address: 0x1eaf0)
  • (Ordinal: 9401, Address: 0x1863a)
  • (Ordinal: 9402, Address: 0x1b346)
  • (Ordinal: 9403, Address: 0x1b340)
  • (Ordinal: 9404, Address: 0x1b34c)
  • (Ordinal: 9405, Address: 0x1d1ac)
  • (Ordinal: 9406, Address: 0x1d3aa)
  • (Ordinal: 9407, Address: 0x15a3c)
  • (Ordinal: 9408, Address: 0x15a42)
  • (Ordinal: 9409, Address: 0x177be)
  • (Ordinal: 9410, Address: 0x18052)
  • (Ordinal: 9411, Address: 0x1832e)
  • (Ordinal: 9412, Address: 0x18c58)
  • (Ordinal: 9413, Address: 0x1e046)
  • (Ordinal: 9414, Address: 0x1e646)
  • (Ordinal: 9415, Address: 0x1f7e0)
  • (Ordinal: 9416, Address: 0x171be)
  • (Ordinal: 9417, Address: 0x17ab2)
  • (Ordinal: 9418, Address: 0x1c792)
  • (Ordinal: 9419, Address: 0x1c8d0)
  • (Ordinal: 9420, Address: 0x15964)
  • (Ordinal: 9421, Address: 0x1c8ca)
  • (Ordinal: 9422, Address: 0x19696)
  • (Ordinal: 9423, Address: 0x1ca08)
  • (Ordinal: 9424, Address: 0x1c990)
  • (Ordinal: 9425, Address: 0x18ad8)
  • (Ordinal: 9426, Address: 0x17b30)
  • (Ordinal: 9427, Address: 0x1dff8)
  • (Ordinal: 9428, Address: 0x1d4e2)
  • (Ordinal: 9429, Address: 0x1d56c)
  • (Ordinal: 9430, Address: 0x1cd92)
  • (Ordinal: 9431, Address: 0x169de)
  • (Ordinal: 9432, Address: 0x15a24)
  • (Ordinal: 9433, Address: 0x163ea)
  • (Ordinal: 9434, Address: 0x163e4)
  • (Ordinal: 9435, Address: 0x1576c)
  • (Ordinal: 9436, Address: 0x158ec)
  • (Ordinal: 9437, Address: 0x1654c)
  • (Ordinal: 9438, Address: 0x16a8c)
  • (Ordinal: 9439, Address: 0x16b4c)
  • (Ordinal: 9440, Address: 0x169e4)
  • (Ordinal: 9441, Address: 0x16c4e)
  • (Ordinal: 9442, Address: 0x18b02)
  • (Ordinal: 9443, Address: 0x1711c)
  • (Ordinal: 9444, Address: 0x171d6)
  • (Ordinal: 9445, Address: 0x177dc)
  • (Ordinal: 9446, Address: 0x174a0)
  • (Ordinal: 9447, Address: 0x17842)
  • (Ordinal: 9448, Address: 0x1841e)
  • (Ordinal: 9449, Address: 0x1850e)
  • (Ordinal: 9450, Address: 0x179ec)
  • (Ordinal: 9451, Address: 0x181a2)
  • (Ordinal: 9452, Address: 0x18376)
  • (Ordinal: 9453, Address: 0x18934)
  • (Ordinal: 9454, Address: 0x18a3c)
  • (Ordinal: 9455, Address: 0x18b44)
  • (Ordinal: 9456, Address: 0x18cd0)
  • (Ordinal: 9457, Address: 0x18d18)
  • (Ordinal: 9458, Address: 0x18eda)
  • (Ordinal: 9459, Address: 0x19432)
  • (Ordinal: 9460, Address: 0x195ac)
  • (Ordinal: 9461, Address: 0x196c6)
  • (Ordinal: 9462, Address: 0x19816)
  • (Ordinal: 9463, Address: 0x1999c)
  • (Ordinal: 9464, Address: 0x19a98)
  • (Ordinal: 9465, Address: 0x19a5c)
  • (Ordinal: 9466, Address: 0x19bdc)
  • (Ordinal: 9467, Address: 0x19cfc)
  • (Ordinal: 9468, Address: 0x19d7a)
  • (Ordinal: 9469, Address: 0x19dc2)
  • (Ordinal: 9470, Address: 0x19f60)
  • (Ordinal: 9471, Address: 0x1a122)
  • (Ordinal: 9472, Address: 0x1aa46)
  • (Ordinal: 9473, Address: 0x1aa70)
  • (Ordinal: 9474, Address: 0x1aea8)
  • (Ordinal: 9475, Address: 0x1c690)
  • (Ordinal: 9476, Address: 0x1b6e2)
  • (Ordinal: 9477, Address: 0x1b886)
  • (Ordinal: 9478, Address: 0x1baea)
  • (Ordinal: 9479, Address: 0x1bcf4)
  • (Ordinal: 9480, Address: 0x1c07e)
  • (Ordinal: 9481, Address: 0x1c1bc)
  • (Ordinal: 9482, Address: 0x1c1d4)
  • (Ordinal: 9483, Address: 0x1c3de)
  • (Ordinal: 9484, Address: 0x1c3fc)
  • (Ordinal: 9485, Address: 0x1c342)
  • (Ordinal: 9486, Address: 0x1c88e)
  • (Ordinal: 9487, Address: 0x1ca44)
  • (Ordinal: 9488, Address: 0x1cb2e)
  • (Ordinal: 9489, Address: 0x1cb6a)
  • (Ordinal: 9490, Address: 0x1cd80)
  • (Ordinal: 9491, Address: 0x1cdec)
  • (Ordinal: 9492, Address: 0x1ce58)
  • (Ordinal: 9493, Address: 0x1ceac)
  • (Ordinal: 9494, Address: 0x1d0da)
