FC64.dll
v0.1.0.1
64-bit
Windows
Analyzed
Exported functions 586
??0_Mutex@std@@QEAA@W4_Uninitialized@1@@Z
#1 · 0x505df0
??4_Init_locks@std@@QEAAAEAV01@AEBV01@@Z
#2 · 0x505df0
?RunGame@@YA_NPEAUHINSTANCE__@@PEBD@Z
#3 · 0x1a68280
CloseDuniaEngine
#4 · 0x1a61620
FCB_Benchmark_GetHwNbCore
#5 · 0x152c4c0
FCB_Benchmark_GetMaxTextureHeight
#6 · 0x152c4e0
FCB_Benchmark_GetMaxTextureWidth
#7 · 0x152c4e0
FCB_Benchmark_SystemDetectionInit
#8 · 0x152c490
FCB_Benchmark_SystemDetectionShutdown
#9 · 0x152c4b0
FCE_AI_GetAmbientProperties
#10 · 0x1a1dd20
FCE_AI_GetPatrolProperties
#11 · 0x1ca4b0
FCE_AI_GetSTPProperties
#12 · 0x1a0ba70
FCE_AI_GetStpUsage
#13 · 0x1a0bbb0
FCE_AI_GetWaveTransition
#14 · 0x1a1dc80
FCE_AI_IsValidObjectiveEntity
#15 · 0x1a0bb00
FCE_AI_SetAIGroup
#16 · 0x1a3c120
FCE_AI_SetAmbientProperties
#17 · 0x1a3c090
FCE_AI_SetEntityToSpawn
#18 · 0x1a0b9d0
FCE_AI_SetPatrolProperties
#19 · 0x1ca4b0
FCE_AI_SetSTPProperties
#20 · 0x1a3c0a0
FCE_AI_SetWaveTransition
#21 · 0x1a1dc00
FCE_AI_ShowWaveCallback
#22 · 0x1a055a0
FCE_AI_ShowWaveOnly
#23 · 0x1a2d560
FCE_Brush_Create
#24 · 0x1a26130
FCE_Brush_Destroy
#25 · 0xadd90
FCE_BudgetManager_GetAmbientAI
#26 · 0x1a05a00
FCE_BudgetManager_GetEnemyAI
#27 · 0x1a05a10
FCE_BudgetManager_GetMaxMemoryUsageMB
#28 · 0x1a05970
FCE_BudgetManager_GetMaxObjectUsage
#29 · 0x1a05980
FCE_BudgetManager_GetMaxVehicles
#30 · 0x1a059f0
FCE_BudgetManager_GetMaxWaveUsage
#31 · 0x1a059d0
FCE_BudgetManager_GetMemoryUsage
#32 · 0x1a05950
FCE_BudgetManager_GetObjectSectorId
#33 · 0x1a05a80
FCE_BudgetManager_GetObjectUsage
#34 · 0x1a05960
FCE_BudgetManager_GetVehicles
#35 · 0x1a059e0
FCE_BudgetManager_GetWaveUsage
#36 · 0x1a05990
FCE_BudgetManager_ValidateAIObjectsUsage
#37 · 0x1a05a30
FCE_BudgetManager_ValidateAnimPointsObjectsUsage
#38 · 0x1a05a60
FCE_BudgetManager_ValidateLightObjectsUsage
#39 · 0x1a05a50
FCE_BudgetManager_ValidateObjectsGlobalCost
#40 · 0x1a05a20
FCE_BudgetManager_ValidateObjectsSectorCost
#41 · 0x1a139e0
FCE_BudgetManager_ValidatePhysicsObjectsUsage
#42 · 0x1a05a40
FCE_BudgetManager_ValidateSpawnPointsObjectsUsage
#43 · 0x1a05a70
FCE_Camera_AlignToObject
#44 · 0x1a05400
FCE_Camera_AlignToSelection
#45 · 0x1a053f0
FCE_Camera_GetAngles
#46 · 0x1a0b6c0
FCE_Camera_GetFOV
#47 · 0x1a133f0
FCE_Camera_GetFrontVector
#48 · 0x1a13370
FCE_Camera_GetPos
#49 · 0x1a13350
FCE_Camera_GetRightVector
#50 · 0x1a13390
FCE_Camera_GetSpeed
#51 · 0x1a053c0
FCE_Camera_GetUpVector
#52 · 0x1a133c0
FCE_Camera_Input_Forward
#53 · 0x1a053a0
FCE_Camera_Input_Lateral
#54 · 0x1a053b0
FCE_Camera_Rotate
#55 · 0x1a260e0
FCE_Camera_SetAngles
#56 · 0x1a260a0
FCE_Camera_SetPos
#57 · 0x1a0b680
FCE_Camera_SetSpeed
#58 · 0x1a053d0
FCE_Camera_SetSpeedFactor
#59 · 0x1a053e0
FCE_CollectionManager_ActivatePhysics
#60 · 0x1a057b0
FCE_CollectionManager_AssignCollectionId
#61 · 0x1a056f0
FCE_CollectionManager_ClearMaskId
#62 · 0x1a057a0
FCE_CollectionManager_GetCollectionEntryFromId
#63 · 0x1a056d0
FCE_CollectionManager_UpdateCollections
#64 · 0x1a3c440
FCE_CollectionManager_WriteMaskCircle
#65 · 0x1a05740
FCE_CollectionManager_WriteMaskSquare
#66 · 0x1a05770
FCE_CollectionRenderer_GenerateThumbnails
#67 · 0x1ca4b0
FCE_Collection_Paint
#68 · 0x1a5c8b0
FCE_Collection_Paint_End
#69 · 0x1a47a60
FCE_Core_GetAnglesFromAxis
#70 · 0x1a1d680
FCE_Core_GetAnglesFromDir
#71 · 0x1a11db0
FCE_Core_GetAxisFromAngles
#72 · 0x1a25be0
FCE_Core_Points_Create
#73 · 0x1a11ed0
FCE_Core_Points_Destroy
#74 · 0x1a25cd0
FCE_Document_AppendMapTag
#75 · 0x1a04e40
FCE_Document_CheckValidation
#76 · 0x1a04d50
FCE_Document_ClearMapTags
#77 · 0x1a04e30
