graphic.dll
vUnknown
32-bit
Unknown OS
Analyzed
Exported functions 124
??0CMyBitmap@@QAE@ABV0@@Z
#1 · 0x3310
??0CMyBitmap@@QAE@XZ
#2 · 0x3300
??4CMyBitmap@@QAEAAV0@ABV0@@Z
#3 · 0x3320
??_7CMyBitmap@@6B@
#4 · 0x32450
?Begin3D@CMyBitmap@@SAHXZ
#5 · 0xe7c0
?BeginPostEffect@CMyBitmap@@SA_NW4POST_EFFECT_TYPE@1@@Z
#6 · 0xed30
?CalcRate@CMyBitmap@@SAKXZ
#7 · 0xebb0
?CalcuCharPosInString@CMyBitmap@@SAHPBDH_N0HPAVIDataIcon@@H@Z
#8 · 0x135b0
?CalcuTextExtent@CMyBitmap@@SA?AUCMySize@@PBD0HPAVIDataIcon@@H@Z
#9 · 0x101f0
?CalcuTextExtentCommon@CMyBitmap@@SA?AUCMySize@@PBD0HPAVIDataIcon@@H@Z
#10 · 0x119a0
?ChangeDisplayResolution@CMyBitmap@@SAHKK@Z
#11 · 0xe8a0
?ChangeViewportResolution@CMyBitmap@@SAHKK@Z
#12 · 0xe920
?CheckStringPixels@CMyBitmap@@SA_NPBDK0H@Z
#13 · 0xfbf0
?ClearBuffer@CMyBitmap@@SAHHHK@Z
#14 · 0xe800
?Common_Rotate@CMyBitmap@@SAXPAUD3DXMATRIX@@MMM@Z
#15 · 0xec60
?Common_Scale@CMyBitmap@@SAXPAUD3DXMATRIX@@MMM@Z
#16 · 0xec80
?Common_Translate@CMyBitmap@@SAXPAUD3DXMATRIX@@MMM@Z
#17 · 0xec40
?End3D@CMyBitmap@@SAHXZ
#18 · 0xe7e0
?EndPostEffect@CMyBitmap@@SAXXZ
#19 · 0xed50
?Flip@CMyBitmap@@SAHPBUtagRECT@@0PAUHWND__@@@Z
#20 · 0xe810
?FontDrawBegin@CMyBitmap@@SAXXZ
#21 · 0xfd00
?FontDrawEnd@CMyBitmap@@SAXXZ
#22 · 0xfd10
?FreeDataBuf@CMyBitmap@@SAXPAK@Z
#23 · 0xde50
?GameCameraBuild@CMyBitmap@@SAXUCMySize@@@Z
#24 · 0xaf50
?GameCameraBuild@CMyBitmap@@SAXXZ
#25 · 0xafc0
?GameCameraCircum@CMyBitmap@@SAXUD3DXVECTOR3@@M@Z
#26 · 0xb470
?GameCameraCreate@CMyBitmap@@SAHXZ
#27 · 0xace0
?GameCameraDestroy@CMyBitmap@@SAXXZ
#28 · 0xaea0
?GameCameraGetPos@CMyBitmap@@SAXAAM00K@Z
#29 · 0xb020
?GameCameraIsProject@CMyBitmap@@SAHXZ
#30 · 0xb730
?GameCameraMove@CMyBitmap@@SAXH@Z
#31 · 0xb1f0
?GameCameraPitch@CMyBitmap@@SAXUD3DXVECTOR3@@M@Z
#32 · 0xb530
?GameCameraRotate@CMyBitmap@@SAXH@Z
#33 · 0xb310
?GameCameraSet@CMyBitmap@@SAXMMMK@Z
#34 · 0xb100
?GameCameraSetFov@CMyBitmap@@SAXM@Z
#35 · 0xb700
?GameCameraSetNearFarPlane@CMyBitmap@@SAXMM@Z
#36 · 0xba00
?GameCameraSetType@CMyBitmap@@SAXH@Z
#37 · 0xed80
?GameCameraZoom@CMyBitmap@@SAXH@Z
#38 · 0xb5f0
?GameFontCreate@CMyBitmap@@SAHXZ
#39 · 0xf570