  • (Ordinal: 9495, Address: 0x1d1f4)
  • (Ordinal: 9496, Address: 0x1d3c2)
  • (Ordinal: 9497, Address: 0x1d4b2)
  • (Ordinal: 9498, Address: 0x1d698)
  • (Ordinal: 9499, Address: 0x1d6ec)
  • (Ordinal: 9500, Address: 0x1e7de)
  • (Ordinal: 9501, Address: 0x1e808)
  • (Ordinal: 9502, Address: 0x1d7ca)
  • (Ordinal: 9503, Address: 0x1d9c8)
  • (Ordinal: 9504, Address: 0x1db1e)
  • (Ordinal: 9505, Address: 0x1dbae)
  • (Ordinal: 9506, Address: 0x1dc9e)
  • (Ordinal: 9507, Address: 0x1ddc4)
  • (Ordinal: 9508, Address: 0x1dfb6)
  • (Ordinal: 9509, Address: 0x1e148)
  • (Ordinal: 9510, Address: 0x1d22a)
  • (Ordinal: 9511, Address: 0x1e39a)
  • (Ordinal: 9512, Address: 0x1e3b2)
  • (Ordinal: 9513, Address: 0x1e448)
  • (Ordinal: 9514, Address: 0x1e4ba)
  • (Ordinal: 9515, Address: 0x16a68)
  • (Ordinal: 9516, Address: 0x203bc)
  • (Ordinal: 9517, Address: 0x1e754)
  • (Ordinal: 9518, Address: 0x1e5bc)
  • (Ordinal: 9519, Address: 0x1e81a)
  • (Ordinal: 9520, Address: 0x1e784)
  • (Ordinal: 9521, Address: 0x1d24e)
  • (Ordinal: 9522, Address: 0x1e8e6)
  • (Ordinal: 9523, Address: 0x1ed18)
  • (Ordinal: 9524, Address: 0x1ed7e)
  • (Ordinal: 9525, Address: 0x1ee14)
  • (Ordinal: 9526, Address: 0x1ee56)
  • (Ordinal: 9527, Address: 0x1ee80)
  • (Ordinal: 9528, Address: 0x1eeb0)
  • (Ordinal: 9529, Address: 0x1efa0)
  • (Ordinal: 9530, Address: 0x1f150)
  • (Ordinal: 9531, Address: 0x1f41a)
  • (Ordinal: 9532, Address: 0x1f5a6)
  • (Ordinal: 9533, Address: 0x1f660)
  • (Ordinal: 9534, Address: 0x1fbf4)
  • (Ordinal: 9535, Address: 0x1fd26)
  • (Ordinal: 9536, Address: 0x1fda4)
  • (Ordinal: 9537, Address: 0x1fe64)
  • (Ordinal: 9538, Address: 0x20146)
  • (Ordinal: 9539, Address: 0x20248)
  • (Ordinal: 9540, Address: 0x203e0)
  • (Ordinal: 9541, Address: 0x198a6)
  • (Ordinal: 9542, Address: 0x1d230)
  • (Ordinal: 9543, Address: 0x1d254)
  • (Ordinal: 9544, Address: 0x1d1fa)
  • (Ordinal: 9545, Address: 0x16552)
  • (Ordinal: 9546, Address: 0x18262)
  • (Ordinal: 9547, Address: 0x169cc)
  • (Ordinal: 9548, Address: 0x16564)
  • (Ordinal: 9549, Address: 0x16c42)
  • (Ordinal: 9550, Address: 0x16d56)
  • (Ordinal: 9551, Address: 0x16e52)
  • (Ordinal: 9552, Address: 0x18256)
  • (Ordinal: 9553, Address: 0x1825c)
  • (Ordinal: 9554, Address: 0x18244)
  • (Ordinal: 9555, Address: 0x1824a)
  • (Ordinal: 9556, Address: 0x18250)
  • (Ordinal: 9557, Address: 0x178f0)
  • (Ordinal: 9558, Address: 0x1e340)
  • (Ordinal: 9559, Address: 0x1c9ae)
  • (Ordinal: 9560, Address: 0x1de60)
  • (Ordinal: 9561, Address: 0x1fdaa)
  • (Ordinal: 9562, Address: 0x1fe04)
  • (Ordinal: 9563, Address: 0x1769e)
  • (Ordinal: 9564, Address: 0x16cde)
  • (Ordinal: 9565, Address: 0x19ee8)
  • (Ordinal: 9566, Address: 0x1c090)
  • (Ordinal: 9567, Address: 0x1d962)
  • (Ordinal: 9568, Address: 0x1d98c)
  • (Ordinal: 9569, Address: 0x177a0)
  • (Ordinal: 9570, Address: 0x20224)
  • (Ordinal: 9571, Address: 0x1c372)
  • (Ordinal: 9572, Address: 0x1dad6)
  • (Ordinal: 9573, Address: 0x181fc)
  • (Ordinal: 9574, Address: 0x1c384)
  • (Ordinal: 9575, Address: 0x181e4)
  • (Ordinal: 9576, Address: 0x16c30)
  • (Ordinal: 9577, Address: 0x16e6a)
  • (Ordinal: 9578, Address: 0x1820e)
  • (Ordinal: 9579, Address: 0x1cb76)
  • (Ordinal: 9580, Address: 0x1f6ba)
  • (Ordinal: 9581, Address: 0x1f77a)
  • (Ordinal: 9582, Address: 0x1c666)
  • (Ordinal: 9583, Address: 0x1a452)
  • (Ordinal: 9584, Address: 0x1b7d8)
  • (Ordinal: 9585, Address: 0x1a44c)
  • (Ordinal: 9586, Address: 0x1c696)
  • (Ordinal: 9587, Address: 0x1aef0)
  • (Ordinal: 9588, Address: 0x18a1e)
