libGLESv1.dll

v5.28.17327.0 32-bit Windows Analyzed
Description
ANGLE libGLESv1_CM Dynamic Link Library
Authors
Copyright (C) 2015 Google Inc.
File size
458.2 KB
Uploaded
2026-10-11 13:54
Views
9
SHA-256
34c87c9a98ec109eaa347977c8816a64

Exported functions 158

glAlphaFunc #1 · 0x28ba
glClearColor #2 · 0x218a
glClearDepthf #3 · 0x3387
glClipPlanef #4 · 0x3846
glColor4f #5 · 0x20cc
glDepthRangef #6 · 0x3dbe
glFogf #7 · 0x260d
glFogfv #8 · 0x1172
glFrustumf #9 · 0x1f64
glGetClipPlanef #10 · 0x36ed
glGetFloatv #11 · 0x31f7
glGetLightfv #12 · 0x259f
glGetMaterialfv #13 · 0x2a0e
glGetTexEnvfv #14 · 0x41dd
glGetTexParameterfv #15 · 0x23c9
glLightModelf #16 · 0x2770
glLightModelfv #17 · 0x3f99
glLightf #18 · 0x251d
glLightfv #19 · 0x3fad
glLineWidth #20 · 0x3ea9
glLoadMatrixf #21 · 0x3b84
glMaterialf #22 · 0x4098
glMaterialfv #23 · 0x3391
glMultMatrixf #24 · 0x2e1e
glMultiTexCoord4f #25 · 0x3ec2
glNormal3f #26 · 0x1bd1
glOrthof #27 · 0x3364
glPointParameterf #28 · 0x3a67
glPointParameterfv #29 · 0x1636
glPointSize #30 · 0x16a9
glPolygonOffset #31 · 0x2fae
glRotatef #32 · 0x3760
glScalef #33 · 0x2d24
glTexEnvf #34 · 0x17f8
glTexEnvfv #35 · 0x192e
glTexParameterf #36 · 0x3855
glTexParameterfv #37 · 0x1fff
glTranslatef #38 · 0x291e
glActiveTexture #39 · 0x3e27
glAlphaFuncx #40 · 0x3cba
glBindBuffer #41 · 0x3544
glBindTexture #42 · 0x4011
glBlendFunc #43 · 0x3e86
glBufferData #44 · 0x1bbd
glBufferSubData #45 · 0x1ed8
glClear #46 · 0x1e60
glClearColorx #47 · 0x2b4e
glClearDepthx #48 · 0x2063
glClearStencil #49 · 0x3d19
glClientActiveTexture #50 · 0x35b7
glClipPlanex #51 · 0x3265
glColor4ub #52 · 0x2cb1
glColor4x #53 · 0x3210
glColorMask #54 · 0x1a2d
glColorPointer #55 · 0x14d3
glCompressedTexImage2D #56 · 0x2ab8
glCompressedTexSubImage2D #57 · 0x2cbb
glCopyTexImage2D #58 · 0x25cc
glCopyTexSubImage2D #59 · 0x2ad6
glCullFace #60 · 0x23bf
glDeleteBuffers #61 · 0x3b9d
glDeleteTextures #62 · 0x15d2
glDepthFunc #63 · 0x1fbe
glDepthMask #64 · 0x1429
glDepthRangex #65 · 0x353f
glDisable #66 · 0x3ef9
glDisableClientState #67 · 0x173a
glDrawArrays #68 · 0x1659
glDrawElements #69 · 0x3b70
glEnable #70 · 0x2833
glEnableClientState #71 · 0x1104
glFinish #72 · 0x2bd0
glFlush #73 · 0x2f9a
glFogx #74 · 0x21ee
glFogxv #75 · 0x2432
glFrontFace #76 · 0x1b22
glFrustumx #77 · 0x1d20