?GameFontDestroy@CMyBitmap@@SAXXZ
#40 · 0xf950
?GetDefaultFontName@CMyBitmap@@SAPBDXZ
#41 · 0xf8e0
?GetFontSize@CMyBitmap@@SAKXZ
#42 · 0xfa70
?GetFontSize@CMyBitmap@@SAXAAUCMySize@@@Z
#43 · 0xfb30
?GetFontWidth@CMyBitmap@@SAKPBDH@Z
#44 · 0xfae0
?GetObliqueAngle@CMyBitmap@@SAHXZ
#45 · 0xecc0
?GetScreenHeight@CMyBitmap@@SAHXZ
#46 · 0xecf0
?GetScreenSize@CMyBitmap@@SAXAAH0@Z
#47 · 0xeca0
?GetScreenWidth@CMyBitmap@@SAHXZ
#48 · 0xece0
?GetShowTriTotal@CMyBitmap@@SAKXZ
#49 · 0xeba0
?GetStrShowLen@CMyBitmap@@SAHPBDHH@Z
#50 · 0xfca0
?HintGraphicDetail@CMyBitmap@@SAHK@Z
#51 · 0xed00
?IfDeviceLost@CMyBitmap@@SAHXZ
#52 · 0xe760
?Init3D@CMyBitmap@@SAHPAUHINSTANCE__@@PBDKKHP6GJPAUHWND__@@IIJ@ZK@Z
#53 · 0x47e0
?Init3DEx@CMyBitmap@@SAHPAUHWND__@@KKHK@Z
#54 · 0xe510
?IsDBCSLeadByte@CMyBitmap@@SA_NPBDH@Z
#55 · 0xfb50
?Motion_GetMatrix@CMyBitmap@@SAXPAUC3Motion@@KPAU_D3DXMATRIXA16@@@Z
#56 · 0x5b40
?Motion_GetMatrix_Blend@CMyBitmap@@SAXUC3MotionTracker@@KPAU_D3DXMATRIXA16@@@Z
#57 · 0x5b50
?PackFileClose@CMyBitmap@@SAXXZ
#58 · 0x5b30
?PackFileOpen@CMyBitmap@@SAXPBD@Z
#59 · 0x5b20
?Prepare3DLine@CMyBitmap@@SAXXZ
#60 · 0xeb40
?PrepareLine@CMyBitmap@@SAXXZ
#61 · 0xe9f0
?PrepareMixSprite@CMyBitmap@@SAXXZ
#62 · 0xe980
?PrepareModle@CMyBitmap@@SAXXZ
#63 · 0xe9d0
?PrepareSprite@CMyBitmap@@SAXXZ
#64 · 0xe960
?ProbeRayBuild@CMyBitmap@@SAXHHAAUD3DXVECTOR3@@0@Z
#65 · 0xb910
?QueryDevice@CMyBitmap@@SAPAUIDirect3DDevice8@@XZ
#66 · 0xe930
?QueryPresentParameters@CMyBitmap@@SA?AU_D3DPRESENT_PARAMETERS_@@XZ
#67 · 0xe940
?Quit3D@CMyBitmap@@SAXXZ
#68 · 0xe740
?ResetDevice@CMyBitmap@@SAHXZ
#69 · 0xe770
?ScrRayBuild@CMyBitmap@@SAXHHAAUD3DXVECTOR3@@0@Z
#70 · 0xb830
?ScreenShot@CMyBitmap@@SAXPBD@Z
#71 · 0xebc0
?ScreenToWorld@CMyBitmap@@SAXHHAAM00@Z
#72 · 0xb740
?SetLight@CMyBitmap@@SAXHMMMKKM@Z
#73 · 0x5af0
?SetObliqueAngle@CMyBitmap@@SAXH@Z
#74 · 0xecd0
?SetPostEffectColor@CMyBitmap@@SAXK@Z
#75 · 0xed60
?SetReflectFluidSpeed@CMyBitmap@@SAXMM@Z
#76 · 0x5fa0
?SetTextCornerColor@CMyBitmap@@SAXKKKK@Z
#77 · 0x13650
?SetupPostEffectResources@CMyBitmap@@SA_NKK@Z
#78 · 0xed10
?Show3DBox@CMyBitmap@@SAXAAUD3DXVECTOR3@@0K@Z