  • (Ordinal: 9589, Address: 0x180c4)
  • (Ordinal: 9590, Address: 0x1d62c)
  • (Ordinal: 9591, Address: 0x19d9e)
  • (Ordinal: 9592, Address: 0x19da4)
  • (Ordinal: 9593, Address: 0x1be38)
  • (Ordinal: 9594, Address: 0x1d812)
  • (Ordinal: 9595, Address: 0x1d1b8)
  • (Ordinal: 9596, Address: 0x178c6)
  • (Ordinal: 9597, Address: 0x1a206)
  • (Ordinal: 9598, Address: 0x1ffae)
  • (Ordinal: 9599, Address: 0x17c08)
  • (Ordinal: 9600, Address: 0x19666)
  • (Ordinal: 9601, Address: 0x1bcfa)
  • (Ordinal: 9602, Address: 0x1f50a)
  • (Ordinal: 9603, Address: 0x18622)
  • (Ordinal: 9604, Address: 0x16e58)
  • (Ordinal: 9605, Address: 0x1f6c6)
  • (Ordinal: 9606, Address: 0x1d6d4)
  • (Ordinal: 9607, Address: 0x19a68)
  • (Ordinal: 9608, Address: 0x1bfa6)
  • (Ordinal: 9609, Address: 0x1a188)
  • (Ordinal: 9610, Address: 0x1da7c)
  • (Ordinal: 9611, Address: 0x1e6ac)
  • (Ordinal: 9612, Address: 0x1e6be)
  • (Ordinal: 9613, Address: 0x18dcc)
  • (Ordinal: 9614, Address: 0x1da76)
  • (Ordinal: 9615, Address: 0x1e94c)
  • (Ordinal: 9616, Address: 0x202a8)
  • (Ordinal: 9617, Address: 0x1d644)
  • (Ordinal: 9618, Address: 0x1cfa8)
  • (Ordinal: 9619, Address: 0x17c5c)
  • (Ordinal: 9620, Address: 0x18286)
  • (Ordinal: 9621, Address: 0x19954)
  • (Ordinal: 9622, Address: 0x1dc20)
  • (Ordinal: 9623, Address: 0x1de5a)
  • (Ordinal: 9624, Address: 0x1fdfe)
  • (Ordinal: 9625, Address: 0x1ffa2)
  • (Ordinal: 9626, Address: 0x1dae8)
  • (Ordinal: 9627, Address: 0x19c84)
  • (Ordinal: 9628, Address: 0x16f18)
  • (Ordinal: 9629, Address: 0x1a548)
  • (Ordinal: 9630, Address: 0x16d62)
  • (Ordinal: 9631, Address: 0x1e574)
  • (Ordinal: 9632, Address: 0x1aeea)
  • (Ordinal: 9633, Address: 0x179b0)
  • (Ordinal: 9634, Address: 0x1784e)
  • (Ordinal: 9635, Address: 0x18dba)
  • (Ordinal: 9636, Address: 0x1a18e)
  • (Ordinal: 9637, Address: 0x1da82)
  • (Ordinal: 9638, Address: 0x16e04)
  • (Ordinal: 9639, Address: 0x195e2)
  • (Ordinal: 9640, Address: 0x1ab42)
  • (Ordinal: 9641, Address: 0x17632)
  • (Ordinal: 9642, Address: 0x16e64)
  • (Ordinal: 9643, Address: 0x19c8a)
  • (Ordinal: 9644, Address: 0x1d572)
  • (Ordinal: 9645, Address: 0x1c366)
  • (Ordinal: 9646, Address: 0x16d5c)
  • (Ordinal: 9647, Address: 0x1c0b4)
  • (Ordinal: 9648, Address: 0x1d734)
  • (Ordinal: 9649, Address: 0x17f7a)
  • (Ordinal: 9650, Address: 0x1d73a)
  • (Ordinal: 9651, Address: 0x1c0d2)
  • (Ordinal: 9652, Address: 0x1c0c6)
  • (Ordinal: 9653, Address: 0x1c0c0)
  • (Ordinal: 9654, Address: 0x1efac)
  • (Ordinal: 9655, Address: 0x1f15c)
  • (Ordinal: 9656, Address: 0x16e46)
  • (Ordinal: 9657, Address: 0x16e5e)
  • (Ordinal: 9658, Address: 0x181d2)
  • (Ordinal: 9659, Address: 0x1a5a8)
  • (Ordinal: 9660, Address: 0x1ffa8)
  • (Ordinal: 9661, Address: 0x1c270)
  • (Ordinal: 9662, Address: 0x1ce40)
  • (Ordinal: 9663, Address: 0x1a5ae)
  • (Ordinal: 9664, Address: 0x1bdea)
  • (Ordinal: 9665, Address: 0x1c3b4)
  • (Ordinal: 9666, Address: 0x1be3e)
  • (Ordinal: 9667, Address: 0x1e820)
  • (Ordinal: 9668, Address: 0x180b8)
  • (Ordinal: 9669, Address: 0x1f4f8)
  • (Ordinal: 9670, Address: 0x15a96)
  • (Ordinal: 9671, Address: 0x16444)
  • (Ordinal: 9672, Address: 0x18094)
  • (Ordinal: 9673, Address: 0x1865e)
  • (Ordinal: 9674, Address: 0x1839a)
  • (Ordinal: 9675, Address: 0x1c468)
  • (Ordinal: 9676, Address: 0x1dc1a)
  • (Ordinal: 9677, Address: 0x1ce82)
  • (Ordinal: 9678, Address: 0x16558)
  • (Ordinal: 9679, Address: 0x1995a)
  • (Ordinal: 9680, Address: 0x179bc)
  • (Ordinal: 9681, Address: 0x19f54)
  • (Ordinal: 9682, Address: 0x1f372)
  • (Ordinal: 9683, Address: 0x1f420)