FCE_Document_ClearSnapshot
#78 · 0x1a04de0
FCE_Document_Dump
#79 · 0x1ca4b0
FCE_Document_Export
#80 · 0x1ca4b0
FCE_Document_ExtractBigFile
#81 · 0x1ca4b0
FCE_Document_FinalizeMap
#82 · 0x1a04e20
FCE_Document_GetAuthorName
#83 · 0x1a3bdb0
FCE_Document_GetBattlefieldSize
#84 · 0x1a04d90
FCE_Document_GetCreatorName
#85 · 0x1a3bd30
FCE_Document_GetMapDefaultName
#86 · 0x1a47640
FCE_Document_GetMapID
#87 · 0x1a12240
FCE_Document_GetMapName
#88 · 0x1a476d0
FCE_Document_GetMapTags
#89 · 0x1a1d8e0
FCE_Document_GetPlayerSize
#90 · 0x1a04db0
FCE_Document_GetSnapshotAngle
#91 · 0x1a0b510
FCE_Document_GetSnapshotPos
#92 · 0x1a122c0
FCE_Document_GetVersionID
#93 · 0x1a04d70
FCE_Document_IsNavmeshEnabled
#94 · 0x1a04e00
FCE_Document_IsSnapshotSet
#95 · 0x1a04dd0
FCE_Document_Load
#96 · 0x1a04d00
FCE_Document_LoadPhysical
#97 · 0x1a5c560
FCE_Document_Reset
#98 · 0x1a04cf0
FCE_Document_Save
#99 · 0x1a04d20
FCE_Document_SetAuthorName
#100 · 0x1a57330
FCE_Document_SetBattlefieldSize
#101 · 0x1a04da0
FCE_Document_SetCreatorName
#102 · 0x1a572b0
FCE_Document_SetMapID
#103 · 0x1a1d830
FCE_Document_SetMapName
#104 · 0x1a57260
FCE_Document_SetNavmeshEnabled
#105 · 0x1a04e10
FCE_Document_SetPlayerSize
#106 · 0x1a04dc0
FCE_Document_SetSnapshotAngle
#107 · 0x1a26080
FCE_Document_SetSnapshotPos
#108 · 0x1a122f0
FCE_Document_TakeSnapshot
#109 · 0x1a04df0
FCE_Document_Validate
#110 · 0x19ce160
FCE_Draw_Arrow
#111 · 0x1a12cc0
FCE_Draw_BeginGroup
#112 · 0x1a05340
FCE_Draw_Dot
#113 · 0x1a12e40
FCE_Draw_EndGroup
#114 · 0x1a05380
FCE_Draw_Quad
#115 · 0x1a12630
FCE_Draw_ScreenCircleOutlined
#116 · 0x1a123e0
FCE_Draw_ScreenRectangleOutlined
#117 · 0x1a12500
FCE_Draw_SegmentedLineSegment
#118 · 0x1a12f80
FCE_Draw_Square
#119 · 0x1a12750
FCE_Draw_Terrain_Circle
#120 · 0x1a12920
FCE_Draw_Terrain_Square
#121 · 0x1a12af0
FCE_Draw_WireBoxFromBottomZ
#122 · 0x1a13110
FCE_Draw_WireRegionFromTerrain
#123 · 0x1a13250
FCE_EditorSettings_GetBudgetGridResolution
#124 · 0x1a04f10
FCE_EditorSettings_GetEngineQuality
#125 · 0x1a2d200
FCE_EditorSettings_GetGridResolution
#126 · 0x1a04ee0
FCE_EditorSettings_GetNavmeshLayer
#127 · 0x1a04f30
FCE_EditorSettings_HideNavmesh
#128 · 0x1a12360
FCE_EditorSettings_IsAutoSnappingObjects
#129 · 0x1a04fb0
FCE_EditorSettings_IsAutoSnappingObjectsRotation
#130 · 0x1a04fd0
FCE_EditorSettings_IsAutoSnappingObjectsTerrain
#131 · 0x1a04ff0
FCE_EditorSettings_IsBudgetGridVisible
#132 · 0x1a04ef0
FCE_EditorSettings_IsCameraClippedTerrain
#133 · 0x1a05010
FCE_EditorSettings_IsCameraCollision
#134 · 0x1a05020
FCE_EditorSettings_IsCollectionVisible
#135 · 0x1a04e60
FCE_EditorSettings_IsCoversVisible
#136 · 0x1a04f40
FCE_EditorSettings_IsExposureVisible
#137 · 0x1a04e80
FCE_EditorSettings_IsFogVisible
#138 · 0x1a04e70
FCE_EditorSettings_IsGridVisible
#139 · 0x1a04ed0
FCE_EditorSettings_IsIconsVisible
#140 · 0x1a04eb0
FCE_EditorSettings_IsInvincible
#141 · 0x1a04f50
FCE_EditorSettings_IsInvisible
#142 · 0x1a04f70
FCE_EditorSettings_IsKillDistanceOverride
#143 · 0x1a05040
FCE_EditorSettings_IsNavmeshVisible
#144 · 0x1a04f20
FCE_EditorSettings_IsOcclusionVisible
#145 · 0x1a05050
FCE_EditorSettings_IsShadowVisible
#146 · 0x1a04e90
FCE_EditorSettings_IsSnappingObjectsToTerrain
#147 · 0x1a04f90
FCE_EditorSettings_IsSoundEnabled
#148 · 0x1a04ec0
FCE_EditorSettings_IsWaterVisible
#149 · 0x1a04ea0
FCE_EditorSettings_SetAutoSnappingObjects
#150 · 0x1a04fc0
FCE_EditorSettings_SetAutoSnappingObjectsRotation
#151 · 0x1a04fe0
FCE_EditorSettings_SetAutoSnappingObjectsTerrain
#152 · 0x1a05000
FCE_EditorSettings_SetBudgetGridResolution
#153 · 0x1a33f60