#79 · 0x5be0
?Show3DLine@CMyBitmap@@SAXPAULine3DVertex@1@K@Z
#80 · 0x5b80
?ShowBlock@CMyBitmap@@SAXHHHHK@Z
#81 · 0xe410
?ShowBlock@CMyBitmap@@SAXHHHHKKKK@Z
#82 · 0xe200
?ShowBlock@CMyBitmap@@SAXUCMyPos@@000K@Z
#83 · 0xe310
?ShowEmotionString@CMyBitmap@@SAXHHKPBDPAVIDataIcon@@0HHHHW4RENDER_TEXT_STYLE@@KAAUCMyPos@@@Z
#84 · 0x10660
?ShowEmotionStringCommon@CMyBitmap@@SA?AUCMySize@@HHKPBDPAVIDataIcon@@0HHHHHW4RENDER_TEXT_STYLE@@KAAUCMyPos@@@Z
#85 · 0x12c20
?ShowEmotionStringEx@CMyBitmap@@SA?AUCMySize@@HHKPBDPAVIDataIcon@@0HHHHHW4RENDER_TEXT_STYLE@@KAAUCMyPos@@@Z
#86 · 0x10a10
?ShowLine@CMyBitmap@@SAXHHHHK@Z
#87 · 0xe030
?ShowLine@CMyBitmap@@SAXPAULineVertex@1@K@Z
#88 · 0xdff0
?ShowRect@CMyBitmap@@SAXHHHHK@Z
#89 · 0xe0a0
?ShowString@CMyBitmap@@SAXHHKPBD0HHW4RENDER_TEXT_STYLE@@KAAUCMyPos@@@Z
#90 · 0xfd40
?ShowStringCommon@CMyBitmap@@SA?AUCMySize@@HHKPBD0HHW4RENDER_TEXT_STYLE@@KAAUCMyPos@@@Z
#91 · 0x12130
?ShowStringEx@CMyBitmap@@SA?AUCMySize@@HHKPBD0HHW4RENDER_TEXT_STYLE@@KAAUCMyPos@@@Z
#92 · 0xff80
?ShowTString@CMyBitmap@@SAXHHKPBD0HHW4RENDER_TEXT_STYLE@@KAAUCMyPos@@@Z
#93 · 0x10470
?WorldToScreen@CMyBitmap@@SAXMMMAAH0@Z
#94 · 0xb7b0
AniCreate
#95 · 0x8080
BmpCreate
#96 · 0xdf60
ClearAniFileSet
#97 · 0x8f90
DestroyPtcl3Info
#98 · 0x3240
DestroyPtclInfo
#99 · 0x3220
DestroyShapeInfo
#100 · 0x31d0
EffectCreate
#101 · 0x3260
Get3DHDREffect
#102 · 0xee60
GetCurrentFPS
#103 · 0xeb90
GetResLimitInterface
#104 · 0xacd0
MeshCreate
#105 · 0x43a0
MotionCreate
#106 · 0x47f0
MultiBmpCreate
#107 · 0xbdb0
MultiRectCreate
#108 · 0xc070
MyBitmapCreate
#109 · 0xde70
MyBitmapCreateEx
#110 · 0xdf80
MyBitmapCreateFrom3DTexture
#111 · 0x5fc0
ProcedureMeshCreate
#112 · 0x4440
PuzzelBlockCreate
#113 · 0xcd30
PuzzelCellCreate
#114 · 0xc530
PuzzelTriangleCreate
#115 · 0xc790
SaveMyBitmap
#116 · 0xee80
Scene3DCreate
#117 · 0x7510
SetAsArabicClientVersion
#118 · 0xee70
SetResLimitInterface
#119 · 0xacc0
TargetBmpCreate
#120 · 0x59b0
TargetBmpCreateEx
#121 · 0x5a50
TextureCreate
#122 · 0x4b00
TextureCreateEx
#123 · 0x4ba0
TextureCreateFromTargetBmp
#124 · 0x5fe0
No function matches your filter.