  • (Ordinal: 9684, Address: 0x17a10)
  • (Ordinal: 9685, Address: 0x1d140)
  • (Ordinal: 9686, Address: 0x1d4b8)
  • (Ordinal: 9687, Address: 0x1fe0a)
  • (Ordinal: 9688, Address: 0x198a0)
  • (Ordinal: 9689, Address: 0x175fc)
  • (Ordinal: 9690, Address: 0x1b436)
  • (Ordinal: 9691, Address: 0x19066)
  • (Ordinal: 9692, Address: 0x190d8)
  • (Ordinal: 9693, Address: 0x1913e)
  • (Ordinal: 9694, Address: 0x191f2)
  • (Ordinal: 9695, Address: 0x19228)
  • (Ordinal: 9696, Address: 0x1aec0)
  • (Ordinal: 9697, Address: 0x1fdce)
  • (Ordinal: 9698, Address: 0x16cd8)
  • (Ordinal: 9699, Address: 0x17638)
  • (Ordinal: 9700, Address: 0x1c36c)
  • (Ordinal: 9701, Address: 0x17284)
  • (Ordinal: 9702, Address: 0x19c30)
  • (Ordinal: 9703, Address: 0x1fc3c)
  • (Ordinal: 9704, Address: 0x1d5c6)
  • (Ordinal: 9705, Address: 0x1a7fa)
  • (Ordinal: 9706, Address: 0x16a1a)
  • (Ordinal: 9707, Address: 0x16a14)
  • (Ordinal: 9708, Address: 0x15e02)
  • (Ordinal: 9709, Address: 0x15e08)
  • (Ordinal: 9710, Address: 0x1d944)
  • (Ordinal: 9711, Address: 0x1a530)
  • (Ordinal: 9712, Address: 0x1710a)
  • (Ordinal: 9713, Address: 0x18928)
  • (Ordinal: 9714, Address: 0x1d926)
  • (Ordinal: 9715, Address: 0x1fbe8)
  • (Ordinal: 9716, Address: 0x1c9ba)
  • (Ordinal: 9717, Address: 0x1dd0a)
  • (Ordinal: 9718, Address: 0x1c870)
  • (Ordinal: 9719, Address: 0x1c498)
  • (Ordinal: 9720, Address: 0x18058)
  • (Ordinal: 9721, Address: 0x182fe)
  • (Ordinal: 9722, Address: 0x1be14)
  • (Ordinal: 9723, Address: 0x1c930)
  • (Ordinal: 9724, Address: 0x1d8ea)
  • (Ordinal: 9725, Address: 0x1e33a)
  • (Ordinal: 9726, Address: 0x1ebf8)
  • (Ordinal: 9727, Address: 0x18b80)
  • (Ordinal: 9728, Address: 0x1cde0)
  • (Ordinal: 9729, Address: 0x1b424)
  • (Ordinal: 9730, Address: 0x15eaa)
  • (Ordinal: 9731, Address: 0x18064)
  • (Ordinal: 9732, Address: 0x16390)
  • (Ordinal: 9733, Address: 0x17ce6)
  • (Ordinal: 9734, Address: 0x17974)
  • (Ordinal: 9735, Address: 0x1639c)
  • (Ordinal: 9736, Address: 0x1b4c6)
  • (Ordinal: 9737, Address: 0x18aae)
  • (Ordinal: 9738, Address: 0x18022)
  • (Ordinal: 9739, Address: 0x1c4ec)
  • (Ordinal: 9740, Address: 0x1fdc8)
  • (Ordinal: 9741, Address: 0x17a2e)
  • (Ordinal: 9742, Address: 0x18334)
  • (Ordinal: 9743, Address: 0x1d242)
  • (Ordinal: 9744, Address: 0x18ba4)
  • (Ordinal: 9745, Address: 0x1a00e)
  • (Ordinal: 9746, Address: 0x17d58)
  • (Ordinal: 9747, Address: 0x19312)
  • (Ordinal: 9748, Address: 0x193f0)
  • (Ordinal: 9749, Address: 0x1f68a)
  • (Ordinal: 9750, Address: 0x1b724)
  • (Ordinal: 9751, Address: 0x1b820)
  • (Ordinal: 9752, Address: 0x1f696)
  • (Ordinal: 9753, Address: 0x1f690)
  • (Ordinal: 9754, Address: 0x1f102)
  • (Ordinal: 9755, Address: 0x1f108)
  • (Ordinal: 9756, Address: 0x1c390)
  • (Ordinal: 9757, Address: 0x1dae2)
  • (Ordinal: 9758, Address: 0x1fabc)
  • (Ordinal: 9759, Address: 0x1fab6)
  • (Ordinal: 9760, Address: 0x1fac2)
  • (Ordinal: 9761, Address: 0x1e244)
  • (Ordinal: 9762, Address: 0x1fb40)
  • (Ordinal: 9763, Address: 0x186f4)
  • (Ordinal: 9764, Address: 0x1883e)
  • (Ordinal: 9765, Address: 0x1881a)
  • (Ordinal: 9766, Address: 0x18850)
  • (Ordinal: 9767, Address: 0x18844)
  • (Ordinal: 9768, Address: 0x18838)
  • (Ordinal: 9769, Address: 0x18802)
  • (Ordinal: 9770, Address: 0x18820)
  • (Ordinal: 9771, Address: 0x186ee)
  • (Ordinal: 9772, Address: 0x186e8)
  • (Ordinal: 9773, Address: 0x18826)
  • (Ordinal: 9774, Address: 0x1882c)
  • (Ordinal: 9775, Address: 0x1880e)
  • (Ordinal: 9776, Address: 0x18814)
  • (Ordinal: 9777, Address: 0x18808)