FCE_EditorSettings_SetCameraClipTerrain
#154 · 0x1a0b630
FCE_EditorSettings_SetCameraCollision
#155 · 0x1a05030
FCE_EditorSettings_SetEngineQuality
#156 · 0x1a5e810
FCE_EditorSettings_SetGridResolution
#157 · 0x1a33f10
FCE_EditorSettings_SetInvincible
#158 · 0x1a04f60
FCE_EditorSettings_SetInvisible
#159 · 0x1a04f80
FCE_EditorSettings_SetKillDistanceOverride
#160 · 0x1a0b650
FCE_EditorSettings_SetSnapObjectsToTerrain
#161 · 0x1a04fa0
FCE_EditorSettings_SetSoundEnabled
#162 · 0x1a0b5f0
FCE_EditorSettings_ShowBudgetGrid
#163 · 0x1a33f30
FCE_EditorSettings_ShowBudgetGrid_Callback
#164 · 0x1a04f00
FCE_EditorSettings_ShowCollections
#165 · 0x1a0b540
FCE_EditorSettings_ShowCovers
#166 · 0x1a123a0
FCE_EditorSettings_ShowExposure
#167 · 0x1a0b590
FCE_EditorSettings_ShowFog
#168 · 0x1a0b560
FCE_EditorSettings_ShowGrid
#169 · 0x1a33ef0
FCE_EditorSettings_ShowIcons
#170 · 0x1a5e7e0
FCE_EditorSettings_ShowNavmesh
#171 · 0x1a12320
FCE_EditorSettings_ShowOcclusion
#172 · 0x1a05060
FCE_EditorSettings_ShowShadow
#173 · 0x1a0b5c0
FCE_EditorSettings_ShowWater
#174 · 0x1a3be30
FCE_Editor_Create
#175 · 0x1a04a20
FCE_Editor_CreateIssue
#176 · 0x1a05c60
FCE_Editor_Destroy
#177 · 0x1a04ab0
FCE_Editor_EnableUI_Callback
#178 · 0x1a04be0
FCE_Editor_EnterIngame
#179 · 0x1a04c40
FCE_Editor_Event_Callback
#180 · 0x1a04b70
FCE_Editor_ExitIngame
#181 · 0x1a04c80
FCE_Editor_GetFrameTime
#182 · 0x1a04c00
FCE_Editor_GetScreenPointFromWorldPos
#183 · 0x1a1d790
FCE_Editor_GetWorldRayFromScreenPoint
#184 · 0x1a11ef0
FCE_Editor_IsIngame
#185 · 0x1a1d800
FCE_Editor_IsInitialized
#186 · 0x1a04af0
FCE_Editor_IsLoadPending
#187 · 0x1a04bf0
FCE_Editor_LoadCompleted_Callback
#188 · 0x1a04ba0
FCE_Editor_Login
#189 · 0x1a05c50
FCE_Editor_LoginComlete_Callback
#190 · 0x1a05c20
FCE_Editor_MuteSound
#191 · 0x1a04ce0
FCE_Editor_PublishComlete_Callback
#192 · 0x1a05be0
FCE_Editor_Publish_Map
#193 · 0x1a05c10
FCE_Editor_RayCastPhysics
#194 · 0x1a12040
FCE_Editor_RayCastPhysics2
#195 · 0x1a12140
FCE_Editor_RayCastTerrain
#196 · 0x1a11f90
FCE_Editor_SaveCompleted_Callback
#197 · 0x1a04bd0
FCE_Editor_Update_Callback
#198 · 0x1a04b30
FCE_Editor_ValidateObjective
#199 · 0x1a04c20
FCE_Editor_ValidateSpawnPoints
#200 · 0x1a04c10
FCE_Engine_AutoAcquireInput
#201 · 0x1a049c0
FCE_Engine_GetCloudType
#202 · 0x1a049f0
FCE_Engine_GetCloudTypeCount
#203 · 0x5056b0
FCE_Engine_GetGenericDataPath
#204 · 0x1a3bc40
FCE_Engine_GetPersonalPath
#205 · 0x1a471e0
FCE_Engine_GetTimeOfDay
#206 · 0x1a049d0
FCE_Engine_IsBackdropEnabled
#207 · 0x1a33ee0
FCE_Engine_IsConsoleOpen
#208 · 0x2cb380
FCE_Engine_IsSnowEnabled
#209 · 0x1a04a00
FCE_Engine_Reset
#210 · 0x1a25a60
FCE_Engine_SetBackdropEnabled
#211 · 0x1a5c550
FCE_Engine_SetCloudType
#212 · 0x1a57220
FCE_Engine_SetSelectedObject
#213 · 0x1a04a10
FCE_Engine_SetSnowEnabled
#214 · 0x1a11d90
FCE_Engine_SetTimeOfDay
#215 · 0x1a11d50
FCE_Engine_UpdateViewport
#216 · 0x1a049a0
FCE_GameModeManager_AddObjectiveSetting
#217 · 0x1a05aa0
FCE_GameModeManager_ClearObjectiveSettings
#218 · 0x1a05a90
FCE_GameModeManager_GetObjectiveSettingBool
#219 · 0x1a05ad0
FCE_GameModeManager_GetObjectiveSettingNumeric
#220 · 0x1a05af0
FCE_GameModeManager_GetObjectiveSettingPresetDbId
#221 · 0x1a05b10
FCE_GameMode_GetAllGameModeDescDbIds
#222 · 0x1a05070
FCE_GameMode_GetAllWildernessDbIds
#223 · 0x1a05170
FCE_GameMode_GetCurrentGameModeDescId
#224 · 0x1a05110
FCE_GameMode_GetCurrentObjectiveDescId
#225 · 0x1a050c0
FCE_GameMode_GetGameModeNameId
#226 · 0x1a05080
FCE_GameMode_GetObjectiveDescDbIds
#227 · 0x1a05090
FCE_GameMode_GetObjectiveDescId
#228 · 0x1a050b0