Imported DLLs & functions 227
C3_CORE_DLL.dll
128
?Begin3D@@YAHXZ
0x100321c4
?CalcRate@@YAKXZ
0x100321e0
?Camera_BuildOrtho@@YAHPAUC3Camera@@MM@Z
0x1003216c
?Camera_BuildProject@@YAHPAUC3Camera@@@Z
0x10032170
?Camera_BuildView@@YAHPAUC3Camera@@@Z
0x10032174
?Camera_Clear@@YAXPAUC3Camera@@@Z
0x10032168
?CapScreen@@YAXPAD@Z
0x100321e4
?ChangeDisplayResolution@@YAHKK@Z
0x100321d4
?ChangeViewportResolution@@YAHKK@Z
0x100321d8
?ClearBuffer@@YAHHHK@Z
0x10032158
?Common_CloseRes@@YAXPAX@Z
0x10032024
?Common_GetChunk@@YAXPAXPAUChunkHeader@@@Z
0x1003205c
?Common_GetSeek@@YAJPAX@Z
0x10032068
?Common_OpenRes@@YAPAXPBDAAKH@Z
0x1003206c
?Common_ReadRes@@YAKPAX0K@Z
0x1003210c
?Common_Rotate@@YAXPAUD3DXMATRIX@@MMM@Z
0x100320b8
?Common_Scale@@YAXPAUD3DXMATRIX@@MMM@Z
0x100320bc
?Common_SeekRes@@YAXPAXHH@Z
0x10032064
?Common_Translate@@YAXPAUD3DXMATRIX@@MMM@Z
0x100320b4
?DataFile_Close@@YAXXZ
0x10032138
?DataFile_Open@@YAXPBD@Z
0x10032134
?End3D@@YAHXZ
0x100321c8
?Flip@@YAHPBUtagRECT@@0PAUHWND__@@@Z
0x100321d0
?Font_AddFontSizeLevel@@YAXH@Z
0x100321f4
?Font_CheckPixel@@YAHPAUC3Font@@PBDK@Z
0x10032200
?Font_CloseSys@@YAXXZ
0x100321fc
?Font_Create@@YAHPAPAUC3Font@@PBDH_N@Z
0x100321f0
?Font_Draw@@YAHPAUC3Font@@MMKPBDW4RENDER_TEXT_STYLE@@KJJ@Z
0x1003220c
?Font_DrawArabic@@YAHPAUC3Font@@MMKG_NHW4RENDER_TEXT_STYLE@@KJJ@Z
0x10032010
?Font_DrawBegin@@YAXXZ
0x10032020
?Font_DrawEnd@@YA_NXZ
0x10032204
?Font_GetStrShowLen@@YAHPAUC3Font@@QBE@Z
0x1003201c
?Font_GetStrShowLenArabic@@YAHPAUC3Font@@G_NH@Z
0x10032018
?Font_Prepare@@YAXXZ
0x10032208
?Font_Release@@YAXPAPAUC3Font@@@Z
0x100321ec
?Font_SetTextCornerColor@@YAXKKKK@Z
0x10032014
?g_D3DCaps@@3U_D3DCAPS8@@A
0x10032154
?g_D3DDevice@@3PAUIDirect3DDevice8@@A
0x1003212c
?g_dwTriTotal@@3KA
0x100321cc
?g_IDMatrix@@3UD3DXMATRIX@@A
0x10032140
?g_InvViewMatrix@@3UD3DXMATRIX@@A
0x100320b0
?g_nLocaleCodePage@@3IA
0x100321f8
?g_Present@@3U_D3DPRESENT_PARAMETERS_@@A
0x100321dc
?g_ProjectMatrix@@3UD3DXMATRIX@@A
0x10032180
?g_ViewMatrix@@3UD3DXMATRIX@@A
0x10032178
?g_Viewport@@3U_D3DVIEWPORT8@@A
0x1003217c
?HintGraphicDetail@@YAHK@Z
0x100321e8
?IfDeviceLost@@YAHXZ
0x100321bc
?Init3DEx@@YAHPAUHWND__@@KKHK@Z
0x100321b4
?IntersectTriangle@@YAHABUD3DXVECTOR3@@0000AAU1@@Z
0x10032164
?Motion_GetMatrix_Blend@@YAXUC3MotionTracker@@KPAU_D3DXMATRIXA16@@@Z
0x1003213c
?Motion_GetMatrix@@YAXPAUC3Motion@@KPAU_D3DXMATRIXA16@@@Z
0x10032074
?Motion_Load@@YAHPAPAUC3Motion@@PAX@Z
0x10032050