glGetBooleanv #78 · 0x2a8b
glGetBufferParameteriv #79 · 0x16d1
glGetClipPlanex #80 · 0x28ab
glGenBuffers #81 · 0x2220
glGenTextures #82 · 0x13c5
glGetError #83 · 0x15fa
glGetFixedv #84 · 0x3594
glGetIntegerv #85 · 0x1e38
glGetLightxv #86 · 0x2a4a
glGetMaterialxv #87 · 0x3134
glGetPointerv #88 · 0x10dc
glGetString #89 · 0x1348
glGetTexEnviv #90 · 0x2937
glGetTexEnvxv #91 · 0x1fd7
glGetTexParameteriv #92 · 0x24d2
glGetTexParameterxv #93 · 0x268a
glHint #94 · 0x2f54
glIsBuffer #95 · 0x376a
glIsEnabled #96 · 0x232e
glIsTexture #97 · 0x1b68
glLightModelx #98 · 0x1055
glLightModelxv #99 · 0x1f37
glLightx #100 · 0x35cb
glLightxv #101 · 0x2793
glLineWidthx #102 · 0x2734
glLoadIdentity #103 · 0x33d2
glLoadMatrixx #104 · 0x342c
glLogicOp #105 · 0x2bb7
glMaterialx #106 · 0x33f0
glMaterialxv #107 · 0x2b76
glMatrixMode #108 · 0x1168
glMultMatrixx #109 · 0x35a3
glMultiTexCoord4x #110 · 0x1f87
glNormal3x #111 · 0x3f67
glNormalPointer #112 · 0x1357
glOrthox #113 · 0x3576
glPixelStorei #114 · 0x2207
glPointParameterx #115 · 0x30fd
glPointParameterxv #116 · 0x1a4b
glPointSizex #117 · 0x1df7
glPolygonOffsetx #118 · 0x34cc
glPopMatrix #119 · 0x3a80
glPushMatrix #120 · 0x33aa
glReadPixels #121 · 0x3107
glRotatex #122 · 0x1ffa
glSampleCoverage #123 · 0x3639
glSampleCoveragex #124 · 0x3f71
glScalex #125 · 0x10be
glScissor #126 · 0x3378
glShadeModel #127 · 0x1a46
glStencilFunc #128 · 0x32d8
glStencilMask #129 · 0x1861
glStencilOp #130 · 0x1e15
glTexCoordPointer #131 · 0x2b53
glTexEnvi #132 · 0x1a32
glTexEnvx #133 · 0x28a1
glTexEnviv #134 · 0x2d74
glTexEnvxv #135 · 0x33d7
glTexImage2D #136 · 0x2626
glTexParameteri #137 · 0x378d
glTexParameterx #138 · 0x11f4
glTexParameteriv #139 · 0x1523
glTexParameterxv #140 · 0x257c
glTexSubImage2D #141 · 0x3d50
glTranslatex #142 · 0x3f53
glVertexPointer #143 · 0x234c
glViewport #144 · 0x3120
glDrawTexfOES #145 · 0x2bdf
glDrawTexfvOES #146 · 0x1807
glDrawTexiOES #147 · 0x14f6
glDrawTexivOES #148 · 0x2fc2
glDrawTexsOES #149 · 0x1159
glDrawTexsvOES #150 · 0x2cde
glDrawTexxOES #151 · 0x2e8c
glDrawTexxvOES #152 · 0x286f
glCurrentPaletteMatrixOES #153 · 0x1019
glLoadPaletteFromModelViewMatrixOES #154 · 0x2117
glMatrixIndexPointerOES #155 · 0x1a3c
glWeightPointerOES #156 · 0x2167
glPointSizePointerOES #157 · 0x3071
glQueryMatrixxOES #158 · 0x2c39