FCE_GameMode_GetObjectiveEnumValue
#229 · 0x1a05130
FCE_GameMode_GetObjectiveNameId
#230 · 0x1a050a0
FCE_GameMode_SetCurrentGameModeDescId
#231 · 0x1a05120
FCE_GameMode_SetCurrentObjectiveDescId
#232 · 0x1a050e0
FCE_GameMode_WildernessNameId
#233 · 0x1a05180
FCE_GameMode_WildernessScriptPathId
#234 · 0x1a05190
FCE_GameProperty_GetAllPropertyIds
#235 · 0x1a051a0
FCE_GameProperty_GetPropertyCategoryNameId
#236 · 0x1a05290
FCE_GameProperty_GetPropertyChildID
#237 · 0x1a051f0
FCE_GameProperty_GetPropertyDefaultBoolean
#238 · 0x1a05240
FCE_GameProperty_GetPropertyDefaultFloat
#239 · 0x1a05230
FCE_GameProperty_GetPropertyDefaultPresetId
#240 · 0x1a05250
FCE_GameProperty_GetPropertyDisplayNameId
#241 · 0x1a05280
FCE_GameProperty_GetPropertyID
#242 · 0x1a051b0
FCE_GameProperty_GetPropertyMaxValue
#243 · 0x1a05210
FCE_GameProperty_GetPropertyMinValue
#244 · 0x1a05200
FCE_GameProperty_GetPropertyPresetDisplayNameId
#245 · 0x1a05270
FCE_GameProperty_GetPropertyPresetIds
#246 · 0x1a05260
FCE_GameProperty_GetPropertyResolution
#247 · 0x1a05220
FCE_GameProperty_GetPropertyType
#248 · 0x1a051c0
FCE_GameProperty_GetPropertyValueType
#249 · 0x1a051d0
FCE_GameProperty_GetSupportedObjectiveDescDbIds
#250 · 0x1a051e0
FCE_GamerProfile_Create
#251 · 0x1a25e00
FCE_GamerProfile_HasCreationFailed
#252 · 0x1a04ca0
FCE_GamerProfile_IsReady
#253 · 0x1a04c90
FCE_GamerProfile_UpdateManager
#254 · 0x1a04cb0
FCE_GetProgress
#255 · 0x1a048e0
FCE_Gizmo_Create
#256 · 0x1a1dd90
FCE_Gizmo_Destroy
#257 · 0x1a26bb0
FCE_Gizmo_EnableAxis
#258 · 0x1a056b0
FCE_Gizmo_GetActive
#259 · 0x1a05660
FCE_Gizmo_GetAxis
#260 · 0x1a136d0
FCE_Gizmo_GetPos
#261 · 0x1a13690
FCE_Gizmo_Hide
#262 · 0x1a0bce0
FCE_Gizmo_HitTest
#263 · 0x1a34220
FCE_Gizmo_IsRotationMode
#264 · 0x1a05680
FCE_Gizmo_Redraw
#265 · 0x1a26be0
FCE_Gizmo_ResetAxes
#266 · 0x1a056a0
FCE_Gizmo_SetActive
#267 · 0x1a05670
FCE_Gizmo_SetAxis
#268 · 0x1a13780
FCE_Gizmo_SetPos
#269 · 0x1a136b0
FCE_Gizmo_SetRotationMode
#270 · 0x1a05690
FCE_Hack_Init
#271 · 0x1a048a0
FCE_ImageMap_Clone
#272 · 0x1a0bf50
FCE_ImageMap_ConvertTo24bit
#273 · 0x1a0bde0
FCE_ImageMap_Destroy
#274 · 0xadd90
FCE_ImageMap_GetSize
#275 · 0x1a05940
FCE_Inventory_Collection_GetBurnProfile
#276 · 0x1a054d0
FCE_Inventory_Collection_GetChild
#277 · 0x1a13520
FCE_Inventory_Collection_GetChildCount
#278 · 0x1a0b900
FCE_Inventory_Collection_GetDisplay
#279 · 0x1a13540
FCE_Inventory_Collection_GetParent
#280 · 0x2f40
FCE_Inventory_Collection_GetRoot
#281 · 0x1a0b8f0
FCE_Inventory_Entry_AddChild
#282 · 0x1a05410
FCE_Inventory_Entry_ClearChildren
#283 · 0x147ca80
FCE_Inventory_Entry_CloseThumbnailData
#284 · 0x83c990
FCE_Inventory_Entry_IsDeleted
#285 · 0x9f1950
FCE_Inventory_Entry_IsDirectory
#286 · 0x15fe260
FCE_Inventory_Entry_OpenThumbnailData
#287 · 0x1a0b6f0
FCE_Inventory_Entry_SetChildIndex
#288 · 0x1a05860
FCE_Inventory_Entry_SetDeleted
#289 · 0x9f1980
FCE_Inventory_Object_AddPivot
#290 · 0x1ca4b0
FCE_Inventory_Object_ClearPivots
#291 · 0x1ca4b0
FCE_Inventory_Object_CreateDirectory
#292 · 0x1a340a0
FCE_Inventory_Object_CreateFilterDirectory
#293 · 0x1a34130
FCE_Inventory_Object_CreatePrefabObject
#294 · 0x1a33ff0
FCE_Inventory_Object_DestroyFilterDirectory
#295 · 0x1a05420
FCE_Inventory_Object_GetArchetypeId
#296 · 0x6eb30
FCE_Inventory_Object_GetBMax
#297 · 0x1a13490
FCE_Inventory_Object_GetBMin
#298 · 0x1a13450
FCE_Inventory_Object_GetChild
#299 · 0x1a13430
FCE_Inventory_Object_GetChildCount
#300 · 0x1a13410
FCE_Inventory_Object_GetDisplay
#301 · 0x1a13540
FCE_Inventory_Object_GetId
#302 · 0x1a05440
FCE_Inventory_Object_GetIdString