?Motion_Unload@@YAXPAPAUC3Motion@@@Z
0x10032054
?Phy_Calculate_CPU@@YAHPAUC3Phy@@HHUD3DXVECTOR3@@_N@Z
0x10032088
?Phy_Calculate_Lite@@YAHPAUC3Phy@@@Z
0x100320f4
?Phy_Calculate@@YAHPAUC3Phy@@HHUD3DXVECTOR3@@@Z
0x10032080
?Phy_ChangeMixTexture@@YAXPAUC3Phy@@H@Z
0x100320fc
?Phy_ChangeTexture@@YAXPAUC3Phy@@H@Z
0x100320f8
?Phy_ClearMatrix@@YAXPAUC3Phy@@@Z
0x10032078
?Phy_Draw@@YAHPAUPhyOutVertex@@KPAUC3Texture@@PBU_D3DMATERIAL8@@KKHH@Z
0x10032188
?Phy_DrawNormal_CPU@@YAHPAUC3Phy@@ABU_D3DMATERIAL8@@PAU_D3DXMATRIXA16@@HKKHM_N@Z
0x10032084
?Phy_DrawNormal@@YAHPAUC3Phy@@ABU_D3DMATERIAL8@@PAU_D3DXMATRIXA16@@HKKHM_N@Z
0x1003207c
?Phy_DynamicCreate@@YAPAUC3Phy@@KPAUD3DXVECTOR3@@PAUD3DXVECTOR2@@@Z
0x10032104
?Phy_GetFaceProperty@@YAEPAUC3Phy@@H@Z
0x10032110
?Phy_Load@@YAHPAPAUC3Phy@@PAXHHH@Z
0x10032060
?Phy_LoadFaceProperty@@YA_NPAUC3Phy@@PAX@Z
0x10032108
?Phy_Muliply@@YAXPAUC3Phy@@PBU_D3DXMATRIXA16@@@Z
0x100320e8
?Phy_NextFrame@@YAXPAUC3Phy@@H@Z
0x100320ec
?Phy_Prepare@@YAXXZ
0x10032090
?Phy_ProbeIntersection@@YA_NPAUC3Phy@@ABUD3DXVECTOR3@@1_NAAMPAH@Z
0x10032100
?Phy_SetBlendFrame@@YAXPAUC3Phy@@K@Z
0x100320f0
?Phy_SetColor@@YAXPAUC3Phy@@MMMM@Z
0x10032070
?Phy_SetFluidReflectSpeed@@YAXMM@Z
0x10032144
?Phy_SetFrame@@YAXPAUC3Phy@@K@Z
0x100320c8
?Phy_SetLight@@YAXHMMMKKM@Z
0x10032130
?Phy_SetStepCount@@YAXPAUC3Phy@@K@Z
0x1003208c
?Phy_Unload@@YAXPAPAUC3Phy@@@Z
0x10032058
?Ptcl_CreateInfo@@YAPAV?$map@HUPTCL_MATRIX@@U?$less@H@std@@V?$allocator@UPTCL_MATRIX@@@3@@std@@H@Z
0x100320d0
?Ptcl_DestroyInfo@@YAXPAV?$map@HUPTCL_MATRIX@@U?$less@H@std@@V?$allocator@UPTCL_MATRIX@@@3@@std@@@Z
0x100320e0
?Ptcl_Draw@@YAHPAUC3Ptcl@@PBUD3DXMATRIX@@KK@Z
0x100320a0
?Ptcl_Draw@@YAHPAUC3Ptcl3@@PBUD3DXMATRIX@@KKPAUD3DXVECTOR3@@@Z
0x10032094
?Ptcl_Draw@@YAHPAUC3PtclEx@@PBUD3DXMATRIX@@KK@Z
0x10032098
?Ptcl_Load@@YAHPAPAUC3Ptcl@@PAX@Z
0x10032040
?Ptcl_Load@@YAHPAPAUC3Ptcl3@@PAX@Z
0x10032030
?Ptcl_Load@@YAHPAPAUC3PtclEx@@PAX@Z
0x10032038
?Ptcl_NextFrame@@YAXPAUC3Ptcl@@H@Z
0x1003209c
?Ptcl_Prepare@@YAXXZ
0x100320a4
?Ptcl_SetFrame@@YAXPAUC3Ptcl@@K@Z
0x100320c0
?Ptcl_SetFrame@@YAXPAUC3PtclEx@@K@Z
0x100320c4
?Ptcl_Unload@@YAXPAPAUC3Ptcl@@@Z
0x10032044
?Ptcl_Unload@@YAXPAPAUC3Ptcl3@@@Z
0x10032034
?Ptcl_Unload@@YAXPAPAUC3PtclEx@@@Z
0x1003203c
?Ptcl3_CreateInfo@@YAPAV?$map@HUPTCL3_MATRIX@@U?$less@H@std@@V?$allocator@UPTCL3_MATRIX@@@3@@std@@H@Z
0x100320d4
?Ptcl3_DestroyInfo@@YAXPAV?$map@HUPTCL3_MATRIX@@U?$less@H@std@@V?$allocator@UPTCL3_MATRIX@@@3@@std@@@Z