Imported DLLs & functions 238

CloseHandle 0x1006b004
CompareStringW 0x1006b064
CreateFileW 0x1006b008
DecodePointer 0x1006b13c
DeleteCriticalSection 0x1006b0e8
EncodePointer 0x1006b0c4
EnterCriticalSection 0x1006b0f0
EnumSystemLocalesW 0x1006b050
ExitProcess 0x1006b0bc
FindClose 0x1006b0a4
FindFirstFileExW 0x1006b0a0
FindNextFileW 0x1006b09c
FlushFileBuffers 0x1006b02c
FreeEnvironmentStringsW 0x1006b074
FreeLibrary 0x1006b0d0
GetACP 0x1006b094
GetCommandLineA 0x1006b088
GetCommandLineW 0x1006b084
GetConsoleMode 0x1006b020
GetConsoleOutputCP 0x1006b024
GetCPInfo 0x1006b08c
GetCurrentProcess 0x1006b10c
GetCurrentProcessId 0x1006b134
GetCurrentThread 0x1006b0b0
GetCurrentThreadId 0x1006b130
GetDateFormatW 0x1006b06c
GetEnvironmentStringsW 0x1006b078
GetFileSizeEx 0x1006b01c
GetFileType 0x1006b044
GetLastError 0x1006b0f8
GetLocaleInfoW 0x1006b05c
GetModuleFileNameW 0x1006b0b4
GetModuleHandleExW 0x1006b0b8
GetModuleHandleW 0x1006b110
GetOEMCP 0x1006b090
GetProcAddress 0x1006b0cc
GetProcessHeap 0x1006b04c
GetStartupInfoW 0x1006b118
GetStdHandle 0x1006b048
GetStringTypeW 0x1006b03c
GetSystemTimeAsFileTime 0x1006b12c
GetTimeFormatW 0x1006b068
GetUserDefaultLCID 0x1006b054
HeapAlloc 0x1006b0ac
HeapFree 0x1006b0a8
HeapReAlloc 0x1006b034
HeapSize 0x1006b038
InitializeCriticalSectionAndSpinCount 0x1006b0e4
InitializeSListHead 0x1006b128
InterlockedFlushSList 0x1006b100
InterlockedPushEntrySList 0x1006b104
IsDebuggerPresent 0x1006b124
IsProcessorFeaturePresent 0x1006b114
IsValidCodePage 0x1006b098
IsValidLocale 0x1006b058
LCMapStringW 0x1006b060
LeaveCriticalSection 0x1006b0ec
LoadLibraryExW 0x1006b0c8
MultiByteToWideChar 0x1006b080
OutputDebugStringW 0x1006b00c
QueryPerformanceCounter 0x1006b138
RaiseException 0x1006b0c0
ReadConsoleW 0x1006b010
ReadFile 0x1006b014
RtlUnwind 0x1006b0fc
SetConsoleCtrlHandler 0x1006b040
SetEnvironmentVariableW 0x1006b070
SetFilePointerEx 0x1006b018
SetLastError 0x1006b0f4
SetStdHandle 0x1006b030
SetUnhandledExceptionFilter 0x1006b11c
TerminateProcess 0x1006b108
TlsAlloc 0x1006b0e0
TlsFree 0x1006b0d4
TlsGetValue 0x1006b0dc
TlsSetValue 0x1006b0d8
UnhandledExceptionFilter 0x1006b120
WideCharToMultiByte 0x1006b07c
WriteConsoleW 0x1006b000
WriteFile 0x1006b028
_GL_ActiveTexture@4 0x1006b1bc
_GL_AlphaFunc@8 0x1006b420
_GL_AlphaFuncx@8 0x1006b418