#303 · 0x16f0740
FCE_Inventory_Object_GetParent
#304 · 0x2f40
FCE_Inventory_Object_GetPivotCount
#305 · 0x16f0740
FCE_Inventory_Object_GetRoot
#306 · 0x1a0b700
FCE_Inventory_Object_GetSize
#307 · 0x1a134d0
FCE_Inventory_Object_GetSourceType
#308 · 0x1a05480
FCE_Inventory_Object_GetTags
#309 · 0x16f0740
FCE_Inventory_Object_GetWaveNum
#310 · 0x60c750
FCE_Inventory_Object_GetZOffset
#311 · 0x17b8750
FCE_Inventory_Object_HasComponent
#312 · 0x1a0b740
FCE_Inventory_Object_IsAI
#313 · 0x1a0b710
FCE_Inventory_Object_IsAutoOrientation
#314 · 0x1a054b0
FCE_Inventory_Object_IsAutoPivot
#315 · 0x2cb380
FCE_Inventory_Object_IsDirectory
#316 · 0x18dfc0
FCE_Inventory_Object_IsObjectType
#317 · 0x1a05490
FCE_Inventory_Object_IsObjectiveGameplayObject
#318 · 0x1a2d3e0
FCE_Inventory_Object_SaveChanges
#319 · 0x1ca4b0
FCE_Inventory_Object_SearchInventoryEntry
#320 · 0x1a57390
FCE_Inventory_Object_SetAutoPivot
#321 · 0x1ca4b0
FCE_Inventory_Object_SetDisplay
#322 · 0x1a57420
FCE_Inventory_Object_SetIdString
#323 · 0x1a05450
FCE_Inventory_Object_SetParent
#324 · 0x1a2d230
FCE_Inventory_Object_SetPivot
#325 · 0x1ca4b0
FCE_Inventory_Object_SetPivots
#326 · 0x1ca4b0
FCE_Inventory_Object_SetTags
#327 · 0x1ca4b0
FCE_Inventory_Object_SetZOffset
#328 · 0x1ca4b0
FCE_Inventory_Region_GetChild
#329 · 0x1a135c0
FCE_Inventory_Region_GetChildCount
#330 · 0x1a135a0
FCE_Inventory_Region_GetDirectoryFromId
#331 · 0x1a135e0
FCE_Inventory_Region_GetDisplay
#332 · 0x1a13540
FCE_Inventory_Region_GetEntryFromId
#333 · 0x1a2d310
FCE_Inventory_Region_GetParent
#334 · 0x2f40
FCE_Inventory_Region_GetRegionId
#335 · 0x1a05500
FCE_Inventory_Region_GetRoot
#336 · 0x1a0b990
FCE_Inventory_Spline_GetChild
#337 · 0x1a13580
FCE_Inventory_Spline_GetChildCount
#338 · 0x1a13560
FCE_Inventory_Spline_GetDefaultWidth
#339 · 0x1a054f0
FCE_Inventory_Spline_GetDisplay
#340 · 0x1a13540
FCE_Inventory_Spline_GetParent
#341 · 0x2f40
FCE_Inventory_Spline_GetRoot
#342 · 0x1a0b980
FCE_Inventory_Texture_GetChild
#343 · 0x1a13580
FCE_Inventory_Texture_GetChildCount
#344 · 0x1a13560
FCE_Inventory_Texture_GetDisplay
#345 · 0x1a13540
FCE_Inventory_Texture_GetParent
#346 · 0x2f40
FCE_Inventory_Texture_GetRoot
#347 · 0x1a0b920
FCE_Inventory_Water_GetChild
#348 · 0x1a0b960
FCE_Inventory_Water_GetChildCount
#349 · 0x1a0b940
FCE_Inventory_Water_GetDisplay
#350 · 0x1a13540
FCE_Inventory_Water_GetFromId
#351 · 0x1a2d2a0
FCE_Inventory_Water_GetParent
#352 · 0x2f40
FCE_Inventory_Water_GetRoot
#353 · 0x1a0b930
FCE_MapTag_GetAllDbIds
#354 · 0x1a052a0
FCE_MapTag_GetAvailableGameModes
#355 · 0x1a052e0
FCE_MapTag_GetDisplayNameId
#356 · 0x1a052b0
FCE_MapTag_GetIsAuto
#357 · 0x1a05300
FCE_MapTag_GetIsEnum
#358 · 0x1a05310
FCE_MapTag_GetIsEnumDefault
#359 · 0x1a05320
FCE_MapTag_GetModifierRefs
#360 · 0x1a052d0
FCE_MapTag_GetObjectiveRef
#361 · 0x1a052c0
FCE_MapTag_GetPresetRefs
#362 · 0x1a052f0
FCE_MapTag_GetPriority
#363 · 0x1a05330
FCE_Navmesh_GetDebugAlpha
#364 · 0x1a05b30
FCE_Navmesh_GetPendingTilesCount
#365 · 0x1a03f90
FCE_Navmesh_IsReady
#366 · 0xf4d8f0
FCE_Navmesh_RegenerateTileAt
#367 · 0x1a0c010
FCE_Navmesh_SetAPDisplay
#368 · 0x1a0c040
FCE_Navmesh_SetDebugAlpha
#369 · 0x1a05b40
FCE_Navmesh_SetDisplay
#370 · 0x1a0bfe0
FCE_Navmesh_Sync
#371 · 0x1a05b60
FCE_Navmesh_Validate
#372 · 0x1a05bd0
FCE_NomadDbIdVector_Create
#373 · 0x1a11ed0
FCE_NomadDbIdVector_Destroy
#374 · 0x1a26d80
FCE_NomadDbIdVector_GetAt
#375 · 0x1a0b670
FCE_NomadDbIdVector_GetCount
#376 · 0x1f5d0
FCE_ObjectLegoBox_AddEntry
#377 · 0x1a26ab0
FCE_ObjectLegoBox_ClearEntries
#378 · 0x1a1dd70
FCE_ObjectLegoBox_CreateLegoBox