  • (Ordinal: 9778, Address: 0x1884a)
  • (Ordinal: 9779, Address: 0x1d7e2)
  • (Ordinal: 9780, Address: 0x1d7e8)
  • (Ordinal: 9781, Address: 0x189e2)
  • (Ordinal: 9782, Address: 0x1cc18)
  • (Ordinal: 9783, Address: 0x1cca2)
  • (Ordinal: 9784, Address: 0x1affe)
  • (Ordinal: 9785, Address: 0x1b0fa)
  • (Ordinal: 9786, Address: 0x1b100)
  • (Ordinal: 9787, Address: 0x178d2)
  • (Ordinal: 9788, Address: 0x1c3c0)
  • (Ordinal: 9789, Address: 0x1c3c6)
  • (Ordinal: 9790, Address: 0x164e6)
  • (Ordinal: 9791, Address: 0x167e0)
  • (Ordinal: 9792, Address: 0xe0788)
  • (Ordinal: 9793, Address: 0x1712e)
  • (Ordinal: 9794, Address: 0x1773a)
  • (Ordinal: 9795, Address: 0x17722)
  • (Ordinal: 9796, Address: 0x18352)
  • (Ordinal: 9797, Address: 0x18dde)
  • (Ordinal: 9798, Address: 0x156d6)
  • (Ordinal: 9799, Address: 0x2044c)
  • (Ordinal: 9800, Address: 0x1a1a6)
  • (Ordinal: 9801, Address: 0x1a31a)
  • (Ordinal: 9802, Address: 0x1a1ee)
  • (Ordinal: 9803, Address: 0x1a1e2)
  • (Ordinal: 9804, Address: 0x1a614)
  • (Ordinal: 9805, Address: 0x1a62c)
  • (Ordinal: 9806, Address: 0x1a632)
  • (Ordinal: 9807, Address: 0x1a626)
  • (Ordinal: 9808, Address: 0x1a61a)
  • (Ordinal: 9809, Address: 0x1a6da)
  • (Ordinal: 9810, Address: 0x1bf1c)
  • (Ordinal: 9811, Address: 0x1c6ea)
  • (Ordinal: 9812, Address: 0x1cd50)
  • (Ordinal: 9813, Address: 0x1d998)
  • (Ordinal: 9814, Address: 0x1d950)
  • (Ordinal: 9815, Address: 0x1d932)
  • (Ordinal: 9816, Address: 0x1dd6a)
  • (Ordinal: 9817, Address: 0x1ddf4)
  • (Ordinal: 9818, Address: 0x1dede)
  • (Ordinal: 9819, Address: 0x1de2a)
  • (Ordinal: 9820, Address: 0x1de36)
  • (Ordinal: 9821, Address: 0x1f4c8)
  • (Ordinal: 9822, Address: 0x1f4c2)
  • (Ordinal: 9823, Address: 0x2031a)
  • (Ordinal: 9824, Address: 0x201f4)

Imported DLLs & Functions

KERNEL32.dll
  • CloseHandle (Address: 0x1800250e8)
  • CreateMutexW (Address: 0x180025068)
  • CreateToolhelp32Snapshot (Address: 0x1800250d0)
  • DecodePointer (Address: 0x180025120)
  • DisableThreadLibraryCalls (Address: 0x180025168)
  • EncodePointer (Address: 0x180025170)
  • FlushInstructionCache (Address: 0x1800250b0)
  • FormatMessageA (Address: 0x180025030)
  • GetCurrentProcess (Address: 0x180025080)
  • GetCurrentProcessId (Address: 0x1800250f0)
  • GetCurrentThreadId (Address: 0x1800250d8)
  • GetLastError (Address: 0x180025038)
  • GetModuleFileNameA (Address: 0x180025040)
  • GetModuleFileNameW (Address: 0x180025050)
  • GetModuleHandleA (Address: 0x180025020)
  • GetModuleHandleExA (Address: 0x180025018)
  • GetSystemInfo (Address: 0x180025118)
  • GetSystemTimeAsFileTime (Address: 0x180025000)
  • GetThreadContext (Address: 0x180025058)
  • GetThreadId (Address: 0x1800250c0)
  • GetTickCount (Address: 0x180025008)
  • HeapAlloc (Address: 0x180025078)
  • HeapCreate (Address: 0x1800250a0)
  • HeapFree (Address: 0x180025088)
  • HeapReAlloc (Address: 0x180025060)
  • IsDebuggerPresent (Address: 0x180025148)
  • LocalFree (Address: 0x180025048)
  • OpenThread (Address: 0x1800250b8)
  • QueryPerformanceCounter (Address: 0x180025010)
  • ReleaseMutex (Address: 0x1800250e0)
  • ResumeThread (Address: 0x180025100)
  • RtlCaptureContext (Address: 0x180025160)
  • RtlLookupFunctionEntry (Address: 0x180025158)
  • RtlVirtualUnwind (Address: 0x180025150)
  • SetThreadContext (Address: 0x180025070)
  • SetUnhandledExceptionFilter (Address: 0x180025140)
  • Sleep (Address: 0x180025128)
  • SuspendThread (Address: 0x1800250f8)
  • TerminateProcess (Address: 0x180025130)
  • Thread32First (Address: 0x180025098)
  • Thread32Next (Address: 0x1800250a8)