0x100320e4
?Ptcl3_SetGravity@@YAXPAUC3Ptcl3@@UD3DXVECTOR3@@@Z
0x100320d8
?Ptrl3_SetExternalSpeed@@YAXPAUC3Ptcl3@@UD3DXVECTOR3@@@Z
0x100320dc
?Quit3D@@YAXXZ
0x100321b8
?ResetDevice@@YAHXZ
0x100321c0
?Shape_Draw@@YAHPAUC3Shape@@PBUD3DXMATRIX@@@Z
0x100320a8
?Shape_Load@@YAHPAPAUC3Shape@@HPAX@Z
0x10032048
?Shape_Prepare@@YAXKK@Z
0x100320ac
?Shape_SetFrame@@YAXPAUC3Shape@@K@Z
0x100320cc
?Shape_Unload@@YAXPAPAUC3Shape@@@Z
0x1003204c
?SMotion_Load@@YAHPAPAUC3SMotion@@PAX@Z
0x10032028
?SMotion_Unload@@YAXPAPAUC3SMotion@@@Z
0x1003202c
?Sprite_Clear@@YAXPAUC3Sprite@@@Z
0x10032148
?Sprite_Create@@YAHPAPAUC3Sprite@@KKKW4_D3DFORMAT@@W4_D3DPOOL@@@Z
0x100321ac
?Sprite_CreateEx@@YAPAUC3Sprite@@PAUC3Texture@@@Z
0x10032194
?Sprite_Draw@@YAHPAUC3Sprite@@K@Z
0x10032198
?Sprite_DrawEx@@YAHPAUC3Sprite@@KK@Z
0x1003215c
?Sprite_DrawListBatch@@YAHPAUC3Sprite@@PAUSpriteVertex@@K@Z
0x10032184
?Sprite_Load@@YAHPAPAUC3Sprite@@PBDW4_D3DPOOL@@HK@Z
0x10032190
?Sprite_Lock@@YAHPAUC3Sprite@@PAUtagRECT@@PAU_D3DLOCKED_RECT@@@Z
0x100321a8
?Sprite_Prepare@@YAXXZ
0x10032160
?Sprite_ReLoadNoFilter@@YAHPAPAUC3Sprite@@PADW4_D3DPOOL@@HK@Z
0x100321b0
?Sprite_Rotate@@YAXPAUC3Sprite@@H@Z
0x100321a0
?Sprite_SetColor@@YAXPAUC3Sprite@@EEEE@Z
0x1003219c
?Sprite_SetColor@@YAXPAUC3Sprite@@K@Z
0x1003214c
?Sprite_SetCoor@@YAXPAUC3Sprite@@PAUtagRECT@@HHKK@Z
0x10032150
?Sprite_Unload@@YAXPAPAUC3Sprite@@@Z
0x1003218c
?Sprite_Unlock@@YAHPAUC3Sprite@@@Z
0x100321a4
?Texture_Create@@YAHPAPAUC3Texture@@KKKW4_D3DFORMAT@@W4_D3DPOOL@@KH@Z
0x10032128
?Texture_Load@@YAHPAPAUC3Texture@@PBDKW4_D3DPOOL@@HKK@Z
0x10032114
?Texture_LockRect@@YAHPAUC3Texture@@UtagRECT@@AAU_D3DLOCKED_RECT@@@Z
0x1003211c
?Texture_Reload@@YA_NPAUC3Texture@@KW4_D3DPOOL@@KK@Z
0x10032124
?Texture_Unload@@YAXPAPAUC3Texture@@@Z
0x10032118
?Texture_Unlock@@YAXPAUC3Texture@@@Z
0x10032120
KERNEL32.dll
27
CloseHandle
0x10032240
CreateFileA
0x10032248
CreateFileW
0x10032244
DeleteCriticalSection
0x10032230
EnterCriticalSection
0x10032220
GetLastError
0x1003224c
GetModuleHandleA
0x10032254
GetProcAddress
0x10032258
GetProcessHeap
0x10032238
GetVersionExA
0x10032260
GetWindowsDirectoryA
0x10032224
HeapAlloc
0x10032278
HeapCreate
0x10032288
HeapDestroy
0x10032284
HeapFree
0x10032270
InitializeCriticalSection
0x1003222c
InterlockedDecrement
0x10032274
InterlockedExchange
0x10032280
InterlockedIncrement
0x1003227c
IsDBCSLeadByteEx
0x10032228
IsProcessorFeaturePresent
0x10032264
LeaveCriticalSection