_GL_BindBuffer@8 0x1006b1c0
_GL_BindTexture@8 0x1006b1c4
_GL_BlendFunc@8 0x1006b1c8
_GL_BufferData@16 0x1006b1cc
_GL_BufferSubData@16 0x1006b1d0
_GL_Clear@4 0x1006b1d4
_GL_ClearColor@16 0x1006b1d8
_GL_ClearColorx@16 0x1006b414
_GL_ClearDepthf@4 0x1006b1dc
_GL_ClearDepthx@4 0x1006b410
_GL_ClearStencil@4 0x1006b1e0
_GL_ClientActiveTexture@4 0x1006b40c
_GL_ClipPlanef@8 0x1006b408
_GL_ClipPlanex@8 0x1006b404
_GL_Color4f@16 0x1006b400
_GL_Color4ub@16 0x1006b3fc
_GL_Color4x@16 0x1006b3f8
_GL_ColorMask@16 0x1006b1e4
_GL_ColorPointer@16 0x1006b3f4
_GL_CompressedTexImage2D@32 0x1006b1e8
_GL_CompressedTexSubImage2D@36 0x1006b1ec
_GL_CopyTexImage2D@32 0x1006b1f0
_GL_CopyTexSubImage2D@32 0x1006b1f4
_GL_CullFace@4 0x1006b1f8
_GL_CurrentPaletteMatrixOES@4 0x1006b2c8
_GL_DeleteBuffers@8 0x1006b1fc
_GL_DeleteTextures@8 0x1006b200
_GL_DepthFunc@4 0x1006b204
_GL_DepthMask@4 0x1006b208
_GL_DepthRangef@8 0x1006b20c
_GL_DepthRangex@8 0x1006b3f0
_GL_Disable@4 0x1006b210
_GL_DisableClientState@4 0x1006b3ec
_GL_DrawArrays@12 0x1006b214
_GL_DrawElements@16 0x1006b218
_GL_DrawTexfOES@20 0x1006b2a8
_GL_DrawTexfvOES@4 0x1006b2ac
_GL_DrawTexiOES@20 0x1006b2b0
_GL_DrawTexivOES@4 0x1006b2b4
_GL_DrawTexsOES@20 0x1006b2b8
_GL_DrawTexsvOES@4 0x1006b2bc
_GL_DrawTexxOES@20 0x1006b2c0
_GL_DrawTexxvOES@4 0x1006b2c4
_GL_Enable@4 0x1006b21c
_GL_EnableClientState@4 0x1006b3e8
_GL_Finish@0 0x1006b220
_GL_Flush@0 0x1006b224
_GL_Fogf@8 0x1006b3e4
_GL_Fogfv@8 0x1006b3e0
_GL_Fogx@8 0x1006b3dc
_GL_Fogxv@8 0x1006b3d8
_GL_FrontFace@4 0x1006b228
_GL_Frustumf@24 0x1006b3d4
_GL_Frustumx@24 0x1006b3d0
_GL_GenBuffers@8 0x1006b22c
_GL_GenTextures@8 0x1006b230
_GL_GetBooleanv@8 0x1006b234
_GL_GetBufferParameteriv@12 0x1006b238
_GL_GetClipPlanef@8 0x1006b3cc
_GL_GetClipPlanex@8 0x1006b3c8
_GL_GetError@0 0x1006b23c
_GL_GetFixedv@8 0x1006b3c4
_GL_GetFloatv@8 0x1006b240
_GL_GetIntegerv@8 0x1006b41c
_GL_GetLightfv@12 0x1006b3c0
_GL_GetLightxv@12 0x1006b3bc
_GL_GetMaterialfv@12 0x1006b3b8
_GL_GetMaterialxv@12 0x1006b3b4
_GL_GetPointerv@8 0x1006b2a4
_GL_GetString@4 0x1006b248
_GL_GetTexEnvfv@12 0x1006b3b0
_GL_GetTexEnviv@12 0x1006b3ac
_GL_GetTexEnvxv@12 0x1006b3a8
_GL_GetTexParameterfv@12 0x1006b24c
_GL_GetTexParameteriv@12 0x1006b250
_GL_GetTexParameterxv@12 0x1006b3a4
_GL_Hint@8 0x1006b254
_GL_IsBuffer@4 0x1006b258