  • UnhandledExceptionFilter (Address: 0x180025138)
  • VirtualAlloc (Address: 0x180025110)
  • VirtualFree (Address: 0x180025108)
  • VirtualProtect (Address: 0x1800250c8)
  • VirtualQuery (Address: 0x180025028)
  • WaitForSingleObject (Address: 0x180025090)
MSVCP100.dll
  • ?_BADOFF@std@@3_JB (Address: 0x180025458)
  • ?_Decref@facet@locale@std@@QEAAPEAV123@XZ (Address: 0x1800253d0)
  • ?_Fiopen@std@@YAPEAU_iobuf@@PEB_WHH@Z (Address: 0x180025418)
  • ?_Fiopen@std@@YAPEAU_iobuf@@PEBDHH@Z (Address: 0x180025180)
  • ?_Getcat@?$codecvt@DDH@std@@SA_KPEAPEBVfacet@locale@2@PEBV42@@Z (Address: 0x1800251b0)
  • ?_Getcat@?$ctype@_W@std@@SA_KPEAPEBVfacet@locale@2@PEBV42@@Z (Address: 0x180025398)
  • ?_Getcat@?$ctype@D@std@@SA_KPEAPEBVfacet@locale@2@PEBV42@@Z (Address: 0x1800253a8)
  • ?_Getgloballocale@locale@std@@CAPEAV_Locimp@12@XZ (Address: 0x1800252d0)
  • ?_Incref@facet@locale@std@@QEAAXXZ (Address: 0x1800253d8)
  • ?_Init@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAAXXZ (Address: 0x1800251d8)
  • ?_Init@locale@std@@CAPEAV_Locimp@12@XZ (Address: 0x180025240)
  • ?_Lock@?$basic_streambuf@_WU?$char_traits@_W@std@@@std@@UEAAXXZ (Address: 0x180025320)
  • ?_Lock@?$basic_streambuf@DU?$char_traits@D@std@@@std@@UEAAXXZ (Address: 0x180025370)
  • ?_Osfx@?$basic_ostream@_WU?$char_traits@_W@std@@@std@@QEAAXXZ (Address: 0x1800251c0)
  • ?_Osfx@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAXXZ (Address: 0x1800251c8)
  • ?_Pninc@?$basic_streambuf@_WU?$char_traits@_W@std@@@std@@IEAAPEA_WXZ (Address: 0x180025228)
  • ?_Pninc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAAPEADXZ (Address: 0x180025238)
  • ?_Unlock@?$basic_streambuf@_WU?$char_traits@_W@std@@@std@@UEAAXXZ (Address: 0x180025318)
  • ?_Unlock@?$basic_streambuf@DU?$char_traits@D@std@@@std@@UEAAXXZ (Address: 0x180025368)
  • ?_Xlength_error@std@@YAXPEBD@Z (Address: 0x180025428)
  • ?_Xout_of_range@std@@YAXPEBD@Z (Address: 0x180025440)
  • ??_7?$basic_istream@DU?$char_traits@D@std@@@std@@6B@ (Address: 0x180025190)
  • ??_7?$basic_ostream@DU?$char_traits@D@std@@@std@@6B@ (Address: 0x180025460)
  • ??0_Lockit@std@@QEAA@H@Z (Address: 0x180025430)
  • ??0?$basic_ios@_WU?$char_traits@_W@std@@@std@@IEAA@XZ (Address: 0x180025210)
  • ??0?$basic_ios@DU?$char_traits@D@std@@@std@@IEAA@XZ (Address: 0x180025218)
  • ??0?$basic_iostream@_WU?$char_traits@_W@std@@@std@@QEAA@PEAV?$basic_streambuf@_WU?$char_traits@_W@std@@@1@@Z (Address: 0x1800251f8)
  • ??0?$basic_iostream@DU?$char_traits@D@std@@@std@@QEAA@PEAV?$basic_streambuf@DU?$char_traits@D@std@@@1@@Z (Address: 0x1800253f0)
  • ??0?$basic_istream@DU?$char_traits@D@std@@@std@@QEAA@PEAV?$basic_streambuf@DU?$char_traits@D@std@@@1@_N@Z (Address: 0x180025200)
  • ??0?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAA@PEAV?$basic_streambuf@DU?$char_traits@D@std@@@1@_N@Z (Address: 0x180025208)
  • ??0?$basic_streambuf@_WU?$char_traits@_W@std@@@std@@IEAA@XZ (Address: 0x1800251d0)
  • ??0?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAA@XZ (Address: 0x1800251e8)
  • ??1_Lockit@std@@QEAA@XZ (Address: 0x180025438)
  • ??1?$basic_ios@_WU?$char_traits@_W@std@@@std@@UEAA@XZ (Address: 0x1800252c8)
  • ??1?$basic_ios@DU?$char_traits@D@std@@@std@@UEAA@XZ (Address: 0x1800252d8)
  • ??1?$basic_iostream@_WU?$char_traits@_W@std@@@std@@UEAA@XZ (Address: 0x180025268)
  • ??1?$basic_iostream@DU?$char_traits@D@std@@@std@@UEAA@XZ (Address: 0x1800253f8)
  • ??1?$basic_istream@DU?$char_traits@D@std@@@std@@UEAA@XZ (Address: 0x180025288)
  • ??1?$basic_ostream@DU?$char_traits@D@std@@@std@@UEAA@XZ (Address: 0x1800252b8)