#379 · 0x1a5c890
FCE_ObjectLegoBox_GetEntryFromScreenPoint
#380 · 0x1a26af0
FCE_ObjectLegoBox_SetActive
#381 · 0x1a575c0
FCE_ObjectManager_GetObject
#382 · 0x1a0bc70
FCE_ObjectManager_GetObjectCount
#383 · 0x1a0bc60
FCE_ObjectManager_GetObjectFromScreenPoint
#384 · 0x1a2d570
FCE_ObjectManager_GetObjectsFromMagicWand
#385 · 0x1a341d0
FCE_ObjectManager_GetObjectsFromScreenRect
#386 · 0x1a34190
FCE_ObjectManager_SetViewportPickingPos
#387 · 0x1ca4b0
FCE_ObjectManager_UnfreezeObjects
#388 · 0x1a0bc50
FCE_ObjectRenderer_Clear
#389 · 0x1a47a40
FCE_ObjectRenderer_ClearSnapshot
#390 · 0x1a26b60
FCE_ObjectRenderer_GenerateThumbnails
#391 · 0x1ca4b0
FCE_ObjectRenderer_GetSnapshot
#392 · 0x1a05600
FCE_ObjectRenderer_GetSnapshotEntry
#393 · 0x1a05640
FCE_ObjectRenderer_IsSnapshotReady
#394 · 0x1a055e0
FCE_ObjectRenderer_RenderObject
#395 · 0x1a26b20
FCE_ObjectRenderer_SetActive
#396 · 0x1a055b0
FCE_ObjectRenderer_WritePNG
#397 · 0x1a575e0
FCE_ObjectSelection_Add
#398 · 0x1a2d6b0
FCE_ObjectSelection_AddSelection
#399 · 0x1a2d6d0
FCE_ObjectSelection_Clear
#400 · 0x1a26a10
FCE_ObjectSelection_ClearState
#401 · 0x1a1dd40
FCE_ObjectSelection_Clone
#402 · 0x1a5c870
FCE_ObjectSelection_ComputeCenter
#403 · 0x1a2c0d0
FCE_ObjectSelection_Create
#404 · 0x1a2d690
FCE_ObjectSelection_Delete
#405 · 0x1a40740
FCE_ObjectSelection_Destroy
#406 · 0x1a341f0
FCE_ObjectSelection_DropToGround
#407 · 0x1a5e980
FCE_ObjectSelection_Get
#408 · 0x1a0bcb0
FCE_ObjectSelection_GetCenter
#409 · 0x1a13670
FCE_ObjectSelection_GetComputeCenter
#410 · 0x1a2d7f0
FCE_ObjectSelection_GetCount
#411 · 0x1a0bca0
FCE_ObjectSelection_GetPhysEntities
#412 · 0x1a2d840
FCE_ObjectSelection_GetValidObjects
#413 · 0x1a2d7b0
FCE_ObjectSelection_GetWorldBounds
#414 · 0x1a26a30
FCE_ObjectSelection_IsAxesXYLocked
#415 · 0x1a1dd60
FCE_ObjectSelection_LoadFromXml
#416 · 0x1a47910
FCE_ObjectSelection_LoadState
#417 · 0x1a3c410
FCE_ObjectSelection_MoveTo
#418 · 0x1a3c160
FCE_ObjectSelection_RemoveInvalidObjects
#419 · 0x1a2d7d0
FCE_ObjectSelection_RemoveObject
#420 · 0x1a2d770
FCE_ObjectSelection_RemoveSelection
#421 · 0x1a2d790
FCE_ObjectSelection_Rotate
#422 · 0x1a3c190
FCE_ObjectSelection_Rotate3
#423 · 0x1a477f0
FCE_ObjectSelection_RotateCenter
#424 · 0x1a3c210
FCE_ObjectSelection_RotateGimbal
#425 · 0x1a3c2b0
FCE_ObjectSelection_RotateLocal3
#426 · 0x1a3c250
FCE_ObjectSelection_SaveState
#427 · 0x1a2d8a0
FCE_ObjectSelection_SaveToXml
#428 · 0x1a57480
FCE_ObjectSelection_SetCenter
#429 · 0x1a0bcd0
FCE_ObjectSelection_SnapToClosestObjects
#430 · 0x1a3c400
FCE_ObjectSelection_SnapToPivot
#431 · 0x1a3c2e0
FCE_ObjectSelection_ToggleObject
#432 · 0x1a2d6f0
FCE_ObjectSelection_ToggleSelection
#433 · 0x1a2d750
FCE_ObjectViewer_SetActive
#434 · 0x1a5e990
FCE_ObjectViewer_SetObject
#435 · 0x1a3c420
FCE_Object_AddRef
#436 · 0x1a05510
FCE_Object_Clone
#437 · 0x1a5c860
FCE_Object_ComputeAutoOrientation
#438 · 0x1a26640
FCE_Object_Create_FromEntry
#439 · 0x1a5c750
FCE_Object_Destroy
#440 · 0x1a47740
FCE_Object_DropToGround
#441 · 0x1a3c050
FCE_Object_GetAngles
#442 · 0x1a0b9a0
FCE_Object_GetBounds
#443 · 0x1a1db70
FCE_Object_GetClosestPivot
#444 · 0x1a26920
FCE_Object_GetEntry
#445 · 0x1a05540
FCE_Object_GetPhysEntities
#446 · 0x1a2d3d0
FCE_Object_GetPivot
#447 · 0x1a26850
FCE_Object_GetPos
#448 · 0x1a13640
FCE_Object_IsLoaded
#449 · 0x1a1db60
FCE_Object_IsVisible
#450 · 0x1a05550
FCE_Object_Release
#451 · 0x1a05520
FCE_Object_SetAngles
#452 · 0x1a3bfd0
FCE_Object_SetFreeze
#453 · 0x1a05570
FCE_Object_SetHighlight
#454 · 0x1a2d3a0
FCE_Object_SetPos
#455 · 0x1a3bf30