0x10032234
LoadLibraryA
0x1003225c
OutputDebugStringA
0x1003226c
UnmapViewOfFile
0x1003223c
WideCharToMultiByte
0x10032268
WriteFile
0x10032250
MSVCP60.dll
19
?_C@?1??_Nullstr@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@CAPBDXZ@4DB
0x10032298
?_Copy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEXI@Z
0x100322d0
?_Eos@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEXI@Z
0x100322b8
?_Grow@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAE_NI_N@Z
0x100322a0
?_Refcnt@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEAAEPBD@Z
0x100322b0
?_Split@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEXXZ
0x100322bc
?_Tidy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEX_N@Z
0x100322a4
?_Xlen@std@@YAXXZ
0x100322d4
?_Xran@std@@YAXXZ
0x100322c0
??0_Lockit@std@@QAE@XZ
0x10032294
??1_Lockit@std@@QAE@XZ
0x100322d8
??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@XZ
0x1003229c
?assign@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@ABV12@II@Z
0x100322a8
?c_str@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEPBDXZ
0x10032290
?capacity@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIXZ
0x100322c8
?copy@?$char_traits@D@std@@SAPADPADPBDI@Z
0x100322c4
?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAEAAV12@II@Z
0x100322b4
?npos@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@2IB
0x100322ac
?size@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QBEIXZ
0x100322cc
MSVCRT.dll
47
__CxxFrameHandler
0x1003231c
__dllonexit
0x10032334
_adjust_fdiv
0x10032350
_CIacos
0x1003236c
_except_handler3
0x1003234c
_finite
0x10032370
_ftol
0x100322e8
_initterm
0x10032354
_mkdir
0x10032344
_onexit
0x10032358
_purecall
0x10032318
_snprintf
0x10032374
_strdup
0x10032390
_stricmp
0x10032360
_strnicmp
0x10032368
_strupr
0x10032364
_vsnprintf
0x10032384
??2@YAPAXI@Z
0x10032320
?terminate@@YAXXZ
0x10032398
atoi
0x10032308
ctime
0x10032340
fclose
0x1003235c
fgets
0x100322f8
floor
0x10032380
fopen
0x100322f4
fprintf
0x1003233c
fread
0x10032328
free
0x10032310
fscanf
0x10032304
isalnum
0x1003238c
isalpha
0x10032388
isdigit
0x10032378
isspace
0x1003237c
localtime
0x10032330
malloc
0x1003230c
memmove
0x100322ec
setlocale
0x10032394
sprintf
0x10032314
sscanf
0x100322fc
strchr
0x10032300
strncpy
0x1003232c
strrchr
0x10032324
strstr
0x100322e0
time
0x10032338
tolower
0x100322f0
toupper
0x100322e4
vsprintf
0x10032348
timeGetTime
0x100323a0
No function matches your filter.