  • ??1?$basic_streambuf@_WU?$char_traits@_W@std@@@std@@UEAA@XZ (Address: 0x180025328)
  • ??1?$basic_streambuf@DU?$char_traits@D@std@@@std@@UEAA@XZ (Address: 0x180025378)
  • ??6?$basic_ostream@_WU?$char_traits@_W@std@@@std@@QEAAAEAV01@_K@Z (Address: 0x180025298)
  • ??6?$basic_ostream@_WU?$char_traits@_W@std@@@std@@QEAAAEAV01@P6AAEAV01@AEAV01@@Z@Z (Address: 0x1800252a8)
  • ??6?$basic_ostream@_WU?$char_traits@_W@std@@@std@@QEAAAEAV01@P6AAEAVios_base@1@AEAV21@@Z@Z (Address: 0x1800252a0)
  • ??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@H@Z (Address: 0x180025198)
  • ??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV01@P6AAEAV01@AEAV01@@Z@Z (Address: 0x180025400)
  • ??Bid@locale@std@@QEAA_KXZ (Address: 0x1800253e0)
  • ?always_noconv@codecvt_base@std@@QEBA_NXZ (Address: 0x1800253c8)
  • ?clear@?$basic_ios@DU?$char_traits@D@std@@@std@@QEAAXH_N@Z (Address: 0x180025220)
  • ?endl@std@@YAAEAV?$basic_ostream@_WU?$char_traits@_W@std@@@1@AEAV21@@Z (Address: 0x180025380)
  • ?endl@std@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@1@AEAV21@@Z (Address: 0x180025410)
  • ?exceptions@ios_base@std@@QEAAXH@Z (Address: 0x180025390)
  • ?flush@?$basic_ostream@_WU?$char_traits@_W@std@@@std@@QEAAAEAV12@XZ (Address: 0x180025290)
  • ?flush@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV12@XZ (Address: 0x1800252b0)
  • ?flush@std@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@1@AEAV21@@Z (Address: 0x180025408)
  • ?getloc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QEBA?AVlocale@2@XZ (Address: 0x1800251e0)
  • ?getloc@ios_base@std@@QEBA?AVlocale@2@XZ (Address: 0x180025388)
  • ?id@?$codecvt@DDH@std@@2V0locale@2@A (Address: 0x180025188)
  • ?id@?$ctype@_W@std@@2V0locale@2@A (Address: 0x180025450)
  • ?id@?$ctype@D@std@@2V0locale@2@A (Address: 0x180025448)
  • ?imbue@?$basic_ios@DU?$char_traits@D@std@@@std@@QEAA?AVlocale@2@AEBV32@@Z (Address: 0x1800251a0)
  • ?imbue@?$basic_streambuf@_WU?$char_traits@_W@std@@@std@@MEAAXAEBVlocale@2@@Z (Address: 0x1800252e0)
  • ?imbue@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAXAEBVlocale@2@@Z (Address: 0x180025330)
  • ?in@?$codecvt@DDH@std@@QEBAHAEAHPEBD1AEAPEBDPEAD3AEAPEAD@Z (Address: 0x180025260)
  • ?narrow@?$ctype@D@std@@QEBADDD@Z (Address: 0x1800253b0)
  • ?out@?$codecvt@DDH@std@@QEBAHAEAHPEBD1AEAPEBDPEAD3AEAPEAD@Z (Address: 0x180025258)
  • ?read@?$basic_istream@DU?$char_traits@D@std@@@std@@QEAAAEAV12@PEAD_J@Z (Address: 0x180025280)
  • ?seekg@?$basic_istream@DU?$char_traits@D@std@@@std@@QEAAAEAV12@V?$fpos@H@2@@Z (Address: 0x180025278)
  • ?setbuf@?$basic_streambuf@_WU?$char_traits@_W@std@@@std@@MEAAPEAV12@PEA_W_J@Z (Address: 0x1800252f0)
  • ?setbuf@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAPEAV12@PEAD_J@Z (Address: 0x180025340)
  • ?setg@?$basic_streambuf@DU?$char_traits@D@std@@@std@@IEAAXPEAD00@Z (Address: 0x180025248)
  • ?setstate@?$basic_ios@_WU?$char_traits@_W@std@@@std@@QEAAXH_N@Z (Address: 0x1800252c0)
  • ?setstate@?$basic_ios@DU?$char_traits@D@std@@@std@@QEAAXH_N@Z (Address: 0x180025468)
  • ?showmanyc@?$basic_streambuf@_WU?$char_traits@_W@std@@@std@@MEAA_JXZ (Address: 0x180025310)
  • ?showmanyc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAA_JXZ (Address: 0x180025360)
  • ?sputc@?$basic_streambuf@_WU?$char_traits@_W@std@@@std@@QEAAG_W@Z (Address: 0x180025230)
  • ?sputc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QEAAHD@Z (Address: 0x180025250)
  • ?sputn@?$basic_streambuf@_WU?$char_traits@_W@std@@@std@@QEAA_JPEB_W_J@Z (Address: 0x1800251a8)
  • ?sputn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QEAA_JPEBD_J@Z (Address: 0x1800253e8)