FCE_Object_SetVisible
#456 · 0x1a2d380
FCE_Object_SnapToClosestObject
#457 · 0x1a47790
FCE_Online_GetUplayAccountId
#458 · 0x1a25f90
FCE_Online_GetUplayUserName
#459 · 0x1a25ea0
FCE_PC_KeyboardKeyEvent
#460 · 0x1a04990
FCE_PhysEntityVector_Create
#461 · 0x1a11ed0
FCE_PhysEntityVector_Destroy
#462 · 0x1a26d80
FCE_ScriptFunction_GetDescription
#463 · 0x1fe3560
FCE_ScriptFunction_GetName
#464 · 0x1cbc8e0
FCE_ScriptFunction_GetPrototype
#465 · 0x2f40
FCE_Script_GetFunction
#466 · 0x1a0bdc0
FCE_Script_GetNumFunctions
#467 · 0x1a0bdb0
FCE_Snapshot_Create
#468 · 0x1a26c80
FCE_Snapshot_Destroy
#469 · 0x1a2d8c0
FCE_Snapshot_GetData
#470 · 0x1a137e0
FCE_SplineController_ClearSelection
#471 · 0x1a34310
FCE_SplineController_Create
#472 · 0x1a1df70
FCE_SplineController_DeleteSelection
#473 · 0x1a34470
FCE_SplineController_Destroy
#474 · 0xadd90
FCE_SplineController_IsSelected
#475 · 0x1a34380
FCE_SplineController_MoveSelection
#476 · 0x1a1dfa0
FCE_SplineController_SelectFromScreenRect
#477 · 0x1a343a0
FCE_SplineController_SetSelected
#478 · 0x1a34390
FCE_SplineController_SetSpline
#479 · 0x1a32950
FCE_SplineManager_CreateRoad
#480 · 0x1a57be0
FCE_SplineManager_DestroyRoad
#481 · 0x1a05890
FCE_SplineManager_GetPlayableZone
#482 · 0x1a058e0
FCE_SplineManager_GetRoadFromId
#483 · 0x1a058d0
FCE_SplineRoad_GetEntry
#484 · 0xb24520
FCE_SplineRoad_GetWidth
#485 · 0x1a05870
FCE_SplineRoad_SetEntry
#486 · 0x1a1df60
FCE_SplineRoad_SetWidth
#487 · 0x1a05880
FCE_SplineZone_Reset
#488 · 0x1a26d70
FCE_Spline_AddPoint
#489 · 0x1a26cb0
FCE_Spline_Clear
#490 · 0x1a197b0
FCE_Spline_Create
#491 · 0x1a1de10
FCE_Spline_Destroy
#492 · 0xadd90
FCE_Spline_Draw
#493 · 0x1a3c4e0
FCE_Spline_FinalizeSpline
#494 · 0x15fe260
FCE_Spline_GetNumPoints
#495 · 0x153720
FCE_Spline_GetPoint
#496 · 0x1a139b0
FCE_Spline_HitTestPoints
#497 · 0x1a1def0
FCE_Spline_HitTestSegments
#498 · 0x1a26d10
FCE_Spline_InsertPoint
#499 · 0x1a26ce0
FCE_Spline_OptimizePoint
#500 · 0x1a1de50
FCE_Spline_RemovePoint
#501 · 0x1a13990
FCE_Spline_RemoveSimilarPoints
#502 · 0x1a139a0
FCE_Spline_SetPoint
#503 · 0x1a1de60
FCE_Spline_UpdateSpline
#504 · 0x1a05860
FCE_Spline_UpdateSplineHeight
#505 · 0x1a0bd80
FCE_TerrainManager_AssignTextureId
#506 · 0x1a57b60
FCE_TerrainManager_ClearTextureId
#507 · 0x1a3c4d0
FCE_TerrainManager_GetGlobalWaterLevel
#508 · 0x1a057f0
FCE_TerrainManager_GetHeightAt
#509 · 0x1a057c0
FCE_TerrainManager_GetHeightAtWithWater
#510 · 0x1a1ddf0
FCE_TerrainManager_GetLogicZoneId
#511 · 0x1a05800
FCE_TerrainManager_GetSoundRegionId
#512 · 0x1a05810
FCE_TerrainManager_GetTextureEntryFromId
#513 · 0x1a057e0
FCE_TerrainManager_SetGlobalWaterLevel
#514 · 0x1a34290
FCE_TerrainManager_SetLogicZoneId
#515 · 0x1a5e9b0
FCE_TerrainManager_SetSoundRegionId
#516 · 0x1a05820
FCE_TerrainManager_SetWaterLevelSector
#517 · 0x1a47bb0
FCE_TerrainManager_UpdateWaterLevel
#518 · 0x1a2d8b0
FCE_Terrain_Average
#519 · 0x1a60aa0
FCE_Terrain_Average_End
#520 · 0x1a3bea0
FCE_Terrain_Bump
#521 · 0x1a60880
FCE_Terrain_Bump_End
#522 · 0x1a3be70
FCE_Terrain_Erosion
#523 · 0x1a5e880
FCE_Terrain_Erosion_End
#524 · 0x1a13400
FCE_Terrain_GetAverageHeight
#525 · 0x1a60910
FCE_Terrain_Grab
#526 · 0x1a60e20
FCE_Terrain_Grab_Begin
#527 · 0x1a60ae0
FCE_Terrain_Grab_End
#528 · 0x1a3beb0
FCE_Terrain_Hole
#529 · 0x1a5f7d0
FCE_Terrain_Hole_End
#530 · 0x1a33f80
FCE_Terrain_Noise
#531 · 0x1a60f80
FCE_Terrain_Noise_Begin
#532 · 0x1a1db00
FCE_Terrain_Noise_End
#533 · 0x1a3bf10
FCE_Terrain_RaiseLower
#534 · 0x1a608b0
FCE_Terrain_RaiseLower_End
#535 · 0x1a3be80
FCE_Terrain_Ramp
#536 · 0x1a60e70
FCE_Terrain_SetHeight