_GL_IsEnabled@4 0x1006b25c
_GL_IsTexture@4 0x1006b260
_GL_Lightf@12 0x1006b390
_GL_Lightfv@12 0x1006b38c
_GL_LightModelf@8 0x1006b3a0
_GL_LightModelfv@8 0x1006b39c
_GL_LightModelx@8 0x1006b398
_GL_LightModelxv@8 0x1006b394
_GL_Lightx@12 0x1006b388
_GL_Lightxv@12 0x1006b384
_GL_LineWidth@4 0x1006b264
_GL_LineWidthx@4 0x1006b380
_GL_LoadIdentity@0 0x1006b37c
_GL_LoadMatrixf@4 0x1006b378
_GL_LoadMatrixx@4 0x1006b374
_GL_LoadPaletteFromModelViewMatrixOES@0 0x1006b2cc
_GL_LogicOp@4 0x1006b370
_GL_Materialf@12 0x1006b36c
_GL_Materialfv@12 0x1006b368
_GL_Materialx@12 0x1006b364
_GL_Materialxv@12 0x1006b360
_GL_MatrixIndexPointerOES@16 0x1006b2d0
_GL_MatrixMode@4 0x1006b35c
_GL_MultiTexCoord4f@20 0x1006b350
_GL_MultiTexCoord4x@20 0x1006b34c
_GL_MultMatrixf@4 0x1006b358
_GL_MultMatrixx@4 0x1006b354
_GL_Normal3f@12 0x1006b348
_GL_Normal3x@12 0x1006b344
_GL_NormalPointer@12 0x1006b340
_GL_Orthof@24 0x1006b33c
_GL_Orthox@24 0x1006b338
_GL_PixelStorei@8 0x1006b268
_GL_PointParameterf@8 0x1006b334
_GL_PointParameterfv@8 0x1006b330
_GL_PointParameterx@8 0x1006b32c
_GL_PointParameterxv@8 0x1006b328
_GL_PointSize@4 0x1006b324
_GL_PointSizePointerOES@12 0x1006b2d8
_GL_PointSizex@4 0x1006b320
_GL_PolygonOffset@8 0x1006b26c
_GL_PolygonOffsetx@8 0x1006b31c
_GL_PopMatrix@0 0x1006b318
_GL_PushMatrix@0 0x1006b314
_GL_QueryMatrixxOES@8 0x1006b2dc
_GL_ReadPixels@28 0x1006b270
_GL_Rotatef@16 0x1006b310
_GL_Rotatex@16 0x1006b30c
_GL_SampleCoverage@8 0x1006b274
_GL_SampleCoveragex@8 0x1006b308
_GL_Scalef@12 0x1006b304
_GL_Scalex@12 0x1006b300
_GL_Scissor@16 0x1006b278
_GL_ShadeModel@4 0x1006b2fc
_GL_StencilFunc@12 0x1006b27c
_GL_StencilMask@4 0x1006b280
_GL_StencilOp@12 0x1006b284
_GL_TexCoordPointer@16 0x1006b2f8
_GL_TexEnvf@12 0x1006b2f4
_GL_TexEnvfv@12 0x1006b2f0
_GL_TexEnvi@12 0x1006b2ec
_GL_TexEnviv@12 0x1006b2e8
_GL_TexEnvx@12 0x1006b2e4
_GL_TexEnvxv@12 0x1006b2e0
_GL_TexImage2D@36 0x1006b288
_GL_TexParameterf@12 0x1006b28c
_GL_TexParameterfv@12 0x1006b290
_GL_TexParameteri@12 0x1006b294
_GL_TexParameteriv@12 0x1006b298
_GL_TexParameterx@12 0x1006b244
_GL_TexParameterxv@12 0x1006b1ac
_GL_TexSubImage2D@36 0x1006b29c
_GL_Translatef@12 0x1006b1b0
_GL_Translatex@12 0x1006b1b4
_GL_VertexPointer@16 0x1006b1b8
_GL_Viewport@16 0x1006b2a0
_GL_WeightPointerOES@16 0x1006b2d4