  • ?sync@?$basic_streambuf@_WU?$char_traits@_W@std@@@std@@MEAAHXZ (Address: 0x1800252e8)
  • ?sync@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAHXZ (Address: 0x180025338)
  • ?tellg@?$basic_istream@DU?$char_traits@D@std@@@std@@QEAA?AV?$fpos@H@2@XZ (Address: 0x180025270)
  • ?toupper@?$ctype@D@std@@QEBADD@Z (Address: 0x1800253c0)
  • ?uflow@?$basic_streambuf@_WU?$char_traits@_W@std@@@std@@MEAAGXZ (Address: 0x180025308)
  • ?uflow@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAAHXZ (Address: 0x180025358)
  • ?uncaught_exception@std@@YA_NXZ (Address: 0x180025420)
  • ?unshift@?$codecvt@DDH@std@@QEBAHAEAHPEAD1AEAPEAD@Z (Address: 0x1800251f0)
  • ?widen@?$basic_ios@DU?$char_traits@D@std@@@std@@QEBADD@Z (Address: 0x1800251b8)
  • ?widen@?$ctype@_W@std@@QEBA_WD@Z (Address: 0x1800253a0)
  • ?widen@?$ctype@D@std@@QEBADD@Z (Address: 0x1800253b8)
  • ?xsgetn@?$basic_streambuf@_WU?$char_traits@_W@std@@@std@@MEAA_JPEA_W_J@Z (Address: 0x180025300)
  • ?xsgetn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAA_JPEAD_J@Z (Address: 0x180025350)
  • ?xsputn@?$basic_streambuf@_WU?$char_traits@_W@std@@@std@@MEAA_JPEB_W_J@Z (Address: 0x1800252f8)
  • ?xsputn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAA_JPEBD_J@Z (Address: 0x180025348)
MSVCR100.dll
  • __C_specific_handler (Address: 0x180025520)
  • __clean_type_info_names_internal (Address: 0x180025598)
  • __CppXcptFilter (Address: 0x180025578)
  • __crt_debugger_hook (Address: 0x180025580)
  • __CxxFrameHandler3 (Address: 0x180025518)
  • __dllonexit (Address: 0x180025530)
  • _amsg_exit (Address: 0x180025570)
  • _CxxThrowException (Address: 0x1800255f0)
  • _encoded_null (Address: 0x180025568)
  • _fseeki64 (Address: 0x1800254a0)
  • _initterm (Address: 0x180025550)
  • _initterm_e (Address: 0x180025558)
  • _lock (Address: 0x180025538)
  • _lock_file (Address: 0x1800254d0)
  • _malloc_crt (Address: 0x180025548)
  • _onexit (Address: 0x180025540)
  • _purecall (Address: 0x1800254d8)
  • _unlock (Address: 0x180025528)
  • _unlock_file (Address: 0x180025480)
  • _wassert (Address: 0x1800254b8)
  • ?_type_info_dtor_internal_method@type_info@@QEAAXXZ (Address: 0x180025590)
  • ??0bad_cast@std@@QEAA@AEBV01@@Z (Address: 0x1800255d0)
  • ??0bad_cast@std@@QEAA@PEBD@Z (Address: 0x1800255d8)
  • ??0exception@std@@QEAA@AEBQEBD@Z (Address: 0x1800255b0)
  • ??0exception@std@@QEAA@AEBV01@@Z (Address: 0x1800255a8)
  • ??0exception@std@@QEAA@XZ (Address: 0x1800255b8)
  • ??1bad_cast@std@@UEAA@XZ (Address: 0x1800255e0)
  • ??1exception@std@@UEAA@XZ (Address: 0x1800255c0)
  • ??2@YAPEAX_K@Z (Address: 0x180025500)
  • ??3@YAXPEAX@Z (Address: 0x1800254e0)
  • ??8type_info@@QEBA_NAEBV0@@Z (Address: 0x180025608)
  • ?terminate@@YAXXZ (Address: 0x180025588)
  • ?what@exception@std@@UEBAPEBDXZ (Address: 0x1800255c8)
  • clock (Address: 0x180025510)
  • fclose (Address: 0x1800254f8)
  • fflush (Address: 0x1800254a8)
  • fgetc (Address: 0x1800254b0)
  • fgetpos (Address: 0x180025490)
  • fputc (Address: 0x1800255e8)
  • free (Address: 0x180025560)
  • fsetpos (Address: 0x1800254c0)
  • fwrite (Address: 0x1800254f0)
  • memchr (Address: 0x180025498)
  • memcmp (Address: 0x180025600)
  • memcpy (Address: 0x1800255f8)
  • memcpy_s (Address: 0x1800254e8)
  • memmove (Address: 0x180025478)
  • memset (Address: 0x180025610)
  • setvbuf (Address: 0x1800254c8)
  • sprintf_s (Address: 0x1800255a0)
  • ungetc (Address: 0x180025488)
  • vsprintf_s (Address: 0x180025508)
SHLWAPI.dll
  • PathFindFileNameA (Address: 0x180025620)
  • PathRemoveExtensionA (Address: 0x180025628)