#537 · 0x1a608e0
FCE_Terrain_SetHeight_End
#538 · 0x1a3bea0
FCE_Terrain_Smooth
#539 · 0x1a60e40
FCE_Terrain_Smooth_End
#540 · 0x1a3bee0
FCE_Terrain_Terrace
#541 · 0x1a60f40
FCE_Terrain_Terrace_End
#542 · 0x1a3bef0
FCE_Texture_Paint
#543 · 0x1a5f4e0
FCE_Texture_PaintConstraints
#544 · 0x1a5f9d0
FCE_Texture_PaintConstraints_Begin
#545 · 0x1a0bd10
FCE_Texture_PaintConstraints_End
#546 · 0x1a47b30
FCE_Texture_Paint_End
#547 · 0x1a47ac0
FCE_UndoManager_CommitUndo
#548 · 0x1a47c00
FCE_UndoManager_GetRedoCount
#549 · 0x1a0bd50
FCE_UndoManager_GetUndoCount
#550 · 0x1a0bd40
FCE_UndoManager_RecordUndo
#551 · 0x1a05840
FCE_UndoManager_Redo
#552 · 0x1a47bf0
FCE_UndoManager_Undo
#553 · 0x1a47be0
FCE_ValidationRecord_GetErrorCode
#554 · 0x76b830
FCE_ValidationRecord_GetFlags
#555 · 0x1a05850
FCE_ValidationRecord_GetMessage
#556 · 0x1a0bd60
FCE_ValidationRecord_GetObject
#557 · 0x1a26c10
FCE_ValidationRecord_GetSeverity
#558 · 0x1f5d0
FCE_ValidationReport_Destroy
#559 · 0xadd90
FCE_ValidationReport_GetCount
#560 · 0x150eb90
FCE_ValidationReport_GetRecord
#561 · 0x147ca80
FCE_Validation_Game
#562 · 0x1a57b90
FCE_Validation_Objective
#563 · 0x1a342a0
FCE_WaitScreen_Hide
#564 · 0x19c7cc0
FCE_WaitScreen_Show
#565 · 0x1a5c650
FCE_WaterRenderer_GenerateThumbnails
#566 · 0x1ca4b0
FCE_Wilderness_Desert
#567 · 0x1ca4b0
FCE_Wilderness_Script
#568 · 0x1a058f0
FCE_Wilderness_ScriptBuffer
#569 · 0x1a05910
GetBP
#570 · 0x1dda5c4
GetCRCFromString
#571 · 0x1a61660
GetExePath
#572 · 0x1a61c70
GetIGESteamCommandLine
#573 · 0x1a26db0
GetSP
#574 · 0x1dda5c0
InitDuniaEngine
#575 · 0x1a654b0
IsNvidia
#576 · 0x1a05c80
LocalizeText
#577 · 0x1a63d70
LocalizeTextFromLineId
#578 · 0x1a62ac0
PC_DeviceChange
#579 · 0x1a640c0
PC_RegisterDeviceNotification
#580 · 0x1a61680
PrintToConsole
#581 · 0x1ca4b0
RunDuniaEngine
#582 · 0x1a62520
ShutdownDuniaEngine
#583 · 0x1a62550
SwitchContext
#584 · 0x1a62560
TickDuniaEngine
#585 · 0x1a61600
__resetECX
#586 · 0x1d7fd50
No function matches your filter.
Imported DLLs & functions 33
RegCloseKey
0x18470e190
BinkSetIO
0x18470e000
CryptMsgClose
0x18470e140
D3D11CreateDevice
0x18470e010
D3DReflect
0x18470e030
DirectInput8Create
0x18470e180
dxgi.dll
1
CreateDXGIFactory
0x18470e020
DeleteDC
0x18470e0c0
GdipCreateHBITMAPFromBitmap
0x18470e1a0
?GFSDK_GodraysLib_RenderVolume@@YA?AW4GFSDK_GodraysLib_Status@@QEIAUGFSDK_GodraysLib_Ctx@@QEIAUID3D11DeviceContext@@PEBUGFSDK_GodraysLib_ShadowMapDesc@@PEAUID3D11ShaderResourceView@@PEBUGFSDK_GodraysLib_DepthBufferDesc@@3PEBUGFSDK_GodraysLib_LightDesc@@PEBUGFSDK_GodraysLib_ViewerDesc@@PEBUGFSDK_GodraysLib_AirlightDesc@@PEBUGFSDK_GodraysLib_PostProcessDesc@@MMW4GFSDK_GodraysLib_Technique@@W4GFSDK_GodraysLib_Quality@@W4GFSDK_GodraysLib_BufferSize@@_NIIPEAUID3D11BlendState@@@Z
0x18470e080
?NV_ShadowLib_RemoveBuffer@@YA?AW4NV_ShadowLib_Status@@QEIAUNV_ShadowLib_Ctx@@PEAPEAI@Z
0x18470e060
GFSDK_SSAO_CreateContext_D3D11
0x18470e090
TxaaResolveDX
0x18470e070
HID.DLL
1
HidD_GetPreparsedData
0x18470e1f8
GetIfEntry
0x18470e0d0
?xsgetn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@MEAA_JPEAD_J@Z
0x18470e160
??0exception@std@@QEAA@AEBV01@@Z
0x18470e170
GFSDK_GSA_RegisterOption
0x18470e0a0
CoCreateInstance
0x18470e0e0
VariantInit
0x18470e0f0
GetPerformanceInfo
0x18470e100
SetupDiGetClassDevsW
0x18470e1e8
SHGetFolderPathW
0x18470e110
PathCanonicalizeW
0x18470e120
UPLAY_PARTY_InviteToParty
0x18470e050
IsWindow
0x18470e130
GetFileVersionInfoSizeA
0x18470e1c0
timeGetTime
0x18470e0b0
WinVerifyTrust
0x18470e150
WSAResetEvent
0x18470e040
XInputSetState
0x18470e1b0
No function matches your filter.